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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
12 ... 31 ...
13 }); 32 });
14 33
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 34 # called when event loop idle (if applicable)
16 ... 35 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 36
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 39 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43=head1 INTRODUCTION/TUTORIAL
44
45This manpage is mainly a reference manual. If you are interested
46in a tutorial or some gentle introduction, have a look at the
47L<AnyEvent::Intro> manpage.
48
49=head1 SUPPORT
50
51An FAQ document is available as L<AnyEvent::FAQ>.
52
53There also is a mailinglist for discussing all things AnyEvent, and an IRC
54channel, too.
55
56See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 58
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 59=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 60
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 61Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 62nowadays. So what is different about AnyEvent?
27 63
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 64Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 65policy> and AnyEvent is I<small and efficient>.
30 66
31First and foremost, I<AnyEvent is not an event model> itself, it only 67First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 68interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 69pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 70the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 71only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 72cannot change this, but it can hide the differences between those event
73loops.
37 74
38The goal of AnyEvent is to offer module authors the ability to do event 75The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 76programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 77religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 78module users into the same thing by forcing them to use the same event
42model you use. 79model you use.
43 80
44For modules like POE or IO::Async (which is a total misnomer as it is 81For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 82actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 83like joining a cult: After you join, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 84cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 85that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 86module are I<also> forced to use the same event loop you use.
50 87
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 88AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 89fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 90with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
54your module uses one of those, every user of your module has to use it, 91uses one of those, every user of your module has to use it, too. But if
55too. But if your module uses AnyEvent, it works transparently with all 92your module uses AnyEvent, it works transparently with all event models it
56event models it supports (including stuff like POE and IO::Async, as long 93supports (including stuff like IO::Async, as long as those use one of the
57as those use one of the supported event loops. It is trivial to add new 94supported event loops. It is easy to add new event loops to AnyEvent, too,
58event loops to AnyEvent, too, so it is future-proof). 95so it is future-proof).
59 96
60In addition to being free of having to use I<the one and only true event 97In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 98model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 99modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 100follow. AnyEvent, on the other hand, is lean and to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 101offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 102technically possible.
66 103
104Of course, AnyEvent comes with a big (and fully optional!) toolbox
105of useful functionality, such as an asynchronous DNS resolver, 100%
106non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107such as Windows) and lots of real-world knowledge and workarounds for
108platform bugs and differences.
109
67Of course, if you want lots of policy (this can arguably be somewhat 110Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 111useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 112model, you should I<not> use this module.
70 113
71#TODO#
72
73Net::IRC3
74AnyEvent::HTTPD
75AnyEvent::DNS
76IO::AnyEvent
77Net::FPing
78Net::XMPP2
79Coro
80
81AnyEvent::IRC
82AnyEvent::HTTPD
83AnyEvent::DNS
84AnyEvent::Handle
85AnyEvent::Socket
86AnyEvent::FPing
87AnyEvent::XMPP
88AnyEvent::SNMP
89Coro
90
91=head1 DESCRIPTION 114=head1 DESCRIPTION
92 115
93L<AnyEvent> provides an identical interface to multiple event loops. This 116L<AnyEvent> provides a uniform interface to various event loops. This
94allows module authors to utilise an event loop without forcing module 117allows module authors to use event loop functionality without forcing
95users to use the same event loop (as only a single event loop can coexist 118module users to use a specific event loop implementation (since more
96peacefully at any one time). 119than one event loop cannot coexist peacefully).
97 120
98The interface itself is vaguely similar, but not identical to the L<Event> 121The interface itself is vaguely similar, but not identical to the L<Event>
99module. 122module.
100 123
101During the first call of any watcher-creation method, the module tries 124During the first call of any watcher-creation method, the module tries
102to detect the currently loaded event loop by probing whether one of the 125to detect the currently loaded event loop by probing whether one of the
103following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 126following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
104L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 127L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
105L<POE>. The first one found is used. If none are found, the module tries 128found is used. If none are detected, the module tries to load the first
106to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 129four modules in the order given; but note that if L<EV> is not
107adaptor should always succeed) in the order given. The first one that can 130available, the pure-perl L<AnyEvent::Loop> should always work, so
108be successfully loaded will be used. If, after this, still none could be 131the other two are not normally tried.
109found, AnyEvent will fall back to a pure-perl event loop, which is not
110very efficient, but should work everywhere.
111 132
112Because AnyEvent first checks for modules that are already loaded, loading 133Because AnyEvent first checks for modules that are already loaded, loading
113an event model explicitly before first using AnyEvent will likely make 134an event model explicitly before first using AnyEvent will likely make
114that model the default. For example: 135that model the default. For example:
115 136
117 use AnyEvent; 138 use AnyEvent;
118 139
119 # .. AnyEvent will likely default to Tk 140 # .. AnyEvent will likely default to Tk
120 141
121The I<likely> means that, if any module loads another event model and 142The I<likely> means that, if any module loads another event model and
122starts using it, all bets are off. Maybe you should tell their authors to 143starts using it, all bets are off - this case should be very rare though,
123use AnyEvent so their modules work together with others seamlessly... 144as very few modules hardcode event loops without announcing this very
145loudly.
124 146
125The pure-perl implementation of AnyEvent is called 147The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
126C<AnyEvent::Impl::Perl>. Like other event modules you can load it 148other event modules you can load it explicitly and enjoy the high
127explicitly. 149availability of that event loop :)
128 150
129=head1 WATCHERS 151=head1 WATCHERS
130 152
131AnyEvent has the central concept of a I<watcher>, which is an object that 153AnyEvent has the central concept of a I<watcher>, which is an object that
132stores relevant data for each kind of event you are waiting for, such as 154stores relevant data for each kind of event you are waiting for, such as
133the callback to call, the filehandle to watch, etc. 155the callback to call, the file handle to watch, etc.
134 156
135These watchers are normal Perl objects with normal Perl lifetime. After 157These watchers are normal Perl objects with normal Perl lifetime. After
136creating a watcher it will immediately "watch" for events and invoke the 158creating a watcher it will immediately "watch" for events and invoke the
137callback when the event occurs (of course, only when the event model 159callback when the event occurs (of course, only when the event model
138is in control). 160is in control).
139 161
162Note that B<callbacks must not permanently change global variables>
163potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164callbacks must not C<die> >>. The former is good programming practice in
165Perl and the latter stems from the fact that exception handling differs
166widely between event loops.
167
140To disable the watcher you have to destroy it (e.g. by setting the 168To disable a watcher you have to destroy it (e.g. by setting the
141variable you store it in to C<undef> or otherwise deleting all references 169variable you store it in to C<undef> or otherwise deleting all references
142to it). 170to it).
143 171
144All watchers are created by calling a method on the C<AnyEvent> class. 172All watchers are created by calling a method on the C<AnyEvent> class.
145 173
146Many watchers either are used with "recursion" (repeating timers for 174Many watchers either are used with "recursion" (repeating timers for
147example), or need to refer to their watcher object in other ways. 175example), or need to refer to their watcher object in other ways.
148 176
149An any way to achieve that is this pattern: 177One way to achieve that is this pattern:
150 178
151 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
152 # you can use $w here, for example to undef it 180 # you can use $w here, for example to undef it
153 undef $w; 181 undef $w;
154 }); 182 });
155 183
156Note that C<my $w; $w => combination. This is necessary because in Perl, 184Note that C<my $w; $w => combination. This is necessary because in Perl,
157my variables are only visible after the statement in which they are 185my variables are only visible after the statement in which they are
158declared. 186declared.
159 187
160=head2 I/O WATCHERS 188=head2 I/O WATCHERS
161 189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
162You can create an I/O watcher by calling the C<< AnyEvent->io >> method 196You can create an I/O watcher by calling the C<< AnyEvent->io >> method
163with the following mandatory key-value pairs as arguments: 197with the following mandatory key-value pairs as arguments:
164 198
165C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 199C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200for events (AnyEvent might or might not keep a reference to this file
201handle). Note that only file handles pointing to things for which
202non-blocking operation makes sense are allowed. This includes sockets,
203most character devices, pipes, fifos and so on, but not for example files
204or block devices.
205
166for events. C<poll> must be a string that is either C<r> or C<w>, 206C<poll> must be a string that is either C<r> or C<w>, which creates a
167which creates a watcher waiting for "r"eadable or "w"ritable events, 207watcher waiting for "r"eadable or "w"ritable events, respectively.
208
168respectively. C<cb> is the callback to invoke each time the file handle 209C<cb> is the callback to invoke each time the file handle becomes ready.
169becomes ready.
170 210
171Although the callback might get passed parameters, their value and 211Although the callback might get passed parameters, their value and
172presence is undefined and you cannot rely on them. Portable AnyEvent 212presence is undefined and you cannot rely on them. Portable AnyEvent
173callbacks cannot use arguments passed to I/O watcher callbacks. 213callbacks cannot use arguments passed to I/O watcher callbacks.
174 214
175The I/O watcher might use the underlying file descriptor or a copy of it. 215The I/O watcher might use the underlying file descriptor or a copy of it.
176You must not close a file handle as long as any watcher is active on the 216You must not close a file handle as long as any watcher is active on the
177underlying file descriptor. 217underlying file descriptor.
178 218
179Some event loops issue spurious readyness notifications, so you should 219Some event loops issue spurious readiness notifications, so you should
180always use non-blocking calls when reading/writing from/to your file 220always use non-blocking calls when reading/writing from/to your file
181handles. 221handles.
182 222
183Example:
184
185 # wait for readability of STDIN, then read a line and disable the watcher 223Example: wait for readability of STDIN, then read a line and disable the
224watcher.
225
186 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
187 chomp (my $input = <STDIN>); 227 chomp (my $input = <STDIN>);
188 warn "read: $input\n"; 228 warn "read: $input\n";
189 undef $w; 229 undef $w;
190 }); 230 });
191 231
192=head2 TIME WATCHERS 232=head2 TIME WATCHERS
193 233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
194You can create a time watcher by calling the C<< AnyEvent->timer >> 242You can create a time watcher by calling the C<< AnyEvent->timer >>
195method with the following mandatory arguments: 243method with the following mandatory arguments:
196 244
197C<after> specifies after how many seconds (fractional values are 245C<after> specifies after how many seconds (fractional values are
198supported) the callback should be invoked. C<cb> is the callback to invoke 246supported) the callback should be invoked. C<cb> is the callback to invoke
200 248
201Although the callback might get passed parameters, their value and 249Although the callback might get passed parameters, their value and
202presence is undefined and you cannot rely on them. Portable AnyEvent 250presence is undefined and you cannot rely on them. Portable AnyEvent
203callbacks cannot use arguments passed to time watcher callbacks. 251callbacks cannot use arguments passed to time watcher callbacks.
204 252
205The timer callback will be invoked at most once: if you want a repeating 253The callback will normally be invoked only once. If you specify another
206timer you have to create a new watcher (this is a limitation by both Tk 254parameter, C<interval>, as a strictly positive number (> 0), then the
207and Glib). 255callback will be invoked regularly at that interval (in fractional
256seconds) after the first invocation. If C<interval> is specified with a
257false value, then it is treated as if it were not specified at all.
208 258
209Example: 259The callback will be rescheduled before invoking the callback, but no
260attempt is made to avoid timer drift in most backends, so the interval is
261only approximate.
210 262
211 # fire an event after 7.7 seconds 263Example: fire an event after 7.7 seconds.
264
212 my $w = AnyEvent->timer (after => 7.7, cb => sub { 265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
213 warn "timeout\n"; 266 warn "timeout\n";
214 }); 267 });
215 268
216 # to cancel the timer: 269 # to cancel the timer:
217 undef $w; 270 undef $w;
218 271
219Example 2:
220
221 # fire an event after 0.5 seconds, then roughly every second 272Example 2: fire an event after 0.5 seconds, then roughly every second.
222 my $w;
223 273
224 my $cb = sub {
225 # cancel the old timer while creating a new one
226 $w = AnyEvent->timer (after => 1, cb => $cb); 274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
227 }; 276 };
228
229 # start the "loop" by creating the first watcher
230 $w = AnyEvent->timer (after => 0.5, cb => $cb);
231 277
232=head3 TIMING ISSUES 278=head3 TIMING ISSUES
233 279
234There are two ways to handle timers: based on real time (relative, "fire 280There are two ways to handle timers: based on real time (relative, "fire
235in 10 seconds") and based on wallclock time (absolute, "fire at 12 281in 10 seconds") and based on wallclock time (absolute, "fire at 12
237 283
238While most event loops expect timers to specified in a relative way, they 284While most event loops expect timers to specified in a relative way, they
239use absolute time internally. This makes a difference when your clock 285use absolute time internally. This makes a difference when your clock
240"jumps", for example, when ntp decides to set your clock backwards from 286"jumps", for example, when ntp decides to set your clock backwards from
241the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to 287the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
242fire "after" a second might actually take six years to finally fire. 288fire "after a second" might actually take six years to finally fire.
243 289
244AnyEvent cannot compensate for this. The only event loop that is conscious 290AnyEvent cannot compensate for this. The only event loop that is conscious
245about these issues is L<EV>, which offers both relative (ev_timer, based 291of these issues is L<EV>, which offers both relative (ev_timer, based
246on true relative time) and absolute (ev_periodic, based on wallclock time) 292on true relative time) and absolute (ev_periodic, based on wallclock time)
247timers. 293timers.
248 294
249AnyEvent always prefers relative timers, if available, matching the 295AnyEvent always prefers relative timers, if available, matching the
250AnyEvent API. 296AnyEvent API.
251 297
298AnyEvent has two additional methods that return the "current time":
299
300=over 4
301
302=item AnyEvent->time
303
304This returns the "current wallclock time" as a fractional number of
305seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306return, and the result is guaranteed to be compatible with those).
307
308It progresses independently of any event loop processing, i.e. each call
309will check the system clock, which usually gets updated frequently.
310
311=item AnyEvent->now
312
313This also returns the "current wallclock time", but unlike C<time>, above,
314this value might change only once per event loop iteration, depending on
315the event loop (most return the same time as C<time>, above). This is the
316time that AnyEvent's timers get scheduled against.
317
318I<In almost all cases (in all cases if you don't care), this is the
319function to call when you want to know the current time.>
320
321This function is also often faster then C<< AnyEvent->time >>, and
322thus the preferred method if you want some timestamp (for example,
323L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325The rest of this section is only of relevance if you try to be very exact
326with your timing; you can skip it without a bad conscience.
327
328For a practical example of when these times differ, consider L<Event::Lib>
329and L<EV> and the following set-up:
330
331The event loop is running and has just invoked one of your callbacks at
332time=500 (assume no other callbacks delay processing). In your callback,
333you wait a second by executing C<sleep 1> (blocking the process for a
334second) and then (at time=501) you create a relative timer that fires
335after three seconds.
336
337With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338both return C<501>, because that is the current time, and the timer will
339be scheduled to fire at time=504 (C<501> + C<3>).
340
341With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343last event processing phase started. With L<EV>, your timer gets scheduled
344to run at time=503 (C<500> + C<3>).
345
346In one sense, L<Event::Lib> is more exact, as it uses the current time
347regardless of any delays introduced by event processing. However, most
348callbacks do not expect large delays in processing, so this causes a
349higher drift (and a lot more system calls to get the current time).
350
351In another sense, L<EV> is more exact, as your timer will be scheduled at
352the same time, regardless of how long event processing actually took.
353
354In either case, if you care (and in most cases, you don't), then you
355can get whatever behaviour you want with any event loop, by taking the
356difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357account.
358
359=item AnyEvent->now_update
360
361Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363above).
364
365When a callback runs for a long time (or when the process sleeps), then
366this "current" time will differ substantially from the real time, which
367might affect timers and time-outs.
368
369When this is the case, you can call this method, which will update the
370event loop's idea of "current time".
371
372A typical example would be a script in a web server (e.g. C<mod_perl>) -
373when mod_perl executes the script, then the event loop will have the wrong
374idea about the "current time" (being potentially far in the past, when the
375script ran the last time). In that case you should arrange a call to C<<
376AnyEvent->now_update >> each time the web server process wakes up again
377(e.g. at the start of your script, or in a handler).
378
379Note that updating the time I<might> cause some events to be handled.
380
381=back
382
252=head2 SIGNAL WATCHERS 383=head2 SIGNAL WATCHERS
253 384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
254You can watch for signals using a signal watcher, C<signal> is the signal 387You can watch for signals using a signal watcher, C<signal> is the signal
255I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 388I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
256be invoked whenever a signal occurs. 389callback to be invoked whenever a signal occurs.
257 390
258Although the callback might get passed parameters, their value and 391Although the callback might get passed parameters, their value and
259presence is undefined and you cannot rely on them. Portable AnyEvent 392presence is undefined and you cannot rely on them. Portable AnyEvent
260callbacks cannot use arguments passed to signal watcher callbacks. 393callbacks cannot use arguments passed to signal watcher callbacks.
261 394
262Multiple signal occurances can be clumped together into one callback 395Multiple signal occurrences can be clumped together into one callback
263invocation, and callback invocation will be synchronous. synchronous means 396invocation, and callback invocation will be synchronous. Synchronous means
264that it might take a while until the signal gets handled by the process, 397that it might take a while until the signal gets handled by the process,
265but it is guarenteed not to interrupt any other callbacks. 398but it is guaranteed not to interrupt any other callbacks.
266 399
267The main advantage of using these watchers is that you can share a signal 400The main advantage of using these watchers is that you can share a signal
268between multiple watchers. 401between multiple watchers, and AnyEvent will ensure that signals will not
402interrupt your program at bad times.
269 403
270This watcher might use C<%SIG>, so programs overwriting those signals 404This watcher might use C<%SIG> (depending on the event loop used),
271directly will likely not work correctly. 405so programs overwriting those signals directly will likely not work
406correctly.
272 407
273Example: exit on SIGINT 408Example: exit on SIGINT
274 409
275 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
276 411
412=head3 Restart Behaviour
413
414While restart behaviour is up to the event loop implementation, most will
415not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416pure perl implementation).
417
418=head3 Safe/Unsafe Signals
419
420Perl signals can be either "safe" (synchronous to opcode handling) or
421"unsafe" (asynchronous) - the former might get delayed indefinitely, the
422latter might corrupt your memory.
423
424AnyEvent signal handlers are, in addition, synchronous to the event loop,
425i.e. they will not interrupt your running perl program but will only be
426called as part of the normal event handling (just like timer, I/O etc.
427callbacks, too).
428
429=head3 Signal Races, Delays and Workarounds
430
431Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432callbacks to signals in a generic way, which is a pity, as you cannot
433do race-free signal handling in perl, requiring C libraries for
434this. AnyEvent will try to do its best, which means in some cases,
435signals will be delayed. The maximum time a signal might be delayed is
436specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437variable can be changed only before the first signal watcher is created,
438and should be left alone otherwise. This variable determines how often
439AnyEvent polls for signals (in case a wake-up was missed). Higher values
440will cause fewer spurious wake-ups, which is better for power and CPU
441saving.
442
443All these problems can be avoided by installing the optional
444L<Async::Interrupt> module, which works with most event loops. It will not
445work with inherently broken event loops such as L<Event> or L<Event::Lib>
446(and not with L<POE> currently, as POE does its own workaround with
447one-second latency). For those, you just have to suffer the delays.
448
277=head2 CHILD PROCESS WATCHERS 449=head2 CHILD PROCESS WATCHERS
278 450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
279You can also watch on a child process exit and catch its exit status. 453You can also watch for a child process exit and catch its exit status.
280 454
281The child process is specified by the C<pid> argument (if set to C<0>, it 455The child process is specified by the C<pid> argument (on some backends,
282watches for any child process exit). The watcher will trigger as often 456using C<0> watches for any child process exit, on others this will
283as status change for the child are received. This works by installing a 457croak). The watcher will be triggered only when the child process has
284signal handler for C<SIGCHLD>. The callback will be called with the pid 458finished and an exit status is available, not on any trace events
285and exit status (as returned by waitpid), so unlike other watcher types, 459(stopped/continued).
286you I<can> rely on child watcher callback arguments. 460
461The callback will be called with the pid and exit status (as returned by
462waitpid), so unlike other watcher types, you I<can> rely on child watcher
463callback arguments.
464
465This watcher type works by installing a signal handler for C<SIGCHLD>,
466and since it cannot be shared, nothing else should use SIGCHLD or reap
467random child processes (waiting for specific child processes, e.g. inside
468C<system>, is just fine).
287 469
288There is a slight catch to child watchers, however: you usually start them 470There is a slight catch to child watchers, however: you usually start them
289I<after> the child process was created, and this means the process could 471I<after> the child process was created, and this means the process could
290have exited already (and no SIGCHLD will be sent anymore). 472have exited already (and no SIGCHLD will be sent anymore).
291 473
292Not all event models handle this correctly (POE doesn't), but even for 474Not all event models handle this correctly (neither POE nor IO::Async do,
475see their AnyEvent::Impl manpages for details), but even for event models
293event models that I<do> handle this correctly, they usually need to be 476that I<do> handle this correctly, they usually need to be loaded before
294loaded before the process exits (i.e. before you fork in the first place). 477the process exits (i.e. before you fork in the first place). AnyEvent's
478pure perl event loop handles all cases correctly regardless of when you
479start the watcher.
295 480
296This means you cannot create a child watcher as the very first thing in an 481This means you cannot create a child watcher as the very first
297AnyEvent program, you I<have> to create at least one watcher before you 482thing in an AnyEvent program, you I<have> to create at least one
298C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 483watcher before you C<fork> the child (alternatively, you can call
484C<AnyEvent::detect>).
485
486As most event loops do not support waiting for child events, they will be
487emulated by AnyEvent in most cases, in which case the latency and race
488problems mentioned in the description of signal watchers apply.
299 489
300Example: fork a process and wait for it 490Example: fork a process and wait for it
301 491
302 my $done = AnyEvent->condvar; 492 my $done = AnyEvent->condvar;
303 493
304 AnyEvent::detect; # force event module to be initialised
305
306 my $pid = fork or exit 5; 494 my $pid = fork or exit 5;
307 495
308 my $w = AnyEvent->child ( 496 my $w = AnyEvent->child (
309 pid => $pid, 497 pid => $pid,
310 cb => sub { 498 cb => sub {
311 my ($pid, $status) = @_; 499 my ($pid, $status) = @_;
312 warn "pid $pid exited with status $status"; 500 warn "pid $pid exited with status $status";
313 $done->broadcast; 501 $done->send;
314 }, 502 },
315 ); 503 );
316 504
317 # do something else, then wait for process exit 505 # do something else, then wait for process exit
318 $done->wait; 506 $done->recv;
507
508=head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512This will repeatedly invoke the callback after the process becomes idle,
513until either the watcher is destroyed or new events have been detected.
514
515Idle watchers are useful when there is a need to do something, but it
516is not so important (or wise) to do it instantly. The callback will be
517invoked only when there is "nothing better to do", which is usually
518defined as "all outstanding events have been handled and no new events
519have been detected". That means that idle watchers ideally get invoked
520when the event loop has just polled for new events but none have been
521detected. Instead of blocking to wait for more events, the idle watchers
522will be invoked.
523
524Unfortunately, most event loops do not really support idle watchers (only
525EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526will simply call the callback "from time to time".
527
528Example: read lines from STDIN, but only process them when the
529program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
319 547
320=head2 CONDITION VARIABLES 548=head2 CONDITION VARIABLES
321 549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
554
555If you are familiar with some event loops you will know that all of them
556require you to run some blocking "loop", "run" or similar function that
557will actively watch for new events and call your callbacks.
558
559AnyEvent is slightly different: it expects somebody else to run the event
560loop and will only block when necessary (usually when told by the user).
561
562The tool to do that is called a "condition variable", so called because
563they represent a condition that must become true.
564
565Now is probably a good time to look at the examples further below.
566
322Condition variables can be created by calling the C<< AnyEvent->condvar >> 567Condition variables can be created by calling the C<< AnyEvent->condvar
323method without any arguments. 568>> method, usually without arguments. The only argument pair allowed is
569C<cb>, which specifies a callback to be called when the condition variable
570becomes true, with the condition variable as the first argument (but not
571the results).
324 572
325A condition variable waits for a condition - precisely that the C<< 573After creation, the condition variable is "false" until it becomes "true"
326->broadcast >> method has been called. 574by calling the C<send> method (or calling the condition variable as if it
575were a callback, read about the caveats in the description for the C<<
576->send >> method).
327 577
328They are very useful to signal that a condition has been fulfilled, for 578Since condition variables are the most complex part of the AnyEvent API, here are
579some different mental models of what they are - pick the ones you can connect to:
580
581=over 4
582
583=item * Condition variables are like callbacks - you can call them (and pass them instead
584of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586=item * Condition variables are signals - one side can emit or send them,
587the other side can wait for them, or install a handler that is called when
588the signal fires.
589
590=item * Condition variables are like "Merge Points" - points in your program
591where you merge multiple independent results/control flows into one.
592
593=item * Condition variables represent a transaction - functions that start
594some kind of transaction can return them, leaving the caller the choice
595between waiting in a blocking fashion, or setting a callback.
596
597=item * Condition variables represent future values, or promises to deliver
598some result, long before the result is available.
599
600=back
601
602Condition variables are very useful to signal that something has finished,
329example, if you write a module that does asynchronous http requests, 603for example, if you write a module that does asynchronous http requests,
330then a condition variable would be the ideal candidate to signal the 604then a condition variable would be the ideal candidate to signal the
331availability of results. 605availability of results. The user can either act when the callback is
606called or can synchronously C<< ->recv >> for the results.
332 607
333You can also use condition variables to block your main program until 608You can also use them to simulate traditional event loops - for example,
334an event occurs - for example, you could C<< ->wait >> in your main 609you can block your main program until an event occurs - for example, you
335program until the user clicks the Quit button in your app, which would C<< 610could C<< ->recv >> in your main program until the user clicks the Quit
336->broadcast >> the "quit" event. 611button of your app, which would C<< ->send >> the "quit" event.
337 612
338Note that condition variables recurse into the event loop - if you have 613Note that condition variables recurse into the event loop - if you have
339two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 614two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 615lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 616you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 617as this asks for trouble.
343 618
344This object has two methods: 619Condition variables are represented by hash refs in perl, and the keys
620used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
621easy (it is often useful to build your own transaction class on top of
622AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
623its C<new> method in your own C<new> method.
624
625There are two "sides" to a condition variable - the "producer side" which
626eventually calls C<< -> send >>, and the "consumer side", which waits
627for the send to occur.
628
629Example: wait for a timer.
630
631 # condition: "wait till the timer is fired"
632 my $timer_fired = AnyEvent->condvar;
633
634 # create the timer - we could wait for, say
635 # a handle becomign ready, or even an
636 # AnyEvent::HTTP request to finish, but
637 # in this case, we simply use a timer:
638 my $w = AnyEvent->timer (
639 after => 1,
640 cb => sub { $timer_fired->send },
641 );
642
643 # this "blocks" (while handling events) till the callback
644 # calls ->send
645 $timer_fired->recv;
646
647Example: wait for a timer, but take advantage of the fact that condition
648variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654Example: Imagine an API that returns a condvar and doesn't support
655callbacks. This is how you make a synchronous call, for example from
656the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664And this is how you would just set a callback to be called whenever the
665results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
670
671=head3 METHODS FOR PRODUCERS
672
673These methods should only be used by the producing side, i.e. the
674code/module that eventually sends the signal. Note that it is also
675the producer side which creates the condvar in most cases, but it isn't
676uncommon for the consumer to create it as well.
345 677
346=over 4 678=over 4
347 679
680=item $cv->send (...)
681
682Flag the condition as ready - a running C<< ->recv >> and all further
683calls to C<recv> will (eventually) return after this method has been
684called. If nobody is waiting the send will be remembered.
685
686If a callback has been set on the condition variable, it is called
687immediately from within send.
688
689Any arguments passed to the C<send> call will be returned by all
690future C<< ->recv >> calls.
691
692Condition variables are overloaded so one can call them directly (as if
693they were a code reference). Calling them directly is the same as calling
694C<send>.
695
696=item $cv->croak ($error)
697
698Similar to send, but causes all calls to C<< ->recv >> to invoke
699C<Carp::croak> with the given error message/object/scalar.
700
701This can be used to signal any errors to the condition variable
702user/consumer. Doing it this way instead of calling C<croak> directly
703delays the error detection, but has the overwhelming advantage that it
704diagnoses the error at the place where the result is expected, and not
705deep in some event callback with no connection to the actual code causing
706the problem.
707
708=item $cv->begin ([group callback])
709
348=item $cv->wait 710=item $cv->end
349 711
350Wait (blocking if necessary) until the C<< ->broadcast >> method has been 712These two methods can be used to combine many transactions/events into
351called on c<$cv>, while servicing other watchers normally. 713one. For example, a function that pings many hosts in parallel might want
714to use a condition variable for the whole process.
352 715
716Every call to C<< ->begin >> will increment a counter, and every call to
717C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
718>>, the (last) callback passed to C<begin> will be executed, passing the
719condvar as first argument. That callback is I<supposed> to call C<< ->send
720>>, but that is not required. If no group callback was set, C<send> will
721be called without any arguments.
722
723You can think of C<< $cv->send >> giving you an OR condition (one call
724sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727Let's start with a simple example: you have two I/O watchers (for example,
728STDOUT and STDERR for a program), and you want to wait for both streams to
729close before activating a condvar:
730
731 my $cv = AnyEvent->condvar;
732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747This works because for every event source (EOF on file handle), there is
748one call to C<begin>, so the condvar waits for all calls to C<end> before
749sending.
750
751The ping example mentioned above is slightly more complicated, as the
752there are results to be passwd back, and the number of tasks that are
753begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
757 my %result;
758 $cv->begin (sub { shift->send (\%result) });
759
760 for my $host (@list_of_hosts) {
761 $cv->begin;
762 ping_host_then_call_callback $host, sub {
763 $result{$host} = ...;
764 $cv->end;
765 };
766 }
767
768 $cv->end;
769
770This code fragment supposedly pings a number of hosts and calls
771C<send> after results for all then have have been gathered - in any
772order. To achieve this, the code issues a call to C<begin> when it starts
773each ping request and calls C<end> when it has received some result for
774it. Since C<begin> and C<end> only maintain a counter, the order in which
775results arrive is not relevant.
776
777There is an additional bracketing call to C<begin> and C<end> outside the
778loop, which serves two important purposes: first, it sets the callback
779to be called once the counter reaches C<0>, and second, it ensures that
780C<send> is called even when C<no> hosts are being pinged (the loop
781doesn't execute once).
782
783This is the general pattern when you "fan out" into multiple (but
784potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
785the callback and ensure C<end> is called at least once, and then, for each
786subrequest you start, call C<begin> and for each subrequest you finish,
787call C<end>.
788
789=back
790
791=head3 METHODS FOR CONSUMERS
792
793These methods should only be used by the consuming side, i.e. the
794code awaits the condition.
795
796=over 4
797
798=item $cv->recv
799
800Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
801>> methods have been called on C<$cv>, while servicing other watchers
802normally.
803
353You can only wait once on a condition - additional calls will return 804You can only wait once on a condition - additional calls are valid but
354immediately. 805will return immediately.
806
807If an error condition has been set by calling C<< ->croak >>, then this
808function will call C<croak>.
809
810In list context, all parameters passed to C<send> will be returned,
811in scalar context only the first one will be returned.
812
813Note that doing a blocking wait in a callback is not supported by any
814event loop, that is, recursive invocation of a blocking C<< ->recv
815>> is not allowed, and the C<recv> call will C<croak> if such a
816condition is detected. This condition can be slightly loosened by using
817L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818any thread that doesn't run the event loop itself.
355 819
356Not all event models support a blocking wait - some die in that case 820Not all event models support a blocking wait - some die in that case
357(programs might want to do that to stay interactive), so I<if you are 821(programs might want to do that to stay interactive), so I<if you are
358using this from a module, never require a blocking wait>, but let the 822using this from a module, never require a blocking wait>. Instead, let the
359caller decide whether the call will block or not (for example, by coupling 823caller decide whether the call will block or not (for example, by coupling
360condition variables with some kind of request results and supporting 824condition variables with some kind of request results and supporting
361callbacks so the caller knows that getting the result will not block, 825callbacks so the caller knows that getting the result will not block,
362while still suppporting blocking waits if the caller so desires). 826while still supporting blocking waits if the caller so desires).
363 827
364Another reason I<never> to C<< ->wait >> in a module is that you cannot 828You can ensure that C<< ->recv >> never blocks by setting a callback and
365sensibly have two C<< ->wait >>'s in parallel, as that would require 829only calling C<< ->recv >> from within that callback (or at a later
366multiple interpreters or coroutines/threads, none of which C<AnyEvent> 830time). This will work even when the event loop does not support blocking
367can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 831waits otherwise.
368L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
369from different coroutines, however).
370 832
371=item $cv->broadcast 833=item $bool = $cv->ready
372 834
373Flag the condition as ready - a running C<< ->wait >> and all further 835Returns true when the condition is "true", i.e. whether C<send> or
374calls to C<wait> will (eventually) return after this method has been 836C<croak> have been called.
375called. If nobody is waiting the broadcast will be remembered.. 837
838=item $cb = $cv->cb ($cb->($cv))
839
840This is a mutator function that returns the callback set and optionally
841replaces it before doing so.
842
843The callback will be called when the condition becomes "true", i.e. when
844C<send> or C<croak> are called, with the only argument being the
845condition variable itself. If the condition is already true, the
846callback is called immediately when it is set. Calling C<recv> inside
847the callback or at any later time is guaranteed not to block.
376 848
377=back 849=back
378 850
379Example: 851=head1 SUPPORTED EVENT LOOPS/BACKENDS
380 852
381 # wait till the result is ready 853The available backend classes are (every class has its own manpage):
382 my $result_ready = AnyEvent->condvar;
383 854
384 # do something such as adding a timer 855=over 4
385 # or socket watcher the calls $result_ready->broadcast
386 # when the "result" is ready.
387 # in this case, we simply use a timer:
388 my $w = AnyEvent->timer (
389 after => 1,
390 cb => sub { $result_ready->broadcast },
391 );
392 856
393 # this "blocks" (while handling events) till the watcher 857=item Backends that are autoprobed when no other event loop can be found.
394 # calls broadcast 858
395 $result_ready->wait; 859EV is the preferred backend when no other event loop seems to be in
860use. If EV is not installed, then AnyEvent will fall back to its own
861pure-perl implementation, which is available everywhere as it comes with
862AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
866
867=item Backends that are transparently being picked up when they are used.
868
869These will be used if they are already loaded when the first watcher
870is created, in which case it is assumed that the application is using
871them. This means that AnyEvent will automatically pick the right backend
872when the main program loads an event module before anything starts to
873create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881 AnyEvent::Impl::IOAsync based on IO::Async.
882 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
883 AnyEvent::Impl::FLTK based on FLTK.
884
885=item Backends with special needs.
886
887Qt requires the Qt::Application to be instantiated first, but will
888otherwise be picked up automatically. As long as the main program
889instantiates the application before any AnyEvent watchers are created,
890everything should just work.
891
892 AnyEvent::Impl::Qt based on Qt.
893
894=item Event loops that are indirectly supported via other backends.
895
896Some event loops can be supported via other modules:
897
898There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
899
900B<WxWidgets> has no support for watching file handles. However, you can
901use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
902polls 20 times per second, which was considered to be too horrible to even
903consider for AnyEvent.
904
905B<Prima> is not supported as nobody seems to be using it, but it has a POE
906backend, so it can be supported through POE.
907
908AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
909load L<POE> when detecting them, in the hope that POE will pick them up,
910in which case everything will be automatic.
911
912=back
396 913
397=head1 GLOBAL VARIABLES AND FUNCTIONS 914=head1 GLOBAL VARIABLES AND FUNCTIONS
398 915
916These are not normally required to use AnyEvent, but can be useful to
917write AnyEvent extension modules.
918
399=over 4 919=over 4
400 920
401=item $AnyEvent::MODEL 921=item $AnyEvent::MODEL
402 922
403Contains C<undef> until the first watcher is being created. Then it 923Contains C<undef> until the first watcher is being created, before the
924backend has been autodetected.
925
404contains the event model that is being used, which is the name of the 926Afterwards it contains the event model that is being used, which is the
405Perl class implementing the model. This class is usually one of the 927name of the Perl class implementing the model. This class is usually one
406C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 928of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
407AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 929case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
408 930will be C<urxvt::anyevent>).
409The known classes so far are:
410
411 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
412 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
413 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
414 AnyEvent::Impl::Event based on Event, second best choice.
415 AnyEvent::Impl::Glib based on Glib, third-best choice.
416 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
417 AnyEvent::Impl::Tk based on Tk, very bad choice.
418 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
419 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
420 AnyEvent::Impl::POE based on POE, not generic enough for full support.
421
422There is no support for WxWidgets, as WxWidgets has no support for
423watching file handles. However, you can use WxWidgets through the
424POE Adaptor, as POE has a Wx backend that simply polls 20 times per
425second, which was considered to be too horrible to even consider for
426AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
427it's adaptor.
428
429AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
430autodetecting them.
431 931
432=item AnyEvent::detect 932=item AnyEvent::detect
433 933
434Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 934Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
435if necessary. You should only call this function right before you would 935if necessary. You should only call this function right before you would
436have created an AnyEvent watcher anyway, that is, as late as possible at 936have created an AnyEvent watcher anyway, that is, as late as possible at
437runtime. 937runtime, and not e.g. during initialisation of your module.
938
939If you need to do some initialisation before AnyEvent watchers are
940created, use C<post_detect>.
941
942=item $guard = AnyEvent::post_detect { BLOCK }
943
944Arranges for the code block to be executed as soon as the event model is
945autodetected (or immediately if that has already happened).
946
947The block will be executed I<after> the actual backend has been detected
948(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
949created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
950other initialisations - see the sources of L<AnyEvent::Strict> or
951L<AnyEvent::AIO> to see how this is used.
952
953The most common usage is to create some global watchers, without forcing
954event module detection too early, for example, L<AnyEvent::AIO> creates
955and installs the global L<IO::AIO> watcher in a C<post_detect> block to
956avoid autodetecting the event module at load time.
957
958If called in scalar or list context, then it creates and returns an object
959that automatically removes the callback again when it is destroyed (or
960C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
961a case where this is useful.
962
963Example: Create a watcher for the IO::AIO module and store it in
964C<$WATCHER>, but do so only do so after the event loop is initialised.
965
966 our WATCHER;
967
968 my $guard = AnyEvent::post_detect {
969 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
970 };
971
972 # the ||= is important in case post_detect immediately runs the block,
973 # as to not clobber the newly-created watcher. assigning both watcher and
974 # post_detect guard to the same variable has the advantage of users being
975 # able to just C<undef $WATCHER> if the watcher causes them grief.
976
977 $WATCHER ||= $guard;
978
979=item @AnyEvent::post_detect
980
981If there are any code references in this array (you can C<push> to it
982before or after loading AnyEvent), then they will be called directly
983after the event loop has been chosen.
984
985You should check C<$AnyEvent::MODEL> before adding to this array, though:
986if it is defined then the event loop has already been detected, and the
987array will be ignored.
988
989Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
990it, as it takes care of these details.
991
992This variable is mainly useful for modules that can do something useful
993when AnyEvent is used and thus want to know when it is initialised, but do
994not need to even load it by default. This array provides the means to hook
995into AnyEvent passively, without loading it.
996
997Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
998together, you could put this into Coro (this is the actual code used by
999Coro to accomplish this):
1000
1001 if (defined $AnyEvent::MODEL) {
1002 # AnyEvent already initialised, so load Coro::AnyEvent
1003 require Coro::AnyEvent;
1004 } else {
1005 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1006 # as soon as it is
1007 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1008 }
1009
1010=item AnyEvent::postpone { BLOCK }
1011
1012Arranges for the block to be executed as soon as possible, but not before
1013the call itself returns. In practise, the block will be executed just
1014before the event loop polls for new events, or shortly afterwards.
1015
1016This function never returns anything (to make the C<return postpone { ...
1017}> idiom more useful.
1018
1019To understand the usefulness of this function, consider a function that
1020asynchronously does something for you and returns some transaction
1021object or guard to let you cancel the operation. For example,
1022C<AnyEvent::Socket::tcp_connect>:
1023
1024 # start a conenction attempt unless one is active
1025 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1026 delete $self->{connect_guard};
1027 ...
1028 };
1029
1030Imagine that this function could instantly call the callback, for
1031example, because it detects an obvious error such as a negative port
1032number. Invoking the callback before the function returns causes problems
1033however: the callback will be called and will try to delete the guard
1034object. But since the function hasn't returned yet, there is nothing to
1035delete. When the function eventually returns it will assign the guard
1036object to C<< $self->{connect_guard} >>, where it will likely never be
1037deleted, so the program thinks it is still trying to connect.
1038
1039This is where C<AnyEvent::postpone> should be used. Instead of calling the
1040callback directly on error:
1041
1042 $cb->(undef), return # signal error to callback, BAD!
1043 if $some_error_condition;
1044
1045It should use C<postpone>:
1046
1047 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1048 if $some_error_condition;
438 1049
439=back 1050=back
440 1051
441=head1 WHAT TO DO IN A MODULE 1052=head1 WHAT TO DO IN A MODULE
442 1053
446Be careful when you create watchers in the module body - AnyEvent will 1057Be careful when you create watchers in the module body - AnyEvent will
447decide which event module to use as soon as the first method is called, so 1058decide which event module to use as soon as the first method is called, so
448by calling AnyEvent in your module body you force the user of your module 1059by calling AnyEvent in your module body you force the user of your module
449to load the event module first. 1060to load the event module first.
450 1061
451Never call C<< ->wait >> on a condition variable unless you I<know> that 1062Never call C<< ->recv >> on a condition variable unless you I<know> that
452the C<< ->broadcast >> method has been called on it already. This is 1063the C<< ->send >> method has been called on it already. This is
453because it will stall the whole program, and the whole point of using 1064because it will stall the whole program, and the whole point of using
454events is to stay interactive. 1065events is to stay interactive.
455 1066
456It is fine, however, to call C<< ->wait >> when the user of your module 1067It is fine, however, to call C<< ->recv >> when the user of your module
457requests it (i.e. if you create a http request object ad have a method 1068requests it (i.e. if you create a http request object ad have a method
458called C<results> that returns the results, it should call C<< ->wait >> 1069called C<results> that returns the results, it may call C<< ->recv >>
459freely, as the user of your module knows what she is doing. always). 1070freely, as the user of your module knows what she is doing. Always).
460 1071
461=head1 WHAT TO DO IN THE MAIN PROGRAM 1072=head1 WHAT TO DO IN THE MAIN PROGRAM
462 1073
463There will always be a single main program - the only place that should 1074There will always be a single main program - the only place that should
464dictate which event model to use. 1075dictate which event model to use.
465 1076
466If it doesn't care, it can just "use AnyEvent" and use it itself, or not 1077If the program is not event-based, it need not do anything special, even
467do anything special (it does not need to be event-based) and let AnyEvent 1078when it depends on a module that uses an AnyEvent. If the program itself
468decide which implementation to chose if some module relies on it. 1079uses AnyEvent, but does not care which event loop is used, all it needs
1080to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1081available loop implementation.
469 1082
470If the main program relies on a specific event model. For example, in 1083If the main program relies on a specific event model - for example, in
471Gtk2 programs you have to rely on the Glib module. You should load the 1084Gtk2 programs you have to rely on the Glib module - you should load the
472event module before loading AnyEvent or any module that uses it: generally 1085event module before loading AnyEvent or any module that uses it: generally
473speaking, you should load it as early as possible. The reason is that 1086speaking, you should load it as early as possible. The reason is that
474modules might create watchers when they are loaded, and AnyEvent will 1087modules might create watchers when they are loaded, and AnyEvent will
475decide on the event model to use as soon as it creates watchers, and it 1088decide on the event model to use as soon as it creates watchers, and it
476might chose the wrong one unless you load the correct one yourself. 1089might choose the wrong one unless you load the correct one yourself.
477 1090
478You can chose to use a rather inefficient pure-perl implementation by 1091You can chose to use a pure-perl implementation by loading the
479loading the C<AnyEvent::Impl::Perl> module, which gives you similar 1092C<AnyEvent::Loop> module, which gives you similar behaviour
480behaviour everywhere, but letting AnyEvent chose is generally better. 1093everywhere, but letting AnyEvent chose the model is generally better.
1094
1095=head2 MAINLOOP EMULATION
1096
1097Sometimes (often for short test scripts, or even standalone programs who
1098only want to use AnyEvent), you do not want to run a specific event loop.
1099
1100In that case, you can use a condition variable like this:
1101
1102 AnyEvent->condvar->recv;
1103
1104This has the effect of entering the event loop and looping forever.
1105
1106Note that usually your program has some exit condition, in which case
1107it is better to use the "traditional" approach of storing a condition
1108variable somewhere, waiting for it, and sending it when the program should
1109exit cleanly.
1110
1111
1112=head1 OTHER MODULES
1113
1114The following is a non-exhaustive list of additional modules that use
1115AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1116modules and other event loops in the same program. Some of the modules
1117come as part of AnyEvent, the others are available via CPAN.
1118
1119=over 4
1120
1121=item L<AnyEvent::Util>
1122
1123Contains various utility functions that replace often-used blocking
1124functions such as C<inet_aton> with event/callback-based versions.
1125
1126=item L<AnyEvent::Socket>
1127
1128Provides various utility functions for (internet protocol) sockets,
1129addresses and name resolution. Also functions to create non-blocking tcp
1130connections or tcp servers, with IPv6 and SRV record support and more.
1131
1132=item L<AnyEvent::Handle>
1133
1134Provide read and write buffers, manages watchers for reads and writes,
1135supports raw and formatted I/O, I/O queued and fully transparent and
1136non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1137
1138=item L<AnyEvent::DNS>
1139
1140Provides rich asynchronous DNS resolver capabilities.
1141
1142=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1143
1144Implement event-based interfaces to the protocols of the same name (for
1145the curious, IGS is the International Go Server and FCP is the Freenet
1146Client Protocol).
1147
1148=item L<AnyEvent::Handle::UDP>
1149
1150Here be danger!
1151
1152As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1153there are so many things wrong with AnyEvent::Handle::UDP, most notably
1154its use of a stream-based API with a protocol that isn't streamable, that
1155the only way to improve it is to delete it.
1156
1157It features data corruption (but typically only under load) and general
1158confusion. On top, the author is not only clueless about UDP but also
1159fact-resistant - some gems of his understanding: "connect doesn't work
1160with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1161packets", "I don't need to implement proper error checking as UDP doesn't
1162support error checking" and so on - he doesn't even understand what's
1163wrong with his module when it is explained to him.
1164
1165=item L<AnyEvent::DBI>
1166
1167Executes L<DBI> requests asynchronously in a proxy process for you,
1168notifying you in an event-based way when the operation is finished.
1169
1170=item L<AnyEvent::AIO>
1171
1172Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1173toolbox of every event programmer. AnyEvent::AIO transparently fuses
1174L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1175file I/O, and much more.
1176
1177=item L<AnyEvent::HTTPD>
1178
1179A simple embedded webserver.
1180
1181=item L<AnyEvent::FastPing>
1182
1183The fastest ping in the west.
1184
1185=item L<Coro>
1186
1187Has special support for AnyEvent via L<Coro::AnyEvent>.
1188
1189=back
481 1190
482=cut 1191=cut
483 1192
484package AnyEvent; 1193package AnyEvent;
485 1194
486no warnings; 1195# basically a tuned-down version of common::sense
487use strict; 1196sub common_sense {
1197 # from common:.sense 3.4
1198 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1199 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1200 $^H |= 0x00000600;
1201}
488 1202
1203BEGIN { AnyEvent::common_sense }
1204
489use Carp; 1205use Carp ();
490 1206
491our $VERSION = '3.3'; 1207our $VERSION = '5.34';
492our $MODEL; 1208our $MODEL;
493 1209
494our $AUTOLOAD; 1210our $AUTOLOAD;
495our @ISA; 1211our @ISA;
496 1212
497our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
498
499our @REGISTRY; 1213our @REGISTRY;
500 1214
1215our $VERBOSE;
1216
1217BEGIN {
1218 require "AnyEvent/constants.pl";
1219
1220 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1221
1222 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1223 if ${^TAINT};
1224
1225 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1226
1227}
1228
1229our $MAX_SIGNAL_LATENCY = 10;
1230
1231our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1232
1233{
1234 my $idx;
1235 $PROTOCOL{$_} = ++$idx
1236 for reverse split /\s*,\s*/,
1237 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1238}
1239
1240our @post_detect;
1241
1242sub post_detect(&) {
1243 my ($cb) = @_;
1244
1245 push @post_detect, $cb;
1246
1247 defined wantarray
1248 ? bless \$cb, "AnyEvent::Util::postdetect"
1249 : ()
1250}
1251
1252sub AnyEvent::Util::postdetect::DESTROY {
1253 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1254}
1255
1256our $POSTPONE_W;
1257our @POSTPONE;
1258
1259sub _postpone_exec {
1260 undef $POSTPONE_W;
1261
1262 &{ shift @POSTPONE }
1263 while @POSTPONE;
1264}
1265
1266sub postpone(&) {
1267 push @POSTPONE, shift;
1268
1269 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1270
1271 ()
1272}
1273
501my @models = ( 1274our @models = (
502 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
503 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
504 [EV:: => AnyEvent::Impl::EV::], 1275 [EV:: => AnyEvent::Impl::EV:: , 1],
1276 [AnyEvent::Loop:: => AnyEvent::Impl::Perl:: , 1],
1277 # everything below here will not (normally) be autoprobed
1278 # as the pure perl backend should work everywhere
1279 # and is usually faster
505 [Event:: => AnyEvent::Impl::Event::], 1280 [Event:: => AnyEvent::Impl::Event::, 1],
506 [Glib:: => AnyEvent::Impl::Glib::], 1281 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1282 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1283 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
507 [Tk:: => AnyEvent::Impl::Tk::], 1284 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1285 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1286 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
508 [Wx:: => AnyEvent::Impl::POE::], 1287 [Wx:: => AnyEvent::Impl::POE::],
509 [Prima:: => AnyEvent::Impl::POE::], 1288 [Prima:: => AnyEvent::Impl::POE::],
510 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1289 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
511 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1290 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
512 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1291 [FLTK:: => AnyEvent::Impl::FLTK::],
513 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
514 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
515); 1292);
516 1293
517our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 1294our %method = map +($_ => 1),
1295 qw(io timer time now now_update signal child idle condvar DESTROY);
518 1296
519sub detect() { 1297sub detect() {
1298 # free some memory
1299 *detect = sub () { $MODEL };
1300
1301 local $!; # for good measure
1302 local $SIG{__DIE__};
1303
1304 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1305 my $model = $1;
1306 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1307 if (eval "require $model") {
1308 $MODEL = $model;
1309 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1310 } else {
1311 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1312 }
1313 }
1314
1315 # check for already loaded models
520 unless ($MODEL) { 1316 unless ($MODEL) {
521 no strict 'refs'; 1317 for (@REGISTRY, @models) {
522 1318 my ($package, $model) = @$_;
523 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1319 if (${"$package\::VERSION"} > 0) {
524 my $model = "AnyEvent::Impl::$1";
525 if (eval "require $model") { 1320 if (eval "require $model") {
526 $MODEL = $model; 1321 $MODEL = $model;
527 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1322 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
528 } else { 1323 last;
529 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1324 }
530 } 1325 }
531 } 1326 }
532 1327
533 # check for already loaded models
534 unless ($MODEL) { 1328 unless ($MODEL) {
1329 # try to autoload a model
535 for (@REGISTRY, @models) { 1330 for (@REGISTRY, @models) {
536 my ($package, $model) = @$_; 1331 my ($package, $model, $autoload) = @$_;
1332 if (
1333 $autoload
1334 and eval "require $package"
537 if (${"$package\::VERSION"} > 0) { 1335 and ${"$package\::VERSION"} > 0
538 if (eval "require $model") { 1336 and eval "require $model"
1337 ) {
539 $MODEL = $model; 1338 $MODEL = $model;
540 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; 1339 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
541 last; 1340 last;
542 }
543 } 1341 }
544 } 1342 }
545 1343
546 unless ($MODEL) {
547 # try to load a model
548
549 for (@REGISTRY, @models) {
550 my ($package, $model) = @$_;
551 if (eval "require $package"
552 and ${"$package\::VERSION"} > 0
553 and eval "require $model") {
554 $MODEL = $model;
555 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
556 last;
557 }
558 }
559
560 $MODEL 1344 $MODEL
561 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1345 or die "AnyEvent: backend autodetection failed - did you properly install AnyEvent?\n";
562 }
563 } 1346 }
564
565 unshift @ISA, $MODEL;
566 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
567 } 1347 }
568 1348
1349 # free memory only needed for probing
1350 undef @models;
1351 undef @REGISTRY;
1352
1353 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1354 unshift @ISA, $MODEL;
1355
1356 # now nuke some methods that are overridden by the backend.
1357 # SUPER usage is not allowed in these.
1358 for (qw(time signal child idle)) {
1359 undef &{"AnyEvent::Base::$_"}
1360 if defined &{"$MODEL\::$_"};
1361 }
1362
1363 if ($ENV{PERL_ANYEVENT_STRICT}) {
1364 eval { require AnyEvent::Strict };
1365 warn "AnyEvent: cannot load AnyEvent::Strict: $@"
1366 if $@ && $VERBOSE;
1367 }
1368
1369 (shift @post_detect)->() while @post_detect;
1370 undef @post_detect;
1371
1372 *post_detect = sub(&) {
1373 shift->();
1374
1375 undef
1376 };
1377
1378 # recover a few more bytes
1379 postpone {
1380 undef &AUTOLOAD;
1381 };
1382
569 $MODEL 1383 $MODEL
570} 1384}
1385
1386our %method = map +($_ => 1),
1387 qw(io timer time now now_update signal child idle condvar DESTROY);
571 1388
572sub AUTOLOAD { 1389sub AUTOLOAD {
573 (my $func = $AUTOLOAD) =~ s/.*://; 1390 (my $func = $AUTOLOAD) =~ s/.*://;
574 1391
575 $method{$func} 1392 $method{$func}
576 or croak "$func: not a valid method for AnyEvent objects"; 1393 or Carp::croak "$func: not a valid AnyEvent class method";
577 1394
578 detect unless $MODEL; 1395 # free some memory
1396 undef %method;
1397
1398 detect;
579 1399
580 my $class = shift; 1400 my $class = shift;
581 $class->$func (@_); 1401 $class->$func (@_);
582} 1402}
583 1403
1404# utility function to dup a filehandle. this is used by many backends
1405# to support binding more than one watcher per filehandle (they usually
1406# allow only one watcher per fd, so we dup it to get a different one).
1407sub _dupfh($$;$$) {
1408 my ($poll, $fh, $r, $w) = @_;
1409
1410 # cygwin requires the fh mode to be matching, unix doesn't
1411 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1412
1413 open my $fh2, $mode, $fh
1414 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1415
1416 # we assume CLOEXEC is already set by perl in all important cases
1417
1418 ($fh2, $rw)
1419}
1420
1421=head1 SIMPLIFIED AE API
1422
1423Starting with version 5.0, AnyEvent officially supports a second, much
1424simpler, API that is designed to reduce the calling, typing and memory
1425overhead by using function call syntax and a fixed number of parameters.
1426
1427See the L<AE> manpage for details.
1428
1429=cut
1430
1431package AE;
1432
1433our $VERSION = $AnyEvent::VERSION;
1434
1435
1436sub _reset() {
1437 eval q{
1438 # fall back to the main API by default - backends and AnyEvent::Base
1439 # implementations can overwrite these.
1440
1441 sub io($$$) {
1442 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1443 }
1444
1445 sub timer($$$) {
1446 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1447 }
1448
1449 sub signal($$) {
1450 AnyEvent->signal (signal => $_[0], cb => $_[1])
1451 }
1452
1453 sub child($$) {
1454 AnyEvent->child (pid => $_[0], cb => $_[1])
1455 }
1456
1457 sub idle($) {
1458 AnyEvent->idle (cb => $_[0])
1459 }
1460
1461 sub cv(;&) {
1462 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1463 }
1464
1465 sub now() {
1466 AnyEvent->now
1467 }
1468
1469 sub now_update() {
1470 AnyEvent->now_update
1471 }
1472
1473 sub time() {
1474 AnyEvent->time
1475 }
1476
1477 *postpone = \&AnyEvent::postpone;
1478 };
1479 die if $@;
1480}
1481
1482BEGIN { _reset }
1483
584package AnyEvent::Base; 1484package AnyEvent::Base;
585 1485
1486# default implementations for many methods
1487
1488sub time {
1489 eval q{ # poor man's autoloading {}
1490 # probe for availability of Time::HiRes
1491 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1492 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1493 *AE::time = \&Time::HiRes::time;
1494 # if (eval "use POSIX (); (POSIX::times())...
1495 } else {
1496 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1497 *AE::time = sub (){ time }; # epic fail
1498 }
1499
1500 *time = sub { AE::time }; # different prototypes
1501 };
1502 die if $@;
1503
1504 &time
1505}
1506
1507*now = \&time;
1508
1509sub now_update { }
1510
1511sub _poll {
1512 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1513}
1514
586# default implementation for ->condvar, ->wait, ->broadcast 1515# default implementation for ->condvar
1516# in fact, the default should not be overwritten
587 1517
588sub condvar { 1518sub condvar {
589 bless \my $flag, "AnyEvent::Base::CondVar" 1519 eval q{ # poor man's autoloading {}
590} 1520 *condvar = sub {
1521 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1522 };
591 1523
592sub AnyEvent::Base::CondVar::broadcast { 1524 *AE::cv = sub (;&) {
593 ${$_[0]}++; 1525 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
594} 1526 };
1527 };
1528 die if $@;
595 1529
596sub AnyEvent::Base::CondVar::wait { 1530 &condvar
597 AnyEvent->one_event while !${$_[0]};
598} 1531}
599 1532
600# default implementation for ->signal 1533# default implementation for ->signal
601 1534
602our %SIG_CB; 1535our $HAVE_ASYNC_INTERRUPT;
1536
1537sub _have_async_interrupt() {
1538 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1539 && eval "use Async::Interrupt 1.02 (); 1")
1540 unless defined $HAVE_ASYNC_INTERRUPT;
1541
1542 $HAVE_ASYNC_INTERRUPT
1543}
1544
1545our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1546our (%SIG_ASY, %SIG_ASY_W);
1547our ($SIG_COUNT, $SIG_TW);
1548
1549# install a dummy wakeup watcher to reduce signal catching latency
1550# used by Impls
1551sub _sig_add() {
1552 unless ($SIG_COUNT++) {
1553 # try to align timer on a full-second boundary, if possible
1554 my $NOW = AE::now;
1555
1556 $SIG_TW = AE::timer
1557 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1558 $MAX_SIGNAL_LATENCY,
1559 sub { } # just for the PERL_ASYNC_CHECK
1560 ;
1561 }
1562}
1563
1564sub _sig_del {
1565 undef $SIG_TW
1566 unless --$SIG_COUNT;
1567}
1568
1569our $_sig_name_init; $_sig_name_init = sub {
1570 eval q{ # poor man's autoloading {}
1571 undef $_sig_name_init;
1572
1573 if (_have_async_interrupt) {
1574 *sig2num = \&Async::Interrupt::sig2num;
1575 *sig2name = \&Async::Interrupt::sig2name;
1576 } else {
1577 require Config;
1578
1579 my %signame2num;
1580 @signame2num{ split ' ', $Config::Config{sig_name} }
1581 = split ' ', $Config::Config{sig_num};
1582
1583 my @signum2name;
1584 @signum2name[values %signame2num] = keys %signame2num;
1585
1586 *sig2num = sub($) {
1587 $_[0] > 0 ? shift : $signame2num{+shift}
1588 };
1589 *sig2name = sub ($) {
1590 $_[0] > 0 ? $signum2name[+shift] : shift
1591 };
1592 }
1593 };
1594 die if $@;
1595};
1596
1597sub sig2num ($) { &$_sig_name_init; &sig2num }
1598sub sig2name($) { &$_sig_name_init; &sig2name }
603 1599
604sub signal { 1600sub signal {
1601 eval q{ # poor man's autoloading {}
1602 # probe for availability of Async::Interrupt
1603 if (_have_async_interrupt) {
1604 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1605
1606 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1607 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1608
1609 } else {
1610 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1611
1612 if (AnyEvent::WIN32) {
1613 require AnyEvent::Util;
1614
1615 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1616 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1617 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1618 } else {
1619 pipe $SIGPIPE_R, $SIGPIPE_W;
1620 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1621 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1622
1623 # not strictly required, as $^F is normally 2, but let's make sure...
1624 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1625 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1626 }
1627
1628 $SIGPIPE_R
1629 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1630
1631 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1632 }
1633
1634 *signal = $HAVE_ASYNC_INTERRUPT
1635 ? sub {
605 my (undef, %arg) = @_; 1636 my (undef, %arg) = @_;
606 1637
1638 # async::interrupt
607 my $signal = uc $arg{signal} 1639 my $signal = sig2num $arg{signal};
608 or Carp::croak "required option 'signal' is missing";
609
610 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1640 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1641
1642 $SIG_ASY{$signal} ||= new Async::Interrupt
1643 cb => sub { undef $SIG_EV{$signal} },
1644 signal => $signal,
1645 pipe => [$SIGPIPE_R->filenos],
1646 pipe_autodrain => 0,
1647 ;
1648
1649 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1650 }
1651 : sub {
1652 my (undef, %arg) = @_;
1653
1654 # pure perl
1655 my $signal = sig2name $arg{signal};
1656 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1657
611 $SIG{$signal} ||= sub { 1658 $SIG{$signal} ||= sub {
1659 local $!;
1660 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1661 undef $SIG_EV{$signal};
1662 };
1663
1664 # can't do signal processing without introducing races in pure perl,
1665 # so limit the signal latency.
1666 _sig_add;
1667
1668 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1669 }
1670 ;
1671
1672 *AnyEvent::Base::signal::DESTROY = sub {
1673 my ($signal, $cb) = @{$_[0]};
1674
1675 _sig_del;
1676
1677 delete $SIG_CB{$signal}{$cb};
1678
1679 $HAVE_ASYNC_INTERRUPT
1680 ? delete $SIG_ASY{$signal}
1681 : # delete doesn't work with older perls - they then
1682 # print weird messages, or just unconditionally exit
1683 # instead of getting the default action.
1684 undef $SIG{$signal}
1685 unless keys %{ $SIG_CB{$signal} };
1686 };
1687
1688 *_signal_exec = sub {
1689 $HAVE_ASYNC_INTERRUPT
1690 ? $SIGPIPE_R->drain
1691 : sysread $SIGPIPE_R, (my $dummy), 9;
1692
1693 while (%SIG_EV) {
1694 for (keys %SIG_EV) {
1695 delete $SIG_EV{$_};
612 $_->() for values %{ $SIG_CB{$signal} || {} }; 1696 &$_ for values %{ $SIG_CB{$_} || {} };
1697 }
1698 }
1699 };
613 }; 1700 };
1701 die if $@;
614 1702
615 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1703 &signal
616}
617
618sub AnyEvent::Base::Signal::DESTROY {
619 my ($signal, $cb) = @{$_[0]};
620
621 delete $SIG_CB{$signal}{$cb};
622
623 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
624} 1704}
625 1705
626# default implementation for ->child 1706# default implementation for ->child
627 1707
628our %PID_CB; 1708our %PID_CB;
629our $CHLD_W; 1709our $CHLD_W;
630our $CHLD_DELAY_W; 1710our $CHLD_DELAY_W;
631our $PID_IDLE;
632our $WNOHANG;
633 1711
634sub _child_wait { 1712# used by many Impl's
635 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1713sub _emit_childstatus($$) {
1714 my (undef, $rpid, $rstatus) = @_;
1715
1716 $_->($rpid, $rstatus)
636 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1717 for values %{ $PID_CB{$rpid} || {} },
637 (values %{ $PID_CB{0} || {} }); 1718 values %{ $PID_CB{0} || {} };
1719}
1720
1721sub child {
1722 eval q{ # poor man's autoloading {}
1723 *_sigchld = sub {
1724 my $pid;
1725
1726 AnyEvent->_emit_childstatus ($pid, $?)
1727 while ($pid = waitpid -1, WNOHANG) > 0;
1728 };
1729
1730 *child = sub {
1731 my (undef, %arg) = @_;
1732
1733 my $pid = $arg{pid};
1734 my $cb = $arg{cb};
1735
1736 $PID_CB{$pid}{$cb+0} = $cb;
1737
1738 unless ($CHLD_W) {
1739 $CHLD_W = AE::signal CHLD => \&_sigchld;
1740 # child could be a zombie already, so make at least one round
1741 &_sigchld;
1742 }
1743
1744 bless [$pid, $cb+0], "AnyEvent::Base::child"
1745 };
1746
1747 *AnyEvent::Base::child::DESTROY = sub {
1748 my ($pid, $icb) = @{$_[0]};
1749
1750 delete $PID_CB{$pid}{$icb};
1751 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1752
1753 undef $CHLD_W unless keys %PID_CB;
1754 };
1755 };
1756 die if $@;
1757
1758 &child
1759}
1760
1761# idle emulation is done by simply using a timer, regardless
1762# of whether the process is idle or not, and not letting
1763# the callback use more than 50% of the time.
1764sub idle {
1765 eval q{ # poor man's autoloading {}
1766 *idle = sub {
1767 my (undef, %arg) = @_;
1768
1769 my ($cb, $w, $rcb) = $arg{cb};
1770
1771 $rcb = sub {
1772 if ($cb) {
1773 $w = _time;
1774 &$cb;
1775 $w = _time - $w;
1776
1777 # never use more then 50% of the time for the idle watcher,
1778 # within some limits
1779 $w = 0.0001 if $w < 0.0001;
1780 $w = 5 if $w > 5;
1781
1782 $w = AE::timer $w, 0, $rcb;
1783 } else {
1784 # clean up...
1785 undef $w;
1786 undef $rcb;
1787 }
1788 };
1789
1790 $w = AE::timer 0.05, 0, $rcb;
1791
1792 bless \\$cb, "AnyEvent::Base::idle"
1793 };
1794
1795 *AnyEvent::Base::idle::DESTROY = sub {
1796 undef $${$_[0]};
1797 };
1798 };
1799 die if $@;
1800
1801 &idle
1802}
1803
1804package AnyEvent::CondVar;
1805
1806our @ISA = AnyEvent::CondVar::Base::;
1807
1808# only to be used for subclassing
1809sub new {
1810 my $class = shift;
1811 bless AnyEvent->condvar (@_), $class
1812}
1813
1814package AnyEvent::CondVar::Base;
1815
1816#use overload
1817# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1818# fallback => 1;
1819
1820# save 300+ kilobytes by dirtily hardcoding overloading
1821${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1822*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1823*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1824${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1825
1826our $WAITING;
1827
1828sub _send {
1829 # nop
1830}
1831
1832sub _wait {
1833 AnyEvent->_poll until $_[0]{_ae_sent};
1834}
1835
1836sub send {
1837 my $cv = shift;
1838 $cv->{_ae_sent} = [@_];
1839 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1840 $cv->_send;
1841}
1842
1843sub croak {
1844 $_[0]{_ae_croak} = $_[1];
1845 $_[0]->send;
1846}
1847
1848sub ready {
1849 $_[0]{_ae_sent}
1850}
1851
1852sub recv {
1853 unless ($_[0]{_ae_sent}) {
1854 $WAITING
1855 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1856
1857 local $WAITING = 1;
1858 $_[0]->_wait;
638 } 1859 }
639 1860
640 undef $PID_IDLE; 1861 $_[0]{_ae_croak}
641} 1862 and Carp::croak $_[0]{_ae_croak};
642 1863
643sub _sigchld { 1864 wantarray
644 # make sure we deliver these changes "synchronous" with the event loop. 1865 ? @{ $_[0]{_ae_sent} }
645 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub { 1866 : $_[0]{_ae_sent}[0]
646 undef $CHLD_DELAY_W;
647 &_child_wait;
648 });
649} 1867}
650 1868
651sub child { 1869sub cb {
652 my (undef, %arg) = @_; 1870 my $cv = shift;
653 1871
654 defined (my $pid = $arg{pid} + 0) 1872 @_
655 or Carp::croak "required option 'pid' is missing"; 1873 and $cv->{_ae_cb} = shift
1874 and $cv->{_ae_sent}
1875 and (delete $cv->{_ae_cb})->($cv);
656 1876
657 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1877 $cv->{_ae_cb}
658
659 unless ($WNOHANG) {
660 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1;
661 }
662
663 unless ($CHLD_W) {
664 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
665 # child could be a zombie already, so make at least one round
666 &_sigchld;
667 }
668
669 bless [$pid, $arg{cb}], "AnyEvent::Base::Child"
670} 1878}
671 1879
672sub AnyEvent::Base::Child::DESTROY { 1880sub begin {
673 my ($pid, $cb) = @{$_[0]}; 1881 ++$_[0]{_ae_counter};
674 1882 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
675 delete $PID_CB{$pid}{$cb};
676 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
677
678 undef $CHLD_W unless keys %PID_CB;
679} 1883}
1884
1885sub end {
1886 return if --$_[0]{_ae_counter};
1887 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1888}
1889
1890# undocumented/compatibility with pre-3.4
1891*broadcast = \&send;
1892*wait = \&recv;
1893
1894=head1 ERROR AND EXCEPTION HANDLING
1895
1896In general, AnyEvent does not do any error handling - it relies on the
1897caller to do that if required. The L<AnyEvent::Strict> module (see also
1898the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1899checking of all AnyEvent methods, however, which is highly useful during
1900development.
1901
1902As for exception handling (i.e. runtime errors and exceptions thrown while
1903executing a callback), this is not only highly event-loop specific, but
1904also not in any way wrapped by this module, as this is the job of the main
1905program.
1906
1907The pure perl event loop simply re-throws the exception (usually
1908within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1909$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1910so on.
1911
1912=head1 ENVIRONMENT VARIABLES
1913
1914The following environment variables are used by this module or its
1915submodules.
1916
1917Note that AnyEvent will remove I<all> environment variables starting with
1918C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1919enabled.
1920
1921=over 4
1922
1923=item C<PERL_ANYEVENT_VERBOSE>
1924
1925By default, AnyEvent will be completely silent except in fatal
1926conditions. You can set this environment variable to make AnyEvent more
1927talkative.
1928
1929When set to C<1> or higher, causes AnyEvent to warn about unexpected
1930conditions, such as not being able to load the event model specified by
1931C<PERL_ANYEVENT_MODEL>.
1932
1933When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1934model it chooses.
1935
1936When set to C<8> or higher, then AnyEvent will report extra information on
1937which optional modules it loads and how it implements certain features.
1938
1939=item C<PERL_ANYEVENT_STRICT>
1940
1941AnyEvent does not do much argument checking by default, as thorough
1942argument checking is very costly. Setting this variable to a true value
1943will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1944check the arguments passed to most method calls. If it finds any problems,
1945it will croak.
1946
1947In other words, enables "strict" mode.
1948
1949Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
1950>>, it is definitely recommended to keep it off in production. Keeping
1951C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1952can be very useful, however.
1953
1954=item C<PERL_ANYEVENT_MODEL>
1955
1956This can be used to specify the event model to be used by AnyEvent, before
1957auto detection and -probing kicks in.
1958
1959It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
1960or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
1961resulting module name is loaded and - if the load was successful - used as
1962event model backend. If it fails to load then AnyEvent will proceed with
1963auto detection and -probing.
1964
1965If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
1966nothing gets prepended and the module name is used as-is (hint: C<::> at
1967the end of a string designates a module name and quotes it appropriately).
1968
1969For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
1970could start your program like this:
1971
1972 PERL_ANYEVENT_MODEL=Perl perl ...
1973
1974=item C<PERL_ANYEVENT_PROTOCOLS>
1975
1976Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1977for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1978of auto probing).
1979
1980Must be set to a comma-separated list of protocols or address families,
1981current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1982used, and preference will be given to protocols mentioned earlier in the
1983list.
1984
1985This variable can effectively be used for denial-of-service attacks
1986against local programs (e.g. when setuid), although the impact is likely
1987small, as the program has to handle conenction and other failures anyways.
1988
1989Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1990but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1991- only support IPv4, never try to resolve or contact IPv6
1992addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1993IPv6, but prefer IPv6 over IPv4.
1994
1995=item C<PERL_ANYEVENT_EDNS0>
1996
1997Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1998for DNS. This extension is generally useful to reduce DNS traffic, but
1999some (broken) firewalls drop such DNS packets, which is why it is off by
2000default.
2001
2002Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2003EDNS0 in its DNS requests.
2004
2005=item C<PERL_ANYEVENT_MAX_FORKS>
2006
2007The maximum number of child processes that C<AnyEvent::Util::fork_call>
2008will create in parallel.
2009
2010=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2011
2012The default value for the C<max_outstanding> parameter for the default DNS
2013resolver - this is the maximum number of parallel DNS requests that are
2014sent to the DNS server.
2015
2016=item C<PERL_ANYEVENT_RESOLV_CONF>
2017
2018The file to use instead of F</etc/resolv.conf> (or OS-specific
2019configuration) in the default resolver. When set to the empty string, no
2020default config will be used.
2021
2022=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2023
2024When neither C<ca_file> nor C<ca_path> was specified during
2025L<AnyEvent::TLS> context creation, and either of these environment
2026variables exist, they will be used to specify CA certificate locations
2027instead of a system-dependent default.
2028
2029=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2030
2031When these are set to C<1>, then the respective modules are not
2032loaded. Mostly good for testing AnyEvent itself.
2033
2034=back
680 2035
681=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 2036=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
682 2037
683This is an advanced topic that you do not normally need to use AnyEvent in 2038This is an advanced topic that you do not normally need to use AnyEvent in
684a module. This section is only of use to event loop authors who want to 2039a module. This section is only of use to event loop authors who want to
718 2073
719I<rxvt-unicode> also cheats a bit by not providing blocking access to 2074I<rxvt-unicode> also cheats a bit by not providing blocking access to
720condition variables: code blocking while waiting for a condition will 2075condition variables: code blocking while waiting for a condition will
721C<die>. This still works with most modules/usages, and blocking calls must 2076C<die>. This still works with most modules/usages, and blocking calls must
722not be done in an interactive application, so it makes sense. 2077not be done in an interactive application, so it makes sense.
723
724=head1 ENVIRONMENT VARIABLES
725
726The following environment variables are used by this module:
727
728=over 4
729
730=item C<PERL_ANYEVENT_VERBOSE>
731
732By default, AnyEvent will be completely silent except in fatal
733conditions. You can set this environment variable to make AnyEvent more
734talkative.
735
736When set to C<1> or higher, causes AnyEvent to warn about unexpected
737conditions, such as not being able to load the event model specified by
738C<PERL_ANYEVENT_MODEL>.
739
740When set to C<2> or higher, cause AnyEvent to report to STDERR which event
741model it chooses.
742
743=item C<PERL_ANYEVENT_MODEL>
744
745This can be used to specify the event model to be used by AnyEvent, before
746autodetection and -probing kicks in. It must be a string consisting
747entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
748and the resulting module name is loaded and if the load was successful,
749used as event model. If it fails to load AnyEvent will proceed with
750autodetection and -probing.
751
752This functionality might change in future versions.
753
754For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
755could start your program like this:
756
757 PERL_ANYEVENT_MODEL=Perl perl ...
758
759=back
760 2078
761=head1 EXAMPLE PROGRAM 2079=head1 EXAMPLE PROGRAM
762 2080
763The following program uses an I/O watcher to read data from STDIN, a timer 2081The following program uses an I/O watcher to read data from STDIN, a timer
764to display a message once per second, and a condition variable to quit the 2082to display a message once per second, and a condition variable to quit the
773 poll => 'r', 2091 poll => 'r',
774 cb => sub { 2092 cb => sub {
775 warn "io event <$_[0]>\n"; # will always output <r> 2093 warn "io event <$_[0]>\n"; # will always output <r>
776 chomp (my $input = <STDIN>); # read a line 2094 chomp (my $input = <STDIN>); # read a line
777 warn "read: $input\n"; # output what has been read 2095 warn "read: $input\n"; # output what has been read
778 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 2096 $cv->send if $input =~ /^q/i; # quit program if /^q/i
779 }, 2097 },
780 ); 2098 );
781 2099
782 my $time_watcher; # can only be used once
783
784 sub new_timer {
785 $timer = AnyEvent->timer (after => 1, cb => sub { 2100 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
786 warn "timeout\n"; # print 'timeout' about every second 2101 warn "timeout\n"; # print 'timeout' at most every second
787 &new_timer; # and restart the time
788 }); 2102 });
789 }
790 2103
791 new_timer; # create first timer
792
793 $cv->wait; # wait until user enters /^q/i 2104 $cv->recv; # wait until user enters /^q/i
794 2105
795=head1 REAL-WORLD EXAMPLE 2106=head1 REAL-WORLD EXAMPLE
796 2107
797Consider the L<Net::FCP> module. It features (among others) the following 2108Consider the L<Net::FCP> module. It features (among others) the following
798API calls, which are to freenet what HTTP GET requests are to http: 2109API calls, which are to freenet what HTTP GET requests are to http:
848 syswrite $txn->{fh}, $txn->{request} 2159 syswrite $txn->{fh}, $txn->{request}
849 or die "connection or write error"; 2160 or die "connection or write error";
850 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 2161 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
851 2162
852Again, C<fh_ready_r> waits till all data has arrived, and then stores the 2163Again, C<fh_ready_r> waits till all data has arrived, and then stores the
853result and signals any possible waiters that the request ahs finished: 2164result and signals any possible waiters that the request has finished:
854 2165
855 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 2166 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
856 2167
857 if (end-of-file or data complete) { 2168 if (end-of-file or data complete) {
858 $txn->{result} = $txn->{buf}; 2169 $txn->{result} = $txn->{buf};
859 $txn->{finished}->broadcast; 2170 $txn->{finished}->send;
860 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 2171 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
861 } 2172 }
862 2173
863The C<result> method, finally, just waits for the finished signal (if the 2174The C<result> method, finally, just waits for the finished signal (if the
864request was already finished, it doesn't wait, of course, and returns the 2175request was already finished, it doesn't wait, of course, and returns the
865data: 2176data:
866 2177
867 $txn->{finished}->wait; 2178 $txn->{finished}->recv;
868 return $txn->{result}; 2179 return $txn->{result};
869 2180
870The actual code goes further and collects all errors (C<die>s, exceptions) 2181The actual code goes further and collects all errors (C<die>s, exceptions)
871that occured during request processing. The C<result> method detects 2182that occurred during request processing. The C<result> method detects
872whether an exception as thrown (it is stored inside the $txn object) 2183whether an exception as thrown (it is stored inside the $txn object)
873and just throws the exception, which means connection errors and other 2184and just throws the exception, which means connection errors and other
874problems get reported tot he code that tries to use the result, not in a 2185problems get reported to the code that tries to use the result, not in a
875random callback. 2186random callback.
876 2187
877All of this enables the following usage styles: 2188All of this enables the following usage styles:
878 2189
8791. Blocking: 21901. Blocking:
907 2218
908 my $quit = AnyEvent->condvar; 2219 my $quit = AnyEvent->condvar;
909 2220
910 $fcp->txn_client_get ($url)->cb (sub { 2221 $fcp->txn_client_get ($url)->cb (sub {
911 ... 2222 ...
912 $quit->broadcast; 2223 $quit->send;
913 }); 2224 });
914 2225
915 $quit->wait; 2226 $quit->recv;
916 2227
917 2228
918=head1 BENCHMARKS 2229=head1 BENCHMARKS
919 2230
920To give you an idea of the performance and overheads that AnyEvent adds 2231To give you an idea of the performance and overheads that AnyEvent adds
922of various event loops I prepared some benchmarks. 2233of various event loops I prepared some benchmarks.
923 2234
924=head2 BENCHMARKING ANYEVENT OVERHEAD 2235=head2 BENCHMARKING ANYEVENT OVERHEAD
925 2236
926Here is a benchmark of various supported event models used natively and 2237Here is a benchmark of various supported event models used natively and
927through anyevent. The benchmark creates a lot of timers (with a zero 2238through AnyEvent. The benchmark creates a lot of timers (with a zero
928timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2239timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
929which it is), lets them fire exactly once and destroys them again. 2240which it is), lets them fire exactly once and destroys them again.
930 2241
931Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2242Source code for this benchmark is found as F<eg/bench> in the AnyEvent
932distribution. 2243distribution. It uses the L<AE> interface, which makes a real difference
2244for the EV and Perl backends only.
933 2245
934=head3 Explanation of the columns 2246=head3 Explanation of the columns
935 2247
936I<watcher> is the number of event watchers created/destroyed. Since 2248I<watcher> is the number of event watchers created/destroyed. Since
937different event models feature vastly different performances, each event 2249different event models feature vastly different performances, each event
949all watchers, to avoid adding memory overhead. That means closure creation 2261all watchers, to avoid adding memory overhead. That means closure creation
950and memory usage is not included in the figures. 2262and memory usage is not included in the figures.
951 2263
952I<invoke> is the time, in microseconds, used to invoke a simple 2264I<invoke> is the time, in microseconds, used to invoke a simple
953callback. The callback simply counts down a Perl variable and after it was 2265callback. The callback simply counts down a Perl variable and after it was
954invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 2266invoked "watcher" times, it would C<< ->send >> a condvar once to
955signal the end of this phase. 2267signal the end of this phase.
956 2268
957I<destroy> is the time, in microseconds, that it takes to destroy a single 2269I<destroy> is the time, in microseconds, that it takes to destroy a single
958watcher. 2270watcher.
959 2271
960=head3 Results 2272=head3 Results
961 2273
962 name watchers bytes create invoke destroy comment 2274 name watchers bytes create invoke destroy comment
963 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2275 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
964 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2276 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
965 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2277 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
966 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2278 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
967 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2279 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
968 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 2280 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2281 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2282 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
969 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2283 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
970 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2284 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
971 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2285 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
972 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2286 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
973 2287
974=head3 Discussion 2288=head3 Discussion
975 2289
976The benchmark does I<not> measure scalability of the event loop very 2290The benchmark does I<not> measure scalability of the event loop very
977well. For example, a select-based event loop (such as the pure perl one) 2291well. For example, a select-based event loop (such as the pure perl one)
989benchmark machine, handling an event takes roughly 1600 CPU cycles with 2303benchmark machine, handling an event takes roughly 1600 CPU cycles with
990EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU 2304EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
991cycles with POE. 2305cycles with POE.
992 2306
993C<EV> is the sole leader regarding speed and memory use, which are both 2307C<EV> is the sole leader regarding speed and memory use, which are both
994maximal/minimal, respectively. Even when going through AnyEvent, it uses 2308maximal/minimal, respectively. When using the L<AE> API there is zero
2309overhead (when going through the AnyEvent API create is about 5-6 times
2310slower, with other times being equal, so still uses far less memory than
995far less memory than any other event loop and is still faster than Event 2311any other event loop and is still faster than Event natively).
996natively.
997 2312
998The pure perl implementation is hit in a few sweet spots (both the 2313The pure perl implementation is hit in a few sweet spots (both the
999constant timeout and the use of a single fd hit optimisations in the perl 2314constant timeout and the use of a single fd hit optimisations in the perl
1000interpreter and the backend itself). Nevertheless this shows that it 2315interpreter and the backend itself). Nevertheless this shows that it
1001adds very little overhead in itself. Like any select-based backend its 2316adds very little overhead in itself. Like any select-based backend its
1002performance becomes really bad with lots of file descriptors (and few of 2317performance becomes really bad with lots of file descriptors (and few of
1003them active), of course, but this was not subject of this benchmark. 2318them active), of course, but this was not subject of this benchmark.
1004 2319
1005The C<Event> module has a relatively high setup and callback invocation 2320The C<Event> module has a relatively high setup and callback invocation
1006cost, but overall scores in on the third place. 2321cost, but overall scores in on the third place.
2322
2323C<IO::Async> performs admirably well, about on par with C<Event>, even
2324when using its pure perl backend.
1007 2325
1008C<Glib>'s memory usage is quite a bit higher, but it features a 2326C<Glib>'s memory usage is quite a bit higher, but it features a
1009faster callback invocation and overall ends up in the same class as 2327faster callback invocation and overall ends up in the same class as
1010C<Event>. However, Glib scales extremely badly, doubling the number of 2328C<Event>. However, Glib scales extremely badly, doubling the number of
1011watchers increases the processing time by more than a factor of four, 2329watchers increases the processing time by more than a factor of four,
1019file descriptor is dup()ed for each watcher. This shows that the dup() 2337file descriptor is dup()ed for each watcher. This shows that the dup()
1020employed by some adaptors is not a big performance issue (it does incur a 2338employed by some adaptors is not a big performance issue (it does incur a
1021hidden memory cost inside the kernel which is not reflected in the figures 2339hidden memory cost inside the kernel which is not reflected in the figures
1022above). 2340above).
1023 2341
1024C<POE>, regardless of underlying event loop (whether using its pure 2342C<POE>, regardless of underlying event loop (whether using its pure perl
1025perl select-based backend or the Event module, the POE-EV backend 2343select-based backend or the Event module, the POE-EV backend couldn't
1026couldn't be tested because it wasn't working) shows abysmal performance 2344be tested because it wasn't working) shows abysmal performance and
1027and memory usage: Watchers use almost 30 times as much memory as 2345memory usage with AnyEvent: Watchers use almost 30 times as much memory
1028EV watchers, and 10 times as much memory as Event (the high memory 2346as EV watchers, and 10 times as much memory as Event (the high memory
1029requirements are caused by requiring a session for each watcher). Watcher 2347requirements are caused by requiring a session for each watcher). Watcher
1030invocation speed is almost 900 times slower than with AnyEvent's pure perl 2348invocation speed is almost 900 times slower than with AnyEvent's pure perl
2349implementation.
2350
1031implementation. The design of the POE adaptor class in AnyEvent can not 2351The design of the POE adaptor class in AnyEvent can not really account
1032really account for this, as session creation overhead is small compared 2352for the performance issues, though, as session creation overhead is
1033to execution of the state machine, which is coded pretty optimally within 2353small compared to execution of the state machine, which is coded pretty
1034L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 2354optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2355using multiple sessions is not a good approach, especially regarding
2356memory usage, even the author of POE could not come up with a faster
2357design).
1035 2358
1036=head3 Summary 2359=head3 Summary
1037 2360
1038=over 4 2361=over 4
1039 2362
1050 2373
1051=back 2374=back
1052 2375
1053=head2 BENCHMARKING THE LARGE SERVER CASE 2376=head2 BENCHMARKING THE LARGE SERVER CASE
1054 2377
1055This benchmark atcually benchmarks the event loop itself. It works by 2378This benchmark actually benchmarks the event loop itself. It works by
1056creating a number of "servers": each server consists of a socketpair, a 2379creating a number of "servers": each server consists of a socket pair, a
1057timeout watcher that gets reset on activity (but never fires), and an I/O 2380timeout watcher that gets reset on activity (but never fires), and an I/O
1058watcher waiting for input on one side of the socket. Each time the socket 2381watcher waiting for input on one side of the socket. Each time the socket
1059watcher reads a byte it will write that byte to a random other "server". 2382watcher reads a byte it will write that byte to a random other "server".
1060 2383
1061The effect is that there will be a lot of I/O watchers, only part of which 2384The effect is that there will be a lot of I/O watchers, only part of which
1062are active at any one point (so there is a constant number of active 2385are active at any one point (so there is a constant number of active
1063fds for each loop iterstaion, but which fds these are is random). The 2386fds for each loop iteration, but which fds these are is random). The
1064timeout is reset each time something is read because that reflects how 2387timeout is reset each time something is read because that reflects how
1065most timeouts work (and puts extra pressure on the event loops). 2388most timeouts work (and puts extra pressure on the event loops).
1066 2389
1067In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 2390In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1068(1%) are active. This mirrors the activity of large servers with many 2391(1%) are active. This mirrors the activity of large servers with many
1069connections, most of which are idle at any one point in time. 2392connections, most of which are idle at any one point in time.
1070 2393
1071Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2394Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1072distribution. 2395distribution. It uses the L<AE> interface, which makes a real difference
2396for the EV and Perl backends only.
1073 2397
1074=head3 Explanation of the columns 2398=head3 Explanation of the columns
1075 2399
1076I<sockets> is the number of sockets, and twice the number of "servers" (as 2400I<sockets> is the number of sockets, and twice the number of "servers" (as
1077each server has a read and write socket end). 2401each server has a read and write socket end).
1078 2402
1079I<create> is the time it takes to create a socketpair (which is 2403I<create> is the time it takes to create a socket pair (which is
1080nontrivial) and two watchers: an I/O watcher and a timeout watcher. 2404nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1081 2405
1082I<request>, the most important value, is the time it takes to handle a 2406I<request>, the most important value, is the time it takes to handle a
1083single "request", that is, reading the token from the pipe and forwarding 2407single "request", that is, reading the token from the pipe and forwarding
1084it to another server. This includes deleting the old timeout and creating 2408it to another server. This includes deleting the old timeout and creating
1085a new one that moves the timeout into the future. 2409a new one that moves the timeout into the future.
1086 2410
1087=head3 Results 2411=head3 Results
1088 2412
1089 name sockets create request 2413 name sockets create request
1090 EV 20000 69.01 11.16 2414 EV 20000 62.66 7.99
1091 Perl 20000 75.28 112.76 2415 Perl 20000 68.32 32.64
1092 Event 20000 212.62 257.32 2416 IOAsync 20000 174.06 101.15 epoll
1093 Glib 20000 651.16 1896.30 2417 IOAsync 20000 174.67 610.84 poll
2418 Event 20000 202.69 242.91
2419 Glib 20000 557.01 1689.52
1094 POE 20000 349.67 12317.24 uses POE::Loop::Event 2420 POE 20000 341.54 12086.32 uses POE::Loop::Event
1095 2421
1096=head3 Discussion 2422=head3 Discussion
1097 2423
1098This benchmark I<does> measure scalability and overall performance of the 2424This benchmark I<does> measure scalability and overall performance of the
1099particular event loop. 2425particular event loop.
1101EV is again fastest. Since it is using epoll on my system, the setup time 2427EV is again fastest. Since it is using epoll on my system, the setup time
1102is relatively high, though. 2428is relatively high, though.
1103 2429
1104Perl surprisingly comes second. It is much faster than the C-based event 2430Perl surprisingly comes second. It is much faster than the C-based event
1105loops Event and Glib. 2431loops Event and Glib.
2432
2433IO::Async performs very well when using its epoll backend, and still quite
2434good compared to Glib when using its pure perl backend.
1106 2435
1107Event suffers from high setup time as well (look at its code and you will 2436Event suffers from high setup time as well (look at its code and you will
1108understand why). Callback invocation also has a high overhead compared to 2437understand why). Callback invocation also has a high overhead compared to
1109the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2438the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1110uses select or poll in basically all documented configurations. 2439uses select or poll in basically all documented configurations.
1118 2447
1119=head3 Summary 2448=head3 Summary
1120 2449
1121=over 4 2450=over 4
1122 2451
1123=item * The pure perl implementation performs extremely well, considering 2452=item * The pure perl implementation performs extremely well.
1124that it uses select.
1125 2453
1126=item * Avoid Glib or POE in large projects where performance matters. 2454=item * Avoid Glib or POE in large projects where performance matters.
1127 2455
1128=back 2456=back
1129 2457
1142 2470
1143=head3 Results 2471=head3 Results
1144 2472
1145 name sockets create request 2473 name sockets create request
1146 EV 16 20.00 6.54 2474 EV 16 20.00 6.54
2475 Perl 16 25.75 12.62
1147 Event 16 81.27 35.86 2476 Event 16 81.27 35.86
1148 Glib 16 32.63 15.48 2477 Glib 16 32.63 15.48
1149 Perl 16 24.62 162.37
1150 POE 16 261.87 276.28 uses POE::Loop::Event 2478 POE 16 261.87 276.28 uses POE::Loop::Event
1151 2479
1152=head3 Discussion 2480=head3 Discussion
1153 2481
1154The benchmark tries to test the performance of a typical small 2482The benchmark tries to test the performance of a typical small
1158speed most when you have lots of watchers, not when you only have a few of 2486speed most when you have lots of watchers, not when you only have a few of
1159them). 2487them).
1160 2488
1161EV is again fastest. 2489EV is again fastest.
1162 2490
1163The C-based event loops Event and Glib come in second this time, as the 2491Perl again comes second. It is noticeably faster than the C-based event
1164overhead of running an iteration is much smaller in C than in Perl (little 2492loops Event and Glib, although the difference is too small to really
1165code to execute in the inner loop, and perl's function calling overhead is 2493matter.
1166high, and updating all the data structures is costly).
1167
1168The pure perl event loop is much slower, but still competitive.
1169 2494
1170POE also performs much better in this case, but is is still far behind the 2495POE also performs much better in this case, but is is still far behind the
1171others. 2496others.
1172 2497
1173=head3 Summary 2498=head3 Summary
1177=item * C-based event loops perform very well with small number of 2502=item * C-based event loops perform very well with small number of
1178watchers, as the management overhead dominates. 2503watchers, as the management overhead dominates.
1179 2504
1180=back 2505=back
1181 2506
2507=head2 THE IO::Lambda BENCHMARK
2508
2509Recently I was told about the benchmark in the IO::Lambda manpage, which
2510could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2511simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2512shouldn't come as a surprise to anybody). As such, the benchmark is
2513fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2514very optimal. But how would AnyEvent compare when used without the extra
2515baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2516
2517The benchmark itself creates an echo-server, and then, for 500 times,
2518connects to the echo server, sends a line, waits for the reply, and then
2519creates the next connection. This is a rather bad benchmark, as it doesn't
2520test the efficiency of the framework or much non-blocking I/O, but it is a
2521benchmark nevertheless.
2522
2523 name runtime
2524 Lambda/select 0.330 sec
2525 + optimized 0.122 sec
2526 Lambda/AnyEvent 0.327 sec
2527 + optimized 0.138 sec
2528 Raw sockets/select 0.077 sec
2529 POE/select, components 0.662 sec
2530 POE/select, raw sockets 0.226 sec
2531 POE/select, optimized 0.404 sec
2532
2533 AnyEvent/select/nb 0.085 sec
2534 AnyEvent/EV/nb 0.068 sec
2535 +state machine 0.134 sec
2536
2537The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2538benchmarks actually make blocking connects and use 100% blocking I/O,
2539defeating the purpose of an event-based solution. All of the newly
2540written AnyEvent benchmarks use 100% non-blocking connects (using
2541AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2542resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2543generally require a lot more bookkeeping and event handling than blocking
2544connects (which involve a single syscall only).
2545
2546The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2547offers similar expressive power as POE and IO::Lambda, using conventional
2548Perl syntax. This means that both the echo server and the client are 100%
2549non-blocking, further placing it at a disadvantage.
2550
2551As you can see, the AnyEvent + EV combination even beats the
2552hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2553backend easily beats IO::Lambda and POE.
2554
2555And even the 100% non-blocking version written using the high-level (and
2556slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2557higher level ("unoptimised") abstractions by a large margin, even though
2558it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2559
2560The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2561F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2562part of the IO::Lambda distribution and were used without any changes.
2563
2564
2565=head1 SIGNALS
2566
2567AnyEvent currently installs handlers for these signals:
2568
2569=over 4
2570
2571=item SIGCHLD
2572
2573A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2574emulation for event loops that do not support them natively. Also, some
2575event loops install a similar handler.
2576
2577Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2578AnyEvent will reset it to default, to avoid losing child exit statuses.
2579
2580=item SIGPIPE
2581
2582A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2583when AnyEvent gets loaded.
2584
2585The rationale for this is that AnyEvent users usually do not really depend
2586on SIGPIPE delivery (which is purely an optimisation for shell use, or
2587badly-written programs), but C<SIGPIPE> can cause spurious and rare
2588program exits as a lot of people do not expect C<SIGPIPE> when writing to
2589some random socket.
2590
2591The rationale for installing a no-op handler as opposed to ignoring it is
2592that this way, the handler will be restored to defaults on exec.
2593
2594Feel free to install your own handler, or reset it to defaults.
2595
2596=back
2597
2598=cut
2599
2600undef $SIG{CHLD}
2601 if $SIG{CHLD} eq 'IGNORE';
2602
2603$SIG{PIPE} = sub { }
2604 unless defined $SIG{PIPE};
2605
2606=head1 RECOMMENDED/OPTIONAL MODULES
2607
2608One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2609its built-in modules) are required to use it.
2610
2611That does not mean that AnyEvent won't take advantage of some additional
2612modules if they are installed.
2613
2614This section explains which additional modules will be used, and how they
2615affect AnyEvent's operation.
2616
2617=over 4
2618
2619=item L<Async::Interrupt>
2620
2621This slightly arcane module is used to implement fast signal handling: To
2622my knowledge, there is no way to do completely race-free and quick
2623signal handling in pure perl. To ensure that signals still get
2624delivered, AnyEvent will start an interval timer to wake up perl (and
2625catch the signals) with some delay (default is 10 seconds, look for
2626C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2627
2628If this module is available, then it will be used to implement signal
2629catching, which means that signals will not be delayed, and the event loop
2630will not be interrupted regularly, which is more efficient (and good for
2631battery life on laptops).
2632
2633This affects not just the pure-perl event loop, but also other event loops
2634that have no signal handling on their own (e.g. Glib, Tk, Qt).
2635
2636Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2637and either employ their own workarounds (POE) or use AnyEvent's workaround
2638(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2639does nothing for those backends.
2640
2641=item L<EV>
2642
2643This module isn't really "optional", as it is simply one of the backend
2644event loops that AnyEvent can use. However, it is simply the best event
2645loop available in terms of features, speed and stability: It supports
2646the AnyEvent API optimally, implements all the watcher types in XS, does
2647automatic timer adjustments even when no monotonic clock is available,
2648can take avdantage of advanced kernel interfaces such as C<epoll> and
2649C<kqueue>, and is the fastest backend I<by far>. You can even embed
2650L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2651
2652If you only use backends that rely on another event loop (e.g. C<Tk>),
2653then this module will do nothing for you.
2654
2655=item L<Guard>
2656
2657The guard module, when used, will be used to implement
2658C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2659lot less memory), but otherwise doesn't affect guard operation much. It is
2660purely used for performance.
2661
2662=item L<JSON> and L<JSON::XS>
2663
2664One of these modules is required when you want to read or write JSON data
2665via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2666advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2667
2668=item L<Net::SSLeay>
2669
2670Implementing TLS/SSL in Perl is certainly interesting, but not very
2671worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2672the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2673
2674=item L<Time::HiRes>
2675
2676This module is part of perl since release 5.008. It will be used when the
2677chosen event library does not come with a timing source of its own. The
2678pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2679try to use a monotonic clock for timing stability.
2680
2681=back
2682
1182 2683
1183=head1 FORK 2684=head1 FORK
1184 2685
1185Most event libraries are not fork-safe. The ones who are usually are 2686Most event libraries are not fork-safe. The ones who are usually are
1186because they are so inefficient. Only L<EV> is fully fork-aware. 2687because they rely on inefficient but fork-safe C<select> or C<poll> calls
2688- higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2689are usually badly thought-out hacks that are incompatible with fork in
2690one way or another. Only L<EV> is fully fork-aware and ensures that you
2691continue event-processing in both parent and child (or both, if you know
2692what you are doing).
2693
2694This means that, in general, you cannot fork and do event processing in
2695the child if the event library was initialised before the fork (which
2696usually happens when the first AnyEvent watcher is created, or the library
2697is loaded).
1187 2698
1188If you have to fork, you must either do so I<before> creating your first 2699If you have to fork, you must either do so I<before> creating your first
1189watcher OR you must not use AnyEvent at all in the child. 2700watcher OR you must not use AnyEvent at all in the child OR you must do
2701something completely out of the scope of AnyEvent.
2702
2703The problem of doing event processing in the parent I<and> the child
2704is much more complicated: even for backends that I<are> fork-aware or
2705fork-safe, their behaviour is not usually what you want: fork clones all
2706watchers, that means all timers, I/O watchers etc. are active in both
2707parent and child, which is almost never what you want. USing C<exec>
2708to start worker children from some kind of manage rprocess is usually
2709preferred, because it is much easier and cleaner, at the expense of having
2710to have another binary.
1190 2711
1191 2712
1192=head1 SECURITY CONSIDERATIONS 2713=head1 SECURITY CONSIDERATIONS
1193 2714
1194AnyEvent can be forced to load any event model via 2715AnyEvent can be forced to load any event model via
1199specified in the variable. 2720specified in the variable.
1200 2721
1201You can make AnyEvent completely ignore this variable by deleting it 2722You can make AnyEvent completely ignore this variable by deleting it
1202before the first watcher gets created, e.g. with a C<BEGIN> block: 2723before the first watcher gets created, e.g. with a C<BEGIN> block:
1203 2724
1204 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2725 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1205 2726
1206 use AnyEvent; 2727 use AnyEvent;
2728
2729Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2730be used to probe what backend is used and gain other information (which is
2731probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2732$ENV{PERL_ANYEVENT_STRICT}.
2733
2734Note that AnyEvent will remove I<all> environment variables starting with
2735C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2736enabled.
2737
2738
2739=head1 BUGS
2740
2741Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2742to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2743and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2744memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2745pronounced).
1207 2746
1208 2747
1209=head1 SEE ALSO 2748=head1 SEE ALSO
1210 2749
2750Tutorial/Introduction: L<AnyEvent::Intro>.
2751
2752FAQ: L<AnyEvent::FAQ>.
2753
2754Utility functions: L<AnyEvent::Util>.
2755
1211Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2756Event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>, L<Glib::EV>,
1212L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 2757L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1213L<Event::Lib>, L<Qt>, L<POE>.
1214 2758
1215Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2759Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2760L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2761L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1216L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2762L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
1217L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>,
1218L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>.
1219 2763
2764Non-blocking file handles, sockets, TCP clients and
2765servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2766
2767Asynchronous DNS: L<AnyEvent::DNS>.
2768
2769Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
2770
1220Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2771Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
2772L<AnyEvent::HTTP>.
1221 2773
1222 2774
1223=head1 AUTHOR 2775=head1 AUTHOR
1224 2776
1225 Marc Lehmann <schmorp@schmorp.de> 2777 Marc Lehmann <schmorp@schmorp.de>
1226 http://home.schmorp.de/ 2778 http://home.schmorp.de/
1227 2779
1228=cut 2780=cut
1229 2781
12301 27821
1231 2783

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