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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
12 ... 31 ...
13 }); 32 });
14 33
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 34 # called when event loop idle (if applicable)
16 ... 35 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 36
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 39 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43=head1 INTRODUCTION/TUTORIAL
44
45This manpage is mainly a reference manual. If you are interested
46in a tutorial or some gentle introduction, have a look at the
47L<AnyEvent::Intro> manpage.
48
49=head1 SUPPORT
50
51An FAQ document is available as L<AnyEvent::FAQ>.
52
53There also is a mailinglist for discussing all things AnyEvent, and an IRC
54channel, too.
55
56See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 58
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 59=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 60
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 61Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 62nowadays. So what is different about AnyEvent?
27 63
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 64Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 65policy> and AnyEvent is I<small and efficient>.
30 66
31First and foremost, I<AnyEvent is not an event model> itself, it only 67First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 68interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 69pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 70the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 71only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 72cannot change this, but it can hide the differences between those event
73loops.
37 74
38The goal of AnyEvent is to offer module authors the ability to do event 75The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 76programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 77religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 78module users into the same thing by forcing them to use the same event
42model you use. 79model you use.
43 80
44For modules like POE or IO::Async (which is a total misnomer as it is 81For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 82actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 83like joining a cult: After you join, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 84cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 85that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 86module are I<also> forced to use the same event loop you use.
50 87
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 88AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 89fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 90with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
54your module uses one of those, every user of your module has to use it, 91uses one of those, every user of your module has to use it, too. But if
55too. But if your module uses AnyEvent, it works transparently with all 92your module uses AnyEvent, it works transparently with all event models it
56event models it supports (including stuff like POE and IO::Async, as long 93supports (including stuff like IO::Async, as long as those use one of the
57as those use one of the supported event loops. It is trivial to add new 94supported event loops. It is easy to add new event loops to AnyEvent, too,
58event loops to AnyEvent, too, so it is future-proof). 95so it is future-proof).
59 96
60In addition to being free of having to use I<the one and only true event 97In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 98model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 99modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 100follow. AnyEvent, on the other hand, is lean and to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 101offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 102technically possible.
66 103
104Of course, AnyEvent comes with a big (and fully optional!) toolbox
105of useful functionality, such as an asynchronous DNS resolver, 100%
106non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107such as Windows) and lots of real-world knowledge and workarounds for
108platform bugs and differences.
109
67Of course, if you want lots of policy (this can arguably be somewhat 110Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 111useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 112model, you should I<not> use this module.
70 113
71#TODO#
72
73Net::IRC3
74AnyEvent::HTTPD
75AnyEvent::DNS
76IO::AnyEvent
77Net::FPing
78Net::XMPP2
79Coro
80
81AnyEvent::IRC
82AnyEvent::HTTPD
83AnyEvent::DNS
84AnyEvent::Handle
85AnyEvent::Socket
86AnyEvent::FPing
87AnyEvent::XMPP
88AnyEvent::SNMP
89Coro
90
91=head1 DESCRIPTION 114=head1 DESCRIPTION
92 115
93L<AnyEvent> provides an identical interface to multiple event loops. This 116L<AnyEvent> provides a uniform interface to various event loops. This
94allows module authors to utilise an event loop without forcing module 117allows module authors to use event loop functionality without forcing
95users to use the same event loop (as only a single event loop can coexist 118module users to use a specific event loop implementation (since more
96peacefully at any one time). 119than one event loop cannot coexist peacefully).
97 120
98The interface itself is vaguely similar, but not identical to the L<Event> 121The interface itself is vaguely similar, but not identical to the L<Event>
99module. 122module.
100 123
101During the first call of any watcher-creation method, the module tries 124During the first call of any watcher-creation method, the module tries
102to detect the currently loaded event loop by probing whether one of the 125to detect the currently loaded event loop by probing whether one of the
103following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 126following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
104L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 127L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
105L<POE>. The first one found is used. If none are found, the module tries 128found is used. If none are detected, the module tries to load the first
106to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 129four modules in the order given; but note that if L<EV> is not
107adaptor should always succeed) in the order given. The first one that can 130available, the pure-perl L<AnyEvent::Loop> should always work, so
108be successfully loaded will be used. If, after this, still none could be 131the other two are not normally tried.
109found, AnyEvent will fall back to a pure-perl event loop, which is not
110very efficient, but should work everywhere.
111 132
112Because AnyEvent first checks for modules that are already loaded, loading 133Because AnyEvent first checks for modules that are already loaded, loading
113an event model explicitly before first using AnyEvent will likely make 134an event model explicitly before first using AnyEvent will likely make
114that model the default. For example: 135that model the default. For example:
115 136
117 use AnyEvent; 138 use AnyEvent;
118 139
119 # .. AnyEvent will likely default to Tk 140 # .. AnyEvent will likely default to Tk
120 141
121The I<likely> means that, if any module loads another event model and 142The I<likely> means that, if any module loads another event model and
122starts using it, all bets are off. Maybe you should tell their authors to 143starts using it, all bets are off - this case should be very rare though,
123use AnyEvent so their modules work together with others seamlessly... 144as very few modules hardcode event loops without announcing this very
145loudly.
124 146
125The pure-perl implementation of AnyEvent is called 147The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
126C<AnyEvent::Impl::Perl>. Like other event modules you can load it 148other event modules you can load it explicitly and enjoy the high
127explicitly. 149availability of that event loop :)
128 150
129=head1 WATCHERS 151=head1 WATCHERS
130 152
131AnyEvent has the central concept of a I<watcher>, which is an object that 153AnyEvent has the central concept of a I<watcher>, which is an object that
132stores relevant data for each kind of event you are waiting for, such as 154stores relevant data for each kind of event you are waiting for, such as
133the callback to call, the filehandle to watch, etc. 155the callback to call, the file handle to watch, etc.
134 156
135These watchers are normal Perl objects with normal Perl lifetime. After 157These watchers are normal Perl objects with normal Perl lifetime. After
136creating a watcher it will immediately "watch" for events and invoke the 158creating a watcher it will immediately "watch" for events and invoke the
137callback when the event occurs (of course, only when the event model 159callback when the event occurs (of course, only when the event model
138is in control). 160is in control).
139 161
162Note that B<callbacks must not permanently change global variables>
163potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164callbacks must not C<die> >>. The former is good programming practice in
165Perl and the latter stems from the fact that exception handling differs
166widely between event loops.
167
140To disable the watcher you have to destroy it (e.g. by setting the 168To disable a watcher you have to destroy it (e.g. by setting the
141variable you store it in to C<undef> or otherwise deleting all references 169variable you store it in to C<undef> or otherwise deleting all references
142to it). 170to it).
143 171
144All watchers are created by calling a method on the C<AnyEvent> class. 172All watchers are created by calling a method on the C<AnyEvent> class.
145 173
146Many watchers either are used with "recursion" (repeating timers for 174Many watchers either are used with "recursion" (repeating timers for
147example), or need to refer to their watcher object in other ways. 175example), or need to refer to their watcher object in other ways.
148 176
149An any way to achieve that is this pattern: 177One way to achieve that is this pattern:
150 178
151 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
152 # you can use $w here, for example to undef it 180 # you can use $w here, for example to undef it
153 undef $w; 181 undef $w;
154 }); 182 });
155 183
156Note that C<my $w; $w => combination. This is necessary because in Perl, 184Note that C<my $w; $w => combination. This is necessary because in Perl,
157my variables are only visible after the statement in which they are 185my variables are only visible after the statement in which they are
158declared. 186declared.
159 187
160=head2 I/O WATCHERS 188=head2 I/O WATCHERS
161 189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
162You can create an I/O watcher by calling the C<< AnyEvent->io >> method 196You can create an I/O watcher by calling the C<< AnyEvent->io >> method
163with the following mandatory key-value pairs as arguments: 197with the following mandatory key-value pairs as arguments:
164 198
165C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 199C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200for events (AnyEvent might or might not keep a reference to this file
201handle). Note that only file handles pointing to things for which
202non-blocking operation makes sense are allowed. This includes sockets,
203most character devices, pipes, fifos and so on, but not for example files
204or block devices.
205
166for events. C<poll> must be a string that is either C<r> or C<w>, 206C<poll> must be a string that is either C<r> or C<w>, which creates a
167which creates a watcher waiting for "r"eadable or "w"ritable events, 207watcher waiting for "r"eadable or "w"ritable events, respectively.
208
168respectively. C<cb> is the callback to invoke each time the file handle 209C<cb> is the callback to invoke each time the file handle becomes ready.
169becomes ready.
170 210
171Although the callback might get passed parameters, their value and 211Although the callback might get passed parameters, their value and
172presence is undefined and you cannot rely on them. Portable AnyEvent 212presence is undefined and you cannot rely on them. Portable AnyEvent
173callbacks cannot use arguments passed to I/O watcher callbacks. 213callbacks cannot use arguments passed to I/O watcher callbacks.
174 214
175The I/O watcher might use the underlying file descriptor or a copy of it. 215The I/O watcher might use the underlying file descriptor or a copy of it.
176You must not close a file handle as long as any watcher is active on the 216You must not close a file handle as long as any watcher is active on the
177underlying file descriptor. 217underlying file descriptor.
178 218
179Some event loops issue spurious readyness notifications, so you should 219Some event loops issue spurious readiness notifications, so you should
180always use non-blocking calls when reading/writing from/to your file 220always use non-blocking calls when reading/writing from/to your file
181handles. 221handles.
182 222
183Example:
184
185 # wait for readability of STDIN, then read a line and disable the watcher 223Example: wait for readability of STDIN, then read a line and disable the
224watcher.
225
186 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
187 chomp (my $input = <STDIN>); 227 chomp (my $input = <STDIN>);
188 warn "read: $input\n"; 228 warn "read: $input\n";
189 undef $w; 229 undef $w;
190 }); 230 });
191 231
192=head2 TIME WATCHERS 232=head2 TIME WATCHERS
193 233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
194You can create a time watcher by calling the C<< AnyEvent->timer >> 242You can create a time watcher by calling the C<< AnyEvent->timer >>
195method with the following mandatory arguments: 243method with the following mandatory arguments:
196 244
197C<after> specifies after how many seconds (fractional values are 245C<after> specifies after how many seconds (fractional values are
198supported) the callback should be invoked. C<cb> is the callback to invoke 246supported) the callback should be invoked. C<cb> is the callback to invoke
200 248
201Although the callback might get passed parameters, their value and 249Although the callback might get passed parameters, their value and
202presence is undefined and you cannot rely on them. Portable AnyEvent 250presence is undefined and you cannot rely on them. Portable AnyEvent
203callbacks cannot use arguments passed to time watcher callbacks. 251callbacks cannot use arguments passed to time watcher callbacks.
204 252
205The timer callback will be invoked at most once: if you want a repeating 253The callback will normally be invoked only once. If you specify another
206timer you have to create a new watcher (this is a limitation by both Tk 254parameter, C<interval>, as a strictly positive number (> 0), then the
207and Glib). 255callback will be invoked regularly at that interval (in fractional
256seconds) after the first invocation. If C<interval> is specified with a
257false value, then it is treated as if it were not specified at all.
208 258
209Example: 259The callback will be rescheduled before invoking the callback, but no
260attempt is made to avoid timer drift in most backends, so the interval is
261only approximate.
210 262
211 # fire an event after 7.7 seconds 263Example: fire an event after 7.7 seconds.
264
212 my $w = AnyEvent->timer (after => 7.7, cb => sub { 265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
213 warn "timeout\n"; 266 warn "timeout\n";
214 }); 267 });
215 268
216 # to cancel the timer: 269 # to cancel the timer:
217 undef $w; 270 undef $w;
218 271
219Example 2:
220
221 # fire an event after 0.5 seconds, then roughly every second 272Example 2: fire an event after 0.5 seconds, then roughly every second.
222 my $w;
223 273
224 my $cb = sub {
225 # cancel the old timer while creating a new one
226 $w = AnyEvent->timer (after => 1, cb => $cb); 274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
227 }; 276 };
228
229 # start the "loop" by creating the first watcher
230 $w = AnyEvent->timer (after => 0.5, cb => $cb);
231 277
232=head3 TIMING ISSUES 278=head3 TIMING ISSUES
233 279
234There are two ways to handle timers: based on real time (relative, "fire 280There are two ways to handle timers: based on real time (relative, "fire
235in 10 seconds") and based on wallclock time (absolute, "fire at 12 281in 10 seconds") and based on wallclock time (absolute, "fire at 12
237 283
238While most event loops expect timers to specified in a relative way, they 284While most event loops expect timers to specified in a relative way, they
239use absolute time internally. This makes a difference when your clock 285use absolute time internally. This makes a difference when your clock
240"jumps", for example, when ntp decides to set your clock backwards from 286"jumps", for example, when ntp decides to set your clock backwards from
241the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to 287the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
242fire "after" a second might actually take six years to finally fire. 288fire "after a second" might actually take six years to finally fire.
243 289
244AnyEvent cannot compensate for this. The only event loop that is conscious 290AnyEvent cannot compensate for this. The only event loop that is conscious
245about these issues is L<EV>, which offers both relative (ev_timer, based 291of these issues is L<EV>, which offers both relative (ev_timer, based
246on true relative time) and absolute (ev_periodic, based on wallclock time) 292on true relative time) and absolute (ev_periodic, based on wallclock time)
247timers. 293timers.
248 294
249AnyEvent always prefers relative timers, if available, matching the 295AnyEvent always prefers relative timers, if available, matching the
250AnyEvent API. 296AnyEvent API.
251 297
298AnyEvent has two additional methods that return the "current time":
299
300=over 4
301
302=item AnyEvent->time
303
304This returns the "current wallclock time" as a fractional number of
305seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306return, and the result is guaranteed to be compatible with those).
307
308It progresses independently of any event loop processing, i.e. each call
309will check the system clock, which usually gets updated frequently.
310
311=item AnyEvent->now
312
313This also returns the "current wallclock time", but unlike C<time>, above,
314this value might change only once per event loop iteration, depending on
315the event loop (most return the same time as C<time>, above). This is the
316time that AnyEvent's timers get scheduled against.
317
318I<In almost all cases (in all cases if you don't care), this is the
319function to call when you want to know the current time.>
320
321This function is also often faster then C<< AnyEvent->time >>, and
322thus the preferred method if you want some timestamp (for example,
323L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325The rest of this section is only of relevance if you try to be very exact
326with your timing; you can skip it without a bad conscience.
327
328For a practical example of when these times differ, consider L<Event::Lib>
329and L<EV> and the following set-up:
330
331The event loop is running and has just invoked one of your callbacks at
332time=500 (assume no other callbacks delay processing). In your callback,
333you wait a second by executing C<sleep 1> (blocking the process for a
334second) and then (at time=501) you create a relative timer that fires
335after three seconds.
336
337With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338both return C<501>, because that is the current time, and the timer will
339be scheduled to fire at time=504 (C<501> + C<3>).
340
341With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343last event processing phase started. With L<EV>, your timer gets scheduled
344to run at time=503 (C<500> + C<3>).
345
346In one sense, L<Event::Lib> is more exact, as it uses the current time
347regardless of any delays introduced by event processing. However, most
348callbacks do not expect large delays in processing, so this causes a
349higher drift (and a lot more system calls to get the current time).
350
351In another sense, L<EV> is more exact, as your timer will be scheduled at
352the same time, regardless of how long event processing actually took.
353
354In either case, if you care (and in most cases, you don't), then you
355can get whatever behaviour you want with any event loop, by taking the
356difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357account.
358
359=item AnyEvent->now_update
360
361Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363above).
364
365When a callback runs for a long time (or when the process sleeps), then
366this "current" time will differ substantially from the real time, which
367might affect timers and time-outs.
368
369When this is the case, you can call this method, which will update the
370event loop's idea of "current time".
371
372A typical example would be a script in a web server (e.g. C<mod_perl>) -
373when mod_perl executes the script, then the event loop will have the wrong
374idea about the "current time" (being potentially far in the past, when the
375script ran the last time). In that case you should arrange a call to C<<
376AnyEvent->now_update >> each time the web server process wakes up again
377(e.g. at the start of your script, or in a handler).
378
379Note that updating the time I<might> cause some events to be handled.
380
381=back
382
252=head2 SIGNAL WATCHERS 383=head2 SIGNAL WATCHERS
253 384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
254You can watch for signals using a signal watcher, C<signal> is the signal 387You can watch for signals using a signal watcher, C<signal> is the signal
255I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 388I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
256be invoked whenever a signal occurs. 389callback to be invoked whenever a signal occurs.
257 390
258Although the callback might get passed parameters, their value and 391Although the callback might get passed parameters, their value and
259presence is undefined and you cannot rely on them. Portable AnyEvent 392presence is undefined and you cannot rely on them. Portable AnyEvent
260callbacks cannot use arguments passed to signal watcher callbacks. 393callbacks cannot use arguments passed to signal watcher callbacks.
261 394
262Multiple signal occurances can be clumped together into one callback 395Multiple signal occurrences can be clumped together into one callback
263invocation, and callback invocation will be synchronous. synchronous means 396invocation, and callback invocation will be synchronous. Synchronous means
264that it might take a while until the signal gets handled by the process, 397that it might take a while until the signal gets handled by the process,
265but it is guarenteed not to interrupt any other callbacks. 398but it is guaranteed not to interrupt any other callbacks.
266 399
267The main advantage of using these watchers is that you can share a signal 400The main advantage of using these watchers is that you can share a signal
268between multiple watchers. 401between multiple watchers, and AnyEvent will ensure that signals will not
402interrupt your program at bad times.
269 403
270This watcher might use C<%SIG>, so programs overwriting those signals 404This watcher might use C<%SIG> (depending on the event loop used),
271directly will likely not work correctly. 405so programs overwriting those signals directly will likely not work
406correctly.
272 407
273Example: exit on SIGINT 408Example: exit on SIGINT
274 409
275 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
276 411
412=head3 Restart Behaviour
413
414While restart behaviour is up to the event loop implementation, most will
415not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416pure perl implementation).
417
418=head3 Safe/Unsafe Signals
419
420Perl signals can be either "safe" (synchronous to opcode handling) or
421"unsafe" (asynchronous) - the former might get delayed indefinitely, the
422latter might corrupt your memory.
423
424AnyEvent signal handlers are, in addition, synchronous to the event loop,
425i.e. they will not interrupt your running perl program but will only be
426called as part of the normal event handling (just like timer, I/O etc.
427callbacks, too).
428
429=head3 Signal Races, Delays and Workarounds
430
431Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432callbacks to signals in a generic way, which is a pity, as you cannot
433do race-free signal handling in perl, requiring C libraries for
434this. AnyEvent will try to do its best, which means in some cases,
435signals will be delayed. The maximum time a signal might be delayed is
436specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437variable can be changed only before the first signal watcher is created,
438and should be left alone otherwise. This variable determines how often
439AnyEvent polls for signals (in case a wake-up was missed). Higher values
440will cause fewer spurious wake-ups, which is better for power and CPU
441saving.
442
443All these problems can be avoided by installing the optional
444L<Async::Interrupt> module, which works with most event loops. It will not
445work with inherently broken event loops such as L<Event> or L<Event::Lib>
446(and not with L<POE> currently, as POE does its own workaround with
447one-second latency). For those, you just have to suffer the delays.
448
277=head2 CHILD PROCESS WATCHERS 449=head2 CHILD PROCESS WATCHERS
278 450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
279You can also watch on a child process exit and catch its exit status. 453You can also watch for a child process exit and catch its exit status.
280 454
281The child process is specified by the C<pid> argument (if set to C<0>, it 455The child process is specified by the C<pid> argument (on some backends,
282watches for any child process exit). The watcher will trigger as often 456using C<0> watches for any child process exit, on others this will
283as status change for the child are received. This works by installing a 457croak). The watcher will be triggered only when the child process has
284signal handler for C<SIGCHLD>. The callback will be called with the pid 458finished and an exit status is available, not on any trace events
285and exit status (as returned by waitpid), so unlike other watcher types, 459(stopped/continued).
286you I<can> rely on child watcher callback arguments. 460
461The callback will be called with the pid and exit status (as returned by
462waitpid), so unlike other watcher types, you I<can> rely on child watcher
463callback arguments.
464
465This watcher type works by installing a signal handler for C<SIGCHLD>,
466and since it cannot be shared, nothing else should use SIGCHLD or reap
467random child processes (waiting for specific child processes, e.g. inside
468C<system>, is just fine).
287 469
288There is a slight catch to child watchers, however: you usually start them 470There is a slight catch to child watchers, however: you usually start them
289I<after> the child process was created, and this means the process could 471I<after> the child process was created, and this means the process could
290have exited already (and no SIGCHLD will be sent anymore). 472have exited already (and no SIGCHLD will be sent anymore).
291 473
292Not all event models handle this correctly (POE doesn't), but even for 474Not all event models handle this correctly (neither POE nor IO::Async do,
475see their AnyEvent::Impl manpages for details), but even for event models
293event models that I<do> handle this correctly, they usually need to be 476that I<do> handle this correctly, they usually need to be loaded before
294loaded before the process exits (i.e. before you fork in the first place). 477the process exits (i.e. before you fork in the first place). AnyEvent's
478pure perl event loop handles all cases correctly regardless of when you
479start the watcher.
295 480
296This means you cannot create a child watcher as the very first thing in an 481This means you cannot create a child watcher as the very first
297AnyEvent program, you I<have> to create at least one watcher before you 482thing in an AnyEvent program, you I<have> to create at least one
298C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 483watcher before you C<fork> the child (alternatively, you can call
484C<AnyEvent::detect>).
485
486As most event loops do not support waiting for child events, they will be
487emulated by AnyEvent in most cases, in which case the latency and race
488problems mentioned in the description of signal watchers apply.
299 489
300Example: fork a process and wait for it 490Example: fork a process and wait for it
301 491
302 my $done = AnyEvent->condvar; 492 my $done = AnyEvent->condvar;
303 493
304 AnyEvent::detect; # force event module to be initialised
305
306 my $pid = fork or exit 5; 494 my $pid = fork or exit 5;
307 495
308 my $w = AnyEvent->child ( 496 my $w = AnyEvent->child (
309 pid => $pid, 497 pid => $pid,
310 cb => sub { 498 cb => sub {
311 my ($pid, $status) = @_; 499 my ($pid, $status) = @_;
312 warn "pid $pid exited with status $status"; 500 warn "pid $pid exited with status $status";
313 $done->broadcast; 501 $done->send;
314 }, 502 },
315 ); 503 );
316 504
317 # do something else, then wait for process exit 505 # do something else, then wait for process exit
318 $done->wait; 506 $done->recv;
507
508=head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512This will repeatedly invoke the callback after the process becomes idle,
513until either the watcher is destroyed or new events have been detected.
514
515Idle watchers are useful when there is a need to do something, but it
516is not so important (or wise) to do it instantly. The callback will be
517invoked only when there is "nothing better to do", which is usually
518defined as "all outstanding events have been handled and no new events
519have been detected". That means that idle watchers ideally get invoked
520when the event loop has just polled for new events but none have been
521detected. Instead of blocking to wait for more events, the idle watchers
522will be invoked.
523
524Unfortunately, most event loops do not really support idle watchers (only
525EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526will simply call the callback "from time to time".
527
528Example: read lines from STDIN, but only process them when the
529program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
319 547
320=head2 CONDITION VARIABLES 548=head2 CONDITION VARIABLES
321 549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
554
555If you are familiar with some event loops you will know that all of them
556require you to run some blocking "loop", "run" or similar function that
557will actively watch for new events and call your callbacks.
558
559AnyEvent is slightly different: it expects somebody else to run the event
560loop and will only block when necessary (usually when told by the user).
561
562The tool to do that is called a "condition variable", so called because
563they represent a condition that must become true.
564
565Now is probably a good time to look at the examples further below.
566
322Condition variables can be created by calling the C<< AnyEvent->condvar >> 567Condition variables can be created by calling the C<< AnyEvent->condvar
323method without any arguments. 568>> method, usually without arguments. The only argument pair allowed is
569C<cb>, which specifies a callback to be called when the condition variable
570becomes true, with the condition variable as the first argument (but not
571the results).
324 572
325A condition variable waits for a condition - precisely that the C<< 573After creation, the condition variable is "false" until it becomes "true"
326->broadcast >> method has been called. 574by calling the C<send> method (or calling the condition variable as if it
575were a callback, read about the caveats in the description for the C<<
576->send >> method).
327 577
328They are very useful to signal that a condition has been fulfilled, for 578Since condition variables are the most complex part of the AnyEvent API, here are
579some different mental models of what they are - pick the ones you can connect to:
580
581=over 4
582
583=item * Condition variables are like callbacks - you can call them (and pass them instead
584of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586=item * Condition variables are signals - one side can emit or send them,
587the other side can wait for them, or install a handler that is called when
588the signal fires.
589
590=item * Condition variables are like "Merge Points" - points in your program
591where you merge multiple independent results/control flows into one.
592
593=item * Condition variables represent a transaction - functions that start
594some kind of transaction can return them, leaving the caller the choice
595between waiting in a blocking fashion, or setting a callback.
596
597=item * Condition variables represent future values, or promises to deliver
598some result, long before the result is available.
599
600=back
601
602Condition variables are very useful to signal that something has finished,
329example, if you write a module that does asynchronous http requests, 603for example, if you write a module that does asynchronous http requests,
330then a condition variable would be the ideal candidate to signal the 604then a condition variable would be the ideal candidate to signal the
331availability of results. 605availability of results. The user can either act when the callback is
606called or can synchronously C<< ->recv >> for the results.
332 607
333You can also use condition variables to block your main program until 608You can also use them to simulate traditional event loops - for example,
334an event occurs - for example, you could C<< ->wait >> in your main 609you can block your main program until an event occurs - for example, you
335program until the user clicks the Quit button in your app, which would C<< 610could C<< ->recv >> in your main program until the user clicks the Quit
336->broadcast >> the "quit" event. 611button of your app, which would C<< ->send >> the "quit" event.
337 612
338Note that condition variables recurse into the event loop - if you have 613Note that condition variables recurse into the event loop - if you have
339two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 614two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 615lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 616you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 617as this asks for trouble.
343 618
344This object has two methods: 619Condition variables are represented by hash refs in perl, and the keys
620used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
621easy (it is often useful to build your own transaction class on top of
622AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
623its C<new> method in your own C<new> method.
624
625There are two "sides" to a condition variable - the "producer side" which
626eventually calls C<< -> send >>, and the "consumer side", which waits
627for the send to occur.
628
629Example: wait for a timer.
630
631 # condition: "wait till the timer is fired"
632 my $timer_fired = AnyEvent->condvar;
633
634 # create the timer - we could wait for, say
635 # a handle becomign ready, or even an
636 # AnyEvent::HTTP request to finish, but
637 # in this case, we simply use a timer:
638 my $w = AnyEvent->timer (
639 after => 1,
640 cb => sub { $timer_fired->send },
641 );
642
643 # this "blocks" (while handling events) till the callback
644 # calls ->send
645 $timer_fired->recv;
646
647Example: wait for a timer, but take advantage of the fact that condition
648variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654Example: Imagine an API that returns a condvar and doesn't support
655callbacks. This is how you make a synchronous call, for example from
656the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664And this is how you would just set a callback to be called whenever the
665results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
670
671=head3 METHODS FOR PRODUCERS
672
673These methods should only be used by the producing side, i.e. the
674code/module that eventually sends the signal. Note that it is also
675the producer side which creates the condvar in most cases, but it isn't
676uncommon for the consumer to create it as well.
345 677
346=over 4 678=over 4
347 679
680=item $cv->send (...)
681
682Flag the condition as ready - a running C<< ->recv >> and all further
683calls to C<recv> will (eventually) return after this method has been
684called. If nobody is waiting the send will be remembered.
685
686If a callback has been set on the condition variable, it is called
687immediately from within send.
688
689Any arguments passed to the C<send> call will be returned by all
690future C<< ->recv >> calls.
691
692Condition variables are overloaded so one can call them directly (as if
693they were a code reference). Calling them directly is the same as calling
694C<send>.
695
696=item $cv->croak ($error)
697
698Similar to send, but causes all calls to C<< ->recv >> to invoke
699C<Carp::croak> with the given error message/object/scalar.
700
701This can be used to signal any errors to the condition variable
702user/consumer. Doing it this way instead of calling C<croak> directly
703delays the error detection, but has the overwhelming advantage that it
704diagnoses the error at the place where the result is expected, and not
705deep in some event callback with no connection to the actual code causing
706the problem.
707
708=item $cv->begin ([group callback])
709
348=item $cv->wait 710=item $cv->end
349 711
350Wait (blocking if necessary) until the C<< ->broadcast >> method has been 712These two methods can be used to combine many transactions/events into
351called on c<$cv>, while servicing other watchers normally. 713one. For example, a function that pings many hosts in parallel might want
714to use a condition variable for the whole process.
352 715
716Every call to C<< ->begin >> will increment a counter, and every call to
717C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
718>>, the (last) callback passed to C<begin> will be executed, passing the
719condvar as first argument. That callback is I<supposed> to call C<< ->send
720>>, but that is not required. If no group callback was set, C<send> will
721be called without any arguments.
722
723You can think of C<< $cv->send >> giving you an OR condition (one call
724sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727Let's start with a simple example: you have two I/O watchers (for example,
728STDOUT and STDERR for a program), and you want to wait for both streams to
729close before activating a condvar:
730
731 my $cv = AnyEvent->condvar;
732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747This works because for every event source (EOF on file handle), there is
748one call to C<begin>, so the condvar waits for all calls to C<end> before
749sending.
750
751The ping example mentioned above is slightly more complicated, as the
752there are results to be passwd back, and the number of tasks that are
753begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
757 my %result;
758 $cv->begin (sub { shift->send (\%result) });
759
760 for my $host (@list_of_hosts) {
761 $cv->begin;
762 ping_host_then_call_callback $host, sub {
763 $result{$host} = ...;
764 $cv->end;
765 };
766 }
767
768 $cv->end;
769
770This code fragment supposedly pings a number of hosts and calls
771C<send> after results for all then have have been gathered - in any
772order. To achieve this, the code issues a call to C<begin> when it starts
773each ping request and calls C<end> when it has received some result for
774it. Since C<begin> and C<end> only maintain a counter, the order in which
775results arrive is not relevant.
776
777There is an additional bracketing call to C<begin> and C<end> outside the
778loop, which serves two important purposes: first, it sets the callback
779to be called once the counter reaches C<0>, and second, it ensures that
780C<send> is called even when C<no> hosts are being pinged (the loop
781doesn't execute once).
782
783This is the general pattern when you "fan out" into multiple (but
784potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
785the callback and ensure C<end> is called at least once, and then, for each
786subrequest you start, call C<begin> and for each subrequest you finish,
787call C<end>.
788
789=back
790
791=head3 METHODS FOR CONSUMERS
792
793These methods should only be used by the consuming side, i.e. the
794code awaits the condition.
795
796=over 4
797
798=item $cv->recv
799
800Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
801>> methods have been called on C<$cv>, while servicing other watchers
802normally.
803
353You can only wait once on a condition - additional calls will return 804You can only wait once on a condition - additional calls are valid but
354immediately. 805will return immediately.
806
807If an error condition has been set by calling C<< ->croak >>, then this
808function will call C<croak>.
809
810In list context, all parameters passed to C<send> will be returned,
811in scalar context only the first one will be returned.
812
813Note that doing a blocking wait in a callback is not supported by any
814event loop, that is, recursive invocation of a blocking C<< ->recv
815>> is not allowed, and the C<recv> call will C<croak> if such a
816condition is detected. This condition can be slightly loosened by using
817L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818any thread that doesn't run the event loop itself.
355 819
356Not all event models support a blocking wait - some die in that case 820Not all event models support a blocking wait - some die in that case
357(programs might want to do that to stay interactive), so I<if you are 821(programs might want to do that to stay interactive), so I<if you are
358using this from a module, never require a blocking wait>, but let the 822using this from a module, never require a blocking wait>. Instead, let the
359caller decide whether the call will block or not (for example, by coupling 823caller decide whether the call will block or not (for example, by coupling
360condition variables with some kind of request results and supporting 824condition variables with some kind of request results and supporting
361callbacks so the caller knows that getting the result will not block, 825callbacks so the caller knows that getting the result will not block,
362while still suppporting blocking waits if the caller so desires). 826while still supporting blocking waits if the caller so desires).
363 827
364Another reason I<never> to C<< ->wait >> in a module is that you cannot 828You can ensure that C<< ->recv >> never blocks by setting a callback and
365sensibly have two C<< ->wait >>'s in parallel, as that would require 829only calling C<< ->recv >> from within that callback (or at a later
366multiple interpreters or coroutines/threads, none of which C<AnyEvent> 830time). This will work even when the event loop does not support blocking
367can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 831waits otherwise.
368L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
369from different coroutines, however).
370 832
371=item $cv->broadcast 833=item $bool = $cv->ready
372 834
373Flag the condition as ready - a running C<< ->wait >> and all further 835Returns true when the condition is "true", i.e. whether C<send> or
374calls to C<wait> will (eventually) return after this method has been 836C<croak> have been called.
375called. If nobody is waiting the broadcast will be remembered.. 837
838=item $cb = $cv->cb ($cb->($cv))
839
840This is a mutator function that returns the callback set and optionally
841replaces it before doing so.
842
843The callback will be called when the condition becomes "true", i.e. when
844C<send> or C<croak> are called, with the only argument being the
845condition variable itself. If the condition is already true, the
846callback is called immediately when it is set. Calling C<recv> inside
847the callback or at any later time is guaranteed not to block.
376 848
377=back 849=back
378 850
379Example: 851=head1 SUPPORTED EVENT LOOPS/BACKENDS
380 852
381 # wait till the result is ready 853The available backend classes are (every class has its own manpage):
382 my $result_ready = AnyEvent->condvar;
383 854
384 # do something such as adding a timer 855=over 4
385 # or socket watcher the calls $result_ready->broadcast
386 # when the "result" is ready.
387 # in this case, we simply use a timer:
388 my $w = AnyEvent->timer (
389 after => 1,
390 cb => sub { $result_ready->broadcast },
391 );
392 856
393 # this "blocks" (while handling events) till the watcher 857=item Backends that are autoprobed when no other event loop can be found.
394 # calls broadcast 858
395 $result_ready->wait; 859EV is the preferred backend when no other event loop seems to be in
860use. If EV is not installed, then AnyEvent will fall back to its own
861pure-perl implementation, which is available everywhere as it comes with
862AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
866
867=item Backends that are transparently being picked up when they are used.
868
869These will be used if they are already loaded when the first watcher
870is created, in which case it is assumed that the application is using
871them. This means that AnyEvent will automatically pick the right backend
872when the main program loads an event module before anything starts to
873create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881 AnyEvent::Impl::IOAsync based on IO::Async.
882 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
883 AnyEvent::Impl::FLTK2 based on FLTK (fltk 2 binding).
884
885=item Backends with special needs.
886
887Qt requires the Qt::Application to be instantiated first, but will
888otherwise be picked up automatically. As long as the main program
889instantiates the application before any AnyEvent watchers are created,
890everything should just work.
891
892 AnyEvent::Impl::Qt based on Qt.
893
894=item Event loops that are indirectly supported via other backends.
895
896Some event loops can be supported via other modules:
897
898There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
899
900B<WxWidgets> has no support for watching file handles. However, you can
901use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
902polls 20 times per second, which was considered to be too horrible to even
903consider for AnyEvent.
904
905B<Prima> is not supported as nobody seems to be using it, but it has a POE
906backend, so it can be supported through POE.
907
908AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
909load L<POE> when detecting them, in the hope that POE will pick them up,
910in which case everything will be automatic.
911
912=back
396 913
397=head1 GLOBAL VARIABLES AND FUNCTIONS 914=head1 GLOBAL VARIABLES AND FUNCTIONS
398 915
916These are not normally required to use AnyEvent, but can be useful to
917write AnyEvent extension modules.
918
399=over 4 919=over 4
400 920
401=item $AnyEvent::MODEL 921=item $AnyEvent::MODEL
402 922
403Contains C<undef> until the first watcher is being created. Then it 923Contains C<undef> until the first watcher is being created, before the
924backend has been autodetected.
925
404contains the event model that is being used, which is the name of the 926Afterwards it contains the event model that is being used, which is the
405Perl class implementing the model. This class is usually one of the 927name of the Perl class implementing the model. This class is usually one
406C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 928of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
407AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 929case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
408 930will be C<urxvt::anyevent>).
409The known classes so far are:
410
411 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
412 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
413 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
414 AnyEvent::Impl::Event based on Event, second best choice.
415 AnyEvent::Impl::Glib based on Glib, third-best choice.
416 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
417 AnyEvent::Impl::Tk based on Tk, very bad choice.
418 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
419 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
420 AnyEvent::Impl::POE based on POE, not generic enough for full support.
421
422There is no support for WxWidgets, as WxWidgets has no support for
423watching file handles. However, you can use WxWidgets through the
424POE Adaptor, as POE has a Wx backend that simply polls 20 times per
425second, which was considered to be too horrible to even consider for
426AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
427it's adaptor.
428
429AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
430autodetecting them.
431 931
432=item AnyEvent::detect 932=item AnyEvent::detect
433 933
434Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 934Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
435if necessary. You should only call this function right before you would 935if necessary. You should only call this function right before you would
436have created an AnyEvent watcher anyway, that is, as late as possible at 936have created an AnyEvent watcher anyway, that is, as late as possible at
437runtime. 937runtime, and not e.g. during initialisation of your module.
938
939The effect of calling this function is as if a watcher had been created
940(specifically, actions that happen "when the first watcher is created"
941happen when calling detetc as well).
942
943If you need to do some initialisation before AnyEvent watchers are
944created, use C<post_detect>.
945
946=item $guard = AnyEvent::post_detect { BLOCK }
947
948Arranges for the code block to be executed as soon as the event model is
949autodetected (or immediately if that has already happened).
950
951The block will be executed I<after> the actual backend has been detected
952(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
953created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
954other initialisations - see the sources of L<AnyEvent::Strict> or
955L<AnyEvent::AIO> to see how this is used.
956
957The most common usage is to create some global watchers, without forcing
958event module detection too early, for example, L<AnyEvent::AIO> creates
959and installs the global L<IO::AIO> watcher in a C<post_detect> block to
960avoid autodetecting the event module at load time.
961
962If called in scalar or list context, then it creates and returns an object
963that automatically removes the callback again when it is destroyed (or
964C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
965a case where this is useful.
966
967Example: Create a watcher for the IO::AIO module and store it in
968C<$WATCHER>, but do so only do so after the event loop is initialised.
969
970 our WATCHER;
971
972 my $guard = AnyEvent::post_detect {
973 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
974 };
975
976 # the ||= is important in case post_detect immediately runs the block,
977 # as to not clobber the newly-created watcher. assigning both watcher and
978 # post_detect guard to the same variable has the advantage of users being
979 # able to just C<undef $WATCHER> if the watcher causes them grief.
980
981 $WATCHER ||= $guard;
982
983=item @AnyEvent::post_detect
984
985If there are any code references in this array (you can C<push> to it
986before or after loading AnyEvent), then they will be called directly
987after the event loop has been chosen.
988
989You should check C<$AnyEvent::MODEL> before adding to this array, though:
990if it is defined then the event loop has already been detected, and the
991array will be ignored.
992
993Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
994it, as it takes care of these details.
995
996This variable is mainly useful for modules that can do something useful
997when AnyEvent is used and thus want to know when it is initialised, but do
998not need to even load it by default. This array provides the means to hook
999into AnyEvent passively, without loading it.
1000
1001Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1002together, you could put this into Coro (this is the actual code used by
1003Coro to accomplish this):
1004
1005 if (defined $AnyEvent::MODEL) {
1006 # AnyEvent already initialised, so load Coro::AnyEvent
1007 require Coro::AnyEvent;
1008 } else {
1009 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1010 # as soon as it is
1011 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1012 }
1013
1014=item AnyEvent::postpone { BLOCK }
1015
1016Arranges for the block to be executed as soon as possible, but not before
1017the call itself returns. In practise, the block will be executed just
1018before the event loop polls for new events, or shortly afterwards.
1019
1020This function never returns anything (to make the C<return postpone { ...
1021}> idiom more useful.
1022
1023To understand the usefulness of this function, consider a function that
1024asynchronously does something for you and returns some transaction
1025object or guard to let you cancel the operation. For example,
1026C<AnyEvent::Socket::tcp_connect>:
1027
1028 # start a conenction attempt unless one is active
1029 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1030 delete $self->{connect_guard};
1031 ...
1032 };
1033
1034Imagine that this function could instantly call the callback, for
1035example, because it detects an obvious error such as a negative port
1036number. Invoking the callback before the function returns causes problems
1037however: the callback will be called and will try to delete the guard
1038object. But since the function hasn't returned yet, there is nothing to
1039delete. When the function eventually returns it will assign the guard
1040object to C<< $self->{connect_guard} >>, where it will likely never be
1041deleted, so the program thinks it is still trying to connect.
1042
1043This is where C<AnyEvent::postpone> should be used. Instead of calling the
1044callback directly on error:
1045
1046 $cb->(undef), return # signal error to callback, BAD!
1047 if $some_error_condition;
1048
1049It should use C<postpone>:
1050
1051 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1052 if $some_error_condition;
438 1053
439=back 1054=back
440 1055
441=head1 WHAT TO DO IN A MODULE 1056=head1 WHAT TO DO IN A MODULE
442 1057
446Be careful when you create watchers in the module body - AnyEvent will 1061Be careful when you create watchers in the module body - AnyEvent will
447decide which event module to use as soon as the first method is called, so 1062decide which event module to use as soon as the first method is called, so
448by calling AnyEvent in your module body you force the user of your module 1063by calling AnyEvent in your module body you force the user of your module
449to load the event module first. 1064to load the event module first.
450 1065
451Never call C<< ->wait >> on a condition variable unless you I<know> that 1066Never call C<< ->recv >> on a condition variable unless you I<know> that
452the C<< ->broadcast >> method has been called on it already. This is 1067the C<< ->send >> method has been called on it already. This is
453because it will stall the whole program, and the whole point of using 1068because it will stall the whole program, and the whole point of using
454events is to stay interactive. 1069events is to stay interactive.
455 1070
456It is fine, however, to call C<< ->wait >> when the user of your module 1071It is fine, however, to call C<< ->recv >> when the user of your module
457requests it (i.e. if you create a http request object ad have a method 1072requests it (i.e. if you create a http request object ad have a method
458called C<results> that returns the results, it should call C<< ->wait >> 1073called C<results> that returns the results, it may call C<< ->recv >>
459freely, as the user of your module knows what she is doing. always). 1074freely, as the user of your module knows what she is doing. Always).
460 1075
461=head1 WHAT TO DO IN THE MAIN PROGRAM 1076=head1 WHAT TO DO IN THE MAIN PROGRAM
462 1077
463There will always be a single main program - the only place that should 1078There will always be a single main program - the only place that should
464dictate which event model to use. 1079dictate which event model to use.
465 1080
466If it doesn't care, it can just "use AnyEvent" and use it itself, or not 1081If the program is not event-based, it need not do anything special, even
467do anything special (it does not need to be event-based) and let AnyEvent 1082when it depends on a module that uses an AnyEvent. If the program itself
468decide which implementation to chose if some module relies on it. 1083uses AnyEvent, but does not care which event loop is used, all it needs
1084to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1085available loop implementation.
469 1086
470If the main program relies on a specific event model. For example, in 1087If the main program relies on a specific event model - for example, in
471Gtk2 programs you have to rely on the Glib module. You should load the 1088Gtk2 programs you have to rely on the Glib module - you should load the
472event module before loading AnyEvent or any module that uses it: generally 1089event module before loading AnyEvent or any module that uses it: generally
473speaking, you should load it as early as possible. The reason is that 1090speaking, you should load it as early as possible. The reason is that
474modules might create watchers when they are loaded, and AnyEvent will 1091modules might create watchers when they are loaded, and AnyEvent will
475decide on the event model to use as soon as it creates watchers, and it 1092decide on the event model to use as soon as it creates watchers, and it
476might chose the wrong one unless you load the correct one yourself. 1093might choose the wrong one unless you load the correct one yourself.
477 1094
478You can chose to use a rather inefficient pure-perl implementation by 1095You can chose to use a pure-perl implementation by loading the
479loading the C<AnyEvent::Impl::Perl> module, which gives you similar 1096C<AnyEvent::Loop> module, which gives you similar behaviour
480behaviour everywhere, but letting AnyEvent chose is generally better. 1097everywhere, but letting AnyEvent chose the model is generally better.
1098
1099=head2 MAINLOOP EMULATION
1100
1101Sometimes (often for short test scripts, or even standalone programs who
1102only want to use AnyEvent), you do not want to run a specific event loop.
1103
1104In that case, you can use a condition variable like this:
1105
1106 AnyEvent->condvar->recv;
1107
1108This has the effect of entering the event loop and looping forever.
1109
1110Note that usually your program has some exit condition, in which case
1111it is better to use the "traditional" approach of storing a condition
1112variable somewhere, waiting for it, and sending it when the program should
1113exit cleanly.
1114
1115
1116=head1 OTHER MODULES
1117
1118The following is a non-exhaustive list of additional modules that use
1119AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1120modules and other event loops in the same program. Some of the modules
1121come as part of AnyEvent, the others are available via CPAN.
1122
1123=over 4
1124
1125=item L<AnyEvent::Util>
1126
1127Contains various utility functions that replace often-used blocking
1128functions such as C<inet_aton> with event/callback-based versions.
1129
1130=item L<AnyEvent::Socket>
1131
1132Provides various utility functions for (internet protocol) sockets,
1133addresses and name resolution. Also functions to create non-blocking tcp
1134connections or tcp servers, with IPv6 and SRV record support and more.
1135
1136=item L<AnyEvent::Handle>
1137
1138Provide read and write buffers, manages watchers for reads and writes,
1139supports raw and formatted I/O, I/O queued and fully transparent and
1140non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1141
1142=item L<AnyEvent::DNS>
1143
1144Provides rich asynchronous DNS resolver capabilities.
1145
1146=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1147
1148Implement event-based interfaces to the protocols of the same name (for
1149the curious, IGS is the International Go Server and FCP is the Freenet
1150Client Protocol).
1151
1152=item L<AnyEvent::Handle::UDP>
1153
1154Here be danger!
1155
1156As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1157there are so many things wrong with AnyEvent::Handle::UDP, most notably
1158its use of a stream-based API with a protocol that isn't streamable, that
1159the only way to improve it is to delete it.
1160
1161It features data corruption (but typically only under load) and general
1162confusion. On top, the author is not only clueless about UDP but also
1163fact-resistant - some gems of his understanding: "connect doesn't work
1164with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1165packets", "I don't need to implement proper error checking as UDP doesn't
1166support error checking" and so on - he doesn't even understand what's
1167wrong with his module when it is explained to him.
1168
1169=item L<AnyEvent::DBI>
1170
1171Executes L<DBI> requests asynchronously in a proxy process for you,
1172notifying you in an event-based way when the operation is finished.
1173
1174=item L<AnyEvent::AIO>
1175
1176Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1177toolbox of every event programmer. AnyEvent::AIO transparently fuses
1178L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1179file I/O, and much more.
1180
1181=item L<AnyEvent::HTTPD>
1182
1183A simple embedded webserver.
1184
1185=item L<AnyEvent::FastPing>
1186
1187The fastest ping in the west.
1188
1189=item L<Coro>
1190
1191Has special support for AnyEvent via L<Coro::AnyEvent>.
1192
1193=back
481 1194
482=cut 1195=cut
483 1196
484package AnyEvent; 1197package AnyEvent;
485 1198
486no warnings; 1199# basically a tuned-down version of common::sense
487use strict; 1200sub common_sense {
1201 # from common:.sense 3.4
1202 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1203 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1204 $^H |= 0x00000600;
1205}
488 1206
1207BEGIN { AnyEvent::common_sense }
1208
489use Carp; 1209use Carp ();
490 1210
491our $VERSION = '3.3'; 1211our $VERSION = '6.01';
492our $MODEL; 1212our $MODEL;
493 1213
494our $AUTOLOAD;
495our @ISA; 1214our @ISA;
496 1215
497our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
498
499our @REGISTRY; 1216our @REGISTRY;
500 1217
1218our $VERBOSE;
1219
1220BEGIN {
1221 require "AnyEvent/constants.pl";
1222
1223 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1224
1225 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1226 if ${^TAINT};
1227
1228 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1229
1230}
1231
1232our $MAX_SIGNAL_LATENCY = 10;
1233
1234our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1235
1236{
1237 my $idx;
1238 $PROTOCOL{$_} = ++$idx
1239 for reverse split /\s*,\s*/,
1240 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1241}
1242
1243our @post_detect;
1244
1245sub post_detect(&) {
1246 my ($cb) = @_;
1247
1248 push @post_detect, $cb;
1249
1250 defined wantarray
1251 ? bless \$cb, "AnyEvent::Util::postdetect"
1252 : ()
1253}
1254
1255sub AnyEvent::Util::postdetect::DESTROY {
1256 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1257}
1258
1259our $POSTPONE_W;
1260our @POSTPONE;
1261
1262sub _postpone_exec {
1263 undef $POSTPONE_W;
1264
1265 &{ shift @POSTPONE }
1266 while @POSTPONE;
1267}
1268
1269sub postpone(&) {
1270 push @POSTPONE, shift;
1271
1272 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1273
1274 ()
1275}
1276
501my @models = ( 1277our @models = (
502 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
503 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
504 [EV:: => AnyEvent::Impl::EV::], 1278 [EV:: => AnyEvent::Impl::EV:: , 1],
1279 [AnyEvent::Loop:: => AnyEvent::Impl::Perl:: , 1],
1280 # everything below here will not (normally) be autoprobed
1281 # as the pure perl backend should work everywhere
1282 # and is usually faster
505 [Event:: => AnyEvent::Impl::Event::], 1283 [Event:: => AnyEvent::Impl::Event::, 1],
506 [Glib:: => AnyEvent::Impl::Glib::], 1284 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1285 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1286 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
507 [Tk:: => AnyEvent::Impl::Tk::], 1287 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1288 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1289 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
508 [Wx:: => AnyEvent::Impl::POE::], 1290 [Wx:: => AnyEvent::Impl::POE::],
509 [Prima:: => AnyEvent::Impl::POE::], 1291 [Prima:: => AnyEvent::Impl::POE::],
510 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1292 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
511 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1293 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
512 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1294 [FLTK:: => AnyEvent::Impl::FLTK2::],
513 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
514 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
515); 1295);
516 1296
517our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 1297our @isa_hook;
1298
1299sub _isa_set {
1300 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1301
1302 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1303 for 1 .. $#pkg;
1304
1305 grep $_ && $_->[1], @isa_hook
1306 and AE::_reset ();
1307}
1308
1309# used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1310sub _isa_hook($$;$) {
1311 my ($i, $pkg, $reset_ae) = @_;
1312
1313 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1314
1315 _isa_set;
1316}
1317
1318# all autoloaded methods reserve the complete glob, not just the method slot.
1319# due to bugs in perls method cache implementation.
1320our @methods = qw(io timer time now now_update signal child idle condvar);
518 1321
519sub detect() { 1322sub detect() {
1323 return $MODEL if $MODEL; # some programs keep references to detect
1324
1325 local $!; # for good measure
1326 local $SIG{__DIE__}; # we use eval
1327
1328 # free some memory
1329 *detect = sub () { $MODEL };
1330 # undef &func doesn't correctly update the method cache. grmbl.
1331 # so we delete the whole glob. grmbl.
1332 # otoh, perl doesn't let me undef an active usb, but it lets me free
1333 # a glob with an active sub. hrm. i hope it works, but perl is
1334 # usually buggy in this department. sigh.
1335 delete @{"AnyEvent::"}{@methods};
1336 undef @methods;
1337
1338 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1339 my $model = $1;
1340 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1341 if (eval "require $model") {
1342 $MODEL = $model;
1343 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1344 } else {
1345 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1346 }
1347 }
1348
1349 # check for already loaded models
520 unless ($MODEL) { 1350 unless ($MODEL) {
521 no strict 'refs'; 1351 for (@REGISTRY, @models) {
522 1352 my ($package, $model) = @$_;
523 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1353 if (${"$package\::VERSION"} > 0) {
524 my $model = "AnyEvent::Impl::$1";
525 if (eval "require $model") { 1354 if (eval "require $model") {
526 $MODEL = $model; 1355 $MODEL = $model;
527 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1356 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
528 } else { 1357 last;
529 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1358 }
530 } 1359 }
531 } 1360 }
532 1361
533 # check for already loaded models
534 unless ($MODEL) { 1362 unless ($MODEL) {
1363 # try to autoload a model
535 for (@REGISTRY, @models) { 1364 for (@REGISTRY, @models) {
536 my ($package, $model) = @$_; 1365 my ($package, $model, $autoload) = @$_;
1366 if (
1367 $autoload
1368 and eval "require $package"
537 if (${"$package\::VERSION"} > 0) { 1369 and ${"$package\::VERSION"} > 0
538 if (eval "require $model") { 1370 and eval "require $model"
1371 ) {
539 $MODEL = $model; 1372 $MODEL = $model;
540 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; 1373 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
541 last; 1374 last;
542 }
543 } 1375 }
544 } 1376 }
545 1377
546 unless ($MODEL) { 1378 $MODEL
547 # try to load a model 1379 or die "AnyEvent: backend autodetection failed - did you properly install AnyEvent?\n";
1380 }
1381 }
548 1382
549 for (@REGISTRY, @models) { 1383 # free memory only needed for probing
550 my ($package, $model) = @$_; 1384 undef @models;
551 if (eval "require $package" 1385 undef @REGISTRY;
552 and ${"$package\::VERSION"} > 0 1386
553 and eval "require $model") { 1387 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
554 $MODEL = $model; 1388
555 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1; 1389 # now nuke some methods that are overridden by the backend.
1390 # SUPER usage is not allowed in these.
1391 for (qw(time signal child idle)) {
1392 undef &{"AnyEvent::Base::$_"}
1393 if defined &{"$MODEL\::$_"};
1394 }
1395
1396 _isa_set;
1397
1398 if ($ENV{PERL_ANYEVENT_STRICT}) {
1399 require AnyEvent::Strict;
1400 }
1401
1402 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1403 require AnyEvent::Debug;
1404 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1405 }
1406
1407 if (exists $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1408 require AnyEvent::Socket;
1409 require AnyEvent::Debug;
1410
1411 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1412 $shell =~ s/\$\$/$$/g;
1413
1414 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1415 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1416 }
1417
1418 (shift @post_detect)->() while @post_detect;
1419 undef @post_detect;
1420
1421 *post_detect = sub(&) {
1422 shift->();
1423
1424 undef
1425 };
1426
1427 $MODEL
1428}
1429
1430for my $name (@methods) {
1431 *$name = sub {
1432 detect;
1433 # we use goto because
1434 # a) it makes the thunk more transparent
1435 # b) it allows us to delete the thunk later
1436 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1437 };
1438}
1439
1440# utility function to dup a filehandle. this is used by many backends
1441# to support binding more than one watcher per filehandle (they usually
1442# allow only one watcher per fd, so we dup it to get a different one).
1443sub _dupfh($$;$$) {
1444 my ($poll, $fh, $r, $w) = @_;
1445
1446 # cygwin requires the fh mode to be matching, unix doesn't
1447 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1448
1449 open my $fh2, $mode, $fh
1450 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1451
1452 # we assume CLOEXEC is already set by perl in all important cases
1453
1454 ($fh2, $rw)
1455}
1456
1457=head1 SIMPLIFIED AE API
1458
1459Starting with version 5.0, AnyEvent officially supports a second, much
1460simpler, API that is designed to reduce the calling, typing and memory
1461overhead by using function call syntax and a fixed number of parameters.
1462
1463See the L<AE> manpage for details.
1464
1465=cut
1466
1467package AE;
1468
1469our $VERSION = $AnyEvent::VERSION;
1470
1471sub _reset() {
1472 eval q{
1473 # fall back to the main API by default - backends and AnyEvent::Base
1474 # implementations can overwrite these.
1475
1476 sub io($$$) {
1477 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1478 }
1479
1480 sub timer($$$) {
1481 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1482 }
1483
1484 sub signal($$) {
1485 AnyEvent->signal (signal => $_[0], cb => $_[1])
1486 }
1487
1488 sub child($$) {
1489 AnyEvent->child (pid => $_[0], cb => $_[1])
1490 }
1491
1492 sub idle($) {
1493 AnyEvent->idle (cb => $_[0]);
1494 }
1495
1496 sub cv(;&) {
1497 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1498 }
1499
1500 sub now() {
1501 AnyEvent->now
1502 }
1503
1504 sub now_update() {
1505 AnyEvent->now_update
1506 }
1507
1508 sub time() {
1509 AnyEvent->time
1510 }
1511
1512 *postpone = \&AnyEvent::postpone;
1513 };
1514 die if $@;
1515}
1516
1517BEGIN { _reset }
1518
1519package AnyEvent::Base;
1520
1521# default implementations for many methods
1522
1523sub time {
1524 eval q{ # poor man's autoloading {}
1525 # probe for availability of Time::HiRes
1526 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1527 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1528 *time = sub { Time::HiRes::time () };
1529 *AE::time = \& Time::HiRes::time ;
1530 # if (eval "use POSIX (); (POSIX::times())...
1531 } else {
1532 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1533 *time = sub { CORE::time };
1534 *AE::time = sub (){ CORE::time };
1535 }
1536
1537 *now = \&time;
1538 };
1539 die if $@;
1540
1541 &time
1542}
1543
1544*now = \&time;
1545sub now_update { }
1546
1547sub _poll {
1548 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1549}
1550
1551# default implementation for ->condvar
1552# in fact, the default should not be overwritten
1553
1554sub condvar {
1555 eval q{ # poor man's autoloading {}
1556 *condvar = sub {
1557 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1558 };
1559
1560 *AE::cv = sub (;&) {
1561 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1562 };
1563 };
1564 die if $@;
1565
1566 &condvar
1567}
1568
1569# default implementation for ->signal
1570
1571our $HAVE_ASYNC_INTERRUPT;
1572
1573sub _have_async_interrupt() {
1574 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1575 && eval "use Async::Interrupt 1.02 (); 1")
1576 unless defined $HAVE_ASYNC_INTERRUPT;
1577
1578 $HAVE_ASYNC_INTERRUPT
1579}
1580
1581our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1582our (%SIG_ASY, %SIG_ASY_W);
1583our ($SIG_COUNT, $SIG_TW);
1584
1585# install a dummy wakeup watcher to reduce signal catching latency
1586# used by Impls
1587sub _sig_add() {
1588 unless ($SIG_COUNT++) {
1589 # try to align timer on a full-second boundary, if possible
1590 my $NOW = AE::now;
1591
1592 $SIG_TW = AE::timer
1593 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1594 $MAX_SIGNAL_LATENCY,
1595 sub { } # just for the PERL_ASYNC_CHECK
1596 ;
1597 }
1598}
1599
1600sub _sig_del {
1601 undef $SIG_TW
1602 unless --$SIG_COUNT;
1603}
1604
1605our $_sig_name_init; $_sig_name_init = sub {
1606 eval q{ # poor man's autoloading {}
1607 undef $_sig_name_init;
1608
1609 if (_have_async_interrupt) {
1610 *sig2num = \&Async::Interrupt::sig2num;
1611 *sig2name = \&Async::Interrupt::sig2name;
1612 } else {
1613 require Config;
1614
1615 my %signame2num;
1616 @signame2num{ split ' ', $Config::Config{sig_name} }
1617 = split ' ', $Config::Config{sig_num};
1618
1619 my @signum2name;
1620 @signum2name[values %signame2num] = keys %signame2num;
1621
1622 *sig2num = sub($) {
1623 $_[0] > 0 ? shift : $signame2num{+shift}
1624 };
1625 *sig2name = sub ($) {
1626 $_[0] > 0 ? $signum2name[+shift] : shift
1627 };
1628 }
1629 };
1630 die if $@;
1631};
1632
1633sub sig2num ($) { &$_sig_name_init; &sig2num }
1634sub sig2name($) { &$_sig_name_init; &sig2name }
1635
1636sub signal {
1637 eval q{ # poor man's autoloading {}
1638 # probe for availability of Async::Interrupt
1639 if (_have_async_interrupt) {
1640 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1641
1642 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1643 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1644
1645 } else {
1646 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1647
1648 if (AnyEvent::WIN32) {
1649 require AnyEvent::Util;
1650
1651 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1652 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1653 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1654 } else {
1655 pipe $SIGPIPE_R, $SIGPIPE_W;
1656 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1657 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1658
1659 # not strictly required, as $^F is normally 2, but let's make sure...
1660 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1661 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1662 }
1663
1664 $SIGPIPE_R
1665 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1666
1667 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1668 }
1669
1670 *signal = $HAVE_ASYNC_INTERRUPT
1671 ? sub {
1672 my (undef, %arg) = @_;
1673
1674 # async::interrupt
1675 my $signal = sig2num $arg{signal};
1676 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1677
1678 $SIG_ASY{$signal} ||= new Async::Interrupt
1679 cb => sub { undef $SIG_EV{$signal} },
1680 signal => $signal,
1681 pipe => [$SIGPIPE_R->filenos],
1682 pipe_autodrain => 0,
1683 ;
1684
1685 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1686 }
1687 : sub {
1688 my (undef, %arg) = @_;
1689
1690 # pure perl
1691 my $signal = sig2name $arg{signal};
1692 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1693
1694 $SIG{$signal} ||= sub {
556 last; 1695 local $!;
1696 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1697 undef $SIG_EV{$signal};
557 } 1698 };
1699
1700 # can't do signal processing without introducing races in pure perl,
1701 # so limit the signal latency.
1702 _sig_add;
1703
1704 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1705 }
1706 ;
1707
1708 *AnyEvent::Base::signal::DESTROY = sub {
1709 my ($signal, $cb) = @{$_[0]};
1710
1711 _sig_del;
1712
1713 delete $SIG_CB{$signal}{$cb};
1714
1715 $HAVE_ASYNC_INTERRUPT
1716 ? delete $SIG_ASY{$signal}
1717 : # delete doesn't work with older perls - they then
1718 # print weird messages, or just unconditionally exit
1719 # instead of getting the default action.
1720 undef $SIG{$signal}
1721 unless keys %{ $SIG_CB{$signal} };
1722 };
1723
1724 *_signal_exec = sub {
1725 $HAVE_ASYNC_INTERRUPT
1726 ? $SIGPIPE_R->drain
1727 : sysread $SIGPIPE_R, (my $dummy), 9;
1728
1729 while (%SIG_EV) {
1730 for (keys %SIG_EV) {
1731 delete $SIG_EV{$_};
1732 &$_ for values %{ $SIG_CB{$_} || {} };
558 } 1733 }
559
560 $MODEL
561 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib.";
562 } 1734 }
563 } 1735 };
564
565 unshift @ISA, $MODEL;
566 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
567 }
568
569 $MODEL
570}
571
572sub AUTOLOAD {
573 (my $func = $AUTOLOAD) =~ s/.*://;
574
575 $method{$func}
576 or croak "$func: not a valid method for AnyEvent objects";
577
578 detect unless $MODEL;
579
580 my $class = shift;
581 $class->$func (@_);
582}
583
584package AnyEvent::Base;
585
586# default implementation for ->condvar, ->wait, ->broadcast
587
588sub condvar {
589 bless \my $flag, "AnyEvent::Base::CondVar"
590}
591
592sub AnyEvent::Base::CondVar::broadcast {
593 ${$_[0]}++;
594}
595
596sub AnyEvent::Base::CondVar::wait {
597 AnyEvent->one_event while !${$_[0]};
598}
599
600# default implementation for ->signal
601
602our %SIG_CB;
603
604sub signal {
605 my (undef, %arg) = @_;
606
607 my $signal = uc $arg{signal}
608 or Carp::croak "required option 'signal' is missing";
609
610 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
611 $SIG{$signal} ||= sub {
612 $_->() for values %{ $SIG_CB{$signal} || {} };
613 }; 1736 };
1737 die if $@;
614 1738
615 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1739 &signal
616}
617
618sub AnyEvent::Base::Signal::DESTROY {
619 my ($signal, $cb) = @{$_[0]};
620
621 delete $SIG_CB{$signal}{$cb};
622
623 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
624} 1740}
625 1741
626# default implementation for ->child 1742# default implementation for ->child
627 1743
628our %PID_CB; 1744our %PID_CB;
629our $CHLD_W; 1745our $CHLD_W;
630our $CHLD_DELAY_W; 1746our $CHLD_DELAY_W;
631our $PID_IDLE;
632our $WNOHANG;
633 1747
634sub _child_wait { 1748# used by many Impl's
635 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1749sub _emit_childstatus($$) {
1750 my (undef, $rpid, $rstatus) = @_;
1751
1752 $_->($rpid, $rstatus)
636 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1753 for values %{ $PID_CB{$rpid} || {} },
637 (values %{ $PID_CB{0} || {} }); 1754 values %{ $PID_CB{0} || {} };
1755}
1756
1757sub child {
1758 eval q{ # poor man's autoloading {}
1759 *_sigchld = sub {
1760 my $pid;
1761
1762 AnyEvent->_emit_childstatus ($pid, $?)
1763 while ($pid = waitpid -1, WNOHANG) > 0;
1764 };
1765
1766 *child = sub {
1767 my (undef, %arg) = @_;
1768
1769 my $pid = $arg{pid};
1770 my $cb = $arg{cb};
1771
1772 $PID_CB{$pid}{$cb+0} = $cb;
1773
1774 unless ($CHLD_W) {
1775 $CHLD_W = AE::signal CHLD => \&_sigchld;
1776 # child could be a zombie already, so make at least one round
1777 &_sigchld;
1778 }
1779
1780 bless [$pid, $cb+0], "AnyEvent::Base::child"
1781 };
1782
1783 *AnyEvent::Base::child::DESTROY = sub {
1784 my ($pid, $icb) = @{$_[0]};
1785
1786 delete $PID_CB{$pid}{$icb};
1787 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1788
1789 undef $CHLD_W unless keys %PID_CB;
1790 };
1791 };
1792 die if $@;
1793
1794 &child
1795}
1796
1797# idle emulation is done by simply using a timer, regardless
1798# of whether the process is idle or not, and not letting
1799# the callback use more than 50% of the time.
1800sub idle {
1801 eval q{ # poor man's autoloading {}
1802 *idle = sub {
1803 my (undef, %arg) = @_;
1804
1805 my ($cb, $w, $rcb) = $arg{cb};
1806
1807 $rcb = sub {
1808 if ($cb) {
1809 $w = AE::time;
1810 &$cb;
1811 $w = AE::time - $w;
1812
1813 # never use more then 50% of the time for the idle watcher,
1814 # within some limits
1815 $w = 0.0001 if $w < 0.0001;
1816 $w = 5 if $w > 5;
1817
1818 $w = AE::timer $w, 0, $rcb;
1819 } else {
1820 # clean up...
1821 undef $w;
1822 undef $rcb;
1823 }
1824 };
1825
1826 $w = AE::timer 0.05, 0, $rcb;
1827
1828 bless \\$cb, "AnyEvent::Base::idle"
1829 };
1830
1831 *AnyEvent::Base::idle::DESTROY = sub {
1832 undef $${$_[0]};
1833 };
1834 };
1835 die if $@;
1836
1837 &idle
1838}
1839
1840package AnyEvent::CondVar;
1841
1842our @ISA = AnyEvent::CondVar::Base::;
1843
1844# only to be used for subclassing
1845sub new {
1846 my $class = shift;
1847 bless AnyEvent->condvar (@_), $class
1848}
1849
1850package AnyEvent::CondVar::Base;
1851
1852#use overload
1853# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1854# fallback => 1;
1855
1856# save 300+ kilobytes by dirtily hardcoding overloading
1857${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1858*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1859*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1860${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1861
1862our $WAITING;
1863
1864sub _send {
1865 # nop
1866}
1867
1868sub _wait {
1869 AnyEvent->_poll until $_[0]{_ae_sent};
1870}
1871
1872sub send {
1873 my $cv = shift;
1874 $cv->{_ae_sent} = [@_];
1875 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1876 $cv->_send;
1877}
1878
1879sub croak {
1880 $_[0]{_ae_croak} = $_[1];
1881 $_[0]->send;
1882}
1883
1884sub ready {
1885 $_[0]{_ae_sent}
1886}
1887
1888sub recv {
1889 unless ($_[0]{_ae_sent}) {
1890 $WAITING
1891 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1892
1893 local $WAITING = 1;
1894 $_[0]->_wait;
638 } 1895 }
639 1896
640 undef $PID_IDLE; 1897 $_[0]{_ae_croak}
641} 1898 and Carp::croak $_[0]{_ae_croak};
642 1899
643sub _sigchld { 1900 wantarray
644 # make sure we deliver these changes "synchronous" with the event loop. 1901 ? @{ $_[0]{_ae_sent} }
645 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub { 1902 : $_[0]{_ae_sent}[0]
646 undef $CHLD_DELAY_W;
647 &_child_wait;
648 });
649} 1903}
650 1904
651sub child { 1905sub cb {
652 my (undef, %arg) = @_; 1906 my $cv = shift;
653 1907
654 defined (my $pid = $arg{pid} + 0) 1908 @_
655 or Carp::croak "required option 'pid' is missing"; 1909 and $cv->{_ae_cb} = shift
1910 and $cv->{_ae_sent}
1911 and (delete $cv->{_ae_cb})->($cv);
656 1912
657 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1913 $cv->{_ae_cb}
658
659 unless ($WNOHANG) {
660 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1;
661 }
662
663 unless ($CHLD_W) {
664 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
665 # child could be a zombie already, so make at least one round
666 &_sigchld;
667 }
668
669 bless [$pid, $arg{cb}], "AnyEvent::Base::Child"
670} 1914}
671 1915
672sub AnyEvent::Base::Child::DESTROY { 1916sub begin {
673 my ($pid, $cb) = @{$_[0]}; 1917 ++$_[0]{_ae_counter};
674 1918 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
675 delete $PID_CB{$pid}{$cb};
676 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
677
678 undef $CHLD_W unless keys %PID_CB;
679} 1919}
1920
1921sub end {
1922 return if --$_[0]{_ae_counter};
1923 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1924}
1925
1926# undocumented/compatibility with pre-3.4
1927*broadcast = \&send;
1928*wait = \&recv;
1929
1930=head1 ERROR AND EXCEPTION HANDLING
1931
1932In general, AnyEvent does not do any error handling - it relies on the
1933caller to do that if required. The L<AnyEvent::Strict> module (see also
1934the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1935checking of all AnyEvent methods, however, which is highly useful during
1936development.
1937
1938As for exception handling (i.e. runtime errors and exceptions thrown while
1939executing a callback), this is not only highly event-loop specific, but
1940also not in any way wrapped by this module, as this is the job of the main
1941program.
1942
1943The pure perl event loop simply re-throws the exception (usually
1944within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1945$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1946so on.
1947
1948=head1 ENVIRONMENT VARIABLES
1949
1950The following environment variables are used by this module or its
1951submodules.
1952
1953Note that AnyEvent will remove I<all> environment variables starting with
1954C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1955enabled.
1956
1957=over 4
1958
1959=item C<PERL_ANYEVENT_VERBOSE>
1960
1961By default, AnyEvent will be completely silent except in fatal
1962conditions. You can set this environment variable to make AnyEvent more
1963talkative.
1964
1965When set to C<1> or higher, causes AnyEvent to warn about unexpected
1966conditions, such as not being able to load the event model specified by
1967C<PERL_ANYEVENT_MODEL>.
1968
1969When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1970model it chooses.
1971
1972When set to C<8> or higher, then AnyEvent will report extra information on
1973which optional modules it loads and how it implements certain features.
1974
1975=item C<PERL_ANYEVENT_STRICT>
1976
1977AnyEvent does not do much argument checking by default, as thorough
1978argument checking is very costly. Setting this variable to a true value
1979will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1980check the arguments passed to most method calls. If it finds any problems,
1981it will croak.
1982
1983In other words, enables "strict" mode.
1984
1985Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
1986>>, it is definitely recommended to keep it off in production. Keeping
1987C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1988can be very useful, however.
1989
1990=item C<PERL_ANYEVENT_DEBUG_SHELL>
1991
1992If this env variable is set, then its contents will be interpreted by
1993C<AnyEvent::Socket::parse_hostport> (after replacing every occurance of
1994C<$$> by the process pid) and an C<AnyEvent::Debug::shell> is bound on
1995that port. The shell object is saved in C<$AnyEvent::Debug::SHELL>.
1996
1997This takes place when the first watcher is created.
1998
1999For example, to bind a debug shell on a unix domain socket in
2000F<< /tmp/debug<pid>.sock >>, you could use this:
2001
2002 PERL_ANYEVENT_DEBUG_SHELL=unix/:/tmp/debug\$\$.sock perlprog
2003
2004Note that creating sockets in F</tmp> is very unsafe on multiuser
2005systems.
2006
2007=item C<PERL_ANYEVENT_DEBUG_WRAP>
2008
2009Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2010debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2011
2012=item C<PERL_ANYEVENT_MODEL>
2013
2014This can be used to specify the event model to be used by AnyEvent, before
2015auto detection and -probing kicks in.
2016
2017It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2018or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2019resulting module name is loaded and - if the load was successful - used as
2020event model backend. If it fails to load then AnyEvent will proceed with
2021auto detection and -probing.
2022
2023If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2024nothing gets prepended and the module name is used as-is (hint: C<::> at
2025the end of a string designates a module name and quotes it appropriately).
2026
2027For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2028could start your program like this:
2029
2030 PERL_ANYEVENT_MODEL=Perl perl ...
2031
2032=item C<PERL_ANYEVENT_PROTOCOLS>
2033
2034Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2035for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2036of auto probing).
2037
2038Must be set to a comma-separated list of protocols or address families,
2039current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2040used, and preference will be given to protocols mentioned earlier in the
2041list.
2042
2043This variable can effectively be used for denial-of-service attacks
2044against local programs (e.g. when setuid), although the impact is likely
2045small, as the program has to handle conenction and other failures anyways.
2046
2047Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2048but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2049- only support IPv4, never try to resolve or contact IPv6
2050addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2051IPv6, but prefer IPv6 over IPv4.
2052
2053=item C<PERL_ANYEVENT_EDNS0>
2054
2055Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
2056for DNS. This extension is generally useful to reduce DNS traffic, but
2057some (broken) firewalls drop such DNS packets, which is why it is off by
2058default.
2059
2060Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2061EDNS0 in its DNS requests.
2062
2063=item C<PERL_ANYEVENT_MAX_FORKS>
2064
2065The maximum number of child processes that C<AnyEvent::Util::fork_call>
2066will create in parallel.
2067
2068=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2069
2070The default value for the C<max_outstanding> parameter for the default DNS
2071resolver - this is the maximum number of parallel DNS requests that are
2072sent to the DNS server.
2073
2074=item C<PERL_ANYEVENT_RESOLV_CONF>
2075
2076The file to use instead of F</etc/resolv.conf> (or OS-specific
2077configuration) in the default resolver. When set to the empty string, no
2078default config will be used.
2079
2080=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2081
2082When neither C<ca_file> nor C<ca_path> was specified during
2083L<AnyEvent::TLS> context creation, and either of these environment
2084variables exist, they will be used to specify CA certificate locations
2085instead of a system-dependent default.
2086
2087=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2088
2089When these are set to C<1>, then the respective modules are not
2090loaded. Mostly good for testing AnyEvent itself.
2091
2092=back
680 2093
681=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 2094=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
682 2095
683This is an advanced topic that you do not normally need to use AnyEvent in 2096This is an advanced topic that you do not normally need to use AnyEvent in
684a module. This section is only of use to event loop authors who want to 2097a module. This section is only of use to event loop authors who want to
718 2131
719I<rxvt-unicode> also cheats a bit by not providing blocking access to 2132I<rxvt-unicode> also cheats a bit by not providing blocking access to
720condition variables: code blocking while waiting for a condition will 2133condition variables: code blocking while waiting for a condition will
721C<die>. This still works with most modules/usages, and blocking calls must 2134C<die>. This still works with most modules/usages, and blocking calls must
722not be done in an interactive application, so it makes sense. 2135not be done in an interactive application, so it makes sense.
723
724=head1 ENVIRONMENT VARIABLES
725
726The following environment variables are used by this module:
727
728=over 4
729
730=item C<PERL_ANYEVENT_VERBOSE>
731
732By default, AnyEvent will be completely silent except in fatal
733conditions. You can set this environment variable to make AnyEvent more
734talkative.
735
736When set to C<1> or higher, causes AnyEvent to warn about unexpected
737conditions, such as not being able to load the event model specified by
738C<PERL_ANYEVENT_MODEL>.
739
740When set to C<2> or higher, cause AnyEvent to report to STDERR which event
741model it chooses.
742
743=item C<PERL_ANYEVENT_MODEL>
744
745This can be used to specify the event model to be used by AnyEvent, before
746autodetection and -probing kicks in. It must be a string consisting
747entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
748and the resulting module name is loaded and if the load was successful,
749used as event model. If it fails to load AnyEvent will proceed with
750autodetection and -probing.
751
752This functionality might change in future versions.
753
754For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
755could start your program like this:
756
757 PERL_ANYEVENT_MODEL=Perl perl ...
758
759=back
760 2136
761=head1 EXAMPLE PROGRAM 2137=head1 EXAMPLE PROGRAM
762 2138
763The following program uses an I/O watcher to read data from STDIN, a timer 2139The following program uses an I/O watcher to read data from STDIN, a timer
764to display a message once per second, and a condition variable to quit the 2140to display a message once per second, and a condition variable to quit the
773 poll => 'r', 2149 poll => 'r',
774 cb => sub { 2150 cb => sub {
775 warn "io event <$_[0]>\n"; # will always output <r> 2151 warn "io event <$_[0]>\n"; # will always output <r>
776 chomp (my $input = <STDIN>); # read a line 2152 chomp (my $input = <STDIN>); # read a line
777 warn "read: $input\n"; # output what has been read 2153 warn "read: $input\n"; # output what has been read
778 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 2154 $cv->send if $input =~ /^q/i; # quit program if /^q/i
779 }, 2155 },
780 ); 2156 );
781 2157
782 my $time_watcher; # can only be used once
783
784 sub new_timer {
785 $timer = AnyEvent->timer (after => 1, cb => sub { 2158 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
786 warn "timeout\n"; # print 'timeout' about every second 2159 warn "timeout\n"; # print 'timeout' at most every second
787 &new_timer; # and restart the time
788 }); 2160 });
789 }
790 2161
791 new_timer; # create first timer
792
793 $cv->wait; # wait until user enters /^q/i 2162 $cv->recv; # wait until user enters /^q/i
794 2163
795=head1 REAL-WORLD EXAMPLE 2164=head1 REAL-WORLD EXAMPLE
796 2165
797Consider the L<Net::FCP> module. It features (among others) the following 2166Consider the L<Net::FCP> module. It features (among others) the following
798API calls, which are to freenet what HTTP GET requests are to http: 2167API calls, which are to freenet what HTTP GET requests are to http:
848 syswrite $txn->{fh}, $txn->{request} 2217 syswrite $txn->{fh}, $txn->{request}
849 or die "connection or write error"; 2218 or die "connection or write error";
850 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 2219 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
851 2220
852Again, C<fh_ready_r> waits till all data has arrived, and then stores the 2221Again, C<fh_ready_r> waits till all data has arrived, and then stores the
853result and signals any possible waiters that the request ahs finished: 2222result and signals any possible waiters that the request has finished:
854 2223
855 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 2224 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
856 2225
857 if (end-of-file or data complete) { 2226 if (end-of-file or data complete) {
858 $txn->{result} = $txn->{buf}; 2227 $txn->{result} = $txn->{buf};
859 $txn->{finished}->broadcast; 2228 $txn->{finished}->send;
860 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 2229 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
861 } 2230 }
862 2231
863The C<result> method, finally, just waits for the finished signal (if the 2232The C<result> method, finally, just waits for the finished signal (if the
864request was already finished, it doesn't wait, of course, and returns the 2233request was already finished, it doesn't wait, of course, and returns the
865data: 2234data:
866 2235
867 $txn->{finished}->wait; 2236 $txn->{finished}->recv;
868 return $txn->{result}; 2237 return $txn->{result};
869 2238
870The actual code goes further and collects all errors (C<die>s, exceptions) 2239The actual code goes further and collects all errors (C<die>s, exceptions)
871that occured during request processing. The C<result> method detects 2240that occurred during request processing. The C<result> method detects
872whether an exception as thrown (it is stored inside the $txn object) 2241whether an exception as thrown (it is stored inside the $txn object)
873and just throws the exception, which means connection errors and other 2242and just throws the exception, which means connection errors and other
874problems get reported tot he code that tries to use the result, not in a 2243problems get reported to the code that tries to use the result, not in a
875random callback. 2244random callback.
876 2245
877All of this enables the following usage styles: 2246All of this enables the following usage styles:
878 2247
8791. Blocking: 22481. Blocking:
907 2276
908 my $quit = AnyEvent->condvar; 2277 my $quit = AnyEvent->condvar;
909 2278
910 $fcp->txn_client_get ($url)->cb (sub { 2279 $fcp->txn_client_get ($url)->cb (sub {
911 ... 2280 ...
912 $quit->broadcast; 2281 $quit->send;
913 }); 2282 });
914 2283
915 $quit->wait; 2284 $quit->recv;
916 2285
917 2286
918=head1 BENCHMARKS 2287=head1 BENCHMARKS
919 2288
920To give you an idea of the performance and overheads that AnyEvent adds 2289To give you an idea of the performance and overheads that AnyEvent adds
922of various event loops I prepared some benchmarks. 2291of various event loops I prepared some benchmarks.
923 2292
924=head2 BENCHMARKING ANYEVENT OVERHEAD 2293=head2 BENCHMARKING ANYEVENT OVERHEAD
925 2294
926Here is a benchmark of various supported event models used natively and 2295Here is a benchmark of various supported event models used natively and
927through anyevent. The benchmark creates a lot of timers (with a zero 2296through AnyEvent. The benchmark creates a lot of timers (with a zero
928timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2297timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
929which it is), lets them fire exactly once and destroys them again. 2298which it is), lets them fire exactly once and destroys them again.
930 2299
931Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2300Source code for this benchmark is found as F<eg/bench> in the AnyEvent
932distribution. 2301distribution. It uses the L<AE> interface, which makes a real difference
2302for the EV and Perl backends only.
933 2303
934=head3 Explanation of the columns 2304=head3 Explanation of the columns
935 2305
936I<watcher> is the number of event watchers created/destroyed. Since 2306I<watcher> is the number of event watchers created/destroyed. Since
937different event models feature vastly different performances, each event 2307different event models feature vastly different performances, each event
949all watchers, to avoid adding memory overhead. That means closure creation 2319all watchers, to avoid adding memory overhead. That means closure creation
950and memory usage is not included in the figures. 2320and memory usage is not included in the figures.
951 2321
952I<invoke> is the time, in microseconds, used to invoke a simple 2322I<invoke> is the time, in microseconds, used to invoke a simple
953callback. The callback simply counts down a Perl variable and after it was 2323callback. The callback simply counts down a Perl variable and after it was
954invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 2324invoked "watcher" times, it would C<< ->send >> a condvar once to
955signal the end of this phase. 2325signal the end of this phase.
956 2326
957I<destroy> is the time, in microseconds, that it takes to destroy a single 2327I<destroy> is the time, in microseconds, that it takes to destroy a single
958watcher. 2328watcher.
959 2329
960=head3 Results 2330=head3 Results
961 2331
962 name watchers bytes create invoke destroy comment 2332 name watchers bytes create invoke destroy comment
963 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2333 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
964 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2334 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
965 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2335 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
966 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2336 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
967 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2337 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
968 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 2338 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2339 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2340 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
969 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2341 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
970 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2342 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
971 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2343 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
972 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2344 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
973 2345
974=head3 Discussion 2346=head3 Discussion
975 2347
976The benchmark does I<not> measure scalability of the event loop very 2348The benchmark does I<not> measure scalability of the event loop very
977well. For example, a select-based event loop (such as the pure perl one) 2349well. For example, a select-based event loop (such as the pure perl one)
989benchmark machine, handling an event takes roughly 1600 CPU cycles with 2361benchmark machine, handling an event takes roughly 1600 CPU cycles with
990EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU 2362EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
991cycles with POE. 2363cycles with POE.
992 2364
993C<EV> is the sole leader regarding speed and memory use, which are both 2365C<EV> is the sole leader regarding speed and memory use, which are both
994maximal/minimal, respectively. Even when going through AnyEvent, it uses 2366maximal/minimal, respectively. When using the L<AE> API there is zero
2367overhead (when going through the AnyEvent API create is about 5-6 times
2368slower, with other times being equal, so still uses far less memory than
995far less memory than any other event loop and is still faster than Event 2369any other event loop and is still faster than Event natively).
996natively.
997 2370
998The pure perl implementation is hit in a few sweet spots (both the 2371The pure perl implementation is hit in a few sweet spots (both the
999constant timeout and the use of a single fd hit optimisations in the perl 2372constant timeout and the use of a single fd hit optimisations in the perl
1000interpreter and the backend itself). Nevertheless this shows that it 2373interpreter and the backend itself). Nevertheless this shows that it
1001adds very little overhead in itself. Like any select-based backend its 2374adds very little overhead in itself. Like any select-based backend its
1002performance becomes really bad with lots of file descriptors (and few of 2375performance becomes really bad with lots of file descriptors (and few of
1003them active), of course, but this was not subject of this benchmark. 2376them active), of course, but this was not subject of this benchmark.
1004 2377
1005The C<Event> module has a relatively high setup and callback invocation 2378The C<Event> module has a relatively high setup and callback invocation
1006cost, but overall scores in on the third place. 2379cost, but overall scores in on the third place.
2380
2381C<IO::Async> performs admirably well, about on par with C<Event>, even
2382when using its pure perl backend.
1007 2383
1008C<Glib>'s memory usage is quite a bit higher, but it features a 2384C<Glib>'s memory usage is quite a bit higher, but it features a
1009faster callback invocation and overall ends up in the same class as 2385faster callback invocation and overall ends up in the same class as
1010C<Event>. However, Glib scales extremely badly, doubling the number of 2386C<Event>. However, Glib scales extremely badly, doubling the number of
1011watchers increases the processing time by more than a factor of four, 2387watchers increases the processing time by more than a factor of four,
1019file descriptor is dup()ed for each watcher. This shows that the dup() 2395file descriptor is dup()ed for each watcher. This shows that the dup()
1020employed by some adaptors is not a big performance issue (it does incur a 2396employed by some adaptors is not a big performance issue (it does incur a
1021hidden memory cost inside the kernel which is not reflected in the figures 2397hidden memory cost inside the kernel which is not reflected in the figures
1022above). 2398above).
1023 2399
1024C<POE>, regardless of underlying event loop (whether using its pure 2400C<POE>, regardless of underlying event loop (whether using its pure perl
1025perl select-based backend or the Event module, the POE-EV backend 2401select-based backend or the Event module, the POE-EV backend couldn't
1026couldn't be tested because it wasn't working) shows abysmal performance 2402be tested because it wasn't working) shows abysmal performance and
1027and memory usage: Watchers use almost 30 times as much memory as 2403memory usage with AnyEvent: Watchers use almost 30 times as much memory
1028EV watchers, and 10 times as much memory as Event (the high memory 2404as EV watchers, and 10 times as much memory as Event (the high memory
1029requirements are caused by requiring a session for each watcher). Watcher 2405requirements are caused by requiring a session for each watcher). Watcher
1030invocation speed is almost 900 times slower than with AnyEvent's pure perl 2406invocation speed is almost 900 times slower than with AnyEvent's pure perl
2407implementation.
2408
1031implementation. The design of the POE adaptor class in AnyEvent can not 2409The design of the POE adaptor class in AnyEvent can not really account
1032really account for this, as session creation overhead is small compared 2410for the performance issues, though, as session creation overhead is
1033to execution of the state machine, which is coded pretty optimally within 2411small compared to execution of the state machine, which is coded pretty
1034L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 2412optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2413using multiple sessions is not a good approach, especially regarding
2414memory usage, even the author of POE could not come up with a faster
2415design).
1035 2416
1036=head3 Summary 2417=head3 Summary
1037 2418
1038=over 4 2419=over 4
1039 2420
1041(even when used without AnyEvent), but most event loops have acceptable 2422(even when used without AnyEvent), but most event loops have acceptable
1042performance with or without AnyEvent. 2423performance with or without AnyEvent.
1043 2424
1044=item * The overhead AnyEvent adds is usually much smaller than the overhead of 2425=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1045the actual event loop, only with extremely fast event loops such as EV 2426the actual event loop, only with extremely fast event loops such as EV
1046adds AnyEvent significant overhead. 2427does AnyEvent add significant overhead.
1047 2428
1048=item * You should avoid POE like the plague if you want performance or 2429=item * You should avoid POE like the plague if you want performance or
1049reasonable memory usage. 2430reasonable memory usage.
1050 2431
1051=back 2432=back
1052 2433
1053=head2 BENCHMARKING THE LARGE SERVER CASE 2434=head2 BENCHMARKING THE LARGE SERVER CASE
1054 2435
1055This benchmark atcually benchmarks the event loop itself. It works by 2436This benchmark actually benchmarks the event loop itself. It works by
1056creating a number of "servers": each server consists of a socketpair, a 2437creating a number of "servers": each server consists of a socket pair, a
1057timeout watcher that gets reset on activity (but never fires), and an I/O 2438timeout watcher that gets reset on activity (but never fires), and an I/O
1058watcher waiting for input on one side of the socket. Each time the socket 2439watcher waiting for input on one side of the socket. Each time the socket
1059watcher reads a byte it will write that byte to a random other "server". 2440watcher reads a byte it will write that byte to a random other "server".
1060 2441
1061The effect is that there will be a lot of I/O watchers, only part of which 2442The effect is that there will be a lot of I/O watchers, only part of which
1062are active at any one point (so there is a constant number of active 2443are active at any one point (so there is a constant number of active
1063fds for each loop iterstaion, but which fds these are is random). The 2444fds for each loop iteration, but which fds these are is random). The
1064timeout is reset each time something is read because that reflects how 2445timeout is reset each time something is read because that reflects how
1065most timeouts work (and puts extra pressure on the event loops). 2446most timeouts work (and puts extra pressure on the event loops).
1066 2447
1067In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 2448In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1068(1%) are active. This mirrors the activity of large servers with many 2449(1%) are active. This mirrors the activity of large servers with many
1069connections, most of which are idle at any one point in time. 2450connections, most of which are idle at any one point in time.
1070 2451
1071Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2452Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1072distribution. 2453distribution. It uses the L<AE> interface, which makes a real difference
2454for the EV and Perl backends only.
1073 2455
1074=head3 Explanation of the columns 2456=head3 Explanation of the columns
1075 2457
1076I<sockets> is the number of sockets, and twice the number of "servers" (as 2458I<sockets> is the number of sockets, and twice the number of "servers" (as
1077each server has a read and write socket end). 2459each server has a read and write socket end).
1078 2460
1079I<create> is the time it takes to create a socketpair (which is 2461I<create> is the time it takes to create a socket pair (which is
1080nontrivial) and two watchers: an I/O watcher and a timeout watcher. 2462nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1081 2463
1082I<request>, the most important value, is the time it takes to handle a 2464I<request>, the most important value, is the time it takes to handle a
1083single "request", that is, reading the token from the pipe and forwarding 2465single "request", that is, reading the token from the pipe and forwarding
1084it to another server. This includes deleting the old timeout and creating 2466it to another server. This includes deleting the old timeout and creating
1085a new one that moves the timeout into the future. 2467a new one that moves the timeout into the future.
1086 2468
1087=head3 Results 2469=head3 Results
1088 2470
1089 name sockets create request 2471 name sockets create request
1090 EV 20000 69.01 11.16 2472 EV 20000 62.66 7.99
1091 Perl 20000 75.28 112.76 2473 Perl 20000 68.32 32.64
1092 Event 20000 212.62 257.32 2474 IOAsync 20000 174.06 101.15 epoll
1093 Glib 20000 651.16 1896.30 2475 IOAsync 20000 174.67 610.84 poll
2476 Event 20000 202.69 242.91
2477 Glib 20000 557.01 1689.52
1094 POE 20000 349.67 12317.24 uses POE::Loop::Event 2478 POE 20000 341.54 12086.32 uses POE::Loop::Event
1095 2479
1096=head3 Discussion 2480=head3 Discussion
1097 2481
1098This benchmark I<does> measure scalability and overall performance of the 2482This benchmark I<does> measure scalability and overall performance of the
1099particular event loop. 2483particular event loop.
1101EV is again fastest. Since it is using epoll on my system, the setup time 2485EV is again fastest. Since it is using epoll on my system, the setup time
1102is relatively high, though. 2486is relatively high, though.
1103 2487
1104Perl surprisingly comes second. It is much faster than the C-based event 2488Perl surprisingly comes second. It is much faster than the C-based event
1105loops Event and Glib. 2489loops Event and Glib.
2490
2491IO::Async performs very well when using its epoll backend, and still quite
2492good compared to Glib when using its pure perl backend.
1106 2493
1107Event suffers from high setup time as well (look at its code and you will 2494Event suffers from high setup time as well (look at its code and you will
1108understand why). Callback invocation also has a high overhead compared to 2495understand why). Callback invocation also has a high overhead compared to
1109the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2496the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1110uses select or poll in basically all documented configurations. 2497uses select or poll in basically all documented configurations.
1118 2505
1119=head3 Summary 2506=head3 Summary
1120 2507
1121=over 4 2508=over 4
1122 2509
1123=item * The pure perl implementation performs extremely well, considering 2510=item * The pure perl implementation performs extremely well.
1124that it uses select.
1125 2511
1126=item * Avoid Glib or POE in large projects where performance matters. 2512=item * Avoid Glib or POE in large projects where performance matters.
1127 2513
1128=back 2514=back
1129 2515
1142 2528
1143=head3 Results 2529=head3 Results
1144 2530
1145 name sockets create request 2531 name sockets create request
1146 EV 16 20.00 6.54 2532 EV 16 20.00 6.54
2533 Perl 16 25.75 12.62
1147 Event 16 81.27 35.86 2534 Event 16 81.27 35.86
1148 Glib 16 32.63 15.48 2535 Glib 16 32.63 15.48
1149 Perl 16 24.62 162.37
1150 POE 16 261.87 276.28 uses POE::Loop::Event 2536 POE 16 261.87 276.28 uses POE::Loop::Event
1151 2537
1152=head3 Discussion 2538=head3 Discussion
1153 2539
1154The benchmark tries to test the performance of a typical small 2540The benchmark tries to test the performance of a typical small
1158speed most when you have lots of watchers, not when you only have a few of 2544speed most when you have lots of watchers, not when you only have a few of
1159them). 2545them).
1160 2546
1161EV is again fastest. 2547EV is again fastest.
1162 2548
1163The C-based event loops Event and Glib come in second this time, as the 2549Perl again comes second. It is noticeably faster than the C-based event
1164overhead of running an iteration is much smaller in C than in Perl (little 2550loops Event and Glib, although the difference is too small to really
1165code to execute in the inner loop, and perl's function calling overhead is 2551matter.
1166high, and updating all the data structures is costly).
1167
1168The pure perl event loop is much slower, but still competitive.
1169 2552
1170POE also performs much better in this case, but is is still far behind the 2553POE also performs much better in this case, but is is still far behind the
1171others. 2554others.
1172 2555
1173=head3 Summary 2556=head3 Summary
1177=item * C-based event loops perform very well with small number of 2560=item * C-based event loops perform very well with small number of
1178watchers, as the management overhead dominates. 2561watchers, as the management overhead dominates.
1179 2562
1180=back 2563=back
1181 2564
2565=head2 THE IO::Lambda BENCHMARK
2566
2567Recently I was told about the benchmark in the IO::Lambda manpage, which
2568could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2569simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2570shouldn't come as a surprise to anybody). As such, the benchmark is
2571fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2572very optimal. But how would AnyEvent compare when used without the extra
2573baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2574
2575The benchmark itself creates an echo-server, and then, for 500 times,
2576connects to the echo server, sends a line, waits for the reply, and then
2577creates the next connection. This is a rather bad benchmark, as it doesn't
2578test the efficiency of the framework or much non-blocking I/O, but it is a
2579benchmark nevertheless.
2580
2581 name runtime
2582 Lambda/select 0.330 sec
2583 + optimized 0.122 sec
2584 Lambda/AnyEvent 0.327 sec
2585 + optimized 0.138 sec
2586 Raw sockets/select 0.077 sec
2587 POE/select, components 0.662 sec
2588 POE/select, raw sockets 0.226 sec
2589 POE/select, optimized 0.404 sec
2590
2591 AnyEvent/select/nb 0.085 sec
2592 AnyEvent/EV/nb 0.068 sec
2593 +state machine 0.134 sec
2594
2595The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2596benchmarks actually make blocking connects and use 100% blocking I/O,
2597defeating the purpose of an event-based solution. All of the newly
2598written AnyEvent benchmarks use 100% non-blocking connects (using
2599AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2600resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2601generally require a lot more bookkeeping and event handling than blocking
2602connects (which involve a single syscall only).
2603
2604The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2605offers similar expressive power as POE and IO::Lambda, using conventional
2606Perl syntax. This means that both the echo server and the client are 100%
2607non-blocking, further placing it at a disadvantage.
2608
2609As you can see, the AnyEvent + EV combination even beats the
2610hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2611backend easily beats IO::Lambda and POE.
2612
2613And even the 100% non-blocking version written using the high-level (and
2614slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2615higher level ("unoptimised") abstractions by a large margin, even though
2616it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2617
2618The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2619F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2620part of the IO::Lambda distribution and were used without any changes.
2621
2622
2623=head1 SIGNALS
2624
2625AnyEvent currently installs handlers for these signals:
2626
2627=over 4
2628
2629=item SIGCHLD
2630
2631A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2632emulation for event loops that do not support them natively. Also, some
2633event loops install a similar handler.
2634
2635Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2636AnyEvent will reset it to default, to avoid losing child exit statuses.
2637
2638=item SIGPIPE
2639
2640A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2641when AnyEvent gets loaded.
2642
2643The rationale for this is that AnyEvent users usually do not really depend
2644on SIGPIPE delivery (which is purely an optimisation for shell use, or
2645badly-written programs), but C<SIGPIPE> can cause spurious and rare
2646program exits as a lot of people do not expect C<SIGPIPE> when writing to
2647some random socket.
2648
2649The rationale for installing a no-op handler as opposed to ignoring it is
2650that this way, the handler will be restored to defaults on exec.
2651
2652Feel free to install your own handler, or reset it to defaults.
2653
2654=back
2655
2656=cut
2657
2658undef $SIG{CHLD}
2659 if $SIG{CHLD} eq 'IGNORE';
2660
2661$SIG{PIPE} = sub { }
2662 unless defined $SIG{PIPE};
2663
2664=head1 RECOMMENDED/OPTIONAL MODULES
2665
2666One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2667its built-in modules) are required to use it.
2668
2669That does not mean that AnyEvent won't take advantage of some additional
2670modules if they are installed.
2671
2672This section explains which additional modules will be used, and how they
2673affect AnyEvent's operation.
2674
2675=over 4
2676
2677=item L<Async::Interrupt>
2678
2679This slightly arcane module is used to implement fast signal handling: To
2680my knowledge, there is no way to do completely race-free and quick
2681signal handling in pure perl. To ensure that signals still get
2682delivered, AnyEvent will start an interval timer to wake up perl (and
2683catch the signals) with some delay (default is 10 seconds, look for
2684C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2685
2686If this module is available, then it will be used to implement signal
2687catching, which means that signals will not be delayed, and the event loop
2688will not be interrupted regularly, which is more efficient (and good for
2689battery life on laptops).
2690
2691This affects not just the pure-perl event loop, but also other event loops
2692that have no signal handling on their own (e.g. Glib, Tk, Qt).
2693
2694Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2695and either employ their own workarounds (POE) or use AnyEvent's workaround
2696(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2697does nothing for those backends.
2698
2699=item L<EV>
2700
2701This module isn't really "optional", as it is simply one of the backend
2702event loops that AnyEvent can use. However, it is simply the best event
2703loop available in terms of features, speed and stability: It supports
2704the AnyEvent API optimally, implements all the watcher types in XS, does
2705automatic timer adjustments even when no monotonic clock is available,
2706can take avdantage of advanced kernel interfaces such as C<epoll> and
2707C<kqueue>, and is the fastest backend I<by far>. You can even embed
2708L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2709
2710If you only use backends that rely on another event loop (e.g. C<Tk>),
2711then this module will do nothing for you.
2712
2713=item L<Guard>
2714
2715The guard module, when used, will be used to implement
2716C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2717lot less memory), but otherwise doesn't affect guard operation much. It is
2718purely used for performance.
2719
2720=item L<JSON> and L<JSON::XS>
2721
2722One of these modules is required when you want to read or write JSON data
2723via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2724advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2725
2726=item L<Net::SSLeay>
2727
2728Implementing TLS/SSL in Perl is certainly interesting, but not very
2729worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2730the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2731
2732=item L<Time::HiRes>
2733
2734This module is part of perl since release 5.008. It will be used when the
2735chosen event library does not come with a timing source of its own. The
2736pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2737try to use a monotonic clock for timing stability.
2738
2739=back
2740
1182 2741
1183=head1 FORK 2742=head1 FORK
1184 2743
1185Most event libraries are not fork-safe. The ones who are usually are 2744Most event libraries are not fork-safe. The ones who are usually are
1186because they are so inefficient. Only L<EV> is fully fork-aware. 2745because they rely on inefficient but fork-safe C<select> or C<poll> calls
2746- higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2747are usually badly thought-out hacks that are incompatible with fork in
2748one way or another. Only L<EV> is fully fork-aware and ensures that you
2749continue event-processing in both parent and child (or both, if you know
2750what you are doing).
2751
2752This means that, in general, you cannot fork and do event processing in
2753the child if the event library was initialised before the fork (which
2754usually happens when the first AnyEvent watcher is created, or the library
2755is loaded).
1187 2756
1188If you have to fork, you must either do so I<before> creating your first 2757If you have to fork, you must either do so I<before> creating your first
1189watcher OR you must not use AnyEvent at all in the child. 2758watcher OR you must not use AnyEvent at all in the child OR you must do
2759something completely out of the scope of AnyEvent.
2760
2761The problem of doing event processing in the parent I<and> the child
2762is much more complicated: even for backends that I<are> fork-aware or
2763fork-safe, their behaviour is not usually what you want: fork clones all
2764watchers, that means all timers, I/O watchers etc. are active in both
2765parent and child, which is almost never what you want. USing C<exec>
2766to start worker children from some kind of manage rprocess is usually
2767preferred, because it is much easier and cleaner, at the expense of having
2768to have another binary.
1190 2769
1191 2770
1192=head1 SECURITY CONSIDERATIONS 2771=head1 SECURITY CONSIDERATIONS
1193 2772
1194AnyEvent can be forced to load any event model via 2773AnyEvent can be forced to load any event model via
1199specified in the variable. 2778specified in the variable.
1200 2779
1201You can make AnyEvent completely ignore this variable by deleting it 2780You can make AnyEvent completely ignore this variable by deleting it
1202before the first watcher gets created, e.g. with a C<BEGIN> block: 2781before the first watcher gets created, e.g. with a C<BEGIN> block:
1203 2782
1204 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2783 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1205 2784
1206 use AnyEvent; 2785 use AnyEvent;
2786
2787Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2788be used to probe what backend is used and gain other information (which is
2789probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2790$ENV{PERL_ANYEVENT_STRICT}.
2791
2792Note that AnyEvent will remove I<all> environment variables starting with
2793C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2794enabled.
2795
2796
2797=head1 BUGS
2798
2799Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2800to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2801and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2802memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2803pronounced).
1207 2804
1208 2805
1209=head1 SEE ALSO 2806=head1 SEE ALSO
1210 2807
2808Tutorial/Introduction: L<AnyEvent::Intro>.
2809
2810FAQ: L<AnyEvent::FAQ>.
2811
2812Utility functions: L<AnyEvent::Util>.
2813
1211Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2814Event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>, L<Glib::EV>,
1212L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 2815L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1213L<Event::Lib>, L<Qt>, L<POE>.
1214 2816
1215Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2817Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2818L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2819L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1216L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2820L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
1217L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>,
1218L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>.
1219 2821
2822Non-blocking file handles, sockets, TCP clients and
2823servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2824
2825Asynchronous DNS: L<AnyEvent::DNS>.
2826
2827Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
2828
1220Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2829Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
2830L<AnyEvent::HTTP>.
1221 2831
1222 2832
1223=head1 AUTHOR 2833=head1 AUTHOR
1224 2834
1225 Marc Lehmann <schmorp@schmorp.de> 2835 Marc Lehmann <schmorp@schmorp.de>
1226 http://home.schmorp.de/ 2836 http://home.schmorp.de/
1227 2837
1228=cut 2838=cut
1229 2839
12301 28401
1231 2841

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