ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/AnyEvent/lib/AnyEvent.pm
Revision: 1.227
Committed: Mon Jul 6 23:42:24 2009 UTC (15 years ago) by root
Branch: MAIN
Changes since 1.226: +7 -0 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 =head1 NAME
2
3 AnyEvent - provide framework for multiple event loops
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
6 event loops.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # file descriptor readable
13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
28 ...
29 });
30
31 # called when event loop idle (if applicable)
32 my $w = AnyEvent->idle (cb => sub { ... });
33
34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
36 $w->recv; # enters "main loop" till $condvar gets ->send
37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40 =head1 INTRODUCTION/TUTORIAL
41
42 This manpage is mainly a reference manual. If you are interested
43 in a tutorial or some gentle introduction, have a look at the
44 L<AnyEvent::Intro> manpage.
45
46 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
47
48 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
49 nowadays. So what is different about AnyEvent?
50
51 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
52 policy> and AnyEvent is I<small and efficient>.
53
54 First and foremost, I<AnyEvent is not an event model> itself, it only
55 interfaces to whatever event model the main program happens to use, in a
56 pragmatic way. For event models and certain classes of immortals alike,
57 the statement "there can only be one" is a bitter reality: In general,
58 only one event loop can be active at the same time in a process. AnyEvent
59 cannot change this, but it can hide the differences between those event
60 loops.
61
62 The goal of AnyEvent is to offer module authors the ability to do event
63 programming (waiting for I/O or timer events) without subscribing to a
64 religion, a way of living, and most importantly: without forcing your
65 module users into the same thing by forcing them to use the same event
66 model you use.
67
68 For modules like POE or IO::Async (which is a total misnomer as it is
69 actually doing all I/O I<synchronously>...), using them in your module is
70 like joining a cult: After you joined, you are dependent on them and you
71 cannot use anything else, as they are simply incompatible to everything
72 that isn't them. What's worse, all the potential users of your
73 module are I<also> forced to use the same event loop you use.
74
75 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
76 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
77 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
78 your module uses one of those, every user of your module has to use it,
79 too. But if your module uses AnyEvent, it works transparently with all
80 event models it supports (including stuff like IO::Async, as long as those
81 use one of the supported event loops. It is trivial to add new event loops
82 to AnyEvent, too, so it is future-proof).
83
84 In addition to being free of having to use I<the one and only true event
85 model>, AnyEvent also is free of bloat and policy: with POE or similar
86 modules, you get an enormous amount of code and strict rules you have to
87 follow. AnyEvent, on the other hand, is lean and up to the point, by only
88 offering the functionality that is necessary, in as thin as a wrapper as
89 technically possible.
90
91 Of course, AnyEvent comes with a big (and fully optional!) toolbox
92 of useful functionality, such as an asynchronous DNS resolver, 100%
93 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
94 such as Windows) and lots of real-world knowledge and workarounds for
95 platform bugs and differences.
96
97 Now, if you I<do want> lots of policy (this can arguably be somewhat
98 useful) and you want to force your users to use the one and only event
99 model, you should I<not> use this module.
100
101 =head1 DESCRIPTION
102
103 L<AnyEvent> provides an identical interface to multiple event loops. This
104 allows module authors to utilise an event loop without forcing module
105 users to use the same event loop (as only a single event loop can coexist
106 peacefully at any one time).
107
108 The interface itself is vaguely similar, but not identical to the L<Event>
109 module.
110
111 During the first call of any watcher-creation method, the module tries
112 to detect the currently loaded event loop by probing whether one of the
113 following modules is already loaded: L<EV>,
114 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
115 L<POE>. The first one found is used. If none are found, the module tries
116 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
117 adaptor should always succeed) in the order given. The first one that can
118 be successfully loaded will be used. If, after this, still none could be
119 found, AnyEvent will fall back to a pure-perl event loop, which is not
120 very efficient, but should work everywhere.
121
122 Because AnyEvent first checks for modules that are already loaded, loading
123 an event model explicitly before first using AnyEvent will likely make
124 that model the default. For example:
125
126 use Tk;
127 use AnyEvent;
128
129 # .. AnyEvent will likely default to Tk
130
131 The I<likely> means that, if any module loads another event model and
132 starts using it, all bets are off. Maybe you should tell their authors to
133 use AnyEvent so their modules work together with others seamlessly...
134
135 The pure-perl implementation of AnyEvent is called
136 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
137 explicitly and enjoy the high availability of that event loop :)
138
139 =head1 WATCHERS
140
141 AnyEvent has the central concept of a I<watcher>, which is an object that
142 stores relevant data for each kind of event you are waiting for, such as
143 the callback to call, the file handle to watch, etc.
144
145 These watchers are normal Perl objects with normal Perl lifetime. After
146 creating a watcher it will immediately "watch" for events and invoke the
147 callback when the event occurs (of course, only when the event model
148 is in control).
149
150 Note that B<callbacks must not permanently change global variables>
151 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
152 callbacks must not C<die> >>. The former is good programming practise in
153 Perl and the latter stems from the fact that exception handling differs
154 widely between event loops.
155
156 To disable the watcher you have to destroy it (e.g. by setting the
157 variable you store it in to C<undef> or otherwise deleting all references
158 to it).
159
160 All watchers are created by calling a method on the C<AnyEvent> class.
161
162 Many watchers either are used with "recursion" (repeating timers for
163 example), or need to refer to their watcher object in other ways.
164
165 An any way to achieve that is this pattern:
166
167 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
168 # you can use $w here, for example to undef it
169 undef $w;
170 });
171
172 Note that C<my $w; $w => combination. This is necessary because in Perl,
173 my variables are only visible after the statement in which they are
174 declared.
175
176 =head2 I/O WATCHERS
177
178 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
179 with the following mandatory key-value pairs as arguments:
180
181 C<fh> is the Perl I<file handle> (I<not> file descriptor) to watch
182 for events (AnyEvent might or might not keep a reference to this file
183 handle). Note that only file handles pointing to things for which
184 non-blocking operation makes sense are allowed. This includes sockets,
185 most character devices, pipes, fifos and so on, but not for example files
186 or block devices.
187
188 C<poll> must be a string that is either C<r> or C<w>, which creates a
189 watcher waiting for "r"eadable or "w"ritable events, respectively.
190
191 C<cb> is the callback to invoke each time the file handle becomes ready.
192
193 Although the callback might get passed parameters, their value and
194 presence is undefined and you cannot rely on them. Portable AnyEvent
195 callbacks cannot use arguments passed to I/O watcher callbacks.
196
197 The I/O watcher might use the underlying file descriptor or a copy of it.
198 You must not close a file handle as long as any watcher is active on the
199 underlying file descriptor.
200
201 Some event loops issue spurious readyness notifications, so you should
202 always use non-blocking calls when reading/writing from/to your file
203 handles.
204
205 Example: wait for readability of STDIN, then read a line and disable the
206 watcher.
207
208 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
209 chomp (my $input = <STDIN>);
210 warn "read: $input\n";
211 undef $w;
212 });
213
214 =head2 TIME WATCHERS
215
216 You can create a time watcher by calling the C<< AnyEvent->timer >>
217 method with the following mandatory arguments:
218
219 C<after> specifies after how many seconds (fractional values are
220 supported) the callback should be invoked. C<cb> is the callback to invoke
221 in that case.
222
223 Although the callback might get passed parameters, their value and
224 presence is undefined and you cannot rely on them. Portable AnyEvent
225 callbacks cannot use arguments passed to time watcher callbacks.
226
227 The callback will normally be invoked once only. If you specify another
228 parameter, C<interval>, as a strictly positive number (> 0), then the
229 callback will be invoked regularly at that interval (in fractional
230 seconds) after the first invocation. If C<interval> is specified with a
231 false value, then it is treated as if it were missing.
232
233 The callback will be rescheduled before invoking the callback, but no
234 attempt is done to avoid timer drift in most backends, so the interval is
235 only approximate.
236
237 Example: fire an event after 7.7 seconds.
238
239 my $w = AnyEvent->timer (after => 7.7, cb => sub {
240 warn "timeout\n";
241 });
242
243 # to cancel the timer:
244 undef $w;
245
246 Example 2: fire an event after 0.5 seconds, then roughly every second.
247
248 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
249 warn "timeout\n";
250 };
251
252 =head3 TIMING ISSUES
253
254 There are two ways to handle timers: based on real time (relative, "fire
255 in 10 seconds") and based on wallclock time (absolute, "fire at 12
256 o'clock").
257
258 While most event loops expect timers to specified in a relative way, they
259 use absolute time internally. This makes a difference when your clock
260 "jumps", for example, when ntp decides to set your clock backwards from
261 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
262 fire "after" a second might actually take six years to finally fire.
263
264 AnyEvent cannot compensate for this. The only event loop that is conscious
265 about these issues is L<EV>, which offers both relative (ev_timer, based
266 on true relative time) and absolute (ev_periodic, based on wallclock time)
267 timers.
268
269 AnyEvent always prefers relative timers, if available, matching the
270 AnyEvent API.
271
272 AnyEvent has two additional methods that return the "current time":
273
274 =over 4
275
276 =item AnyEvent->time
277
278 This returns the "current wallclock time" as a fractional number of
279 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
280 return, and the result is guaranteed to be compatible with those).
281
282 It progresses independently of any event loop processing, i.e. each call
283 will check the system clock, which usually gets updated frequently.
284
285 =item AnyEvent->now
286
287 This also returns the "current wallclock time", but unlike C<time>, above,
288 this value might change only once per event loop iteration, depending on
289 the event loop (most return the same time as C<time>, above). This is the
290 time that AnyEvent's timers get scheduled against.
291
292 I<In almost all cases (in all cases if you don't care), this is the
293 function to call when you want to know the current time.>
294
295 This function is also often faster then C<< AnyEvent->time >>, and
296 thus the preferred method if you want some timestamp (for example,
297 L<AnyEvent::Handle> uses this to update it's activity timeouts).
298
299 The rest of this section is only of relevance if you try to be very exact
300 with your timing, you can skip it without bad conscience.
301
302 For a practical example of when these times differ, consider L<Event::Lib>
303 and L<EV> and the following set-up:
304
305 The event loop is running and has just invoked one of your callback at
306 time=500 (assume no other callbacks delay processing). In your callback,
307 you wait a second by executing C<sleep 1> (blocking the process for a
308 second) and then (at time=501) you create a relative timer that fires
309 after three seconds.
310
311 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
312 both return C<501>, because that is the current time, and the timer will
313 be scheduled to fire at time=504 (C<501> + C<3>).
314
315 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
316 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
317 last event processing phase started. With L<EV>, your timer gets scheduled
318 to run at time=503 (C<500> + C<3>).
319
320 In one sense, L<Event::Lib> is more exact, as it uses the current time
321 regardless of any delays introduced by event processing. However, most
322 callbacks do not expect large delays in processing, so this causes a
323 higher drift (and a lot more system calls to get the current time).
324
325 In another sense, L<EV> is more exact, as your timer will be scheduled at
326 the same time, regardless of how long event processing actually took.
327
328 In either case, if you care (and in most cases, you don't), then you
329 can get whatever behaviour you want with any event loop, by taking the
330 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
331 account.
332
333 =item AnyEvent->now_update
334
335 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
336 the current time for each loop iteration (see the discussion of L<<
337 AnyEvent->now >>, above).
338
339 When a callback runs for a long time (or when the process sleeps), then
340 this "current" time will differ substantially from the real time, which
341 might affect timers and time-outs.
342
343 When this is the case, you can call this method, which will update the
344 event loop's idea of "current time".
345
346 Note that updating the time I<might> cause some events to be handled.
347
348 =back
349
350 =head2 SIGNAL WATCHERS
351
352 You can watch for signals using a signal watcher, C<signal> is the signal
353 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
354 callback to be invoked whenever a signal occurs.
355
356 Although the callback might get passed parameters, their value and
357 presence is undefined and you cannot rely on them. Portable AnyEvent
358 callbacks cannot use arguments passed to signal watcher callbacks.
359
360 Multiple signal occurrences can be clumped together into one callback
361 invocation, and callback invocation will be synchronous. Synchronous means
362 that it might take a while until the signal gets handled by the process,
363 but it is guaranteed not to interrupt any other callbacks.
364
365 The main advantage of using these watchers is that you can share a signal
366 between multiple watchers.
367
368 This watcher might use C<%SIG>, so programs overwriting those signals
369 directly will likely not work correctly.
370
371 Example: exit on SIGINT
372
373 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
374
375 =head2 CHILD PROCESS WATCHERS
376
377 You can also watch on a child process exit and catch its exit status.
378
379 The child process is specified by the C<pid> argument (if set to C<0>, it
380 watches for any child process exit). The watcher will triggered only when
381 the child process has finished and an exit status is available, not on
382 any trace events (stopped/continued).
383
384 The callback will be called with the pid and exit status (as returned by
385 waitpid), so unlike other watcher types, you I<can> rely on child watcher
386 callback arguments.
387
388 This watcher type works by installing a signal handler for C<SIGCHLD>,
389 and since it cannot be shared, nothing else should use SIGCHLD or reap
390 random child processes (waiting for specific child processes, e.g. inside
391 C<system>, is just fine).
392
393 There is a slight catch to child watchers, however: you usually start them
394 I<after> the child process was created, and this means the process could
395 have exited already (and no SIGCHLD will be sent anymore).
396
397 Not all event models handle this correctly (neither POE nor IO::Async do,
398 see their AnyEvent::Impl manpages for details), but even for event models
399 that I<do> handle this correctly, they usually need to be loaded before
400 the process exits (i.e. before you fork in the first place). AnyEvent's
401 pure perl event loop handles all cases correctly regardless of when you
402 start the watcher.
403
404 This means you cannot create a child watcher as the very first
405 thing in an AnyEvent program, you I<have> to create at least one
406 watcher before you C<fork> the child (alternatively, you can call
407 C<AnyEvent::detect>).
408
409 Example: fork a process and wait for it
410
411 my $done = AnyEvent->condvar;
412
413 my $pid = fork or exit 5;
414
415 my $w = AnyEvent->child (
416 pid => $pid,
417 cb => sub {
418 my ($pid, $status) = @_;
419 warn "pid $pid exited with status $status";
420 $done->send;
421 },
422 );
423
424 # do something else, then wait for process exit
425 $done->recv;
426
427 =head2 IDLE WATCHERS
428
429 Sometimes there is a need to do something, but it is not so important
430 to do it instantly, but only when there is nothing better to do. This
431 "nothing better to do" is usually defined to be "no other events need
432 attention by the event loop".
433
434 Idle watchers ideally get invoked when the event loop has nothing
435 better to do, just before it would block the process to wait for new
436 events. Instead of blocking, the idle watcher is invoked.
437
438 Most event loops unfortunately do not really support idle watchers (only
439 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
440 will simply call the callback "from time to time".
441
442 Example: read lines from STDIN, but only process them when the
443 program is otherwise idle:
444
445 my @lines; # read data
446 my $idle_w;
447 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
448 push @lines, scalar <STDIN>;
449
450 # start an idle watcher, if not already done
451 $idle_w ||= AnyEvent->idle (cb => sub {
452 # handle only one line, when there are lines left
453 if (my $line = shift @lines) {
454 print "handled when idle: $line";
455 } else {
456 # otherwise disable the idle watcher again
457 undef $idle_w;
458 }
459 });
460 });
461
462 =head2 CONDITION VARIABLES
463
464 If you are familiar with some event loops you will know that all of them
465 require you to run some blocking "loop", "run" or similar function that
466 will actively watch for new events and call your callbacks.
467
468 AnyEvent is different, it expects somebody else to run the event loop and
469 will only block when necessary (usually when told by the user).
470
471 The instrument to do that is called a "condition variable", so called
472 because they represent a condition that must become true.
473
474 Condition variables can be created by calling the C<< AnyEvent->condvar
475 >> method, usually without arguments. The only argument pair allowed is
476
477 C<cb>, which specifies a callback to be called when the condition variable
478 becomes true, with the condition variable as the first argument (but not
479 the results).
480
481 After creation, the condition variable is "false" until it becomes "true"
482 by calling the C<send> method (or calling the condition variable as if it
483 were a callback, read about the caveats in the description for the C<<
484 ->send >> method).
485
486 Condition variables are similar to callbacks, except that you can
487 optionally wait for them. They can also be called merge points - points
488 in time where multiple outstanding events have been processed. And yet
489 another way to call them is transactions - each condition variable can be
490 used to represent a transaction, which finishes at some point and delivers
491 a result.
492
493 Condition variables are very useful to signal that something has finished,
494 for example, if you write a module that does asynchronous http requests,
495 then a condition variable would be the ideal candidate to signal the
496 availability of results. The user can either act when the callback is
497 called or can synchronously C<< ->recv >> for the results.
498
499 You can also use them to simulate traditional event loops - for example,
500 you can block your main program until an event occurs - for example, you
501 could C<< ->recv >> in your main program until the user clicks the Quit
502 button of your app, which would C<< ->send >> the "quit" event.
503
504 Note that condition variables recurse into the event loop - if you have
505 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
506 lose. Therefore, condition variables are good to export to your caller, but
507 you should avoid making a blocking wait yourself, at least in callbacks,
508 as this asks for trouble.
509
510 Condition variables are represented by hash refs in perl, and the keys
511 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
512 easy (it is often useful to build your own transaction class on top of
513 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
514 it's C<new> method in your own C<new> method.
515
516 There are two "sides" to a condition variable - the "producer side" which
517 eventually calls C<< -> send >>, and the "consumer side", which waits
518 for the send to occur.
519
520 Example: wait for a timer.
521
522 # wait till the result is ready
523 my $result_ready = AnyEvent->condvar;
524
525 # do something such as adding a timer
526 # or socket watcher the calls $result_ready->send
527 # when the "result" is ready.
528 # in this case, we simply use a timer:
529 my $w = AnyEvent->timer (
530 after => 1,
531 cb => sub { $result_ready->send },
532 );
533
534 # this "blocks" (while handling events) till the callback
535 # calls send
536 $result_ready->recv;
537
538 Example: wait for a timer, but take advantage of the fact that
539 condition variables are also code references.
540
541 my $done = AnyEvent->condvar;
542 my $delay = AnyEvent->timer (after => 5, cb => $done);
543 $done->recv;
544
545 Example: Imagine an API that returns a condvar and doesn't support
546 callbacks. This is how you make a synchronous call, for example from
547 the main program:
548
549 use AnyEvent::CouchDB;
550
551 ...
552
553 my @info = $couchdb->info->recv;
554
555 And this is how you would just ste a callback to be called whenever the
556 results are available:
557
558 $couchdb->info->cb (sub {
559 my @info = $_[0]->recv;
560 });
561
562 =head3 METHODS FOR PRODUCERS
563
564 These methods should only be used by the producing side, i.e. the
565 code/module that eventually sends the signal. Note that it is also
566 the producer side which creates the condvar in most cases, but it isn't
567 uncommon for the consumer to create it as well.
568
569 =over 4
570
571 =item $cv->send (...)
572
573 Flag the condition as ready - a running C<< ->recv >> and all further
574 calls to C<recv> will (eventually) return after this method has been
575 called. If nobody is waiting the send will be remembered.
576
577 If a callback has been set on the condition variable, it is called
578 immediately from within send.
579
580 Any arguments passed to the C<send> call will be returned by all
581 future C<< ->recv >> calls.
582
583 Condition variables are overloaded so one can call them directly
584 (as a code reference). Calling them directly is the same as calling
585 C<send>. Note, however, that many C-based event loops do not handle
586 overloading, so as tempting as it may be, passing a condition variable
587 instead of a callback does not work. Both the pure perl and EV loops
588 support overloading, however, as well as all functions that use perl to
589 invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
590 example).
591
592 =item $cv->croak ($error)
593
594 Similar to send, but causes all call's to C<< ->recv >> to invoke
595 C<Carp::croak> with the given error message/object/scalar.
596
597 This can be used to signal any errors to the condition variable
598 user/consumer.
599
600 =item $cv->begin ([group callback])
601
602 =item $cv->end
603
604 These two methods can be used to combine many transactions/events into
605 one. For example, a function that pings many hosts in parallel might want
606 to use a condition variable for the whole process.
607
608 Every call to C<< ->begin >> will increment a counter, and every call to
609 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
610 >>, the (last) callback passed to C<begin> will be executed. That callback
611 is I<supposed> to call C<< ->send >>, but that is not required. If no
612 callback was set, C<send> will be called without any arguments.
613
614 You can think of C<< $cv->send >> giving you an OR condition (one call
615 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
616 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
617
618 Let's start with a simple example: you have two I/O watchers (for example,
619 STDOUT and STDERR for a program), and you want to wait for both streams to
620 close before activating a condvar:
621
622 my $cv = AnyEvent->condvar;
623
624 $cv->begin; # first watcher
625 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
626 defined sysread $fh1, my $buf, 4096
627 or $cv->end;
628 });
629
630 $cv->begin; # second watcher
631 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
632 defined sysread $fh2, my $buf, 4096
633 or $cv->end;
634 });
635
636 $cv->recv;
637
638 This works because for every event source (EOF on file handle), there is
639 one call to C<begin>, so the condvar waits for all calls to C<end> before
640 sending.
641
642 The ping example mentioned above is slightly more complicated, as the
643 there are results to be passwd back, and the number of tasks that are
644 begung can potentially be zero:
645
646 my $cv = AnyEvent->condvar;
647
648 my %result;
649 $cv->begin (sub { $cv->send (\%result) });
650
651 for my $host (@list_of_hosts) {
652 $cv->begin;
653 ping_host_then_call_callback $host, sub {
654 $result{$host} = ...;
655 $cv->end;
656 };
657 }
658
659 $cv->end;
660
661 This code fragment supposedly pings a number of hosts and calls
662 C<send> after results for all then have have been gathered - in any
663 order. To achieve this, the code issues a call to C<begin> when it starts
664 each ping request and calls C<end> when it has received some result for
665 it. Since C<begin> and C<end> only maintain a counter, the order in which
666 results arrive is not relevant.
667
668 There is an additional bracketing call to C<begin> and C<end> outside the
669 loop, which serves two important purposes: first, it sets the callback
670 to be called once the counter reaches C<0>, and second, it ensures that
671 C<send> is called even when C<no> hosts are being pinged (the loop
672 doesn't execute once).
673
674 This is the general pattern when you "fan out" into multiple (but
675 potentially none) subrequests: use an outer C<begin>/C<end> pair to set
676 the callback and ensure C<end> is called at least once, and then, for each
677 subrequest you start, call C<begin> and for each subrequest you finish,
678 call C<end>.
679
680 =back
681
682 =head3 METHODS FOR CONSUMERS
683
684 These methods should only be used by the consuming side, i.e. the
685 code awaits the condition.
686
687 =over 4
688
689 =item $cv->recv
690
691 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
692 >> methods have been called on c<$cv>, while servicing other watchers
693 normally.
694
695 You can only wait once on a condition - additional calls are valid but
696 will return immediately.
697
698 If an error condition has been set by calling C<< ->croak >>, then this
699 function will call C<croak>.
700
701 In list context, all parameters passed to C<send> will be returned,
702 in scalar context only the first one will be returned.
703
704 Not all event models support a blocking wait - some die in that case
705 (programs might want to do that to stay interactive), so I<if you are
706 using this from a module, never require a blocking wait>, but let the
707 caller decide whether the call will block or not (for example, by coupling
708 condition variables with some kind of request results and supporting
709 callbacks so the caller knows that getting the result will not block,
710 while still supporting blocking waits if the caller so desires).
711
712 Another reason I<never> to C<< ->recv >> in a module is that you cannot
713 sensibly have two C<< ->recv >>'s in parallel, as that would require
714 multiple interpreters or coroutines/threads, none of which C<AnyEvent>
715 can supply.
716
717 The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
718 fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
719 versions and also integrates coroutines into AnyEvent, making blocking
720 C<< ->recv >> calls perfectly safe as long as they are done from another
721 coroutine (one that doesn't run the event loop).
722
723 You can ensure that C<< -recv >> never blocks by setting a callback and
724 only calling C<< ->recv >> from within that callback (or at a later
725 time). This will work even when the event loop does not support blocking
726 waits otherwise.
727
728 =item $bool = $cv->ready
729
730 Returns true when the condition is "true", i.e. whether C<send> or
731 C<croak> have been called.
732
733 =item $cb = $cv->cb ($cb->($cv))
734
735 This is a mutator function that returns the callback set and optionally
736 replaces it before doing so.
737
738 The callback will be called when the condition becomes "true", i.e. when
739 C<send> or C<croak> are called, with the only argument being the condition
740 variable itself. Calling C<recv> inside the callback or at any later time
741 is guaranteed not to block.
742
743 =back
744
745 =head1 GLOBAL VARIABLES AND FUNCTIONS
746
747 =over 4
748
749 =item $AnyEvent::MODEL
750
751 Contains C<undef> until the first watcher is being created. Then it
752 contains the event model that is being used, which is the name of the
753 Perl class implementing the model. This class is usually one of the
754 C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
755 AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
756
757 The known classes so far are:
758
759 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
760 AnyEvent::Impl::Event based on Event, second best choice.
761 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
762 AnyEvent::Impl::Glib based on Glib, third-best choice.
763 AnyEvent::Impl::Tk based on Tk, very bad choice.
764 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
765 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
766 AnyEvent::Impl::POE based on POE, not generic enough for full support.
767
768 # warning, support for IO::Async is only partial, as it is too broken
769 # and limited toe ven support the AnyEvent API. See AnyEvent::Impl::Async.
770 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed (see its docs).
771
772 There is no support for WxWidgets, as WxWidgets has no support for
773 watching file handles. However, you can use WxWidgets through the
774 POE Adaptor, as POE has a Wx backend that simply polls 20 times per
775 second, which was considered to be too horrible to even consider for
776 AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
777 it's adaptor.
778
779 AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
780 autodetecting them.
781
782 =item AnyEvent::detect
783
784 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
785 if necessary. You should only call this function right before you would
786 have created an AnyEvent watcher anyway, that is, as late as possible at
787 runtime.
788
789 =item $guard = AnyEvent::post_detect { BLOCK }
790
791 Arranges for the code block to be executed as soon as the event model is
792 autodetected (or immediately if this has already happened).
793
794 If called in scalar or list context, then it creates and returns an object
795 that automatically removes the callback again when it is destroyed. See
796 L<Coro::BDB> for a case where this is useful.
797
798 =item @AnyEvent::post_detect
799
800 If there are any code references in this array (you can C<push> to it
801 before or after loading AnyEvent), then they will called directly after
802 the event loop has been chosen.
803
804 You should check C<$AnyEvent::MODEL> before adding to this array, though:
805 if it contains a true value then the event loop has already been detected,
806 and the array will be ignored.
807
808 Best use C<AnyEvent::post_detect { BLOCK }> instead.
809
810 =back
811
812 =head1 WHAT TO DO IN A MODULE
813
814 As a module author, you should C<use AnyEvent> and call AnyEvent methods
815 freely, but you should not load a specific event module or rely on it.
816
817 Be careful when you create watchers in the module body - AnyEvent will
818 decide which event module to use as soon as the first method is called, so
819 by calling AnyEvent in your module body you force the user of your module
820 to load the event module first.
821
822 Never call C<< ->recv >> on a condition variable unless you I<know> that
823 the C<< ->send >> method has been called on it already. This is
824 because it will stall the whole program, and the whole point of using
825 events is to stay interactive.
826
827 It is fine, however, to call C<< ->recv >> when the user of your module
828 requests it (i.e. if you create a http request object ad have a method
829 called C<results> that returns the results, it should call C<< ->recv >>
830 freely, as the user of your module knows what she is doing. always).
831
832 =head1 WHAT TO DO IN THE MAIN PROGRAM
833
834 There will always be a single main program - the only place that should
835 dictate which event model to use.
836
837 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
838 do anything special (it does not need to be event-based) and let AnyEvent
839 decide which implementation to chose if some module relies on it.
840
841 If the main program relies on a specific event model - for example, in
842 Gtk2 programs you have to rely on the Glib module - you should load the
843 event module before loading AnyEvent or any module that uses it: generally
844 speaking, you should load it as early as possible. The reason is that
845 modules might create watchers when they are loaded, and AnyEvent will
846 decide on the event model to use as soon as it creates watchers, and it
847 might chose the wrong one unless you load the correct one yourself.
848
849 You can chose to use a pure-perl implementation by loading the
850 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
851 everywhere, but letting AnyEvent chose the model is generally better.
852
853 =head2 MAINLOOP EMULATION
854
855 Sometimes (often for short test scripts, or even standalone programs who
856 only want to use AnyEvent), you do not want to run a specific event loop.
857
858 In that case, you can use a condition variable like this:
859
860 AnyEvent->condvar->recv;
861
862 This has the effect of entering the event loop and looping forever.
863
864 Note that usually your program has some exit condition, in which case
865 it is better to use the "traditional" approach of storing a condition
866 variable somewhere, waiting for it, and sending it when the program should
867 exit cleanly.
868
869
870 =head1 OTHER MODULES
871
872 The following is a non-exhaustive list of additional modules that use
873 AnyEvent and can therefore be mixed easily with other AnyEvent modules
874 in the same program. Some of the modules come with AnyEvent, some are
875 available via CPAN.
876
877 =over 4
878
879 =item L<AnyEvent::Util>
880
881 Contains various utility functions that replace often-used but blocking
882 functions such as C<inet_aton> by event-/callback-based versions.
883
884 =item L<AnyEvent::Socket>
885
886 Provides various utility functions for (internet protocol) sockets,
887 addresses and name resolution. Also functions to create non-blocking tcp
888 connections or tcp servers, with IPv6 and SRV record support and more.
889
890 =item L<AnyEvent::Handle>
891
892 Provide read and write buffers, manages watchers for reads and writes,
893 supports raw and formatted I/O, I/O queued and fully transparent and
894 non-blocking SSL/TLS.
895
896 =item L<AnyEvent::DNS>
897
898 Provides rich asynchronous DNS resolver capabilities.
899
900 =item L<AnyEvent::HTTP>
901
902 A simple-to-use HTTP library that is capable of making a lot of concurrent
903 HTTP requests.
904
905 =item L<AnyEvent::HTTPD>
906
907 Provides a simple web application server framework.
908
909 =item L<AnyEvent::FastPing>
910
911 The fastest ping in the west.
912
913 =item L<AnyEvent::DBI>
914
915 Executes L<DBI> requests asynchronously in a proxy process.
916
917 =item L<AnyEvent::AIO>
918
919 Truly asynchronous I/O, should be in the toolbox of every event
920 programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
921 together.
922
923 =item L<AnyEvent::BDB>
924
925 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
926 L<BDB> and AnyEvent together.
927
928 =item L<AnyEvent::GPSD>
929
930 A non-blocking interface to gpsd, a daemon delivering GPS information.
931
932 =item L<AnyEvent::IGS>
933
934 A non-blocking interface to the Internet Go Server protocol (used by
935 L<App::IGS>).
936
937 =item L<AnyEvent::IRC>
938
939 AnyEvent based IRC client module family (replacing the older Net::IRC3).
940
941 =item L<Net::XMPP2>
942
943 AnyEvent based XMPP (Jabber protocol) module family.
944
945 =item L<Net::FCP>
946
947 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
948 of AnyEvent.
949
950 =item L<Event::ExecFlow>
951
952 High level API for event-based execution flow control.
953
954 =item L<Coro>
955
956 Has special support for AnyEvent via L<Coro::AnyEvent>.
957
958 =item L<IO::Lambda>
959
960 The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
961
962 =back
963
964 =cut
965
966 package AnyEvent;
967
968 no warnings;
969 use strict qw(vars subs);
970
971 use Carp;
972
973 our $VERSION = 4.8;
974 our $MODEL;
975
976 our $AUTOLOAD;
977 our @ISA;
978
979 our @REGISTRY;
980
981 our $WIN32;
982
983 BEGIN {
984 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
985 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
986
987 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
988 if ${^TAINT};
989 }
990
991 our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
992
993 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
994
995 {
996 my $idx;
997 $PROTOCOL{$_} = ++$idx
998 for reverse split /\s*,\s*/,
999 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1000 }
1001
1002 my @models = (
1003 [EV:: => AnyEvent::Impl::EV::],
1004 [Event:: => AnyEvent::Impl::Event::],
1005 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
1006 # everything below here will not be autoprobed
1007 # as the pureperl backend should work everywhere
1008 # and is usually faster
1009 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1010 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1011 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1012 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1013 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1014 [Wx:: => AnyEvent::Impl::POE::],
1015 [Prima:: => AnyEvent::Impl::POE::],
1016 # IO::Async is just too broken - we would need workaorunds for its
1017 # byzantine signal and broken child handling, among others.
1018 # IO::Async is rather hard to detect, as it doesn't have any
1019 # obvious default class.
1020 # [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1021 # [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1022 # [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1023 );
1024
1025 our %method = map +($_ => 1),
1026 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1027
1028 our @post_detect;
1029
1030 sub post_detect(&) {
1031 my ($cb) = @_;
1032
1033 if ($MODEL) {
1034 $cb->();
1035
1036 1
1037 } else {
1038 push @post_detect, $cb;
1039
1040 defined wantarray
1041 ? bless \$cb, "AnyEvent::Util::postdetect"
1042 : ()
1043 }
1044 }
1045
1046 sub AnyEvent::Util::postdetect::DESTROY {
1047 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1048 }
1049
1050 sub detect() {
1051 unless ($MODEL) {
1052 no strict 'refs';
1053 local $SIG{__DIE__};
1054
1055 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1056 my $model = "AnyEvent::Impl::$1";
1057 if (eval "require $model") {
1058 $MODEL = $model;
1059 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1;
1060 } else {
1061 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose;
1062 }
1063 }
1064
1065 # check for already loaded models
1066 unless ($MODEL) {
1067 for (@REGISTRY, @models) {
1068 my ($package, $model) = @$_;
1069 if (${"$package\::VERSION"} > 0) {
1070 if (eval "require $model") {
1071 $MODEL = $model;
1072 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
1073 last;
1074 }
1075 }
1076 }
1077
1078 unless ($MODEL) {
1079 # try to load a model
1080
1081 for (@REGISTRY, @models) {
1082 my ($package, $model) = @$_;
1083 if (eval "require $package"
1084 and ${"$package\::VERSION"} > 0
1085 and eval "require $model") {
1086 $MODEL = $model;
1087 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
1088 last;
1089 }
1090 }
1091
1092 $MODEL
1093 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1094 }
1095 }
1096
1097 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1098
1099 unshift @ISA, $MODEL;
1100
1101 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1102
1103 (shift @post_detect)->() while @post_detect;
1104 }
1105
1106 $MODEL
1107 }
1108
1109 sub AUTOLOAD {
1110 (my $func = $AUTOLOAD) =~ s/.*://;
1111
1112 $method{$func}
1113 or croak "$func: not a valid method for AnyEvent objects";
1114
1115 detect unless $MODEL;
1116
1117 my $class = shift;
1118 $class->$func (@_);
1119 }
1120
1121 # utility function to dup a filehandle. this is used by many backends
1122 # to support binding more than one watcher per filehandle (they usually
1123 # allow only one watcher per fd, so we dup it to get a different one).
1124 sub _dupfh($$;$$) {
1125 my ($poll, $fh, $r, $w) = @_;
1126
1127 # cygwin requires the fh mode to be matching, unix doesn't
1128 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1129 : $poll eq "w" ? ($w, ">")
1130 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1131
1132 open my $fh2, "$mode&" . fileno $fh
1133 or die "cannot dup() filehandle: $!,";
1134
1135 # we assume CLOEXEC is already set by perl in all important cases
1136
1137 ($fh2, $rw)
1138 }
1139
1140 package AnyEvent::Base;
1141
1142 # default implementations for many methods
1143
1144 BEGIN {
1145 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1146 *_time = \&Time::HiRes::time;
1147 # if (eval "use POSIX (); (POSIX::times())...
1148 } else {
1149 *_time = sub { time }; # epic fail
1150 }
1151 }
1152
1153 sub time { _time }
1154 sub now { _time }
1155 sub now_update { }
1156
1157 # default implementation for ->condvar
1158
1159 sub condvar {
1160 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1161 }
1162
1163 # default implementation for ->signal
1164
1165 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1166
1167 sub _signal_exec {
1168 sysread $SIGPIPE_R, my $dummy, 4;
1169
1170 while (%SIG_EV) {
1171 for (keys %SIG_EV) {
1172 delete $SIG_EV{$_};
1173 $_->() for values %{ $SIG_CB{$_} || {} };
1174 }
1175 }
1176 }
1177
1178 sub signal {
1179 my (undef, %arg) = @_;
1180
1181 unless ($SIGPIPE_R) {
1182 require Fcntl;
1183
1184 if (AnyEvent::WIN32) {
1185 require AnyEvent::Util;
1186
1187 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1188 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1189 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1190 } else {
1191 pipe $SIGPIPE_R, $SIGPIPE_W;
1192 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1193 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1194
1195 # not strictly required, as $^F is normally 2, but let's make sure...
1196 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1197 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1198 }
1199
1200 $SIGPIPE_R
1201 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1202
1203 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1204 }
1205
1206 my $signal = uc $arg{signal}
1207 or Carp::croak "required option 'signal' is missing";
1208
1209 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1210 $SIG{$signal} ||= sub {
1211 local $!;
1212 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1213 undef $SIG_EV{$signal};
1214 };
1215
1216 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1217 }
1218
1219 sub AnyEvent::Base::signal::DESTROY {
1220 my ($signal, $cb) = @{$_[0]};
1221
1222 delete $SIG_CB{$signal}{$cb};
1223
1224 # delete doesn't work with older perls - they then
1225 # print weird messages, or just unconditionally exit
1226 # instead of getting the default action.
1227 undef $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
1228 }
1229
1230 # default implementation for ->child
1231
1232 our %PID_CB;
1233 our $CHLD_W;
1234 our $CHLD_DELAY_W;
1235 our $WNOHANG;
1236
1237 sub _sigchld {
1238 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
1239 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
1240 (values %{ $PID_CB{0} || {} });
1241 }
1242 }
1243
1244 sub child {
1245 my (undef, %arg) = @_;
1246
1247 defined (my $pid = $arg{pid} + 0)
1248 or Carp::croak "required option 'pid' is missing";
1249
1250 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1251
1252 $WNOHANG ||= eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1253
1254 unless ($CHLD_W) {
1255 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
1256 # child could be a zombie already, so make at least one round
1257 &_sigchld;
1258 }
1259
1260 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1261 }
1262
1263 sub AnyEvent::Base::child::DESTROY {
1264 my ($pid, $cb) = @{$_[0]};
1265
1266 delete $PID_CB{$pid}{$cb};
1267 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1268
1269 undef $CHLD_W unless keys %PID_CB;
1270 }
1271
1272 # idle emulation is done by simply using a timer, regardless
1273 # of whether the process is idle or not, and not letting
1274 # the callback use more than 50% of the time.
1275 sub idle {
1276 my (undef, %arg) = @_;
1277
1278 my ($cb, $w, $rcb) = $arg{cb};
1279
1280 $rcb = sub {
1281 if ($cb) {
1282 $w = _time;
1283 &$cb;
1284 $w = _time - $w;
1285
1286 # never use more then 50% of the time for the idle watcher,
1287 # within some limits
1288 $w = 0.0001 if $w < 0.0001;
1289 $w = 5 if $w > 5;
1290
1291 $w = AnyEvent->timer (after => $w, cb => $rcb);
1292 } else {
1293 # clean up...
1294 undef $w;
1295 undef $rcb;
1296 }
1297 };
1298
1299 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1300
1301 bless \\$cb, "AnyEvent::Base::idle"
1302 }
1303
1304 sub AnyEvent::Base::idle::DESTROY {
1305 undef $${$_[0]};
1306 }
1307
1308 package AnyEvent::CondVar;
1309
1310 our @ISA = AnyEvent::CondVar::Base::;
1311
1312 package AnyEvent::CondVar::Base;
1313
1314 use overload
1315 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1316 fallback => 1;
1317
1318 sub _send {
1319 # nop
1320 }
1321
1322 sub send {
1323 my $cv = shift;
1324 $cv->{_ae_sent} = [@_];
1325 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1326 $cv->_send;
1327 }
1328
1329 sub croak {
1330 $_[0]{_ae_croak} = $_[1];
1331 $_[0]->send;
1332 }
1333
1334 sub ready {
1335 $_[0]{_ae_sent}
1336 }
1337
1338 sub _wait {
1339 AnyEvent->one_event while !$_[0]{_ae_sent};
1340 }
1341
1342 sub recv {
1343 $_[0]->_wait;
1344
1345 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1346 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1347 }
1348
1349 sub cb {
1350 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1351 $_[0]{_ae_cb}
1352 }
1353
1354 sub begin {
1355 ++$_[0]{_ae_counter};
1356 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1357 }
1358
1359 sub end {
1360 return if --$_[0]{_ae_counter};
1361 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1362 }
1363
1364 # undocumented/compatibility with pre-3.4
1365 *broadcast = \&send;
1366 *wait = \&_wait;
1367
1368 =head1 ERROR AND EXCEPTION HANDLING
1369
1370 In general, AnyEvent does not do any error handling - it relies on the
1371 caller to do that if required. The L<AnyEvent::Strict> module (see also
1372 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1373 checking of all AnyEvent methods, however, which is highly useful during
1374 development.
1375
1376 As for exception handling (i.e. runtime errors and exceptions thrown while
1377 executing a callback), this is not only highly event-loop specific, but
1378 also not in any way wrapped by this module, as this is the job of the main
1379 program.
1380
1381 The pure perl event loop simply re-throws the exception (usually
1382 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1383 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1384 so on.
1385
1386 =head1 ENVIRONMENT VARIABLES
1387
1388 The following environment variables are used by this module or its
1389 submodules.
1390
1391 Note that AnyEvent will remove I<all> environment variables starting with
1392 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1393 enabled.
1394
1395 =over 4
1396
1397 =item C<PERL_ANYEVENT_VERBOSE>
1398
1399 By default, AnyEvent will be completely silent except in fatal
1400 conditions. You can set this environment variable to make AnyEvent more
1401 talkative.
1402
1403 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1404 conditions, such as not being able to load the event model specified by
1405 C<PERL_ANYEVENT_MODEL>.
1406
1407 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1408 model it chooses.
1409
1410 =item C<PERL_ANYEVENT_STRICT>
1411
1412 AnyEvent does not do much argument checking by default, as thorough
1413 argument checking is very costly. Setting this variable to a true value
1414 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1415 check the arguments passed to most method calls. If it finds any problems,
1416 it will croak.
1417
1418 In other words, enables "strict" mode.
1419
1420 Unlike C<use strict>, it is definitely recommended to keep it off in
1421 production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1422 developing programs can be very useful, however.
1423
1424 =item C<PERL_ANYEVENT_MODEL>
1425
1426 This can be used to specify the event model to be used by AnyEvent, before
1427 auto detection and -probing kicks in. It must be a string consisting
1428 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1429 and the resulting module name is loaded and if the load was successful,
1430 used as event model. If it fails to load AnyEvent will proceed with
1431 auto detection and -probing.
1432
1433 This functionality might change in future versions.
1434
1435 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1436 could start your program like this:
1437
1438 PERL_ANYEVENT_MODEL=Perl perl ...
1439
1440 =item C<PERL_ANYEVENT_PROTOCOLS>
1441
1442 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1443 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1444 of auto probing).
1445
1446 Must be set to a comma-separated list of protocols or address families,
1447 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1448 used, and preference will be given to protocols mentioned earlier in the
1449 list.
1450
1451 This variable can effectively be used for denial-of-service attacks
1452 against local programs (e.g. when setuid), although the impact is likely
1453 small, as the program has to handle conenction and other failures anyways.
1454
1455 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1456 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1457 - only support IPv4, never try to resolve or contact IPv6
1458 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1459 IPv6, but prefer IPv6 over IPv4.
1460
1461 =item C<PERL_ANYEVENT_EDNS0>
1462
1463 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1464 for DNS. This extension is generally useful to reduce DNS traffic, but
1465 some (broken) firewalls drop such DNS packets, which is why it is off by
1466 default.
1467
1468 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1469 EDNS0 in its DNS requests.
1470
1471 =item C<PERL_ANYEVENT_MAX_FORKS>
1472
1473 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1474 will create in parallel.
1475
1476 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1477
1478 The default value for the C<max_outstanding> parameter for the default DNS
1479 resolver - this is the maximum number of parallel DNS requests that are
1480 sent to the DNS server.
1481
1482 =item C<PERL_ANYEVENT_RESOLV_CONF>
1483
1484 The file to use instead of F</etc/resolv.conf> (or OS-specific
1485 configuration) in the default resolver. When set to the empty string, no
1486 default config will be used.
1487
1488 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1489
1490 When neither C<ca_file> nor C<ca_path> was specified during
1491 L<AnyEvent::TLS> context creation, and either of these environment
1492 variables exist, they will be used to specify CA certificate locations
1493 instead of a system-dependent default.
1494
1495 =back
1496
1497 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1498
1499 This is an advanced topic that you do not normally need to use AnyEvent in
1500 a module. This section is only of use to event loop authors who want to
1501 provide AnyEvent compatibility.
1502
1503 If you need to support another event library which isn't directly
1504 supported by AnyEvent, you can supply your own interface to it by
1505 pushing, before the first watcher gets created, the package name of
1506 the event module and the package name of the interface to use onto
1507 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1508 AnyEvent, so it is reasonably cheap.
1509
1510 Example:
1511
1512 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1513
1514 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1515 package/class when it finds the C<urxvt> package/module is already loaded.
1516
1517 When AnyEvent is loaded and asked to find a suitable event model, it
1518 will first check for the presence of urxvt by trying to C<use> the
1519 C<urxvt::anyevent> module.
1520
1521 The class should provide implementations for all watcher types. See
1522 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1523 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1524 see the sources.
1525
1526 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1527 provide suitable (hopefully) replacements.
1528
1529 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1530 terminal emulator uses the above line as-is. An interface isn't included
1531 in AnyEvent because it doesn't make sense outside the embedded interpreter
1532 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1533 I<rxvt-unicode> distribution.
1534
1535 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1536 condition variables: code blocking while waiting for a condition will
1537 C<die>. This still works with most modules/usages, and blocking calls must
1538 not be done in an interactive application, so it makes sense.
1539
1540 =head1 EXAMPLE PROGRAM
1541
1542 The following program uses an I/O watcher to read data from STDIN, a timer
1543 to display a message once per second, and a condition variable to quit the
1544 program when the user enters quit:
1545
1546 use AnyEvent;
1547
1548 my $cv = AnyEvent->condvar;
1549
1550 my $io_watcher = AnyEvent->io (
1551 fh => \*STDIN,
1552 poll => 'r',
1553 cb => sub {
1554 warn "io event <$_[0]>\n"; # will always output <r>
1555 chomp (my $input = <STDIN>); # read a line
1556 warn "read: $input\n"; # output what has been read
1557 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1558 },
1559 );
1560
1561 my $time_watcher; # can only be used once
1562
1563 sub new_timer {
1564 $timer = AnyEvent->timer (after => 1, cb => sub {
1565 warn "timeout\n"; # print 'timeout' about every second
1566 &new_timer; # and restart the time
1567 });
1568 }
1569
1570 new_timer; # create first timer
1571
1572 $cv->recv; # wait until user enters /^q/i
1573
1574 =head1 REAL-WORLD EXAMPLE
1575
1576 Consider the L<Net::FCP> module. It features (among others) the following
1577 API calls, which are to freenet what HTTP GET requests are to http:
1578
1579 my $data = $fcp->client_get ($url); # blocks
1580
1581 my $transaction = $fcp->txn_client_get ($url); # does not block
1582 $transaction->cb ( sub { ... } ); # set optional result callback
1583 my $data = $transaction->result; # possibly blocks
1584
1585 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1586 given URL and waits till the data has arrived. It is defined to be:
1587
1588 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1589
1590 And in fact is automatically generated. This is the blocking API of
1591 L<Net::FCP>, and it works as simple as in any other, similar, module.
1592
1593 More complicated is C<txn_client_get>: It only creates a transaction
1594 (completion, result, ...) object and initiates the transaction.
1595
1596 my $txn = bless { }, Net::FCP::Txn::;
1597
1598 It also creates a condition variable that is used to signal the completion
1599 of the request:
1600
1601 $txn->{finished} = AnyAvent->condvar;
1602
1603 It then creates a socket in non-blocking mode.
1604
1605 socket $txn->{fh}, ...;
1606 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1607 connect $txn->{fh}, ...
1608 and !$!{EWOULDBLOCK}
1609 and !$!{EINPROGRESS}
1610 and Carp::croak "unable to connect: $!\n";
1611
1612 Then it creates a write-watcher which gets called whenever an error occurs
1613 or the connection succeeds:
1614
1615 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1616
1617 And returns this transaction object. The C<fh_ready_w> callback gets
1618 called as soon as the event loop detects that the socket is ready for
1619 writing.
1620
1621 The C<fh_ready_w> method makes the socket blocking again, writes the
1622 request data and replaces the watcher by a read watcher (waiting for reply
1623 data). The actual code is more complicated, but that doesn't matter for
1624 this example:
1625
1626 fcntl $txn->{fh}, F_SETFL, 0;
1627 syswrite $txn->{fh}, $txn->{request}
1628 or die "connection or write error";
1629 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1630
1631 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1632 result and signals any possible waiters that the request has finished:
1633
1634 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1635
1636 if (end-of-file or data complete) {
1637 $txn->{result} = $txn->{buf};
1638 $txn->{finished}->send;
1639 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1640 }
1641
1642 The C<result> method, finally, just waits for the finished signal (if the
1643 request was already finished, it doesn't wait, of course, and returns the
1644 data:
1645
1646 $txn->{finished}->recv;
1647 return $txn->{result};
1648
1649 The actual code goes further and collects all errors (C<die>s, exceptions)
1650 that occurred during request processing. The C<result> method detects
1651 whether an exception as thrown (it is stored inside the $txn object)
1652 and just throws the exception, which means connection errors and other
1653 problems get reported tot he code that tries to use the result, not in a
1654 random callback.
1655
1656 All of this enables the following usage styles:
1657
1658 1. Blocking:
1659
1660 my $data = $fcp->client_get ($url);
1661
1662 2. Blocking, but running in parallel:
1663
1664 my @datas = map $_->result,
1665 map $fcp->txn_client_get ($_),
1666 @urls;
1667
1668 Both blocking examples work without the module user having to know
1669 anything about events.
1670
1671 3a. Event-based in a main program, using any supported event module:
1672
1673 use EV;
1674
1675 $fcp->txn_client_get ($url)->cb (sub {
1676 my $txn = shift;
1677 my $data = $txn->result;
1678 ...
1679 });
1680
1681 EV::loop;
1682
1683 3b. The module user could use AnyEvent, too:
1684
1685 use AnyEvent;
1686
1687 my $quit = AnyEvent->condvar;
1688
1689 $fcp->txn_client_get ($url)->cb (sub {
1690 ...
1691 $quit->send;
1692 });
1693
1694 $quit->recv;
1695
1696
1697 =head1 BENCHMARKS
1698
1699 To give you an idea of the performance and overheads that AnyEvent adds
1700 over the event loops themselves and to give you an impression of the speed
1701 of various event loops I prepared some benchmarks.
1702
1703 =head2 BENCHMARKING ANYEVENT OVERHEAD
1704
1705 Here is a benchmark of various supported event models used natively and
1706 through AnyEvent. The benchmark creates a lot of timers (with a zero
1707 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1708 which it is), lets them fire exactly once and destroys them again.
1709
1710 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1711 distribution.
1712
1713 =head3 Explanation of the columns
1714
1715 I<watcher> is the number of event watchers created/destroyed. Since
1716 different event models feature vastly different performances, each event
1717 loop was given a number of watchers so that overall runtime is acceptable
1718 and similar between tested event loop (and keep them from crashing): Glib
1719 would probably take thousands of years if asked to process the same number
1720 of watchers as EV in this benchmark.
1721
1722 I<bytes> is the number of bytes (as measured by the resident set size,
1723 RSS) consumed by each watcher. This method of measuring captures both C
1724 and Perl-based overheads.
1725
1726 I<create> is the time, in microseconds (millionths of seconds), that it
1727 takes to create a single watcher. The callback is a closure shared between
1728 all watchers, to avoid adding memory overhead. That means closure creation
1729 and memory usage is not included in the figures.
1730
1731 I<invoke> is the time, in microseconds, used to invoke a simple
1732 callback. The callback simply counts down a Perl variable and after it was
1733 invoked "watcher" times, it would C<< ->send >> a condvar once to
1734 signal the end of this phase.
1735
1736 I<destroy> is the time, in microseconds, that it takes to destroy a single
1737 watcher.
1738
1739 =head3 Results
1740
1741 name watchers bytes create invoke destroy comment
1742 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
1743 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
1744 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
1745 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
1746 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
1747 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1748 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
1749 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
1750 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
1751 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
1752 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
1753 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
1754
1755 =head3 Discussion
1756
1757 The benchmark does I<not> measure scalability of the event loop very
1758 well. For example, a select-based event loop (such as the pure perl one)
1759 can never compete with an event loop that uses epoll when the number of
1760 file descriptors grows high. In this benchmark, all events become ready at
1761 the same time, so select/poll-based implementations get an unnatural speed
1762 boost.
1763
1764 Also, note that the number of watchers usually has a nonlinear effect on
1765 overall speed, that is, creating twice as many watchers doesn't take twice
1766 the time - usually it takes longer. This puts event loops tested with a
1767 higher number of watchers at a disadvantage.
1768
1769 To put the range of results into perspective, consider that on the
1770 benchmark machine, handling an event takes roughly 1600 CPU cycles with
1771 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1772 cycles with POE.
1773
1774 C<EV> is the sole leader regarding speed and memory use, which are both
1775 maximal/minimal, respectively. Even when going through AnyEvent, it uses
1776 far less memory than any other event loop and is still faster than Event
1777 natively.
1778
1779 The pure perl implementation is hit in a few sweet spots (both the
1780 constant timeout and the use of a single fd hit optimisations in the perl
1781 interpreter and the backend itself). Nevertheless this shows that it
1782 adds very little overhead in itself. Like any select-based backend its
1783 performance becomes really bad with lots of file descriptors (and few of
1784 them active), of course, but this was not subject of this benchmark.
1785
1786 The C<Event> module has a relatively high setup and callback invocation
1787 cost, but overall scores in on the third place.
1788
1789 C<IO::Async> performs admirably well, about on par with C<Event>, even
1790 when using its pure perl backend.
1791
1792 C<Glib>'s memory usage is quite a bit higher, but it features a
1793 faster callback invocation and overall ends up in the same class as
1794 C<Event>. However, Glib scales extremely badly, doubling the number of
1795 watchers increases the processing time by more than a factor of four,
1796 making it completely unusable when using larger numbers of watchers
1797 (note that only a single file descriptor was used in the benchmark, so
1798 inefficiencies of C<poll> do not account for this).
1799
1800 The C<Tk> adaptor works relatively well. The fact that it crashes with
1801 more than 2000 watchers is a big setback, however, as correctness takes
1802 precedence over speed. Nevertheless, its performance is surprising, as the
1803 file descriptor is dup()ed for each watcher. This shows that the dup()
1804 employed by some adaptors is not a big performance issue (it does incur a
1805 hidden memory cost inside the kernel which is not reflected in the figures
1806 above).
1807
1808 C<POE>, regardless of underlying event loop (whether using its pure perl
1809 select-based backend or the Event module, the POE-EV backend couldn't
1810 be tested because it wasn't working) shows abysmal performance and
1811 memory usage with AnyEvent: Watchers use almost 30 times as much memory
1812 as EV watchers, and 10 times as much memory as Event (the high memory
1813 requirements are caused by requiring a session for each watcher). Watcher
1814 invocation speed is almost 900 times slower than with AnyEvent's pure perl
1815 implementation.
1816
1817 The design of the POE adaptor class in AnyEvent can not really account
1818 for the performance issues, though, as session creation overhead is
1819 small compared to execution of the state machine, which is coded pretty
1820 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1821 using multiple sessions is not a good approach, especially regarding
1822 memory usage, even the author of POE could not come up with a faster
1823 design).
1824
1825 =head3 Summary
1826
1827 =over 4
1828
1829 =item * Using EV through AnyEvent is faster than any other event loop
1830 (even when used without AnyEvent), but most event loops have acceptable
1831 performance with or without AnyEvent.
1832
1833 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
1834 the actual event loop, only with extremely fast event loops such as EV
1835 adds AnyEvent significant overhead.
1836
1837 =item * You should avoid POE like the plague if you want performance or
1838 reasonable memory usage.
1839
1840 =back
1841
1842 =head2 BENCHMARKING THE LARGE SERVER CASE
1843
1844 This benchmark actually benchmarks the event loop itself. It works by
1845 creating a number of "servers": each server consists of a socket pair, a
1846 timeout watcher that gets reset on activity (but never fires), and an I/O
1847 watcher waiting for input on one side of the socket. Each time the socket
1848 watcher reads a byte it will write that byte to a random other "server".
1849
1850 The effect is that there will be a lot of I/O watchers, only part of which
1851 are active at any one point (so there is a constant number of active
1852 fds for each loop iteration, but which fds these are is random). The
1853 timeout is reset each time something is read because that reflects how
1854 most timeouts work (and puts extra pressure on the event loops).
1855
1856 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1857 (1%) are active. This mirrors the activity of large servers with many
1858 connections, most of which are idle at any one point in time.
1859
1860 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1861 distribution.
1862
1863 =head3 Explanation of the columns
1864
1865 I<sockets> is the number of sockets, and twice the number of "servers" (as
1866 each server has a read and write socket end).
1867
1868 I<create> is the time it takes to create a socket pair (which is
1869 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1870
1871 I<request>, the most important value, is the time it takes to handle a
1872 single "request", that is, reading the token from the pipe and forwarding
1873 it to another server. This includes deleting the old timeout and creating
1874 a new one that moves the timeout into the future.
1875
1876 =head3 Results
1877
1878 name sockets create request
1879 EV 20000 69.01 11.16
1880 Perl 20000 73.32 35.87
1881 IOAsync 20000 157.00 98.14 epoll
1882 IOAsync 20000 159.31 616.06 poll
1883 Event 20000 212.62 257.32
1884 Glib 20000 651.16 1896.30
1885 POE 20000 349.67 12317.24 uses POE::Loop::Event
1886
1887 =head3 Discussion
1888
1889 This benchmark I<does> measure scalability and overall performance of the
1890 particular event loop.
1891
1892 EV is again fastest. Since it is using epoll on my system, the setup time
1893 is relatively high, though.
1894
1895 Perl surprisingly comes second. It is much faster than the C-based event
1896 loops Event and Glib.
1897
1898 IO::Async performs very well when using its epoll backend, and still quite
1899 good compared to Glib when using its pure perl backend.
1900
1901 Event suffers from high setup time as well (look at its code and you will
1902 understand why). Callback invocation also has a high overhead compared to
1903 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1904 uses select or poll in basically all documented configurations.
1905
1906 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1907 clearly fails to perform with many filehandles or in busy servers.
1908
1909 POE is still completely out of the picture, taking over 1000 times as long
1910 as EV, and over 100 times as long as the Perl implementation, even though
1911 it uses a C-based event loop in this case.
1912
1913 =head3 Summary
1914
1915 =over 4
1916
1917 =item * The pure perl implementation performs extremely well.
1918
1919 =item * Avoid Glib or POE in large projects where performance matters.
1920
1921 =back
1922
1923 =head2 BENCHMARKING SMALL SERVERS
1924
1925 While event loops should scale (and select-based ones do not...) even to
1926 large servers, most programs we (or I :) actually write have only a few
1927 I/O watchers.
1928
1929 In this benchmark, I use the same benchmark program as in the large server
1930 case, but it uses only eight "servers", of which three are active at any
1931 one time. This should reflect performance for a small server relatively
1932 well.
1933
1934 The columns are identical to the previous table.
1935
1936 =head3 Results
1937
1938 name sockets create request
1939 EV 16 20.00 6.54
1940 Perl 16 25.75 12.62
1941 Event 16 81.27 35.86
1942 Glib 16 32.63 15.48
1943 POE 16 261.87 276.28 uses POE::Loop::Event
1944
1945 =head3 Discussion
1946
1947 The benchmark tries to test the performance of a typical small
1948 server. While knowing how various event loops perform is interesting, keep
1949 in mind that their overhead in this case is usually not as important, due
1950 to the small absolute number of watchers (that is, you need efficiency and
1951 speed most when you have lots of watchers, not when you only have a few of
1952 them).
1953
1954 EV is again fastest.
1955
1956 Perl again comes second. It is noticeably faster than the C-based event
1957 loops Event and Glib, although the difference is too small to really
1958 matter.
1959
1960 POE also performs much better in this case, but is is still far behind the
1961 others.
1962
1963 =head3 Summary
1964
1965 =over 4
1966
1967 =item * C-based event loops perform very well with small number of
1968 watchers, as the management overhead dominates.
1969
1970 =back
1971
1972 =head2 THE IO::Lambda BENCHMARK
1973
1974 Recently I was told about the benchmark in the IO::Lambda manpage, which
1975 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
1976 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
1977 shouldn't come as a surprise to anybody). As such, the benchmark is
1978 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
1979 very optimal. But how would AnyEvent compare when used without the extra
1980 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
1981
1982 The benchmark itself creates an echo-server, and then, for 500 times,
1983 connects to the echo server, sends a line, waits for the reply, and then
1984 creates the next connection. This is a rather bad benchmark, as it doesn't
1985 test the efficiency of the framework or much non-blocking I/O, but it is a
1986 benchmark nevertheless.
1987
1988 name runtime
1989 Lambda/select 0.330 sec
1990 + optimized 0.122 sec
1991 Lambda/AnyEvent 0.327 sec
1992 + optimized 0.138 sec
1993 Raw sockets/select 0.077 sec
1994 POE/select, components 0.662 sec
1995 POE/select, raw sockets 0.226 sec
1996 POE/select, optimized 0.404 sec
1997
1998 AnyEvent/select/nb 0.085 sec
1999 AnyEvent/EV/nb 0.068 sec
2000 +state machine 0.134 sec
2001
2002 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2003 benchmarks actually make blocking connects and use 100% blocking I/O,
2004 defeating the purpose of an event-based solution. All of the newly
2005 written AnyEvent benchmarks use 100% non-blocking connects (using
2006 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2007 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2008 generally require a lot more bookkeeping and event handling than blocking
2009 connects (which involve a single syscall only).
2010
2011 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2012 offers similar expressive power as POE and IO::Lambda, using conventional
2013 Perl syntax. This means that both the echo server and the client are 100%
2014 non-blocking, further placing it at a disadvantage.
2015
2016 As you can see, the AnyEvent + EV combination even beats the
2017 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2018 backend easily beats IO::Lambda and POE.
2019
2020 And even the 100% non-blocking version written using the high-level (and
2021 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2022 large margin, even though it does all of DNS, tcp-connect and socket I/O
2023 in a non-blocking way.
2024
2025 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2026 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2027 part of the IO::lambda distribution and were used without any changes.
2028
2029
2030 =head1 SIGNALS
2031
2032 AnyEvent currently installs handlers for these signals:
2033
2034 =over 4
2035
2036 =item SIGCHLD
2037
2038 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2039 emulation for event loops that do not support them natively. Also, some
2040 event loops install a similar handler.
2041
2042 If, when AnyEvent is loaded, SIGCHLD is set to IGNORE, then AnyEvent will
2043 reset it to default, to avoid losing child exit statuses.
2044
2045 =item SIGPIPE
2046
2047 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2048 when AnyEvent gets loaded.
2049
2050 The rationale for this is that AnyEvent users usually do not really depend
2051 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2052 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2053 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2054 some random socket.
2055
2056 The rationale for installing a no-op handler as opposed to ignoring it is
2057 that this way, the handler will be restored to defaults on exec.
2058
2059 Feel free to install your own handler, or reset it to defaults.
2060
2061 =back
2062
2063 =cut
2064
2065 undef $SIG{CHLD}
2066 if $SIG{CHLD} eq 'IGNORE';
2067
2068 $SIG{PIPE} = sub { }
2069 unless defined $SIG{PIPE};
2070
2071 =head1 FORK
2072
2073 Most event libraries are not fork-safe. The ones who are usually are
2074 because they rely on inefficient but fork-safe C<select> or C<poll>
2075 calls. Only L<EV> is fully fork-aware.
2076
2077 If you have to fork, you must either do so I<before> creating your first
2078 watcher OR you must not use AnyEvent at all in the child.
2079
2080
2081 =head1 SECURITY CONSIDERATIONS
2082
2083 AnyEvent can be forced to load any event model via
2084 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2085 execute arbitrary code or directly gain access, it can easily be used to
2086 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2087 will not be active when the program uses a different event model than
2088 specified in the variable.
2089
2090 You can make AnyEvent completely ignore this variable by deleting it
2091 before the first watcher gets created, e.g. with a C<BEGIN> block:
2092
2093 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2094
2095 use AnyEvent;
2096
2097 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2098 be used to probe what backend is used and gain other information (which is
2099 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2100 $ENV{PERL_ANYEVENT_STRICT}.
2101
2102 Note that AnyEvent will remove I<all> environment variables starting with
2103 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2104 enabled.
2105
2106
2107 =head1 BUGS
2108
2109 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2110 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2111 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2112 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2113 pronounced).
2114
2115
2116 =head1 SEE ALSO
2117
2118 Utility functions: L<AnyEvent::Util>.
2119
2120 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2121 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2122
2123 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2124 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2125 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2126 L<AnyEvent::Impl::POE>.
2127
2128 Non-blocking file handles, sockets, TCP clients and
2129 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
2130
2131 Asynchronous DNS: L<AnyEvent::DNS>.
2132
2133 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
2134
2135 Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
2136
2137
2138 =head1 AUTHOR
2139
2140 Marc Lehmann <schmorp@schmorp.de>
2141 http://home.schmorp.de/
2142
2143 =cut
2144
2145 1
2146