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Revision: 1.228
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# Content
1 =head1 NAME
2
3 AnyEvent - provide framework for multiple event loops
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
6 event loops.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # file descriptor readable
13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
28 ...
29 });
30
31 # called when event loop idle (if applicable)
32 my $w = AnyEvent->idle (cb => sub { ... });
33
34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
36 $w->recv; # enters "main loop" till $condvar gets ->send
37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40 =head1 INTRODUCTION/TUTORIAL
41
42 This manpage is mainly a reference manual. If you are interested
43 in a tutorial or some gentle introduction, have a look at the
44 L<AnyEvent::Intro> manpage.
45
46 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
47
48 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
49 nowadays. So what is different about AnyEvent?
50
51 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
52 policy> and AnyEvent is I<small and efficient>.
53
54 First and foremost, I<AnyEvent is not an event model> itself, it only
55 interfaces to whatever event model the main program happens to use, in a
56 pragmatic way. For event models and certain classes of immortals alike,
57 the statement "there can only be one" is a bitter reality: In general,
58 only one event loop can be active at the same time in a process. AnyEvent
59 cannot change this, but it can hide the differences between those event
60 loops.
61
62 The goal of AnyEvent is to offer module authors the ability to do event
63 programming (waiting for I/O or timer events) without subscribing to a
64 religion, a way of living, and most importantly: without forcing your
65 module users into the same thing by forcing them to use the same event
66 model you use.
67
68 For modules like POE or IO::Async (which is a total misnomer as it is
69 actually doing all I/O I<synchronously>...), using them in your module is
70 like joining a cult: After you joined, you are dependent on them and you
71 cannot use anything else, as they are simply incompatible to everything
72 that isn't them. What's worse, all the potential users of your
73 module are I<also> forced to use the same event loop you use.
74
75 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
76 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
77 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
78 your module uses one of those, every user of your module has to use it,
79 too. But if your module uses AnyEvent, it works transparently with all
80 event models it supports (including stuff like IO::Async, as long as those
81 use one of the supported event loops. It is trivial to add new event loops
82 to AnyEvent, too, so it is future-proof).
83
84 In addition to being free of having to use I<the one and only true event
85 model>, AnyEvent also is free of bloat and policy: with POE or similar
86 modules, you get an enormous amount of code and strict rules you have to
87 follow. AnyEvent, on the other hand, is lean and up to the point, by only
88 offering the functionality that is necessary, in as thin as a wrapper as
89 technically possible.
90
91 Of course, AnyEvent comes with a big (and fully optional!) toolbox
92 of useful functionality, such as an asynchronous DNS resolver, 100%
93 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
94 such as Windows) and lots of real-world knowledge and workarounds for
95 platform bugs and differences.
96
97 Now, if you I<do want> lots of policy (this can arguably be somewhat
98 useful) and you want to force your users to use the one and only event
99 model, you should I<not> use this module.
100
101 =head1 DESCRIPTION
102
103 L<AnyEvent> provides an identical interface to multiple event loops. This
104 allows module authors to utilise an event loop without forcing module
105 users to use the same event loop (as only a single event loop can coexist
106 peacefully at any one time).
107
108 The interface itself is vaguely similar, but not identical to the L<Event>
109 module.
110
111 During the first call of any watcher-creation method, the module tries
112 to detect the currently loaded event loop by probing whether one of the
113 following modules is already loaded: L<EV>,
114 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
115 L<POE>. The first one found is used. If none are found, the module tries
116 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
117 adaptor should always succeed) in the order given. The first one that can
118 be successfully loaded will be used. If, after this, still none could be
119 found, AnyEvent will fall back to a pure-perl event loop, which is not
120 very efficient, but should work everywhere.
121
122 Because AnyEvent first checks for modules that are already loaded, loading
123 an event model explicitly before first using AnyEvent will likely make
124 that model the default. For example:
125
126 use Tk;
127 use AnyEvent;
128
129 # .. AnyEvent will likely default to Tk
130
131 The I<likely> means that, if any module loads another event model and
132 starts using it, all bets are off. Maybe you should tell their authors to
133 use AnyEvent so their modules work together with others seamlessly...
134
135 The pure-perl implementation of AnyEvent is called
136 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
137 explicitly and enjoy the high availability of that event loop :)
138
139 =head1 WATCHERS
140
141 AnyEvent has the central concept of a I<watcher>, which is an object that
142 stores relevant data for each kind of event you are waiting for, such as
143 the callback to call, the file handle to watch, etc.
144
145 These watchers are normal Perl objects with normal Perl lifetime. After
146 creating a watcher it will immediately "watch" for events and invoke the
147 callback when the event occurs (of course, only when the event model
148 is in control).
149
150 Note that B<callbacks must not permanently change global variables>
151 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
152 callbacks must not C<die> >>. The former is good programming practise in
153 Perl and the latter stems from the fact that exception handling differs
154 widely between event loops.
155
156 To disable the watcher you have to destroy it (e.g. by setting the
157 variable you store it in to C<undef> or otherwise deleting all references
158 to it).
159
160 All watchers are created by calling a method on the C<AnyEvent> class.
161
162 Many watchers either are used with "recursion" (repeating timers for
163 example), or need to refer to their watcher object in other ways.
164
165 An any way to achieve that is this pattern:
166
167 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
168 # you can use $w here, for example to undef it
169 undef $w;
170 });
171
172 Note that C<my $w; $w => combination. This is necessary because in Perl,
173 my variables are only visible after the statement in which they are
174 declared.
175
176 =head2 I/O WATCHERS
177
178 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
179 with the following mandatory key-value pairs as arguments:
180
181 C<fh> is the Perl I<file handle> (I<not> file descriptor, see below) to
182 watch for events (AnyEvent might or might not keep a reference to this
183 file handle). Note that only file handles pointing to things for which
184 non-blocking operation makes sense are allowed. This includes sockets,
185 most character devices, pipes, fifos and so on, but not for example files
186 or block devices.
187
188 C<poll> must be a string that is either C<r> or C<w>, which creates a
189 watcher waiting for "r"eadable or "w"ritable events, respectively.
190
191 C<cb> is the callback to invoke each time the file handle becomes ready.
192
193 Although the callback might get passed parameters, their value and
194 presence is undefined and you cannot rely on them. Portable AnyEvent
195 callbacks cannot use arguments passed to I/O watcher callbacks.
196
197 The I/O watcher might use the underlying file descriptor or a copy of it.
198 You must not close a file handle as long as any watcher is active on the
199 underlying file descriptor.
200
201 Some event loops issue spurious readyness notifications, so you should
202 always use non-blocking calls when reading/writing from/to your file
203 handles.
204
205 Example: wait for readability of STDIN, then read a line and disable the
206 watcher.
207
208 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
209 chomp (my $input = <STDIN>);
210 warn "read: $input\n";
211 undef $w;
212 });
213
214 =head3 GETTING A FILE HANDLE FROM A FILE DESCRIPTOR
215
216 It is not uncommon to only have a file descriptor, while AnyEvent requires
217 a Perl file handle.
218
219 There are basically two methods to convert a file descriptor into a file handle. If you own
220 the file descriptor, you can open it with C<&=>, as in:
221
222 open my $fh, "<&=$fileno" or die "xxx: ยง!";
223
224 This will "own" the file descriptor, meaning that when C<$fh> is
225 destroyed, it will automatically close the C<$fileno>. Also, note that
226 the open mode (read, write, read/write) must correspond with how the
227 underlying file descriptor was opened.
228
229 In many cases, taking over the file descriptor is now what you want, in
230 which case the only alternative is to dup the file descriptor:
231
232 open my $fh, "<&$fileno" or die "xxx: $!";
233
234 This has the advantage of not closing the file descriptor and the
235 disadvantage of making a slow copy.
236
237 =head2 TIME WATCHERS
238
239 You can create a time watcher by calling the C<< AnyEvent->timer >>
240 method with the following mandatory arguments:
241
242 C<after> specifies after how many seconds (fractional values are
243 supported) the callback should be invoked. C<cb> is the callback to invoke
244 in that case.
245
246 Although the callback might get passed parameters, their value and
247 presence is undefined and you cannot rely on them. Portable AnyEvent
248 callbacks cannot use arguments passed to time watcher callbacks.
249
250 The callback will normally be invoked once only. If you specify another
251 parameter, C<interval>, as a strictly positive number (> 0), then the
252 callback will be invoked regularly at that interval (in fractional
253 seconds) after the first invocation. If C<interval> is specified with a
254 false value, then it is treated as if it were missing.
255
256 The callback will be rescheduled before invoking the callback, but no
257 attempt is done to avoid timer drift in most backends, so the interval is
258 only approximate.
259
260 Example: fire an event after 7.7 seconds.
261
262 my $w = AnyEvent->timer (after => 7.7, cb => sub {
263 warn "timeout\n";
264 });
265
266 # to cancel the timer:
267 undef $w;
268
269 Example 2: fire an event after 0.5 seconds, then roughly every second.
270
271 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
272 warn "timeout\n";
273 };
274
275 =head3 TIMING ISSUES
276
277 There are two ways to handle timers: based on real time (relative, "fire
278 in 10 seconds") and based on wallclock time (absolute, "fire at 12
279 o'clock").
280
281 While most event loops expect timers to specified in a relative way, they
282 use absolute time internally. This makes a difference when your clock
283 "jumps", for example, when ntp decides to set your clock backwards from
284 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
285 fire "after" a second might actually take six years to finally fire.
286
287 AnyEvent cannot compensate for this. The only event loop that is conscious
288 about these issues is L<EV>, which offers both relative (ev_timer, based
289 on true relative time) and absolute (ev_periodic, based on wallclock time)
290 timers.
291
292 AnyEvent always prefers relative timers, if available, matching the
293 AnyEvent API.
294
295 AnyEvent has two additional methods that return the "current time":
296
297 =over 4
298
299 =item AnyEvent->time
300
301 This returns the "current wallclock time" as a fractional number of
302 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
303 return, and the result is guaranteed to be compatible with those).
304
305 It progresses independently of any event loop processing, i.e. each call
306 will check the system clock, which usually gets updated frequently.
307
308 =item AnyEvent->now
309
310 This also returns the "current wallclock time", but unlike C<time>, above,
311 this value might change only once per event loop iteration, depending on
312 the event loop (most return the same time as C<time>, above). This is the
313 time that AnyEvent's timers get scheduled against.
314
315 I<In almost all cases (in all cases if you don't care), this is the
316 function to call when you want to know the current time.>
317
318 This function is also often faster then C<< AnyEvent->time >>, and
319 thus the preferred method if you want some timestamp (for example,
320 L<AnyEvent::Handle> uses this to update it's activity timeouts).
321
322 The rest of this section is only of relevance if you try to be very exact
323 with your timing, you can skip it without bad conscience.
324
325 For a practical example of when these times differ, consider L<Event::Lib>
326 and L<EV> and the following set-up:
327
328 The event loop is running and has just invoked one of your callback at
329 time=500 (assume no other callbacks delay processing). In your callback,
330 you wait a second by executing C<sleep 1> (blocking the process for a
331 second) and then (at time=501) you create a relative timer that fires
332 after three seconds.
333
334 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
335 both return C<501>, because that is the current time, and the timer will
336 be scheduled to fire at time=504 (C<501> + C<3>).
337
338 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
339 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
340 last event processing phase started. With L<EV>, your timer gets scheduled
341 to run at time=503 (C<500> + C<3>).
342
343 In one sense, L<Event::Lib> is more exact, as it uses the current time
344 regardless of any delays introduced by event processing. However, most
345 callbacks do not expect large delays in processing, so this causes a
346 higher drift (and a lot more system calls to get the current time).
347
348 In another sense, L<EV> is more exact, as your timer will be scheduled at
349 the same time, regardless of how long event processing actually took.
350
351 In either case, if you care (and in most cases, you don't), then you
352 can get whatever behaviour you want with any event loop, by taking the
353 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
354 account.
355
356 =item AnyEvent->now_update
357
358 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
359 the current time for each loop iteration (see the discussion of L<<
360 AnyEvent->now >>, above).
361
362 When a callback runs for a long time (or when the process sleeps), then
363 this "current" time will differ substantially from the real time, which
364 might affect timers and time-outs.
365
366 When this is the case, you can call this method, which will update the
367 event loop's idea of "current time".
368
369 Note that updating the time I<might> cause some events to be handled.
370
371 =back
372
373 =head2 SIGNAL WATCHERS
374
375 You can watch for signals using a signal watcher, C<signal> is the signal
376 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
377 callback to be invoked whenever a signal occurs.
378
379 Although the callback might get passed parameters, their value and
380 presence is undefined and you cannot rely on them. Portable AnyEvent
381 callbacks cannot use arguments passed to signal watcher callbacks.
382
383 Multiple signal occurrences can be clumped together into one callback
384 invocation, and callback invocation will be synchronous. Synchronous means
385 that it might take a while until the signal gets handled by the process,
386 but it is guaranteed not to interrupt any other callbacks.
387
388 The main advantage of using these watchers is that you can share a signal
389 between multiple watchers.
390
391 This watcher might use C<%SIG>, so programs overwriting those signals
392 directly will likely not work correctly.
393
394 Example: exit on SIGINT
395
396 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
397
398 =head2 CHILD PROCESS WATCHERS
399
400 You can also watch on a child process exit and catch its exit status.
401
402 The child process is specified by the C<pid> argument (if set to C<0>, it
403 watches for any child process exit). The watcher will triggered only when
404 the child process has finished and an exit status is available, not on
405 any trace events (stopped/continued).
406
407 The callback will be called with the pid and exit status (as returned by
408 waitpid), so unlike other watcher types, you I<can> rely on child watcher
409 callback arguments.
410
411 This watcher type works by installing a signal handler for C<SIGCHLD>,
412 and since it cannot be shared, nothing else should use SIGCHLD or reap
413 random child processes (waiting for specific child processes, e.g. inside
414 C<system>, is just fine).
415
416 There is a slight catch to child watchers, however: you usually start them
417 I<after> the child process was created, and this means the process could
418 have exited already (and no SIGCHLD will be sent anymore).
419
420 Not all event models handle this correctly (neither POE nor IO::Async do,
421 see their AnyEvent::Impl manpages for details), but even for event models
422 that I<do> handle this correctly, they usually need to be loaded before
423 the process exits (i.e. before you fork in the first place). AnyEvent's
424 pure perl event loop handles all cases correctly regardless of when you
425 start the watcher.
426
427 This means you cannot create a child watcher as the very first
428 thing in an AnyEvent program, you I<have> to create at least one
429 watcher before you C<fork> the child (alternatively, you can call
430 C<AnyEvent::detect>).
431
432 Example: fork a process and wait for it
433
434 my $done = AnyEvent->condvar;
435
436 my $pid = fork or exit 5;
437
438 my $w = AnyEvent->child (
439 pid => $pid,
440 cb => sub {
441 my ($pid, $status) = @_;
442 warn "pid $pid exited with status $status";
443 $done->send;
444 },
445 );
446
447 # do something else, then wait for process exit
448 $done->recv;
449
450 =head2 IDLE WATCHERS
451
452 Sometimes there is a need to do something, but it is not so important
453 to do it instantly, but only when there is nothing better to do. This
454 "nothing better to do" is usually defined to be "no other events need
455 attention by the event loop".
456
457 Idle watchers ideally get invoked when the event loop has nothing
458 better to do, just before it would block the process to wait for new
459 events. Instead of blocking, the idle watcher is invoked.
460
461 Most event loops unfortunately do not really support idle watchers (only
462 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
463 will simply call the callback "from time to time".
464
465 Example: read lines from STDIN, but only process them when the
466 program is otherwise idle:
467
468 my @lines; # read data
469 my $idle_w;
470 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
471 push @lines, scalar <STDIN>;
472
473 # start an idle watcher, if not already done
474 $idle_w ||= AnyEvent->idle (cb => sub {
475 # handle only one line, when there are lines left
476 if (my $line = shift @lines) {
477 print "handled when idle: $line";
478 } else {
479 # otherwise disable the idle watcher again
480 undef $idle_w;
481 }
482 });
483 });
484
485 =head2 CONDITION VARIABLES
486
487 If you are familiar with some event loops you will know that all of them
488 require you to run some blocking "loop", "run" or similar function that
489 will actively watch for new events and call your callbacks.
490
491 AnyEvent is different, it expects somebody else to run the event loop and
492 will only block when necessary (usually when told by the user).
493
494 The instrument to do that is called a "condition variable", so called
495 because they represent a condition that must become true.
496
497 Condition variables can be created by calling the C<< AnyEvent->condvar
498 >> method, usually without arguments. The only argument pair allowed is
499
500 C<cb>, which specifies a callback to be called when the condition variable
501 becomes true, with the condition variable as the first argument (but not
502 the results).
503
504 After creation, the condition variable is "false" until it becomes "true"
505 by calling the C<send> method (or calling the condition variable as if it
506 were a callback, read about the caveats in the description for the C<<
507 ->send >> method).
508
509 Condition variables are similar to callbacks, except that you can
510 optionally wait for them. They can also be called merge points - points
511 in time where multiple outstanding events have been processed. And yet
512 another way to call them is transactions - each condition variable can be
513 used to represent a transaction, which finishes at some point and delivers
514 a result.
515
516 Condition variables are very useful to signal that something has finished,
517 for example, if you write a module that does asynchronous http requests,
518 then a condition variable would be the ideal candidate to signal the
519 availability of results. The user can either act when the callback is
520 called or can synchronously C<< ->recv >> for the results.
521
522 You can also use them to simulate traditional event loops - for example,
523 you can block your main program until an event occurs - for example, you
524 could C<< ->recv >> in your main program until the user clicks the Quit
525 button of your app, which would C<< ->send >> the "quit" event.
526
527 Note that condition variables recurse into the event loop - if you have
528 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
529 lose. Therefore, condition variables are good to export to your caller, but
530 you should avoid making a blocking wait yourself, at least in callbacks,
531 as this asks for trouble.
532
533 Condition variables are represented by hash refs in perl, and the keys
534 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
535 easy (it is often useful to build your own transaction class on top of
536 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
537 it's C<new> method in your own C<new> method.
538
539 There are two "sides" to a condition variable - the "producer side" which
540 eventually calls C<< -> send >>, and the "consumer side", which waits
541 for the send to occur.
542
543 Example: wait for a timer.
544
545 # wait till the result is ready
546 my $result_ready = AnyEvent->condvar;
547
548 # do something such as adding a timer
549 # or socket watcher the calls $result_ready->send
550 # when the "result" is ready.
551 # in this case, we simply use a timer:
552 my $w = AnyEvent->timer (
553 after => 1,
554 cb => sub { $result_ready->send },
555 );
556
557 # this "blocks" (while handling events) till the callback
558 # calls send
559 $result_ready->recv;
560
561 Example: wait for a timer, but take advantage of the fact that
562 condition variables are also code references.
563
564 my $done = AnyEvent->condvar;
565 my $delay = AnyEvent->timer (after => 5, cb => $done);
566 $done->recv;
567
568 Example: Imagine an API that returns a condvar and doesn't support
569 callbacks. This is how you make a synchronous call, for example from
570 the main program:
571
572 use AnyEvent::CouchDB;
573
574 ...
575
576 my @info = $couchdb->info->recv;
577
578 And this is how you would just ste a callback to be called whenever the
579 results are available:
580
581 $couchdb->info->cb (sub {
582 my @info = $_[0]->recv;
583 });
584
585 =head3 METHODS FOR PRODUCERS
586
587 These methods should only be used by the producing side, i.e. the
588 code/module that eventually sends the signal. Note that it is also
589 the producer side which creates the condvar in most cases, but it isn't
590 uncommon for the consumer to create it as well.
591
592 =over 4
593
594 =item $cv->send (...)
595
596 Flag the condition as ready - a running C<< ->recv >> and all further
597 calls to C<recv> will (eventually) return after this method has been
598 called. If nobody is waiting the send will be remembered.
599
600 If a callback has been set on the condition variable, it is called
601 immediately from within send.
602
603 Any arguments passed to the C<send> call will be returned by all
604 future C<< ->recv >> calls.
605
606 Condition variables are overloaded so one can call them directly
607 (as a code reference). Calling them directly is the same as calling
608 C<send>. Note, however, that many C-based event loops do not handle
609 overloading, so as tempting as it may be, passing a condition variable
610 instead of a callback does not work. Both the pure perl and EV loops
611 support overloading, however, as well as all functions that use perl to
612 invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
613 example).
614
615 =item $cv->croak ($error)
616
617 Similar to send, but causes all call's to C<< ->recv >> to invoke
618 C<Carp::croak> with the given error message/object/scalar.
619
620 This can be used to signal any errors to the condition variable
621 user/consumer.
622
623 =item $cv->begin ([group callback])
624
625 =item $cv->end
626
627 These two methods can be used to combine many transactions/events into
628 one. For example, a function that pings many hosts in parallel might want
629 to use a condition variable for the whole process.
630
631 Every call to C<< ->begin >> will increment a counter, and every call to
632 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
633 >>, the (last) callback passed to C<begin> will be executed. That callback
634 is I<supposed> to call C<< ->send >>, but that is not required. If no
635 callback was set, C<send> will be called without any arguments.
636
637 You can think of C<< $cv->send >> giving you an OR condition (one call
638 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
639 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
640
641 Let's start with a simple example: you have two I/O watchers (for example,
642 STDOUT and STDERR for a program), and you want to wait for both streams to
643 close before activating a condvar:
644
645 my $cv = AnyEvent->condvar;
646
647 $cv->begin; # first watcher
648 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
649 defined sysread $fh1, my $buf, 4096
650 or $cv->end;
651 });
652
653 $cv->begin; # second watcher
654 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
655 defined sysread $fh2, my $buf, 4096
656 or $cv->end;
657 });
658
659 $cv->recv;
660
661 This works because for every event source (EOF on file handle), there is
662 one call to C<begin>, so the condvar waits for all calls to C<end> before
663 sending.
664
665 The ping example mentioned above is slightly more complicated, as the
666 there are results to be passwd back, and the number of tasks that are
667 begung can potentially be zero:
668
669 my $cv = AnyEvent->condvar;
670
671 my %result;
672 $cv->begin (sub { $cv->send (\%result) });
673
674 for my $host (@list_of_hosts) {
675 $cv->begin;
676 ping_host_then_call_callback $host, sub {
677 $result{$host} = ...;
678 $cv->end;
679 };
680 }
681
682 $cv->end;
683
684 This code fragment supposedly pings a number of hosts and calls
685 C<send> after results for all then have have been gathered - in any
686 order. To achieve this, the code issues a call to C<begin> when it starts
687 each ping request and calls C<end> when it has received some result for
688 it. Since C<begin> and C<end> only maintain a counter, the order in which
689 results arrive is not relevant.
690
691 There is an additional bracketing call to C<begin> and C<end> outside the
692 loop, which serves two important purposes: first, it sets the callback
693 to be called once the counter reaches C<0>, and second, it ensures that
694 C<send> is called even when C<no> hosts are being pinged (the loop
695 doesn't execute once).
696
697 This is the general pattern when you "fan out" into multiple (but
698 potentially none) subrequests: use an outer C<begin>/C<end> pair to set
699 the callback and ensure C<end> is called at least once, and then, for each
700 subrequest you start, call C<begin> and for each subrequest you finish,
701 call C<end>.
702
703 =back
704
705 =head3 METHODS FOR CONSUMERS
706
707 These methods should only be used by the consuming side, i.e. the
708 code awaits the condition.
709
710 =over 4
711
712 =item $cv->recv
713
714 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
715 >> methods have been called on c<$cv>, while servicing other watchers
716 normally.
717
718 You can only wait once on a condition - additional calls are valid but
719 will return immediately.
720
721 If an error condition has been set by calling C<< ->croak >>, then this
722 function will call C<croak>.
723
724 In list context, all parameters passed to C<send> will be returned,
725 in scalar context only the first one will be returned.
726
727 Not all event models support a blocking wait - some die in that case
728 (programs might want to do that to stay interactive), so I<if you are
729 using this from a module, never require a blocking wait>, but let the
730 caller decide whether the call will block or not (for example, by coupling
731 condition variables with some kind of request results and supporting
732 callbacks so the caller knows that getting the result will not block,
733 while still supporting blocking waits if the caller so desires).
734
735 Another reason I<never> to C<< ->recv >> in a module is that you cannot
736 sensibly have two C<< ->recv >>'s in parallel, as that would require
737 multiple interpreters or coroutines/threads, none of which C<AnyEvent>
738 can supply.
739
740 The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
741 fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
742 versions and also integrates coroutines into AnyEvent, making blocking
743 C<< ->recv >> calls perfectly safe as long as they are done from another
744 coroutine (one that doesn't run the event loop).
745
746 You can ensure that C<< -recv >> never blocks by setting a callback and
747 only calling C<< ->recv >> from within that callback (or at a later
748 time). This will work even when the event loop does not support blocking
749 waits otherwise.
750
751 =item $bool = $cv->ready
752
753 Returns true when the condition is "true", i.e. whether C<send> or
754 C<croak> have been called.
755
756 =item $cb = $cv->cb ($cb->($cv))
757
758 This is a mutator function that returns the callback set and optionally
759 replaces it before doing so.
760
761 The callback will be called when the condition becomes "true", i.e. when
762 C<send> or C<croak> are called, with the only argument being the condition
763 variable itself. Calling C<recv> inside the callback or at any later time
764 is guaranteed not to block.
765
766 =back
767
768 =head1 GLOBAL VARIABLES AND FUNCTIONS
769
770 =over 4
771
772 =item $AnyEvent::MODEL
773
774 Contains C<undef> until the first watcher is being created. Then it
775 contains the event model that is being used, which is the name of the
776 Perl class implementing the model. This class is usually one of the
777 C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
778 AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
779
780 The known classes so far are:
781
782 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
783 AnyEvent::Impl::Event based on Event, second best choice.
784 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
785 AnyEvent::Impl::Glib based on Glib, third-best choice.
786 AnyEvent::Impl::Tk based on Tk, very bad choice.
787 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
788 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
789 AnyEvent::Impl::POE based on POE, not generic enough for full support.
790
791 # warning, support for IO::Async is only partial, as it is too broken
792 # and limited toe ven support the AnyEvent API. See AnyEvent::Impl::Async.
793 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed (see its docs).
794
795 There is no support for WxWidgets, as WxWidgets has no support for
796 watching file handles. However, you can use WxWidgets through the
797 POE Adaptor, as POE has a Wx backend that simply polls 20 times per
798 second, which was considered to be too horrible to even consider for
799 AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
800 it's adaptor.
801
802 AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
803 autodetecting them.
804
805 =item AnyEvent::detect
806
807 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
808 if necessary. You should only call this function right before you would
809 have created an AnyEvent watcher anyway, that is, as late as possible at
810 runtime.
811
812 =item $guard = AnyEvent::post_detect { BLOCK }
813
814 Arranges for the code block to be executed as soon as the event model is
815 autodetected (or immediately if this has already happened).
816
817 If called in scalar or list context, then it creates and returns an object
818 that automatically removes the callback again when it is destroyed. See
819 L<Coro::BDB> for a case where this is useful.
820
821 =item @AnyEvent::post_detect
822
823 If there are any code references in this array (you can C<push> to it
824 before or after loading AnyEvent), then they will called directly after
825 the event loop has been chosen.
826
827 You should check C<$AnyEvent::MODEL> before adding to this array, though:
828 if it contains a true value then the event loop has already been detected,
829 and the array will be ignored.
830
831 Best use C<AnyEvent::post_detect { BLOCK }> instead.
832
833 =back
834
835 =head1 WHAT TO DO IN A MODULE
836
837 As a module author, you should C<use AnyEvent> and call AnyEvent methods
838 freely, but you should not load a specific event module or rely on it.
839
840 Be careful when you create watchers in the module body - AnyEvent will
841 decide which event module to use as soon as the first method is called, so
842 by calling AnyEvent in your module body you force the user of your module
843 to load the event module first.
844
845 Never call C<< ->recv >> on a condition variable unless you I<know> that
846 the C<< ->send >> method has been called on it already. This is
847 because it will stall the whole program, and the whole point of using
848 events is to stay interactive.
849
850 It is fine, however, to call C<< ->recv >> when the user of your module
851 requests it (i.e. if you create a http request object ad have a method
852 called C<results> that returns the results, it should call C<< ->recv >>
853 freely, as the user of your module knows what she is doing. always).
854
855 =head1 WHAT TO DO IN THE MAIN PROGRAM
856
857 There will always be a single main program - the only place that should
858 dictate which event model to use.
859
860 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
861 do anything special (it does not need to be event-based) and let AnyEvent
862 decide which implementation to chose if some module relies on it.
863
864 If the main program relies on a specific event model - for example, in
865 Gtk2 programs you have to rely on the Glib module - you should load the
866 event module before loading AnyEvent or any module that uses it: generally
867 speaking, you should load it as early as possible. The reason is that
868 modules might create watchers when they are loaded, and AnyEvent will
869 decide on the event model to use as soon as it creates watchers, and it
870 might chose the wrong one unless you load the correct one yourself.
871
872 You can chose to use a pure-perl implementation by loading the
873 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
874 everywhere, but letting AnyEvent chose the model is generally better.
875
876 =head2 MAINLOOP EMULATION
877
878 Sometimes (often for short test scripts, or even standalone programs who
879 only want to use AnyEvent), you do not want to run a specific event loop.
880
881 In that case, you can use a condition variable like this:
882
883 AnyEvent->condvar->recv;
884
885 This has the effect of entering the event loop and looping forever.
886
887 Note that usually your program has some exit condition, in which case
888 it is better to use the "traditional" approach of storing a condition
889 variable somewhere, waiting for it, and sending it when the program should
890 exit cleanly.
891
892
893 =head1 OTHER MODULES
894
895 The following is a non-exhaustive list of additional modules that use
896 AnyEvent and can therefore be mixed easily with other AnyEvent modules
897 in the same program. Some of the modules come with AnyEvent, some are
898 available via CPAN.
899
900 =over 4
901
902 =item L<AnyEvent::Util>
903
904 Contains various utility functions that replace often-used but blocking
905 functions such as C<inet_aton> by event-/callback-based versions.
906
907 =item L<AnyEvent::Socket>
908
909 Provides various utility functions for (internet protocol) sockets,
910 addresses and name resolution. Also functions to create non-blocking tcp
911 connections or tcp servers, with IPv6 and SRV record support and more.
912
913 =item L<AnyEvent::Handle>
914
915 Provide read and write buffers, manages watchers for reads and writes,
916 supports raw and formatted I/O, I/O queued and fully transparent and
917 non-blocking SSL/TLS.
918
919 =item L<AnyEvent::DNS>
920
921 Provides rich asynchronous DNS resolver capabilities.
922
923 =item L<AnyEvent::HTTP>
924
925 A simple-to-use HTTP library that is capable of making a lot of concurrent
926 HTTP requests.
927
928 =item L<AnyEvent::HTTPD>
929
930 Provides a simple web application server framework.
931
932 =item L<AnyEvent::FastPing>
933
934 The fastest ping in the west.
935
936 =item L<AnyEvent::DBI>
937
938 Executes L<DBI> requests asynchronously in a proxy process.
939
940 =item L<AnyEvent::AIO>
941
942 Truly asynchronous I/O, should be in the toolbox of every event
943 programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
944 together.
945
946 =item L<AnyEvent::BDB>
947
948 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
949 L<BDB> and AnyEvent together.
950
951 =item L<AnyEvent::GPSD>
952
953 A non-blocking interface to gpsd, a daemon delivering GPS information.
954
955 =item L<AnyEvent::IGS>
956
957 A non-blocking interface to the Internet Go Server protocol (used by
958 L<App::IGS>).
959
960 =item L<AnyEvent::IRC>
961
962 AnyEvent based IRC client module family (replacing the older Net::IRC3).
963
964 =item L<Net::XMPP2>
965
966 AnyEvent based XMPP (Jabber protocol) module family.
967
968 =item L<Net::FCP>
969
970 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
971 of AnyEvent.
972
973 =item L<Event::ExecFlow>
974
975 High level API for event-based execution flow control.
976
977 =item L<Coro>
978
979 Has special support for AnyEvent via L<Coro::AnyEvent>.
980
981 =item L<IO::Lambda>
982
983 The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
984
985 =back
986
987 =cut
988
989 package AnyEvent;
990
991 no warnings;
992 use strict qw(vars subs);
993
994 use Carp;
995
996 our $VERSION = 4.8;
997 our $MODEL;
998
999 our $AUTOLOAD;
1000 our @ISA;
1001
1002 our @REGISTRY;
1003
1004 our $WIN32;
1005
1006 BEGIN {
1007 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1008 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1009
1010 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1011 if ${^TAINT};
1012 }
1013
1014 our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1015
1016 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1017
1018 {
1019 my $idx;
1020 $PROTOCOL{$_} = ++$idx
1021 for reverse split /\s*,\s*/,
1022 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1023 }
1024
1025 my @models = (
1026 [EV:: => AnyEvent::Impl::EV::],
1027 [Event:: => AnyEvent::Impl::Event::],
1028 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
1029 # everything below here will not be autoprobed
1030 # as the pureperl backend should work everywhere
1031 # and is usually faster
1032 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1033 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1034 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1035 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1036 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1037 [Wx:: => AnyEvent::Impl::POE::],
1038 [Prima:: => AnyEvent::Impl::POE::],
1039 # IO::Async is just too broken - we would need workaorunds for its
1040 # byzantine signal and broken child handling, among others.
1041 # IO::Async is rather hard to detect, as it doesn't have any
1042 # obvious default class.
1043 # [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1044 # [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1045 # [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1046 );
1047
1048 our %method = map +($_ => 1),
1049 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1050
1051 our @post_detect;
1052
1053 sub post_detect(&) {
1054 my ($cb) = @_;
1055
1056 if ($MODEL) {
1057 $cb->();
1058
1059 1
1060 } else {
1061 push @post_detect, $cb;
1062
1063 defined wantarray
1064 ? bless \$cb, "AnyEvent::Util::postdetect"
1065 : ()
1066 }
1067 }
1068
1069 sub AnyEvent::Util::postdetect::DESTROY {
1070 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1071 }
1072
1073 sub detect() {
1074 unless ($MODEL) {
1075 no strict 'refs';
1076 local $SIG{__DIE__};
1077
1078 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1079 my $model = "AnyEvent::Impl::$1";
1080 if (eval "require $model") {
1081 $MODEL = $model;
1082 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1;
1083 } else {
1084 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose;
1085 }
1086 }
1087
1088 # check for already loaded models
1089 unless ($MODEL) {
1090 for (@REGISTRY, @models) {
1091 my ($package, $model) = @$_;
1092 if (${"$package\::VERSION"} > 0) {
1093 if (eval "require $model") {
1094 $MODEL = $model;
1095 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
1096 last;
1097 }
1098 }
1099 }
1100
1101 unless ($MODEL) {
1102 # try to load a model
1103
1104 for (@REGISTRY, @models) {
1105 my ($package, $model) = @$_;
1106 if (eval "require $package"
1107 and ${"$package\::VERSION"} > 0
1108 and eval "require $model") {
1109 $MODEL = $model;
1110 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
1111 last;
1112 }
1113 }
1114
1115 $MODEL
1116 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1117 }
1118 }
1119
1120 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1121
1122 unshift @ISA, $MODEL;
1123
1124 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1125
1126 (shift @post_detect)->() while @post_detect;
1127 }
1128
1129 $MODEL
1130 }
1131
1132 sub AUTOLOAD {
1133 (my $func = $AUTOLOAD) =~ s/.*://;
1134
1135 $method{$func}
1136 or croak "$func: not a valid method for AnyEvent objects";
1137
1138 detect unless $MODEL;
1139
1140 my $class = shift;
1141 $class->$func (@_);
1142 }
1143
1144 # utility function to dup a filehandle. this is used by many backends
1145 # to support binding more than one watcher per filehandle (they usually
1146 # allow only one watcher per fd, so we dup it to get a different one).
1147 sub _dupfh($$;$$) {
1148 my ($poll, $fh, $r, $w) = @_;
1149
1150 # cygwin requires the fh mode to be matching, unix doesn't
1151 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1152 : $poll eq "w" ? ($w, ">")
1153 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1154
1155 open my $fh2, "$mode&" . fileno $fh
1156 or die "cannot dup() filehandle: $!,";
1157
1158 # we assume CLOEXEC is already set by perl in all important cases
1159
1160 ($fh2, $rw)
1161 }
1162
1163 package AnyEvent::Base;
1164
1165 # default implementations for many methods
1166
1167 BEGIN {
1168 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1169 *_time = \&Time::HiRes::time;
1170 # if (eval "use POSIX (); (POSIX::times())...
1171 } else {
1172 *_time = sub { time }; # epic fail
1173 }
1174 }
1175
1176 sub time { _time }
1177 sub now { _time }
1178 sub now_update { }
1179
1180 # default implementation for ->condvar
1181
1182 sub condvar {
1183 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1184 }
1185
1186 # default implementation for ->signal
1187
1188 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1189
1190 sub _signal_exec {
1191 sysread $SIGPIPE_R, my $dummy, 4;
1192
1193 while (%SIG_EV) {
1194 for (keys %SIG_EV) {
1195 delete $SIG_EV{$_};
1196 $_->() for values %{ $SIG_CB{$_} || {} };
1197 }
1198 }
1199 }
1200
1201 sub signal {
1202 my (undef, %arg) = @_;
1203
1204 unless ($SIGPIPE_R) {
1205 require Fcntl;
1206
1207 if (AnyEvent::WIN32) {
1208 require AnyEvent::Util;
1209
1210 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1211 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1212 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1213 } else {
1214 pipe $SIGPIPE_R, $SIGPIPE_W;
1215 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1216 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1217
1218 # not strictly required, as $^F is normally 2, but let's make sure...
1219 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1220 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1221 }
1222
1223 $SIGPIPE_R
1224 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1225
1226 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1227 }
1228
1229 my $signal = uc $arg{signal}
1230 or Carp::croak "required option 'signal' is missing";
1231
1232 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1233 $SIG{$signal} ||= sub {
1234 local $!;
1235 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1236 undef $SIG_EV{$signal};
1237 };
1238
1239 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1240 }
1241
1242 sub AnyEvent::Base::signal::DESTROY {
1243 my ($signal, $cb) = @{$_[0]};
1244
1245 delete $SIG_CB{$signal}{$cb};
1246
1247 # delete doesn't work with older perls - they then
1248 # print weird messages, or just unconditionally exit
1249 # instead of getting the default action.
1250 undef $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
1251 }
1252
1253 # default implementation for ->child
1254
1255 our %PID_CB;
1256 our $CHLD_W;
1257 our $CHLD_DELAY_W;
1258 our $WNOHANG;
1259
1260 sub _sigchld {
1261 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
1262 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
1263 (values %{ $PID_CB{0} || {} });
1264 }
1265 }
1266
1267 sub child {
1268 my (undef, %arg) = @_;
1269
1270 defined (my $pid = $arg{pid} + 0)
1271 or Carp::croak "required option 'pid' is missing";
1272
1273 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1274
1275 $WNOHANG ||= eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1276
1277 unless ($CHLD_W) {
1278 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
1279 # child could be a zombie already, so make at least one round
1280 &_sigchld;
1281 }
1282
1283 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1284 }
1285
1286 sub AnyEvent::Base::child::DESTROY {
1287 my ($pid, $cb) = @{$_[0]};
1288
1289 delete $PID_CB{$pid}{$cb};
1290 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1291
1292 undef $CHLD_W unless keys %PID_CB;
1293 }
1294
1295 # idle emulation is done by simply using a timer, regardless
1296 # of whether the process is idle or not, and not letting
1297 # the callback use more than 50% of the time.
1298 sub idle {
1299 my (undef, %arg) = @_;
1300
1301 my ($cb, $w, $rcb) = $arg{cb};
1302
1303 $rcb = sub {
1304 if ($cb) {
1305 $w = _time;
1306 &$cb;
1307 $w = _time - $w;
1308
1309 # never use more then 50% of the time for the idle watcher,
1310 # within some limits
1311 $w = 0.0001 if $w < 0.0001;
1312 $w = 5 if $w > 5;
1313
1314 $w = AnyEvent->timer (after => $w, cb => $rcb);
1315 } else {
1316 # clean up...
1317 undef $w;
1318 undef $rcb;
1319 }
1320 };
1321
1322 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1323
1324 bless \\$cb, "AnyEvent::Base::idle"
1325 }
1326
1327 sub AnyEvent::Base::idle::DESTROY {
1328 undef $${$_[0]};
1329 }
1330
1331 package AnyEvent::CondVar;
1332
1333 our @ISA = AnyEvent::CondVar::Base::;
1334
1335 package AnyEvent::CondVar::Base;
1336
1337 use overload
1338 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1339 fallback => 1;
1340
1341 sub _send {
1342 # nop
1343 }
1344
1345 sub send {
1346 my $cv = shift;
1347 $cv->{_ae_sent} = [@_];
1348 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1349 $cv->_send;
1350 }
1351
1352 sub croak {
1353 $_[0]{_ae_croak} = $_[1];
1354 $_[0]->send;
1355 }
1356
1357 sub ready {
1358 $_[0]{_ae_sent}
1359 }
1360
1361 sub _wait {
1362 AnyEvent->one_event while !$_[0]{_ae_sent};
1363 }
1364
1365 sub recv {
1366 $_[0]->_wait;
1367
1368 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1369 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1370 }
1371
1372 sub cb {
1373 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1374 $_[0]{_ae_cb}
1375 }
1376
1377 sub begin {
1378 ++$_[0]{_ae_counter};
1379 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1380 }
1381
1382 sub end {
1383 return if --$_[0]{_ae_counter};
1384 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1385 }
1386
1387 # undocumented/compatibility with pre-3.4
1388 *broadcast = \&send;
1389 *wait = \&_wait;
1390
1391 =head1 ERROR AND EXCEPTION HANDLING
1392
1393 In general, AnyEvent does not do any error handling - it relies on the
1394 caller to do that if required. The L<AnyEvent::Strict> module (see also
1395 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1396 checking of all AnyEvent methods, however, which is highly useful during
1397 development.
1398
1399 As for exception handling (i.e. runtime errors and exceptions thrown while
1400 executing a callback), this is not only highly event-loop specific, but
1401 also not in any way wrapped by this module, as this is the job of the main
1402 program.
1403
1404 The pure perl event loop simply re-throws the exception (usually
1405 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1406 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1407 so on.
1408
1409 =head1 ENVIRONMENT VARIABLES
1410
1411 The following environment variables are used by this module or its
1412 submodules.
1413
1414 Note that AnyEvent will remove I<all> environment variables starting with
1415 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1416 enabled.
1417
1418 =over 4
1419
1420 =item C<PERL_ANYEVENT_VERBOSE>
1421
1422 By default, AnyEvent will be completely silent except in fatal
1423 conditions. You can set this environment variable to make AnyEvent more
1424 talkative.
1425
1426 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1427 conditions, such as not being able to load the event model specified by
1428 C<PERL_ANYEVENT_MODEL>.
1429
1430 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1431 model it chooses.
1432
1433 =item C<PERL_ANYEVENT_STRICT>
1434
1435 AnyEvent does not do much argument checking by default, as thorough
1436 argument checking is very costly. Setting this variable to a true value
1437 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1438 check the arguments passed to most method calls. If it finds any problems,
1439 it will croak.
1440
1441 In other words, enables "strict" mode.
1442
1443 Unlike C<use strict>, it is definitely recommended to keep it off in
1444 production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1445 developing programs can be very useful, however.
1446
1447 =item C<PERL_ANYEVENT_MODEL>
1448
1449 This can be used to specify the event model to be used by AnyEvent, before
1450 auto detection and -probing kicks in. It must be a string consisting
1451 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1452 and the resulting module name is loaded and if the load was successful,
1453 used as event model. If it fails to load AnyEvent will proceed with
1454 auto detection and -probing.
1455
1456 This functionality might change in future versions.
1457
1458 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1459 could start your program like this:
1460
1461 PERL_ANYEVENT_MODEL=Perl perl ...
1462
1463 =item C<PERL_ANYEVENT_PROTOCOLS>
1464
1465 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1466 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1467 of auto probing).
1468
1469 Must be set to a comma-separated list of protocols or address families,
1470 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1471 used, and preference will be given to protocols mentioned earlier in the
1472 list.
1473
1474 This variable can effectively be used for denial-of-service attacks
1475 against local programs (e.g. when setuid), although the impact is likely
1476 small, as the program has to handle conenction and other failures anyways.
1477
1478 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1479 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1480 - only support IPv4, never try to resolve or contact IPv6
1481 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1482 IPv6, but prefer IPv6 over IPv4.
1483
1484 =item C<PERL_ANYEVENT_EDNS0>
1485
1486 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1487 for DNS. This extension is generally useful to reduce DNS traffic, but
1488 some (broken) firewalls drop such DNS packets, which is why it is off by
1489 default.
1490
1491 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1492 EDNS0 in its DNS requests.
1493
1494 =item C<PERL_ANYEVENT_MAX_FORKS>
1495
1496 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1497 will create in parallel.
1498
1499 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1500
1501 The default value for the C<max_outstanding> parameter for the default DNS
1502 resolver - this is the maximum number of parallel DNS requests that are
1503 sent to the DNS server.
1504
1505 =item C<PERL_ANYEVENT_RESOLV_CONF>
1506
1507 The file to use instead of F</etc/resolv.conf> (or OS-specific
1508 configuration) in the default resolver. When set to the empty string, no
1509 default config will be used.
1510
1511 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1512
1513 When neither C<ca_file> nor C<ca_path> was specified during
1514 L<AnyEvent::TLS> context creation, and either of these environment
1515 variables exist, they will be used to specify CA certificate locations
1516 instead of a system-dependent default.
1517
1518 =back
1519
1520 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1521
1522 This is an advanced topic that you do not normally need to use AnyEvent in
1523 a module. This section is only of use to event loop authors who want to
1524 provide AnyEvent compatibility.
1525
1526 If you need to support another event library which isn't directly
1527 supported by AnyEvent, you can supply your own interface to it by
1528 pushing, before the first watcher gets created, the package name of
1529 the event module and the package name of the interface to use onto
1530 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1531 AnyEvent, so it is reasonably cheap.
1532
1533 Example:
1534
1535 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1536
1537 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1538 package/class when it finds the C<urxvt> package/module is already loaded.
1539
1540 When AnyEvent is loaded and asked to find a suitable event model, it
1541 will first check for the presence of urxvt by trying to C<use> the
1542 C<urxvt::anyevent> module.
1543
1544 The class should provide implementations for all watcher types. See
1545 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1546 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1547 see the sources.
1548
1549 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1550 provide suitable (hopefully) replacements.
1551
1552 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1553 terminal emulator uses the above line as-is. An interface isn't included
1554 in AnyEvent because it doesn't make sense outside the embedded interpreter
1555 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1556 I<rxvt-unicode> distribution.
1557
1558 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1559 condition variables: code blocking while waiting for a condition will
1560 C<die>. This still works with most modules/usages, and blocking calls must
1561 not be done in an interactive application, so it makes sense.
1562
1563 =head1 EXAMPLE PROGRAM
1564
1565 The following program uses an I/O watcher to read data from STDIN, a timer
1566 to display a message once per second, and a condition variable to quit the
1567 program when the user enters quit:
1568
1569 use AnyEvent;
1570
1571 my $cv = AnyEvent->condvar;
1572
1573 my $io_watcher = AnyEvent->io (
1574 fh => \*STDIN,
1575 poll => 'r',
1576 cb => sub {
1577 warn "io event <$_[0]>\n"; # will always output <r>
1578 chomp (my $input = <STDIN>); # read a line
1579 warn "read: $input\n"; # output what has been read
1580 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1581 },
1582 );
1583
1584 my $time_watcher; # can only be used once
1585
1586 sub new_timer {
1587 $timer = AnyEvent->timer (after => 1, cb => sub {
1588 warn "timeout\n"; # print 'timeout' about every second
1589 &new_timer; # and restart the time
1590 });
1591 }
1592
1593 new_timer; # create first timer
1594
1595 $cv->recv; # wait until user enters /^q/i
1596
1597 =head1 REAL-WORLD EXAMPLE
1598
1599 Consider the L<Net::FCP> module. It features (among others) the following
1600 API calls, which are to freenet what HTTP GET requests are to http:
1601
1602 my $data = $fcp->client_get ($url); # blocks
1603
1604 my $transaction = $fcp->txn_client_get ($url); # does not block
1605 $transaction->cb ( sub { ... } ); # set optional result callback
1606 my $data = $transaction->result; # possibly blocks
1607
1608 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1609 given URL and waits till the data has arrived. It is defined to be:
1610
1611 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1612
1613 And in fact is automatically generated. This is the blocking API of
1614 L<Net::FCP>, and it works as simple as in any other, similar, module.
1615
1616 More complicated is C<txn_client_get>: It only creates a transaction
1617 (completion, result, ...) object and initiates the transaction.
1618
1619 my $txn = bless { }, Net::FCP::Txn::;
1620
1621 It also creates a condition variable that is used to signal the completion
1622 of the request:
1623
1624 $txn->{finished} = AnyAvent->condvar;
1625
1626 It then creates a socket in non-blocking mode.
1627
1628 socket $txn->{fh}, ...;
1629 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1630 connect $txn->{fh}, ...
1631 and !$!{EWOULDBLOCK}
1632 and !$!{EINPROGRESS}
1633 and Carp::croak "unable to connect: $!\n";
1634
1635 Then it creates a write-watcher which gets called whenever an error occurs
1636 or the connection succeeds:
1637
1638 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1639
1640 And returns this transaction object. The C<fh_ready_w> callback gets
1641 called as soon as the event loop detects that the socket is ready for
1642 writing.
1643
1644 The C<fh_ready_w> method makes the socket blocking again, writes the
1645 request data and replaces the watcher by a read watcher (waiting for reply
1646 data). The actual code is more complicated, but that doesn't matter for
1647 this example:
1648
1649 fcntl $txn->{fh}, F_SETFL, 0;
1650 syswrite $txn->{fh}, $txn->{request}
1651 or die "connection or write error";
1652 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1653
1654 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1655 result and signals any possible waiters that the request has finished:
1656
1657 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1658
1659 if (end-of-file or data complete) {
1660 $txn->{result} = $txn->{buf};
1661 $txn->{finished}->send;
1662 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1663 }
1664
1665 The C<result> method, finally, just waits for the finished signal (if the
1666 request was already finished, it doesn't wait, of course, and returns the
1667 data:
1668
1669 $txn->{finished}->recv;
1670 return $txn->{result};
1671
1672 The actual code goes further and collects all errors (C<die>s, exceptions)
1673 that occurred during request processing. The C<result> method detects
1674 whether an exception as thrown (it is stored inside the $txn object)
1675 and just throws the exception, which means connection errors and other
1676 problems get reported tot he code that tries to use the result, not in a
1677 random callback.
1678
1679 All of this enables the following usage styles:
1680
1681 1. Blocking:
1682
1683 my $data = $fcp->client_get ($url);
1684
1685 2. Blocking, but running in parallel:
1686
1687 my @datas = map $_->result,
1688 map $fcp->txn_client_get ($_),
1689 @urls;
1690
1691 Both blocking examples work without the module user having to know
1692 anything about events.
1693
1694 3a. Event-based in a main program, using any supported event module:
1695
1696 use EV;
1697
1698 $fcp->txn_client_get ($url)->cb (sub {
1699 my $txn = shift;
1700 my $data = $txn->result;
1701 ...
1702 });
1703
1704 EV::loop;
1705
1706 3b. The module user could use AnyEvent, too:
1707
1708 use AnyEvent;
1709
1710 my $quit = AnyEvent->condvar;
1711
1712 $fcp->txn_client_get ($url)->cb (sub {
1713 ...
1714 $quit->send;
1715 });
1716
1717 $quit->recv;
1718
1719
1720 =head1 BENCHMARKS
1721
1722 To give you an idea of the performance and overheads that AnyEvent adds
1723 over the event loops themselves and to give you an impression of the speed
1724 of various event loops I prepared some benchmarks.
1725
1726 =head2 BENCHMARKING ANYEVENT OVERHEAD
1727
1728 Here is a benchmark of various supported event models used natively and
1729 through AnyEvent. The benchmark creates a lot of timers (with a zero
1730 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1731 which it is), lets them fire exactly once and destroys them again.
1732
1733 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1734 distribution.
1735
1736 =head3 Explanation of the columns
1737
1738 I<watcher> is the number of event watchers created/destroyed. Since
1739 different event models feature vastly different performances, each event
1740 loop was given a number of watchers so that overall runtime is acceptable
1741 and similar between tested event loop (and keep them from crashing): Glib
1742 would probably take thousands of years if asked to process the same number
1743 of watchers as EV in this benchmark.
1744
1745 I<bytes> is the number of bytes (as measured by the resident set size,
1746 RSS) consumed by each watcher. This method of measuring captures both C
1747 and Perl-based overheads.
1748
1749 I<create> is the time, in microseconds (millionths of seconds), that it
1750 takes to create a single watcher. The callback is a closure shared between
1751 all watchers, to avoid adding memory overhead. That means closure creation
1752 and memory usage is not included in the figures.
1753
1754 I<invoke> is the time, in microseconds, used to invoke a simple
1755 callback. The callback simply counts down a Perl variable and after it was
1756 invoked "watcher" times, it would C<< ->send >> a condvar once to
1757 signal the end of this phase.
1758
1759 I<destroy> is the time, in microseconds, that it takes to destroy a single
1760 watcher.
1761
1762 =head3 Results
1763
1764 name watchers bytes create invoke destroy comment
1765 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
1766 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
1767 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
1768 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
1769 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
1770 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1771 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
1772 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
1773 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
1774 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
1775 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
1776 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
1777
1778 =head3 Discussion
1779
1780 The benchmark does I<not> measure scalability of the event loop very
1781 well. For example, a select-based event loop (such as the pure perl one)
1782 can never compete with an event loop that uses epoll when the number of
1783 file descriptors grows high. In this benchmark, all events become ready at
1784 the same time, so select/poll-based implementations get an unnatural speed
1785 boost.
1786
1787 Also, note that the number of watchers usually has a nonlinear effect on
1788 overall speed, that is, creating twice as many watchers doesn't take twice
1789 the time - usually it takes longer. This puts event loops tested with a
1790 higher number of watchers at a disadvantage.
1791
1792 To put the range of results into perspective, consider that on the
1793 benchmark machine, handling an event takes roughly 1600 CPU cycles with
1794 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1795 cycles with POE.
1796
1797 C<EV> is the sole leader regarding speed and memory use, which are both
1798 maximal/minimal, respectively. Even when going through AnyEvent, it uses
1799 far less memory than any other event loop and is still faster than Event
1800 natively.
1801
1802 The pure perl implementation is hit in a few sweet spots (both the
1803 constant timeout and the use of a single fd hit optimisations in the perl
1804 interpreter and the backend itself). Nevertheless this shows that it
1805 adds very little overhead in itself. Like any select-based backend its
1806 performance becomes really bad with lots of file descriptors (and few of
1807 them active), of course, but this was not subject of this benchmark.
1808
1809 The C<Event> module has a relatively high setup and callback invocation
1810 cost, but overall scores in on the third place.
1811
1812 C<IO::Async> performs admirably well, about on par with C<Event>, even
1813 when using its pure perl backend.
1814
1815 C<Glib>'s memory usage is quite a bit higher, but it features a
1816 faster callback invocation and overall ends up in the same class as
1817 C<Event>. However, Glib scales extremely badly, doubling the number of
1818 watchers increases the processing time by more than a factor of four,
1819 making it completely unusable when using larger numbers of watchers
1820 (note that only a single file descriptor was used in the benchmark, so
1821 inefficiencies of C<poll> do not account for this).
1822
1823 The C<Tk> adaptor works relatively well. The fact that it crashes with
1824 more than 2000 watchers is a big setback, however, as correctness takes
1825 precedence over speed. Nevertheless, its performance is surprising, as the
1826 file descriptor is dup()ed for each watcher. This shows that the dup()
1827 employed by some adaptors is not a big performance issue (it does incur a
1828 hidden memory cost inside the kernel which is not reflected in the figures
1829 above).
1830
1831 C<POE>, regardless of underlying event loop (whether using its pure perl
1832 select-based backend or the Event module, the POE-EV backend couldn't
1833 be tested because it wasn't working) shows abysmal performance and
1834 memory usage with AnyEvent: Watchers use almost 30 times as much memory
1835 as EV watchers, and 10 times as much memory as Event (the high memory
1836 requirements are caused by requiring a session for each watcher). Watcher
1837 invocation speed is almost 900 times slower than with AnyEvent's pure perl
1838 implementation.
1839
1840 The design of the POE adaptor class in AnyEvent can not really account
1841 for the performance issues, though, as session creation overhead is
1842 small compared to execution of the state machine, which is coded pretty
1843 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1844 using multiple sessions is not a good approach, especially regarding
1845 memory usage, even the author of POE could not come up with a faster
1846 design).
1847
1848 =head3 Summary
1849
1850 =over 4
1851
1852 =item * Using EV through AnyEvent is faster than any other event loop
1853 (even when used without AnyEvent), but most event loops have acceptable
1854 performance with or without AnyEvent.
1855
1856 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
1857 the actual event loop, only with extremely fast event loops such as EV
1858 adds AnyEvent significant overhead.
1859
1860 =item * You should avoid POE like the plague if you want performance or
1861 reasonable memory usage.
1862
1863 =back
1864
1865 =head2 BENCHMARKING THE LARGE SERVER CASE
1866
1867 This benchmark actually benchmarks the event loop itself. It works by
1868 creating a number of "servers": each server consists of a socket pair, a
1869 timeout watcher that gets reset on activity (but never fires), and an I/O
1870 watcher waiting for input on one side of the socket. Each time the socket
1871 watcher reads a byte it will write that byte to a random other "server".
1872
1873 The effect is that there will be a lot of I/O watchers, only part of which
1874 are active at any one point (so there is a constant number of active
1875 fds for each loop iteration, but which fds these are is random). The
1876 timeout is reset each time something is read because that reflects how
1877 most timeouts work (and puts extra pressure on the event loops).
1878
1879 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1880 (1%) are active. This mirrors the activity of large servers with many
1881 connections, most of which are idle at any one point in time.
1882
1883 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1884 distribution.
1885
1886 =head3 Explanation of the columns
1887
1888 I<sockets> is the number of sockets, and twice the number of "servers" (as
1889 each server has a read and write socket end).
1890
1891 I<create> is the time it takes to create a socket pair (which is
1892 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1893
1894 I<request>, the most important value, is the time it takes to handle a
1895 single "request", that is, reading the token from the pipe and forwarding
1896 it to another server. This includes deleting the old timeout and creating
1897 a new one that moves the timeout into the future.
1898
1899 =head3 Results
1900
1901 name sockets create request
1902 EV 20000 69.01 11.16
1903 Perl 20000 73.32 35.87
1904 IOAsync 20000 157.00 98.14 epoll
1905 IOAsync 20000 159.31 616.06 poll
1906 Event 20000 212.62 257.32
1907 Glib 20000 651.16 1896.30
1908 POE 20000 349.67 12317.24 uses POE::Loop::Event
1909
1910 =head3 Discussion
1911
1912 This benchmark I<does> measure scalability and overall performance of the
1913 particular event loop.
1914
1915 EV is again fastest. Since it is using epoll on my system, the setup time
1916 is relatively high, though.
1917
1918 Perl surprisingly comes second. It is much faster than the C-based event
1919 loops Event and Glib.
1920
1921 IO::Async performs very well when using its epoll backend, and still quite
1922 good compared to Glib when using its pure perl backend.
1923
1924 Event suffers from high setup time as well (look at its code and you will
1925 understand why). Callback invocation also has a high overhead compared to
1926 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1927 uses select or poll in basically all documented configurations.
1928
1929 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1930 clearly fails to perform with many filehandles or in busy servers.
1931
1932 POE is still completely out of the picture, taking over 1000 times as long
1933 as EV, and over 100 times as long as the Perl implementation, even though
1934 it uses a C-based event loop in this case.
1935
1936 =head3 Summary
1937
1938 =over 4
1939
1940 =item * The pure perl implementation performs extremely well.
1941
1942 =item * Avoid Glib or POE in large projects where performance matters.
1943
1944 =back
1945
1946 =head2 BENCHMARKING SMALL SERVERS
1947
1948 While event loops should scale (and select-based ones do not...) even to
1949 large servers, most programs we (or I :) actually write have only a few
1950 I/O watchers.
1951
1952 In this benchmark, I use the same benchmark program as in the large server
1953 case, but it uses only eight "servers", of which three are active at any
1954 one time. This should reflect performance for a small server relatively
1955 well.
1956
1957 The columns are identical to the previous table.
1958
1959 =head3 Results
1960
1961 name sockets create request
1962 EV 16 20.00 6.54
1963 Perl 16 25.75 12.62
1964 Event 16 81.27 35.86
1965 Glib 16 32.63 15.48
1966 POE 16 261.87 276.28 uses POE::Loop::Event
1967
1968 =head3 Discussion
1969
1970 The benchmark tries to test the performance of a typical small
1971 server. While knowing how various event loops perform is interesting, keep
1972 in mind that their overhead in this case is usually not as important, due
1973 to the small absolute number of watchers (that is, you need efficiency and
1974 speed most when you have lots of watchers, not when you only have a few of
1975 them).
1976
1977 EV is again fastest.
1978
1979 Perl again comes second. It is noticeably faster than the C-based event
1980 loops Event and Glib, although the difference is too small to really
1981 matter.
1982
1983 POE also performs much better in this case, but is is still far behind the
1984 others.
1985
1986 =head3 Summary
1987
1988 =over 4
1989
1990 =item * C-based event loops perform very well with small number of
1991 watchers, as the management overhead dominates.
1992
1993 =back
1994
1995 =head2 THE IO::Lambda BENCHMARK
1996
1997 Recently I was told about the benchmark in the IO::Lambda manpage, which
1998 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
1999 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2000 shouldn't come as a surprise to anybody). As such, the benchmark is
2001 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2002 very optimal. But how would AnyEvent compare when used without the extra
2003 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2004
2005 The benchmark itself creates an echo-server, and then, for 500 times,
2006 connects to the echo server, sends a line, waits for the reply, and then
2007 creates the next connection. This is a rather bad benchmark, as it doesn't
2008 test the efficiency of the framework or much non-blocking I/O, but it is a
2009 benchmark nevertheless.
2010
2011 name runtime
2012 Lambda/select 0.330 sec
2013 + optimized 0.122 sec
2014 Lambda/AnyEvent 0.327 sec
2015 + optimized 0.138 sec
2016 Raw sockets/select 0.077 sec
2017 POE/select, components 0.662 sec
2018 POE/select, raw sockets 0.226 sec
2019 POE/select, optimized 0.404 sec
2020
2021 AnyEvent/select/nb 0.085 sec
2022 AnyEvent/EV/nb 0.068 sec
2023 +state machine 0.134 sec
2024
2025 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2026 benchmarks actually make blocking connects and use 100% blocking I/O,
2027 defeating the purpose of an event-based solution. All of the newly
2028 written AnyEvent benchmarks use 100% non-blocking connects (using
2029 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2030 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2031 generally require a lot more bookkeeping and event handling than blocking
2032 connects (which involve a single syscall only).
2033
2034 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2035 offers similar expressive power as POE and IO::Lambda, using conventional
2036 Perl syntax. This means that both the echo server and the client are 100%
2037 non-blocking, further placing it at a disadvantage.
2038
2039 As you can see, the AnyEvent + EV combination even beats the
2040 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2041 backend easily beats IO::Lambda and POE.
2042
2043 And even the 100% non-blocking version written using the high-level (and
2044 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2045 large margin, even though it does all of DNS, tcp-connect and socket I/O
2046 in a non-blocking way.
2047
2048 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2049 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2050 part of the IO::lambda distribution and were used without any changes.
2051
2052
2053 =head1 SIGNALS
2054
2055 AnyEvent currently installs handlers for these signals:
2056
2057 =over 4
2058
2059 =item SIGCHLD
2060
2061 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2062 emulation for event loops that do not support them natively. Also, some
2063 event loops install a similar handler.
2064
2065 If, when AnyEvent is loaded, SIGCHLD is set to IGNORE, then AnyEvent will
2066 reset it to default, to avoid losing child exit statuses.
2067
2068 =item SIGPIPE
2069
2070 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2071 when AnyEvent gets loaded.
2072
2073 The rationale for this is that AnyEvent users usually do not really depend
2074 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2075 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2076 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2077 some random socket.
2078
2079 The rationale for installing a no-op handler as opposed to ignoring it is
2080 that this way, the handler will be restored to defaults on exec.
2081
2082 Feel free to install your own handler, or reset it to defaults.
2083
2084 =back
2085
2086 =cut
2087
2088 undef $SIG{CHLD}
2089 if $SIG{CHLD} eq 'IGNORE';
2090
2091 $SIG{PIPE} = sub { }
2092 unless defined $SIG{PIPE};
2093
2094 =head1 FORK
2095
2096 Most event libraries are not fork-safe. The ones who are usually are
2097 because they rely on inefficient but fork-safe C<select> or C<poll>
2098 calls. Only L<EV> is fully fork-aware.
2099
2100 If you have to fork, you must either do so I<before> creating your first
2101 watcher OR you must not use AnyEvent at all in the child.
2102
2103
2104 =head1 SECURITY CONSIDERATIONS
2105
2106 AnyEvent can be forced to load any event model via
2107 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2108 execute arbitrary code or directly gain access, it can easily be used to
2109 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2110 will not be active when the program uses a different event model than
2111 specified in the variable.
2112
2113 You can make AnyEvent completely ignore this variable by deleting it
2114 before the first watcher gets created, e.g. with a C<BEGIN> block:
2115
2116 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2117
2118 use AnyEvent;
2119
2120 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2121 be used to probe what backend is used and gain other information (which is
2122 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2123 $ENV{PERL_ANYEVENT_STRICT}.
2124
2125 Note that AnyEvent will remove I<all> environment variables starting with
2126 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2127 enabled.
2128
2129
2130 =head1 BUGS
2131
2132 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2133 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2134 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2135 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2136 pronounced).
2137
2138
2139 =head1 SEE ALSO
2140
2141 Utility functions: L<AnyEvent::Util>.
2142
2143 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2144 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2145
2146 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2147 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2148 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2149 L<AnyEvent::Impl::POE>.
2150
2151 Non-blocking file handles, sockets, TCP clients and
2152 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
2153
2154 Asynchronous DNS: L<AnyEvent::DNS>.
2155
2156 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
2157
2158 Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
2159
2160
2161 =head1 AUTHOR
2162
2163 Marc Lehmann <schmorp@schmorp.de>
2164 http://home.schmorp.de/
2165
2166 =cut
2167
2168 1
2169