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Revision: 1.243
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# Content
1 =head1 NAME
2
3 AnyEvent - provide framework for multiple event loops
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
6 event loops.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # file descriptor readable
13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
28 ...
29 });
30
31 # called when event loop idle (if applicable)
32 my $w = AnyEvent->idle (cb => sub { ... });
33
34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
36 $w->recv; # enters "main loop" till $condvar gets ->send
37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40 =head1 INTRODUCTION/TUTORIAL
41
42 This manpage is mainly a reference manual. If you are interested
43 in a tutorial or some gentle introduction, have a look at the
44 L<AnyEvent::Intro> manpage.
45
46 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
47
48 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
49 nowadays. So what is different about AnyEvent?
50
51 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
52 policy> and AnyEvent is I<small and efficient>.
53
54 First and foremost, I<AnyEvent is not an event model> itself, it only
55 interfaces to whatever event model the main program happens to use, in a
56 pragmatic way. For event models and certain classes of immortals alike,
57 the statement "there can only be one" is a bitter reality: In general,
58 only one event loop can be active at the same time in a process. AnyEvent
59 cannot change this, but it can hide the differences between those event
60 loops.
61
62 The goal of AnyEvent is to offer module authors the ability to do event
63 programming (waiting for I/O or timer events) without subscribing to a
64 religion, a way of living, and most importantly: without forcing your
65 module users into the same thing by forcing them to use the same event
66 model you use.
67
68 For modules like POE or IO::Async (which is a total misnomer as it is
69 actually doing all I/O I<synchronously>...), using them in your module is
70 like joining a cult: After you joined, you are dependent on them and you
71 cannot use anything else, as they are simply incompatible to everything
72 that isn't them. What's worse, all the potential users of your
73 module are I<also> forced to use the same event loop you use.
74
75 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
76 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
77 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
78 your module uses one of those, every user of your module has to use it,
79 too. But if your module uses AnyEvent, it works transparently with all
80 event models it supports (including stuff like IO::Async, as long as those
81 use one of the supported event loops. It is trivial to add new event loops
82 to AnyEvent, too, so it is future-proof).
83
84 In addition to being free of having to use I<the one and only true event
85 model>, AnyEvent also is free of bloat and policy: with POE or similar
86 modules, you get an enormous amount of code and strict rules you have to
87 follow. AnyEvent, on the other hand, is lean and up to the point, by only
88 offering the functionality that is necessary, in as thin as a wrapper as
89 technically possible.
90
91 Of course, AnyEvent comes with a big (and fully optional!) toolbox
92 of useful functionality, such as an asynchronous DNS resolver, 100%
93 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
94 such as Windows) and lots of real-world knowledge and workarounds for
95 platform bugs and differences.
96
97 Now, if you I<do want> lots of policy (this can arguably be somewhat
98 useful) and you want to force your users to use the one and only event
99 model, you should I<not> use this module.
100
101 =head1 DESCRIPTION
102
103 L<AnyEvent> provides an identical interface to multiple event loops. This
104 allows module authors to utilise an event loop without forcing module
105 users to use the same event loop (as only a single event loop can coexist
106 peacefully at any one time).
107
108 The interface itself is vaguely similar, but not identical to the L<Event>
109 module.
110
111 During the first call of any watcher-creation method, the module tries
112 to detect the currently loaded event loop by probing whether one of the
113 following modules is already loaded: L<EV>,
114 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
115 L<POE>. The first one found is used. If none are found, the module tries
116 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
117 adaptor should always succeed) in the order given. The first one that can
118 be successfully loaded will be used. If, after this, still none could be
119 found, AnyEvent will fall back to a pure-perl event loop, which is not
120 very efficient, but should work everywhere.
121
122 Because AnyEvent first checks for modules that are already loaded, loading
123 an event model explicitly before first using AnyEvent will likely make
124 that model the default. For example:
125
126 use Tk;
127 use AnyEvent;
128
129 # .. AnyEvent will likely default to Tk
130
131 The I<likely> means that, if any module loads another event model and
132 starts using it, all bets are off. Maybe you should tell their authors to
133 use AnyEvent so their modules work together with others seamlessly...
134
135 The pure-perl implementation of AnyEvent is called
136 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
137 explicitly and enjoy the high availability of that event loop :)
138
139 =head1 WATCHERS
140
141 AnyEvent has the central concept of a I<watcher>, which is an object that
142 stores relevant data for each kind of event you are waiting for, such as
143 the callback to call, the file handle to watch, etc.
144
145 These watchers are normal Perl objects with normal Perl lifetime. After
146 creating a watcher it will immediately "watch" for events and invoke the
147 callback when the event occurs (of course, only when the event model
148 is in control).
149
150 Note that B<callbacks must not permanently change global variables>
151 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
152 callbacks must not C<die> >>. The former is good programming practise in
153 Perl and the latter stems from the fact that exception handling differs
154 widely between event loops.
155
156 To disable the watcher you have to destroy it (e.g. by setting the
157 variable you store it in to C<undef> or otherwise deleting all references
158 to it).
159
160 All watchers are created by calling a method on the C<AnyEvent> class.
161
162 Many watchers either are used with "recursion" (repeating timers for
163 example), or need to refer to their watcher object in other ways.
164
165 An any way to achieve that is this pattern:
166
167 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
168 # you can use $w here, for example to undef it
169 undef $w;
170 });
171
172 Note that C<my $w; $w => combination. This is necessary because in Perl,
173 my variables are only visible after the statement in which they are
174 declared.
175
176 =head2 I/O WATCHERS
177
178 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
179 with the following mandatory key-value pairs as arguments:
180
181 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
182 for events (AnyEvent might or might not keep a reference to this file
183 handle). Note that only file handles pointing to things for which
184 non-blocking operation makes sense are allowed. This includes sockets,
185 most character devices, pipes, fifos and so on, but not for example files
186 or block devices.
187
188 C<poll> must be a string that is either C<r> or C<w>, which creates a
189 watcher waiting for "r"eadable or "w"ritable events, respectively.
190
191 C<cb> is the callback to invoke each time the file handle becomes ready.
192
193 Although the callback might get passed parameters, their value and
194 presence is undefined and you cannot rely on them. Portable AnyEvent
195 callbacks cannot use arguments passed to I/O watcher callbacks.
196
197 The I/O watcher might use the underlying file descriptor or a copy of it.
198 You must not close a file handle as long as any watcher is active on the
199 underlying file descriptor.
200
201 Some event loops issue spurious readyness notifications, so you should
202 always use non-blocking calls when reading/writing from/to your file
203 handles.
204
205 Example: wait for readability of STDIN, then read a line and disable the
206 watcher.
207
208 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
209 chomp (my $input = <STDIN>);
210 warn "read: $input\n";
211 undef $w;
212 });
213
214 =head2 TIME WATCHERS
215
216 You can create a time watcher by calling the C<< AnyEvent->timer >>
217 method with the following mandatory arguments:
218
219 C<after> specifies after how many seconds (fractional values are
220 supported) the callback should be invoked. C<cb> is the callback to invoke
221 in that case.
222
223 Although the callback might get passed parameters, their value and
224 presence is undefined and you cannot rely on them. Portable AnyEvent
225 callbacks cannot use arguments passed to time watcher callbacks.
226
227 The callback will normally be invoked once only. If you specify another
228 parameter, C<interval>, as a strictly positive number (> 0), then the
229 callback will be invoked regularly at that interval (in fractional
230 seconds) after the first invocation. If C<interval> is specified with a
231 false value, then it is treated as if it were missing.
232
233 The callback will be rescheduled before invoking the callback, but no
234 attempt is done to avoid timer drift in most backends, so the interval is
235 only approximate.
236
237 Example: fire an event after 7.7 seconds.
238
239 my $w = AnyEvent->timer (after => 7.7, cb => sub {
240 warn "timeout\n";
241 });
242
243 # to cancel the timer:
244 undef $w;
245
246 Example 2: fire an event after 0.5 seconds, then roughly every second.
247
248 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
249 warn "timeout\n";
250 };
251
252 =head3 TIMING ISSUES
253
254 There are two ways to handle timers: based on real time (relative, "fire
255 in 10 seconds") and based on wallclock time (absolute, "fire at 12
256 o'clock").
257
258 While most event loops expect timers to specified in a relative way, they
259 use absolute time internally. This makes a difference when your clock
260 "jumps", for example, when ntp decides to set your clock backwards from
261 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
262 fire "after" a second might actually take six years to finally fire.
263
264 AnyEvent cannot compensate for this. The only event loop that is conscious
265 about these issues is L<EV>, which offers both relative (ev_timer, based
266 on true relative time) and absolute (ev_periodic, based on wallclock time)
267 timers.
268
269 AnyEvent always prefers relative timers, if available, matching the
270 AnyEvent API.
271
272 AnyEvent has two additional methods that return the "current time":
273
274 =over 4
275
276 =item AnyEvent->time
277
278 This returns the "current wallclock time" as a fractional number of
279 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
280 return, and the result is guaranteed to be compatible with those).
281
282 It progresses independently of any event loop processing, i.e. each call
283 will check the system clock, which usually gets updated frequently.
284
285 =item AnyEvent->now
286
287 This also returns the "current wallclock time", but unlike C<time>, above,
288 this value might change only once per event loop iteration, depending on
289 the event loop (most return the same time as C<time>, above). This is the
290 time that AnyEvent's timers get scheduled against.
291
292 I<In almost all cases (in all cases if you don't care), this is the
293 function to call when you want to know the current time.>
294
295 This function is also often faster then C<< AnyEvent->time >>, and
296 thus the preferred method if you want some timestamp (for example,
297 L<AnyEvent::Handle> uses this to update it's activity timeouts).
298
299 The rest of this section is only of relevance if you try to be very exact
300 with your timing, you can skip it without bad conscience.
301
302 For a practical example of when these times differ, consider L<Event::Lib>
303 and L<EV> and the following set-up:
304
305 The event loop is running and has just invoked one of your callback at
306 time=500 (assume no other callbacks delay processing). In your callback,
307 you wait a second by executing C<sleep 1> (blocking the process for a
308 second) and then (at time=501) you create a relative timer that fires
309 after three seconds.
310
311 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
312 both return C<501>, because that is the current time, and the timer will
313 be scheduled to fire at time=504 (C<501> + C<3>).
314
315 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
316 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
317 last event processing phase started. With L<EV>, your timer gets scheduled
318 to run at time=503 (C<500> + C<3>).
319
320 In one sense, L<Event::Lib> is more exact, as it uses the current time
321 regardless of any delays introduced by event processing. However, most
322 callbacks do not expect large delays in processing, so this causes a
323 higher drift (and a lot more system calls to get the current time).
324
325 In another sense, L<EV> is more exact, as your timer will be scheduled at
326 the same time, regardless of how long event processing actually took.
327
328 In either case, if you care (and in most cases, you don't), then you
329 can get whatever behaviour you want with any event loop, by taking the
330 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
331 account.
332
333 =item AnyEvent->now_update
334
335 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
336 the current time for each loop iteration (see the discussion of L<<
337 AnyEvent->now >>, above).
338
339 When a callback runs for a long time (or when the process sleeps), then
340 this "current" time will differ substantially from the real time, which
341 might affect timers and time-outs.
342
343 When this is the case, you can call this method, which will update the
344 event loop's idea of "current time".
345
346 Note that updating the time I<might> cause some events to be handled.
347
348 =back
349
350 =head2 SIGNAL WATCHERS
351
352 You can watch for signals using a signal watcher, C<signal> is the signal
353 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
354 callback to be invoked whenever a signal occurs.
355
356 Although the callback might get passed parameters, their value and
357 presence is undefined and you cannot rely on them. Portable AnyEvent
358 callbacks cannot use arguments passed to signal watcher callbacks.
359
360 Multiple signal occurrences can be clumped together into one callback
361 invocation, and callback invocation will be synchronous. Synchronous means
362 that it might take a while until the signal gets handled by the process,
363 but it is guaranteed not to interrupt any other callbacks.
364
365 The main advantage of using these watchers is that you can share a signal
366 between multiple watchers, and AnyEvent will ensure that signals will not
367 interrupt your program at bad times.
368
369 This watcher might use C<%SIG> (depending on the event loop used),
370 so programs overwriting those signals directly will likely not work
371 correctly.
372
373 Also note that many event loops (e.g. Glib, Tk, Qt, IO::Async) do not
374 support attaching callbacks to signals, which is a pity, as you cannot do
375 race-free signal handling in perl. AnyEvent will try to do it's best, but
376 in some cases, signals will be delayed. The maximum time a signal might
377 be delayed is specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10
378 seconds). This variable can be changed only before the first signal
379 watcher is created, and should be left alone otherwise. Higher values
380 will cause fewer spurious wake-ups, which is better for power and CPU
381 saving. All these problems can be avoided by installing the optional
382 L<Async::Interrupt> module.
383
384 Example: exit on SIGINT
385
386 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
387
388 =head2 CHILD PROCESS WATCHERS
389
390 You can also watch on a child process exit and catch its exit status.
391
392 The child process is specified by the C<pid> argument (if set to C<0>, it
393 watches for any child process exit). The watcher will triggered only when
394 the child process has finished and an exit status is available, not on
395 any trace events (stopped/continued).
396
397 The callback will be called with the pid and exit status (as returned by
398 waitpid), so unlike other watcher types, you I<can> rely on child watcher
399 callback arguments.
400
401 This watcher type works by installing a signal handler for C<SIGCHLD>,
402 and since it cannot be shared, nothing else should use SIGCHLD or reap
403 random child processes (waiting for specific child processes, e.g. inside
404 C<system>, is just fine).
405
406 There is a slight catch to child watchers, however: you usually start them
407 I<after> the child process was created, and this means the process could
408 have exited already (and no SIGCHLD will be sent anymore).
409
410 Not all event models handle this correctly (neither POE nor IO::Async do,
411 see their AnyEvent::Impl manpages for details), but even for event models
412 that I<do> handle this correctly, they usually need to be loaded before
413 the process exits (i.e. before you fork in the first place). AnyEvent's
414 pure perl event loop handles all cases correctly regardless of when you
415 start the watcher.
416
417 This means you cannot create a child watcher as the very first
418 thing in an AnyEvent program, you I<have> to create at least one
419 watcher before you C<fork> the child (alternatively, you can call
420 C<AnyEvent::detect>).
421
422 As most event loops do not support waiting for child events, they will be
423 emulated by AnyEvent in most cases, in which the latency and race problems
424 mentioned in the description of signal watchers apply.
425
426 Example: fork a process and wait for it
427
428 my $done = AnyEvent->condvar;
429
430 my $pid = fork or exit 5;
431
432 my $w = AnyEvent->child (
433 pid => $pid,
434 cb => sub {
435 my ($pid, $status) = @_;
436 warn "pid $pid exited with status $status";
437 $done->send;
438 },
439 );
440
441 # do something else, then wait for process exit
442 $done->recv;
443
444 =head2 IDLE WATCHERS
445
446 Sometimes there is a need to do something, but it is not so important
447 to do it instantly, but only when there is nothing better to do. This
448 "nothing better to do" is usually defined to be "no other events need
449 attention by the event loop".
450
451 Idle watchers ideally get invoked when the event loop has nothing
452 better to do, just before it would block the process to wait for new
453 events. Instead of blocking, the idle watcher is invoked.
454
455 Most event loops unfortunately do not really support idle watchers (only
456 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
457 will simply call the callback "from time to time".
458
459 Example: read lines from STDIN, but only process them when the
460 program is otherwise idle:
461
462 my @lines; # read data
463 my $idle_w;
464 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
465 push @lines, scalar <STDIN>;
466
467 # start an idle watcher, if not already done
468 $idle_w ||= AnyEvent->idle (cb => sub {
469 # handle only one line, when there are lines left
470 if (my $line = shift @lines) {
471 print "handled when idle: $line";
472 } else {
473 # otherwise disable the idle watcher again
474 undef $idle_w;
475 }
476 });
477 });
478
479 =head2 CONDITION VARIABLES
480
481 If you are familiar with some event loops you will know that all of them
482 require you to run some blocking "loop", "run" or similar function that
483 will actively watch for new events and call your callbacks.
484
485 AnyEvent is slightly different: it expects somebody else to run the event
486 loop and will only block when necessary (usually when told by the user).
487
488 The instrument to do that is called a "condition variable", so called
489 because they represent a condition that must become true.
490
491 Now is probably a good time to look at the examples further below.
492
493 Condition variables can be created by calling the C<< AnyEvent->condvar
494 >> method, usually without arguments. The only argument pair allowed is
495 C<cb>, which specifies a callback to be called when the condition variable
496 becomes true, with the condition variable as the first argument (but not
497 the results).
498
499 After creation, the condition variable is "false" until it becomes "true"
500 by calling the C<send> method (or calling the condition variable as if it
501 were a callback, read about the caveats in the description for the C<<
502 ->send >> method).
503
504 Condition variables are similar to callbacks, except that you can
505 optionally wait for them. They can also be called merge points - points
506 in time where multiple outstanding events have been processed. And yet
507 another way to call them is transactions - each condition variable can be
508 used to represent a transaction, which finishes at some point and delivers
509 a result.
510
511 Condition variables are very useful to signal that something has finished,
512 for example, if you write a module that does asynchronous http requests,
513 then a condition variable would be the ideal candidate to signal the
514 availability of results. The user can either act when the callback is
515 called or can synchronously C<< ->recv >> for the results.
516
517 You can also use them to simulate traditional event loops - for example,
518 you can block your main program until an event occurs - for example, you
519 could C<< ->recv >> in your main program until the user clicks the Quit
520 button of your app, which would C<< ->send >> the "quit" event.
521
522 Note that condition variables recurse into the event loop - if you have
523 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
524 lose. Therefore, condition variables are good to export to your caller, but
525 you should avoid making a blocking wait yourself, at least in callbacks,
526 as this asks for trouble.
527
528 Condition variables are represented by hash refs in perl, and the keys
529 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
530 easy (it is often useful to build your own transaction class on top of
531 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
532 it's C<new> method in your own C<new> method.
533
534 There are two "sides" to a condition variable - the "producer side" which
535 eventually calls C<< -> send >>, and the "consumer side", which waits
536 for the send to occur.
537
538 Example: wait for a timer.
539
540 # wait till the result is ready
541 my $result_ready = AnyEvent->condvar;
542
543 # do something such as adding a timer
544 # or socket watcher the calls $result_ready->send
545 # when the "result" is ready.
546 # in this case, we simply use a timer:
547 my $w = AnyEvent->timer (
548 after => 1,
549 cb => sub { $result_ready->send },
550 );
551
552 # this "blocks" (while handling events) till the callback
553 # calls -<send
554 $result_ready->recv;
555
556 Example: wait for a timer, but take advantage of the fact that condition
557 variables are also callable directly.
558
559 my $done = AnyEvent->condvar;
560 my $delay = AnyEvent->timer (after => 5, cb => $done);
561 $done->recv;
562
563 Example: Imagine an API that returns a condvar and doesn't support
564 callbacks. This is how you make a synchronous call, for example from
565 the main program:
566
567 use AnyEvent::CouchDB;
568
569 ...
570
571 my @info = $couchdb->info->recv;
572
573 And this is how you would just set a callback to be called whenever the
574 results are available:
575
576 $couchdb->info->cb (sub {
577 my @info = $_[0]->recv;
578 });
579
580 =head3 METHODS FOR PRODUCERS
581
582 These methods should only be used by the producing side, i.e. the
583 code/module that eventually sends the signal. Note that it is also
584 the producer side which creates the condvar in most cases, but it isn't
585 uncommon for the consumer to create it as well.
586
587 =over 4
588
589 =item $cv->send (...)
590
591 Flag the condition as ready - a running C<< ->recv >> and all further
592 calls to C<recv> will (eventually) return after this method has been
593 called. If nobody is waiting the send will be remembered.
594
595 If a callback has been set on the condition variable, it is called
596 immediately from within send.
597
598 Any arguments passed to the C<send> call will be returned by all
599 future C<< ->recv >> calls.
600
601 Condition variables are overloaded so one can call them directly (as if
602 they were a code reference). Calling them directly is the same as calling
603 C<send>.
604
605 =item $cv->croak ($error)
606
607 Similar to send, but causes all call's to C<< ->recv >> to invoke
608 C<Carp::croak> with the given error message/object/scalar.
609
610 This can be used to signal any errors to the condition variable
611 user/consumer. Doing it this way instead of calling C<croak> directly
612 delays the error detetcion, but has the overwhelmign advantage that it
613 diagnoses the error at the place where the result is expected, and not
614 deep in some event clalback without connection to the actual code causing
615 the problem.
616
617 =item $cv->begin ([group callback])
618
619 =item $cv->end
620
621 These two methods can be used to combine many transactions/events into
622 one. For example, a function that pings many hosts in parallel might want
623 to use a condition variable for the whole process.
624
625 Every call to C<< ->begin >> will increment a counter, and every call to
626 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
627 >>, the (last) callback passed to C<begin> will be executed. That callback
628 is I<supposed> to call C<< ->send >>, but that is not required. If no
629 callback was set, C<send> will be called without any arguments.
630
631 You can think of C<< $cv->send >> giving you an OR condition (one call
632 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
633 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
634
635 Let's start with a simple example: you have two I/O watchers (for example,
636 STDOUT and STDERR for a program), and you want to wait for both streams to
637 close before activating a condvar:
638
639 my $cv = AnyEvent->condvar;
640
641 $cv->begin; # first watcher
642 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
643 defined sysread $fh1, my $buf, 4096
644 or $cv->end;
645 });
646
647 $cv->begin; # second watcher
648 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
649 defined sysread $fh2, my $buf, 4096
650 or $cv->end;
651 });
652
653 $cv->recv;
654
655 This works because for every event source (EOF on file handle), there is
656 one call to C<begin>, so the condvar waits for all calls to C<end> before
657 sending.
658
659 The ping example mentioned above is slightly more complicated, as the
660 there are results to be passwd back, and the number of tasks that are
661 begung can potentially be zero:
662
663 my $cv = AnyEvent->condvar;
664
665 my %result;
666 $cv->begin (sub { $cv->send (\%result) });
667
668 for my $host (@list_of_hosts) {
669 $cv->begin;
670 ping_host_then_call_callback $host, sub {
671 $result{$host} = ...;
672 $cv->end;
673 };
674 }
675
676 $cv->end;
677
678 This code fragment supposedly pings a number of hosts and calls
679 C<send> after results for all then have have been gathered - in any
680 order. To achieve this, the code issues a call to C<begin> when it starts
681 each ping request and calls C<end> when it has received some result for
682 it. Since C<begin> and C<end> only maintain a counter, the order in which
683 results arrive is not relevant.
684
685 There is an additional bracketing call to C<begin> and C<end> outside the
686 loop, which serves two important purposes: first, it sets the callback
687 to be called once the counter reaches C<0>, and second, it ensures that
688 C<send> is called even when C<no> hosts are being pinged (the loop
689 doesn't execute once).
690
691 This is the general pattern when you "fan out" into multiple (but
692 potentially none) subrequests: use an outer C<begin>/C<end> pair to set
693 the callback and ensure C<end> is called at least once, and then, for each
694 subrequest you start, call C<begin> and for each subrequest you finish,
695 call C<end>.
696
697 =back
698
699 =head3 METHODS FOR CONSUMERS
700
701 These methods should only be used by the consuming side, i.e. the
702 code awaits the condition.
703
704 =over 4
705
706 =item $cv->recv
707
708 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
709 >> methods have been called on c<$cv>, while servicing other watchers
710 normally.
711
712 You can only wait once on a condition - additional calls are valid but
713 will return immediately.
714
715 If an error condition has been set by calling C<< ->croak >>, then this
716 function will call C<croak>.
717
718 In list context, all parameters passed to C<send> will be returned,
719 in scalar context only the first one will be returned.
720
721 Note that doing a blocking wait in a callback is not supported by any
722 event loop, that is, recursive invocation of a blocking C<< ->recv
723 >> is not allowed, and the C<recv> call will C<croak> if such a
724 condition is detected. This condition can be slightly loosened by using
725 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
726 any thread that doesn't run the event loop itself.
727
728 Not all event models support a blocking wait - some die in that case
729 (programs might want to do that to stay interactive), so I<if you are
730 using this from a module, never require a blocking wait>. Instead, let the
731 caller decide whether the call will block or not (for example, by coupling
732 condition variables with some kind of request results and supporting
733 callbacks so the caller knows that getting the result will not block,
734 while still supporting blocking waits if the caller so desires).
735
736 You can ensure that C<< -recv >> never blocks by setting a callback and
737 only calling C<< ->recv >> from within that callback (or at a later
738 time). This will work even when the event loop does not support blocking
739 waits otherwise.
740
741 =item $bool = $cv->ready
742
743 Returns true when the condition is "true", i.e. whether C<send> or
744 C<croak> have been called.
745
746 =item $cb = $cv->cb ($cb->($cv))
747
748 This is a mutator function that returns the callback set and optionally
749 replaces it before doing so.
750
751 The callback will be called when the condition becomes "true", i.e. when
752 C<send> or C<croak> are called, with the only argument being the condition
753 variable itself. Calling C<recv> inside the callback or at any later time
754 is guaranteed not to block.
755
756 =back
757
758 =head1 SUPPORTED EVENT LOOPS/BACKENDS
759
760 The available backend classes are (every class has its own manpage):
761
762 =over 4
763
764 =item Backends that are autoprobed when no other event loop can be found.
765
766 EV is the preferred backend when no other event loop seems to be in
767 use. If EV is not installed, then AnyEvent will try Event, and, failing
768 that, will fall back to its own pure-perl implementation, which is
769 available everywhere as it comes with AnyEvent itself.
770
771 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
772 AnyEvent::Impl::Event based on Event, very stable, few glitches.
773 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
774
775 =item Backends that are transparently being picked up when they are used.
776
777 These will be used when they are currently loaded when the first watcher
778 is created, in which case it is assumed that the application is using
779 them. This means that AnyEvent will automatically pick the right backend
780 when the main program loads an event module before anything starts to
781 create watchers. Nothing special needs to be done by the main program.
782
783 AnyEvent::Impl::Glib based on Glib, slow but very stable.
784 AnyEvent::Impl::Tk based on Tk, very broken.
785 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
786 AnyEvent::Impl::POE based on POE, very slow, some limitations.
787
788 =item Backends with special needs.
789
790 Qt requires the Qt::Application to be instantiated first, but will
791 otherwise be picked up automatically. As long as the main program
792 instantiates the application before any AnyEvent watchers are created,
793 everything should just work.
794
795 AnyEvent::Impl::Qt based on Qt.
796
797 Support for IO::Async can only be partial, as it is too broken and
798 architecturally limited to even support the AnyEvent API. It also
799 is the only event loop that needs the loop to be set explicitly, so
800 it can only be used by a main program knowing about AnyEvent. See
801 L<AnyEvent::Impl::Async> for the gory details.
802
803 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
804
805 =item Event loops that are indirectly supported via other backends.
806
807 Some event loops can be supported via other modules:
808
809 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
810
811 B<WxWidgets> has no support for watching file handles. However, you can
812 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
813 polls 20 times per second, which was considered to be too horrible to even
814 consider for AnyEvent.
815
816 B<Prima> is not supported as nobody seems to be using it, but it has a POE
817 backend, so it can be supported through POE.
818
819 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
820 load L<POE> when detecting them, in the hope that POE will pick them up,
821 in which case everything will be automatic.
822
823 =back
824
825 =head1 GLOBAL VARIABLES AND FUNCTIONS
826
827 These are not normally required to use AnyEvent, but can be useful to
828 write AnyEvent extension modules.
829
830 =over 4
831
832 =item $AnyEvent::MODEL
833
834 Contains C<undef> until the first watcher is being created, before the
835 backend has been autodetected.
836
837 Afterwards it contains the event model that is being used, which is the
838 name of the Perl class implementing the model. This class is usually one
839 of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
840 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
841 will be C<urxvt::anyevent>).
842
843 =item AnyEvent::detect
844
845 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
846 if necessary. You should only call this function right before you would
847 have created an AnyEvent watcher anyway, that is, as late as possible at
848 runtime, and not e.g. while initialising of your module.
849
850 If you need to do some initialisation before AnyEvent watchers are
851 created, use C<post_detect>.
852
853 =item $guard = AnyEvent::post_detect { BLOCK }
854
855 Arranges for the code block to be executed as soon as the event model is
856 autodetected (or immediately if this has already happened).
857
858 The block will be executed I<after> the actual backend has been detected
859 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
860 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
861 other initialisations - see the sources of L<AnyEvent::Strict> or
862 L<AnyEvent::AIO> to see how this is used.
863
864 The most common usage is to create some global watchers, without forcing
865 event module detection too early, for example, L<AnyEvent::AIO> creates
866 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
867 avoid autodetecting the event module at load time.
868
869 If called in scalar or list context, then it creates and returns an object
870 that automatically removes the callback again when it is destroyed. See
871 L<Coro::BDB> for a case where this is useful.
872
873 =item @AnyEvent::post_detect
874
875 If there are any code references in this array (you can C<push> to it
876 before or after loading AnyEvent), then they will called directly after
877 the event loop has been chosen.
878
879 You should check C<$AnyEvent::MODEL> before adding to this array, though:
880 if it is defined then the event loop has already been detected, and the
881 array will be ignored.
882
883 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
884 it,as it takes care of these details.
885
886 This variable is mainly useful for modules that can do something useful
887 when AnyEvent is used and thus want to know when it is initialised, but do
888 not need to even load it by default. This array provides the means to hook
889 into AnyEvent passively, without loading it.
890
891 =back
892
893 =head1 WHAT TO DO IN A MODULE
894
895 As a module author, you should C<use AnyEvent> and call AnyEvent methods
896 freely, but you should not load a specific event module or rely on it.
897
898 Be careful when you create watchers in the module body - AnyEvent will
899 decide which event module to use as soon as the first method is called, so
900 by calling AnyEvent in your module body you force the user of your module
901 to load the event module first.
902
903 Never call C<< ->recv >> on a condition variable unless you I<know> that
904 the C<< ->send >> method has been called on it already. This is
905 because it will stall the whole program, and the whole point of using
906 events is to stay interactive.
907
908 It is fine, however, to call C<< ->recv >> when the user of your module
909 requests it (i.e. if you create a http request object ad have a method
910 called C<results> that returns the results, it should call C<< ->recv >>
911 freely, as the user of your module knows what she is doing. always).
912
913 =head1 WHAT TO DO IN THE MAIN PROGRAM
914
915 There will always be a single main program - the only place that should
916 dictate which event model to use.
917
918 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
919 do anything special (it does not need to be event-based) and let AnyEvent
920 decide which implementation to chose if some module relies on it.
921
922 If the main program relies on a specific event model - for example, in
923 Gtk2 programs you have to rely on the Glib module - you should load the
924 event module before loading AnyEvent or any module that uses it: generally
925 speaking, you should load it as early as possible. The reason is that
926 modules might create watchers when they are loaded, and AnyEvent will
927 decide on the event model to use as soon as it creates watchers, and it
928 might chose the wrong one unless you load the correct one yourself.
929
930 You can chose to use a pure-perl implementation by loading the
931 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
932 everywhere, but letting AnyEvent chose the model is generally better.
933
934 =head2 MAINLOOP EMULATION
935
936 Sometimes (often for short test scripts, or even standalone programs who
937 only want to use AnyEvent), you do not want to run a specific event loop.
938
939 In that case, you can use a condition variable like this:
940
941 AnyEvent->condvar->recv;
942
943 This has the effect of entering the event loop and looping forever.
944
945 Note that usually your program has some exit condition, in which case
946 it is better to use the "traditional" approach of storing a condition
947 variable somewhere, waiting for it, and sending it when the program should
948 exit cleanly.
949
950
951 =head1 OTHER MODULES
952
953 The following is a non-exhaustive list of additional modules that use
954 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
955 modules and other event loops in the same program. Some of the modules
956 come with AnyEvent, most are available via CPAN.
957
958 =over 4
959
960 =item L<AnyEvent::Util>
961
962 Contains various utility functions that replace often-used but blocking
963 functions such as C<inet_aton> by event-/callback-based versions.
964
965 =item L<AnyEvent::Socket>
966
967 Provides various utility functions for (internet protocol) sockets,
968 addresses and name resolution. Also functions to create non-blocking tcp
969 connections or tcp servers, with IPv6 and SRV record support and more.
970
971 =item L<AnyEvent::Handle>
972
973 Provide read and write buffers, manages watchers for reads and writes,
974 supports raw and formatted I/O, I/O queued and fully transparent and
975 non-blocking SSL/TLS (via L<AnyEvent::TLS>.
976
977 =item L<AnyEvent::DNS>
978
979 Provides rich asynchronous DNS resolver capabilities.
980
981 =item L<AnyEvent::HTTP>
982
983 A simple-to-use HTTP library that is capable of making a lot of concurrent
984 HTTP requests.
985
986 =item L<AnyEvent::HTTPD>
987
988 Provides a simple web application server framework.
989
990 =item L<AnyEvent::FastPing>
991
992 The fastest ping in the west.
993
994 =item L<AnyEvent::DBI>
995
996 Executes L<DBI> requests asynchronously in a proxy process.
997
998 =item L<AnyEvent::AIO>
999
1000 Truly asynchronous I/O, should be in the toolbox of every event
1001 programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1002 together.
1003
1004 =item L<AnyEvent::BDB>
1005
1006 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1007 L<BDB> and AnyEvent together.
1008
1009 =item L<AnyEvent::GPSD>
1010
1011 A non-blocking interface to gpsd, a daemon delivering GPS information.
1012
1013 =item L<AnyEvent::IRC>
1014
1015 AnyEvent based IRC client module family (replacing the older Net::IRC3).
1016
1017 =item L<AnyEvent::XMPP>
1018
1019 AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1020 Net::XMPP2>.
1021
1022 =item L<AnyEvent::IGS>
1023
1024 A non-blocking interface to the Internet Go Server protocol (used by
1025 L<App::IGS>).
1026
1027 =item L<Net::FCP>
1028
1029 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1030 of AnyEvent.
1031
1032 =item L<Event::ExecFlow>
1033
1034 High level API for event-based execution flow control.
1035
1036 =item L<Coro>
1037
1038 Has special support for AnyEvent via L<Coro::AnyEvent>.
1039
1040 =back
1041
1042 =cut
1043
1044 package AnyEvent;
1045
1046 # basically a tuned-down version of common::sense
1047 sub common_sense {
1048 # no warnings
1049 ${^WARNING_BITS} ^= ${^WARNING_BITS};
1050 # use strict vars subs
1051 $^H |= 0x00000600;
1052 }
1053
1054 BEGIN { AnyEvent::common_sense }
1055
1056 use Carp ();
1057
1058 our $VERSION = 4.83;
1059 our $MODEL;
1060
1061 our $AUTOLOAD;
1062 our @ISA;
1063
1064 our @REGISTRY;
1065
1066 our $WIN32;
1067
1068 our $VERBOSE;
1069
1070 BEGIN {
1071 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1072 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1073
1074 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1075 if ${^TAINT};
1076
1077 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1078
1079 }
1080
1081 our $MAX_SIGNAL_LATENCY = 10;
1082
1083 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1084
1085 {
1086 my $idx;
1087 $PROTOCOL{$_} = ++$idx
1088 for reverse split /\s*,\s*/,
1089 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1090 }
1091
1092 my @models = (
1093 [EV:: => AnyEvent::Impl::EV::],
1094 [Event:: => AnyEvent::Impl::Event::],
1095 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
1096 # everything below here will not be autoprobed
1097 # as the pureperl backend should work everywhere
1098 # and is usually faster
1099 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1100 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1101 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1102 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1103 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1104 [Wx:: => AnyEvent::Impl::POE::],
1105 [Prima:: => AnyEvent::Impl::POE::],
1106 # IO::Async is just too broken - we would need workarounds for its
1107 # byzantine signal and broken child handling, among others.
1108 # IO::Async is rather hard to detect, as it doesn't have any
1109 # obvious default class.
1110 # [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1111 # [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1112 # [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1113 );
1114
1115 our %method = map +($_ => 1),
1116 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1117
1118 our @post_detect;
1119
1120 sub post_detect(&) {
1121 my ($cb) = @_;
1122
1123 if ($MODEL) {
1124 $cb->();
1125
1126 1
1127 } else {
1128 push @post_detect, $cb;
1129
1130 defined wantarray
1131 ? bless \$cb, "AnyEvent::Util::postdetect"
1132 : ()
1133 }
1134 }
1135
1136 sub AnyEvent::Util::postdetect::DESTROY {
1137 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1138 }
1139
1140 sub detect() {
1141 unless ($MODEL) {
1142 local $SIG{__DIE__};
1143
1144 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1145 my $model = "AnyEvent::Impl::$1";
1146 if (eval "require $model") {
1147 $MODEL = $model;
1148 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1149 } else {
1150 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1151 }
1152 }
1153
1154 # check for already loaded models
1155 unless ($MODEL) {
1156 for (@REGISTRY, @models) {
1157 my ($package, $model) = @$_;
1158 if (${"$package\::VERSION"} > 0) {
1159 if (eval "require $model") {
1160 $MODEL = $model;
1161 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1162 last;
1163 }
1164 }
1165 }
1166
1167 unless ($MODEL) {
1168 # try to load a model
1169
1170 for (@REGISTRY, @models) {
1171 my ($package, $model) = @$_;
1172 if (eval "require $package"
1173 and ${"$package\::VERSION"} > 0
1174 and eval "require $model") {
1175 $MODEL = $model;
1176 warn "AnyEvent: autoprobed model '$model', using it.\n" if $VERBOSE >= 2;
1177 last;
1178 }
1179 }
1180
1181 $MODEL
1182 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1183 }
1184 }
1185
1186 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1187
1188 unshift @ISA, $MODEL;
1189
1190 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1191
1192 (shift @post_detect)->() while @post_detect;
1193 }
1194
1195 $MODEL
1196 }
1197
1198 sub AUTOLOAD {
1199 (my $func = $AUTOLOAD) =~ s/.*://;
1200
1201 $method{$func}
1202 or Carp::croak "$func: not a valid method for AnyEvent objects";
1203
1204 detect unless $MODEL;
1205
1206 my $class = shift;
1207 $class->$func (@_);
1208 }
1209
1210 # utility function to dup a filehandle. this is used by many backends
1211 # to support binding more than one watcher per filehandle (they usually
1212 # allow only one watcher per fd, so we dup it to get a different one).
1213 sub _dupfh($$;$$) {
1214 my ($poll, $fh, $r, $w) = @_;
1215
1216 # cygwin requires the fh mode to be matching, unix doesn't
1217 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1218
1219 open my $fh2, $mode, $fh
1220 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1221
1222 # we assume CLOEXEC is already set by perl in all important cases
1223
1224 ($fh2, $rw)
1225 }
1226
1227 package AnyEvent::Base;
1228
1229 # default implementations for many methods
1230
1231 sub _time {
1232 # probe for availability of Time::HiRes
1233 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1234 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1235 *_time = \&Time::HiRes::time;
1236 # if (eval "use POSIX (); (POSIX::times())...
1237 } else {
1238 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1239 *_time = sub { time }; # epic fail
1240 }
1241
1242 &_time
1243 }
1244
1245 sub time { _time }
1246 sub now { _time }
1247 sub now_update { }
1248
1249 # default implementation for ->condvar
1250
1251 sub condvar {
1252 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1253 }
1254
1255 # default implementation for ->signal
1256
1257 our $HAVE_ASYNC_INTERRUPT;
1258 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1259 our (%SIG_ASY, %SIG_ASY_W);
1260 our ($SIG_COUNT, $SIG_TW);
1261
1262 sub _signal_exec {
1263 $HAVE_ASYNC_INTERRUPT
1264 ? $SIGPIPE_R->drain
1265 : sysread $SIGPIPE_R, my $dummy, 9;
1266
1267 while (%SIG_EV) {
1268 for (keys %SIG_EV) {
1269 delete $SIG_EV{$_};
1270 $_->() for values %{ $SIG_CB{$_} || {} };
1271 }
1272 }
1273 }
1274
1275 sub _signal {
1276 my (undef, %arg) = @_;
1277
1278 my $signal = uc $arg{signal}
1279 or Carp::croak "required option 'signal' is missing";
1280
1281 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1282
1283 if ($HAVE_ASYNC_INTERRUPT) {
1284 # async::interrupt
1285
1286 $SIG_ASY{$signal} ||= do {
1287 my $asy = new Async::Interrupt
1288 cb => sub { undef $SIG_EV{$signal} },
1289 signal => $signal,
1290 pipe => [$SIGPIPE_R->filenos],
1291 ;
1292 $asy->pipe_autodrain (0);
1293
1294 $asy
1295 };
1296
1297 } else {
1298 # pure perl
1299
1300 $SIG{$signal} ||= sub {
1301 local $!;
1302 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1303 undef $SIG_EV{$signal};
1304 };
1305
1306 # can't do signal processing without introducing races in pure perl,
1307 # so limit the signal latency.
1308 ++$SIG_COUNT;
1309 $SIG_TW ||= AnyEvent->timer (
1310 after => $MAX_SIGNAL_LATENCY,
1311 interval => $MAX_SIGNAL_LATENCY,
1312 cb => sub { }, # just for the PERL_ASYNC_CHECK
1313 );
1314 }
1315
1316 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1317 }
1318
1319 sub signal {
1320 # probe for availability of Async::Interrupt
1321 if (!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT} && eval "use Async::Interrupt 0.6 (); 1") {
1322 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1323
1324 $HAVE_ASYNC_INTERRUPT = 1;
1325 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1326 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R->fileno, poll => "r", cb => \&_signal_exec);
1327
1328 } else {
1329 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1330
1331 require Fcntl;
1332
1333 if (AnyEvent::WIN32) {
1334 require AnyEvent::Util;
1335
1336 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1337 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1338 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1339 } else {
1340 pipe $SIGPIPE_R, $SIGPIPE_W;
1341 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1342 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1343
1344 # not strictly required, as $^F is normally 2, but let's make sure...
1345 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1346 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1347 }
1348
1349 $SIGPIPE_R
1350 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1351
1352 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1353 }
1354
1355 *signal = \&_signal;
1356 &signal
1357 }
1358
1359 sub AnyEvent::Base::signal::DESTROY {
1360 my ($signal, $cb) = @{$_[0]};
1361
1362 undef $SIG_TW
1363 unless --$SIG_COUNT;
1364
1365 delete $SIG_CB{$signal}{$cb};
1366
1367 # delete doesn't work with older perls - they then
1368 # print weird messages, or just unconditionally exit
1369 # instead of getting the default action.
1370 undef $SIG{$signal}
1371 unless keys %{ $SIG_CB{$signal} };
1372 }
1373
1374 # default implementation for ->child
1375
1376 our %PID_CB;
1377 our $CHLD_W;
1378 our $CHLD_DELAY_W;
1379 our $WNOHANG;
1380
1381 sub _sigchld {
1382 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
1383 $_->($pid, $?)
1384 for values %{ $PID_CB{$pid} || {} },
1385 values %{ $PID_CB{0} || {} };
1386 }
1387 }
1388
1389 sub child {
1390 my (undef, %arg) = @_;
1391
1392 defined (my $pid = $arg{pid} + 0)
1393 or Carp::croak "required option 'pid' is missing";
1394
1395 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1396
1397 # WNOHANG is almost cetrainly 1 everywhere
1398 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
1399 ? 1
1400 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1401
1402 unless ($CHLD_W) {
1403 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
1404 # child could be a zombie already, so make at least one round
1405 &_sigchld;
1406 }
1407
1408 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1409 }
1410
1411 sub AnyEvent::Base::child::DESTROY {
1412 my ($pid, $cb) = @{$_[0]};
1413
1414 delete $PID_CB{$pid}{$cb};
1415 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1416
1417 undef $CHLD_W unless keys %PID_CB;
1418 }
1419
1420 # idle emulation is done by simply using a timer, regardless
1421 # of whether the process is idle or not, and not letting
1422 # the callback use more than 50% of the time.
1423 sub idle {
1424 my (undef, %arg) = @_;
1425
1426 my ($cb, $w, $rcb) = $arg{cb};
1427
1428 $rcb = sub {
1429 if ($cb) {
1430 $w = _time;
1431 &$cb;
1432 $w = _time - $w;
1433
1434 # never use more then 50% of the time for the idle watcher,
1435 # within some limits
1436 $w = 0.0001 if $w < 0.0001;
1437 $w = 5 if $w > 5;
1438
1439 $w = AnyEvent->timer (after => $w, cb => $rcb);
1440 } else {
1441 # clean up...
1442 undef $w;
1443 undef $rcb;
1444 }
1445 };
1446
1447 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1448
1449 bless \\$cb, "AnyEvent::Base::idle"
1450 }
1451
1452 sub AnyEvent::Base::idle::DESTROY {
1453 undef $${$_[0]};
1454 }
1455
1456 package AnyEvent::CondVar;
1457
1458 our @ISA = AnyEvent::CondVar::Base::;
1459
1460 package AnyEvent::CondVar::Base;
1461
1462 #use overload
1463 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1464 # fallback => 1;
1465
1466 # save 300+ kilobytes by dirtily hardcoding overloading
1467 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1468 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1469 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1470 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1471
1472 our $WAITING;
1473
1474 sub _send {
1475 # nop
1476 }
1477
1478 sub send {
1479 my $cv = shift;
1480 $cv->{_ae_sent} = [@_];
1481 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1482 $cv->_send;
1483 }
1484
1485 sub croak {
1486 $_[0]{_ae_croak} = $_[1];
1487 $_[0]->send;
1488 }
1489
1490 sub ready {
1491 $_[0]{_ae_sent}
1492 }
1493
1494 sub _wait {
1495 $WAITING
1496 and !$_[0]{_ae_sent}
1497 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1498
1499 local $WAITING = 1;
1500 AnyEvent->one_event while !$_[0]{_ae_sent};
1501 }
1502
1503 sub recv {
1504 $_[0]->_wait;
1505
1506 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1507 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1508 }
1509
1510 sub cb {
1511 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1512 $_[0]{_ae_cb}
1513 }
1514
1515 sub begin {
1516 ++$_[0]{_ae_counter};
1517 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1518 }
1519
1520 sub end {
1521 return if --$_[0]{_ae_counter};
1522 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1523 }
1524
1525 # undocumented/compatibility with pre-3.4
1526 *broadcast = \&send;
1527 *wait = \&_wait;
1528
1529 =head1 ERROR AND EXCEPTION HANDLING
1530
1531 In general, AnyEvent does not do any error handling - it relies on the
1532 caller to do that if required. The L<AnyEvent::Strict> module (see also
1533 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1534 checking of all AnyEvent methods, however, which is highly useful during
1535 development.
1536
1537 As for exception handling (i.e. runtime errors and exceptions thrown while
1538 executing a callback), this is not only highly event-loop specific, but
1539 also not in any way wrapped by this module, as this is the job of the main
1540 program.
1541
1542 The pure perl event loop simply re-throws the exception (usually
1543 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1544 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1545 so on.
1546
1547 =head1 ENVIRONMENT VARIABLES
1548
1549 The following environment variables are used by this module or its
1550 submodules.
1551
1552 Note that AnyEvent will remove I<all> environment variables starting with
1553 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1554 enabled.
1555
1556 =over 4
1557
1558 =item C<PERL_ANYEVENT_VERBOSE>
1559
1560 By default, AnyEvent will be completely silent except in fatal
1561 conditions. You can set this environment variable to make AnyEvent more
1562 talkative.
1563
1564 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1565 conditions, such as not being able to load the event model specified by
1566 C<PERL_ANYEVENT_MODEL>.
1567
1568 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1569 model it chooses.
1570
1571 =item C<PERL_ANYEVENT_STRICT>
1572
1573 AnyEvent does not do much argument checking by default, as thorough
1574 argument checking is very costly. Setting this variable to a true value
1575 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1576 check the arguments passed to most method calls. If it finds any problems,
1577 it will croak.
1578
1579 In other words, enables "strict" mode.
1580
1581 Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1582 >>, it is definitely recommended to keep it off in production. Keeping
1583 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1584 can be very useful, however.
1585
1586 =item C<PERL_ANYEVENT_MODEL>
1587
1588 This can be used to specify the event model to be used by AnyEvent, before
1589 auto detection and -probing kicks in. It must be a string consisting
1590 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1591 and the resulting module name is loaded and if the load was successful,
1592 used as event model. If it fails to load AnyEvent will proceed with
1593 auto detection and -probing.
1594
1595 This functionality might change in future versions.
1596
1597 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1598 could start your program like this:
1599
1600 PERL_ANYEVENT_MODEL=Perl perl ...
1601
1602 =item C<PERL_ANYEVENT_PROTOCOLS>
1603
1604 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1605 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1606 of auto probing).
1607
1608 Must be set to a comma-separated list of protocols or address families,
1609 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1610 used, and preference will be given to protocols mentioned earlier in the
1611 list.
1612
1613 This variable can effectively be used for denial-of-service attacks
1614 against local programs (e.g. when setuid), although the impact is likely
1615 small, as the program has to handle conenction and other failures anyways.
1616
1617 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1618 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1619 - only support IPv4, never try to resolve or contact IPv6
1620 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1621 IPv6, but prefer IPv6 over IPv4.
1622
1623 =item C<PERL_ANYEVENT_EDNS0>
1624
1625 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1626 for DNS. This extension is generally useful to reduce DNS traffic, but
1627 some (broken) firewalls drop such DNS packets, which is why it is off by
1628 default.
1629
1630 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1631 EDNS0 in its DNS requests.
1632
1633 =item C<PERL_ANYEVENT_MAX_FORKS>
1634
1635 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1636 will create in parallel.
1637
1638 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1639
1640 The default value for the C<max_outstanding> parameter for the default DNS
1641 resolver - this is the maximum number of parallel DNS requests that are
1642 sent to the DNS server.
1643
1644 =item C<PERL_ANYEVENT_RESOLV_CONF>
1645
1646 The file to use instead of F</etc/resolv.conf> (or OS-specific
1647 configuration) in the default resolver. When set to the empty string, no
1648 default config will be used.
1649
1650 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1651
1652 When neither C<ca_file> nor C<ca_path> was specified during
1653 L<AnyEvent::TLS> context creation, and either of these environment
1654 variables exist, they will be used to specify CA certificate locations
1655 instead of a system-dependent default.
1656
1657 =back
1658
1659 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1660
1661 This is an advanced topic that you do not normally need to use AnyEvent in
1662 a module. This section is only of use to event loop authors who want to
1663 provide AnyEvent compatibility.
1664
1665 If you need to support another event library which isn't directly
1666 supported by AnyEvent, you can supply your own interface to it by
1667 pushing, before the first watcher gets created, the package name of
1668 the event module and the package name of the interface to use onto
1669 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1670 AnyEvent, so it is reasonably cheap.
1671
1672 Example:
1673
1674 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1675
1676 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1677 package/class when it finds the C<urxvt> package/module is already loaded.
1678
1679 When AnyEvent is loaded and asked to find a suitable event model, it
1680 will first check for the presence of urxvt by trying to C<use> the
1681 C<urxvt::anyevent> module.
1682
1683 The class should provide implementations for all watcher types. See
1684 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1685 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1686 see the sources.
1687
1688 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1689 provide suitable (hopefully) replacements.
1690
1691 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1692 terminal emulator uses the above line as-is. An interface isn't included
1693 in AnyEvent because it doesn't make sense outside the embedded interpreter
1694 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1695 I<rxvt-unicode> distribution.
1696
1697 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1698 condition variables: code blocking while waiting for a condition will
1699 C<die>. This still works with most modules/usages, and blocking calls must
1700 not be done in an interactive application, so it makes sense.
1701
1702 =head1 EXAMPLE PROGRAM
1703
1704 The following program uses an I/O watcher to read data from STDIN, a timer
1705 to display a message once per second, and a condition variable to quit the
1706 program when the user enters quit:
1707
1708 use AnyEvent;
1709
1710 my $cv = AnyEvent->condvar;
1711
1712 my $io_watcher = AnyEvent->io (
1713 fh => \*STDIN,
1714 poll => 'r',
1715 cb => sub {
1716 warn "io event <$_[0]>\n"; # will always output <r>
1717 chomp (my $input = <STDIN>); # read a line
1718 warn "read: $input\n"; # output what has been read
1719 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1720 },
1721 );
1722
1723 my $time_watcher; # can only be used once
1724
1725 sub new_timer {
1726 $timer = AnyEvent->timer (after => 1, cb => sub {
1727 warn "timeout\n"; # print 'timeout' about every second
1728 &new_timer; # and restart the time
1729 });
1730 }
1731
1732 new_timer; # create first timer
1733
1734 $cv->recv; # wait until user enters /^q/i
1735
1736 =head1 REAL-WORLD EXAMPLE
1737
1738 Consider the L<Net::FCP> module. It features (among others) the following
1739 API calls, which are to freenet what HTTP GET requests are to http:
1740
1741 my $data = $fcp->client_get ($url); # blocks
1742
1743 my $transaction = $fcp->txn_client_get ($url); # does not block
1744 $transaction->cb ( sub { ... } ); # set optional result callback
1745 my $data = $transaction->result; # possibly blocks
1746
1747 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1748 given URL and waits till the data has arrived. It is defined to be:
1749
1750 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1751
1752 And in fact is automatically generated. This is the blocking API of
1753 L<Net::FCP>, and it works as simple as in any other, similar, module.
1754
1755 More complicated is C<txn_client_get>: It only creates a transaction
1756 (completion, result, ...) object and initiates the transaction.
1757
1758 my $txn = bless { }, Net::FCP::Txn::;
1759
1760 It also creates a condition variable that is used to signal the completion
1761 of the request:
1762
1763 $txn->{finished} = AnyAvent->condvar;
1764
1765 It then creates a socket in non-blocking mode.
1766
1767 socket $txn->{fh}, ...;
1768 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1769 connect $txn->{fh}, ...
1770 and !$!{EWOULDBLOCK}
1771 and !$!{EINPROGRESS}
1772 and Carp::croak "unable to connect: $!\n";
1773
1774 Then it creates a write-watcher which gets called whenever an error occurs
1775 or the connection succeeds:
1776
1777 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1778
1779 And returns this transaction object. The C<fh_ready_w> callback gets
1780 called as soon as the event loop detects that the socket is ready for
1781 writing.
1782
1783 The C<fh_ready_w> method makes the socket blocking again, writes the
1784 request data and replaces the watcher by a read watcher (waiting for reply
1785 data). The actual code is more complicated, but that doesn't matter for
1786 this example:
1787
1788 fcntl $txn->{fh}, F_SETFL, 0;
1789 syswrite $txn->{fh}, $txn->{request}
1790 or die "connection or write error";
1791 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1792
1793 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1794 result and signals any possible waiters that the request has finished:
1795
1796 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1797
1798 if (end-of-file or data complete) {
1799 $txn->{result} = $txn->{buf};
1800 $txn->{finished}->send;
1801 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1802 }
1803
1804 The C<result> method, finally, just waits for the finished signal (if the
1805 request was already finished, it doesn't wait, of course, and returns the
1806 data:
1807
1808 $txn->{finished}->recv;
1809 return $txn->{result};
1810
1811 The actual code goes further and collects all errors (C<die>s, exceptions)
1812 that occurred during request processing. The C<result> method detects
1813 whether an exception as thrown (it is stored inside the $txn object)
1814 and just throws the exception, which means connection errors and other
1815 problems get reported tot he code that tries to use the result, not in a
1816 random callback.
1817
1818 All of this enables the following usage styles:
1819
1820 1. Blocking:
1821
1822 my $data = $fcp->client_get ($url);
1823
1824 2. Blocking, but running in parallel:
1825
1826 my @datas = map $_->result,
1827 map $fcp->txn_client_get ($_),
1828 @urls;
1829
1830 Both blocking examples work without the module user having to know
1831 anything about events.
1832
1833 3a. Event-based in a main program, using any supported event module:
1834
1835 use EV;
1836
1837 $fcp->txn_client_get ($url)->cb (sub {
1838 my $txn = shift;
1839 my $data = $txn->result;
1840 ...
1841 });
1842
1843 EV::loop;
1844
1845 3b. The module user could use AnyEvent, too:
1846
1847 use AnyEvent;
1848
1849 my $quit = AnyEvent->condvar;
1850
1851 $fcp->txn_client_get ($url)->cb (sub {
1852 ...
1853 $quit->send;
1854 });
1855
1856 $quit->recv;
1857
1858
1859 =head1 BENCHMARKS
1860
1861 To give you an idea of the performance and overheads that AnyEvent adds
1862 over the event loops themselves and to give you an impression of the speed
1863 of various event loops I prepared some benchmarks.
1864
1865 =head2 BENCHMARKING ANYEVENT OVERHEAD
1866
1867 Here is a benchmark of various supported event models used natively and
1868 through AnyEvent. The benchmark creates a lot of timers (with a zero
1869 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1870 which it is), lets them fire exactly once and destroys them again.
1871
1872 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1873 distribution.
1874
1875 =head3 Explanation of the columns
1876
1877 I<watcher> is the number of event watchers created/destroyed. Since
1878 different event models feature vastly different performances, each event
1879 loop was given a number of watchers so that overall runtime is acceptable
1880 and similar between tested event loop (and keep them from crashing): Glib
1881 would probably take thousands of years if asked to process the same number
1882 of watchers as EV in this benchmark.
1883
1884 I<bytes> is the number of bytes (as measured by the resident set size,
1885 RSS) consumed by each watcher. This method of measuring captures both C
1886 and Perl-based overheads.
1887
1888 I<create> is the time, in microseconds (millionths of seconds), that it
1889 takes to create a single watcher. The callback is a closure shared between
1890 all watchers, to avoid adding memory overhead. That means closure creation
1891 and memory usage is not included in the figures.
1892
1893 I<invoke> is the time, in microseconds, used to invoke a simple
1894 callback. The callback simply counts down a Perl variable and after it was
1895 invoked "watcher" times, it would C<< ->send >> a condvar once to
1896 signal the end of this phase.
1897
1898 I<destroy> is the time, in microseconds, that it takes to destroy a single
1899 watcher.
1900
1901 =head3 Results
1902
1903 name watchers bytes create invoke destroy comment
1904 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
1905 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
1906 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
1907 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
1908 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
1909 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1910 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
1911 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
1912 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
1913 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
1914 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
1915 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
1916
1917 =head3 Discussion
1918
1919 The benchmark does I<not> measure scalability of the event loop very
1920 well. For example, a select-based event loop (such as the pure perl one)
1921 can never compete with an event loop that uses epoll when the number of
1922 file descriptors grows high. In this benchmark, all events become ready at
1923 the same time, so select/poll-based implementations get an unnatural speed
1924 boost.
1925
1926 Also, note that the number of watchers usually has a nonlinear effect on
1927 overall speed, that is, creating twice as many watchers doesn't take twice
1928 the time - usually it takes longer. This puts event loops tested with a
1929 higher number of watchers at a disadvantage.
1930
1931 To put the range of results into perspective, consider that on the
1932 benchmark machine, handling an event takes roughly 1600 CPU cycles with
1933 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1934 cycles with POE.
1935
1936 C<EV> is the sole leader regarding speed and memory use, which are both
1937 maximal/minimal, respectively. Even when going through AnyEvent, it uses
1938 far less memory than any other event loop and is still faster than Event
1939 natively.
1940
1941 The pure perl implementation is hit in a few sweet spots (both the
1942 constant timeout and the use of a single fd hit optimisations in the perl
1943 interpreter and the backend itself). Nevertheless this shows that it
1944 adds very little overhead in itself. Like any select-based backend its
1945 performance becomes really bad with lots of file descriptors (and few of
1946 them active), of course, but this was not subject of this benchmark.
1947
1948 The C<Event> module has a relatively high setup and callback invocation
1949 cost, but overall scores in on the third place.
1950
1951 C<IO::Async> performs admirably well, about on par with C<Event>, even
1952 when using its pure perl backend.
1953
1954 C<Glib>'s memory usage is quite a bit higher, but it features a
1955 faster callback invocation and overall ends up in the same class as
1956 C<Event>. However, Glib scales extremely badly, doubling the number of
1957 watchers increases the processing time by more than a factor of four,
1958 making it completely unusable when using larger numbers of watchers
1959 (note that only a single file descriptor was used in the benchmark, so
1960 inefficiencies of C<poll> do not account for this).
1961
1962 The C<Tk> adaptor works relatively well. The fact that it crashes with
1963 more than 2000 watchers is a big setback, however, as correctness takes
1964 precedence over speed. Nevertheless, its performance is surprising, as the
1965 file descriptor is dup()ed for each watcher. This shows that the dup()
1966 employed by some adaptors is not a big performance issue (it does incur a
1967 hidden memory cost inside the kernel which is not reflected in the figures
1968 above).
1969
1970 C<POE>, regardless of underlying event loop (whether using its pure perl
1971 select-based backend or the Event module, the POE-EV backend couldn't
1972 be tested because it wasn't working) shows abysmal performance and
1973 memory usage with AnyEvent: Watchers use almost 30 times as much memory
1974 as EV watchers, and 10 times as much memory as Event (the high memory
1975 requirements are caused by requiring a session for each watcher). Watcher
1976 invocation speed is almost 900 times slower than with AnyEvent's pure perl
1977 implementation.
1978
1979 The design of the POE adaptor class in AnyEvent can not really account
1980 for the performance issues, though, as session creation overhead is
1981 small compared to execution of the state machine, which is coded pretty
1982 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1983 using multiple sessions is not a good approach, especially regarding
1984 memory usage, even the author of POE could not come up with a faster
1985 design).
1986
1987 =head3 Summary
1988
1989 =over 4
1990
1991 =item * Using EV through AnyEvent is faster than any other event loop
1992 (even when used without AnyEvent), but most event loops have acceptable
1993 performance with or without AnyEvent.
1994
1995 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
1996 the actual event loop, only with extremely fast event loops such as EV
1997 adds AnyEvent significant overhead.
1998
1999 =item * You should avoid POE like the plague if you want performance or
2000 reasonable memory usage.
2001
2002 =back
2003
2004 =head2 BENCHMARKING THE LARGE SERVER CASE
2005
2006 This benchmark actually benchmarks the event loop itself. It works by
2007 creating a number of "servers": each server consists of a socket pair, a
2008 timeout watcher that gets reset on activity (but never fires), and an I/O
2009 watcher waiting for input on one side of the socket. Each time the socket
2010 watcher reads a byte it will write that byte to a random other "server".
2011
2012 The effect is that there will be a lot of I/O watchers, only part of which
2013 are active at any one point (so there is a constant number of active
2014 fds for each loop iteration, but which fds these are is random). The
2015 timeout is reset each time something is read because that reflects how
2016 most timeouts work (and puts extra pressure on the event loops).
2017
2018 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2019 (1%) are active. This mirrors the activity of large servers with many
2020 connections, most of which are idle at any one point in time.
2021
2022 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2023 distribution.
2024
2025 =head3 Explanation of the columns
2026
2027 I<sockets> is the number of sockets, and twice the number of "servers" (as
2028 each server has a read and write socket end).
2029
2030 I<create> is the time it takes to create a socket pair (which is
2031 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2032
2033 I<request>, the most important value, is the time it takes to handle a
2034 single "request", that is, reading the token from the pipe and forwarding
2035 it to another server. This includes deleting the old timeout and creating
2036 a new one that moves the timeout into the future.
2037
2038 =head3 Results
2039
2040 name sockets create request
2041 EV 20000 69.01 11.16
2042 Perl 20000 73.32 35.87
2043 IOAsync 20000 157.00 98.14 epoll
2044 IOAsync 20000 159.31 616.06 poll
2045 Event 20000 212.62 257.32
2046 Glib 20000 651.16 1896.30
2047 POE 20000 349.67 12317.24 uses POE::Loop::Event
2048
2049 =head3 Discussion
2050
2051 This benchmark I<does> measure scalability and overall performance of the
2052 particular event loop.
2053
2054 EV is again fastest. Since it is using epoll on my system, the setup time
2055 is relatively high, though.
2056
2057 Perl surprisingly comes second. It is much faster than the C-based event
2058 loops Event and Glib.
2059
2060 IO::Async performs very well when using its epoll backend, and still quite
2061 good compared to Glib when using its pure perl backend.
2062
2063 Event suffers from high setup time as well (look at its code and you will
2064 understand why). Callback invocation also has a high overhead compared to
2065 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2066 uses select or poll in basically all documented configurations.
2067
2068 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2069 clearly fails to perform with many filehandles or in busy servers.
2070
2071 POE is still completely out of the picture, taking over 1000 times as long
2072 as EV, and over 100 times as long as the Perl implementation, even though
2073 it uses a C-based event loop in this case.
2074
2075 =head3 Summary
2076
2077 =over 4
2078
2079 =item * The pure perl implementation performs extremely well.
2080
2081 =item * Avoid Glib or POE in large projects where performance matters.
2082
2083 =back
2084
2085 =head2 BENCHMARKING SMALL SERVERS
2086
2087 While event loops should scale (and select-based ones do not...) even to
2088 large servers, most programs we (or I :) actually write have only a few
2089 I/O watchers.
2090
2091 In this benchmark, I use the same benchmark program as in the large server
2092 case, but it uses only eight "servers", of which three are active at any
2093 one time. This should reflect performance for a small server relatively
2094 well.
2095
2096 The columns are identical to the previous table.
2097
2098 =head3 Results
2099
2100 name sockets create request
2101 EV 16 20.00 6.54
2102 Perl 16 25.75 12.62
2103 Event 16 81.27 35.86
2104 Glib 16 32.63 15.48
2105 POE 16 261.87 276.28 uses POE::Loop::Event
2106
2107 =head3 Discussion
2108
2109 The benchmark tries to test the performance of a typical small
2110 server. While knowing how various event loops perform is interesting, keep
2111 in mind that their overhead in this case is usually not as important, due
2112 to the small absolute number of watchers (that is, you need efficiency and
2113 speed most when you have lots of watchers, not when you only have a few of
2114 them).
2115
2116 EV is again fastest.
2117
2118 Perl again comes second. It is noticeably faster than the C-based event
2119 loops Event and Glib, although the difference is too small to really
2120 matter.
2121
2122 POE also performs much better in this case, but is is still far behind the
2123 others.
2124
2125 =head3 Summary
2126
2127 =over 4
2128
2129 =item * C-based event loops perform very well with small number of
2130 watchers, as the management overhead dominates.
2131
2132 =back
2133
2134 =head2 THE IO::Lambda BENCHMARK
2135
2136 Recently I was told about the benchmark in the IO::Lambda manpage, which
2137 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2138 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2139 shouldn't come as a surprise to anybody). As such, the benchmark is
2140 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2141 very optimal. But how would AnyEvent compare when used without the extra
2142 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2143
2144 The benchmark itself creates an echo-server, and then, for 500 times,
2145 connects to the echo server, sends a line, waits for the reply, and then
2146 creates the next connection. This is a rather bad benchmark, as it doesn't
2147 test the efficiency of the framework or much non-blocking I/O, but it is a
2148 benchmark nevertheless.
2149
2150 name runtime
2151 Lambda/select 0.330 sec
2152 + optimized 0.122 sec
2153 Lambda/AnyEvent 0.327 sec
2154 + optimized 0.138 sec
2155 Raw sockets/select 0.077 sec
2156 POE/select, components 0.662 sec
2157 POE/select, raw sockets 0.226 sec
2158 POE/select, optimized 0.404 sec
2159
2160 AnyEvent/select/nb 0.085 sec
2161 AnyEvent/EV/nb 0.068 sec
2162 +state machine 0.134 sec
2163
2164 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2165 benchmarks actually make blocking connects and use 100% blocking I/O,
2166 defeating the purpose of an event-based solution. All of the newly
2167 written AnyEvent benchmarks use 100% non-blocking connects (using
2168 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2169 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2170 generally require a lot more bookkeeping and event handling than blocking
2171 connects (which involve a single syscall only).
2172
2173 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2174 offers similar expressive power as POE and IO::Lambda, using conventional
2175 Perl syntax. This means that both the echo server and the client are 100%
2176 non-blocking, further placing it at a disadvantage.
2177
2178 As you can see, the AnyEvent + EV combination even beats the
2179 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2180 backend easily beats IO::Lambda and POE.
2181
2182 And even the 100% non-blocking version written using the high-level (and
2183 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2184 large margin, even though it does all of DNS, tcp-connect and socket I/O
2185 in a non-blocking way.
2186
2187 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2188 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2189 part of the IO::lambda distribution and were used without any changes.
2190
2191
2192 =head1 SIGNALS
2193
2194 AnyEvent currently installs handlers for these signals:
2195
2196 =over 4
2197
2198 =item SIGCHLD
2199
2200 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2201 emulation for event loops that do not support them natively. Also, some
2202 event loops install a similar handler.
2203
2204 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2205 AnyEvent will reset it to default, to avoid losing child exit statuses.
2206
2207 =item SIGPIPE
2208
2209 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2210 when AnyEvent gets loaded.
2211
2212 The rationale for this is that AnyEvent users usually do not really depend
2213 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2214 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2215 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2216 some random socket.
2217
2218 The rationale for installing a no-op handler as opposed to ignoring it is
2219 that this way, the handler will be restored to defaults on exec.
2220
2221 Feel free to install your own handler, or reset it to defaults.
2222
2223 =back
2224
2225 =cut
2226
2227 undef $SIG{CHLD}
2228 if $SIG{CHLD} eq 'IGNORE';
2229
2230 $SIG{PIPE} = sub { }
2231 unless defined $SIG{PIPE};
2232
2233 =head1 RECOMMENDED/OPTIONAL MODULES
2234
2235 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2236 it's built-in modules) are required to use it.
2237
2238 That does not mean that AnyEvent won't take advantage of some additional
2239 modules if they are installed.
2240
2241 This section epxlains which additional modules will be used, and how they
2242 affect AnyEvent's operetion.
2243
2244 =over 4
2245
2246 =item L<Async::Interrupt>
2247
2248 This slightly arcane module is used to implement fast signal handling: To
2249 my knowledge, there is no way to do completely race-free and quick
2250 signal handling in pure perl. To ensure that signals still get
2251 delivered, AnyEvent will start an interval timer to wake up perl (and
2252 catch the signals) with soemd elay (default is 10 seconds, look for
2253 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2254
2255 If this module is available, then it will be used to implement signal
2256 catching, which means that signals will not be delayed, and the event loop
2257 will not be interrupted regularly, which is more efficient (And good for
2258 battery life on laptops).
2259
2260 This affects not just the pure-perl event loop, but also other event loops
2261 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2262
2263 =item L<EV>
2264
2265 This module isn't really "optional", as it is simply one of the backend
2266 event loops that AnyEvent can use. However, it is simply the best event
2267 loop available in terms of features, speed and stability: It supports
2268 the AnyEvent API optimally, implements all the watcher types in XS, does
2269 automatic timer adjustments even when no monotonic clock is available,
2270 can take avdantage of advanced kernel interfaces such as C<epoll> and
2271 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2272 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2273
2274 =item L<Guard>
2275
2276 The guard module, when used, will be used to implement
2277 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2278 lot less memory), but otherwise doesn't affect guard operation much. It is
2279 purely used for performance.
2280
2281 =item L<JSON> and L<JSON::XS>
2282
2283 This module is required when you want to read or write JSON data via
2284 L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2285 advantage of the ulta-high-speed L<JSON::XS> module when it is installed.
2286
2287 In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2288 installed.
2289
2290 =item L<Net::SSLeay>
2291
2292 Implementing TLS/SSL in Perl is certainly interesting, but not very
2293 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2294 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2295
2296 =item L<Time::HiRes>
2297
2298 This module is part of perl since release 5.008. It will be used when the
2299 chosen event library does not come with a timing source on it's own. The
2300 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2301 try to use a monotonic clock for timing stability.
2302
2303 =back
2304
2305
2306 =head1 FORK
2307
2308 Most event libraries are not fork-safe. The ones who are usually are
2309 because they rely on inefficient but fork-safe C<select> or C<poll>
2310 calls. Only L<EV> is fully fork-aware.
2311
2312 If you have to fork, you must either do so I<before> creating your first
2313 watcher OR you must not use AnyEvent at all in the child OR you must do
2314 something completely out of the scope of AnyEvent.
2315
2316
2317 =head1 SECURITY CONSIDERATIONS
2318
2319 AnyEvent can be forced to load any event model via
2320 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2321 execute arbitrary code or directly gain access, it can easily be used to
2322 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2323 will not be active when the program uses a different event model than
2324 specified in the variable.
2325
2326 You can make AnyEvent completely ignore this variable by deleting it
2327 before the first watcher gets created, e.g. with a C<BEGIN> block:
2328
2329 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2330
2331 use AnyEvent;
2332
2333 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2334 be used to probe what backend is used and gain other information (which is
2335 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2336 $ENV{PERL_ANYEVENT_STRICT}.
2337
2338 Note that AnyEvent will remove I<all> environment variables starting with
2339 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2340 enabled.
2341
2342
2343 =head1 BUGS
2344
2345 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2346 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2347 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2348 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2349 pronounced).
2350
2351
2352 =head1 SEE ALSO
2353
2354 Utility functions: L<AnyEvent::Util>.
2355
2356 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2357 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2358
2359 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2360 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2361 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2362 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>.
2363
2364 Non-blocking file handles, sockets, TCP clients and
2365 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2366
2367 Asynchronous DNS: L<AnyEvent::DNS>.
2368
2369 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2370 L<Coro::Event>,
2371
2372 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2373 L<AnyEvent::HTTP>.
2374
2375
2376 =head1 AUTHOR
2377
2378 Marc Lehmann <schmorp@schmorp.de>
2379 http://home.schmorp.de/
2380
2381 =cut
2382
2383 1
2384