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Revision: 1.320
Committed: Mon Apr 12 02:50:31 2010 UTC (14 years, 2 months ago) by root
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CVS Tags: rel-5_26
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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the L<AE> manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 There is a mailinglist for discussing all things AnyEvent, and an IRC
52 channel, too.
53
54 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
55 Repository>, at L<http://anyevent.schmorp.de>, for more info.
56
57 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
58
59 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
60 nowadays. So what is different about AnyEvent?
61
62 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
63 policy> and AnyEvent is I<small and efficient>.
64
65 First and foremost, I<AnyEvent is not an event model> itself, it only
66 interfaces to whatever event model the main program happens to use, in a
67 pragmatic way. For event models and certain classes of immortals alike,
68 the statement "there can only be one" is a bitter reality: In general,
69 only one event loop can be active at the same time in a process. AnyEvent
70 cannot change this, but it can hide the differences between those event
71 loops.
72
73 The goal of AnyEvent is to offer module authors the ability to do event
74 programming (waiting for I/O or timer events) without subscribing to a
75 religion, a way of living, and most importantly: without forcing your
76 module users into the same thing by forcing them to use the same event
77 model you use.
78
79 For modules like POE or IO::Async (which is a total misnomer as it is
80 actually doing all I/O I<synchronously>...), using them in your module is
81 like joining a cult: After you joined, you are dependent on them and you
82 cannot use anything else, as they are simply incompatible to everything
83 that isn't them. What's worse, all the potential users of your
84 module are I<also> forced to use the same event loop you use.
85
86 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
87 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
88 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
89 your module uses one of those, every user of your module has to use it,
90 too. But if your module uses AnyEvent, it works transparently with all
91 event models it supports (including stuff like IO::Async, as long as those
92 use one of the supported event loops. It is trivial to add new event loops
93 to AnyEvent, too, so it is future-proof).
94
95 In addition to being free of having to use I<the one and only true event
96 model>, AnyEvent also is free of bloat and policy: with POE or similar
97 modules, you get an enormous amount of code and strict rules you have to
98 follow. AnyEvent, on the other hand, is lean and up to the point, by only
99 offering the functionality that is necessary, in as thin as a wrapper as
100 technically possible.
101
102 Of course, AnyEvent comes with a big (and fully optional!) toolbox
103 of useful functionality, such as an asynchronous DNS resolver, 100%
104 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
105 such as Windows) and lots of real-world knowledge and workarounds for
106 platform bugs and differences.
107
108 Now, if you I<do want> lots of policy (this can arguably be somewhat
109 useful) and you want to force your users to use the one and only event
110 model, you should I<not> use this module.
111
112 =head1 DESCRIPTION
113
114 L<AnyEvent> provides an identical interface to multiple event loops. This
115 allows module authors to utilise an event loop without forcing module
116 users to use the same event loop (as only a single event loop can coexist
117 peacefully at any one time).
118
119 The interface itself is vaguely similar, but not identical to the L<Event>
120 module.
121
122 During the first call of any watcher-creation method, the module tries
123 to detect the currently loaded event loop by probing whether one of the
124 following modules is already loaded: L<EV>,
125 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
126 L<POE>. The first one found is used. If none are found, the module tries
127 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
128 adaptor should always succeed) in the order given. The first one that can
129 be successfully loaded will be used. If, after this, still none could be
130 found, AnyEvent will fall back to a pure-perl event loop, which is not
131 very efficient, but should work everywhere.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off. Maybe you should tell their authors to
144 use AnyEvent so their modules work together with others seamlessly...
145
146 The pure-perl implementation of AnyEvent is called
147 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
148 explicitly and enjoy the high availability of that event loop :)
149
150 =head1 WATCHERS
151
152 AnyEvent has the central concept of a I<watcher>, which is an object that
153 stores relevant data for each kind of event you are waiting for, such as
154 the callback to call, the file handle to watch, etc.
155
156 These watchers are normal Perl objects with normal Perl lifetime. After
157 creating a watcher it will immediately "watch" for events and invoke the
158 callback when the event occurs (of course, only when the event model
159 is in control).
160
161 Note that B<callbacks must not permanently change global variables>
162 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
163 callbacks must not C<die> >>. The former is good programming practise in
164 Perl and the latter stems from the fact that exception handling differs
165 widely between event loops.
166
167 To disable the watcher you have to destroy it (e.g. by setting the
168 variable you store it in to C<undef> or otherwise deleting all references
169 to it).
170
171 All watchers are created by calling a method on the C<AnyEvent> class.
172
173 Many watchers either are used with "recursion" (repeating timers for
174 example), or need to refer to their watcher object in other ways.
175
176 An any way to achieve that is this pattern:
177
178 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
179 # you can use $w here, for example to undef it
180 undef $w;
181 });
182
183 Note that C<my $w; $w => combination. This is necessary because in Perl,
184 my variables are only visible after the statement in which they are
185 declared.
186
187 =head2 I/O WATCHERS
188
189 $w = AnyEvent->io (
190 fh => <filehandle_or_fileno>,
191 poll => <"r" or "w">,
192 cb => <callback>,
193 );
194
195 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
196 with the following mandatory key-value pairs as arguments:
197
198 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
199 for events (AnyEvent might or might not keep a reference to this file
200 handle). Note that only file handles pointing to things for which
201 non-blocking operation makes sense are allowed. This includes sockets,
202 most character devices, pipes, fifos and so on, but not for example files
203 or block devices.
204
205 C<poll> must be a string that is either C<r> or C<w>, which creates a
206 watcher waiting for "r"eadable or "w"ritable events, respectively.
207
208 C<cb> is the callback to invoke each time the file handle becomes ready.
209
210 Although the callback might get passed parameters, their value and
211 presence is undefined and you cannot rely on them. Portable AnyEvent
212 callbacks cannot use arguments passed to I/O watcher callbacks.
213
214 The I/O watcher might use the underlying file descriptor or a copy of it.
215 You must not close a file handle as long as any watcher is active on the
216 underlying file descriptor.
217
218 Some event loops issue spurious readyness notifications, so you should
219 always use non-blocking calls when reading/writing from/to your file
220 handles.
221
222 Example: wait for readability of STDIN, then read a line and disable the
223 watcher.
224
225 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
226 chomp (my $input = <STDIN>);
227 warn "read: $input\n";
228 undef $w;
229 });
230
231 =head2 TIME WATCHERS
232
233 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
234
235 $w = AnyEvent->timer (
236 after => <fractional_seconds>,
237 interval => <fractional_seconds>,
238 cb => <callback>,
239 );
240
241 You can create a time watcher by calling the C<< AnyEvent->timer >>
242 method with the following mandatory arguments:
243
244 C<after> specifies after how many seconds (fractional values are
245 supported) the callback should be invoked. C<cb> is the callback to invoke
246 in that case.
247
248 Although the callback might get passed parameters, their value and
249 presence is undefined and you cannot rely on them. Portable AnyEvent
250 callbacks cannot use arguments passed to time watcher callbacks.
251
252 The callback will normally be invoked once only. If you specify another
253 parameter, C<interval>, as a strictly positive number (> 0), then the
254 callback will be invoked regularly at that interval (in fractional
255 seconds) after the first invocation. If C<interval> is specified with a
256 false value, then it is treated as if it were missing.
257
258 The callback will be rescheduled before invoking the callback, but no
259 attempt is done to avoid timer drift in most backends, so the interval is
260 only approximate.
261
262 Example: fire an event after 7.7 seconds.
263
264 my $w = AnyEvent->timer (after => 7.7, cb => sub {
265 warn "timeout\n";
266 });
267
268 # to cancel the timer:
269 undef $w;
270
271 Example 2: fire an event after 0.5 seconds, then roughly every second.
272
273 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
274 warn "timeout\n";
275 };
276
277 =head3 TIMING ISSUES
278
279 There are two ways to handle timers: based on real time (relative, "fire
280 in 10 seconds") and based on wallclock time (absolute, "fire at 12
281 o'clock").
282
283 While most event loops expect timers to specified in a relative way, they
284 use absolute time internally. This makes a difference when your clock
285 "jumps", for example, when ntp decides to set your clock backwards from
286 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
287 fire "after" a second might actually take six years to finally fire.
288
289 AnyEvent cannot compensate for this. The only event loop that is conscious
290 about these issues is L<EV>, which offers both relative (ev_timer, based
291 on true relative time) and absolute (ev_periodic, based on wallclock time)
292 timers.
293
294 AnyEvent always prefers relative timers, if available, matching the
295 AnyEvent API.
296
297 AnyEvent has two additional methods that return the "current time":
298
299 =over 4
300
301 =item AnyEvent->time
302
303 This returns the "current wallclock time" as a fractional number of
304 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
305 return, and the result is guaranteed to be compatible with those).
306
307 It progresses independently of any event loop processing, i.e. each call
308 will check the system clock, which usually gets updated frequently.
309
310 =item AnyEvent->now
311
312 This also returns the "current wallclock time", but unlike C<time>, above,
313 this value might change only once per event loop iteration, depending on
314 the event loop (most return the same time as C<time>, above). This is the
315 time that AnyEvent's timers get scheduled against.
316
317 I<In almost all cases (in all cases if you don't care), this is the
318 function to call when you want to know the current time.>
319
320 This function is also often faster then C<< AnyEvent->time >>, and
321 thus the preferred method if you want some timestamp (for example,
322 L<AnyEvent::Handle> uses this to update it's activity timeouts).
323
324 The rest of this section is only of relevance if you try to be very exact
325 with your timing, you can skip it without bad conscience.
326
327 For a practical example of when these times differ, consider L<Event::Lib>
328 and L<EV> and the following set-up:
329
330 The event loop is running and has just invoked one of your callback at
331 time=500 (assume no other callbacks delay processing). In your callback,
332 you wait a second by executing C<sleep 1> (blocking the process for a
333 second) and then (at time=501) you create a relative timer that fires
334 after three seconds.
335
336 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
337 both return C<501>, because that is the current time, and the timer will
338 be scheduled to fire at time=504 (C<501> + C<3>).
339
340 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
341 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
342 last event processing phase started. With L<EV>, your timer gets scheduled
343 to run at time=503 (C<500> + C<3>).
344
345 In one sense, L<Event::Lib> is more exact, as it uses the current time
346 regardless of any delays introduced by event processing. However, most
347 callbacks do not expect large delays in processing, so this causes a
348 higher drift (and a lot more system calls to get the current time).
349
350 In another sense, L<EV> is more exact, as your timer will be scheduled at
351 the same time, regardless of how long event processing actually took.
352
353 In either case, if you care (and in most cases, you don't), then you
354 can get whatever behaviour you want with any event loop, by taking the
355 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
356 account.
357
358 =item AnyEvent->now_update
359
360 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
361 the current time for each loop iteration (see the discussion of L<<
362 AnyEvent->now >>, above).
363
364 When a callback runs for a long time (or when the process sleeps), then
365 this "current" time will differ substantially from the real time, which
366 might affect timers and time-outs.
367
368 When this is the case, you can call this method, which will update the
369 event loop's idea of "current time".
370
371 A typical example would be a script in a web server (e.g. C<mod_perl>) -
372 when mod_perl executes the script, then the event loop will have the wrong
373 idea about the "current time" (being potentially far in the past, when the
374 script ran the last time). In that case you should arrange a call to C<<
375 AnyEvent->now_update >> each time the web server process wakes up again
376 (e.g. at the start of your script, or in a handler).
377
378 Note that updating the time I<might> cause some events to be handled.
379
380 =back
381
382 =head2 SIGNAL WATCHERS
383
384 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
385
386 You can watch for signals using a signal watcher, C<signal> is the signal
387 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
388 callback to be invoked whenever a signal occurs.
389
390 Although the callback might get passed parameters, their value and
391 presence is undefined and you cannot rely on them. Portable AnyEvent
392 callbacks cannot use arguments passed to signal watcher callbacks.
393
394 Multiple signal occurrences can be clumped together into one callback
395 invocation, and callback invocation will be synchronous. Synchronous means
396 that it might take a while until the signal gets handled by the process,
397 but it is guaranteed not to interrupt any other callbacks.
398
399 The main advantage of using these watchers is that you can share a signal
400 between multiple watchers, and AnyEvent will ensure that signals will not
401 interrupt your program at bad times.
402
403 This watcher might use C<%SIG> (depending on the event loop used),
404 so programs overwriting those signals directly will likely not work
405 correctly.
406
407 Example: exit on SIGINT
408
409 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
410
411 =head3 Restart Behaviour
412
413 While restart behaviour is up to the event loop implementation, most will
414 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
415 pure perl implementation).
416
417 =head3 Safe/Unsafe Signals
418
419 Perl signals can be either "safe" (synchronous to opcode handling) or
420 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
421 latter might corrupt your memory.
422
423 AnyEvent signal handlers are, in addition, synchronous to the event loop,
424 i.e. they will not interrupt your running perl program but will only be
425 called as part of the normal event handling (just like timer, I/O etc.
426 callbacks, too).
427
428 =head3 Signal Races, Delays and Workarounds
429
430 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
431 callbacks to signals in a generic way, which is a pity, as you cannot
432 do race-free signal handling in perl, requiring C libraries for
433 this. AnyEvent will try to do it's best, which means in some cases,
434 signals will be delayed. The maximum time a signal might be delayed is
435 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
436 variable can be changed only before the first signal watcher is created,
437 and should be left alone otherwise. This variable determines how often
438 AnyEvent polls for signals (in case a wake-up was missed). Higher values
439 will cause fewer spurious wake-ups, which is better for power and CPU
440 saving.
441
442 All these problems can be avoided by installing the optional
443 L<Async::Interrupt> module, which works with most event loops. It will not
444 work with inherently broken event loops such as L<Event> or L<Event::Lib>
445 (and not with L<POE> currently, as POE does it's own workaround with
446 one-second latency). For those, you just have to suffer the delays.
447
448 =head2 CHILD PROCESS WATCHERS
449
450 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
451
452 You can also watch on a child process exit and catch its exit status.
453
454 The child process is specified by the C<pid> argument (one some backends,
455 using C<0> watches for any child process exit, on others this will
456 croak). The watcher will be triggered only when the child process has
457 finished and an exit status is available, not on any trace events
458 (stopped/continued).
459
460 The callback will be called with the pid and exit status (as returned by
461 waitpid), so unlike other watcher types, you I<can> rely on child watcher
462 callback arguments.
463
464 This watcher type works by installing a signal handler for C<SIGCHLD>,
465 and since it cannot be shared, nothing else should use SIGCHLD or reap
466 random child processes (waiting for specific child processes, e.g. inside
467 C<system>, is just fine).
468
469 There is a slight catch to child watchers, however: you usually start them
470 I<after> the child process was created, and this means the process could
471 have exited already (and no SIGCHLD will be sent anymore).
472
473 Not all event models handle this correctly (neither POE nor IO::Async do,
474 see their AnyEvent::Impl manpages for details), but even for event models
475 that I<do> handle this correctly, they usually need to be loaded before
476 the process exits (i.e. before you fork in the first place). AnyEvent's
477 pure perl event loop handles all cases correctly regardless of when you
478 start the watcher.
479
480 This means you cannot create a child watcher as the very first
481 thing in an AnyEvent program, you I<have> to create at least one
482 watcher before you C<fork> the child (alternatively, you can call
483 C<AnyEvent::detect>).
484
485 As most event loops do not support waiting for child events, they will be
486 emulated by AnyEvent in most cases, in which the latency and race problems
487 mentioned in the description of signal watchers apply.
488
489 Example: fork a process and wait for it
490
491 my $done = AnyEvent->condvar;
492
493 my $pid = fork or exit 5;
494
495 my $w = AnyEvent->child (
496 pid => $pid,
497 cb => sub {
498 my ($pid, $status) = @_;
499 warn "pid $pid exited with status $status";
500 $done->send;
501 },
502 );
503
504 # do something else, then wait for process exit
505 $done->recv;
506
507 =head2 IDLE WATCHERS
508
509 $w = AnyEvent->idle (cb => <callback>);
510
511 Repeatedly invoke the callback after the process becomes idle, until
512 either the watcher is destroyed or new events have been detected.
513
514 Idle watchers are useful when there is a need to do something, but it
515 is not so important (or wise) to do it instantly. The callback will be
516 invoked only when there is "nothing better to do", which is usually
517 defined as "all outstanding events have been handled and no new events
518 have been detected". That means that idle watchers ideally get invoked
519 when the event loop has just polled for new events but none have been
520 detected. Instead of blocking to wait for more events, the idle watchers
521 will be invoked.
522
523 Unfortunately, most event loops do not really support idle watchers (only
524 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
525 will simply call the callback "from time to time".
526
527 Example: read lines from STDIN, but only process them when the
528 program is otherwise idle:
529
530 my @lines; # read data
531 my $idle_w;
532 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
533 push @lines, scalar <STDIN>;
534
535 # start an idle watcher, if not already done
536 $idle_w ||= AnyEvent->idle (cb => sub {
537 # handle only one line, when there are lines left
538 if (my $line = shift @lines) {
539 print "handled when idle: $line";
540 } else {
541 # otherwise disable the idle watcher again
542 undef $idle_w;
543 }
544 });
545 });
546
547 =head2 CONDITION VARIABLES
548
549 $cv = AnyEvent->condvar;
550
551 $cv->send (<list>);
552 my @res = $cv->recv;
553
554 If you are familiar with some event loops you will know that all of them
555 require you to run some blocking "loop", "run" or similar function that
556 will actively watch for new events and call your callbacks.
557
558 AnyEvent is slightly different: it expects somebody else to run the event
559 loop and will only block when necessary (usually when told by the user).
560
561 The instrument to do that is called a "condition variable", so called
562 because they represent a condition that must become true.
563
564 Now is probably a good time to look at the examples further below.
565
566 Condition variables can be created by calling the C<< AnyEvent->condvar
567 >> method, usually without arguments. The only argument pair allowed is
568 C<cb>, which specifies a callback to be called when the condition variable
569 becomes true, with the condition variable as the first argument (but not
570 the results).
571
572 After creation, the condition variable is "false" until it becomes "true"
573 by calling the C<send> method (or calling the condition variable as if it
574 were a callback, read about the caveats in the description for the C<<
575 ->send >> method).
576
577 Condition variables are similar to callbacks, except that you can
578 optionally wait for them. They can also be called merge points - points
579 in time where multiple outstanding events have been processed. And yet
580 another way to call them is transactions - each condition variable can be
581 used to represent a transaction, which finishes at some point and delivers
582 a result. And yet some people know them as "futures" - a promise to
583 compute/deliver something that you can wait for.
584
585 Condition variables are very useful to signal that something has finished,
586 for example, if you write a module that does asynchronous http requests,
587 then a condition variable would be the ideal candidate to signal the
588 availability of results. The user can either act when the callback is
589 called or can synchronously C<< ->recv >> for the results.
590
591 You can also use them to simulate traditional event loops - for example,
592 you can block your main program until an event occurs - for example, you
593 could C<< ->recv >> in your main program until the user clicks the Quit
594 button of your app, which would C<< ->send >> the "quit" event.
595
596 Note that condition variables recurse into the event loop - if you have
597 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
598 lose. Therefore, condition variables are good to export to your caller, but
599 you should avoid making a blocking wait yourself, at least in callbacks,
600 as this asks for trouble.
601
602 Condition variables are represented by hash refs in perl, and the keys
603 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
604 easy (it is often useful to build your own transaction class on top of
605 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
606 it's C<new> method in your own C<new> method.
607
608 There are two "sides" to a condition variable - the "producer side" which
609 eventually calls C<< -> send >>, and the "consumer side", which waits
610 for the send to occur.
611
612 Example: wait for a timer.
613
614 # condition: "wait till the timer is fired"
615 my $timer_fired = AnyEvent->condvar;
616
617 # create the timer - we could wait for, say
618 # a handle becomign ready, or even an
619 # AnyEvent::HTTP request to finish, but
620 # in this case, we simply use a timer:
621 my $w = AnyEvent->timer (
622 after => 1,
623 cb => sub { $timer_fired->send },
624 );
625
626 # this "blocks" (while handling events) till the callback
627 # calls ->send
628 $timer_fired->recv;
629
630 Example: wait for a timer, but take advantage of the fact that condition
631 variables are also callable directly.
632
633 my $done = AnyEvent->condvar;
634 my $delay = AnyEvent->timer (after => 5, cb => $done);
635 $done->recv;
636
637 Example: Imagine an API that returns a condvar and doesn't support
638 callbacks. This is how you make a synchronous call, for example from
639 the main program:
640
641 use AnyEvent::CouchDB;
642
643 ...
644
645 my @info = $couchdb->info->recv;
646
647 And this is how you would just set a callback to be called whenever the
648 results are available:
649
650 $couchdb->info->cb (sub {
651 my @info = $_[0]->recv;
652 });
653
654 =head3 METHODS FOR PRODUCERS
655
656 These methods should only be used by the producing side, i.e. the
657 code/module that eventually sends the signal. Note that it is also
658 the producer side which creates the condvar in most cases, but it isn't
659 uncommon for the consumer to create it as well.
660
661 =over 4
662
663 =item $cv->send (...)
664
665 Flag the condition as ready - a running C<< ->recv >> and all further
666 calls to C<recv> will (eventually) return after this method has been
667 called. If nobody is waiting the send will be remembered.
668
669 If a callback has been set on the condition variable, it is called
670 immediately from within send.
671
672 Any arguments passed to the C<send> call will be returned by all
673 future C<< ->recv >> calls.
674
675 Condition variables are overloaded so one can call them directly (as if
676 they were a code reference). Calling them directly is the same as calling
677 C<send>.
678
679 =item $cv->croak ($error)
680
681 Similar to send, but causes all call's to C<< ->recv >> to invoke
682 C<Carp::croak> with the given error message/object/scalar.
683
684 This can be used to signal any errors to the condition variable
685 user/consumer. Doing it this way instead of calling C<croak> directly
686 delays the error detetcion, but has the overwhelmign advantage that it
687 diagnoses the error at the place where the result is expected, and not
688 deep in some event clalback without connection to the actual code causing
689 the problem.
690
691 =item $cv->begin ([group callback])
692
693 =item $cv->end
694
695 These two methods can be used to combine many transactions/events into
696 one. For example, a function that pings many hosts in parallel might want
697 to use a condition variable for the whole process.
698
699 Every call to C<< ->begin >> will increment a counter, and every call to
700 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
701 >>, the (last) callback passed to C<begin> will be executed, passing the
702 condvar as first argument. That callback is I<supposed> to call C<< ->send
703 >>, but that is not required. If no group callback was set, C<send> will
704 be called without any arguments.
705
706 You can think of C<< $cv->send >> giving you an OR condition (one call
707 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
708 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
709
710 Let's start with a simple example: you have two I/O watchers (for example,
711 STDOUT and STDERR for a program), and you want to wait for both streams to
712 close before activating a condvar:
713
714 my $cv = AnyEvent->condvar;
715
716 $cv->begin; # first watcher
717 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
718 defined sysread $fh1, my $buf, 4096
719 or $cv->end;
720 });
721
722 $cv->begin; # second watcher
723 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
724 defined sysread $fh2, my $buf, 4096
725 or $cv->end;
726 });
727
728 $cv->recv;
729
730 This works because for every event source (EOF on file handle), there is
731 one call to C<begin>, so the condvar waits for all calls to C<end> before
732 sending.
733
734 The ping example mentioned above is slightly more complicated, as the
735 there are results to be passwd back, and the number of tasks that are
736 begung can potentially be zero:
737
738 my $cv = AnyEvent->condvar;
739
740 my %result;
741 $cv->begin (sub { shift->send (\%result) });
742
743 for my $host (@list_of_hosts) {
744 $cv->begin;
745 ping_host_then_call_callback $host, sub {
746 $result{$host} = ...;
747 $cv->end;
748 };
749 }
750
751 $cv->end;
752
753 This code fragment supposedly pings a number of hosts and calls
754 C<send> after results for all then have have been gathered - in any
755 order. To achieve this, the code issues a call to C<begin> when it starts
756 each ping request and calls C<end> when it has received some result for
757 it. Since C<begin> and C<end> only maintain a counter, the order in which
758 results arrive is not relevant.
759
760 There is an additional bracketing call to C<begin> and C<end> outside the
761 loop, which serves two important purposes: first, it sets the callback
762 to be called once the counter reaches C<0>, and second, it ensures that
763 C<send> is called even when C<no> hosts are being pinged (the loop
764 doesn't execute once).
765
766 This is the general pattern when you "fan out" into multiple (but
767 potentially none) subrequests: use an outer C<begin>/C<end> pair to set
768 the callback and ensure C<end> is called at least once, and then, for each
769 subrequest you start, call C<begin> and for each subrequest you finish,
770 call C<end>.
771
772 =back
773
774 =head3 METHODS FOR CONSUMERS
775
776 These methods should only be used by the consuming side, i.e. the
777 code awaits the condition.
778
779 =over 4
780
781 =item $cv->recv
782
783 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
784 >> methods have been called on c<$cv>, while servicing other watchers
785 normally.
786
787 You can only wait once on a condition - additional calls are valid but
788 will return immediately.
789
790 If an error condition has been set by calling C<< ->croak >>, then this
791 function will call C<croak>.
792
793 In list context, all parameters passed to C<send> will be returned,
794 in scalar context only the first one will be returned.
795
796 Note that doing a blocking wait in a callback is not supported by any
797 event loop, that is, recursive invocation of a blocking C<< ->recv
798 >> is not allowed, and the C<recv> call will C<croak> if such a
799 condition is detected. This condition can be slightly loosened by using
800 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
801 any thread that doesn't run the event loop itself.
802
803 Not all event models support a blocking wait - some die in that case
804 (programs might want to do that to stay interactive), so I<if you are
805 using this from a module, never require a blocking wait>. Instead, let the
806 caller decide whether the call will block or not (for example, by coupling
807 condition variables with some kind of request results and supporting
808 callbacks so the caller knows that getting the result will not block,
809 while still supporting blocking waits if the caller so desires).
810
811 You can ensure that C<< -recv >> never blocks by setting a callback and
812 only calling C<< ->recv >> from within that callback (or at a later
813 time). This will work even when the event loop does not support blocking
814 waits otherwise.
815
816 =item $bool = $cv->ready
817
818 Returns true when the condition is "true", i.e. whether C<send> or
819 C<croak> have been called.
820
821 =item $cb = $cv->cb ($cb->($cv))
822
823 This is a mutator function that returns the callback set and optionally
824 replaces it before doing so.
825
826 The callback will be called when the condition becomes (or already was)
827 "true", i.e. when C<send> or C<croak> are called (or were called), with
828 the only argument being the condition variable itself. Calling C<recv>
829 inside the callback or at any later time is guaranteed not to block.
830
831 =back
832
833 =head1 SUPPORTED EVENT LOOPS/BACKENDS
834
835 The available backend classes are (every class has its own manpage):
836
837 =over 4
838
839 =item Backends that are autoprobed when no other event loop can be found.
840
841 EV is the preferred backend when no other event loop seems to be in
842 use. If EV is not installed, then AnyEvent will fall back to its own
843 pure-perl implementation, which is available everywhere as it comes with
844 AnyEvent itself.
845
846 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
847 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
848
849 =item Backends that are transparently being picked up when they are used.
850
851 These will be used when they are currently loaded when the first watcher
852 is created, in which case it is assumed that the application is using
853 them. This means that AnyEvent will automatically pick the right backend
854 when the main program loads an event module before anything starts to
855 create watchers. Nothing special needs to be done by the main program.
856
857 AnyEvent::Impl::Event based on Event, very stable, few glitches.
858 AnyEvent::Impl::Glib based on Glib, slow but very stable.
859 AnyEvent::Impl::Tk based on Tk, very broken.
860 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
861 AnyEvent::Impl::POE based on POE, very slow, some limitations.
862 AnyEvent::Impl::Irssi used when running within irssi.
863
864 =item Backends with special needs.
865
866 Qt requires the Qt::Application to be instantiated first, but will
867 otherwise be picked up automatically. As long as the main program
868 instantiates the application before any AnyEvent watchers are created,
869 everything should just work.
870
871 AnyEvent::Impl::Qt based on Qt.
872
873 Support for IO::Async can only be partial, as it is too broken and
874 architecturally limited to even support the AnyEvent API. It also
875 is the only event loop that needs the loop to be set explicitly, so
876 it can only be used by a main program knowing about AnyEvent. See
877 L<AnyEvent::Impl::Async> for the gory details.
878
879 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
880
881 =item Event loops that are indirectly supported via other backends.
882
883 Some event loops can be supported via other modules:
884
885 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
886
887 B<WxWidgets> has no support for watching file handles. However, you can
888 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
889 polls 20 times per second, which was considered to be too horrible to even
890 consider for AnyEvent.
891
892 B<Prima> is not supported as nobody seems to be using it, but it has a POE
893 backend, so it can be supported through POE.
894
895 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
896 load L<POE> when detecting them, in the hope that POE will pick them up,
897 in which case everything will be automatic.
898
899 =back
900
901 =head1 GLOBAL VARIABLES AND FUNCTIONS
902
903 These are not normally required to use AnyEvent, but can be useful to
904 write AnyEvent extension modules.
905
906 =over 4
907
908 =item $AnyEvent::MODEL
909
910 Contains C<undef> until the first watcher is being created, before the
911 backend has been autodetected.
912
913 Afterwards it contains the event model that is being used, which is the
914 name of the Perl class implementing the model. This class is usually one
915 of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
916 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
917 will be C<urxvt::anyevent>).
918
919 =item AnyEvent::detect
920
921 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
922 if necessary. You should only call this function right before you would
923 have created an AnyEvent watcher anyway, that is, as late as possible at
924 runtime, and not e.g. while initialising of your module.
925
926 If you need to do some initialisation before AnyEvent watchers are
927 created, use C<post_detect>.
928
929 =item $guard = AnyEvent::post_detect { BLOCK }
930
931 Arranges for the code block to be executed as soon as the event model is
932 autodetected (or immediately if this has already happened).
933
934 The block will be executed I<after> the actual backend has been detected
935 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
936 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
937 other initialisations - see the sources of L<AnyEvent::Strict> or
938 L<AnyEvent::AIO> to see how this is used.
939
940 The most common usage is to create some global watchers, without forcing
941 event module detection too early, for example, L<AnyEvent::AIO> creates
942 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
943 avoid autodetecting the event module at load time.
944
945 If called in scalar or list context, then it creates and returns an object
946 that automatically removes the callback again when it is destroyed (or
947 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
948 a case where this is useful.
949
950 Example: Create a watcher for the IO::AIO module and store it in
951 C<$WATCHER>. Only do so after the event loop is initialised, though.
952
953 our WATCHER;
954
955 my $guard = AnyEvent::post_detect {
956 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
957 };
958
959 # the ||= is important in case post_detect immediately runs the block,
960 # as to not clobber the newly-created watcher. assigning both watcher and
961 # post_detect guard to the same variable has the advantage of users being
962 # able to just C<undef $WATCHER> if the watcher causes them grief.
963
964 $WATCHER ||= $guard;
965
966 =item @AnyEvent::post_detect
967
968 If there are any code references in this array (you can C<push> to it
969 before or after loading AnyEvent), then they will called directly after
970 the event loop has been chosen.
971
972 You should check C<$AnyEvent::MODEL> before adding to this array, though:
973 if it is defined then the event loop has already been detected, and the
974 array will be ignored.
975
976 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
977 it, as it takes care of these details.
978
979 This variable is mainly useful for modules that can do something useful
980 when AnyEvent is used and thus want to know when it is initialised, but do
981 not need to even load it by default. This array provides the means to hook
982 into AnyEvent passively, without loading it.
983
984 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
985 together, you could put this into Coro (this is the actual code used by
986 Coro to accomplish this):
987
988 if (defined $AnyEvent::MODEL) {
989 # AnyEvent already initialised, so load Coro::AnyEvent
990 require Coro::AnyEvent;
991 } else {
992 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
993 # as soon as it is
994 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
995 }
996
997 =back
998
999 =head1 WHAT TO DO IN A MODULE
1000
1001 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1002 freely, but you should not load a specific event module or rely on it.
1003
1004 Be careful when you create watchers in the module body - AnyEvent will
1005 decide which event module to use as soon as the first method is called, so
1006 by calling AnyEvent in your module body you force the user of your module
1007 to load the event module first.
1008
1009 Never call C<< ->recv >> on a condition variable unless you I<know> that
1010 the C<< ->send >> method has been called on it already. This is
1011 because it will stall the whole program, and the whole point of using
1012 events is to stay interactive.
1013
1014 It is fine, however, to call C<< ->recv >> when the user of your module
1015 requests it (i.e. if you create a http request object ad have a method
1016 called C<results> that returns the results, it should call C<< ->recv >>
1017 freely, as the user of your module knows what she is doing. always).
1018
1019 =head1 WHAT TO DO IN THE MAIN PROGRAM
1020
1021 There will always be a single main program - the only place that should
1022 dictate which event model to use.
1023
1024 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
1025 do anything special (it does not need to be event-based) and let AnyEvent
1026 decide which implementation to chose if some module relies on it.
1027
1028 If the main program relies on a specific event model - for example, in
1029 Gtk2 programs you have to rely on the Glib module - you should load the
1030 event module before loading AnyEvent or any module that uses it: generally
1031 speaking, you should load it as early as possible. The reason is that
1032 modules might create watchers when they are loaded, and AnyEvent will
1033 decide on the event model to use as soon as it creates watchers, and it
1034 might chose the wrong one unless you load the correct one yourself.
1035
1036 You can chose to use a pure-perl implementation by loading the
1037 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
1038 everywhere, but letting AnyEvent chose the model is generally better.
1039
1040 =head2 MAINLOOP EMULATION
1041
1042 Sometimes (often for short test scripts, or even standalone programs who
1043 only want to use AnyEvent), you do not want to run a specific event loop.
1044
1045 In that case, you can use a condition variable like this:
1046
1047 AnyEvent->condvar->recv;
1048
1049 This has the effect of entering the event loop and looping forever.
1050
1051 Note that usually your program has some exit condition, in which case
1052 it is better to use the "traditional" approach of storing a condition
1053 variable somewhere, waiting for it, and sending it when the program should
1054 exit cleanly.
1055
1056
1057 =head1 OTHER MODULES
1058
1059 The following is a non-exhaustive list of additional modules that use
1060 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1061 modules and other event loops in the same program. Some of the modules
1062 come with AnyEvent, most are available via CPAN.
1063
1064 =over 4
1065
1066 =item L<AnyEvent::Util>
1067
1068 Contains various utility functions that replace often-used but blocking
1069 functions such as C<inet_aton> by event-/callback-based versions.
1070
1071 =item L<AnyEvent::Socket>
1072
1073 Provides various utility functions for (internet protocol) sockets,
1074 addresses and name resolution. Also functions to create non-blocking tcp
1075 connections or tcp servers, with IPv6 and SRV record support and more.
1076
1077 =item L<AnyEvent::Handle>
1078
1079 Provide read and write buffers, manages watchers for reads and writes,
1080 supports raw and formatted I/O, I/O queued and fully transparent and
1081 non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1082
1083 =item L<AnyEvent::DNS>
1084
1085 Provides rich asynchronous DNS resolver capabilities.
1086
1087 =item L<AnyEvent::HTTP>
1088
1089 A simple-to-use HTTP library that is capable of making a lot of concurrent
1090 HTTP requests.
1091
1092 =item L<AnyEvent::HTTPD>
1093
1094 Provides a simple web application server framework.
1095
1096 =item L<AnyEvent::FastPing>
1097
1098 The fastest ping in the west.
1099
1100 =item L<AnyEvent::DBI>
1101
1102 Executes L<DBI> requests asynchronously in a proxy process.
1103
1104 =item L<AnyEvent::AIO>
1105
1106 Truly asynchronous I/O, should be in the toolbox of every event
1107 programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1108 together.
1109
1110 =item L<AnyEvent::BDB>
1111
1112 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1113 L<BDB> and AnyEvent together.
1114
1115 =item L<AnyEvent::GPSD>
1116
1117 A non-blocking interface to gpsd, a daemon delivering GPS information.
1118
1119 =item L<AnyEvent::IRC>
1120
1121 AnyEvent based IRC client module family (replacing the older Net::IRC3).
1122
1123 =item L<AnyEvent::XMPP>
1124
1125 AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1126 Net::XMPP2>.
1127
1128 =item L<AnyEvent::IGS>
1129
1130 A non-blocking interface to the Internet Go Server protocol (used by
1131 L<App::IGS>).
1132
1133 =item L<Net::FCP>
1134
1135 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1136 of AnyEvent.
1137
1138 =item L<Event::ExecFlow>
1139
1140 High level API for event-based execution flow control.
1141
1142 =item L<Coro>
1143
1144 Has special support for AnyEvent via L<Coro::AnyEvent>.
1145
1146 =back
1147
1148 =cut
1149
1150 package AnyEvent;
1151
1152 # basically a tuned-down version of common::sense
1153 sub common_sense {
1154 # from common:.sense 1.0
1155 ${^WARNING_BITS} = "\xfc\x3f\x33\x00\x0f\xf3\xcf\xc0\xf3\xfc\x33\x00";
1156 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1157 $^H |= 0x00000600;
1158 }
1159
1160 BEGIN { AnyEvent::common_sense }
1161
1162 use Carp ();
1163
1164 our $VERSION = '5.26';
1165 our $MODEL;
1166
1167 our $AUTOLOAD;
1168 our @ISA;
1169
1170 our @REGISTRY;
1171
1172 our $VERBOSE;
1173
1174 BEGIN {
1175 require "AnyEvent/constants.pl";
1176
1177 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1178
1179 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1180 if ${^TAINT};
1181
1182 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1183
1184 }
1185
1186 our $MAX_SIGNAL_LATENCY = 10;
1187
1188 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1189
1190 {
1191 my $idx;
1192 $PROTOCOL{$_} = ++$idx
1193 for reverse split /\s*,\s*/,
1194 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1195 }
1196
1197 my @models = (
1198 [EV:: => AnyEvent::Impl::EV:: , 1],
1199 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1200 # everything below here will not (normally) be autoprobed
1201 # as the pureperl backend should work everywhere
1202 # and is usually faster
1203 [Event:: => AnyEvent::Impl::Event::, 1],
1204 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1205 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1206 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1207 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1208 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1209 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1210 [Wx:: => AnyEvent::Impl::POE::],
1211 [Prima:: => AnyEvent::Impl::POE::],
1212 # IO::Async is just too broken - we would need workarounds for its
1213 # byzantine signal and broken child handling, among others.
1214 # IO::Async is rather hard to detect, as it doesn't have any
1215 # obvious default class.
1216 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1217 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1218 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1219 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
1220 );
1221
1222 our %method = map +($_ => 1),
1223 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1224
1225 our @post_detect;
1226
1227 sub post_detect(&) {
1228 my ($cb) = @_;
1229
1230 push @post_detect, $cb;
1231
1232 defined wantarray
1233 ? bless \$cb, "AnyEvent::Util::postdetect"
1234 : ()
1235 }
1236
1237 sub AnyEvent::Util::postdetect::DESTROY {
1238 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1239 }
1240
1241 sub detect() {
1242 # free some memory
1243 *detect = sub () { $MODEL };
1244
1245 local $!; # for good measure
1246 local $SIG{__DIE__};
1247
1248 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1249 my $model = "AnyEvent::Impl::$1";
1250 if (eval "require $model") {
1251 $MODEL = $model;
1252 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1253 } else {
1254 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1255 }
1256 }
1257
1258 # check for already loaded models
1259 unless ($MODEL) {
1260 for (@REGISTRY, @models) {
1261 my ($package, $model) = @$_;
1262 if (${"$package\::VERSION"} > 0) {
1263 if (eval "require $model") {
1264 $MODEL = $model;
1265 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1266 last;
1267 }
1268 }
1269 }
1270
1271 unless ($MODEL) {
1272 # try to autoload a model
1273 for (@REGISTRY, @models) {
1274 my ($package, $model, $autoload) = @$_;
1275 if (
1276 $autoload
1277 and eval "require $package"
1278 and ${"$package\::VERSION"} > 0
1279 and eval "require $model"
1280 ) {
1281 $MODEL = $model;
1282 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1283 last;
1284 }
1285 }
1286
1287 $MODEL
1288 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1289 }
1290 }
1291
1292 @models = (); # free probe data
1293
1294 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1295 unshift @ISA, $MODEL;
1296
1297 # now nuke some methods that are overriden by the backend.
1298 # SUPER is not allowed.
1299 for (qw(time signal child idle)) {
1300 undef &{"AnyEvent::Base::$_"}
1301 if defined &{"$MODEL\::$_"};
1302 }
1303
1304 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1305
1306 (shift @post_detect)->() while @post_detect;
1307
1308 *post_detect = sub(&) {
1309 shift->();
1310
1311 undef
1312 };
1313
1314 $MODEL
1315 }
1316
1317 sub AUTOLOAD {
1318 (my $func = $AUTOLOAD) =~ s/.*://;
1319
1320 $method{$func}
1321 or Carp::croak "$func: not a valid AnyEvent class method";
1322
1323 detect;
1324
1325 my $class = shift;
1326 $class->$func (@_);
1327 }
1328
1329 # utility function to dup a filehandle. this is used by many backends
1330 # to support binding more than one watcher per filehandle (they usually
1331 # allow only one watcher per fd, so we dup it to get a different one).
1332 sub _dupfh($$;$$) {
1333 my ($poll, $fh, $r, $w) = @_;
1334
1335 # cygwin requires the fh mode to be matching, unix doesn't
1336 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1337
1338 open my $fh2, $mode, $fh
1339 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1340
1341 # we assume CLOEXEC is already set by perl in all important cases
1342
1343 ($fh2, $rw)
1344 }
1345
1346 =head1 SIMPLIFIED AE API
1347
1348 Starting with version 5.0, AnyEvent officially supports a second, much
1349 simpler, API that is designed to reduce the calling, typing and memory
1350 overhead by using function call syntax and a fixed number of parameters.
1351
1352 See the L<AE> manpage for details.
1353
1354 =cut
1355
1356 package AE;
1357
1358 our $VERSION = $AnyEvent::VERSION;
1359
1360 # fall back to the main API by default - backends and AnyEvent::Base
1361 # implementations can overwrite these.
1362
1363 sub io($$$) {
1364 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1365 }
1366
1367 sub timer($$$) {
1368 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1369 }
1370
1371 sub signal($$) {
1372 AnyEvent->signal (signal => $_[0], cb => $_[1])
1373 }
1374
1375 sub child($$) {
1376 AnyEvent->child (pid => $_[0], cb => $_[1])
1377 }
1378
1379 sub idle($) {
1380 AnyEvent->idle (cb => $_[0])
1381 }
1382
1383 sub cv(;&) {
1384 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1385 }
1386
1387 sub now() {
1388 AnyEvent->now
1389 }
1390
1391 sub now_update() {
1392 AnyEvent->now_update
1393 }
1394
1395 sub time() {
1396 AnyEvent->time
1397 }
1398
1399 package AnyEvent::Base;
1400
1401 # default implementations for many methods
1402
1403 sub time {
1404 eval q{ # poor man's autoloading {}
1405 # probe for availability of Time::HiRes
1406 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1407 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1408 *AE::time = \&Time::HiRes::time;
1409 # if (eval "use POSIX (); (POSIX::times())...
1410 } else {
1411 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1412 *AE::time = sub (){ time }; # epic fail
1413 }
1414
1415 *time = sub { AE::time }; # different prototypes
1416 };
1417 die if $@;
1418
1419 &time
1420 }
1421
1422 *now = \&time;
1423
1424 sub now_update { }
1425
1426 # default implementation for ->condvar
1427
1428 sub condvar {
1429 eval q{ # poor man's autoloading {}
1430 *condvar = sub {
1431 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1432 };
1433
1434 *AE::cv = sub (;&) {
1435 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1436 };
1437 };
1438 die if $@;
1439
1440 &condvar
1441 }
1442
1443 # default implementation for ->signal
1444
1445 our $HAVE_ASYNC_INTERRUPT;
1446
1447 sub _have_async_interrupt() {
1448 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1449 && eval "use Async::Interrupt 1.02 (); 1")
1450 unless defined $HAVE_ASYNC_INTERRUPT;
1451
1452 $HAVE_ASYNC_INTERRUPT
1453 }
1454
1455 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1456 our (%SIG_ASY, %SIG_ASY_W);
1457 our ($SIG_COUNT, $SIG_TW);
1458
1459 # install a dummy wakeup watcher to reduce signal catching latency
1460 # used by Impls
1461 sub _sig_add() {
1462 unless ($SIG_COUNT++) {
1463 # try to align timer on a full-second boundary, if possible
1464 my $NOW = AE::now;
1465
1466 $SIG_TW = AE::timer
1467 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1468 $MAX_SIGNAL_LATENCY,
1469 sub { } # just for the PERL_ASYNC_CHECK
1470 ;
1471 }
1472 }
1473
1474 sub _sig_del {
1475 undef $SIG_TW
1476 unless --$SIG_COUNT;
1477 }
1478
1479 our $_sig_name_init; $_sig_name_init = sub {
1480 eval q{ # poor man's autoloading {}
1481 undef $_sig_name_init;
1482
1483 if (_have_async_interrupt) {
1484 *sig2num = \&Async::Interrupt::sig2num;
1485 *sig2name = \&Async::Interrupt::sig2name;
1486 } else {
1487 require Config;
1488
1489 my %signame2num;
1490 @signame2num{ split ' ', $Config::Config{sig_name} }
1491 = split ' ', $Config::Config{sig_num};
1492
1493 my @signum2name;
1494 @signum2name[values %signame2num] = keys %signame2num;
1495
1496 *sig2num = sub($) {
1497 $_[0] > 0 ? shift : $signame2num{+shift}
1498 };
1499 *sig2name = sub ($) {
1500 $_[0] > 0 ? $signum2name[+shift] : shift
1501 };
1502 }
1503 };
1504 die if $@;
1505 };
1506
1507 sub sig2num ($) { &$_sig_name_init; &sig2num }
1508 sub sig2name($) { &$_sig_name_init; &sig2name }
1509
1510 sub signal {
1511 eval q{ # poor man's autoloading {}
1512 # probe for availability of Async::Interrupt
1513 if (_have_async_interrupt) {
1514 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1515
1516 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1517 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1518
1519 } else {
1520 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1521
1522 if (AnyEvent::WIN32) {
1523 require AnyEvent::Util;
1524
1525 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1526 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1527 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1528 } else {
1529 pipe $SIGPIPE_R, $SIGPIPE_W;
1530 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1531 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1532
1533 # not strictly required, as $^F is normally 2, but let's make sure...
1534 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1535 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1536 }
1537
1538 $SIGPIPE_R
1539 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1540
1541 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1542 }
1543
1544 *signal = $HAVE_ASYNC_INTERRUPT
1545 ? sub {
1546 my (undef, %arg) = @_;
1547
1548 # async::interrupt
1549 my $signal = sig2num $arg{signal};
1550 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1551
1552 $SIG_ASY{$signal} ||= new Async::Interrupt
1553 cb => sub { undef $SIG_EV{$signal} },
1554 signal => $signal,
1555 pipe => [$SIGPIPE_R->filenos],
1556 pipe_autodrain => 0,
1557 ;
1558
1559 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1560 }
1561 : sub {
1562 my (undef, %arg) = @_;
1563
1564 # pure perl
1565 my $signal = sig2name $arg{signal};
1566 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1567
1568 $SIG{$signal} ||= sub {
1569 local $!;
1570 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1571 undef $SIG_EV{$signal};
1572 };
1573
1574 # can't do signal processing without introducing races in pure perl,
1575 # so limit the signal latency.
1576 _sig_add;
1577
1578 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1579 }
1580 ;
1581
1582 *AnyEvent::Base::signal::DESTROY = sub {
1583 my ($signal, $cb) = @{$_[0]};
1584
1585 _sig_del;
1586
1587 delete $SIG_CB{$signal}{$cb};
1588
1589 $HAVE_ASYNC_INTERRUPT
1590 ? delete $SIG_ASY{$signal}
1591 : # delete doesn't work with older perls - they then
1592 # print weird messages, or just unconditionally exit
1593 # instead of getting the default action.
1594 undef $SIG{$signal}
1595 unless keys %{ $SIG_CB{$signal} };
1596 };
1597
1598 *_signal_exec = sub {
1599 $HAVE_ASYNC_INTERRUPT
1600 ? $SIGPIPE_R->drain
1601 : sysread $SIGPIPE_R, (my $dummy), 9;
1602
1603 while (%SIG_EV) {
1604 for (keys %SIG_EV) {
1605 delete $SIG_EV{$_};
1606 $_->() for values %{ $SIG_CB{$_} || {} };
1607 }
1608 }
1609 };
1610 };
1611 die if $@;
1612
1613 &signal
1614 }
1615
1616 # default implementation for ->child
1617
1618 our %PID_CB;
1619 our $CHLD_W;
1620 our $CHLD_DELAY_W;
1621 our $WNOHANG;
1622
1623 # used by many Impl's
1624 sub _emit_childstatus($$) {
1625 my (undef, $rpid, $rstatus) = @_;
1626
1627 $_->($rpid, $rstatus)
1628 for values %{ $PID_CB{$rpid} || {} },
1629 values %{ $PID_CB{0} || {} };
1630 }
1631
1632 sub child {
1633 eval q{ # poor man's autoloading {}
1634 *_sigchld = sub {
1635 my $pid;
1636
1637 AnyEvent->_emit_childstatus ($pid, $?)
1638 while ($pid = waitpid -1, $WNOHANG) > 0;
1639 };
1640
1641 *child = sub {
1642 my (undef, %arg) = @_;
1643
1644 defined (my $pid = $arg{pid} + 0)
1645 or Carp::croak "required option 'pid' is missing";
1646
1647 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1648
1649 # WNOHANG is almost cetrainly 1 everywhere
1650 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
1651 ? 1
1652 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1653
1654 unless ($CHLD_W) {
1655 $CHLD_W = AE::signal CHLD => \&_sigchld;
1656 # child could be a zombie already, so make at least one round
1657 &_sigchld;
1658 }
1659
1660 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1661 };
1662
1663 *AnyEvent::Base::child::DESTROY = sub {
1664 my ($pid, $cb) = @{$_[0]};
1665
1666 delete $PID_CB{$pid}{$cb};
1667 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1668
1669 undef $CHLD_W unless keys %PID_CB;
1670 };
1671 };
1672 die if $@;
1673
1674 &child
1675 }
1676
1677 # idle emulation is done by simply using a timer, regardless
1678 # of whether the process is idle or not, and not letting
1679 # the callback use more than 50% of the time.
1680 sub idle {
1681 eval q{ # poor man's autoloading {}
1682 *idle = sub {
1683 my (undef, %arg) = @_;
1684
1685 my ($cb, $w, $rcb) = $arg{cb};
1686
1687 $rcb = sub {
1688 if ($cb) {
1689 $w = _time;
1690 &$cb;
1691 $w = _time - $w;
1692
1693 # never use more then 50% of the time for the idle watcher,
1694 # within some limits
1695 $w = 0.0001 if $w < 0.0001;
1696 $w = 5 if $w > 5;
1697
1698 $w = AE::timer $w, 0, $rcb;
1699 } else {
1700 # clean up...
1701 undef $w;
1702 undef $rcb;
1703 }
1704 };
1705
1706 $w = AE::timer 0.05, 0, $rcb;
1707
1708 bless \\$cb, "AnyEvent::Base::idle"
1709 };
1710
1711 *AnyEvent::Base::idle::DESTROY = sub {
1712 undef $${$_[0]};
1713 };
1714 };
1715 die if $@;
1716
1717 &idle
1718 }
1719
1720 package AnyEvent::CondVar;
1721
1722 our @ISA = AnyEvent::CondVar::Base::;
1723
1724 package AnyEvent::CondVar::Base;
1725
1726 #use overload
1727 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1728 # fallback => 1;
1729
1730 # save 300+ kilobytes by dirtily hardcoding overloading
1731 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1732 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1733 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1734 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1735
1736 our $WAITING;
1737
1738 sub _send {
1739 # nop
1740 }
1741
1742 sub send {
1743 my $cv = shift;
1744 $cv->{_ae_sent} = [@_];
1745 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1746 $cv->_send;
1747 }
1748
1749 sub croak {
1750 $_[0]{_ae_croak} = $_[1];
1751 $_[0]->send;
1752 }
1753
1754 sub ready {
1755 $_[0]{_ae_sent}
1756 }
1757
1758 sub _wait {
1759 $WAITING
1760 and !$_[0]{_ae_sent}
1761 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1762
1763 local $WAITING = 1;
1764 AnyEvent->one_event while !$_[0]{_ae_sent};
1765 }
1766
1767 sub recv {
1768 $_[0]->_wait;
1769
1770 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1771 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1772 }
1773
1774 sub cb {
1775 my $cv = shift;
1776
1777 @_
1778 and $cv->{_ae_cb} = shift
1779 and $cv->{_ae_sent}
1780 and (delete $cv->{_ae_cb})->($cv);
1781
1782 $cv->{_ae_cb}
1783 }
1784
1785 sub begin {
1786 ++$_[0]{_ae_counter};
1787 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1788 }
1789
1790 sub end {
1791 return if --$_[0]{_ae_counter};
1792 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1793 }
1794
1795 # undocumented/compatibility with pre-3.4
1796 *broadcast = \&send;
1797 *wait = \&_wait;
1798
1799 =head1 ERROR AND EXCEPTION HANDLING
1800
1801 In general, AnyEvent does not do any error handling - it relies on the
1802 caller to do that if required. The L<AnyEvent::Strict> module (see also
1803 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1804 checking of all AnyEvent methods, however, which is highly useful during
1805 development.
1806
1807 As for exception handling (i.e. runtime errors and exceptions thrown while
1808 executing a callback), this is not only highly event-loop specific, but
1809 also not in any way wrapped by this module, as this is the job of the main
1810 program.
1811
1812 The pure perl event loop simply re-throws the exception (usually
1813 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1814 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1815 so on.
1816
1817 =head1 ENVIRONMENT VARIABLES
1818
1819 The following environment variables are used by this module or its
1820 submodules.
1821
1822 Note that AnyEvent will remove I<all> environment variables starting with
1823 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1824 enabled.
1825
1826 =over 4
1827
1828 =item C<PERL_ANYEVENT_VERBOSE>
1829
1830 By default, AnyEvent will be completely silent except in fatal
1831 conditions. You can set this environment variable to make AnyEvent more
1832 talkative.
1833
1834 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1835 conditions, such as not being able to load the event model specified by
1836 C<PERL_ANYEVENT_MODEL>.
1837
1838 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1839 model it chooses.
1840
1841 When set to C<8> or higher, then AnyEvent will report extra information on
1842 which optional modules it loads and how it implements certain features.
1843
1844 =item C<PERL_ANYEVENT_STRICT>
1845
1846 AnyEvent does not do much argument checking by default, as thorough
1847 argument checking is very costly. Setting this variable to a true value
1848 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1849 check the arguments passed to most method calls. If it finds any problems,
1850 it will croak.
1851
1852 In other words, enables "strict" mode.
1853
1854 Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1855 >>, it is definitely recommended to keep it off in production. Keeping
1856 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1857 can be very useful, however.
1858
1859 =item C<PERL_ANYEVENT_MODEL>
1860
1861 This can be used to specify the event model to be used by AnyEvent, before
1862 auto detection and -probing kicks in. It must be a string consisting
1863 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1864 and the resulting module name is loaded and if the load was successful,
1865 used as event model. If it fails to load AnyEvent will proceed with
1866 auto detection and -probing.
1867
1868 This functionality might change in future versions.
1869
1870 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1871 could start your program like this:
1872
1873 PERL_ANYEVENT_MODEL=Perl perl ...
1874
1875 =item C<PERL_ANYEVENT_PROTOCOLS>
1876
1877 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1878 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1879 of auto probing).
1880
1881 Must be set to a comma-separated list of protocols or address families,
1882 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1883 used, and preference will be given to protocols mentioned earlier in the
1884 list.
1885
1886 This variable can effectively be used for denial-of-service attacks
1887 against local programs (e.g. when setuid), although the impact is likely
1888 small, as the program has to handle conenction and other failures anyways.
1889
1890 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1891 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1892 - only support IPv4, never try to resolve or contact IPv6
1893 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1894 IPv6, but prefer IPv6 over IPv4.
1895
1896 =item C<PERL_ANYEVENT_EDNS0>
1897
1898 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1899 for DNS. This extension is generally useful to reduce DNS traffic, but
1900 some (broken) firewalls drop such DNS packets, which is why it is off by
1901 default.
1902
1903 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1904 EDNS0 in its DNS requests.
1905
1906 =item C<PERL_ANYEVENT_MAX_FORKS>
1907
1908 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1909 will create in parallel.
1910
1911 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1912
1913 The default value for the C<max_outstanding> parameter for the default DNS
1914 resolver - this is the maximum number of parallel DNS requests that are
1915 sent to the DNS server.
1916
1917 =item C<PERL_ANYEVENT_RESOLV_CONF>
1918
1919 The file to use instead of F</etc/resolv.conf> (or OS-specific
1920 configuration) in the default resolver. When set to the empty string, no
1921 default config will be used.
1922
1923 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1924
1925 When neither C<ca_file> nor C<ca_path> was specified during
1926 L<AnyEvent::TLS> context creation, and either of these environment
1927 variables exist, they will be used to specify CA certificate locations
1928 instead of a system-dependent default.
1929
1930 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1931
1932 When these are set to C<1>, then the respective modules are not
1933 loaded. Mostly good for testing AnyEvent itself.
1934
1935 =back
1936
1937 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1938
1939 This is an advanced topic that you do not normally need to use AnyEvent in
1940 a module. This section is only of use to event loop authors who want to
1941 provide AnyEvent compatibility.
1942
1943 If you need to support another event library which isn't directly
1944 supported by AnyEvent, you can supply your own interface to it by
1945 pushing, before the first watcher gets created, the package name of
1946 the event module and the package name of the interface to use onto
1947 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1948 AnyEvent, so it is reasonably cheap.
1949
1950 Example:
1951
1952 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1953
1954 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1955 package/class when it finds the C<urxvt> package/module is already loaded.
1956
1957 When AnyEvent is loaded and asked to find a suitable event model, it
1958 will first check for the presence of urxvt by trying to C<use> the
1959 C<urxvt::anyevent> module.
1960
1961 The class should provide implementations for all watcher types. See
1962 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1963 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1964 see the sources.
1965
1966 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1967 provide suitable (hopefully) replacements.
1968
1969 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1970 terminal emulator uses the above line as-is. An interface isn't included
1971 in AnyEvent because it doesn't make sense outside the embedded interpreter
1972 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1973 I<rxvt-unicode> distribution.
1974
1975 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1976 condition variables: code blocking while waiting for a condition will
1977 C<die>. This still works with most modules/usages, and blocking calls must
1978 not be done in an interactive application, so it makes sense.
1979
1980 =head1 EXAMPLE PROGRAM
1981
1982 The following program uses an I/O watcher to read data from STDIN, a timer
1983 to display a message once per second, and a condition variable to quit the
1984 program when the user enters quit:
1985
1986 use AnyEvent;
1987
1988 my $cv = AnyEvent->condvar;
1989
1990 my $io_watcher = AnyEvent->io (
1991 fh => \*STDIN,
1992 poll => 'r',
1993 cb => sub {
1994 warn "io event <$_[0]>\n"; # will always output <r>
1995 chomp (my $input = <STDIN>); # read a line
1996 warn "read: $input\n"; # output what has been read
1997 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1998 },
1999 );
2000
2001 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2002 warn "timeout\n"; # print 'timeout' at most every second
2003 });
2004
2005 $cv->recv; # wait until user enters /^q/i
2006
2007 =head1 REAL-WORLD EXAMPLE
2008
2009 Consider the L<Net::FCP> module. It features (among others) the following
2010 API calls, which are to freenet what HTTP GET requests are to http:
2011
2012 my $data = $fcp->client_get ($url); # blocks
2013
2014 my $transaction = $fcp->txn_client_get ($url); # does not block
2015 $transaction->cb ( sub { ... } ); # set optional result callback
2016 my $data = $transaction->result; # possibly blocks
2017
2018 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2019 given URL and waits till the data has arrived. It is defined to be:
2020
2021 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2022
2023 And in fact is automatically generated. This is the blocking API of
2024 L<Net::FCP>, and it works as simple as in any other, similar, module.
2025
2026 More complicated is C<txn_client_get>: It only creates a transaction
2027 (completion, result, ...) object and initiates the transaction.
2028
2029 my $txn = bless { }, Net::FCP::Txn::;
2030
2031 It also creates a condition variable that is used to signal the completion
2032 of the request:
2033
2034 $txn->{finished} = AnyAvent->condvar;
2035
2036 It then creates a socket in non-blocking mode.
2037
2038 socket $txn->{fh}, ...;
2039 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2040 connect $txn->{fh}, ...
2041 and !$!{EWOULDBLOCK}
2042 and !$!{EINPROGRESS}
2043 and Carp::croak "unable to connect: $!\n";
2044
2045 Then it creates a write-watcher which gets called whenever an error occurs
2046 or the connection succeeds:
2047
2048 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2049
2050 And returns this transaction object. The C<fh_ready_w> callback gets
2051 called as soon as the event loop detects that the socket is ready for
2052 writing.
2053
2054 The C<fh_ready_w> method makes the socket blocking again, writes the
2055 request data and replaces the watcher by a read watcher (waiting for reply
2056 data). The actual code is more complicated, but that doesn't matter for
2057 this example:
2058
2059 fcntl $txn->{fh}, F_SETFL, 0;
2060 syswrite $txn->{fh}, $txn->{request}
2061 or die "connection or write error";
2062 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2063
2064 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2065 result and signals any possible waiters that the request has finished:
2066
2067 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2068
2069 if (end-of-file or data complete) {
2070 $txn->{result} = $txn->{buf};
2071 $txn->{finished}->send;
2072 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2073 }
2074
2075 The C<result> method, finally, just waits for the finished signal (if the
2076 request was already finished, it doesn't wait, of course, and returns the
2077 data:
2078
2079 $txn->{finished}->recv;
2080 return $txn->{result};
2081
2082 The actual code goes further and collects all errors (C<die>s, exceptions)
2083 that occurred during request processing. The C<result> method detects
2084 whether an exception as thrown (it is stored inside the $txn object)
2085 and just throws the exception, which means connection errors and other
2086 problems get reported to the code that tries to use the result, not in a
2087 random callback.
2088
2089 All of this enables the following usage styles:
2090
2091 1. Blocking:
2092
2093 my $data = $fcp->client_get ($url);
2094
2095 2. Blocking, but running in parallel:
2096
2097 my @datas = map $_->result,
2098 map $fcp->txn_client_get ($_),
2099 @urls;
2100
2101 Both blocking examples work without the module user having to know
2102 anything about events.
2103
2104 3a. Event-based in a main program, using any supported event module:
2105
2106 use EV;
2107
2108 $fcp->txn_client_get ($url)->cb (sub {
2109 my $txn = shift;
2110 my $data = $txn->result;
2111 ...
2112 });
2113
2114 EV::loop;
2115
2116 3b. The module user could use AnyEvent, too:
2117
2118 use AnyEvent;
2119
2120 my $quit = AnyEvent->condvar;
2121
2122 $fcp->txn_client_get ($url)->cb (sub {
2123 ...
2124 $quit->send;
2125 });
2126
2127 $quit->recv;
2128
2129
2130 =head1 BENCHMARKS
2131
2132 To give you an idea of the performance and overheads that AnyEvent adds
2133 over the event loops themselves and to give you an impression of the speed
2134 of various event loops I prepared some benchmarks.
2135
2136 =head2 BENCHMARKING ANYEVENT OVERHEAD
2137
2138 Here is a benchmark of various supported event models used natively and
2139 through AnyEvent. The benchmark creates a lot of timers (with a zero
2140 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2141 which it is), lets them fire exactly once and destroys them again.
2142
2143 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2144 distribution. It uses the L<AE> interface, which makes a real difference
2145 for the EV and Perl backends only.
2146
2147 =head3 Explanation of the columns
2148
2149 I<watcher> is the number of event watchers created/destroyed. Since
2150 different event models feature vastly different performances, each event
2151 loop was given a number of watchers so that overall runtime is acceptable
2152 and similar between tested event loop (and keep them from crashing): Glib
2153 would probably take thousands of years if asked to process the same number
2154 of watchers as EV in this benchmark.
2155
2156 I<bytes> is the number of bytes (as measured by the resident set size,
2157 RSS) consumed by each watcher. This method of measuring captures both C
2158 and Perl-based overheads.
2159
2160 I<create> is the time, in microseconds (millionths of seconds), that it
2161 takes to create a single watcher. The callback is a closure shared between
2162 all watchers, to avoid adding memory overhead. That means closure creation
2163 and memory usage is not included in the figures.
2164
2165 I<invoke> is the time, in microseconds, used to invoke a simple
2166 callback. The callback simply counts down a Perl variable and after it was
2167 invoked "watcher" times, it would C<< ->send >> a condvar once to
2168 signal the end of this phase.
2169
2170 I<destroy> is the time, in microseconds, that it takes to destroy a single
2171 watcher.
2172
2173 =head3 Results
2174
2175 name watchers bytes create invoke destroy comment
2176 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2177 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2178 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2179 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2180 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2181 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2182 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2183 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2184 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2185 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2186 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2187 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2188
2189 =head3 Discussion
2190
2191 The benchmark does I<not> measure scalability of the event loop very
2192 well. For example, a select-based event loop (such as the pure perl one)
2193 can never compete with an event loop that uses epoll when the number of
2194 file descriptors grows high. In this benchmark, all events become ready at
2195 the same time, so select/poll-based implementations get an unnatural speed
2196 boost.
2197
2198 Also, note that the number of watchers usually has a nonlinear effect on
2199 overall speed, that is, creating twice as many watchers doesn't take twice
2200 the time - usually it takes longer. This puts event loops tested with a
2201 higher number of watchers at a disadvantage.
2202
2203 To put the range of results into perspective, consider that on the
2204 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2205 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2206 cycles with POE.
2207
2208 C<EV> is the sole leader regarding speed and memory use, which are both
2209 maximal/minimal, respectively. When using the L<AE> API there is zero
2210 overhead (when going through the AnyEvent API create is about 5-6 times
2211 slower, with other times being equal, so still uses far less memory than
2212 any other event loop and is still faster than Event natively).
2213
2214 The pure perl implementation is hit in a few sweet spots (both the
2215 constant timeout and the use of a single fd hit optimisations in the perl
2216 interpreter and the backend itself). Nevertheless this shows that it
2217 adds very little overhead in itself. Like any select-based backend its
2218 performance becomes really bad with lots of file descriptors (and few of
2219 them active), of course, but this was not subject of this benchmark.
2220
2221 The C<Event> module has a relatively high setup and callback invocation
2222 cost, but overall scores in on the third place.
2223
2224 C<IO::Async> performs admirably well, about on par with C<Event>, even
2225 when using its pure perl backend.
2226
2227 C<Glib>'s memory usage is quite a bit higher, but it features a
2228 faster callback invocation and overall ends up in the same class as
2229 C<Event>. However, Glib scales extremely badly, doubling the number of
2230 watchers increases the processing time by more than a factor of four,
2231 making it completely unusable when using larger numbers of watchers
2232 (note that only a single file descriptor was used in the benchmark, so
2233 inefficiencies of C<poll> do not account for this).
2234
2235 The C<Tk> adaptor works relatively well. The fact that it crashes with
2236 more than 2000 watchers is a big setback, however, as correctness takes
2237 precedence over speed. Nevertheless, its performance is surprising, as the
2238 file descriptor is dup()ed for each watcher. This shows that the dup()
2239 employed by some adaptors is not a big performance issue (it does incur a
2240 hidden memory cost inside the kernel which is not reflected in the figures
2241 above).
2242
2243 C<POE>, regardless of underlying event loop (whether using its pure perl
2244 select-based backend or the Event module, the POE-EV backend couldn't
2245 be tested because it wasn't working) shows abysmal performance and
2246 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2247 as EV watchers, and 10 times as much memory as Event (the high memory
2248 requirements are caused by requiring a session for each watcher). Watcher
2249 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2250 implementation.
2251
2252 The design of the POE adaptor class in AnyEvent can not really account
2253 for the performance issues, though, as session creation overhead is
2254 small compared to execution of the state machine, which is coded pretty
2255 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2256 using multiple sessions is not a good approach, especially regarding
2257 memory usage, even the author of POE could not come up with a faster
2258 design).
2259
2260 =head3 Summary
2261
2262 =over 4
2263
2264 =item * Using EV through AnyEvent is faster than any other event loop
2265 (even when used without AnyEvent), but most event loops have acceptable
2266 performance with or without AnyEvent.
2267
2268 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2269 the actual event loop, only with extremely fast event loops such as EV
2270 adds AnyEvent significant overhead.
2271
2272 =item * You should avoid POE like the plague if you want performance or
2273 reasonable memory usage.
2274
2275 =back
2276
2277 =head2 BENCHMARKING THE LARGE SERVER CASE
2278
2279 This benchmark actually benchmarks the event loop itself. It works by
2280 creating a number of "servers": each server consists of a socket pair, a
2281 timeout watcher that gets reset on activity (but never fires), and an I/O
2282 watcher waiting for input on one side of the socket. Each time the socket
2283 watcher reads a byte it will write that byte to a random other "server".
2284
2285 The effect is that there will be a lot of I/O watchers, only part of which
2286 are active at any one point (so there is a constant number of active
2287 fds for each loop iteration, but which fds these are is random). The
2288 timeout is reset each time something is read because that reflects how
2289 most timeouts work (and puts extra pressure on the event loops).
2290
2291 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2292 (1%) are active. This mirrors the activity of large servers with many
2293 connections, most of which are idle at any one point in time.
2294
2295 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2296 distribution. It uses the L<AE> interface, which makes a real difference
2297 for the EV and Perl backends only.
2298
2299 =head3 Explanation of the columns
2300
2301 I<sockets> is the number of sockets, and twice the number of "servers" (as
2302 each server has a read and write socket end).
2303
2304 I<create> is the time it takes to create a socket pair (which is
2305 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2306
2307 I<request>, the most important value, is the time it takes to handle a
2308 single "request", that is, reading the token from the pipe and forwarding
2309 it to another server. This includes deleting the old timeout and creating
2310 a new one that moves the timeout into the future.
2311
2312 =head3 Results
2313
2314 name sockets create request
2315 EV 20000 62.66 7.99
2316 Perl 20000 68.32 32.64
2317 IOAsync 20000 174.06 101.15 epoll
2318 IOAsync 20000 174.67 610.84 poll
2319 Event 20000 202.69 242.91
2320 Glib 20000 557.01 1689.52
2321 POE 20000 341.54 12086.32 uses POE::Loop::Event
2322
2323 =head3 Discussion
2324
2325 This benchmark I<does> measure scalability and overall performance of the
2326 particular event loop.
2327
2328 EV is again fastest. Since it is using epoll on my system, the setup time
2329 is relatively high, though.
2330
2331 Perl surprisingly comes second. It is much faster than the C-based event
2332 loops Event and Glib.
2333
2334 IO::Async performs very well when using its epoll backend, and still quite
2335 good compared to Glib when using its pure perl backend.
2336
2337 Event suffers from high setup time as well (look at its code and you will
2338 understand why). Callback invocation also has a high overhead compared to
2339 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2340 uses select or poll in basically all documented configurations.
2341
2342 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2343 clearly fails to perform with many filehandles or in busy servers.
2344
2345 POE is still completely out of the picture, taking over 1000 times as long
2346 as EV, and over 100 times as long as the Perl implementation, even though
2347 it uses a C-based event loop in this case.
2348
2349 =head3 Summary
2350
2351 =over 4
2352
2353 =item * The pure perl implementation performs extremely well.
2354
2355 =item * Avoid Glib or POE in large projects where performance matters.
2356
2357 =back
2358
2359 =head2 BENCHMARKING SMALL SERVERS
2360
2361 While event loops should scale (and select-based ones do not...) even to
2362 large servers, most programs we (or I :) actually write have only a few
2363 I/O watchers.
2364
2365 In this benchmark, I use the same benchmark program as in the large server
2366 case, but it uses only eight "servers", of which three are active at any
2367 one time. This should reflect performance for a small server relatively
2368 well.
2369
2370 The columns are identical to the previous table.
2371
2372 =head3 Results
2373
2374 name sockets create request
2375 EV 16 20.00 6.54
2376 Perl 16 25.75 12.62
2377 Event 16 81.27 35.86
2378 Glib 16 32.63 15.48
2379 POE 16 261.87 276.28 uses POE::Loop::Event
2380
2381 =head3 Discussion
2382
2383 The benchmark tries to test the performance of a typical small
2384 server. While knowing how various event loops perform is interesting, keep
2385 in mind that their overhead in this case is usually not as important, due
2386 to the small absolute number of watchers (that is, you need efficiency and
2387 speed most when you have lots of watchers, not when you only have a few of
2388 them).
2389
2390 EV is again fastest.
2391
2392 Perl again comes second. It is noticeably faster than the C-based event
2393 loops Event and Glib, although the difference is too small to really
2394 matter.
2395
2396 POE also performs much better in this case, but is is still far behind the
2397 others.
2398
2399 =head3 Summary
2400
2401 =over 4
2402
2403 =item * C-based event loops perform very well with small number of
2404 watchers, as the management overhead dominates.
2405
2406 =back
2407
2408 =head2 THE IO::Lambda BENCHMARK
2409
2410 Recently I was told about the benchmark in the IO::Lambda manpage, which
2411 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2412 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2413 shouldn't come as a surprise to anybody). As such, the benchmark is
2414 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2415 very optimal. But how would AnyEvent compare when used without the extra
2416 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2417
2418 The benchmark itself creates an echo-server, and then, for 500 times,
2419 connects to the echo server, sends a line, waits for the reply, and then
2420 creates the next connection. This is a rather bad benchmark, as it doesn't
2421 test the efficiency of the framework or much non-blocking I/O, but it is a
2422 benchmark nevertheless.
2423
2424 name runtime
2425 Lambda/select 0.330 sec
2426 + optimized 0.122 sec
2427 Lambda/AnyEvent 0.327 sec
2428 + optimized 0.138 sec
2429 Raw sockets/select 0.077 sec
2430 POE/select, components 0.662 sec
2431 POE/select, raw sockets 0.226 sec
2432 POE/select, optimized 0.404 sec
2433
2434 AnyEvent/select/nb 0.085 sec
2435 AnyEvent/EV/nb 0.068 sec
2436 +state machine 0.134 sec
2437
2438 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2439 benchmarks actually make blocking connects and use 100% blocking I/O,
2440 defeating the purpose of an event-based solution. All of the newly
2441 written AnyEvent benchmarks use 100% non-blocking connects (using
2442 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2443 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2444 generally require a lot more bookkeeping and event handling than blocking
2445 connects (which involve a single syscall only).
2446
2447 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2448 offers similar expressive power as POE and IO::Lambda, using conventional
2449 Perl syntax. This means that both the echo server and the client are 100%
2450 non-blocking, further placing it at a disadvantage.
2451
2452 As you can see, the AnyEvent + EV combination even beats the
2453 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2454 backend easily beats IO::Lambda and POE.
2455
2456 And even the 100% non-blocking version written using the high-level (and
2457 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2458 higher level ("unoptimised") abstractions by a large margin, even though
2459 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2460
2461 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2462 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2463 part of the IO::Lambda distribution and were used without any changes.
2464
2465
2466 =head1 SIGNALS
2467
2468 AnyEvent currently installs handlers for these signals:
2469
2470 =over 4
2471
2472 =item SIGCHLD
2473
2474 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2475 emulation for event loops that do not support them natively. Also, some
2476 event loops install a similar handler.
2477
2478 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2479 AnyEvent will reset it to default, to avoid losing child exit statuses.
2480
2481 =item SIGPIPE
2482
2483 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2484 when AnyEvent gets loaded.
2485
2486 The rationale for this is that AnyEvent users usually do not really depend
2487 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2488 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2489 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2490 some random socket.
2491
2492 The rationale for installing a no-op handler as opposed to ignoring it is
2493 that this way, the handler will be restored to defaults on exec.
2494
2495 Feel free to install your own handler, or reset it to defaults.
2496
2497 =back
2498
2499 =cut
2500
2501 undef $SIG{CHLD}
2502 if $SIG{CHLD} eq 'IGNORE';
2503
2504 $SIG{PIPE} = sub { }
2505 unless defined $SIG{PIPE};
2506
2507 =head1 RECOMMENDED/OPTIONAL MODULES
2508
2509 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2510 it's built-in modules) are required to use it.
2511
2512 That does not mean that AnyEvent won't take advantage of some additional
2513 modules if they are installed.
2514
2515 This section explains which additional modules will be used, and how they
2516 affect AnyEvent's operation.
2517
2518 =over 4
2519
2520 =item L<Async::Interrupt>
2521
2522 This slightly arcane module is used to implement fast signal handling: To
2523 my knowledge, there is no way to do completely race-free and quick
2524 signal handling in pure perl. To ensure that signals still get
2525 delivered, AnyEvent will start an interval timer to wake up perl (and
2526 catch the signals) with some delay (default is 10 seconds, look for
2527 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2528
2529 If this module is available, then it will be used to implement signal
2530 catching, which means that signals will not be delayed, and the event loop
2531 will not be interrupted regularly, which is more efficient (and good for
2532 battery life on laptops).
2533
2534 This affects not just the pure-perl event loop, but also other event loops
2535 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2536
2537 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2538 and either employ their own workarounds (POE) or use AnyEvent's workaround
2539 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2540 does nothing for those backends.
2541
2542 =item L<EV>
2543
2544 This module isn't really "optional", as it is simply one of the backend
2545 event loops that AnyEvent can use. However, it is simply the best event
2546 loop available in terms of features, speed and stability: It supports
2547 the AnyEvent API optimally, implements all the watcher types in XS, does
2548 automatic timer adjustments even when no monotonic clock is available,
2549 can take avdantage of advanced kernel interfaces such as C<epoll> and
2550 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2551 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2552
2553 If you only use backends that rely on another event loop (e.g. C<Tk>),
2554 then this module will do nothing for you.
2555
2556 =item L<Guard>
2557
2558 The guard module, when used, will be used to implement
2559 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2560 lot less memory), but otherwise doesn't affect guard operation much. It is
2561 purely used for performance.
2562
2563 =item L<JSON> and L<JSON::XS>
2564
2565 One of these modules is required when you want to read or write JSON data
2566 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2567 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2568
2569 =item L<Net::SSLeay>
2570
2571 Implementing TLS/SSL in Perl is certainly interesting, but not very
2572 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2573 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2574
2575 =item L<Time::HiRes>
2576
2577 This module is part of perl since release 5.008. It will be used when the
2578 chosen event library does not come with a timing source on it's own. The
2579 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2580 try to use a monotonic clock for timing stability.
2581
2582 =back
2583
2584
2585 =head1 FORK
2586
2587 Most event libraries are not fork-safe. The ones who are usually are
2588 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2589 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2590 are usually badly thought-out hacks that are incompatible with fork in
2591 one way or another. Only L<EV> is fully fork-aware and ensures that you
2592 continue event-processing in both parent and child (or both, if you know
2593 what you are doing).
2594
2595 This means that, in general, you cannot fork and do event processing in
2596 the child if the event library was initialised before the fork (which
2597 usually happens when the first AnyEvent watcher is created, or the library
2598 is loaded).
2599
2600 If you have to fork, you must either do so I<before> creating your first
2601 watcher OR you must not use AnyEvent at all in the child OR you must do
2602 something completely out of the scope of AnyEvent.
2603
2604 The problem of doing event processing in the parent I<and> the child
2605 is much more complicated: even for backends that I<are> fork-aware or
2606 fork-safe, their behaviour is not usually what you want: fork clones all
2607 watchers, that means all timers, I/O watchers etc. are active in both
2608 parent and child, which is almost never what you want. USing C<exec>
2609 to start worker children from some kind of manage rprocess is usually
2610 preferred, because it is much easier and cleaner, at the expense of having
2611 to have another binary.
2612
2613
2614 =head1 SECURITY CONSIDERATIONS
2615
2616 AnyEvent can be forced to load any event model via
2617 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2618 execute arbitrary code or directly gain access, it can easily be used to
2619 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2620 will not be active when the program uses a different event model than
2621 specified in the variable.
2622
2623 You can make AnyEvent completely ignore this variable by deleting it
2624 before the first watcher gets created, e.g. with a C<BEGIN> block:
2625
2626 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2627
2628 use AnyEvent;
2629
2630 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2631 be used to probe what backend is used and gain other information (which is
2632 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2633 $ENV{PERL_ANYEVENT_STRICT}.
2634
2635 Note that AnyEvent will remove I<all> environment variables starting with
2636 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2637 enabled.
2638
2639
2640 =head1 BUGS
2641
2642 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2643 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2644 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2645 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2646 pronounced).
2647
2648
2649 =head1 SEE ALSO
2650
2651 Utility functions: L<AnyEvent::Util>.
2652
2653 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2654 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2655
2656 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2657 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2658 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2659 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2660
2661 Non-blocking file handles, sockets, TCP clients and
2662 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2663
2664 Asynchronous DNS: L<AnyEvent::DNS>.
2665
2666 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2667 L<Coro::Event>,
2668
2669 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2670 L<AnyEvent::HTTP>.
2671
2672
2673 =head1 AUTHOR
2674
2675 Marc Lehmann <schmorp@schmorp.de>
2676 http://home.schmorp.de/
2677
2678 =cut
2679
2680 1
2681