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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 There is a mailinglist for discussing all things AnyEvent, and an IRC
52 channel, too.
53
54 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
55 Repository>, at L<http://anyevent.schmorp.de>, for more info.
56
57 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
58
59 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
60 nowadays. So what is different about AnyEvent?
61
62 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
63 policy> and AnyEvent is I<small and efficient>.
64
65 First and foremost, I<AnyEvent is not an event model> itself, it only
66 interfaces to whatever event model the main program happens to use, in a
67 pragmatic way. For event models and certain classes of immortals alike,
68 the statement "there can only be one" is a bitter reality: In general,
69 only one event loop can be active at the same time in a process. AnyEvent
70 cannot change this, but it can hide the differences between those event
71 loops.
72
73 The goal of AnyEvent is to offer module authors the ability to do event
74 programming (waiting for I/O or timer events) without subscribing to a
75 religion, a way of living, and most importantly: without forcing your
76 module users into the same thing by forcing them to use the same event
77 model you use.
78
79 For modules like POE or IO::Async (which is a total misnomer as it is
80 actually doing all I/O I<synchronously>...), using them in your module is
81 like joining a cult: After you joined, you are dependent on them and you
82 cannot use anything else, as they are simply incompatible to everything
83 that isn't them. What's worse, all the potential users of your
84 module are I<also> forced to use the same event loop you use.
85
86 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
87 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
88 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
89 your module uses one of those, every user of your module has to use it,
90 too. But if your module uses AnyEvent, it works transparently with all
91 event models it supports (including stuff like IO::Async, as long as those
92 use one of the supported event loops. It is trivial to add new event loops
93 to AnyEvent, too, so it is future-proof).
94
95 In addition to being free of having to use I<the one and only true event
96 model>, AnyEvent also is free of bloat and policy: with POE or similar
97 modules, you get an enormous amount of code and strict rules you have to
98 follow. AnyEvent, on the other hand, is lean and up to the point, by only
99 offering the functionality that is necessary, in as thin as a wrapper as
100 technically possible.
101
102 Of course, AnyEvent comes with a big (and fully optional!) toolbox
103 of useful functionality, such as an asynchronous DNS resolver, 100%
104 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
105 such as Windows) and lots of real-world knowledge and workarounds for
106 platform bugs and differences.
107
108 Now, if you I<do want> lots of policy (this can arguably be somewhat
109 useful) and you want to force your users to use the one and only event
110 model, you should I<not> use this module.
111
112 =head1 DESCRIPTION
113
114 L<AnyEvent> provides an identical interface to multiple event loops. This
115 allows module authors to utilise an event loop without forcing module
116 users to use the same event loop (as only a single event loop can coexist
117 peacefully at any one time).
118
119 The interface itself is vaguely similar, but not identical to the L<Event>
120 module.
121
122 During the first call of any watcher-creation method, the module tries
123 to detect the currently loaded event loop by probing whether one of the
124 following modules is already loaded: L<EV>,
125 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
126 L<POE>. The first one found is used. If none are found, the module tries
127 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
128 adaptor should always succeed) in the order given. The first one that can
129 be successfully loaded will be used. If, after this, still none could be
130 found, AnyEvent will fall back to a pure-perl event loop, which is not
131 very efficient, but should work everywhere.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off. Maybe you should tell their authors to
144 use AnyEvent so their modules work together with others seamlessly...
145
146 The pure-perl implementation of AnyEvent is called
147 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
148 explicitly and enjoy the high availability of that event loop :)
149
150 =head1 WATCHERS
151
152 AnyEvent has the central concept of a I<watcher>, which is an object that
153 stores relevant data for each kind of event you are waiting for, such as
154 the callback to call, the file handle to watch, etc.
155
156 These watchers are normal Perl objects with normal Perl lifetime. After
157 creating a watcher it will immediately "watch" for events and invoke the
158 callback when the event occurs (of course, only when the event model
159 is in control).
160
161 Note that B<callbacks must not permanently change global variables>
162 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
163 callbacks must not C<die> >>. The former is good programming practise in
164 Perl and the latter stems from the fact that exception handling differs
165 widely between event loops.
166
167 To disable the watcher you have to destroy it (e.g. by setting the
168 variable you store it in to C<undef> or otherwise deleting all references
169 to it).
170
171 All watchers are created by calling a method on the C<AnyEvent> class.
172
173 Many watchers either are used with "recursion" (repeating timers for
174 example), or need to refer to their watcher object in other ways.
175
176 An any way to achieve that is this pattern:
177
178 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
179 # you can use $w here, for example to undef it
180 undef $w;
181 });
182
183 Note that C<my $w; $w => combination. This is necessary because in Perl,
184 my variables are only visible after the statement in which they are
185 declared.
186
187 =head2 I/O WATCHERS
188
189 $w = AnyEvent->io (
190 fh => <filehandle_or_fileno>,
191 poll => <"r" or "w">,
192 cb => <callback>,
193 );
194
195 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
196 with the following mandatory key-value pairs as arguments:
197
198 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
199 for events (AnyEvent might or might not keep a reference to this file
200 handle). Note that only file handles pointing to things for which
201 non-blocking operation makes sense are allowed. This includes sockets,
202 most character devices, pipes, fifos and so on, but not for example files
203 or block devices.
204
205 C<poll> must be a string that is either C<r> or C<w>, which creates a
206 watcher waiting for "r"eadable or "w"ritable events, respectively.
207
208 C<cb> is the callback to invoke each time the file handle becomes ready.
209
210 Although the callback might get passed parameters, their value and
211 presence is undefined and you cannot rely on them. Portable AnyEvent
212 callbacks cannot use arguments passed to I/O watcher callbacks.
213
214 The I/O watcher might use the underlying file descriptor or a copy of it.
215 You must not close a file handle as long as any watcher is active on the
216 underlying file descriptor.
217
218 Some event loops issue spurious readyness notifications, so you should
219 always use non-blocking calls when reading/writing from/to your file
220 handles.
221
222 Example: wait for readability of STDIN, then read a line and disable the
223 watcher.
224
225 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
226 chomp (my $input = <STDIN>);
227 warn "read: $input\n";
228 undef $w;
229 });
230
231 =head2 TIME WATCHERS
232
233 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
234
235 $w = AnyEvent->timer (
236 after => <fractional_seconds>,
237 interval => <fractional_seconds>,
238 cb => <callback>,
239 );
240
241 You can create a time watcher by calling the C<< AnyEvent->timer >>
242 method with the following mandatory arguments:
243
244 C<after> specifies after how many seconds (fractional values are
245 supported) the callback should be invoked. C<cb> is the callback to invoke
246 in that case.
247
248 Although the callback might get passed parameters, their value and
249 presence is undefined and you cannot rely on them. Portable AnyEvent
250 callbacks cannot use arguments passed to time watcher callbacks.
251
252 The callback will normally be invoked once only. If you specify another
253 parameter, C<interval>, as a strictly positive number (> 0), then the
254 callback will be invoked regularly at that interval (in fractional
255 seconds) after the first invocation. If C<interval> is specified with a
256 false value, then it is treated as if it were missing.
257
258 The callback will be rescheduled before invoking the callback, but no
259 attempt is done to avoid timer drift in most backends, so the interval is
260 only approximate.
261
262 Example: fire an event after 7.7 seconds.
263
264 my $w = AnyEvent->timer (after => 7.7, cb => sub {
265 warn "timeout\n";
266 });
267
268 # to cancel the timer:
269 undef $w;
270
271 Example 2: fire an event after 0.5 seconds, then roughly every second.
272
273 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
274 warn "timeout\n";
275 };
276
277 =head3 TIMING ISSUES
278
279 There are two ways to handle timers: based on real time (relative, "fire
280 in 10 seconds") and based on wallclock time (absolute, "fire at 12
281 o'clock").
282
283 While most event loops expect timers to specified in a relative way, they
284 use absolute time internally. This makes a difference when your clock
285 "jumps", for example, when ntp decides to set your clock backwards from
286 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
287 fire "after" a second might actually take six years to finally fire.
288
289 AnyEvent cannot compensate for this. The only event loop that is conscious
290 about these issues is L<EV>, which offers both relative (ev_timer, based
291 on true relative time) and absolute (ev_periodic, based on wallclock time)
292 timers.
293
294 AnyEvent always prefers relative timers, if available, matching the
295 AnyEvent API.
296
297 AnyEvent has two additional methods that return the "current time":
298
299 =over 4
300
301 =item AnyEvent->time
302
303 This returns the "current wallclock time" as a fractional number of
304 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
305 return, and the result is guaranteed to be compatible with those).
306
307 It progresses independently of any event loop processing, i.e. each call
308 will check the system clock, which usually gets updated frequently.
309
310 =item AnyEvent->now
311
312 This also returns the "current wallclock time", but unlike C<time>, above,
313 this value might change only once per event loop iteration, depending on
314 the event loop (most return the same time as C<time>, above). This is the
315 time that AnyEvent's timers get scheduled against.
316
317 I<In almost all cases (in all cases if you don't care), this is the
318 function to call when you want to know the current time.>
319
320 This function is also often faster then C<< AnyEvent->time >>, and
321 thus the preferred method if you want some timestamp (for example,
322 L<AnyEvent::Handle> uses this to update it's activity timeouts).
323
324 The rest of this section is only of relevance if you try to be very exact
325 with your timing, you can skip it without bad conscience.
326
327 For a practical example of when these times differ, consider L<Event::Lib>
328 and L<EV> and the following set-up:
329
330 The event loop is running and has just invoked one of your callback at
331 time=500 (assume no other callbacks delay processing). In your callback,
332 you wait a second by executing C<sleep 1> (blocking the process for a
333 second) and then (at time=501) you create a relative timer that fires
334 after three seconds.
335
336 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
337 both return C<501>, because that is the current time, and the timer will
338 be scheduled to fire at time=504 (C<501> + C<3>).
339
340 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
341 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
342 last event processing phase started. With L<EV>, your timer gets scheduled
343 to run at time=503 (C<500> + C<3>).
344
345 In one sense, L<Event::Lib> is more exact, as it uses the current time
346 regardless of any delays introduced by event processing. However, most
347 callbacks do not expect large delays in processing, so this causes a
348 higher drift (and a lot more system calls to get the current time).
349
350 In another sense, L<EV> is more exact, as your timer will be scheduled at
351 the same time, regardless of how long event processing actually took.
352
353 In either case, if you care (and in most cases, you don't), then you
354 can get whatever behaviour you want with any event loop, by taking the
355 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
356 account.
357
358 =item AnyEvent->now_update
359
360 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
361 the current time for each loop iteration (see the discussion of L<<
362 AnyEvent->now >>, above).
363
364 When a callback runs for a long time (or when the process sleeps), then
365 this "current" time will differ substantially from the real time, which
366 might affect timers and time-outs.
367
368 When this is the case, you can call this method, which will update the
369 event loop's idea of "current time".
370
371 A typical example would be a script in a web server (e.g. C<mod_perl>) -
372 when mod_perl executes the script, then the event loop will have the wrong
373 idea about the "current time" (being potentially far in the past, when the
374 script ran the last time). In that case you should arrange a call to C<<
375 AnyEvent->now_update >> each time the web server process wakes up again
376 (e.g. at the start of your script, or in a handler).
377
378 Note that updating the time I<might> cause some events to be handled.
379
380 =back
381
382 =head2 SIGNAL WATCHERS
383
384 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
385
386 You can watch for signals using a signal watcher, C<signal> is the signal
387 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
388 callback to be invoked whenever a signal occurs.
389
390 Although the callback might get passed parameters, their value and
391 presence is undefined and you cannot rely on them. Portable AnyEvent
392 callbacks cannot use arguments passed to signal watcher callbacks.
393
394 Multiple signal occurrences can be clumped together into one callback
395 invocation, and callback invocation will be synchronous. Synchronous means
396 that it might take a while until the signal gets handled by the process,
397 but it is guaranteed not to interrupt any other callbacks.
398
399 The main advantage of using these watchers is that you can share a signal
400 between multiple watchers, and AnyEvent will ensure that signals will not
401 interrupt your program at bad times.
402
403 This watcher might use C<%SIG> (depending on the event loop used),
404 so programs overwriting those signals directly will likely not work
405 correctly.
406
407 Example: exit on SIGINT
408
409 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
410
411 =head3 Restart Behaviour
412
413 While restart behaviour is up to the event loop implementation, most will
414 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
415 pure perl implementation).
416
417 =head3 Safe/Unsafe Signals
418
419 Perl signals can be either "safe" (synchronous to opcode handling) or
420 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
421 latter might corrupt your memory.
422
423 AnyEvent signal handlers are, in addition, synchronous to the event loop,
424 i.e. they will not interrupt your running perl program but will only be
425 called as part of the normal event handling (just like timer, I/O etc.
426 callbacks, too).
427
428 =head3 Signal Races, Delays and Workarounds
429
430 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
431 callbacks to signals in a generic way, which is a pity, as you cannot
432 do race-free signal handling in perl, requiring C libraries for
433 this. AnyEvent will try to do it's best, which means in some cases,
434 signals will be delayed. The maximum time a signal might be delayed is
435 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
436 variable can be changed only before the first signal watcher is created,
437 and should be left alone otherwise. This variable determines how often
438 AnyEvent polls for signals (in case a wake-up was missed). Higher values
439 will cause fewer spurious wake-ups, which is better for power and CPU
440 saving.
441
442 All these problems can be avoided by installing the optional
443 L<Async::Interrupt> module, which works with most event loops. It will not
444 work with inherently broken event loops such as L<Event> or L<Event::Lib>
445 (and not with L<POE> currently, as POE does it's own workaround with
446 one-second latency). For those, you just have to suffer the delays.
447
448 =head2 CHILD PROCESS WATCHERS
449
450 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
451
452 You can also watch on a child process exit and catch its exit status.
453
454 The child process is specified by the C<pid> argument (one some backends,
455 using C<0> watches for any child process exit, on others this will
456 croak). The watcher will be triggered only when the child process has
457 finished and an exit status is available, not on any trace events
458 (stopped/continued).
459
460 The callback will be called with the pid and exit status (as returned by
461 waitpid), so unlike other watcher types, you I<can> rely on child watcher
462 callback arguments.
463
464 This watcher type works by installing a signal handler for C<SIGCHLD>,
465 and since it cannot be shared, nothing else should use SIGCHLD or reap
466 random child processes (waiting for specific child processes, e.g. inside
467 C<system>, is just fine).
468
469 There is a slight catch to child watchers, however: you usually start them
470 I<after> the child process was created, and this means the process could
471 have exited already (and no SIGCHLD will be sent anymore).
472
473 Not all event models handle this correctly (neither POE nor IO::Async do,
474 see their AnyEvent::Impl manpages for details), but even for event models
475 that I<do> handle this correctly, they usually need to be loaded before
476 the process exits (i.e. before you fork in the first place). AnyEvent's
477 pure perl event loop handles all cases correctly regardless of when you
478 start the watcher.
479
480 This means you cannot create a child watcher as the very first
481 thing in an AnyEvent program, you I<have> to create at least one
482 watcher before you C<fork> the child (alternatively, you can call
483 C<AnyEvent::detect>).
484
485 As most event loops do not support waiting for child events, they will be
486 emulated by AnyEvent in most cases, in which the latency and race problems
487 mentioned in the description of signal watchers apply.
488
489 Example: fork a process and wait for it
490
491 my $done = AnyEvent->condvar;
492
493 my $pid = fork or exit 5;
494
495 my $w = AnyEvent->child (
496 pid => $pid,
497 cb => sub {
498 my ($pid, $status) = @_;
499 warn "pid $pid exited with status $status";
500 $done->send;
501 },
502 );
503
504 # do something else, then wait for process exit
505 $done->recv;
506
507 =head2 IDLE WATCHERS
508
509 $w = AnyEvent->idle (cb => <callback>);
510
511 Repeatedly invoke the callback after the process becomes idle, until
512 either the watcher is destroyed or new events have been detected.
513
514 Idle watchers are useful when there is a need to do something, but it
515 is not so important (or wise) to do it instantly. The callback will be
516 invoked only when there is "nothing better to do", which is usually
517 defined as "all outstanding events have been handled and no new events
518 have been detected". That means that idle watchers ideally get invoked
519 when the event loop has just polled for new events but none have been
520 detected. Instead of blocking to wait for more events, the idle watchers
521 will be invoked.
522
523 Unfortunately, most event loops do not really support idle watchers (only
524 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
525 will simply call the callback "from time to time".
526
527 Example: read lines from STDIN, but only process them when the
528 program is otherwise idle:
529
530 my @lines; # read data
531 my $idle_w;
532 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
533 push @lines, scalar <STDIN>;
534
535 # start an idle watcher, if not already done
536 $idle_w ||= AnyEvent->idle (cb => sub {
537 # handle only one line, when there are lines left
538 if (my $line = shift @lines) {
539 print "handled when idle: $line";
540 } else {
541 # otherwise disable the idle watcher again
542 undef $idle_w;
543 }
544 });
545 });
546
547 =head2 CONDITION VARIABLES
548
549 $cv = AnyEvent->condvar;
550
551 $cv->send (<list>);
552 my @res = $cv->recv;
553
554 If you are familiar with some event loops you will know that all of them
555 require you to run some blocking "loop", "run" or similar function that
556 will actively watch for new events and call your callbacks.
557
558 AnyEvent is slightly different: it expects somebody else to run the event
559 loop and will only block when necessary (usually when told by the user).
560
561 The instrument to do that is called a "condition variable", so called
562 because they represent a condition that must become true.
563
564 Now is probably a good time to look at the examples further below.
565
566 Condition variables can be created by calling the C<< AnyEvent->condvar
567 >> method, usually without arguments. The only argument pair allowed is
568 C<cb>, which specifies a callback to be called when the condition variable
569 becomes true, with the condition variable as the first argument (but not
570 the results).
571
572 After creation, the condition variable is "false" until it becomes "true"
573 by calling the C<send> method (or calling the condition variable as if it
574 were a callback, read about the caveats in the description for the C<<
575 ->send >> method).
576
577 Condition variables are similar to callbacks, except that you can
578 optionally wait for them. They can also be called merge points - points
579 in time where multiple outstanding events have been processed. And yet
580 another way to call them is transactions - each condition variable can be
581 used to represent a transaction, which finishes at some point and delivers
582 a result. And yet some people know them as "futures" - a promise to
583 compute/deliver something that you can wait for.
584
585 Condition variables are very useful to signal that something has finished,
586 for example, if you write a module that does asynchronous http requests,
587 then a condition variable would be the ideal candidate to signal the
588 availability of results. The user can either act when the callback is
589 called or can synchronously C<< ->recv >> for the results.
590
591 You can also use them to simulate traditional event loops - for example,
592 you can block your main program until an event occurs - for example, you
593 could C<< ->recv >> in your main program until the user clicks the Quit
594 button of your app, which would C<< ->send >> the "quit" event.
595
596 Note that condition variables recurse into the event loop - if you have
597 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
598 lose. Therefore, condition variables are good to export to your caller, but
599 you should avoid making a blocking wait yourself, at least in callbacks,
600 as this asks for trouble.
601
602 Condition variables are represented by hash refs in perl, and the keys
603 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
604 easy (it is often useful to build your own transaction class on top of
605 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
606 it's C<new> method in your own C<new> method.
607
608 There are two "sides" to a condition variable - the "producer side" which
609 eventually calls C<< -> send >>, and the "consumer side", which waits
610 for the send to occur.
611
612 Example: wait for a timer.
613
614 # condition: "wait till the timer is fired"
615 my $timer_fired = AnyEvent->condvar;
616
617 # create the timer - we could wait for, say
618 # a handle becomign ready, or even an
619 # AnyEvent::HTTP request to finish, but
620 # in this case, we simply use a timer:
621 my $w = AnyEvent->timer (
622 after => 1,
623 cb => sub { $timer_fired->send },
624 );
625
626 # this "blocks" (while handling events) till the callback
627 # calls ->send
628 $timer_fired->recv;
629
630 Example: wait for a timer, but take advantage of the fact that condition
631 variables are also callable directly.
632
633 my $done = AnyEvent->condvar;
634 my $delay = AnyEvent->timer (after => 5, cb => $done);
635 $done->recv;
636
637 Example: Imagine an API that returns a condvar and doesn't support
638 callbacks. This is how you make a synchronous call, for example from
639 the main program:
640
641 use AnyEvent::CouchDB;
642
643 ...
644
645 my @info = $couchdb->info->recv;
646
647 And this is how you would just set a callback to be called whenever the
648 results are available:
649
650 $couchdb->info->cb (sub {
651 my @info = $_[0]->recv;
652 });
653
654 =head3 METHODS FOR PRODUCERS
655
656 These methods should only be used by the producing side, i.e. the
657 code/module that eventually sends the signal. Note that it is also
658 the producer side which creates the condvar in most cases, but it isn't
659 uncommon for the consumer to create it as well.
660
661 =over 4
662
663 =item $cv->send (...)
664
665 Flag the condition as ready - a running C<< ->recv >> and all further
666 calls to C<recv> will (eventually) return after this method has been
667 called. If nobody is waiting the send will be remembered.
668
669 If a callback has been set on the condition variable, it is called
670 immediately from within send.
671
672 Any arguments passed to the C<send> call will be returned by all
673 future C<< ->recv >> calls.
674
675 Condition variables are overloaded so one can call them directly (as if
676 they were a code reference). Calling them directly is the same as calling
677 C<send>.
678
679 =item $cv->croak ($error)
680
681 Similar to send, but causes all call's to C<< ->recv >> to invoke
682 C<Carp::croak> with the given error message/object/scalar.
683
684 This can be used to signal any errors to the condition variable
685 user/consumer. Doing it this way instead of calling C<croak> directly
686 delays the error detetcion, but has the overwhelmign advantage that it
687 diagnoses the error at the place where the result is expected, and not
688 deep in some event clalback without connection to the actual code causing
689 the problem.
690
691 =item $cv->begin ([group callback])
692
693 =item $cv->end
694
695 These two methods can be used to combine many transactions/events into
696 one. For example, a function that pings many hosts in parallel might want
697 to use a condition variable for the whole process.
698
699 Every call to C<< ->begin >> will increment a counter, and every call to
700 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
701 >>, the (last) callback passed to C<begin> will be executed, passing the
702 condvar as first argument. That callback is I<supposed> to call C<< ->send
703 >>, but that is not required. If no group callback was set, C<send> will
704 be called without any arguments.
705
706 You can think of C<< $cv->send >> giving you an OR condition (one call
707 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
708 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
709
710 Let's start with a simple example: you have two I/O watchers (for example,
711 STDOUT and STDERR for a program), and you want to wait for both streams to
712 close before activating a condvar:
713
714 my $cv = AnyEvent->condvar;
715
716 $cv->begin; # first watcher
717 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
718 defined sysread $fh1, my $buf, 4096
719 or $cv->end;
720 });
721
722 $cv->begin; # second watcher
723 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
724 defined sysread $fh2, my $buf, 4096
725 or $cv->end;
726 });
727
728 $cv->recv;
729
730 This works because for every event source (EOF on file handle), there is
731 one call to C<begin>, so the condvar waits for all calls to C<end> before
732 sending.
733
734 The ping example mentioned above is slightly more complicated, as the
735 there are results to be passwd back, and the number of tasks that are
736 begung can potentially be zero:
737
738 my $cv = AnyEvent->condvar;
739
740 my %result;
741 $cv->begin (sub { shift->send (\%result) });
742
743 for my $host (@list_of_hosts) {
744 $cv->begin;
745 ping_host_then_call_callback $host, sub {
746 $result{$host} = ...;
747 $cv->end;
748 };
749 }
750
751 $cv->end;
752
753 This code fragment supposedly pings a number of hosts and calls
754 C<send> after results for all then have have been gathered - in any
755 order. To achieve this, the code issues a call to C<begin> when it starts
756 each ping request and calls C<end> when it has received some result for
757 it. Since C<begin> and C<end> only maintain a counter, the order in which
758 results arrive is not relevant.
759
760 There is an additional bracketing call to C<begin> and C<end> outside the
761 loop, which serves two important purposes: first, it sets the callback
762 to be called once the counter reaches C<0>, and second, it ensures that
763 C<send> is called even when C<no> hosts are being pinged (the loop
764 doesn't execute once).
765
766 This is the general pattern when you "fan out" into multiple (but
767 potentially none) subrequests: use an outer C<begin>/C<end> pair to set
768 the callback and ensure C<end> is called at least once, and then, for each
769 subrequest you start, call C<begin> and for each subrequest you finish,
770 call C<end>.
771
772 =back
773
774 =head3 METHODS FOR CONSUMERS
775
776 These methods should only be used by the consuming side, i.e. the
777 code awaits the condition.
778
779 =over 4
780
781 =item $cv->recv
782
783 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
784 >> methods have been called on c<$cv>, while servicing other watchers
785 normally.
786
787 You can only wait once on a condition - additional calls are valid but
788 will return immediately.
789
790 If an error condition has been set by calling C<< ->croak >>, then this
791 function will call C<croak>.
792
793 In list context, all parameters passed to C<send> will be returned,
794 in scalar context only the first one will be returned.
795
796 Note that doing a blocking wait in a callback is not supported by any
797 event loop, that is, recursive invocation of a blocking C<< ->recv
798 >> is not allowed, and the C<recv> call will C<croak> if such a
799 condition is detected. This condition can be slightly loosened by using
800 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
801 any thread that doesn't run the event loop itself.
802
803 Not all event models support a blocking wait - some die in that case
804 (programs might want to do that to stay interactive), so I<if you are
805 using this from a module, never require a blocking wait>. Instead, let the
806 caller decide whether the call will block or not (for example, by coupling
807 condition variables with some kind of request results and supporting
808 callbacks so the caller knows that getting the result will not block,
809 while still supporting blocking waits if the caller so desires).
810
811 You can ensure that C<< -recv >> never blocks by setting a callback and
812 only calling C<< ->recv >> from within that callback (or at a later
813 time). This will work even when the event loop does not support blocking
814 waits otherwise.
815
816 =item $bool = $cv->ready
817
818 Returns true when the condition is "true", i.e. whether C<send> or
819 C<croak> have been called.
820
821 =item $cb = $cv->cb ($cb->($cv))
822
823 This is a mutator function that returns the callback set and optionally
824 replaces it before doing so.
825
826 The callback will be called when the condition becomes (or already was)
827 "true", i.e. when C<send> or C<croak> are called (or were called), with
828 the only argument being the condition variable itself. Calling C<recv>
829 inside the callback or at any later time is guaranteed not to block.
830
831 =back
832
833 =head1 SUPPORTED EVENT LOOPS/BACKENDS
834
835 The available backend classes are (every class has its own manpage):
836
837 =over 4
838
839 =item Backends that are autoprobed when no other event loop can be found.
840
841 EV is the preferred backend when no other event loop seems to be in
842 use. If EV is not installed, then AnyEvent will fall back to its own
843 pure-perl implementation, which is available everywhere as it comes with
844 AnyEvent itself.
845
846 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
847 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
848
849 =item Backends that are transparently being picked up when they are used.
850
851 These will be used when they are currently loaded when the first watcher
852 is created, in which case it is assumed that the application is using
853 them. This means that AnyEvent will automatically pick the right backend
854 when the main program loads an event module before anything starts to
855 create watchers. Nothing special needs to be done by the main program.
856
857 AnyEvent::Impl::Event based on Event, very stable, few glitches.
858 AnyEvent::Impl::Glib based on Glib, slow but very stable.
859 AnyEvent::Impl::Tk based on Tk, very broken.
860 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
861 AnyEvent::Impl::POE based on POE, very slow, some limitations.
862 AnyEvent::Impl::Irssi used when running within irssi.
863
864 =item Backends with special needs.
865
866 Qt requires the Qt::Application to be instantiated first, but will
867 otherwise be picked up automatically. As long as the main program
868 instantiates the application before any AnyEvent watchers are created,
869 everything should just work.
870
871 AnyEvent::Impl::Qt based on Qt.
872
873 Support for IO::Async can only be partial, as it is too broken and
874 architecturally limited to even support the AnyEvent API. It also
875 is the only event loop that needs the loop to be set explicitly, so
876 it can only be used by a main program knowing about AnyEvent. See
877 L<AnyEvent::Impl::Async> for the gory details.
878
879 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
880
881 =item Event loops that are indirectly supported via other backends.
882
883 Some event loops can be supported via other modules:
884
885 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
886
887 B<WxWidgets> has no support for watching file handles. However, you can
888 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
889 polls 20 times per second, which was considered to be too horrible to even
890 consider for AnyEvent.
891
892 B<Prima> is not supported as nobody seems to be using it, but it has a POE
893 backend, so it can be supported through POE.
894
895 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
896 load L<POE> when detecting them, in the hope that POE will pick them up,
897 in which case everything will be automatic.
898
899 =back
900
901 =head1 GLOBAL VARIABLES AND FUNCTIONS
902
903 These are not normally required to use AnyEvent, but can be useful to
904 write AnyEvent extension modules.
905
906 =over 4
907
908 =item $AnyEvent::MODEL
909
910 Contains C<undef> until the first watcher is being created, before the
911 backend has been autodetected.
912
913 Afterwards it contains the event model that is being used, which is the
914 name of the Perl class implementing the model. This class is usually one
915 of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
916 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
917 will be C<urxvt::anyevent>).
918
919 =item AnyEvent::detect
920
921 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
922 if necessary. You should only call this function right before you would
923 have created an AnyEvent watcher anyway, that is, as late as possible at
924 runtime, and not e.g. while initialising of your module.
925
926 If you need to do some initialisation before AnyEvent watchers are
927 created, use C<post_detect>.
928
929 =item $guard = AnyEvent::post_detect { BLOCK }
930
931 Arranges for the code block to be executed as soon as the event model is
932 autodetected (or immediately if this has already happened).
933
934 The block will be executed I<after> the actual backend has been detected
935 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
936 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
937 other initialisations - see the sources of L<AnyEvent::Strict> or
938 L<AnyEvent::AIO> to see how this is used.
939
940 The most common usage is to create some global watchers, without forcing
941 event module detection too early, for example, L<AnyEvent::AIO> creates
942 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
943 avoid autodetecting the event module at load time.
944
945 If called in scalar or list context, then it creates and returns an object
946 that automatically removes the callback again when it is destroyed (or
947 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
948 a case where this is useful.
949
950 Example: Create a watcher for the IO::AIO module and store it in
951 C<$WATCHER>. Only do so after the event loop is initialised, though.
952
953 our WATCHER;
954
955 my $guard = AnyEvent::post_detect {
956 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
957 };
958
959 # the ||= is important in case post_detect immediately runs the block,
960 # as to not clobber the newly-created watcher. assigning both watcher and
961 # post_detect guard to the same variable has the advantage of users being
962 # able to just C<undef $WATCHER> if the watcher causes them grief.
963
964 $WATCHER ||= $guard;
965
966 =item @AnyEvent::post_detect
967
968 If there are any code references in this array (you can C<push> to it
969 before or after loading AnyEvent), then they will called directly after
970 the event loop has been chosen.
971
972 You should check C<$AnyEvent::MODEL> before adding to this array, though:
973 if it is defined then the event loop has already been detected, and the
974 array will be ignored.
975
976 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
977 it, as it takes care of these details.
978
979 This variable is mainly useful for modules that can do something useful
980 when AnyEvent is used and thus want to know when it is initialised, but do
981 not need to even load it by default. This array provides the means to hook
982 into AnyEvent passively, without loading it.
983
984 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
985 together, you could put this into Coro (this is the actual code used by
986 Coro to accomplish this):
987
988 if (defined $AnyEvent::MODEL) {
989 # AnyEvent already initialised, so load Coro::AnyEvent
990 require Coro::AnyEvent;
991 } else {
992 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
993 # as soon as it is
994 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
995 }
996
997 =back
998
999 =head1 WHAT TO DO IN A MODULE
1000
1001 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1002 freely, but you should not load a specific event module or rely on it.
1003
1004 Be careful when you create watchers in the module body - AnyEvent will
1005 decide which event module to use as soon as the first method is called, so
1006 by calling AnyEvent in your module body you force the user of your module
1007 to load the event module first.
1008
1009 Never call C<< ->recv >> on a condition variable unless you I<know> that
1010 the C<< ->send >> method has been called on it already. This is
1011 because it will stall the whole program, and the whole point of using
1012 events is to stay interactive.
1013
1014 It is fine, however, to call C<< ->recv >> when the user of your module
1015 requests it (i.e. if you create a http request object ad have a method
1016 called C<results> that returns the results, it should call C<< ->recv >>
1017 freely, as the user of your module knows what she is doing. always).
1018
1019 =head1 WHAT TO DO IN THE MAIN PROGRAM
1020
1021 There will always be a single main program - the only place that should
1022 dictate which event model to use.
1023
1024 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
1025 do anything special (it does not need to be event-based) and let AnyEvent
1026 decide which implementation to chose if some module relies on it.
1027
1028 If the main program relies on a specific event model - for example, in
1029 Gtk2 programs you have to rely on the Glib module - you should load the
1030 event module before loading AnyEvent or any module that uses it: generally
1031 speaking, you should load it as early as possible. The reason is that
1032 modules might create watchers when they are loaded, and AnyEvent will
1033 decide on the event model to use as soon as it creates watchers, and it
1034 might chose the wrong one unless you load the correct one yourself.
1035
1036 You can chose to use a pure-perl implementation by loading the
1037 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
1038 everywhere, but letting AnyEvent chose the model is generally better.
1039
1040 =head2 MAINLOOP EMULATION
1041
1042 Sometimes (often for short test scripts, or even standalone programs who
1043 only want to use AnyEvent), you do not want to run a specific event loop.
1044
1045 In that case, you can use a condition variable like this:
1046
1047 AnyEvent->condvar->recv;
1048
1049 This has the effect of entering the event loop and looping forever.
1050
1051 Note that usually your program has some exit condition, in which case
1052 it is better to use the "traditional" approach of storing a condition
1053 variable somewhere, waiting for it, and sending it when the program should
1054 exit cleanly.
1055
1056
1057 =head1 OTHER MODULES
1058
1059 The following is a non-exhaustive list of additional modules that use
1060 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1061 modules and other event loops in the same program. Some of the modules
1062 come as part of AnyEvent, the others are available via CPAN.
1063
1064 =over 4
1065
1066 =item L<AnyEvent::Util>
1067
1068 Contains various utility functions that replace often-used but blocking
1069 functions such as C<inet_aton> by event-/callback-based versions.
1070
1071 =item L<AnyEvent::Socket>
1072
1073 Provides various utility functions for (internet protocol) sockets,
1074 addresses and name resolution. Also functions to create non-blocking tcp
1075 connections or tcp servers, with IPv6 and SRV record support and more.
1076
1077 =item L<AnyEvent::Handle>
1078
1079 Provide read and write buffers, manages watchers for reads and writes,
1080 supports raw and formatted I/O, I/O queued and fully transparent and
1081 non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1082
1083 =item L<AnyEvent::DNS>
1084
1085 Provides rich asynchronous DNS resolver capabilities.
1086
1087 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1088
1089 Implement event-based interfaces to the protocols of the same name (for
1090 the curious, IGS is the International Go Server and FCP is the Freenet
1091 Client Protocol).
1092
1093 =item L<AnyEvent::Handle::UDP>
1094
1095 Here be danger!
1096
1097 As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1098 there are so many things wrong with AnyEvent::Handle::UDP, most notably
1099 it's use of a stream-based API with a protocol that isn't streamable, that
1100 the only way to improve it is to delete it.
1101
1102 It features data corruption (but typically only under load) and general
1103 confusion. On top, the author is not only clueless about UDP but also
1104 fact-resistant - some gems of his understanding: "connect doesn't work
1105 with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1106 packets", "I don't need to implement proper error checking as UDP doesn't
1107 support error checking" and so on - he doesn't even understand what's
1108 wrong with his module when it is explained to him.
1109
1110 =item L<AnyEvent::DBI>
1111
1112 Executes L<DBI> requests asynchronously in a proxy process for you,
1113 notifying you in an event-bnased way when the operation is finished.
1114
1115 =item L<AnyEvent::AIO>
1116
1117 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1118 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1119 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1120 file I/O, and much more.
1121
1122 =item L<AnyEvent::HTTPD>
1123
1124 A simple embedded webserver.
1125
1126 =item L<AnyEvent::FastPing>
1127
1128 The fastest ping in the west.
1129
1130 =item L<Coro>
1131
1132 Has special support for AnyEvent via L<Coro::AnyEvent>.
1133
1134 =back
1135
1136 =cut
1137
1138 package AnyEvent;
1139
1140 # basically a tuned-down version of common::sense
1141 sub common_sense {
1142 # from common:.sense 1.0
1143 ${^WARNING_BITS} = "\xfc\x3f\x33\x00\x0f\xf3\xcf\xc0\xf3\xfc\x33\x00";
1144 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1145 $^H |= 0x00000600;
1146 }
1147
1148 BEGIN { AnyEvent::common_sense }
1149
1150 use Carp ();
1151
1152 our $VERSION = '5.261';
1153 our $MODEL;
1154
1155 our $AUTOLOAD;
1156 our @ISA;
1157
1158 our @REGISTRY;
1159
1160 our $VERBOSE;
1161
1162 BEGIN {
1163 require "AnyEvent/constants.pl";
1164
1165 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1166
1167 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1168 if ${^TAINT};
1169
1170 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1171
1172 }
1173
1174 our $MAX_SIGNAL_LATENCY = 10;
1175
1176 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1177
1178 {
1179 my $idx;
1180 $PROTOCOL{$_} = ++$idx
1181 for reverse split /\s*,\s*/,
1182 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1183 }
1184
1185 my @models = (
1186 [EV:: => AnyEvent::Impl::EV:: , 1],
1187 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1188 # everything below here will not (normally) be autoprobed
1189 # as the pureperl backend should work everywhere
1190 # and is usually faster
1191 [Event:: => AnyEvent::Impl::Event::, 1],
1192 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1193 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1194 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1195 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1196 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1197 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1198 [Wx:: => AnyEvent::Impl::POE::],
1199 [Prima:: => AnyEvent::Impl::POE::],
1200 # IO::Async is just too broken - we would need workarounds for its
1201 # byzantine signal and broken child handling, among others.
1202 # IO::Async is rather hard to detect, as it doesn't have any
1203 # obvious default class.
1204 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1205 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1206 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1207 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
1208 );
1209
1210 our %method = map +($_ => 1),
1211 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1212
1213 our @post_detect;
1214
1215 sub post_detect(&) {
1216 my ($cb) = @_;
1217
1218 push @post_detect, $cb;
1219
1220 defined wantarray
1221 ? bless \$cb, "AnyEvent::Util::postdetect"
1222 : ()
1223 }
1224
1225 sub AnyEvent::Util::postdetect::DESTROY {
1226 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1227 }
1228
1229 sub detect() {
1230 # free some memory
1231 *detect = sub () { $MODEL };
1232
1233 local $!; # for good measure
1234 local $SIG{__DIE__};
1235
1236 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1237 my $model = "AnyEvent::Impl::$1";
1238 if (eval "require $model") {
1239 $MODEL = $model;
1240 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1241 } else {
1242 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1243 }
1244 }
1245
1246 # check for already loaded models
1247 unless ($MODEL) {
1248 for (@REGISTRY, @models) {
1249 my ($package, $model) = @$_;
1250 if (${"$package\::VERSION"} > 0) {
1251 if (eval "require $model") {
1252 $MODEL = $model;
1253 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1254 last;
1255 }
1256 }
1257 }
1258
1259 unless ($MODEL) {
1260 # try to autoload a model
1261 for (@REGISTRY, @models) {
1262 my ($package, $model, $autoload) = @$_;
1263 if (
1264 $autoload
1265 and eval "require $package"
1266 and ${"$package\::VERSION"} > 0
1267 and eval "require $model"
1268 ) {
1269 $MODEL = $model;
1270 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1271 last;
1272 }
1273 }
1274
1275 $MODEL
1276 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1277 }
1278 }
1279
1280 @models = (); # free probe data
1281
1282 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1283 unshift @ISA, $MODEL;
1284
1285 # now nuke some methods that are overriden by the backend.
1286 # SUPER is not allowed.
1287 for (qw(time signal child idle)) {
1288 undef &{"AnyEvent::Base::$_"}
1289 if defined &{"$MODEL\::$_"};
1290 }
1291
1292 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1293
1294 (shift @post_detect)->() while @post_detect;
1295
1296 *post_detect = sub(&) {
1297 shift->();
1298
1299 undef
1300 };
1301
1302 $MODEL
1303 }
1304
1305 sub AUTOLOAD {
1306 (my $func = $AUTOLOAD) =~ s/.*://;
1307
1308 $method{$func}
1309 or Carp::croak "$func: not a valid AnyEvent class method";
1310
1311 detect;
1312
1313 my $class = shift;
1314 $class->$func (@_);
1315 }
1316
1317 # utility function to dup a filehandle. this is used by many backends
1318 # to support binding more than one watcher per filehandle (they usually
1319 # allow only one watcher per fd, so we dup it to get a different one).
1320 sub _dupfh($$;$$) {
1321 my ($poll, $fh, $r, $w) = @_;
1322
1323 # cygwin requires the fh mode to be matching, unix doesn't
1324 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1325
1326 open my $fh2, $mode, $fh
1327 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1328
1329 # we assume CLOEXEC is already set by perl in all important cases
1330
1331 ($fh2, $rw)
1332 }
1333
1334 =head1 SIMPLIFIED AE API
1335
1336 Starting with version 5.0, AnyEvent officially supports a second, much
1337 simpler, API that is designed to reduce the calling, typing and memory
1338 overhead by using function call syntax and a fixed number of parameters.
1339
1340 See the L<AE> manpage for details.
1341
1342 =cut
1343
1344 package AE;
1345
1346 our $VERSION = $AnyEvent::VERSION;
1347
1348 # fall back to the main API by default - backends and AnyEvent::Base
1349 # implementations can overwrite these.
1350
1351 sub io($$$) {
1352 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1353 }
1354
1355 sub timer($$$) {
1356 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1357 }
1358
1359 sub signal($$) {
1360 AnyEvent->signal (signal => $_[0], cb => $_[1])
1361 }
1362
1363 sub child($$) {
1364 AnyEvent->child (pid => $_[0], cb => $_[1])
1365 }
1366
1367 sub idle($) {
1368 AnyEvent->idle (cb => $_[0])
1369 }
1370
1371 sub cv(;&) {
1372 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1373 }
1374
1375 sub now() {
1376 AnyEvent->now
1377 }
1378
1379 sub now_update() {
1380 AnyEvent->now_update
1381 }
1382
1383 sub time() {
1384 AnyEvent->time
1385 }
1386
1387 package AnyEvent::Base;
1388
1389 # default implementations for many methods
1390
1391 sub time {
1392 eval q{ # poor man's autoloading {}
1393 # probe for availability of Time::HiRes
1394 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1395 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1396 *AE::time = \&Time::HiRes::time;
1397 # if (eval "use POSIX (); (POSIX::times())...
1398 } else {
1399 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1400 *AE::time = sub (){ time }; # epic fail
1401 }
1402
1403 *time = sub { AE::time }; # different prototypes
1404 };
1405 die if $@;
1406
1407 &time
1408 }
1409
1410 *now = \&time;
1411
1412 sub now_update { }
1413
1414 # default implementation for ->condvar
1415
1416 sub condvar {
1417 eval q{ # poor man's autoloading {}
1418 *condvar = sub {
1419 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1420 };
1421
1422 *AE::cv = sub (;&) {
1423 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1424 };
1425 };
1426 die if $@;
1427
1428 &condvar
1429 }
1430
1431 # default implementation for ->signal
1432
1433 our $HAVE_ASYNC_INTERRUPT;
1434
1435 sub _have_async_interrupt() {
1436 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1437 && eval "use Async::Interrupt 1.02 (); 1")
1438 unless defined $HAVE_ASYNC_INTERRUPT;
1439
1440 $HAVE_ASYNC_INTERRUPT
1441 }
1442
1443 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1444 our (%SIG_ASY, %SIG_ASY_W);
1445 our ($SIG_COUNT, $SIG_TW);
1446
1447 # install a dummy wakeup watcher to reduce signal catching latency
1448 # used by Impls
1449 sub _sig_add() {
1450 unless ($SIG_COUNT++) {
1451 # try to align timer on a full-second boundary, if possible
1452 my $NOW = AE::now;
1453
1454 $SIG_TW = AE::timer
1455 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1456 $MAX_SIGNAL_LATENCY,
1457 sub { } # just for the PERL_ASYNC_CHECK
1458 ;
1459 }
1460 }
1461
1462 sub _sig_del {
1463 undef $SIG_TW
1464 unless --$SIG_COUNT;
1465 }
1466
1467 our $_sig_name_init; $_sig_name_init = sub {
1468 eval q{ # poor man's autoloading {}
1469 undef $_sig_name_init;
1470
1471 if (_have_async_interrupt) {
1472 *sig2num = \&Async::Interrupt::sig2num;
1473 *sig2name = \&Async::Interrupt::sig2name;
1474 } else {
1475 require Config;
1476
1477 my %signame2num;
1478 @signame2num{ split ' ', $Config::Config{sig_name} }
1479 = split ' ', $Config::Config{sig_num};
1480
1481 my @signum2name;
1482 @signum2name[values %signame2num] = keys %signame2num;
1483
1484 *sig2num = sub($) {
1485 $_[0] > 0 ? shift : $signame2num{+shift}
1486 };
1487 *sig2name = sub ($) {
1488 $_[0] > 0 ? $signum2name[+shift] : shift
1489 };
1490 }
1491 };
1492 die if $@;
1493 };
1494
1495 sub sig2num ($) { &$_sig_name_init; &sig2num }
1496 sub sig2name($) { &$_sig_name_init; &sig2name }
1497
1498 sub signal {
1499 eval q{ # poor man's autoloading {}
1500 # probe for availability of Async::Interrupt
1501 if (_have_async_interrupt) {
1502 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1503
1504 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1505 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1506
1507 } else {
1508 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1509
1510 if (AnyEvent::WIN32) {
1511 require AnyEvent::Util;
1512
1513 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1514 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1515 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1516 } else {
1517 pipe $SIGPIPE_R, $SIGPIPE_W;
1518 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1519 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1520
1521 # not strictly required, as $^F is normally 2, but let's make sure...
1522 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1523 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1524 }
1525
1526 $SIGPIPE_R
1527 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1528
1529 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1530 }
1531
1532 *signal = $HAVE_ASYNC_INTERRUPT
1533 ? sub {
1534 my (undef, %arg) = @_;
1535
1536 # async::interrupt
1537 my $signal = sig2num $arg{signal};
1538 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1539
1540 $SIG_ASY{$signal} ||= new Async::Interrupt
1541 cb => sub { undef $SIG_EV{$signal} },
1542 signal => $signal,
1543 pipe => [$SIGPIPE_R->filenos],
1544 pipe_autodrain => 0,
1545 ;
1546
1547 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1548 }
1549 : sub {
1550 my (undef, %arg) = @_;
1551
1552 # pure perl
1553 my $signal = sig2name $arg{signal};
1554 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1555
1556 $SIG{$signal} ||= sub {
1557 local $!;
1558 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1559 undef $SIG_EV{$signal};
1560 };
1561
1562 # can't do signal processing without introducing races in pure perl,
1563 # so limit the signal latency.
1564 _sig_add;
1565
1566 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1567 }
1568 ;
1569
1570 *AnyEvent::Base::signal::DESTROY = sub {
1571 my ($signal, $cb) = @{$_[0]};
1572
1573 _sig_del;
1574
1575 delete $SIG_CB{$signal}{$cb};
1576
1577 $HAVE_ASYNC_INTERRUPT
1578 ? delete $SIG_ASY{$signal}
1579 : # delete doesn't work with older perls - they then
1580 # print weird messages, or just unconditionally exit
1581 # instead of getting the default action.
1582 undef $SIG{$signal}
1583 unless keys %{ $SIG_CB{$signal} };
1584 };
1585
1586 *_signal_exec = sub {
1587 $HAVE_ASYNC_INTERRUPT
1588 ? $SIGPIPE_R->drain
1589 : sysread $SIGPIPE_R, (my $dummy), 9;
1590
1591 while (%SIG_EV) {
1592 for (keys %SIG_EV) {
1593 delete $SIG_EV{$_};
1594 $_->() for values %{ $SIG_CB{$_} || {} };
1595 }
1596 }
1597 };
1598 };
1599 die if $@;
1600
1601 &signal
1602 }
1603
1604 # default implementation for ->child
1605
1606 our %PID_CB;
1607 our $CHLD_W;
1608 our $CHLD_DELAY_W;
1609 our $WNOHANG;
1610
1611 # used by many Impl's
1612 sub _emit_childstatus($$) {
1613 my (undef, $rpid, $rstatus) = @_;
1614
1615 $_->($rpid, $rstatus)
1616 for values %{ $PID_CB{$rpid} || {} },
1617 values %{ $PID_CB{0} || {} };
1618 }
1619
1620 sub child {
1621 eval q{ # poor man's autoloading {}
1622 *_sigchld = sub {
1623 my $pid;
1624
1625 AnyEvent->_emit_childstatus ($pid, $?)
1626 while ($pid = waitpid -1, $WNOHANG) > 0;
1627 };
1628
1629 *child = sub {
1630 my (undef, %arg) = @_;
1631
1632 defined (my $pid = $arg{pid} + 0)
1633 or Carp::croak "required option 'pid' is missing";
1634
1635 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1636
1637 # WNOHANG is almost cetrainly 1 everywhere
1638 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
1639 ? 1
1640 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1641
1642 unless ($CHLD_W) {
1643 $CHLD_W = AE::signal CHLD => \&_sigchld;
1644 # child could be a zombie already, so make at least one round
1645 &_sigchld;
1646 }
1647
1648 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1649 };
1650
1651 *AnyEvent::Base::child::DESTROY = sub {
1652 my ($pid, $cb) = @{$_[0]};
1653
1654 delete $PID_CB{$pid}{$cb};
1655 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1656
1657 undef $CHLD_W unless keys %PID_CB;
1658 };
1659 };
1660 die if $@;
1661
1662 &child
1663 }
1664
1665 # idle emulation is done by simply using a timer, regardless
1666 # of whether the process is idle or not, and not letting
1667 # the callback use more than 50% of the time.
1668 sub idle {
1669 eval q{ # poor man's autoloading {}
1670 *idle = sub {
1671 my (undef, %arg) = @_;
1672
1673 my ($cb, $w, $rcb) = $arg{cb};
1674
1675 $rcb = sub {
1676 if ($cb) {
1677 $w = _time;
1678 &$cb;
1679 $w = _time - $w;
1680
1681 # never use more then 50% of the time for the idle watcher,
1682 # within some limits
1683 $w = 0.0001 if $w < 0.0001;
1684 $w = 5 if $w > 5;
1685
1686 $w = AE::timer $w, 0, $rcb;
1687 } else {
1688 # clean up...
1689 undef $w;
1690 undef $rcb;
1691 }
1692 };
1693
1694 $w = AE::timer 0.05, 0, $rcb;
1695
1696 bless \\$cb, "AnyEvent::Base::idle"
1697 };
1698
1699 *AnyEvent::Base::idle::DESTROY = sub {
1700 undef $${$_[0]};
1701 };
1702 };
1703 die if $@;
1704
1705 &idle
1706 }
1707
1708 package AnyEvent::CondVar;
1709
1710 our @ISA = AnyEvent::CondVar::Base::;
1711
1712 package AnyEvent::CondVar::Base;
1713
1714 #use overload
1715 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1716 # fallback => 1;
1717
1718 # save 300+ kilobytes by dirtily hardcoding overloading
1719 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1720 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1721 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1722 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1723
1724 our $WAITING;
1725
1726 sub _send {
1727 # nop
1728 }
1729
1730 sub send {
1731 my $cv = shift;
1732 $cv->{_ae_sent} = [@_];
1733 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1734 $cv->_send;
1735 }
1736
1737 sub croak {
1738 $_[0]{_ae_croak} = $_[1];
1739 $_[0]->send;
1740 }
1741
1742 sub ready {
1743 $_[0]{_ae_sent}
1744 }
1745
1746 sub _wait {
1747 $WAITING
1748 and !$_[0]{_ae_sent}
1749 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1750
1751 local $WAITING = 1;
1752 AnyEvent->one_event while !$_[0]{_ae_sent};
1753 }
1754
1755 sub recv {
1756 $_[0]->_wait;
1757
1758 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1759 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1760 }
1761
1762 sub cb {
1763 my $cv = shift;
1764
1765 @_
1766 and $cv->{_ae_cb} = shift
1767 and $cv->{_ae_sent}
1768 and (delete $cv->{_ae_cb})->($cv);
1769
1770 $cv->{_ae_cb}
1771 }
1772
1773 sub begin {
1774 ++$_[0]{_ae_counter};
1775 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1776 }
1777
1778 sub end {
1779 return if --$_[0]{_ae_counter};
1780 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1781 }
1782
1783 # undocumented/compatibility with pre-3.4
1784 *broadcast = \&send;
1785 *wait = \&_wait;
1786
1787 =head1 ERROR AND EXCEPTION HANDLING
1788
1789 In general, AnyEvent does not do any error handling - it relies on the
1790 caller to do that if required. The L<AnyEvent::Strict> module (see also
1791 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1792 checking of all AnyEvent methods, however, which is highly useful during
1793 development.
1794
1795 As for exception handling (i.e. runtime errors and exceptions thrown while
1796 executing a callback), this is not only highly event-loop specific, but
1797 also not in any way wrapped by this module, as this is the job of the main
1798 program.
1799
1800 The pure perl event loop simply re-throws the exception (usually
1801 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1802 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1803 so on.
1804
1805 =head1 ENVIRONMENT VARIABLES
1806
1807 The following environment variables are used by this module or its
1808 submodules.
1809
1810 Note that AnyEvent will remove I<all> environment variables starting with
1811 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1812 enabled.
1813
1814 =over 4
1815
1816 =item C<PERL_ANYEVENT_VERBOSE>
1817
1818 By default, AnyEvent will be completely silent except in fatal
1819 conditions. You can set this environment variable to make AnyEvent more
1820 talkative.
1821
1822 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1823 conditions, such as not being able to load the event model specified by
1824 C<PERL_ANYEVENT_MODEL>.
1825
1826 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1827 model it chooses.
1828
1829 When set to C<8> or higher, then AnyEvent will report extra information on
1830 which optional modules it loads and how it implements certain features.
1831
1832 =item C<PERL_ANYEVENT_STRICT>
1833
1834 AnyEvent does not do much argument checking by default, as thorough
1835 argument checking is very costly. Setting this variable to a true value
1836 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1837 check the arguments passed to most method calls. If it finds any problems,
1838 it will croak.
1839
1840 In other words, enables "strict" mode.
1841
1842 Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1843 >>, it is definitely recommended to keep it off in production. Keeping
1844 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1845 can be very useful, however.
1846
1847 =item C<PERL_ANYEVENT_MODEL>
1848
1849 This can be used to specify the event model to be used by AnyEvent, before
1850 auto detection and -probing kicks in. It must be a string consisting
1851 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1852 and the resulting module name is loaded and if the load was successful,
1853 used as event model. If it fails to load AnyEvent will proceed with
1854 auto detection and -probing.
1855
1856 This functionality might change in future versions.
1857
1858 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1859 could start your program like this:
1860
1861 PERL_ANYEVENT_MODEL=Perl perl ...
1862
1863 =item C<PERL_ANYEVENT_PROTOCOLS>
1864
1865 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1866 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1867 of auto probing).
1868
1869 Must be set to a comma-separated list of protocols or address families,
1870 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1871 used, and preference will be given to protocols mentioned earlier in the
1872 list.
1873
1874 This variable can effectively be used for denial-of-service attacks
1875 against local programs (e.g. when setuid), although the impact is likely
1876 small, as the program has to handle conenction and other failures anyways.
1877
1878 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1879 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1880 - only support IPv4, never try to resolve or contact IPv6
1881 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1882 IPv6, but prefer IPv6 over IPv4.
1883
1884 =item C<PERL_ANYEVENT_EDNS0>
1885
1886 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1887 for DNS. This extension is generally useful to reduce DNS traffic, but
1888 some (broken) firewalls drop such DNS packets, which is why it is off by
1889 default.
1890
1891 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1892 EDNS0 in its DNS requests.
1893
1894 =item C<PERL_ANYEVENT_MAX_FORKS>
1895
1896 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1897 will create in parallel.
1898
1899 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1900
1901 The default value for the C<max_outstanding> parameter for the default DNS
1902 resolver - this is the maximum number of parallel DNS requests that are
1903 sent to the DNS server.
1904
1905 =item C<PERL_ANYEVENT_RESOLV_CONF>
1906
1907 The file to use instead of F</etc/resolv.conf> (or OS-specific
1908 configuration) in the default resolver. When set to the empty string, no
1909 default config will be used.
1910
1911 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1912
1913 When neither C<ca_file> nor C<ca_path> was specified during
1914 L<AnyEvent::TLS> context creation, and either of these environment
1915 variables exist, they will be used to specify CA certificate locations
1916 instead of a system-dependent default.
1917
1918 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1919
1920 When these are set to C<1>, then the respective modules are not
1921 loaded. Mostly good for testing AnyEvent itself.
1922
1923 =back
1924
1925 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1926
1927 This is an advanced topic that you do not normally need to use AnyEvent in
1928 a module. This section is only of use to event loop authors who want to
1929 provide AnyEvent compatibility.
1930
1931 If you need to support another event library which isn't directly
1932 supported by AnyEvent, you can supply your own interface to it by
1933 pushing, before the first watcher gets created, the package name of
1934 the event module and the package name of the interface to use onto
1935 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1936 AnyEvent, so it is reasonably cheap.
1937
1938 Example:
1939
1940 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1941
1942 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1943 package/class when it finds the C<urxvt> package/module is already loaded.
1944
1945 When AnyEvent is loaded and asked to find a suitable event model, it
1946 will first check for the presence of urxvt by trying to C<use> the
1947 C<urxvt::anyevent> module.
1948
1949 The class should provide implementations for all watcher types. See
1950 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1951 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1952 see the sources.
1953
1954 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1955 provide suitable (hopefully) replacements.
1956
1957 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1958 terminal emulator uses the above line as-is. An interface isn't included
1959 in AnyEvent because it doesn't make sense outside the embedded interpreter
1960 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1961 I<rxvt-unicode> distribution.
1962
1963 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1964 condition variables: code blocking while waiting for a condition will
1965 C<die>. This still works with most modules/usages, and blocking calls must
1966 not be done in an interactive application, so it makes sense.
1967
1968 =head1 EXAMPLE PROGRAM
1969
1970 The following program uses an I/O watcher to read data from STDIN, a timer
1971 to display a message once per second, and a condition variable to quit the
1972 program when the user enters quit:
1973
1974 use AnyEvent;
1975
1976 my $cv = AnyEvent->condvar;
1977
1978 my $io_watcher = AnyEvent->io (
1979 fh => \*STDIN,
1980 poll => 'r',
1981 cb => sub {
1982 warn "io event <$_[0]>\n"; # will always output <r>
1983 chomp (my $input = <STDIN>); # read a line
1984 warn "read: $input\n"; # output what has been read
1985 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1986 },
1987 );
1988
1989 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
1990 warn "timeout\n"; # print 'timeout' at most every second
1991 });
1992
1993 $cv->recv; # wait until user enters /^q/i
1994
1995 =head1 REAL-WORLD EXAMPLE
1996
1997 Consider the L<Net::FCP> module. It features (among others) the following
1998 API calls, which are to freenet what HTTP GET requests are to http:
1999
2000 my $data = $fcp->client_get ($url); # blocks
2001
2002 my $transaction = $fcp->txn_client_get ($url); # does not block
2003 $transaction->cb ( sub { ... } ); # set optional result callback
2004 my $data = $transaction->result; # possibly blocks
2005
2006 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2007 given URL and waits till the data has arrived. It is defined to be:
2008
2009 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2010
2011 And in fact is automatically generated. This is the blocking API of
2012 L<Net::FCP>, and it works as simple as in any other, similar, module.
2013
2014 More complicated is C<txn_client_get>: It only creates a transaction
2015 (completion, result, ...) object and initiates the transaction.
2016
2017 my $txn = bless { }, Net::FCP::Txn::;
2018
2019 It also creates a condition variable that is used to signal the completion
2020 of the request:
2021
2022 $txn->{finished} = AnyAvent->condvar;
2023
2024 It then creates a socket in non-blocking mode.
2025
2026 socket $txn->{fh}, ...;
2027 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2028 connect $txn->{fh}, ...
2029 and !$!{EWOULDBLOCK}
2030 and !$!{EINPROGRESS}
2031 and Carp::croak "unable to connect: $!\n";
2032
2033 Then it creates a write-watcher which gets called whenever an error occurs
2034 or the connection succeeds:
2035
2036 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2037
2038 And returns this transaction object. The C<fh_ready_w> callback gets
2039 called as soon as the event loop detects that the socket is ready for
2040 writing.
2041
2042 The C<fh_ready_w> method makes the socket blocking again, writes the
2043 request data and replaces the watcher by a read watcher (waiting for reply
2044 data). The actual code is more complicated, but that doesn't matter for
2045 this example:
2046
2047 fcntl $txn->{fh}, F_SETFL, 0;
2048 syswrite $txn->{fh}, $txn->{request}
2049 or die "connection or write error";
2050 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2051
2052 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2053 result and signals any possible waiters that the request has finished:
2054
2055 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2056
2057 if (end-of-file or data complete) {
2058 $txn->{result} = $txn->{buf};
2059 $txn->{finished}->send;
2060 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2061 }
2062
2063 The C<result> method, finally, just waits for the finished signal (if the
2064 request was already finished, it doesn't wait, of course, and returns the
2065 data:
2066
2067 $txn->{finished}->recv;
2068 return $txn->{result};
2069
2070 The actual code goes further and collects all errors (C<die>s, exceptions)
2071 that occurred during request processing. The C<result> method detects
2072 whether an exception as thrown (it is stored inside the $txn object)
2073 and just throws the exception, which means connection errors and other
2074 problems get reported to the code that tries to use the result, not in a
2075 random callback.
2076
2077 All of this enables the following usage styles:
2078
2079 1. Blocking:
2080
2081 my $data = $fcp->client_get ($url);
2082
2083 2. Blocking, but running in parallel:
2084
2085 my @datas = map $_->result,
2086 map $fcp->txn_client_get ($_),
2087 @urls;
2088
2089 Both blocking examples work without the module user having to know
2090 anything about events.
2091
2092 3a. Event-based in a main program, using any supported event module:
2093
2094 use EV;
2095
2096 $fcp->txn_client_get ($url)->cb (sub {
2097 my $txn = shift;
2098 my $data = $txn->result;
2099 ...
2100 });
2101
2102 EV::loop;
2103
2104 3b. The module user could use AnyEvent, too:
2105
2106 use AnyEvent;
2107
2108 my $quit = AnyEvent->condvar;
2109
2110 $fcp->txn_client_get ($url)->cb (sub {
2111 ...
2112 $quit->send;
2113 });
2114
2115 $quit->recv;
2116
2117
2118 =head1 BENCHMARKS
2119
2120 To give you an idea of the performance and overheads that AnyEvent adds
2121 over the event loops themselves and to give you an impression of the speed
2122 of various event loops I prepared some benchmarks.
2123
2124 =head2 BENCHMARKING ANYEVENT OVERHEAD
2125
2126 Here is a benchmark of various supported event models used natively and
2127 through AnyEvent. The benchmark creates a lot of timers (with a zero
2128 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2129 which it is), lets them fire exactly once and destroys them again.
2130
2131 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2132 distribution. It uses the L<AE> interface, which makes a real difference
2133 for the EV and Perl backends only.
2134
2135 =head3 Explanation of the columns
2136
2137 I<watcher> is the number of event watchers created/destroyed. Since
2138 different event models feature vastly different performances, each event
2139 loop was given a number of watchers so that overall runtime is acceptable
2140 and similar between tested event loop (and keep them from crashing): Glib
2141 would probably take thousands of years if asked to process the same number
2142 of watchers as EV in this benchmark.
2143
2144 I<bytes> is the number of bytes (as measured by the resident set size,
2145 RSS) consumed by each watcher. This method of measuring captures both C
2146 and Perl-based overheads.
2147
2148 I<create> is the time, in microseconds (millionths of seconds), that it
2149 takes to create a single watcher. The callback is a closure shared between
2150 all watchers, to avoid adding memory overhead. That means closure creation
2151 and memory usage is not included in the figures.
2152
2153 I<invoke> is the time, in microseconds, used to invoke a simple
2154 callback. The callback simply counts down a Perl variable and after it was
2155 invoked "watcher" times, it would C<< ->send >> a condvar once to
2156 signal the end of this phase.
2157
2158 I<destroy> is the time, in microseconds, that it takes to destroy a single
2159 watcher.
2160
2161 =head3 Results
2162
2163 name watchers bytes create invoke destroy comment
2164 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2165 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2166 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2167 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2168 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2169 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2170 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2171 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2172 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2173 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2174 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2175 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2176
2177 =head3 Discussion
2178
2179 The benchmark does I<not> measure scalability of the event loop very
2180 well. For example, a select-based event loop (such as the pure perl one)
2181 can never compete with an event loop that uses epoll when the number of
2182 file descriptors grows high. In this benchmark, all events become ready at
2183 the same time, so select/poll-based implementations get an unnatural speed
2184 boost.
2185
2186 Also, note that the number of watchers usually has a nonlinear effect on
2187 overall speed, that is, creating twice as many watchers doesn't take twice
2188 the time - usually it takes longer. This puts event loops tested with a
2189 higher number of watchers at a disadvantage.
2190
2191 To put the range of results into perspective, consider that on the
2192 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2193 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2194 cycles with POE.
2195
2196 C<EV> is the sole leader regarding speed and memory use, which are both
2197 maximal/minimal, respectively. When using the L<AE> API there is zero
2198 overhead (when going through the AnyEvent API create is about 5-6 times
2199 slower, with other times being equal, so still uses far less memory than
2200 any other event loop and is still faster than Event natively).
2201
2202 The pure perl implementation is hit in a few sweet spots (both the
2203 constant timeout and the use of a single fd hit optimisations in the perl
2204 interpreter and the backend itself). Nevertheless this shows that it
2205 adds very little overhead in itself. Like any select-based backend its
2206 performance becomes really bad with lots of file descriptors (and few of
2207 them active), of course, but this was not subject of this benchmark.
2208
2209 The C<Event> module has a relatively high setup and callback invocation
2210 cost, but overall scores in on the third place.
2211
2212 C<IO::Async> performs admirably well, about on par with C<Event>, even
2213 when using its pure perl backend.
2214
2215 C<Glib>'s memory usage is quite a bit higher, but it features a
2216 faster callback invocation and overall ends up in the same class as
2217 C<Event>. However, Glib scales extremely badly, doubling the number of
2218 watchers increases the processing time by more than a factor of four,
2219 making it completely unusable when using larger numbers of watchers
2220 (note that only a single file descriptor was used in the benchmark, so
2221 inefficiencies of C<poll> do not account for this).
2222
2223 The C<Tk> adaptor works relatively well. The fact that it crashes with
2224 more than 2000 watchers is a big setback, however, as correctness takes
2225 precedence over speed. Nevertheless, its performance is surprising, as the
2226 file descriptor is dup()ed for each watcher. This shows that the dup()
2227 employed by some adaptors is not a big performance issue (it does incur a
2228 hidden memory cost inside the kernel which is not reflected in the figures
2229 above).
2230
2231 C<POE>, regardless of underlying event loop (whether using its pure perl
2232 select-based backend or the Event module, the POE-EV backend couldn't
2233 be tested because it wasn't working) shows abysmal performance and
2234 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2235 as EV watchers, and 10 times as much memory as Event (the high memory
2236 requirements are caused by requiring a session for each watcher). Watcher
2237 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2238 implementation.
2239
2240 The design of the POE adaptor class in AnyEvent can not really account
2241 for the performance issues, though, as session creation overhead is
2242 small compared to execution of the state machine, which is coded pretty
2243 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2244 using multiple sessions is not a good approach, especially regarding
2245 memory usage, even the author of POE could not come up with a faster
2246 design).
2247
2248 =head3 Summary
2249
2250 =over 4
2251
2252 =item * Using EV through AnyEvent is faster than any other event loop
2253 (even when used without AnyEvent), but most event loops have acceptable
2254 performance with or without AnyEvent.
2255
2256 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2257 the actual event loop, only with extremely fast event loops such as EV
2258 adds AnyEvent significant overhead.
2259
2260 =item * You should avoid POE like the plague if you want performance or
2261 reasonable memory usage.
2262
2263 =back
2264
2265 =head2 BENCHMARKING THE LARGE SERVER CASE
2266
2267 This benchmark actually benchmarks the event loop itself. It works by
2268 creating a number of "servers": each server consists of a socket pair, a
2269 timeout watcher that gets reset on activity (but never fires), and an I/O
2270 watcher waiting for input on one side of the socket. Each time the socket
2271 watcher reads a byte it will write that byte to a random other "server".
2272
2273 The effect is that there will be a lot of I/O watchers, only part of which
2274 are active at any one point (so there is a constant number of active
2275 fds for each loop iteration, but which fds these are is random). The
2276 timeout is reset each time something is read because that reflects how
2277 most timeouts work (and puts extra pressure on the event loops).
2278
2279 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2280 (1%) are active. This mirrors the activity of large servers with many
2281 connections, most of which are idle at any one point in time.
2282
2283 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2284 distribution. It uses the L<AE> interface, which makes a real difference
2285 for the EV and Perl backends only.
2286
2287 =head3 Explanation of the columns
2288
2289 I<sockets> is the number of sockets, and twice the number of "servers" (as
2290 each server has a read and write socket end).
2291
2292 I<create> is the time it takes to create a socket pair (which is
2293 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2294
2295 I<request>, the most important value, is the time it takes to handle a
2296 single "request", that is, reading the token from the pipe and forwarding
2297 it to another server. This includes deleting the old timeout and creating
2298 a new one that moves the timeout into the future.
2299
2300 =head3 Results
2301
2302 name sockets create request
2303 EV 20000 62.66 7.99
2304 Perl 20000 68.32 32.64
2305 IOAsync 20000 174.06 101.15 epoll
2306 IOAsync 20000 174.67 610.84 poll
2307 Event 20000 202.69 242.91
2308 Glib 20000 557.01 1689.52
2309 POE 20000 341.54 12086.32 uses POE::Loop::Event
2310
2311 =head3 Discussion
2312
2313 This benchmark I<does> measure scalability and overall performance of the
2314 particular event loop.
2315
2316 EV is again fastest. Since it is using epoll on my system, the setup time
2317 is relatively high, though.
2318
2319 Perl surprisingly comes second. It is much faster than the C-based event
2320 loops Event and Glib.
2321
2322 IO::Async performs very well when using its epoll backend, and still quite
2323 good compared to Glib when using its pure perl backend.
2324
2325 Event suffers from high setup time as well (look at its code and you will
2326 understand why). Callback invocation also has a high overhead compared to
2327 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2328 uses select or poll in basically all documented configurations.
2329
2330 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2331 clearly fails to perform with many filehandles or in busy servers.
2332
2333 POE is still completely out of the picture, taking over 1000 times as long
2334 as EV, and over 100 times as long as the Perl implementation, even though
2335 it uses a C-based event loop in this case.
2336
2337 =head3 Summary
2338
2339 =over 4
2340
2341 =item * The pure perl implementation performs extremely well.
2342
2343 =item * Avoid Glib or POE in large projects where performance matters.
2344
2345 =back
2346
2347 =head2 BENCHMARKING SMALL SERVERS
2348
2349 While event loops should scale (and select-based ones do not...) even to
2350 large servers, most programs we (or I :) actually write have only a few
2351 I/O watchers.
2352
2353 In this benchmark, I use the same benchmark program as in the large server
2354 case, but it uses only eight "servers", of which three are active at any
2355 one time. This should reflect performance for a small server relatively
2356 well.
2357
2358 The columns are identical to the previous table.
2359
2360 =head3 Results
2361
2362 name sockets create request
2363 EV 16 20.00 6.54
2364 Perl 16 25.75 12.62
2365 Event 16 81.27 35.86
2366 Glib 16 32.63 15.48
2367 POE 16 261.87 276.28 uses POE::Loop::Event
2368
2369 =head3 Discussion
2370
2371 The benchmark tries to test the performance of a typical small
2372 server. While knowing how various event loops perform is interesting, keep
2373 in mind that their overhead in this case is usually not as important, due
2374 to the small absolute number of watchers (that is, you need efficiency and
2375 speed most when you have lots of watchers, not when you only have a few of
2376 them).
2377
2378 EV is again fastest.
2379
2380 Perl again comes second. It is noticeably faster than the C-based event
2381 loops Event and Glib, although the difference is too small to really
2382 matter.
2383
2384 POE also performs much better in this case, but is is still far behind the
2385 others.
2386
2387 =head3 Summary
2388
2389 =over 4
2390
2391 =item * C-based event loops perform very well with small number of
2392 watchers, as the management overhead dominates.
2393
2394 =back
2395
2396 =head2 THE IO::Lambda BENCHMARK
2397
2398 Recently I was told about the benchmark in the IO::Lambda manpage, which
2399 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2400 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2401 shouldn't come as a surprise to anybody). As such, the benchmark is
2402 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2403 very optimal. But how would AnyEvent compare when used without the extra
2404 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2405
2406 The benchmark itself creates an echo-server, and then, for 500 times,
2407 connects to the echo server, sends a line, waits for the reply, and then
2408 creates the next connection. This is a rather bad benchmark, as it doesn't
2409 test the efficiency of the framework or much non-blocking I/O, but it is a
2410 benchmark nevertheless.
2411
2412 name runtime
2413 Lambda/select 0.330 sec
2414 + optimized 0.122 sec
2415 Lambda/AnyEvent 0.327 sec
2416 + optimized 0.138 sec
2417 Raw sockets/select 0.077 sec
2418 POE/select, components 0.662 sec
2419 POE/select, raw sockets 0.226 sec
2420 POE/select, optimized 0.404 sec
2421
2422 AnyEvent/select/nb 0.085 sec
2423 AnyEvent/EV/nb 0.068 sec
2424 +state machine 0.134 sec
2425
2426 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2427 benchmarks actually make blocking connects and use 100% blocking I/O,
2428 defeating the purpose of an event-based solution. All of the newly
2429 written AnyEvent benchmarks use 100% non-blocking connects (using
2430 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2431 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2432 generally require a lot more bookkeeping and event handling than blocking
2433 connects (which involve a single syscall only).
2434
2435 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2436 offers similar expressive power as POE and IO::Lambda, using conventional
2437 Perl syntax. This means that both the echo server and the client are 100%
2438 non-blocking, further placing it at a disadvantage.
2439
2440 As you can see, the AnyEvent + EV combination even beats the
2441 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2442 backend easily beats IO::Lambda and POE.
2443
2444 And even the 100% non-blocking version written using the high-level (and
2445 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2446 higher level ("unoptimised") abstractions by a large margin, even though
2447 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2448
2449 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2450 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2451 part of the IO::Lambda distribution and were used without any changes.
2452
2453
2454 =head1 SIGNALS
2455
2456 AnyEvent currently installs handlers for these signals:
2457
2458 =over 4
2459
2460 =item SIGCHLD
2461
2462 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2463 emulation for event loops that do not support them natively. Also, some
2464 event loops install a similar handler.
2465
2466 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2467 AnyEvent will reset it to default, to avoid losing child exit statuses.
2468
2469 =item SIGPIPE
2470
2471 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2472 when AnyEvent gets loaded.
2473
2474 The rationale for this is that AnyEvent users usually do not really depend
2475 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2476 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2477 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2478 some random socket.
2479
2480 The rationale for installing a no-op handler as opposed to ignoring it is
2481 that this way, the handler will be restored to defaults on exec.
2482
2483 Feel free to install your own handler, or reset it to defaults.
2484
2485 =back
2486
2487 =cut
2488
2489 undef $SIG{CHLD}
2490 if $SIG{CHLD} eq 'IGNORE';
2491
2492 $SIG{PIPE} = sub { }
2493 unless defined $SIG{PIPE};
2494
2495 =head1 RECOMMENDED/OPTIONAL MODULES
2496
2497 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2498 it's built-in modules) are required to use it.
2499
2500 That does not mean that AnyEvent won't take advantage of some additional
2501 modules if they are installed.
2502
2503 This section explains which additional modules will be used, and how they
2504 affect AnyEvent's operation.
2505
2506 =over 4
2507
2508 =item L<Async::Interrupt>
2509
2510 This slightly arcane module is used to implement fast signal handling: To
2511 my knowledge, there is no way to do completely race-free and quick
2512 signal handling in pure perl. To ensure that signals still get
2513 delivered, AnyEvent will start an interval timer to wake up perl (and
2514 catch the signals) with some delay (default is 10 seconds, look for
2515 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2516
2517 If this module is available, then it will be used to implement signal
2518 catching, which means that signals will not be delayed, and the event loop
2519 will not be interrupted regularly, which is more efficient (and good for
2520 battery life on laptops).
2521
2522 This affects not just the pure-perl event loop, but also other event loops
2523 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2524
2525 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2526 and either employ their own workarounds (POE) or use AnyEvent's workaround
2527 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2528 does nothing for those backends.
2529
2530 =item L<EV>
2531
2532 This module isn't really "optional", as it is simply one of the backend
2533 event loops that AnyEvent can use. However, it is simply the best event
2534 loop available in terms of features, speed and stability: It supports
2535 the AnyEvent API optimally, implements all the watcher types in XS, does
2536 automatic timer adjustments even when no monotonic clock is available,
2537 can take avdantage of advanced kernel interfaces such as C<epoll> and
2538 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2539 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2540
2541 If you only use backends that rely on another event loop (e.g. C<Tk>),
2542 then this module will do nothing for you.
2543
2544 =item L<Guard>
2545
2546 The guard module, when used, will be used to implement
2547 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2548 lot less memory), but otherwise doesn't affect guard operation much. It is
2549 purely used for performance.
2550
2551 =item L<JSON> and L<JSON::XS>
2552
2553 One of these modules is required when you want to read or write JSON data
2554 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2555 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2556
2557 =item L<Net::SSLeay>
2558
2559 Implementing TLS/SSL in Perl is certainly interesting, but not very
2560 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2561 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2562
2563 =item L<Time::HiRes>
2564
2565 This module is part of perl since release 5.008. It will be used when the
2566 chosen event library does not come with a timing source on it's own. The
2567 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2568 try to use a monotonic clock for timing stability.
2569
2570 =back
2571
2572
2573 =head1 FORK
2574
2575 Most event libraries are not fork-safe. The ones who are usually are
2576 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2577 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2578 are usually badly thought-out hacks that are incompatible with fork in
2579 one way or another. Only L<EV> is fully fork-aware and ensures that you
2580 continue event-processing in both parent and child (or both, if you know
2581 what you are doing).
2582
2583 This means that, in general, you cannot fork and do event processing in
2584 the child if the event library was initialised before the fork (which
2585 usually happens when the first AnyEvent watcher is created, or the library
2586 is loaded).
2587
2588 If you have to fork, you must either do so I<before> creating your first
2589 watcher OR you must not use AnyEvent at all in the child OR you must do
2590 something completely out of the scope of AnyEvent.
2591
2592 The problem of doing event processing in the parent I<and> the child
2593 is much more complicated: even for backends that I<are> fork-aware or
2594 fork-safe, their behaviour is not usually what you want: fork clones all
2595 watchers, that means all timers, I/O watchers etc. are active in both
2596 parent and child, which is almost never what you want. USing C<exec>
2597 to start worker children from some kind of manage rprocess is usually
2598 preferred, because it is much easier and cleaner, at the expense of having
2599 to have another binary.
2600
2601
2602 =head1 SECURITY CONSIDERATIONS
2603
2604 AnyEvent can be forced to load any event model via
2605 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2606 execute arbitrary code or directly gain access, it can easily be used to
2607 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2608 will not be active when the program uses a different event model than
2609 specified in the variable.
2610
2611 You can make AnyEvent completely ignore this variable by deleting it
2612 before the first watcher gets created, e.g. with a C<BEGIN> block:
2613
2614 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2615
2616 use AnyEvent;
2617
2618 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2619 be used to probe what backend is used and gain other information (which is
2620 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2621 $ENV{PERL_ANYEVENT_STRICT}.
2622
2623 Note that AnyEvent will remove I<all> environment variables starting with
2624 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2625 enabled.
2626
2627
2628 =head1 BUGS
2629
2630 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2631 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2632 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2633 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2634 pronounced).
2635
2636
2637 =head1 SEE ALSO
2638
2639 Utility functions: L<AnyEvent::Util>.
2640
2641 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2642 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2643
2644 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2645 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2646 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2647 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2648
2649 Non-blocking file handles, sockets, TCP clients and
2650 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2651
2652 Asynchronous DNS: L<AnyEvent::DNS>.
2653
2654 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2655 L<Coro::Event>,
2656
2657 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2658 L<AnyEvent::HTTP>.
2659
2660
2661 =head1 AUTHOR
2662
2663 Marc Lehmann <schmorp@schmorp.de>
2664 http://home.schmorp.de/
2665
2666 =cut
2667
2668 1
2669