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Revision: 1.327
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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 There is a mailinglist for discussing all things AnyEvent, and an IRC
52 channel, too.
53
54 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
55 Repository>, at L<http://anyevent.schmorp.de>, for more info.
56
57 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
58
59 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
60 nowadays. So what is different about AnyEvent?
61
62 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
63 policy> and AnyEvent is I<small and efficient>.
64
65 First and foremost, I<AnyEvent is not an event model> itself, it only
66 interfaces to whatever event model the main program happens to use, in a
67 pragmatic way. For event models and certain classes of immortals alike,
68 the statement "there can only be one" is a bitter reality: In general,
69 only one event loop can be active at the same time in a process. AnyEvent
70 cannot change this, but it can hide the differences between those event
71 loops.
72
73 The goal of AnyEvent is to offer module authors the ability to do event
74 programming (waiting for I/O or timer events) without subscribing to a
75 religion, a way of living, and most importantly: without forcing your
76 module users into the same thing by forcing them to use the same event
77 model you use.
78
79 For modules like POE or IO::Async (which is a total misnomer as it is
80 actually doing all I/O I<synchronously>...), using them in your module is
81 like joining a cult: After you joined, you are dependent on them and you
82 cannot use anything else, as they are simply incompatible to everything
83 that isn't them. What's worse, all the potential users of your
84 module are I<also> forced to use the same event loop you use.
85
86 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
87 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
88 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
89 your module uses one of those, every user of your module has to use it,
90 too. But if your module uses AnyEvent, it works transparently with all
91 event models it supports (including stuff like IO::Async, as long as those
92 use one of the supported event loops. It is trivial to add new event loops
93 to AnyEvent, too, so it is future-proof).
94
95 In addition to being free of having to use I<the one and only true event
96 model>, AnyEvent also is free of bloat and policy: with POE or similar
97 modules, you get an enormous amount of code and strict rules you have to
98 follow. AnyEvent, on the other hand, is lean and up to the point, by only
99 offering the functionality that is necessary, in as thin as a wrapper as
100 technically possible.
101
102 Of course, AnyEvent comes with a big (and fully optional!) toolbox
103 of useful functionality, such as an asynchronous DNS resolver, 100%
104 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
105 such as Windows) and lots of real-world knowledge and workarounds for
106 platform bugs and differences.
107
108 Now, if you I<do want> lots of policy (this can arguably be somewhat
109 useful) and you want to force your users to use the one and only event
110 model, you should I<not> use this module.
111
112 =head1 DESCRIPTION
113
114 L<AnyEvent> provides an identical interface to multiple event loops. This
115 allows module authors to utilise an event loop without forcing module
116 users to use the same event loop (as only a single event loop can coexist
117 peacefully at any one time).
118
119 The interface itself is vaguely similar, but not identical to the L<Event>
120 module.
121
122 During the first call of any watcher-creation method, the module tries
123 to detect the currently loaded event loop by probing whether one of the
124 following modules is already loaded: L<EV>,
125 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
126 L<POE>. The first one found is used. If none are found, the module tries
127 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
128 adaptor should always succeed) in the order given. The first one that can
129 be successfully loaded will be used. If, after this, still none could be
130 found, AnyEvent will fall back to a pure-perl event loop, which is not
131 very efficient, but should work everywhere.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off. Maybe you should tell their authors to
144 use AnyEvent so their modules work together with others seamlessly...
145
146 The pure-perl implementation of AnyEvent is called
147 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
148 explicitly and enjoy the high availability of that event loop :)
149
150 =head1 WATCHERS
151
152 AnyEvent has the central concept of a I<watcher>, which is an object that
153 stores relevant data for each kind of event you are waiting for, such as
154 the callback to call, the file handle to watch, etc.
155
156 These watchers are normal Perl objects with normal Perl lifetime. After
157 creating a watcher it will immediately "watch" for events and invoke the
158 callback when the event occurs (of course, only when the event model
159 is in control).
160
161 Note that B<callbacks must not permanently change global variables>
162 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
163 callbacks must not C<die> >>. The former is good programming practise in
164 Perl and the latter stems from the fact that exception handling differs
165 widely between event loops.
166
167 To disable the watcher you have to destroy it (e.g. by setting the
168 variable you store it in to C<undef> or otherwise deleting all references
169 to it).
170
171 All watchers are created by calling a method on the C<AnyEvent> class.
172
173 Many watchers either are used with "recursion" (repeating timers for
174 example), or need to refer to their watcher object in other ways.
175
176 An any way to achieve that is this pattern:
177
178 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
179 # you can use $w here, for example to undef it
180 undef $w;
181 });
182
183 Note that C<my $w; $w => combination. This is necessary because in Perl,
184 my variables are only visible after the statement in which they are
185 declared.
186
187 =head2 I/O WATCHERS
188
189 $w = AnyEvent->io (
190 fh => <filehandle_or_fileno>,
191 poll => <"r" or "w">,
192 cb => <callback>,
193 );
194
195 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
196 with the following mandatory key-value pairs as arguments:
197
198 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
199 for events (AnyEvent might or might not keep a reference to this file
200 handle). Note that only file handles pointing to things for which
201 non-blocking operation makes sense are allowed. This includes sockets,
202 most character devices, pipes, fifos and so on, but not for example files
203 or block devices.
204
205 C<poll> must be a string that is either C<r> or C<w>, which creates a
206 watcher waiting for "r"eadable or "w"ritable events, respectively.
207
208 C<cb> is the callback to invoke each time the file handle becomes ready.
209
210 Although the callback might get passed parameters, their value and
211 presence is undefined and you cannot rely on them. Portable AnyEvent
212 callbacks cannot use arguments passed to I/O watcher callbacks.
213
214 The I/O watcher might use the underlying file descriptor or a copy of it.
215 You must not close a file handle as long as any watcher is active on the
216 underlying file descriptor.
217
218 Some event loops issue spurious readyness notifications, so you should
219 always use non-blocking calls when reading/writing from/to your file
220 handles.
221
222 Example: wait for readability of STDIN, then read a line and disable the
223 watcher.
224
225 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
226 chomp (my $input = <STDIN>);
227 warn "read: $input\n";
228 undef $w;
229 });
230
231 =head2 TIME WATCHERS
232
233 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
234
235 $w = AnyEvent->timer (
236 after => <fractional_seconds>,
237 interval => <fractional_seconds>,
238 cb => <callback>,
239 );
240
241 You can create a time watcher by calling the C<< AnyEvent->timer >>
242 method with the following mandatory arguments:
243
244 C<after> specifies after how many seconds (fractional values are
245 supported) the callback should be invoked. C<cb> is the callback to invoke
246 in that case.
247
248 Although the callback might get passed parameters, their value and
249 presence is undefined and you cannot rely on them. Portable AnyEvent
250 callbacks cannot use arguments passed to time watcher callbacks.
251
252 The callback will normally be invoked once only. If you specify another
253 parameter, C<interval>, as a strictly positive number (> 0), then the
254 callback will be invoked regularly at that interval (in fractional
255 seconds) after the first invocation. If C<interval> is specified with a
256 false value, then it is treated as if it were missing.
257
258 The callback will be rescheduled before invoking the callback, but no
259 attempt is done to avoid timer drift in most backends, so the interval is
260 only approximate.
261
262 Example: fire an event after 7.7 seconds.
263
264 my $w = AnyEvent->timer (after => 7.7, cb => sub {
265 warn "timeout\n";
266 });
267
268 # to cancel the timer:
269 undef $w;
270
271 Example 2: fire an event after 0.5 seconds, then roughly every second.
272
273 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
274 warn "timeout\n";
275 };
276
277 =head3 TIMING ISSUES
278
279 There are two ways to handle timers: based on real time (relative, "fire
280 in 10 seconds") and based on wallclock time (absolute, "fire at 12
281 o'clock").
282
283 While most event loops expect timers to specified in a relative way, they
284 use absolute time internally. This makes a difference when your clock
285 "jumps", for example, when ntp decides to set your clock backwards from
286 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
287 fire "after" a second might actually take six years to finally fire.
288
289 AnyEvent cannot compensate for this. The only event loop that is conscious
290 about these issues is L<EV>, which offers both relative (ev_timer, based
291 on true relative time) and absolute (ev_periodic, based on wallclock time)
292 timers.
293
294 AnyEvent always prefers relative timers, if available, matching the
295 AnyEvent API.
296
297 AnyEvent has two additional methods that return the "current time":
298
299 =over 4
300
301 =item AnyEvent->time
302
303 This returns the "current wallclock time" as a fractional number of
304 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
305 return, and the result is guaranteed to be compatible with those).
306
307 It progresses independently of any event loop processing, i.e. each call
308 will check the system clock, which usually gets updated frequently.
309
310 =item AnyEvent->now
311
312 This also returns the "current wallclock time", but unlike C<time>, above,
313 this value might change only once per event loop iteration, depending on
314 the event loop (most return the same time as C<time>, above). This is the
315 time that AnyEvent's timers get scheduled against.
316
317 I<In almost all cases (in all cases if you don't care), this is the
318 function to call when you want to know the current time.>
319
320 This function is also often faster then C<< AnyEvent->time >>, and
321 thus the preferred method if you want some timestamp (for example,
322 L<AnyEvent::Handle> uses this to update it's activity timeouts).
323
324 The rest of this section is only of relevance if you try to be very exact
325 with your timing, you can skip it without bad conscience.
326
327 For a practical example of when these times differ, consider L<Event::Lib>
328 and L<EV> and the following set-up:
329
330 The event loop is running and has just invoked one of your callback at
331 time=500 (assume no other callbacks delay processing). In your callback,
332 you wait a second by executing C<sleep 1> (blocking the process for a
333 second) and then (at time=501) you create a relative timer that fires
334 after three seconds.
335
336 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
337 both return C<501>, because that is the current time, and the timer will
338 be scheduled to fire at time=504 (C<501> + C<3>).
339
340 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
341 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
342 last event processing phase started. With L<EV>, your timer gets scheduled
343 to run at time=503 (C<500> + C<3>).
344
345 In one sense, L<Event::Lib> is more exact, as it uses the current time
346 regardless of any delays introduced by event processing. However, most
347 callbacks do not expect large delays in processing, so this causes a
348 higher drift (and a lot more system calls to get the current time).
349
350 In another sense, L<EV> is more exact, as your timer will be scheduled at
351 the same time, regardless of how long event processing actually took.
352
353 In either case, if you care (and in most cases, you don't), then you
354 can get whatever behaviour you want with any event loop, by taking the
355 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
356 account.
357
358 =item AnyEvent->now_update
359
360 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
361 the current time for each loop iteration (see the discussion of L<<
362 AnyEvent->now >>, above).
363
364 When a callback runs for a long time (or when the process sleeps), then
365 this "current" time will differ substantially from the real time, which
366 might affect timers and time-outs.
367
368 When this is the case, you can call this method, which will update the
369 event loop's idea of "current time".
370
371 A typical example would be a script in a web server (e.g. C<mod_perl>) -
372 when mod_perl executes the script, then the event loop will have the wrong
373 idea about the "current time" (being potentially far in the past, when the
374 script ran the last time). In that case you should arrange a call to C<<
375 AnyEvent->now_update >> each time the web server process wakes up again
376 (e.g. at the start of your script, or in a handler).
377
378 Note that updating the time I<might> cause some events to be handled.
379
380 =back
381
382 =head2 SIGNAL WATCHERS
383
384 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
385
386 You can watch for signals using a signal watcher, C<signal> is the signal
387 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
388 callback to be invoked whenever a signal occurs.
389
390 Although the callback might get passed parameters, their value and
391 presence is undefined and you cannot rely on them. Portable AnyEvent
392 callbacks cannot use arguments passed to signal watcher callbacks.
393
394 Multiple signal occurrences can be clumped together into one callback
395 invocation, and callback invocation will be synchronous. Synchronous means
396 that it might take a while until the signal gets handled by the process,
397 but it is guaranteed not to interrupt any other callbacks.
398
399 The main advantage of using these watchers is that you can share a signal
400 between multiple watchers, and AnyEvent will ensure that signals will not
401 interrupt your program at bad times.
402
403 This watcher might use C<%SIG> (depending on the event loop used),
404 so programs overwriting those signals directly will likely not work
405 correctly.
406
407 Example: exit on SIGINT
408
409 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
410
411 =head3 Restart Behaviour
412
413 While restart behaviour is up to the event loop implementation, most will
414 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
415 pure perl implementation).
416
417 =head3 Safe/Unsafe Signals
418
419 Perl signals can be either "safe" (synchronous to opcode handling) or
420 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
421 latter might corrupt your memory.
422
423 AnyEvent signal handlers are, in addition, synchronous to the event loop,
424 i.e. they will not interrupt your running perl program but will only be
425 called as part of the normal event handling (just like timer, I/O etc.
426 callbacks, too).
427
428 =head3 Signal Races, Delays and Workarounds
429
430 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
431 callbacks to signals in a generic way, which is a pity, as you cannot
432 do race-free signal handling in perl, requiring C libraries for
433 this. AnyEvent will try to do it's best, which means in some cases,
434 signals will be delayed. The maximum time a signal might be delayed is
435 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
436 variable can be changed only before the first signal watcher is created,
437 and should be left alone otherwise. This variable determines how often
438 AnyEvent polls for signals (in case a wake-up was missed). Higher values
439 will cause fewer spurious wake-ups, which is better for power and CPU
440 saving.
441
442 All these problems can be avoided by installing the optional
443 L<Async::Interrupt> module, which works with most event loops. It will not
444 work with inherently broken event loops such as L<Event> or L<Event::Lib>
445 (and not with L<POE> currently, as POE does it's own workaround with
446 one-second latency). For those, you just have to suffer the delays.
447
448 =head2 CHILD PROCESS WATCHERS
449
450 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
451
452 You can also watch on a child process exit and catch its exit status.
453
454 The child process is specified by the C<pid> argument (one some backends,
455 using C<0> watches for any child process exit, on others this will
456 croak). The watcher will be triggered only when the child process has
457 finished and an exit status is available, not on any trace events
458 (stopped/continued).
459
460 The callback will be called with the pid and exit status (as returned by
461 waitpid), so unlike other watcher types, you I<can> rely on child watcher
462 callback arguments.
463
464 This watcher type works by installing a signal handler for C<SIGCHLD>,
465 and since it cannot be shared, nothing else should use SIGCHLD or reap
466 random child processes (waiting for specific child processes, e.g. inside
467 C<system>, is just fine).
468
469 There is a slight catch to child watchers, however: you usually start them
470 I<after> the child process was created, and this means the process could
471 have exited already (and no SIGCHLD will be sent anymore).
472
473 Not all event models handle this correctly (neither POE nor IO::Async do,
474 see their AnyEvent::Impl manpages for details), but even for event models
475 that I<do> handle this correctly, they usually need to be loaded before
476 the process exits (i.e. before you fork in the first place). AnyEvent's
477 pure perl event loop handles all cases correctly regardless of when you
478 start the watcher.
479
480 This means you cannot create a child watcher as the very first
481 thing in an AnyEvent program, you I<have> to create at least one
482 watcher before you C<fork> the child (alternatively, you can call
483 C<AnyEvent::detect>).
484
485 As most event loops do not support waiting for child events, they will be
486 emulated by AnyEvent in most cases, in which the latency and race problems
487 mentioned in the description of signal watchers apply.
488
489 Example: fork a process and wait for it
490
491 my $done = AnyEvent->condvar;
492
493 my $pid = fork or exit 5;
494
495 my $w = AnyEvent->child (
496 pid => $pid,
497 cb => sub {
498 my ($pid, $status) = @_;
499 warn "pid $pid exited with status $status";
500 $done->send;
501 },
502 );
503
504 # do something else, then wait for process exit
505 $done->recv;
506
507 =head2 IDLE WATCHERS
508
509 $w = AnyEvent->idle (cb => <callback>);
510
511 Repeatedly invoke the callback after the process becomes idle, until
512 either the watcher is destroyed or new events have been detected.
513
514 Idle watchers are useful when there is a need to do something, but it
515 is not so important (or wise) to do it instantly. The callback will be
516 invoked only when there is "nothing better to do", which is usually
517 defined as "all outstanding events have been handled and no new events
518 have been detected". That means that idle watchers ideally get invoked
519 when the event loop has just polled for new events but none have been
520 detected. Instead of blocking to wait for more events, the idle watchers
521 will be invoked.
522
523 Unfortunately, most event loops do not really support idle watchers (only
524 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
525 will simply call the callback "from time to time".
526
527 Example: read lines from STDIN, but only process them when the
528 program is otherwise idle:
529
530 my @lines; # read data
531 my $idle_w;
532 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
533 push @lines, scalar <STDIN>;
534
535 # start an idle watcher, if not already done
536 $idle_w ||= AnyEvent->idle (cb => sub {
537 # handle only one line, when there are lines left
538 if (my $line = shift @lines) {
539 print "handled when idle: $line";
540 } else {
541 # otherwise disable the idle watcher again
542 undef $idle_w;
543 }
544 });
545 });
546
547 =head2 CONDITION VARIABLES
548
549 $cv = AnyEvent->condvar;
550
551 $cv->send (<list>);
552 my @res = $cv->recv;
553
554 If you are familiar with some event loops you will know that all of them
555 require you to run some blocking "loop", "run" or similar function that
556 will actively watch for new events and call your callbacks.
557
558 AnyEvent is slightly different: it expects somebody else to run the event
559 loop and will only block when necessary (usually when told by the user).
560
561 The tool to do that is called a "condition variable", so called because
562 they represent a condition that must become true.
563
564 Now is probably a good time to look at the examples further below.
565
566 Condition variables can be created by calling the C<< AnyEvent->condvar
567 >> method, usually without arguments. The only argument pair allowed is
568 C<cb>, which specifies a callback to be called when the condition variable
569 becomes true, with the condition variable as the first argument (but not
570 the results).
571
572 After creation, the condition variable is "false" until it becomes "true"
573 by calling the C<send> method (or calling the condition variable as if it
574 were a callback, read about the caveats in the description for the C<<
575 ->send >> method).
576
577 Since condition variables are the most complex part of the AnyEvent API, here are
578 some different mental models of what they are - pick the ones you can connect to:
579
580 =over 4
581
582 =item * Condition variables are like callbacks - you can call them (and pass them instead
583 of callbacks). Unlike callbacks however, you can also wait for them to be called.
584
585 =item * Condition variables are signals - one side can emit or send them,
586 the other side can wait for them, or install a handler that is called when
587 the signal fires.
588
589 =item * Condition variables are like "Merge Points" - points in your program
590 where you merge multiple independent results/control flows into one.
591
592 =item * Condition variables represent a transaction - function that start
593 some kind of transaction can return them, leaving the caller the choice
594 between waiting in a blocking fashion, or setting a callback.
595
596 =item * Condition variables represent future values, or promises to deliver
597 some result, long before the result is available.
598
599 =back
600
601 Condition variables are very useful to signal that something has finished,
602 for example, if you write a module that does asynchronous http requests,
603 then a condition variable would be the ideal candidate to signal the
604 availability of results. The user can either act when the callback is
605 called or can synchronously C<< ->recv >> for the results.
606
607 You can also use them to simulate traditional event loops - for example,
608 you can block your main program until an event occurs - for example, you
609 could C<< ->recv >> in your main program until the user clicks the Quit
610 button of your app, which would C<< ->send >> the "quit" event.
611
612 Note that condition variables recurse into the event loop - if you have
613 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
614 lose. Therefore, condition variables are good to export to your caller, but
615 you should avoid making a blocking wait yourself, at least in callbacks,
616 as this asks for trouble.
617
618 Condition variables are represented by hash refs in perl, and the keys
619 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
620 easy (it is often useful to build your own transaction class on top of
621 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
622 it's C<new> method in your own C<new> method.
623
624 There are two "sides" to a condition variable - the "producer side" which
625 eventually calls C<< -> send >>, and the "consumer side", which waits
626 for the send to occur.
627
628 Example: wait for a timer.
629
630 # condition: "wait till the timer is fired"
631 my $timer_fired = AnyEvent->condvar;
632
633 # create the timer - we could wait for, say
634 # a handle becomign ready, or even an
635 # AnyEvent::HTTP request to finish, but
636 # in this case, we simply use a timer:
637 my $w = AnyEvent->timer (
638 after => 1,
639 cb => sub { $timer_fired->send },
640 );
641
642 # this "blocks" (while handling events) till the callback
643 # calls ->send
644 $timer_fired->recv;
645
646 Example: wait for a timer, but take advantage of the fact that condition
647 variables are also callable directly.
648
649 my $done = AnyEvent->condvar;
650 my $delay = AnyEvent->timer (after => 5, cb => $done);
651 $done->recv;
652
653 Example: Imagine an API that returns a condvar and doesn't support
654 callbacks. This is how you make a synchronous call, for example from
655 the main program:
656
657 use AnyEvent::CouchDB;
658
659 ...
660
661 my @info = $couchdb->info->recv;
662
663 And this is how you would just set a callback to be called whenever the
664 results are available:
665
666 $couchdb->info->cb (sub {
667 my @info = $_[0]->recv;
668 });
669
670 =head3 METHODS FOR PRODUCERS
671
672 These methods should only be used by the producing side, i.e. the
673 code/module that eventually sends the signal. Note that it is also
674 the producer side which creates the condvar in most cases, but it isn't
675 uncommon for the consumer to create it as well.
676
677 =over 4
678
679 =item $cv->send (...)
680
681 Flag the condition as ready - a running C<< ->recv >> and all further
682 calls to C<recv> will (eventually) return after this method has been
683 called. If nobody is waiting the send will be remembered.
684
685 If a callback has been set on the condition variable, it is called
686 immediately from within send.
687
688 Any arguments passed to the C<send> call will be returned by all
689 future C<< ->recv >> calls.
690
691 Condition variables are overloaded so one can call them directly (as if
692 they were a code reference). Calling them directly is the same as calling
693 C<send>.
694
695 =item $cv->croak ($error)
696
697 Similar to send, but causes all call's to C<< ->recv >> to invoke
698 C<Carp::croak> with the given error message/object/scalar.
699
700 This can be used to signal any errors to the condition variable
701 user/consumer. Doing it this way instead of calling C<croak> directly
702 delays the error detetcion, but has the overwhelmign advantage that it
703 diagnoses the error at the place where the result is expected, and not
704 deep in some event clalback without connection to the actual code causing
705 the problem.
706
707 =item $cv->begin ([group callback])
708
709 =item $cv->end
710
711 These two methods can be used to combine many transactions/events into
712 one. For example, a function that pings many hosts in parallel might want
713 to use a condition variable for the whole process.
714
715 Every call to C<< ->begin >> will increment a counter, and every call to
716 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
717 >>, the (last) callback passed to C<begin> will be executed, passing the
718 condvar as first argument. That callback is I<supposed> to call C<< ->send
719 >>, but that is not required. If no group callback was set, C<send> will
720 be called without any arguments.
721
722 You can think of C<< $cv->send >> giving you an OR condition (one call
723 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
724 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
725
726 Let's start with a simple example: you have two I/O watchers (for example,
727 STDOUT and STDERR for a program), and you want to wait for both streams to
728 close before activating a condvar:
729
730 my $cv = AnyEvent->condvar;
731
732 $cv->begin; # first watcher
733 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
734 defined sysread $fh1, my $buf, 4096
735 or $cv->end;
736 });
737
738 $cv->begin; # second watcher
739 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
740 defined sysread $fh2, my $buf, 4096
741 or $cv->end;
742 });
743
744 $cv->recv;
745
746 This works because for every event source (EOF on file handle), there is
747 one call to C<begin>, so the condvar waits for all calls to C<end> before
748 sending.
749
750 The ping example mentioned above is slightly more complicated, as the
751 there are results to be passwd back, and the number of tasks that are
752 begung can potentially be zero:
753
754 my $cv = AnyEvent->condvar;
755
756 my %result;
757 $cv->begin (sub { shift->send (\%result) });
758
759 for my $host (@list_of_hosts) {
760 $cv->begin;
761 ping_host_then_call_callback $host, sub {
762 $result{$host} = ...;
763 $cv->end;
764 };
765 }
766
767 $cv->end;
768
769 This code fragment supposedly pings a number of hosts and calls
770 C<send> after results for all then have have been gathered - in any
771 order. To achieve this, the code issues a call to C<begin> when it starts
772 each ping request and calls C<end> when it has received some result for
773 it. Since C<begin> and C<end> only maintain a counter, the order in which
774 results arrive is not relevant.
775
776 There is an additional bracketing call to C<begin> and C<end> outside the
777 loop, which serves two important purposes: first, it sets the callback
778 to be called once the counter reaches C<0>, and second, it ensures that
779 C<send> is called even when C<no> hosts are being pinged (the loop
780 doesn't execute once).
781
782 This is the general pattern when you "fan out" into multiple (but
783 potentially none) subrequests: use an outer C<begin>/C<end> pair to set
784 the callback and ensure C<end> is called at least once, and then, for each
785 subrequest you start, call C<begin> and for each subrequest you finish,
786 call C<end>.
787
788 =back
789
790 =head3 METHODS FOR CONSUMERS
791
792 These methods should only be used by the consuming side, i.e. the
793 code awaits the condition.
794
795 =over 4
796
797 =item $cv->recv
798
799 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
800 >> methods have been called on c<$cv>, while servicing other watchers
801 normally.
802
803 You can only wait once on a condition - additional calls are valid but
804 will return immediately.
805
806 If an error condition has been set by calling C<< ->croak >>, then this
807 function will call C<croak>.
808
809 In list context, all parameters passed to C<send> will be returned,
810 in scalar context only the first one will be returned.
811
812 Note that doing a blocking wait in a callback is not supported by any
813 event loop, that is, recursive invocation of a blocking C<< ->recv
814 >> is not allowed, and the C<recv> call will C<croak> if such a
815 condition is detected. This condition can be slightly loosened by using
816 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
817 any thread that doesn't run the event loop itself.
818
819 Not all event models support a blocking wait - some die in that case
820 (programs might want to do that to stay interactive), so I<if you are
821 using this from a module, never require a blocking wait>. Instead, let the
822 caller decide whether the call will block or not (for example, by coupling
823 condition variables with some kind of request results and supporting
824 callbacks so the caller knows that getting the result will not block,
825 while still supporting blocking waits if the caller so desires).
826
827 You can ensure that C<< -recv >> never blocks by setting a callback and
828 only calling C<< ->recv >> from within that callback (or at a later
829 time). This will work even when the event loop does not support blocking
830 waits otherwise.
831
832 =item $bool = $cv->ready
833
834 Returns true when the condition is "true", i.e. whether C<send> or
835 C<croak> have been called.
836
837 =item $cb = $cv->cb ($cb->($cv))
838
839 This is a mutator function that returns the callback set and optionally
840 replaces it before doing so.
841
842 The callback will be called when the condition becomes (or already was)
843 "true", i.e. when C<send> or C<croak> are called (or were called), with
844 the only argument being the condition variable itself. Calling C<recv>
845 inside the callback or at any later time is guaranteed not to block.
846
847 =back
848
849 =head1 SUPPORTED EVENT LOOPS/BACKENDS
850
851 The available backend classes are (every class has its own manpage):
852
853 =over 4
854
855 =item Backends that are autoprobed when no other event loop can be found.
856
857 EV is the preferred backend when no other event loop seems to be in
858 use. If EV is not installed, then AnyEvent will fall back to its own
859 pure-perl implementation, which is available everywhere as it comes with
860 AnyEvent itself.
861
862 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
863 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
864
865 =item Backends that are transparently being picked up when they are used.
866
867 These will be used when they are currently loaded when the first watcher
868 is created, in which case it is assumed that the application is using
869 them. This means that AnyEvent will automatically pick the right backend
870 when the main program loads an event module before anything starts to
871 create watchers. Nothing special needs to be done by the main program.
872
873 AnyEvent::Impl::Event based on Event, very stable, few glitches.
874 AnyEvent::Impl::Glib based on Glib, slow but very stable.
875 AnyEvent::Impl::Tk based on Tk, very broken.
876 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
877 AnyEvent::Impl::POE based on POE, very slow, some limitations.
878 AnyEvent::Impl::Irssi used when running within irssi.
879
880 =item Backends with special needs.
881
882 Qt requires the Qt::Application to be instantiated first, but will
883 otherwise be picked up automatically. As long as the main program
884 instantiates the application before any AnyEvent watchers are created,
885 everything should just work.
886
887 AnyEvent::Impl::Qt based on Qt.
888
889 Support for IO::Async can only be partial, as it is too broken and
890 architecturally limited to even support the AnyEvent API. It also
891 is the only event loop that needs the loop to be set explicitly, so
892 it can only be used by a main program knowing about AnyEvent. See
893 L<AnyEvent::Impl::Async> for the gory details.
894
895 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
896
897 =item Event loops that are indirectly supported via other backends.
898
899 Some event loops can be supported via other modules:
900
901 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
902
903 B<WxWidgets> has no support for watching file handles. However, you can
904 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
905 polls 20 times per second, which was considered to be too horrible to even
906 consider for AnyEvent.
907
908 B<Prima> is not supported as nobody seems to be using it, but it has a POE
909 backend, so it can be supported through POE.
910
911 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
912 load L<POE> when detecting them, in the hope that POE will pick them up,
913 in which case everything will be automatic.
914
915 =back
916
917 =head1 GLOBAL VARIABLES AND FUNCTIONS
918
919 These are not normally required to use AnyEvent, but can be useful to
920 write AnyEvent extension modules.
921
922 =over 4
923
924 =item $AnyEvent::MODEL
925
926 Contains C<undef> until the first watcher is being created, before the
927 backend has been autodetected.
928
929 Afterwards it contains the event model that is being used, which is the
930 name of the Perl class implementing the model. This class is usually one
931 of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
932 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
933 will be C<urxvt::anyevent>).
934
935 =item AnyEvent::detect
936
937 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
938 if necessary. You should only call this function right before you would
939 have created an AnyEvent watcher anyway, that is, as late as possible at
940 runtime, and not e.g. while initialising of your module.
941
942 If you need to do some initialisation before AnyEvent watchers are
943 created, use C<post_detect>.
944
945 =item $guard = AnyEvent::post_detect { BLOCK }
946
947 Arranges for the code block to be executed as soon as the event model is
948 autodetected (or immediately if this has already happened).
949
950 The block will be executed I<after> the actual backend has been detected
951 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
952 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
953 other initialisations - see the sources of L<AnyEvent::Strict> or
954 L<AnyEvent::AIO> to see how this is used.
955
956 The most common usage is to create some global watchers, without forcing
957 event module detection too early, for example, L<AnyEvent::AIO> creates
958 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
959 avoid autodetecting the event module at load time.
960
961 If called in scalar or list context, then it creates and returns an object
962 that automatically removes the callback again when it is destroyed (or
963 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
964 a case where this is useful.
965
966 Example: Create a watcher for the IO::AIO module and store it in
967 C<$WATCHER>. Only do so after the event loop is initialised, though.
968
969 our WATCHER;
970
971 my $guard = AnyEvent::post_detect {
972 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
973 };
974
975 # the ||= is important in case post_detect immediately runs the block,
976 # as to not clobber the newly-created watcher. assigning both watcher and
977 # post_detect guard to the same variable has the advantage of users being
978 # able to just C<undef $WATCHER> if the watcher causes them grief.
979
980 $WATCHER ||= $guard;
981
982 =item @AnyEvent::post_detect
983
984 If there are any code references in this array (you can C<push> to it
985 before or after loading AnyEvent), then they will called directly after
986 the event loop has been chosen.
987
988 You should check C<$AnyEvent::MODEL> before adding to this array, though:
989 if it is defined then the event loop has already been detected, and the
990 array will be ignored.
991
992 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
993 it, as it takes care of these details.
994
995 This variable is mainly useful for modules that can do something useful
996 when AnyEvent is used and thus want to know when it is initialised, but do
997 not need to even load it by default. This array provides the means to hook
998 into AnyEvent passively, without loading it.
999
1000 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1001 together, you could put this into Coro (this is the actual code used by
1002 Coro to accomplish this):
1003
1004 if (defined $AnyEvent::MODEL) {
1005 # AnyEvent already initialised, so load Coro::AnyEvent
1006 require Coro::AnyEvent;
1007 } else {
1008 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1009 # as soon as it is
1010 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1011 }
1012
1013 =back
1014
1015 =head1 WHAT TO DO IN A MODULE
1016
1017 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1018 freely, but you should not load a specific event module or rely on it.
1019
1020 Be careful when you create watchers in the module body - AnyEvent will
1021 decide which event module to use as soon as the first method is called, so
1022 by calling AnyEvent in your module body you force the user of your module
1023 to load the event module first.
1024
1025 Never call C<< ->recv >> on a condition variable unless you I<know> that
1026 the C<< ->send >> method has been called on it already. This is
1027 because it will stall the whole program, and the whole point of using
1028 events is to stay interactive.
1029
1030 It is fine, however, to call C<< ->recv >> when the user of your module
1031 requests it (i.e. if you create a http request object ad have a method
1032 called C<results> that returns the results, it should call C<< ->recv >>
1033 freely, as the user of your module knows what she is doing. always).
1034
1035 =head1 WHAT TO DO IN THE MAIN PROGRAM
1036
1037 There will always be a single main program - the only place that should
1038 dictate which event model to use.
1039
1040 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
1041 do anything special (it does not need to be event-based) and let AnyEvent
1042 decide which implementation to chose if some module relies on it.
1043
1044 If the main program relies on a specific event model - for example, in
1045 Gtk2 programs you have to rely on the Glib module - you should load the
1046 event module before loading AnyEvent or any module that uses it: generally
1047 speaking, you should load it as early as possible. The reason is that
1048 modules might create watchers when they are loaded, and AnyEvent will
1049 decide on the event model to use as soon as it creates watchers, and it
1050 might chose the wrong one unless you load the correct one yourself.
1051
1052 You can chose to use a pure-perl implementation by loading the
1053 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
1054 everywhere, but letting AnyEvent chose the model is generally better.
1055
1056 =head2 MAINLOOP EMULATION
1057
1058 Sometimes (often for short test scripts, or even standalone programs who
1059 only want to use AnyEvent), you do not want to run a specific event loop.
1060
1061 In that case, you can use a condition variable like this:
1062
1063 AnyEvent->condvar->recv;
1064
1065 This has the effect of entering the event loop and looping forever.
1066
1067 Note that usually your program has some exit condition, in which case
1068 it is better to use the "traditional" approach of storing a condition
1069 variable somewhere, waiting for it, and sending it when the program should
1070 exit cleanly.
1071
1072
1073 =head1 OTHER MODULES
1074
1075 The following is a non-exhaustive list of additional modules that use
1076 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1077 modules and other event loops in the same program. Some of the modules
1078 come as part of AnyEvent, the others are available via CPAN.
1079
1080 =over 4
1081
1082 =item L<AnyEvent::Util>
1083
1084 Contains various utility functions that replace often-used but blocking
1085 functions such as C<inet_aton> by event-/callback-based versions.
1086
1087 =item L<AnyEvent::Socket>
1088
1089 Provides various utility functions for (internet protocol) sockets,
1090 addresses and name resolution. Also functions to create non-blocking tcp
1091 connections or tcp servers, with IPv6 and SRV record support and more.
1092
1093 =item L<AnyEvent::Handle>
1094
1095 Provide read and write buffers, manages watchers for reads and writes,
1096 supports raw and formatted I/O, I/O queued and fully transparent and
1097 non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1098
1099 =item L<AnyEvent::DNS>
1100
1101 Provides rich asynchronous DNS resolver capabilities.
1102
1103 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1104
1105 Implement event-based interfaces to the protocols of the same name (for
1106 the curious, IGS is the International Go Server and FCP is the Freenet
1107 Client Protocol).
1108
1109 =item L<AnyEvent::Handle::UDP>
1110
1111 Here be danger!
1112
1113 As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1114 there are so many things wrong with AnyEvent::Handle::UDP, most notably
1115 it's use of a stream-based API with a protocol that isn't streamable, that
1116 the only way to improve it is to delete it.
1117
1118 It features data corruption (but typically only under load) and general
1119 confusion. On top, the author is not only clueless about UDP but also
1120 fact-resistant - some gems of his understanding: "connect doesn't work
1121 with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1122 packets", "I don't need to implement proper error checking as UDP doesn't
1123 support error checking" and so on - he doesn't even understand what's
1124 wrong with his module when it is explained to him.
1125
1126 =item L<AnyEvent::DBI>
1127
1128 Executes L<DBI> requests asynchronously in a proxy process for you,
1129 notifying you in an event-bnased way when the operation is finished.
1130
1131 =item L<AnyEvent::AIO>
1132
1133 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1134 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1135 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1136 file I/O, and much more.
1137
1138 =item L<AnyEvent::HTTPD>
1139
1140 A simple embedded webserver.
1141
1142 =item L<AnyEvent::FastPing>
1143
1144 The fastest ping in the west.
1145
1146 =item L<Coro>
1147
1148 Has special support for AnyEvent via L<Coro::AnyEvent>.
1149
1150 =back
1151
1152 =cut
1153
1154 package AnyEvent;
1155
1156 # basically a tuned-down version of common::sense
1157 sub common_sense {
1158 # from common:.sense 1.0
1159 ${^WARNING_BITS} = "\xfc\x3f\x33\x00\x0f\xf3\xcf\xc0\xf3\xfc\x33\x00";
1160 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1161 $^H |= 0x00000600;
1162 }
1163
1164 BEGIN { AnyEvent::common_sense }
1165
1166 use Carp ();
1167
1168 our $VERSION = '5.27';
1169 our $MODEL;
1170
1171 our $AUTOLOAD;
1172 our @ISA;
1173
1174 our @REGISTRY;
1175
1176 our $VERBOSE;
1177
1178 BEGIN {
1179 require "AnyEvent/constants.pl";
1180
1181 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1182
1183 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1184 if ${^TAINT};
1185
1186 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1187
1188 }
1189
1190 our $MAX_SIGNAL_LATENCY = 10;
1191
1192 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1193
1194 {
1195 my $idx;
1196 $PROTOCOL{$_} = ++$idx
1197 for reverse split /\s*,\s*/,
1198 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1199 }
1200
1201 my @models = (
1202 [EV:: => AnyEvent::Impl::EV:: , 1],
1203 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1204 # everything below here will not (normally) be autoprobed
1205 # as the pureperl backend should work everywhere
1206 # and is usually faster
1207 [Event:: => AnyEvent::Impl::Event::, 1],
1208 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1209 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1210 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1211 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1212 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1213 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1214 [Wx:: => AnyEvent::Impl::POE::],
1215 [Prima:: => AnyEvent::Impl::POE::],
1216 # IO::Async is just too broken - we would need workarounds for its
1217 # byzantine signal and broken child handling, among others.
1218 # IO::Async is rather hard to detect, as it doesn't have any
1219 # obvious default class.
1220 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1221 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1222 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1223 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
1224 );
1225
1226 our %method = map +($_ => 1),
1227 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1228
1229 our @post_detect;
1230
1231 sub post_detect(&) {
1232 my ($cb) = @_;
1233
1234 push @post_detect, $cb;
1235
1236 defined wantarray
1237 ? bless \$cb, "AnyEvent::Util::postdetect"
1238 : ()
1239 }
1240
1241 sub AnyEvent::Util::postdetect::DESTROY {
1242 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1243 }
1244
1245 sub detect() {
1246 # free some memory
1247 *detect = sub () { $MODEL };
1248
1249 local $!; # for good measure
1250 local $SIG{__DIE__};
1251
1252 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1253 my $model = "AnyEvent::Impl::$1";
1254 if (eval "require $model") {
1255 $MODEL = $model;
1256 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1257 } else {
1258 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1259 }
1260 }
1261
1262 # check for already loaded models
1263 unless ($MODEL) {
1264 for (@REGISTRY, @models) {
1265 my ($package, $model) = @$_;
1266 if (${"$package\::VERSION"} > 0) {
1267 if (eval "require $model") {
1268 $MODEL = $model;
1269 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1270 last;
1271 }
1272 }
1273 }
1274
1275 unless ($MODEL) {
1276 # try to autoload a model
1277 for (@REGISTRY, @models) {
1278 my ($package, $model, $autoload) = @$_;
1279 if (
1280 $autoload
1281 and eval "require $package"
1282 and ${"$package\::VERSION"} > 0
1283 and eval "require $model"
1284 ) {
1285 $MODEL = $model;
1286 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1287 last;
1288 }
1289 }
1290
1291 $MODEL
1292 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1293 }
1294 }
1295
1296 @models = (); # free probe data
1297
1298 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1299 unshift @ISA, $MODEL;
1300
1301 # now nuke some methods that are overriden by the backend.
1302 # SUPER is not allowed.
1303 for (qw(time signal child idle)) {
1304 undef &{"AnyEvent::Base::$_"}
1305 if defined &{"$MODEL\::$_"};
1306 }
1307
1308 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1309
1310 (shift @post_detect)->() while @post_detect;
1311
1312 *post_detect = sub(&) {
1313 shift->();
1314
1315 undef
1316 };
1317
1318 $MODEL
1319 }
1320
1321 sub AUTOLOAD {
1322 (my $func = $AUTOLOAD) =~ s/.*://;
1323
1324 $method{$func}
1325 or Carp::croak "$func: not a valid AnyEvent class method";
1326
1327 detect;
1328
1329 my $class = shift;
1330 $class->$func (@_);
1331 }
1332
1333 # utility function to dup a filehandle. this is used by many backends
1334 # to support binding more than one watcher per filehandle (they usually
1335 # allow only one watcher per fd, so we dup it to get a different one).
1336 sub _dupfh($$;$$) {
1337 my ($poll, $fh, $r, $w) = @_;
1338
1339 # cygwin requires the fh mode to be matching, unix doesn't
1340 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1341
1342 open my $fh2, $mode, $fh
1343 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1344
1345 # we assume CLOEXEC is already set by perl in all important cases
1346
1347 ($fh2, $rw)
1348 }
1349
1350 =head1 SIMPLIFIED AE API
1351
1352 Starting with version 5.0, AnyEvent officially supports a second, much
1353 simpler, API that is designed to reduce the calling, typing and memory
1354 overhead by using function call syntax and a fixed number of parameters.
1355
1356 See the L<AE> manpage for details.
1357
1358 =cut
1359
1360 package AE;
1361
1362 our $VERSION = $AnyEvent::VERSION;
1363
1364 # fall back to the main API by default - backends and AnyEvent::Base
1365 # implementations can overwrite these.
1366
1367 sub io($$$) {
1368 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1369 }
1370
1371 sub timer($$$) {
1372 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1373 }
1374
1375 sub signal($$) {
1376 AnyEvent->signal (signal => $_[0], cb => $_[1])
1377 }
1378
1379 sub child($$) {
1380 AnyEvent->child (pid => $_[0], cb => $_[1])
1381 }
1382
1383 sub idle($) {
1384 AnyEvent->idle (cb => $_[0])
1385 }
1386
1387 sub cv(;&) {
1388 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1389 }
1390
1391 sub now() {
1392 AnyEvent->now
1393 }
1394
1395 sub now_update() {
1396 AnyEvent->now_update
1397 }
1398
1399 sub time() {
1400 AnyEvent->time
1401 }
1402
1403 package AnyEvent::Base;
1404
1405 # default implementations for many methods
1406
1407 sub time {
1408 eval q{ # poor man's autoloading {}
1409 # probe for availability of Time::HiRes
1410 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1411 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1412 *AE::time = \&Time::HiRes::time;
1413 # if (eval "use POSIX (); (POSIX::times())...
1414 } else {
1415 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1416 *AE::time = sub (){ time }; # epic fail
1417 }
1418
1419 *time = sub { AE::time }; # different prototypes
1420 };
1421 die if $@;
1422
1423 &time
1424 }
1425
1426 *now = \&time;
1427
1428 sub now_update { }
1429
1430 # default implementation for ->condvar
1431
1432 sub condvar {
1433 eval q{ # poor man's autoloading {}
1434 *condvar = sub {
1435 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1436 };
1437
1438 *AE::cv = sub (;&) {
1439 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1440 };
1441 };
1442 die if $@;
1443
1444 &condvar
1445 }
1446
1447 # default implementation for ->signal
1448
1449 our $HAVE_ASYNC_INTERRUPT;
1450
1451 sub _have_async_interrupt() {
1452 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1453 && eval "use Async::Interrupt 1.02 (); 1")
1454 unless defined $HAVE_ASYNC_INTERRUPT;
1455
1456 $HAVE_ASYNC_INTERRUPT
1457 }
1458
1459 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1460 our (%SIG_ASY, %SIG_ASY_W);
1461 our ($SIG_COUNT, $SIG_TW);
1462
1463 # install a dummy wakeup watcher to reduce signal catching latency
1464 # used by Impls
1465 sub _sig_add() {
1466 unless ($SIG_COUNT++) {
1467 # try to align timer on a full-second boundary, if possible
1468 my $NOW = AE::now;
1469
1470 $SIG_TW = AE::timer
1471 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1472 $MAX_SIGNAL_LATENCY,
1473 sub { } # just for the PERL_ASYNC_CHECK
1474 ;
1475 }
1476 }
1477
1478 sub _sig_del {
1479 undef $SIG_TW
1480 unless --$SIG_COUNT;
1481 }
1482
1483 our $_sig_name_init; $_sig_name_init = sub {
1484 eval q{ # poor man's autoloading {}
1485 undef $_sig_name_init;
1486
1487 if (_have_async_interrupt) {
1488 *sig2num = \&Async::Interrupt::sig2num;
1489 *sig2name = \&Async::Interrupt::sig2name;
1490 } else {
1491 require Config;
1492
1493 my %signame2num;
1494 @signame2num{ split ' ', $Config::Config{sig_name} }
1495 = split ' ', $Config::Config{sig_num};
1496
1497 my @signum2name;
1498 @signum2name[values %signame2num] = keys %signame2num;
1499
1500 *sig2num = sub($) {
1501 $_[0] > 0 ? shift : $signame2num{+shift}
1502 };
1503 *sig2name = sub ($) {
1504 $_[0] > 0 ? $signum2name[+shift] : shift
1505 };
1506 }
1507 };
1508 die if $@;
1509 };
1510
1511 sub sig2num ($) { &$_sig_name_init; &sig2num }
1512 sub sig2name($) { &$_sig_name_init; &sig2name }
1513
1514 sub signal {
1515 eval q{ # poor man's autoloading {}
1516 # probe for availability of Async::Interrupt
1517 if (_have_async_interrupt) {
1518 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1519
1520 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1521 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1522
1523 } else {
1524 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1525
1526 if (AnyEvent::WIN32) {
1527 require AnyEvent::Util;
1528
1529 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1530 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1531 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1532 } else {
1533 pipe $SIGPIPE_R, $SIGPIPE_W;
1534 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1535 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1536
1537 # not strictly required, as $^F is normally 2, but let's make sure...
1538 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1539 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1540 }
1541
1542 $SIGPIPE_R
1543 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1544
1545 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1546 }
1547
1548 *signal = $HAVE_ASYNC_INTERRUPT
1549 ? sub {
1550 my (undef, %arg) = @_;
1551
1552 # async::interrupt
1553 my $signal = sig2num $arg{signal};
1554 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1555
1556 $SIG_ASY{$signal} ||= new Async::Interrupt
1557 cb => sub { undef $SIG_EV{$signal} },
1558 signal => $signal,
1559 pipe => [$SIGPIPE_R->filenos],
1560 pipe_autodrain => 0,
1561 ;
1562
1563 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1564 }
1565 : sub {
1566 my (undef, %arg) = @_;
1567
1568 # pure perl
1569 my $signal = sig2name $arg{signal};
1570 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1571
1572 $SIG{$signal} ||= sub {
1573 local $!;
1574 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1575 undef $SIG_EV{$signal};
1576 };
1577
1578 # can't do signal processing without introducing races in pure perl,
1579 # so limit the signal latency.
1580 _sig_add;
1581
1582 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1583 }
1584 ;
1585
1586 *AnyEvent::Base::signal::DESTROY = sub {
1587 my ($signal, $cb) = @{$_[0]};
1588
1589 _sig_del;
1590
1591 delete $SIG_CB{$signal}{$cb};
1592
1593 $HAVE_ASYNC_INTERRUPT
1594 ? delete $SIG_ASY{$signal}
1595 : # delete doesn't work with older perls - they then
1596 # print weird messages, or just unconditionally exit
1597 # instead of getting the default action.
1598 undef $SIG{$signal}
1599 unless keys %{ $SIG_CB{$signal} };
1600 };
1601
1602 *_signal_exec = sub {
1603 $HAVE_ASYNC_INTERRUPT
1604 ? $SIGPIPE_R->drain
1605 : sysread $SIGPIPE_R, (my $dummy), 9;
1606
1607 while (%SIG_EV) {
1608 for (keys %SIG_EV) {
1609 delete $SIG_EV{$_};
1610 $_->() for values %{ $SIG_CB{$_} || {} };
1611 }
1612 }
1613 };
1614 };
1615 die if $@;
1616
1617 &signal
1618 }
1619
1620 # default implementation for ->child
1621
1622 our %PID_CB;
1623 our $CHLD_W;
1624 our $CHLD_DELAY_W;
1625 our $WNOHANG;
1626
1627 # used by many Impl's
1628 sub _emit_childstatus($$) {
1629 my (undef, $rpid, $rstatus) = @_;
1630
1631 $_->($rpid, $rstatus)
1632 for values %{ $PID_CB{$rpid} || {} },
1633 values %{ $PID_CB{0} || {} };
1634 }
1635
1636 sub child {
1637 eval q{ # poor man's autoloading {}
1638 *_sigchld = sub {
1639 my $pid;
1640
1641 AnyEvent->_emit_childstatus ($pid, $?)
1642 while ($pid = waitpid -1, $WNOHANG) > 0;
1643 };
1644
1645 *child = sub {
1646 my (undef, %arg) = @_;
1647
1648 defined (my $pid = $arg{pid} + 0)
1649 or Carp::croak "required option 'pid' is missing";
1650
1651 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1652
1653 # WNOHANG is almost cetrainly 1 everywhere
1654 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
1655 ? 1
1656 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1657
1658 unless ($CHLD_W) {
1659 $CHLD_W = AE::signal CHLD => \&_sigchld;
1660 # child could be a zombie already, so make at least one round
1661 &_sigchld;
1662 }
1663
1664 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1665 };
1666
1667 *AnyEvent::Base::child::DESTROY = sub {
1668 my ($pid, $cb) = @{$_[0]};
1669
1670 delete $PID_CB{$pid}{$cb};
1671 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1672
1673 undef $CHLD_W unless keys %PID_CB;
1674 };
1675 };
1676 die if $@;
1677
1678 &child
1679 }
1680
1681 # idle emulation is done by simply using a timer, regardless
1682 # of whether the process is idle or not, and not letting
1683 # the callback use more than 50% of the time.
1684 sub idle {
1685 eval q{ # poor man's autoloading {}
1686 *idle = sub {
1687 my (undef, %arg) = @_;
1688
1689 my ($cb, $w, $rcb) = $arg{cb};
1690
1691 $rcb = sub {
1692 if ($cb) {
1693 $w = _time;
1694 &$cb;
1695 $w = _time - $w;
1696
1697 # never use more then 50% of the time for the idle watcher,
1698 # within some limits
1699 $w = 0.0001 if $w < 0.0001;
1700 $w = 5 if $w > 5;
1701
1702 $w = AE::timer $w, 0, $rcb;
1703 } else {
1704 # clean up...
1705 undef $w;
1706 undef $rcb;
1707 }
1708 };
1709
1710 $w = AE::timer 0.05, 0, $rcb;
1711
1712 bless \\$cb, "AnyEvent::Base::idle"
1713 };
1714
1715 *AnyEvent::Base::idle::DESTROY = sub {
1716 undef $${$_[0]};
1717 };
1718 };
1719 die if $@;
1720
1721 &idle
1722 }
1723
1724 package AnyEvent::CondVar;
1725
1726 our @ISA = AnyEvent::CondVar::Base::;
1727
1728 package AnyEvent::CondVar::Base;
1729
1730 #use overload
1731 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1732 # fallback => 1;
1733
1734 # save 300+ kilobytes by dirtily hardcoding overloading
1735 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1736 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1737 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1738 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1739
1740 our $WAITING;
1741
1742 sub _send {
1743 # nop
1744 }
1745
1746 sub send {
1747 my $cv = shift;
1748 $cv->{_ae_sent} = [@_];
1749 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1750 $cv->_send;
1751 }
1752
1753 sub croak {
1754 $_[0]{_ae_croak} = $_[1];
1755 $_[0]->send;
1756 }
1757
1758 sub ready {
1759 $_[0]{_ae_sent}
1760 }
1761
1762 sub _wait {
1763 $WAITING
1764 and !$_[0]{_ae_sent}
1765 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1766
1767 local $WAITING = 1;
1768 AnyEvent->one_event while !$_[0]{_ae_sent};
1769 }
1770
1771 sub recv {
1772 $_[0]->_wait;
1773
1774 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1775 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1776 }
1777
1778 sub cb {
1779 my $cv = shift;
1780
1781 @_
1782 and $cv->{_ae_cb} = shift
1783 and $cv->{_ae_sent}
1784 and (delete $cv->{_ae_cb})->($cv);
1785
1786 $cv->{_ae_cb}
1787 }
1788
1789 sub begin {
1790 ++$_[0]{_ae_counter};
1791 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1792 }
1793
1794 sub end {
1795 return if --$_[0]{_ae_counter};
1796 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1797 }
1798
1799 # undocumented/compatibility with pre-3.4
1800 *broadcast = \&send;
1801 *wait = \&_wait;
1802
1803 =head1 ERROR AND EXCEPTION HANDLING
1804
1805 In general, AnyEvent does not do any error handling - it relies on the
1806 caller to do that if required. The L<AnyEvent::Strict> module (see also
1807 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1808 checking of all AnyEvent methods, however, which is highly useful during
1809 development.
1810
1811 As for exception handling (i.e. runtime errors and exceptions thrown while
1812 executing a callback), this is not only highly event-loop specific, but
1813 also not in any way wrapped by this module, as this is the job of the main
1814 program.
1815
1816 The pure perl event loop simply re-throws the exception (usually
1817 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1818 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1819 so on.
1820
1821 =head1 ENVIRONMENT VARIABLES
1822
1823 The following environment variables are used by this module or its
1824 submodules.
1825
1826 Note that AnyEvent will remove I<all> environment variables starting with
1827 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1828 enabled.
1829
1830 =over 4
1831
1832 =item C<PERL_ANYEVENT_VERBOSE>
1833
1834 By default, AnyEvent will be completely silent except in fatal
1835 conditions. You can set this environment variable to make AnyEvent more
1836 talkative.
1837
1838 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1839 conditions, such as not being able to load the event model specified by
1840 C<PERL_ANYEVENT_MODEL>.
1841
1842 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1843 model it chooses.
1844
1845 When set to C<8> or higher, then AnyEvent will report extra information on
1846 which optional modules it loads and how it implements certain features.
1847
1848 =item C<PERL_ANYEVENT_STRICT>
1849
1850 AnyEvent does not do much argument checking by default, as thorough
1851 argument checking is very costly. Setting this variable to a true value
1852 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1853 check the arguments passed to most method calls. If it finds any problems,
1854 it will croak.
1855
1856 In other words, enables "strict" mode.
1857
1858 Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1859 >>, it is definitely recommended to keep it off in production. Keeping
1860 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1861 can be very useful, however.
1862
1863 =item C<PERL_ANYEVENT_MODEL>
1864
1865 This can be used to specify the event model to be used by AnyEvent, before
1866 auto detection and -probing kicks in. It must be a string consisting
1867 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1868 and the resulting module name is loaded and if the load was successful,
1869 used as event model. If it fails to load AnyEvent will proceed with
1870 auto detection and -probing.
1871
1872 This functionality might change in future versions.
1873
1874 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1875 could start your program like this:
1876
1877 PERL_ANYEVENT_MODEL=Perl perl ...
1878
1879 =item C<PERL_ANYEVENT_PROTOCOLS>
1880
1881 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1882 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1883 of auto probing).
1884
1885 Must be set to a comma-separated list of protocols or address families,
1886 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1887 used, and preference will be given to protocols mentioned earlier in the
1888 list.
1889
1890 This variable can effectively be used for denial-of-service attacks
1891 against local programs (e.g. when setuid), although the impact is likely
1892 small, as the program has to handle conenction and other failures anyways.
1893
1894 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1895 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1896 - only support IPv4, never try to resolve or contact IPv6
1897 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1898 IPv6, but prefer IPv6 over IPv4.
1899
1900 =item C<PERL_ANYEVENT_EDNS0>
1901
1902 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1903 for DNS. This extension is generally useful to reduce DNS traffic, but
1904 some (broken) firewalls drop such DNS packets, which is why it is off by
1905 default.
1906
1907 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1908 EDNS0 in its DNS requests.
1909
1910 =item C<PERL_ANYEVENT_MAX_FORKS>
1911
1912 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1913 will create in parallel.
1914
1915 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1916
1917 The default value for the C<max_outstanding> parameter for the default DNS
1918 resolver - this is the maximum number of parallel DNS requests that are
1919 sent to the DNS server.
1920
1921 =item C<PERL_ANYEVENT_RESOLV_CONF>
1922
1923 The file to use instead of F</etc/resolv.conf> (or OS-specific
1924 configuration) in the default resolver. When set to the empty string, no
1925 default config will be used.
1926
1927 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1928
1929 When neither C<ca_file> nor C<ca_path> was specified during
1930 L<AnyEvent::TLS> context creation, and either of these environment
1931 variables exist, they will be used to specify CA certificate locations
1932 instead of a system-dependent default.
1933
1934 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1935
1936 When these are set to C<1>, then the respective modules are not
1937 loaded. Mostly good for testing AnyEvent itself.
1938
1939 =back
1940
1941 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1942
1943 This is an advanced topic that you do not normally need to use AnyEvent in
1944 a module. This section is only of use to event loop authors who want to
1945 provide AnyEvent compatibility.
1946
1947 If you need to support another event library which isn't directly
1948 supported by AnyEvent, you can supply your own interface to it by
1949 pushing, before the first watcher gets created, the package name of
1950 the event module and the package name of the interface to use onto
1951 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1952 AnyEvent, so it is reasonably cheap.
1953
1954 Example:
1955
1956 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1957
1958 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1959 package/class when it finds the C<urxvt> package/module is already loaded.
1960
1961 When AnyEvent is loaded and asked to find a suitable event model, it
1962 will first check for the presence of urxvt by trying to C<use> the
1963 C<urxvt::anyevent> module.
1964
1965 The class should provide implementations for all watcher types. See
1966 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1967 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1968 see the sources.
1969
1970 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1971 provide suitable (hopefully) replacements.
1972
1973 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1974 terminal emulator uses the above line as-is. An interface isn't included
1975 in AnyEvent because it doesn't make sense outside the embedded interpreter
1976 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1977 I<rxvt-unicode> distribution.
1978
1979 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1980 condition variables: code blocking while waiting for a condition will
1981 C<die>. This still works with most modules/usages, and blocking calls must
1982 not be done in an interactive application, so it makes sense.
1983
1984 =head1 EXAMPLE PROGRAM
1985
1986 The following program uses an I/O watcher to read data from STDIN, a timer
1987 to display a message once per second, and a condition variable to quit the
1988 program when the user enters quit:
1989
1990 use AnyEvent;
1991
1992 my $cv = AnyEvent->condvar;
1993
1994 my $io_watcher = AnyEvent->io (
1995 fh => \*STDIN,
1996 poll => 'r',
1997 cb => sub {
1998 warn "io event <$_[0]>\n"; # will always output <r>
1999 chomp (my $input = <STDIN>); # read a line
2000 warn "read: $input\n"; # output what has been read
2001 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2002 },
2003 );
2004
2005 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2006 warn "timeout\n"; # print 'timeout' at most every second
2007 });
2008
2009 $cv->recv; # wait until user enters /^q/i
2010
2011 =head1 REAL-WORLD EXAMPLE
2012
2013 Consider the L<Net::FCP> module. It features (among others) the following
2014 API calls, which are to freenet what HTTP GET requests are to http:
2015
2016 my $data = $fcp->client_get ($url); # blocks
2017
2018 my $transaction = $fcp->txn_client_get ($url); # does not block
2019 $transaction->cb ( sub { ... } ); # set optional result callback
2020 my $data = $transaction->result; # possibly blocks
2021
2022 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2023 given URL and waits till the data has arrived. It is defined to be:
2024
2025 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2026
2027 And in fact is automatically generated. This is the blocking API of
2028 L<Net::FCP>, and it works as simple as in any other, similar, module.
2029
2030 More complicated is C<txn_client_get>: It only creates a transaction
2031 (completion, result, ...) object and initiates the transaction.
2032
2033 my $txn = bless { }, Net::FCP::Txn::;
2034
2035 It also creates a condition variable that is used to signal the completion
2036 of the request:
2037
2038 $txn->{finished} = AnyAvent->condvar;
2039
2040 It then creates a socket in non-blocking mode.
2041
2042 socket $txn->{fh}, ...;
2043 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2044 connect $txn->{fh}, ...
2045 and !$!{EWOULDBLOCK}
2046 and !$!{EINPROGRESS}
2047 and Carp::croak "unable to connect: $!\n";
2048
2049 Then it creates a write-watcher which gets called whenever an error occurs
2050 or the connection succeeds:
2051
2052 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2053
2054 And returns this transaction object. The C<fh_ready_w> callback gets
2055 called as soon as the event loop detects that the socket is ready for
2056 writing.
2057
2058 The C<fh_ready_w> method makes the socket blocking again, writes the
2059 request data and replaces the watcher by a read watcher (waiting for reply
2060 data). The actual code is more complicated, but that doesn't matter for
2061 this example:
2062
2063 fcntl $txn->{fh}, F_SETFL, 0;
2064 syswrite $txn->{fh}, $txn->{request}
2065 or die "connection or write error";
2066 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2067
2068 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2069 result and signals any possible waiters that the request has finished:
2070
2071 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2072
2073 if (end-of-file or data complete) {
2074 $txn->{result} = $txn->{buf};
2075 $txn->{finished}->send;
2076 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2077 }
2078
2079 The C<result> method, finally, just waits for the finished signal (if the
2080 request was already finished, it doesn't wait, of course, and returns the
2081 data:
2082
2083 $txn->{finished}->recv;
2084 return $txn->{result};
2085
2086 The actual code goes further and collects all errors (C<die>s, exceptions)
2087 that occurred during request processing. The C<result> method detects
2088 whether an exception as thrown (it is stored inside the $txn object)
2089 and just throws the exception, which means connection errors and other
2090 problems get reported to the code that tries to use the result, not in a
2091 random callback.
2092
2093 All of this enables the following usage styles:
2094
2095 1. Blocking:
2096
2097 my $data = $fcp->client_get ($url);
2098
2099 2. Blocking, but running in parallel:
2100
2101 my @datas = map $_->result,
2102 map $fcp->txn_client_get ($_),
2103 @urls;
2104
2105 Both blocking examples work without the module user having to know
2106 anything about events.
2107
2108 3a. Event-based in a main program, using any supported event module:
2109
2110 use EV;
2111
2112 $fcp->txn_client_get ($url)->cb (sub {
2113 my $txn = shift;
2114 my $data = $txn->result;
2115 ...
2116 });
2117
2118 EV::loop;
2119
2120 3b. The module user could use AnyEvent, too:
2121
2122 use AnyEvent;
2123
2124 my $quit = AnyEvent->condvar;
2125
2126 $fcp->txn_client_get ($url)->cb (sub {
2127 ...
2128 $quit->send;
2129 });
2130
2131 $quit->recv;
2132
2133
2134 =head1 BENCHMARKS
2135
2136 To give you an idea of the performance and overheads that AnyEvent adds
2137 over the event loops themselves and to give you an impression of the speed
2138 of various event loops I prepared some benchmarks.
2139
2140 =head2 BENCHMARKING ANYEVENT OVERHEAD
2141
2142 Here is a benchmark of various supported event models used natively and
2143 through AnyEvent. The benchmark creates a lot of timers (with a zero
2144 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2145 which it is), lets them fire exactly once and destroys them again.
2146
2147 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2148 distribution. It uses the L<AE> interface, which makes a real difference
2149 for the EV and Perl backends only.
2150
2151 =head3 Explanation of the columns
2152
2153 I<watcher> is the number of event watchers created/destroyed. Since
2154 different event models feature vastly different performances, each event
2155 loop was given a number of watchers so that overall runtime is acceptable
2156 and similar between tested event loop (and keep them from crashing): Glib
2157 would probably take thousands of years if asked to process the same number
2158 of watchers as EV in this benchmark.
2159
2160 I<bytes> is the number of bytes (as measured by the resident set size,
2161 RSS) consumed by each watcher. This method of measuring captures both C
2162 and Perl-based overheads.
2163
2164 I<create> is the time, in microseconds (millionths of seconds), that it
2165 takes to create a single watcher. The callback is a closure shared between
2166 all watchers, to avoid adding memory overhead. That means closure creation
2167 and memory usage is not included in the figures.
2168
2169 I<invoke> is the time, in microseconds, used to invoke a simple
2170 callback. The callback simply counts down a Perl variable and after it was
2171 invoked "watcher" times, it would C<< ->send >> a condvar once to
2172 signal the end of this phase.
2173
2174 I<destroy> is the time, in microseconds, that it takes to destroy a single
2175 watcher.
2176
2177 =head3 Results
2178
2179 name watchers bytes create invoke destroy comment
2180 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2181 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2182 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2183 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2184 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2185 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2186 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2187 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2188 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2189 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2190 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2191 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2192
2193 =head3 Discussion
2194
2195 The benchmark does I<not> measure scalability of the event loop very
2196 well. For example, a select-based event loop (such as the pure perl one)
2197 can never compete with an event loop that uses epoll when the number of
2198 file descriptors grows high. In this benchmark, all events become ready at
2199 the same time, so select/poll-based implementations get an unnatural speed
2200 boost.
2201
2202 Also, note that the number of watchers usually has a nonlinear effect on
2203 overall speed, that is, creating twice as many watchers doesn't take twice
2204 the time - usually it takes longer. This puts event loops tested with a
2205 higher number of watchers at a disadvantage.
2206
2207 To put the range of results into perspective, consider that on the
2208 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2209 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2210 cycles with POE.
2211
2212 C<EV> is the sole leader regarding speed and memory use, which are both
2213 maximal/minimal, respectively. When using the L<AE> API there is zero
2214 overhead (when going through the AnyEvent API create is about 5-6 times
2215 slower, with other times being equal, so still uses far less memory than
2216 any other event loop and is still faster than Event natively).
2217
2218 The pure perl implementation is hit in a few sweet spots (both the
2219 constant timeout and the use of a single fd hit optimisations in the perl
2220 interpreter and the backend itself). Nevertheless this shows that it
2221 adds very little overhead in itself. Like any select-based backend its
2222 performance becomes really bad with lots of file descriptors (and few of
2223 them active), of course, but this was not subject of this benchmark.
2224
2225 The C<Event> module has a relatively high setup and callback invocation
2226 cost, but overall scores in on the third place.
2227
2228 C<IO::Async> performs admirably well, about on par with C<Event>, even
2229 when using its pure perl backend.
2230
2231 C<Glib>'s memory usage is quite a bit higher, but it features a
2232 faster callback invocation and overall ends up in the same class as
2233 C<Event>. However, Glib scales extremely badly, doubling the number of
2234 watchers increases the processing time by more than a factor of four,
2235 making it completely unusable when using larger numbers of watchers
2236 (note that only a single file descriptor was used in the benchmark, so
2237 inefficiencies of C<poll> do not account for this).
2238
2239 The C<Tk> adaptor works relatively well. The fact that it crashes with
2240 more than 2000 watchers is a big setback, however, as correctness takes
2241 precedence over speed. Nevertheless, its performance is surprising, as the
2242 file descriptor is dup()ed for each watcher. This shows that the dup()
2243 employed by some adaptors is not a big performance issue (it does incur a
2244 hidden memory cost inside the kernel which is not reflected in the figures
2245 above).
2246
2247 C<POE>, regardless of underlying event loop (whether using its pure perl
2248 select-based backend or the Event module, the POE-EV backend couldn't
2249 be tested because it wasn't working) shows abysmal performance and
2250 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2251 as EV watchers, and 10 times as much memory as Event (the high memory
2252 requirements are caused by requiring a session for each watcher). Watcher
2253 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2254 implementation.
2255
2256 The design of the POE adaptor class in AnyEvent can not really account
2257 for the performance issues, though, as session creation overhead is
2258 small compared to execution of the state machine, which is coded pretty
2259 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2260 using multiple sessions is not a good approach, especially regarding
2261 memory usage, even the author of POE could not come up with a faster
2262 design).
2263
2264 =head3 Summary
2265
2266 =over 4
2267
2268 =item * Using EV through AnyEvent is faster than any other event loop
2269 (even when used without AnyEvent), but most event loops have acceptable
2270 performance with or without AnyEvent.
2271
2272 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2273 the actual event loop, only with extremely fast event loops such as EV
2274 adds AnyEvent significant overhead.
2275
2276 =item * You should avoid POE like the plague if you want performance or
2277 reasonable memory usage.
2278
2279 =back
2280
2281 =head2 BENCHMARKING THE LARGE SERVER CASE
2282
2283 This benchmark actually benchmarks the event loop itself. It works by
2284 creating a number of "servers": each server consists of a socket pair, a
2285 timeout watcher that gets reset on activity (but never fires), and an I/O
2286 watcher waiting for input on one side of the socket. Each time the socket
2287 watcher reads a byte it will write that byte to a random other "server".
2288
2289 The effect is that there will be a lot of I/O watchers, only part of which
2290 are active at any one point (so there is a constant number of active
2291 fds for each loop iteration, but which fds these are is random). The
2292 timeout is reset each time something is read because that reflects how
2293 most timeouts work (and puts extra pressure on the event loops).
2294
2295 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2296 (1%) are active. This mirrors the activity of large servers with many
2297 connections, most of which are idle at any one point in time.
2298
2299 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2300 distribution. It uses the L<AE> interface, which makes a real difference
2301 for the EV and Perl backends only.
2302
2303 =head3 Explanation of the columns
2304
2305 I<sockets> is the number of sockets, and twice the number of "servers" (as
2306 each server has a read and write socket end).
2307
2308 I<create> is the time it takes to create a socket pair (which is
2309 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2310
2311 I<request>, the most important value, is the time it takes to handle a
2312 single "request", that is, reading the token from the pipe and forwarding
2313 it to another server. This includes deleting the old timeout and creating
2314 a new one that moves the timeout into the future.
2315
2316 =head3 Results
2317
2318 name sockets create request
2319 EV 20000 62.66 7.99
2320 Perl 20000 68.32 32.64
2321 IOAsync 20000 174.06 101.15 epoll
2322 IOAsync 20000 174.67 610.84 poll
2323 Event 20000 202.69 242.91
2324 Glib 20000 557.01 1689.52
2325 POE 20000 341.54 12086.32 uses POE::Loop::Event
2326
2327 =head3 Discussion
2328
2329 This benchmark I<does> measure scalability and overall performance of the
2330 particular event loop.
2331
2332 EV is again fastest. Since it is using epoll on my system, the setup time
2333 is relatively high, though.
2334
2335 Perl surprisingly comes second. It is much faster than the C-based event
2336 loops Event and Glib.
2337
2338 IO::Async performs very well when using its epoll backend, and still quite
2339 good compared to Glib when using its pure perl backend.
2340
2341 Event suffers from high setup time as well (look at its code and you will
2342 understand why). Callback invocation also has a high overhead compared to
2343 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2344 uses select or poll in basically all documented configurations.
2345
2346 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2347 clearly fails to perform with many filehandles or in busy servers.
2348
2349 POE is still completely out of the picture, taking over 1000 times as long
2350 as EV, and over 100 times as long as the Perl implementation, even though
2351 it uses a C-based event loop in this case.
2352
2353 =head3 Summary
2354
2355 =over 4
2356
2357 =item * The pure perl implementation performs extremely well.
2358
2359 =item * Avoid Glib or POE in large projects where performance matters.
2360
2361 =back
2362
2363 =head2 BENCHMARKING SMALL SERVERS
2364
2365 While event loops should scale (and select-based ones do not...) even to
2366 large servers, most programs we (or I :) actually write have only a few
2367 I/O watchers.
2368
2369 In this benchmark, I use the same benchmark program as in the large server
2370 case, but it uses only eight "servers", of which three are active at any
2371 one time. This should reflect performance for a small server relatively
2372 well.
2373
2374 The columns are identical to the previous table.
2375
2376 =head3 Results
2377
2378 name sockets create request
2379 EV 16 20.00 6.54
2380 Perl 16 25.75 12.62
2381 Event 16 81.27 35.86
2382 Glib 16 32.63 15.48
2383 POE 16 261.87 276.28 uses POE::Loop::Event
2384
2385 =head3 Discussion
2386
2387 The benchmark tries to test the performance of a typical small
2388 server. While knowing how various event loops perform is interesting, keep
2389 in mind that their overhead in this case is usually not as important, due
2390 to the small absolute number of watchers (that is, you need efficiency and
2391 speed most when you have lots of watchers, not when you only have a few of
2392 them).
2393
2394 EV is again fastest.
2395
2396 Perl again comes second. It is noticeably faster than the C-based event
2397 loops Event and Glib, although the difference is too small to really
2398 matter.
2399
2400 POE also performs much better in this case, but is is still far behind the
2401 others.
2402
2403 =head3 Summary
2404
2405 =over 4
2406
2407 =item * C-based event loops perform very well with small number of
2408 watchers, as the management overhead dominates.
2409
2410 =back
2411
2412 =head2 THE IO::Lambda BENCHMARK
2413
2414 Recently I was told about the benchmark in the IO::Lambda manpage, which
2415 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2416 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2417 shouldn't come as a surprise to anybody). As such, the benchmark is
2418 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2419 very optimal. But how would AnyEvent compare when used without the extra
2420 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2421
2422 The benchmark itself creates an echo-server, and then, for 500 times,
2423 connects to the echo server, sends a line, waits for the reply, and then
2424 creates the next connection. This is a rather bad benchmark, as it doesn't
2425 test the efficiency of the framework or much non-blocking I/O, but it is a
2426 benchmark nevertheless.
2427
2428 name runtime
2429 Lambda/select 0.330 sec
2430 + optimized 0.122 sec
2431 Lambda/AnyEvent 0.327 sec
2432 + optimized 0.138 sec
2433 Raw sockets/select 0.077 sec
2434 POE/select, components 0.662 sec
2435 POE/select, raw sockets 0.226 sec
2436 POE/select, optimized 0.404 sec
2437
2438 AnyEvent/select/nb 0.085 sec
2439 AnyEvent/EV/nb 0.068 sec
2440 +state machine 0.134 sec
2441
2442 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2443 benchmarks actually make blocking connects and use 100% blocking I/O,
2444 defeating the purpose of an event-based solution. All of the newly
2445 written AnyEvent benchmarks use 100% non-blocking connects (using
2446 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2447 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2448 generally require a lot more bookkeeping and event handling than blocking
2449 connects (which involve a single syscall only).
2450
2451 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2452 offers similar expressive power as POE and IO::Lambda, using conventional
2453 Perl syntax. This means that both the echo server and the client are 100%
2454 non-blocking, further placing it at a disadvantage.
2455
2456 As you can see, the AnyEvent + EV combination even beats the
2457 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2458 backend easily beats IO::Lambda and POE.
2459
2460 And even the 100% non-blocking version written using the high-level (and
2461 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2462 higher level ("unoptimised") abstractions by a large margin, even though
2463 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2464
2465 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2466 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2467 part of the IO::Lambda distribution and were used without any changes.
2468
2469
2470 =head1 SIGNALS
2471
2472 AnyEvent currently installs handlers for these signals:
2473
2474 =over 4
2475
2476 =item SIGCHLD
2477
2478 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2479 emulation for event loops that do not support them natively. Also, some
2480 event loops install a similar handler.
2481
2482 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2483 AnyEvent will reset it to default, to avoid losing child exit statuses.
2484
2485 =item SIGPIPE
2486
2487 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2488 when AnyEvent gets loaded.
2489
2490 The rationale for this is that AnyEvent users usually do not really depend
2491 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2492 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2493 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2494 some random socket.
2495
2496 The rationale for installing a no-op handler as opposed to ignoring it is
2497 that this way, the handler will be restored to defaults on exec.
2498
2499 Feel free to install your own handler, or reset it to defaults.
2500
2501 =back
2502
2503 =cut
2504
2505 undef $SIG{CHLD}
2506 if $SIG{CHLD} eq 'IGNORE';
2507
2508 $SIG{PIPE} = sub { }
2509 unless defined $SIG{PIPE};
2510
2511 =head1 RECOMMENDED/OPTIONAL MODULES
2512
2513 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2514 it's built-in modules) are required to use it.
2515
2516 That does not mean that AnyEvent won't take advantage of some additional
2517 modules if they are installed.
2518
2519 This section explains which additional modules will be used, and how they
2520 affect AnyEvent's operation.
2521
2522 =over 4
2523
2524 =item L<Async::Interrupt>
2525
2526 This slightly arcane module is used to implement fast signal handling: To
2527 my knowledge, there is no way to do completely race-free and quick
2528 signal handling in pure perl. To ensure that signals still get
2529 delivered, AnyEvent will start an interval timer to wake up perl (and
2530 catch the signals) with some delay (default is 10 seconds, look for
2531 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2532
2533 If this module is available, then it will be used to implement signal
2534 catching, which means that signals will not be delayed, and the event loop
2535 will not be interrupted regularly, which is more efficient (and good for
2536 battery life on laptops).
2537
2538 This affects not just the pure-perl event loop, but also other event loops
2539 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2540
2541 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2542 and either employ their own workarounds (POE) or use AnyEvent's workaround
2543 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2544 does nothing for those backends.
2545
2546 =item L<EV>
2547
2548 This module isn't really "optional", as it is simply one of the backend
2549 event loops that AnyEvent can use. However, it is simply the best event
2550 loop available in terms of features, speed and stability: It supports
2551 the AnyEvent API optimally, implements all the watcher types in XS, does
2552 automatic timer adjustments even when no monotonic clock is available,
2553 can take avdantage of advanced kernel interfaces such as C<epoll> and
2554 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2555 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2556
2557 If you only use backends that rely on another event loop (e.g. C<Tk>),
2558 then this module will do nothing for you.
2559
2560 =item L<Guard>
2561
2562 The guard module, when used, will be used to implement
2563 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2564 lot less memory), but otherwise doesn't affect guard operation much. It is
2565 purely used for performance.
2566
2567 =item L<JSON> and L<JSON::XS>
2568
2569 One of these modules is required when you want to read or write JSON data
2570 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2571 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2572
2573 =item L<Net::SSLeay>
2574
2575 Implementing TLS/SSL in Perl is certainly interesting, but not very
2576 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2577 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2578
2579 =item L<Time::HiRes>
2580
2581 This module is part of perl since release 5.008. It will be used when the
2582 chosen event library does not come with a timing source on it's own. The
2583 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2584 try to use a monotonic clock for timing stability.
2585
2586 =back
2587
2588
2589 =head1 FORK
2590
2591 Most event libraries are not fork-safe. The ones who are usually are
2592 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2593 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2594 are usually badly thought-out hacks that are incompatible with fork in
2595 one way or another. Only L<EV> is fully fork-aware and ensures that you
2596 continue event-processing in both parent and child (or both, if you know
2597 what you are doing).
2598
2599 This means that, in general, you cannot fork and do event processing in
2600 the child if the event library was initialised before the fork (which
2601 usually happens when the first AnyEvent watcher is created, or the library
2602 is loaded).
2603
2604 If you have to fork, you must either do so I<before> creating your first
2605 watcher OR you must not use AnyEvent at all in the child OR you must do
2606 something completely out of the scope of AnyEvent.
2607
2608 The problem of doing event processing in the parent I<and> the child
2609 is much more complicated: even for backends that I<are> fork-aware or
2610 fork-safe, their behaviour is not usually what you want: fork clones all
2611 watchers, that means all timers, I/O watchers etc. are active in both
2612 parent and child, which is almost never what you want. USing C<exec>
2613 to start worker children from some kind of manage rprocess is usually
2614 preferred, because it is much easier and cleaner, at the expense of having
2615 to have another binary.
2616
2617
2618 =head1 SECURITY CONSIDERATIONS
2619
2620 AnyEvent can be forced to load any event model via
2621 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2622 execute arbitrary code or directly gain access, it can easily be used to
2623 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2624 will not be active when the program uses a different event model than
2625 specified in the variable.
2626
2627 You can make AnyEvent completely ignore this variable by deleting it
2628 before the first watcher gets created, e.g. with a C<BEGIN> block:
2629
2630 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2631
2632 use AnyEvent;
2633
2634 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2635 be used to probe what backend is used and gain other information (which is
2636 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2637 $ENV{PERL_ANYEVENT_STRICT}.
2638
2639 Note that AnyEvent will remove I<all> environment variables starting with
2640 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2641 enabled.
2642
2643
2644 =head1 BUGS
2645
2646 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2647 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2648 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2649 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2650 pronounced).
2651
2652
2653 =head1 SEE ALSO
2654
2655 Utility functions: L<AnyEvent::Util>.
2656
2657 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2658 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2659
2660 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2661 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2662 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2663 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2664
2665 Non-blocking file handles, sockets, TCP clients and
2666 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2667
2668 Asynchronous DNS: L<AnyEvent::DNS>.
2669
2670 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2671 L<Coro::Event>,
2672
2673 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2674 L<AnyEvent::HTTP>.
2675
2676
2677 =head1 AUTHOR
2678
2679 Marc Lehmann <schmorp@schmorp.de>
2680 http://home.schmorp.de/
2681
2682 =cut
2683
2684 1
2685