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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
91 your module uses one of those, every user of your module has to use it,
92 too. But if your module uses AnyEvent, it works transparently with all
93 event models it supports (including stuff like IO::Async, as long as those
94 use one of the supported event loops. It is easy to add new event loops
95 to AnyEvent, too, so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Impl::Perl>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Impl::Perl> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called
148 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
149 explicitly and enjoy the high availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 };
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
362 the current time for each loop iteration (see the discussion of L<<
363 AnyEvent->now >>, above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling) or
421 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
422 latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432 callbacks to signals in a generic way, which is a pity, as you cannot
433 do race-free signal handling in perl, requiring C libraries for
434 this. AnyEvent will try to do its best, which means in some cases,
435 signals will be delayed. The maximum time a signal might be delayed is
436 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437 variable can be changed only before the first signal watcher is created,
438 and should be left alone otherwise. This variable determines how often
439 AnyEvent polls for signals (in case a wake-up was missed). Higher values
440 will cause fewer spurious wake-ups, which is better for power and CPU
441 saving.
442
443 All these problems can be avoided by installing the optional
444 L<Async::Interrupt> module, which works with most event loops. It will not
445 work with inherently broken event loops such as L<Event> or L<Event::Lib>
446 (and not with L<POE> currently, as POE does its own workaround with
447 one-second latency). For those, you just have to suffer the delays.
448
449 =head2 CHILD PROCESS WATCHERS
450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
453 You can also watch for a child process exit and catch its exit status.
454
455 The child process is specified by the C<pid> argument (on some backends,
456 using C<0> watches for any child process exit, on others this will
457 croak). The watcher will be triggered only when the child process has
458 finished and an exit status is available, not on any trace events
459 (stopped/continued).
460
461 The callback will be called with the pid and exit status (as returned by
462 waitpid), so unlike other watcher types, you I<can> rely on child watcher
463 callback arguments.
464
465 This watcher type works by installing a signal handler for C<SIGCHLD>,
466 and since it cannot be shared, nothing else should use SIGCHLD or reap
467 random child processes (waiting for specific child processes, e.g. inside
468 C<system>, is just fine).
469
470 There is a slight catch to child watchers, however: you usually start them
471 I<after> the child process was created, and this means the process could
472 have exited already (and no SIGCHLD will be sent anymore).
473
474 Not all event models handle this correctly (neither POE nor IO::Async do,
475 see their AnyEvent::Impl manpages for details), but even for event models
476 that I<do> handle this correctly, they usually need to be loaded before
477 the process exits (i.e. before you fork in the first place). AnyEvent's
478 pure perl event loop handles all cases correctly regardless of when you
479 start the watcher.
480
481 This means you cannot create a child watcher as the very first
482 thing in an AnyEvent program, you I<have> to create at least one
483 watcher before you C<fork> the child (alternatively, you can call
484 C<AnyEvent::detect>).
485
486 As most event loops do not support waiting for child events, they will be
487 emulated by AnyEvent in most cases, in which the latency and race problems
488 mentioned in the description of signal watchers apply.
489
490 Example: fork a process and wait for it
491
492 my $done = AnyEvent->condvar;
493
494 my $pid = fork or exit 5;
495
496 my $w = AnyEvent->child (
497 pid => $pid,
498 cb => sub {
499 my ($pid, $status) = @_;
500 warn "pid $pid exited with status $status";
501 $done->send;
502 },
503 );
504
505 # do something else, then wait for process exit
506 $done->recv;
507
508 =head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512 This will repeatedly invoke the callback after the process becomes idle,
513 until either the watcher is destroyed or new events have been detected.
514
515 Idle watchers are useful when there is a need to do something, but it
516 is not so important (or wise) to do it instantly. The callback will be
517 invoked only when there is "nothing better to do", which is usually
518 defined as "all outstanding events have been handled and no new events
519 have been detected". That means that idle watchers ideally get invoked
520 when the event loop has just polled for new events but none have been
521 detected. Instead of blocking to wait for more events, the idle watchers
522 will be invoked.
523
524 Unfortunately, most event loops do not really support idle watchers (only
525 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526 will simply call the callback "from time to time".
527
528 Example: read lines from STDIN, but only process them when the
529 program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
547
548 =head2 CONDITION VARIABLES
549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
554
555 If you are familiar with some event loops you will know that all of them
556 require you to run some blocking "loop", "run" or similar function that
557 will actively watch for new events and call your callbacks.
558
559 AnyEvent is slightly different: it expects somebody else to run the event
560 loop and will only block when necessary (usually when told by the user).
561
562 The tool to do that is called a "condition variable", so called because
563 they represent a condition that must become true.
564
565 Now is probably a good time to look at the examples further below.
566
567 Condition variables can be created by calling the C<< AnyEvent->condvar
568 >> method, usually without arguments. The only argument pair allowed is
569 C<cb>, which specifies a callback to be called when the condition variable
570 becomes true, with the condition variable as the first argument (but not
571 the results).
572
573 After creation, the condition variable is "false" until it becomes "true"
574 by calling the C<send> method (or calling the condition variable as if it
575 were a callback, read about the caveats in the description for the C<<
576 ->send >> method).
577
578 Since condition variables are the most complex part of the AnyEvent API, here are
579 some different mental models of what they are - pick the ones you can connect to:
580
581 =over 4
582
583 =item * Condition variables are like callbacks - you can call them (and pass them instead
584 of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586 =item * Condition variables are signals - one side can emit or send them,
587 the other side can wait for them, or install a handler that is called when
588 the signal fires.
589
590 =item * Condition variables are like "Merge Points" - points in your program
591 where you merge multiple independent results/control flows into one.
592
593 =item * Condition variables represent a transaction - functions that start
594 some kind of transaction can return them, leaving the caller the choice
595 between waiting in a blocking fashion, or setting a callback.
596
597 =item * Condition variables represent future values, or promises to deliver
598 some result, long before the result is available.
599
600 =back
601
602 Condition variables are very useful to signal that something has finished,
603 for example, if you write a module that does asynchronous http requests,
604 then a condition variable would be the ideal candidate to signal the
605 availability of results. The user can either act when the callback is
606 called or can synchronously C<< ->recv >> for the results.
607
608 You can also use them to simulate traditional event loops - for example,
609 you can block your main program until an event occurs - for example, you
610 could C<< ->recv >> in your main program until the user clicks the Quit
611 button of your app, which would C<< ->send >> the "quit" event.
612
613 Note that condition variables recurse into the event loop - if you have
614 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
615 lose. Therefore, condition variables are good to export to your caller, but
616 you should avoid making a blocking wait yourself, at least in callbacks,
617 as this asks for trouble.
618
619 Condition variables are represented by hash refs in perl, and the keys
620 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
621 easy (it is often useful to build your own transaction class on top of
622 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
623 its C<new> method in your own C<new> method.
624
625 There are two "sides" to a condition variable - the "producer side" which
626 eventually calls C<< -> send >>, and the "consumer side", which waits
627 for the send to occur.
628
629 Example: wait for a timer.
630
631 # condition: "wait till the timer is fired"
632 my $timer_fired = AnyEvent->condvar;
633
634 # create the timer - we could wait for, say
635 # a handle becomign ready, or even an
636 # AnyEvent::HTTP request to finish, but
637 # in this case, we simply use a timer:
638 my $w = AnyEvent->timer (
639 after => 1,
640 cb => sub { $timer_fired->send },
641 );
642
643 # this "blocks" (while handling events) till the callback
644 # calls ->send
645 $timer_fired->recv;
646
647 Example: wait for a timer, but take advantage of the fact that condition
648 variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654 Example: Imagine an API that returns a condvar and doesn't support
655 callbacks. This is how you make a synchronous call, for example from
656 the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664 And this is how you would just set a callback to be called whenever the
665 results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
670
671 =head3 METHODS FOR PRODUCERS
672
673 These methods should only be used by the producing side, i.e. the
674 code/module that eventually sends the signal. Note that it is also
675 the producer side which creates the condvar in most cases, but it isn't
676 uncommon for the consumer to create it as well.
677
678 =over 4
679
680 =item $cv->send (...)
681
682 Flag the condition as ready - a running C<< ->recv >> and all further
683 calls to C<recv> will (eventually) return after this method has been
684 called. If nobody is waiting the send will be remembered.
685
686 If a callback has been set on the condition variable, it is called
687 immediately from within send.
688
689 Any arguments passed to the C<send> call will be returned by all
690 future C<< ->recv >> calls.
691
692 Condition variables are overloaded so one can call them directly (as if
693 they were a code reference). Calling them directly is the same as calling
694 C<send>.
695
696 =item $cv->croak ($error)
697
698 Similar to send, but causes all calls to C<< ->recv >> to invoke
699 C<Carp::croak> with the given error message/object/scalar.
700
701 This can be used to signal any errors to the condition variable
702 user/consumer. Doing it this way instead of calling C<croak> directly
703 delays the error detection, but has the overwhelming advantage that it
704 diagnoses the error at the place where the result is expected, and not
705 deep in some event callback with no connection to the actual code causing
706 the problem.
707
708 =item $cv->begin ([group callback])
709
710 =item $cv->end
711
712 These two methods can be used to combine many transactions/events into
713 one. For example, a function that pings many hosts in parallel might want
714 to use a condition variable for the whole process.
715
716 Every call to C<< ->begin >> will increment a counter, and every call to
717 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
718 >>, the (last) callback passed to C<begin> will be executed, passing the
719 condvar as first argument. That callback is I<supposed> to call C<< ->send
720 >>, but that is not required. If no group callback was set, C<send> will
721 be called without any arguments.
722
723 You can think of C<< $cv->send >> giving you an OR condition (one call
724 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727 Let's start with a simple example: you have two I/O watchers (for example,
728 STDOUT and STDERR for a program), and you want to wait for both streams to
729 close before activating a condvar:
730
731 my $cv = AnyEvent->condvar;
732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747 This works because for every event source (EOF on file handle), there is
748 one call to C<begin>, so the condvar waits for all calls to C<end> before
749 sending.
750
751 The ping example mentioned above is slightly more complicated, as the
752 there are results to be passwd back, and the number of tasks that are
753 begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
757 my %result;
758 $cv->begin (sub { shift->send (\%result) });
759
760 for my $host (@list_of_hosts) {
761 $cv->begin;
762 ping_host_then_call_callback $host, sub {
763 $result{$host} = ...;
764 $cv->end;
765 };
766 }
767
768 $cv->end;
769
770 This code fragment supposedly pings a number of hosts and calls
771 C<send> after results for all then have have been gathered - in any
772 order. To achieve this, the code issues a call to C<begin> when it starts
773 each ping request and calls C<end> when it has received some result for
774 it. Since C<begin> and C<end> only maintain a counter, the order in which
775 results arrive is not relevant.
776
777 There is an additional bracketing call to C<begin> and C<end> outside the
778 loop, which serves two important purposes: first, it sets the callback
779 to be called once the counter reaches C<0>, and second, it ensures that
780 C<send> is called even when C<no> hosts are being pinged (the loop
781 doesn't execute once).
782
783 This is the general pattern when you "fan out" into multiple (but
784 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
785 the callback and ensure C<end> is called at least once, and then, for each
786 subrequest you start, call C<begin> and for each subrequest you finish,
787 call C<end>.
788
789 =back
790
791 =head3 METHODS FOR CONSUMERS
792
793 These methods should only be used by the consuming side, i.e. the
794 code awaits the condition.
795
796 =over 4
797
798 =item $cv->recv
799
800 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
801 >> methods have been called on C<$cv>, while servicing other watchers
802 normally.
803
804 You can only wait once on a condition - additional calls are valid but
805 will return immediately.
806
807 If an error condition has been set by calling C<< ->croak >>, then this
808 function will call C<croak>.
809
810 In list context, all parameters passed to C<send> will be returned,
811 in scalar context only the first one will be returned.
812
813 Note that doing a blocking wait in a callback is not supported by any
814 event loop, that is, recursive invocation of a blocking C<< ->recv
815 >> is not allowed, and the C<recv> call will C<croak> if such a
816 condition is detected. This condition can be slightly loosened by using
817 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818 any thread that doesn't run the event loop itself.
819
820 Not all event models support a blocking wait - some die in that case
821 (programs might want to do that to stay interactive), so I<if you are
822 using this from a module, never require a blocking wait>. Instead, let the
823 caller decide whether the call will block or not (for example, by coupling
824 condition variables with some kind of request results and supporting
825 callbacks so the caller knows that getting the result will not block,
826 while still supporting blocking waits if the caller so desires).
827
828 You can ensure that C<< ->recv >> never blocks by setting a callback and
829 only calling C<< ->recv >> from within that callback (or at a later
830 time). This will work even when the event loop does not support blocking
831 waits otherwise.
832
833 =item $bool = $cv->ready
834
835 Returns true when the condition is "true", i.e. whether C<send> or
836 C<croak> have been called.
837
838 =item $cb = $cv->cb ($cb->($cv))
839
840 This is a mutator function that returns the callback set and optionally
841 replaces it before doing so.
842
843 The callback will be called when the condition becomes "true", i.e. when
844 C<send> or C<croak> are called, with the only argument being the
845 condition variable itself. If the condition is already true, the
846 callback is called immediately when it is set. Calling C<recv> inside
847 the callback or at any later time is guaranteed not to block.
848
849 =back
850
851 =head1 SUPPORTED EVENT LOOPS/BACKENDS
852
853 The available backend classes are (every class has its own manpage):
854
855 =over 4
856
857 =item Backends that are autoprobed when no other event loop can be found.
858
859 EV is the preferred backend when no other event loop seems to be in
860 use. If EV is not installed, then AnyEvent will fall back to its own
861 pure-perl implementation, which is available everywhere as it comes with
862 AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
866
867 =item Backends that are transparently being picked up when they are used.
868
869 These will be used if they are already loaded when the first watcher
870 is created, in which case it is assumed that the application is using
871 them. This means that AnyEvent will automatically pick the right backend
872 when the main program loads an event module before anything starts to
873 create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881
882 =item Backends with special needs.
883
884 Qt requires the Qt::Application to be instantiated first, but will
885 otherwise be picked up automatically. As long as the main program
886 instantiates the application before any AnyEvent watchers are created,
887 everything should just work.
888
889 AnyEvent::Impl::Qt based on Qt.
890
891 Support for IO::Async can only be partial, as it is too broken and
892 architecturally limited to even support the AnyEvent API. It also
893 is the only event loop that needs the loop to be set explicitly, so
894 it can only be used by a main program knowing about AnyEvent. See
895 L<AnyEvent::Impl::IOAsync> for the gory details.
896
897 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
898
899 =item Event loops that are indirectly supported via other backends.
900
901 Some event loops can be supported via other modules:
902
903 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
904
905 B<WxWidgets> has no support for watching file handles. However, you can
906 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
907 polls 20 times per second, which was considered to be too horrible to even
908 consider for AnyEvent.
909
910 B<Prima> is not supported as nobody seems to be using it, but it has a POE
911 backend, so it can be supported through POE.
912
913 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
914 load L<POE> when detecting them, in the hope that POE will pick them up,
915 in which case everything will be automatic.
916
917 =back
918
919 =head1 GLOBAL VARIABLES AND FUNCTIONS
920
921 These are not normally required to use AnyEvent, but can be useful to
922 write AnyEvent extension modules.
923
924 =over 4
925
926 =item $AnyEvent::MODEL
927
928 Contains C<undef> until the first watcher is being created, before the
929 backend has been autodetected.
930
931 Afterwards it contains the event model that is being used, which is the
932 name of the Perl class implementing the model. This class is usually one
933 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
934 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
935 will be C<urxvt::anyevent>).
936
937 =item AnyEvent::detect
938
939 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
940 if necessary. You should only call this function right before you would
941 have created an AnyEvent watcher anyway, that is, as late as possible at
942 runtime, and not e.g. during initialisation of your module.
943
944 If you need to do some initialisation before AnyEvent watchers are
945 created, use C<post_detect>.
946
947 =item $guard = AnyEvent::post_detect { BLOCK }
948
949 Arranges for the code block to be executed as soon as the event model is
950 autodetected (or immediately if that has already happened).
951
952 The block will be executed I<after> the actual backend has been detected
953 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
954 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
955 other initialisations - see the sources of L<AnyEvent::Strict> or
956 L<AnyEvent::AIO> to see how this is used.
957
958 The most common usage is to create some global watchers, without forcing
959 event module detection too early, for example, L<AnyEvent::AIO> creates
960 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
961 avoid autodetecting the event module at load time.
962
963 If called in scalar or list context, then it creates and returns an object
964 that automatically removes the callback again when it is destroyed (or
965 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
966 a case where this is useful.
967
968 Example: Create a watcher for the IO::AIO module and store it in
969 C<$WATCHER>, but do so only do so after the event loop is initialised.
970
971 our WATCHER;
972
973 my $guard = AnyEvent::post_detect {
974 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
975 };
976
977 # the ||= is important in case post_detect immediately runs the block,
978 # as to not clobber the newly-created watcher. assigning both watcher and
979 # post_detect guard to the same variable has the advantage of users being
980 # able to just C<undef $WATCHER> if the watcher causes them grief.
981
982 $WATCHER ||= $guard;
983
984 =item @AnyEvent::post_detect
985
986 If there are any code references in this array (you can C<push> to it
987 before or after loading AnyEvent), then they will be called directly
988 after the event loop has been chosen.
989
990 You should check C<$AnyEvent::MODEL> before adding to this array, though:
991 if it is defined then the event loop has already been detected, and the
992 array will be ignored.
993
994 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
995 it, as it takes care of these details.
996
997 This variable is mainly useful for modules that can do something useful
998 when AnyEvent is used and thus want to know when it is initialised, but do
999 not need to even load it by default. This array provides the means to hook
1000 into AnyEvent passively, without loading it.
1001
1002 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1003 together, you could put this into Coro (this is the actual code used by
1004 Coro to accomplish this):
1005
1006 if (defined $AnyEvent::MODEL) {
1007 # AnyEvent already initialised, so load Coro::AnyEvent
1008 require Coro::AnyEvent;
1009 } else {
1010 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1011 # as soon as it is
1012 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1013 }
1014
1015 =back
1016
1017 =head1 WHAT TO DO IN A MODULE
1018
1019 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1020 freely, but you should not load a specific event module or rely on it.
1021
1022 Be careful when you create watchers in the module body - AnyEvent will
1023 decide which event module to use as soon as the first method is called, so
1024 by calling AnyEvent in your module body you force the user of your module
1025 to load the event module first.
1026
1027 Never call C<< ->recv >> on a condition variable unless you I<know> that
1028 the C<< ->send >> method has been called on it already. This is
1029 because it will stall the whole program, and the whole point of using
1030 events is to stay interactive.
1031
1032 It is fine, however, to call C<< ->recv >> when the user of your module
1033 requests it (i.e. if you create a http request object ad have a method
1034 called C<results> that returns the results, it may call C<< ->recv >>
1035 freely, as the user of your module knows what she is doing. Always).
1036
1037 =head1 WHAT TO DO IN THE MAIN PROGRAM
1038
1039 There will always be a single main program - the only place that should
1040 dictate which event model to use.
1041
1042 If the program is not event-based, it need not do anything special, even
1043 when it depends on a module that uses an AnyEvent. If the program itself
1044 uses AnyEvent, but does not care which event loop is used, all it needs
1045 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1046 available loop implementation.
1047
1048 If the main program relies on a specific event model - for example, in
1049 Gtk2 programs you have to rely on the Glib module - you should load the
1050 event module before loading AnyEvent or any module that uses it: generally
1051 speaking, you should load it as early as possible. The reason is that
1052 modules might create watchers when they are loaded, and AnyEvent will
1053 decide on the event model to use as soon as it creates watchers, and it
1054 might choose the wrong one unless you load the correct one yourself.
1055
1056 You can chose to use a pure-perl implementation by loading the
1057 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
1058 everywhere, but letting AnyEvent chose the model is generally better.
1059
1060 =head2 MAINLOOP EMULATION
1061
1062 Sometimes (often for short test scripts, or even standalone programs who
1063 only want to use AnyEvent), you do not want to run a specific event loop.
1064
1065 In that case, you can use a condition variable like this:
1066
1067 AnyEvent->condvar->recv;
1068
1069 This has the effect of entering the event loop and looping forever.
1070
1071 Note that usually your program has some exit condition, in which case
1072 it is better to use the "traditional" approach of storing a condition
1073 variable somewhere, waiting for it, and sending it when the program should
1074 exit cleanly.
1075
1076
1077 =head1 OTHER MODULES
1078
1079 The following is a non-exhaustive list of additional modules that use
1080 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1081 modules and other event loops in the same program. Some of the modules
1082 come as part of AnyEvent, the others are available via CPAN.
1083
1084 =over 4
1085
1086 =item L<AnyEvent::Util>
1087
1088 Contains various utility functions that replace often-used blocking
1089 functions such as C<inet_aton> with event/callback-based versions.
1090
1091 =item L<AnyEvent::Socket>
1092
1093 Provides various utility functions for (internet protocol) sockets,
1094 addresses and name resolution. Also functions to create non-blocking tcp
1095 connections or tcp servers, with IPv6 and SRV record support and more.
1096
1097 =item L<AnyEvent::Handle>
1098
1099 Provide read and write buffers, manages watchers for reads and writes,
1100 supports raw and formatted I/O, I/O queued and fully transparent and
1101 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1102
1103 =item L<AnyEvent::DNS>
1104
1105 Provides rich asynchronous DNS resolver capabilities.
1106
1107 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1108
1109 Implement event-based interfaces to the protocols of the same name (for
1110 the curious, IGS is the International Go Server and FCP is the Freenet
1111 Client Protocol).
1112
1113 =item L<AnyEvent::Handle::UDP>
1114
1115 Here be danger!
1116
1117 As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1118 there are so many things wrong with AnyEvent::Handle::UDP, most notably
1119 its use of a stream-based API with a protocol that isn't streamable, that
1120 the only way to improve it is to delete it.
1121
1122 It features data corruption (but typically only under load) and general
1123 confusion. On top, the author is not only clueless about UDP but also
1124 fact-resistant - some gems of his understanding: "connect doesn't work
1125 with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1126 packets", "I don't need to implement proper error checking as UDP doesn't
1127 support error checking" and so on - he doesn't even understand what's
1128 wrong with his module when it is explained to him.
1129
1130 =item L<AnyEvent::DBI>
1131
1132 Executes L<DBI> requests asynchronously in a proxy process for you,
1133 notifying you in an event-based way when the operation is finished.
1134
1135 =item L<AnyEvent::AIO>
1136
1137 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1138 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1139 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1140 file I/O, and much more.
1141
1142 =item L<AnyEvent::HTTPD>
1143
1144 A simple embedded webserver.
1145
1146 =item L<AnyEvent::FastPing>
1147
1148 The fastest ping in the west.
1149
1150 =item L<Coro>
1151
1152 Has special support for AnyEvent via L<Coro::AnyEvent>.
1153
1154 =back
1155
1156 =cut
1157
1158 package AnyEvent;
1159
1160 # basically a tuned-down version of common::sense
1161 sub common_sense {
1162 # from common:.sense 3.3
1163 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf3\x0f\xc0\xf0\xfc\x33\x00";
1164 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1165 $^H |= 0x00000600;
1166 }
1167
1168 BEGIN { AnyEvent::common_sense }
1169
1170 use Carp ();
1171
1172 our $VERSION = '5.29';
1173 our $MODEL;
1174
1175 our $AUTOLOAD;
1176 our @ISA;
1177
1178 our @REGISTRY;
1179
1180 our $VERBOSE;
1181
1182 BEGIN {
1183 require "AnyEvent/constants.pl";
1184
1185 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1186
1187 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1188 if ${^TAINT};
1189
1190 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1191
1192 }
1193
1194 our $MAX_SIGNAL_LATENCY = 10;
1195
1196 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1197
1198 {
1199 my $idx;
1200 $PROTOCOL{$_} = ++$idx
1201 for reverse split /\s*,\s*/,
1202 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1203 }
1204
1205 my @models = (
1206 [EV:: => AnyEvent::Impl::EV:: , 1],
1207 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1208 # everything below here will not (normally) be autoprobed
1209 # as the pureperl backend should work everywhere
1210 # and is usually faster
1211 [Event:: => AnyEvent::Impl::Event::, 1],
1212 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1213 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1214 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1215 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1216 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1217 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1218 [Wx:: => AnyEvent::Impl::POE::],
1219 [Prima:: => AnyEvent::Impl::POE::],
1220 # IO::Async is just too broken - we would need workarounds for its
1221 # byzantine signal and broken child handling, among others.
1222 # IO::Async is rather hard to detect, as it doesn't have any
1223 # obvious default class.
1224 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1225 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1226 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1227 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
1228 );
1229
1230 our %method = map +($_ => 1),
1231 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1232
1233 our @post_detect;
1234
1235 sub post_detect(&) {
1236 my ($cb) = @_;
1237
1238 push @post_detect, $cb;
1239
1240 defined wantarray
1241 ? bless \$cb, "AnyEvent::Util::postdetect"
1242 : ()
1243 }
1244
1245 sub AnyEvent::Util::postdetect::DESTROY {
1246 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1247 }
1248
1249 sub detect() {
1250 # free some memory
1251 *detect = sub () { $MODEL };
1252
1253 local $!; # for good measure
1254 local $SIG{__DIE__};
1255
1256 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1257 my $model = "AnyEvent::Impl::$1";
1258 if (eval "require $model") {
1259 $MODEL = $model;
1260 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1261 } else {
1262 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1263 }
1264 }
1265
1266 # check for already loaded models
1267 unless ($MODEL) {
1268 for (@REGISTRY, @models) {
1269 my ($package, $model) = @$_;
1270 if (${"$package\::VERSION"} > 0) {
1271 if (eval "require $model") {
1272 $MODEL = $model;
1273 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1274 last;
1275 }
1276 }
1277 }
1278
1279 unless ($MODEL) {
1280 # try to autoload a model
1281 for (@REGISTRY, @models) {
1282 my ($package, $model, $autoload) = @$_;
1283 if (
1284 $autoload
1285 and eval "require $package"
1286 and ${"$package\::VERSION"} > 0
1287 and eval "require $model"
1288 ) {
1289 $MODEL = $model;
1290 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1291 last;
1292 }
1293 }
1294
1295 $MODEL
1296 or die "AnyEvent: backend autodetection failed - did you properly install AnyEvent?\n";
1297 }
1298 }
1299
1300 @models = (); # free probe data
1301
1302 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1303 unshift @ISA, $MODEL;
1304
1305 # now nuke some methods that are overridden by the backend.
1306 # SUPER is not allowed.
1307 for (qw(time signal child idle)) {
1308 undef &{"AnyEvent::Base::$_"}
1309 if defined &{"$MODEL\::$_"};
1310 }
1311
1312 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1313
1314 (shift @post_detect)->() while @post_detect;
1315
1316 *post_detect = sub(&) {
1317 shift->();
1318
1319 undef
1320 };
1321
1322 $MODEL
1323 }
1324
1325 sub AUTOLOAD {
1326 (my $func = $AUTOLOAD) =~ s/.*://;
1327
1328 $method{$func}
1329 or Carp::croak "$func: not a valid AnyEvent class method";
1330
1331 detect;
1332
1333 my $class = shift;
1334 $class->$func (@_);
1335 }
1336
1337 # utility function to dup a filehandle. this is used by many backends
1338 # to support binding more than one watcher per filehandle (they usually
1339 # allow only one watcher per fd, so we dup it to get a different one).
1340 sub _dupfh($$;$$) {
1341 my ($poll, $fh, $r, $w) = @_;
1342
1343 # cygwin requires the fh mode to be matching, unix doesn't
1344 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1345
1346 open my $fh2, $mode, $fh
1347 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1348
1349 # we assume CLOEXEC is already set by perl in all important cases
1350
1351 ($fh2, $rw)
1352 }
1353
1354 =head1 SIMPLIFIED AE API
1355
1356 Starting with version 5.0, AnyEvent officially supports a second, much
1357 simpler, API that is designed to reduce the calling, typing and memory
1358 overhead by using function call syntax and a fixed number of parameters.
1359
1360 See the L<AE> manpage for details.
1361
1362 =cut
1363
1364 package AE;
1365
1366 our $VERSION = $AnyEvent::VERSION;
1367
1368 # fall back to the main API by default - backends and AnyEvent::Base
1369 # implementations can overwrite these.
1370
1371 sub io($$$) {
1372 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1373 }
1374
1375 sub timer($$$) {
1376 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1377 }
1378
1379 sub signal($$) {
1380 AnyEvent->signal (signal => $_[0], cb => $_[1])
1381 }
1382
1383 sub child($$) {
1384 AnyEvent->child (pid => $_[0], cb => $_[1])
1385 }
1386
1387 sub idle($) {
1388 AnyEvent->idle (cb => $_[0])
1389 }
1390
1391 sub cv(;&) {
1392 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1393 }
1394
1395 sub now() {
1396 AnyEvent->now
1397 }
1398
1399 sub now_update() {
1400 AnyEvent->now_update
1401 }
1402
1403 sub time() {
1404 AnyEvent->time
1405 }
1406
1407 package AnyEvent::Base;
1408
1409 # default implementations for many methods
1410
1411 sub time {
1412 eval q{ # poor man's autoloading {}
1413 # probe for availability of Time::HiRes
1414 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1415 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1416 *AE::time = \&Time::HiRes::time;
1417 # if (eval "use POSIX (); (POSIX::times())...
1418 } else {
1419 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1420 *AE::time = sub (){ time }; # epic fail
1421 }
1422
1423 *time = sub { AE::time }; # different prototypes
1424 };
1425 die if $@;
1426
1427 &time
1428 }
1429
1430 *now = \&time;
1431
1432 sub now_update { }
1433
1434 # default implementation for ->condvar
1435
1436 sub condvar {
1437 eval q{ # poor man's autoloading {}
1438 *condvar = sub {
1439 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1440 };
1441
1442 *AE::cv = sub (;&) {
1443 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1444 };
1445 };
1446 die if $@;
1447
1448 &condvar
1449 }
1450
1451 # default implementation for ->signal
1452
1453 our $HAVE_ASYNC_INTERRUPT;
1454
1455 sub _have_async_interrupt() {
1456 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1457 && eval "use Async::Interrupt 1.02 (); 1")
1458 unless defined $HAVE_ASYNC_INTERRUPT;
1459
1460 $HAVE_ASYNC_INTERRUPT
1461 }
1462
1463 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1464 our (%SIG_ASY, %SIG_ASY_W);
1465 our ($SIG_COUNT, $SIG_TW);
1466
1467 # install a dummy wakeup watcher to reduce signal catching latency
1468 # used by Impls
1469 sub _sig_add() {
1470 unless ($SIG_COUNT++) {
1471 # try to align timer on a full-second boundary, if possible
1472 my $NOW = AE::now;
1473
1474 $SIG_TW = AE::timer
1475 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1476 $MAX_SIGNAL_LATENCY,
1477 sub { } # just for the PERL_ASYNC_CHECK
1478 ;
1479 }
1480 }
1481
1482 sub _sig_del {
1483 undef $SIG_TW
1484 unless --$SIG_COUNT;
1485 }
1486
1487 our $_sig_name_init; $_sig_name_init = sub {
1488 eval q{ # poor man's autoloading {}
1489 undef $_sig_name_init;
1490
1491 if (_have_async_interrupt) {
1492 *sig2num = \&Async::Interrupt::sig2num;
1493 *sig2name = \&Async::Interrupt::sig2name;
1494 } else {
1495 require Config;
1496
1497 my %signame2num;
1498 @signame2num{ split ' ', $Config::Config{sig_name} }
1499 = split ' ', $Config::Config{sig_num};
1500
1501 my @signum2name;
1502 @signum2name[values %signame2num] = keys %signame2num;
1503
1504 *sig2num = sub($) {
1505 $_[0] > 0 ? shift : $signame2num{+shift}
1506 };
1507 *sig2name = sub ($) {
1508 $_[0] > 0 ? $signum2name[+shift] : shift
1509 };
1510 }
1511 };
1512 die if $@;
1513 };
1514
1515 sub sig2num ($) { &$_sig_name_init; &sig2num }
1516 sub sig2name($) { &$_sig_name_init; &sig2name }
1517
1518 sub signal {
1519 eval q{ # poor man's autoloading {}
1520 # probe for availability of Async::Interrupt
1521 if (_have_async_interrupt) {
1522 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1523
1524 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1525 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1526
1527 } else {
1528 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1529
1530 if (AnyEvent::WIN32) {
1531 require AnyEvent::Util;
1532
1533 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1534 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1535 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1536 } else {
1537 pipe $SIGPIPE_R, $SIGPIPE_W;
1538 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1539 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1540
1541 # not strictly required, as $^F is normally 2, but let's make sure...
1542 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1543 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1544 }
1545
1546 $SIGPIPE_R
1547 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1548
1549 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1550 }
1551
1552 *signal = $HAVE_ASYNC_INTERRUPT
1553 ? sub {
1554 my (undef, %arg) = @_;
1555
1556 # async::interrupt
1557 my $signal = sig2num $arg{signal};
1558 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1559
1560 $SIG_ASY{$signal} ||= new Async::Interrupt
1561 cb => sub { undef $SIG_EV{$signal} },
1562 signal => $signal,
1563 pipe => [$SIGPIPE_R->filenos],
1564 pipe_autodrain => 0,
1565 ;
1566
1567 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1568 }
1569 : sub {
1570 my (undef, %arg) = @_;
1571
1572 # pure perl
1573 my $signal = sig2name $arg{signal};
1574 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1575
1576 $SIG{$signal} ||= sub {
1577 local $!;
1578 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1579 undef $SIG_EV{$signal};
1580 };
1581
1582 # can't do signal processing without introducing races in pure perl,
1583 # so limit the signal latency.
1584 _sig_add;
1585
1586 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1587 }
1588 ;
1589
1590 *AnyEvent::Base::signal::DESTROY = sub {
1591 my ($signal, $cb) = @{$_[0]};
1592
1593 _sig_del;
1594
1595 delete $SIG_CB{$signal}{$cb};
1596
1597 $HAVE_ASYNC_INTERRUPT
1598 ? delete $SIG_ASY{$signal}
1599 : # delete doesn't work with older perls - they then
1600 # print weird messages, or just unconditionally exit
1601 # instead of getting the default action.
1602 undef $SIG{$signal}
1603 unless keys %{ $SIG_CB{$signal} };
1604 };
1605
1606 *_signal_exec = sub {
1607 $HAVE_ASYNC_INTERRUPT
1608 ? $SIGPIPE_R->drain
1609 : sysread $SIGPIPE_R, (my $dummy), 9;
1610
1611 while (%SIG_EV) {
1612 for (keys %SIG_EV) {
1613 delete $SIG_EV{$_};
1614 $_->() for values %{ $SIG_CB{$_} || {} };
1615 }
1616 }
1617 };
1618 };
1619 die if $@;
1620
1621 &signal
1622 }
1623
1624 # default implementation for ->child
1625
1626 our %PID_CB;
1627 our $CHLD_W;
1628 our $CHLD_DELAY_W;
1629 our $WNOHANG;
1630
1631 # used by many Impl's
1632 sub _emit_childstatus($$) {
1633 my (undef, $rpid, $rstatus) = @_;
1634
1635 $_->($rpid, $rstatus)
1636 for values %{ $PID_CB{$rpid} || {} },
1637 values %{ $PID_CB{0} || {} };
1638 }
1639
1640 sub child {
1641 eval q{ # poor man's autoloading {}
1642 *_sigchld = sub {
1643 my $pid;
1644
1645 AnyEvent->_emit_childstatus ($pid, $?)
1646 while ($pid = waitpid -1, $WNOHANG) > 0;
1647 };
1648
1649 *child = sub {
1650 my (undef, %arg) = @_;
1651
1652 defined (my $pid = $arg{pid} + 0)
1653 or Carp::croak "required option 'pid' is missing";
1654
1655 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1656
1657 # WNOHANG is almost cetrainly 1 everywhere
1658 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
1659 ? 1
1660 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1661
1662 unless ($CHLD_W) {
1663 $CHLD_W = AE::signal CHLD => \&_sigchld;
1664 # child could be a zombie already, so make at least one round
1665 &_sigchld;
1666 }
1667
1668 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1669 };
1670
1671 *AnyEvent::Base::child::DESTROY = sub {
1672 my ($pid, $cb) = @{$_[0]};
1673
1674 delete $PID_CB{$pid}{$cb};
1675 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1676
1677 undef $CHLD_W unless keys %PID_CB;
1678 };
1679 };
1680 die if $@;
1681
1682 &child
1683 }
1684
1685 # idle emulation is done by simply using a timer, regardless
1686 # of whether the process is idle or not, and not letting
1687 # the callback use more than 50% of the time.
1688 sub idle {
1689 eval q{ # poor man's autoloading {}
1690 *idle = sub {
1691 my (undef, %arg) = @_;
1692
1693 my ($cb, $w, $rcb) = $arg{cb};
1694
1695 $rcb = sub {
1696 if ($cb) {
1697 $w = _time;
1698 &$cb;
1699 $w = _time - $w;
1700
1701 # never use more then 50% of the time for the idle watcher,
1702 # within some limits
1703 $w = 0.0001 if $w < 0.0001;
1704 $w = 5 if $w > 5;
1705
1706 $w = AE::timer $w, 0, $rcb;
1707 } else {
1708 # clean up...
1709 undef $w;
1710 undef $rcb;
1711 }
1712 };
1713
1714 $w = AE::timer 0.05, 0, $rcb;
1715
1716 bless \\$cb, "AnyEvent::Base::idle"
1717 };
1718
1719 *AnyEvent::Base::idle::DESTROY = sub {
1720 undef $${$_[0]};
1721 };
1722 };
1723 die if $@;
1724
1725 &idle
1726 }
1727
1728 package AnyEvent::CondVar;
1729
1730 our @ISA = AnyEvent::CondVar::Base::;
1731
1732 # only to be used for subclassing
1733 sub new {
1734 my $class = shift;
1735 bless AnyEvent->condvar (@_), $class
1736 }
1737
1738 package AnyEvent::CondVar::Base;
1739
1740 #use overload
1741 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1742 # fallback => 1;
1743
1744 # save 300+ kilobytes by dirtily hardcoding overloading
1745 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1746 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1747 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1748 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1749
1750 our $WAITING;
1751
1752 sub _send {
1753 # nop
1754 }
1755
1756 sub send {
1757 my $cv = shift;
1758 $cv->{_ae_sent} = [@_];
1759 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1760 $cv->_send;
1761 }
1762
1763 sub croak {
1764 $_[0]{_ae_croak} = $_[1];
1765 $_[0]->send;
1766 }
1767
1768 sub ready {
1769 $_[0]{_ae_sent}
1770 }
1771
1772 sub _wait {
1773 $WAITING
1774 and !$_[0]{_ae_sent}
1775 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1776
1777 local $WAITING = 1;
1778 AnyEvent->one_event while !$_[0]{_ae_sent};
1779 }
1780
1781 sub recv {
1782 $_[0]->_wait;
1783
1784 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1785 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1786 }
1787
1788 sub cb {
1789 my $cv = shift;
1790
1791 @_
1792 and $cv->{_ae_cb} = shift
1793 and $cv->{_ae_sent}
1794 and (delete $cv->{_ae_cb})->($cv);
1795
1796 $cv->{_ae_cb}
1797 }
1798
1799 sub begin {
1800 ++$_[0]{_ae_counter};
1801 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1802 }
1803
1804 sub end {
1805 return if --$_[0]{_ae_counter};
1806 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1807 }
1808
1809 # undocumented/compatibility with pre-3.4
1810 *broadcast = \&send;
1811 *wait = \&_wait;
1812
1813 =head1 ERROR AND EXCEPTION HANDLING
1814
1815 In general, AnyEvent does not do any error handling - it relies on the
1816 caller to do that if required. The L<AnyEvent::Strict> module (see also
1817 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1818 checking of all AnyEvent methods, however, which is highly useful during
1819 development.
1820
1821 As for exception handling (i.e. runtime errors and exceptions thrown while
1822 executing a callback), this is not only highly event-loop specific, but
1823 also not in any way wrapped by this module, as this is the job of the main
1824 program.
1825
1826 The pure perl event loop simply re-throws the exception (usually
1827 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1828 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1829 so on.
1830
1831 =head1 ENVIRONMENT VARIABLES
1832
1833 The following environment variables are used by this module or its
1834 submodules.
1835
1836 Note that AnyEvent will remove I<all> environment variables starting with
1837 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1838 enabled.
1839
1840 =over 4
1841
1842 =item C<PERL_ANYEVENT_VERBOSE>
1843
1844 By default, AnyEvent will be completely silent except in fatal
1845 conditions. You can set this environment variable to make AnyEvent more
1846 talkative.
1847
1848 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1849 conditions, such as not being able to load the event model specified by
1850 C<PERL_ANYEVENT_MODEL>.
1851
1852 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1853 model it chooses.
1854
1855 When set to C<8> or higher, then AnyEvent will report extra information on
1856 which optional modules it loads and how it implements certain features.
1857
1858 =item C<PERL_ANYEVENT_STRICT>
1859
1860 AnyEvent does not do much argument checking by default, as thorough
1861 argument checking is very costly. Setting this variable to a true value
1862 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1863 check the arguments passed to most method calls. If it finds any problems,
1864 it will croak.
1865
1866 In other words, enables "strict" mode.
1867
1868 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
1869 >>, it is definitely recommended to keep it off in production. Keeping
1870 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1871 can be very useful, however.
1872
1873 =item C<PERL_ANYEVENT_MODEL>
1874
1875 This can be used to specify the event model to be used by AnyEvent, before
1876 auto detection and -probing kicks in. It must be a string consisting
1877 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1878 and the resulting module name is loaded and if the load was successful,
1879 used as event model. If it fails to load AnyEvent will proceed with
1880 auto detection and -probing.
1881
1882 This functionality might change in future versions.
1883
1884 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1885 could start your program like this:
1886
1887 PERL_ANYEVENT_MODEL=Perl perl ...
1888
1889 =item C<PERL_ANYEVENT_PROTOCOLS>
1890
1891 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1892 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1893 of auto probing).
1894
1895 Must be set to a comma-separated list of protocols or address families,
1896 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1897 used, and preference will be given to protocols mentioned earlier in the
1898 list.
1899
1900 This variable can effectively be used for denial-of-service attacks
1901 against local programs (e.g. when setuid), although the impact is likely
1902 small, as the program has to handle conenction and other failures anyways.
1903
1904 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1905 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1906 - only support IPv4, never try to resolve or contact IPv6
1907 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1908 IPv6, but prefer IPv6 over IPv4.
1909
1910 =item C<PERL_ANYEVENT_EDNS0>
1911
1912 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1913 for DNS. This extension is generally useful to reduce DNS traffic, but
1914 some (broken) firewalls drop such DNS packets, which is why it is off by
1915 default.
1916
1917 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1918 EDNS0 in its DNS requests.
1919
1920 =item C<PERL_ANYEVENT_MAX_FORKS>
1921
1922 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1923 will create in parallel.
1924
1925 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1926
1927 The default value for the C<max_outstanding> parameter for the default DNS
1928 resolver - this is the maximum number of parallel DNS requests that are
1929 sent to the DNS server.
1930
1931 =item C<PERL_ANYEVENT_RESOLV_CONF>
1932
1933 The file to use instead of F</etc/resolv.conf> (or OS-specific
1934 configuration) in the default resolver. When set to the empty string, no
1935 default config will be used.
1936
1937 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1938
1939 When neither C<ca_file> nor C<ca_path> was specified during
1940 L<AnyEvent::TLS> context creation, and either of these environment
1941 variables exist, they will be used to specify CA certificate locations
1942 instead of a system-dependent default.
1943
1944 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1945
1946 When these are set to C<1>, then the respective modules are not
1947 loaded. Mostly good for testing AnyEvent itself.
1948
1949 =back
1950
1951 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1952
1953 This is an advanced topic that you do not normally need to use AnyEvent in
1954 a module. This section is only of use to event loop authors who want to
1955 provide AnyEvent compatibility.
1956
1957 If you need to support another event library which isn't directly
1958 supported by AnyEvent, you can supply your own interface to it by
1959 pushing, before the first watcher gets created, the package name of
1960 the event module and the package name of the interface to use onto
1961 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1962 AnyEvent, so it is reasonably cheap.
1963
1964 Example:
1965
1966 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1967
1968 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1969 package/class when it finds the C<urxvt> package/module is already loaded.
1970
1971 When AnyEvent is loaded and asked to find a suitable event model, it
1972 will first check for the presence of urxvt by trying to C<use> the
1973 C<urxvt::anyevent> module.
1974
1975 The class should provide implementations for all watcher types. See
1976 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1977 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1978 see the sources.
1979
1980 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1981 provide suitable (hopefully) replacements.
1982
1983 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1984 terminal emulator uses the above line as-is. An interface isn't included
1985 in AnyEvent because it doesn't make sense outside the embedded interpreter
1986 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1987 I<rxvt-unicode> distribution.
1988
1989 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1990 condition variables: code blocking while waiting for a condition will
1991 C<die>. This still works with most modules/usages, and blocking calls must
1992 not be done in an interactive application, so it makes sense.
1993
1994 =head1 EXAMPLE PROGRAM
1995
1996 The following program uses an I/O watcher to read data from STDIN, a timer
1997 to display a message once per second, and a condition variable to quit the
1998 program when the user enters quit:
1999
2000 use AnyEvent;
2001
2002 my $cv = AnyEvent->condvar;
2003
2004 my $io_watcher = AnyEvent->io (
2005 fh => \*STDIN,
2006 poll => 'r',
2007 cb => sub {
2008 warn "io event <$_[0]>\n"; # will always output <r>
2009 chomp (my $input = <STDIN>); # read a line
2010 warn "read: $input\n"; # output what has been read
2011 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2012 },
2013 );
2014
2015 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2016 warn "timeout\n"; # print 'timeout' at most every second
2017 });
2018
2019 $cv->recv; # wait until user enters /^q/i
2020
2021 =head1 REAL-WORLD EXAMPLE
2022
2023 Consider the L<Net::FCP> module. It features (among others) the following
2024 API calls, which are to freenet what HTTP GET requests are to http:
2025
2026 my $data = $fcp->client_get ($url); # blocks
2027
2028 my $transaction = $fcp->txn_client_get ($url); # does not block
2029 $transaction->cb ( sub { ... } ); # set optional result callback
2030 my $data = $transaction->result; # possibly blocks
2031
2032 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2033 given URL and waits till the data has arrived. It is defined to be:
2034
2035 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2036
2037 And in fact is automatically generated. This is the blocking API of
2038 L<Net::FCP>, and it works as simple as in any other, similar, module.
2039
2040 More complicated is C<txn_client_get>: It only creates a transaction
2041 (completion, result, ...) object and initiates the transaction.
2042
2043 my $txn = bless { }, Net::FCP::Txn::;
2044
2045 It also creates a condition variable that is used to signal the completion
2046 of the request:
2047
2048 $txn->{finished} = AnyAvent->condvar;
2049
2050 It then creates a socket in non-blocking mode.
2051
2052 socket $txn->{fh}, ...;
2053 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2054 connect $txn->{fh}, ...
2055 and !$!{EWOULDBLOCK}
2056 and !$!{EINPROGRESS}
2057 and Carp::croak "unable to connect: $!\n";
2058
2059 Then it creates a write-watcher which gets called whenever an error occurs
2060 or the connection succeeds:
2061
2062 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2063
2064 And returns this transaction object. The C<fh_ready_w> callback gets
2065 called as soon as the event loop detects that the socket is ready for
2066 writing.
2067
2068 The C<fh_ready_w> method makes the socket blocking again, writes the
2069 request data and replaces the watcher by a read watcher (waiting for reply
2070 data). The actual code is more complicated, but that doesn't matter for
2071 this example:
2072
2073 fcntl $txn->{fh}, F_SETFL, 0;
2074 syswrite $txn->{fh}, $txn->{request}
2075 or die "connection or write error";
2076 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2077
2078 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2079 result and signals any possible waiters that the request has finished:
2080
2081 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2082
2083 if (end-of-file or data complete) {
2084 $txn->{result} = $txn->{buf};
2085 $txn->{finished}->send;
2086 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2087 }
2088
2089 The C<result> method, finally, just waits for the finished signal (if the
2090 request was already finished, it doesn't wait, of course, and returns the
2091 data:
2092
2093 $txn->{finished}->recv;
2094 return $txn->{result};
2095
2096 The actual code goes further and collects all errors (C<die>s, exceptions)
2097 that occurred during request processing. The C<result> method detects
2098 whether an exception as thrown (it is stored inside the $txn object)
2099 and just throws the exception, which means connection errors and other
2100 problems get reported to the code that tries to use the result, not in a
2101 random callback.
2102
2103 All of this enables the following usage styles:
2104
2105 1. Blocking:
2106
2107 my $data = $fcp->client_get ($url);
2108
2109 2. Blocking, but running in parallel:
2110
2111 my @datas = map $_->result,
2112 map $fcp->txn_client_get ($_),
2113 @urls;
2114
2115 Both blocking examples work without the module user having to know
2116 anything about events.
2117
2118 3a. Event-based in a main program, using any supported event module:
2119
2120 use EV;
2121
2122 $fcp->txn_client_get ($url)->cb (sub {
2123 my $txn = shift;
2124 my $data = $txn->result;
2125 ...
2126 });
2127
2128 EV::loop;
2129
2130 3b. The module user could use AnyEvent, too:
2131
2132 use AnyEvent;
2133
2134 my $quit = AnyEvent->condvar;
2135
2136 $fcp->txn_client_get ($url)->cb (sub {
2137 ...
2138 $quit->send;
2139 });
2140
2141 $quit->recv;
2142
2143
2144 =head1 BENCHMARKS
2145
2146 To give you an idea of the performance and overheads that AnyEvent adds
2147 over the event loops themselves and to give you an impression of the speed
2148 of various event loops I prepared some benchmarks.
2149
2150 =head2 BENCHMARKING ANYEVENT OVERHEAD
2151
2152 Here is a benchmark of various supported event models used natively and
2153 through AnyEvent. The benchmark creates a lot of timers (with a zero
2154 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2155 which it is), lets them fire exactly once and destroys them again.
2156
2157 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2158 distribution. It uses the L<AE> interface, which makes a real difference
2159 for the EV and Perl backends only.
2160
2161 =head3 Explanation of the columns
2162
2163 I<watcher> is the number of event watchers created/destroyed. Since
2164 different event models feature vastly different performances, each event
2165 loop was given a number of watchers so that overall runtime is acceptable
2166 and similar between tested event loop (and keep them from crashing): Glib
2167 would probably take thousands of years if asked to process the same number
2168 of watchers as EV in this benchmark.
2169
2170 I<bytes> is the number of bytes (as measured by the resident set size,
2171 RSS) consumed by each watcher. This method of measuring captures both C
2172 and Perl-based overheads.
2173
2174 I<create> is the time, in microseconds (millionths of seconds), that it
2175 takes to create a single watcher. The callback is a closure shared between
2176 all watchers, to avoid adding memory overhead. That means closure creation
2177 and memory usage is not included in the figures.
2178
2179 I<invoke> is the time, in microseconds, used to invoke a simple
2180 callback. The callback simply counts down a Perl variable and after it was
2181 invoked "watcher" times, it would C<< ->send >> a condvar once to
2182 signal the end of this phase.
2183
2184 I<destroy> is the time, in microseconds, that it takes to destroy a single
2185 watcher.
2186
2187 =head3 Results
2188
2189 name watchers bytes create invoke destroy comment
2190 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2191 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2192 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2193 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2194 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2195 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2196 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2197 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2198 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2199 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2200 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2201 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2202
2203 =head3 Discussion
2204
2205 The benchmark does I<not> measure scalability of the event loop very
2206 well. For example, a select-based event loop (such as the pure perl one)
2207 can never compete with an event loop that uses epoll when the number of
2208 file descriptors grows high. In this benchmark, all events become ready at
2209 the same time, so select/poll-based implementations get an unnatural speed
2210 boost.
2211
2212 Also, note that the number of watchers usually has a nonlinear effect on
2213 overall speed, that is, creating twice as many watchers doesn't take twice
2214 the time - usually it takes longer. This puts event loops tested with a
2215 higher number of watchers at a disadvantage.
2216
2217 To put the range of results into perspective, consider that on the
2218 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2219 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2220 cycles with POE.
2221
2222 C<EV> is the sole leader regarding speed and memory use, which are both
2223 maximal/minimal, respectively. When using the L<AE> API there is zero
2224 overhead (when going through the AnyEvent API create is about 5-6 times
2225 slower, with other times being equal, so still uses far less memory than
2226 any other event loop and is still faster than Event natively).
2227
2228 The pure perl implementation is hit in a few sweet spots (both the
2229 constant timeout and the use of a single fd hit optimisations in the perl
2230 interpreter and the backend itself). Nevertheless this shows that it
2231 adds very little overhead in itself. Like any select-based backend its
2232 performance becomes really bad with lots of file descriptors (and few of
2233 them active), of course, but this was not subject of this benchmark.
2234
2235 The C<Event> module has a relatively high setup and callback invocation
2236 cost, but overall scores in on the third place.
2237
2238 C<IO::Async> performs admirably well, about on par with C<Event>, even
2239 when using its pure perl backend.
2240
2241 C<Glib>'s memory usage is quite a bit higher, but it features a
2242 faster callback invocation and overall ends up in the same class as
2243 C<Event>. However, Glib scales extremely badly, doubling the number of
2244 watchers increases the processing time by more than a factor of four,
2245 making it completely unusable when using larger numbers of watchers
2246 (note that only a single file descriptor was used in the benchmark, so
2247 inefficiencies of C<poll> do not account for this).
2248
2249 The C<Tk> adaptor works relatively well. The fact that it crashes with
2250 more than 2000 watchers is a big setback, however, as correctness takes
2251 precedence over speed. Nevertheless, its performance is surprising, as the
2252 file descriptor is dup()ed for each watcher. This shows that the dup()
2253 employed by some adaptors is not a big performance issue (it does incur a
2254 hidden memory cost inside the kernel which is not reflected in the figures
2255 above).
2256
2257 C<POE>, regardless of underlying event loop (whether using its pure perl
2258 select-based backend or the Event module, the POE-EV backend couldn't
2259 be tested because it wasn't working) shows abysmal performance and
2260 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2261 as EV watchers, and 10 times as much memory as Event (the high memory
2262 requirements are caused by requiring a session for each watcher). Watcher
2263 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2264 implementation.
2265
2266 The design of the POE adaptor class in AnyEvent can not really account
2267 for the performance issues, though, as session creation overhead is
2268 small compared to execution of the state machine, which is coded pretty
2269 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2270 using multiple sessions is not a good approach, especially regarding
2271 memory usage, even the author of POE could not come up with a faster
2272 design).
2273
2274 =head3 Summary
2275
2276 =over 4
2277
2278 =item * Using EV through AnyEvent is faster than any other event loop
2279 (even when used without AnyEvent), but most event loops have acceptable
2280 performance with or without AnyEvent.
2281
2282 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2283 the actual event loop, only with extremely fast event loops such as EV
2284 adds AnyEvent significant overhead.
2285
2286 =item * You should avoid POE like the plague if you want performance or
2287 reasonable memory usage.
2288
2289 =back
2290
2291 =head2 BENCHMARKING THE LARGE SERVER CASE
2292
2293 This benchmark actually benchmarks the event loop itself. It works by
2294 creating a number of "servers": each server consists of a socket pair, a
2295 timeout watcher that gets reset on activity (but never fires), and an I/O
2296 watcher waiting for input on one side of the socket. Each time the socket
2297 watcher reads a byte it will write that byte to a random other "server".
2298
2299 The effect is that there will be a lot of I/O watchers, only part of which
2300 are active at any one point (so there is a constant number of active
2301 fds for each loop iteration, but which fds these are is random). The
2302 timeout is reset each time something is read because that reflects how
2303 most timeouts work (and puts extra pressure on the event loops).
2304
2305 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2306 (1%) are active. This mirrors the activity of large servers with many
2307 connections, most of which are idle at any one point in time.
2308
2309 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2310 distribution. It uses the L<AE> interface, which makes a real difference
2311 for the EV and Perl backends only.
2312
2313 =head3 Explanation of the columns
2314
2315 I<sockets> is the number of sockets, and twice the number of "servers" (as
2316 each server has a read and write socket end).
2317
2318 I<create> is the time it takes to create a socket pair (which is
2319 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2320
2321 I<request>, the most important value, is the time it takes to handle a
2322 single "request", that is, reading the token from the pipe and forwarding
2323 it to another server. This includes deleting the old timeout and creating
2324 a new one that moves the timeout into the future.
2325
2326 =head3 Results
2327
2328 name sockets create request
2329 EV 20000 62.66 7.99
2330 Perl 20000 68.32 32.64
2331 IOAsync 20000 174.06 101.15 epoll
2332 IOAsync 20000 174.67 610.84 poll
2333 Event 20000 202.69 242.91
2334 Glib 20000 557.01 1689.52
2335 POE 20000 341.54 12086.32 uses POE::Loop::Event
2336
2337 =head3 Discussion
2338
2339 This benchmark I<does> measure scalability and overall performance of the
2340 particular event loop.
2341
2342 EV is again fastest. Since it is using epoll on my system, the setup time
2343 is relatively high, though.
2344
2345 Perl surprisingly comes second. It is much faster than the C-based event
2346 loops Event and Glib.
2347
2348 IO::Async performs very well when using its epoll backend, and still quite
2349 good compared to Glib when using its pure perl backend.
2350
2351 Event suffers from high setup time as well (look at its code and you will
2352 understand why). Callback invocation also has a high overhead compared to
2353 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2354 uses select or poll in basically all documented configurations.
2355
2356 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2357 clearly fails to perform with many filehandles or in busy servers.
2358
2359 POE is still completely out of the picture, taking over 1000 times as long
2360 as EV, and over 100 times as long as the Perl implementation, even though
2361 it uses a C-based event loop in this case.
2362
2363 =head3 Summary
2364
2365 =over 4
2366
2367 =item * The pure perl implementation performs extremely well.
2368
2369 =item * Avoid Glib or POE in large projects where performance matters.
2370
2371 =back
2372
2373 =head2 BENCHMARKING SMALL SERVERS
2374
2375 While event loops should scale (and select-based ones do not...) even to
2376 large servers, most programs we (or I :) actually write have only a few
2377 I/O watchers.
2378
2379 In this benchmark, I use the same benchmark program as in the large server
2380 case, but it uses only eight "servers", of which three are active at any
2381 one time. This should reflect performance for a small server relatively
2382 well.
2383
2384 The columns are identical to the previous table.
2385
2386 =head3 Results
2387
2388 name sockets create request
2389 EV 16 20.00 6.54
2390 Perl 16 25.75 12.62
2391 Event 16 81.27 35.86
2392 Glib 16 32.63 15.48
2393 POE 16 261.87 276.28 uses POE::Loop::Event
2394
2395 =head3 Discussion
2396
2397 The benchmark tries to test the performance of a typical small
2398 server. While knowing how various event loops perform is interesting, keep
2399 in mind that their overhead in this case is usually not as important, due
2400 to the small absolute number of watchers (that is, you need efficiency and
2401 speed most when you have lots of watchers, not when you only have a few of
2402 them).
2403
2404 EV is again fastest.
2405
2406 Perl again comes second. It is noticeably faster than the C-based event
2407 loops Event and Glib, although the difference is too small to really
2408 matter.
2409
2410 POE also performs much better in this case, but is is still far behind the
2411 others.
2412
2413 =head3 Summary
2414
2415 =over 4
2416
2417 =item * C-based event loops perform very well with small number of
2418 watchers, as the management overhead dominates.
2419
2420 =back
2421
2422 =head2 THE IO::Lambda BENCHMARK
2423
2424 Recently I was told about the benchmark in the IO::Lambda manpage, which
2425 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2426 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2427 shouldn't come as a surprise to anybody). As such, the benchmark is
2428 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2429 very optimal. But how would AnyEvent compare when used without the extra
2430 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2431
2432 The benchmark itself creates an echo-server, and then, for 500 times,
2433 connects to the echo server, sends a line, waits for the reply, and then
2434 creates the next connection. This is a rather bad benchmark, as it doesn't
2435 test the efficiency of the framework or much non-blocking I/O, but it is a
2436 benchmark nevertheless.
2437
2438 name runtime
2439 Lambda/select 0.330 sec
2440 + optimized 0.122 sec
2441 Lambda/AnyEvent 0.327 sec
2442 + optimized 0.138 sec
2443 Raw sockets/select 0.077 sec
2444 POE/select, components 0.662 sec
2445 POE/select, raw sockets 0.226 sec
2446 POE/select, optimized 0.404 sec
2447
2448 AnyEvent/select/nb 0.085 sec
2449 AnyEvent/EV/nb 0.068 sec
2450 +state machine 0.134 sec
2451
2452 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2453 benchmarks actually make blocking connects and use 100% blocking I/O,
2454 defeating the purpose of an event-based solution. All of the newly
2455 written AnyEvent benchmarks use 100% non-blocking connects (using
2456 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2457 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2458 generally require a lot more bookkeeping and event handling than blocking
2459 connects (which involve a single syscall only).
2460
2461 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2462 offers similar expressive power as POE and IO::Lambda, using conventional
2463 Perl syntax. This means that both the echo server and the client are 100%
2464 non-blocking, further placing it at a disadvantage.
2465
2466 As you can see, the AnyEvent + EV combination even beats the
2467 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2468 backend easily beats IO::Lambda and POE.
2469
2470 And even the 100% non-blocking version written using the high-level (and
2471 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2472 higher level ("unoptimised") abstractions by a large margin, even though
2473 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2474
2475 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2476 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2477 part of the IO::Lambda distribution and were used without any changes.
2478
2479
2480 =head1 SIGNALS
2481
2482 AnyEvent currently installs handlers for these signals:
2483
2484 =over 4
2485
2486 =item SIGCHLD
2487
2488 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2489 emulation for event loops that do not support them natively. Also, some
2490 event loops install a similar handler.
2491
2492 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2493 AnyEvent will reset it to default, to avoid losing child exit statuses.
2494
2495 =item SIGPIPE
2496
2497 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2498 when AnyEvent gets loaded.
2499
2500 The rationale for this is that AnyEvent users usually do not really depend
2501 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2502 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2503 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2504 some random socket.
2505
2506 The rationale for installing a no-op handler as opposed to ignoring it is
2507 that this way, the handler will be restored to defaults on exec.
2508
2509 Feel free to install your own handler, or reset it to defaults.
2510
2511 =back
2512
2513 =cut
2514
2515 undef $SIG{CHLD}
2516 if $SIG{CHLD} eq 'IGNORE';
2517
2518 $SIG{PIPE} = sub { }
2519 unless defined $SIG{PIPE};
2520
2521 =head1 RECOMMENDED/OPTIONAL MODULES
2522
2523 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2524 its built-in modules) are required to use it.
2525
2526 That does not mean that AnyEvent won't take advantage of some additional
2527 modules if they are installed.
2528
2529 This section explains which additional modules will be used, and how they
2530 affect AnyEvent's operation.
2531
2532 =over 4
2533
2534 =item L<Async::Interrupt>
2535
2536 This slightly arcane module is used to implement fast signal handling: To
2537 my knowledge, there is no way to do completely race-free and quick
2538 signal handling in pure perl. To ensure that signals still get
2539 delivered, AnyEvent will start an interval timer to wake up perl (and
2540 catch the signals) with some delay (default is 10 seconds, look for
2541 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2542
2543 If this module is available, then it will be used to implement signal
2544 catching, which means that signals will not be delayed, and the event loop
2545 will not be interrupted regularly, which is more efficient (and good for
2546 battery life on laptops).
2547
2548 This affects not just the pure-perl event loop, but also other event loops
2549 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2550
2551 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2552 and either employ their own workarounds (POE) or use AnyEvent's workaround
2553 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2554 does nothing for those backends.
2555
2556 =item L<EV>
2557
2558 This module isn't really "optional", as it is simply one of the backend
2559 event loops that AnyEvent can use. However, it is simply the best event
2560 loop available in terms of features, speed and stability: It supports
2561 the AnyEvent API optimally, implements all the watcher types in XS, does
2562 automatic timer adjustments even when no monotonic clock is available,
2563 can take avdantage of advanced kernel interfaces such as C<epoll> and
2564 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2565 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2566
2567 If you only use backends that rely on another event loop (e.g. C<Tk>),
2568 then this module will do nothing for you.
2569
2570 =item L<Guard>
2571
2572 The guard module, when used, will be used to implement
2573 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2574 lot less memory), but otherwise doesn't affect guard operation much. It is
2575 purely used for performance.
2576
2577 =item L<JSON> and L<JSON::XS>
2578
2579 One of these modules is required when you want to read or write JSON data
2580 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2581 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2582
2583 =item L<Net::SSLeay>
2584
2585 Implementing TLS/SSL in Perl is certainly interesting, but not very
2586 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2587 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2588
2589 =item L<Time::HiRes>
2590
2591 This module is part of perl since release 5.008. It will be used when the
2592 chosen event library does not come with a timing source of its own. The
2593 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2594 try to use a monotonic clock for timing stability.
2595
2596 =back
2597
2598
2599 =head1 FORK
2600
2601 Most event libraries are not fork-safe. The ones who are usually are
2602 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2603 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2604 are usually badly thought-out hacks that are incompatible with fork in
2605 one way or another. Only L<EV> is fully fork-aware and ensures that you
2606 continue event-processing in both parent and child (or both, if you know
2607 what you are doing).
2608
2609 This means that, in general, you cannot fork and do event processing in
2610 the child if the event library was initialised before the fork (which
2611 usually happens when the first AnyEvent watcher is created, or the library
2612 is loaded).
2613
2614 If you have to fork, you must either do so I<before> creating your first
2615 watcher OR you must not use AnyEvent at all in the child OR you must do
2616 something completely out of the scope of AnyEvent.
2617
2618 The problem of doing event processing in the parent I<and> the child
2619 is much more complicated: even for backends that I<are> fork-aware or
2620 fork-safe, their behaviour is not usually what you want: fork clones all
2621 watchers, that means all timers, I/O watchers etc. are active in both
2622 parent and child, which is almost never what you want. USing C<exec>
2623 to start worker children from some kind of manage rprocess is usually
2624 preferred, because it is much easier and cleaner, at the expense of having
2625 to have another binary.
2626
2627
2628 =head1 SECURITY CONSIDERATIONS
2629
2630 AnyEvent can be forced to load any event model via
2631 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2632 execute arbitrary code or directly gain access, it can easily be used to
2633 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2634 will not be active when the program uses a different event model than
2635 specified in the variable.
2636
2637 You can make AnyEvent completely ignore this variable by deleting it
2638 before the first watcher gets created, e.g. with a C<BEGIN> block:
2639
2640 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2641
2642 use AnyEvent;
2643
2644 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2645 be used to probe what backend is used and gain other information (which is
2646 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2647 $ENV{PERL_ANYEVENT_STRICT}.
2648
2649 Note that AnyEvent will remove I<all> environment variables starting with
2650 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2651 enabled.
2652
2653
2654 =head1 BUGS
2655
2656 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2657 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2658 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2659 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2660 pronounced).
2661
2662
2663 =head1 SEE ALSO
2664
2665 Tutorial/Introduction: L<AnyEvent::Intro>.
2666
2667 FAQ: L<AnyEvent::FAQ>.
2668
2669 Utility functions: L<AnyEvent::Util>.
2670
2671 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2672 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2673
2674 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2675 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2676 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2677 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2678
2679 Non-blocking file handles, sockets, TCP clients and
2680 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2681
2682 Asynchronous DNS: L<AnyEvent::DNS>.
2683
2684 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
2685
2686 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
2687 L<AnyEvent::HTTP>.
2688
2689
2690 =head1 AUTHOR
2691
2692 Marc Lehmann <schmorp@schmorp.de>
2693 http://home.schmorp.de/
2694
2695 =cut
2696
2697 1
2698