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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91 uses one of those, every user of your module has to use it, too. But if
92 your module uses AnyEvent, it works transparently with all event models it
93 supports (including stuff like IO::Async, as long as those use one of the
94 supported event loops. It is easy to add new event loops to AnyEvent, too,
95 so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Impl::Perl>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Impl::Perl> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called
148 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
149 explicitly and enjoy the high availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 };
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
362 the current time for each loop iteration (see the discussion of L<<
363 AnyEvent->now >>, above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling) or
421 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
422 latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432 callbacks to signals in a generic way, which is a pity, as you cannot
433 do race-free signal handling in perl, requiring C libraries for
434 this. AnyEvent will try to do its best, which means in some cases,
435 signals will be delayed. The maximum time a signal might be delayed is
436 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437 variable can be changed only before the first signal watcher is created,
438 and should be left alone otherwise. This variable determines how often
439 AnyEvent polls for signals (in case a wake-up was missed). Higher values
440 will cause fewer spurious wake-ups, which is better for power and CPU
441 saving.
442
443 All these problems can be avoided by installing the optional
444 L<Async::Interrupt> module, which works with most event loops. It will not
445 work with inherently broken event loops such as L<Event> or L<Event::Lib>
446 (and not with L<POE> currently, as POE does its own workaround with
447 one-second latency). For those, you just have to suffer the delays.
448
449 =head2 CHILD PROCESS WATCHERS
450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
453 You can also watch for a child process exit and catch its exit status.
454
455 The child process is specified by the C<pid> argument (on some backends,
456 using C<0> watches for any child process exit, on others this will
457 croak). The watcher will be triggered only when the child process has
458 finished and an exit status is available, not on any trace events
459 (stopped/continued).
460
461 The callback will be called with the pid and exit status (as returned by
462 waitpid), so unlike other watcher types, you I<can> rely on child watcher
463 callback arguments.
464
465 This watcher type works by installing a signal handler for C<SIGCHLD>,
466 and since it cannot be shared, nothing else should use SIGCHLD or reap
467 random child processes (waiting for specific child processes, e.g. inside
468 C<system>, is just fine).
469
470 There is a slight catch to child watchers, however: you usually start them
471 I<after> the child process was created, and this means the process could
472 have exited already (and no SIGCHLD will be sent anymore).
473
474 Not all event models handle this correctly (neither POE nor IO::Async do,
475 see their AnyEvent::Impl manpages for details), but even for event models
476 that I<do> handle this correctly, they usually need to be loaded before
477 the process exits (i.e. before you fork in the first place). AnyEvent's
478 pure perl event loop handles all cases correctly regardless of when you
479 start the watcher.
480
481 This means you cannot create a child watcher as the very first
482 thing in an AnyEvent program, you I<have> to create at least one
483 watcher before you C<fork> the child (alternatively, you can call
484 C<AnyEvent::detect>).
485
486 As most event loops do not support waiting for child events, they will be
487 emulated by AnyEvent in most cases, in which the latency and race problems
488 mentioned in the description of signal watchers apply.
489
490 Example: fork a process and wait for it
491
492 my $done = AnyEvent->condvar;
493
494 my $pid = fork or exit 5;
495
496 my $w = AnyEvent->child (
497 pid => $pid,
498 cb => sub {
499 my ($pid, $status) = @_;
500 warn "pid $pid exited with status $status";
501 $done->send;
502 },
503 );
504
505 # do something else, then wait for process exit
506 $done->recv;
507
508 =head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512 This will repeatedly invoke the callback after the process becomes idle,
513 until either the watcher is destroyed or new events have been detected.
514
515 Idle watchers are useful when there is a need to do something, but it
516 is not so important (or wise) to do it instantly. The callback will be
517 invoked only when there is "nothing better to do", which is usually
518 defined as "all outstanding events have been handled and no new events
519 have been detected". That means that idle watchers ideally get invoked
520 when the event loop has just polled for new events but none have been
521 detected. Instead of blocking to wait for more events, the idle watchers
522 will be invoked.
523
524 Unfortunately, most event loops do not really support idle watchers (only
525 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526 will simply call the callback "from time to time".
527
528 Example: read lines from STDIN, but only process them when the
529 program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
547
548 =head2 CONDITION VARIABLES
549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
554
555 If you are familiar with some event loops you will know that all of them
556 require you to run some blocking "loop", "run" or similar function that
557 will actively watch for new events and call your callbacks.
558
559 AnyEvent is slightly different: it expects somebody else to run the event
560 loop and will only block when necessary (usually when told by the user).
561
562 The tool to do that is called a "condition variable", so called because
563 they represent a condition that must become true.
564
565 Now is probably a good time to look at the examples further below.
566
567 Condition variables can be created by calling the C<< AnyEvent->condvar
568 >> method, usually without arguments. The only argument pair allowed is
569 C<cb>, which specifies a callback to be called when the condition variable
570 becomes true, with the condition variable as the first argument (but not
571 the results).
572
573 After creation, the condition variable is "false" until it becomes "true"
574 by calling the C<send> method (or calling the condition variable as if it
575 were a callback, read about the caveats in the description for the C<<
576 ->send >> method).
577
578 Since condition variables are the most complex part of the AnyEvent API, here are
579 some different mental models of what they are - pick the ones you can connect to:
580
581 =over 4
582
583 =item * Condition variables are like callbacks - you can call them (and pass them instead
584 of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586 =item * Condition variables are signals - one side can emit or send them,
587 the other side can wait for them, or install a handler that is called when
588 the signal fires.
589
590 =item * Condition variables are like "Merge Points" - points in your program
591 where you merge multiple independent results/control flows into one.
592
593 =item * Condition variables represent a transaction - functions that start
594 some kind of transaction can return them, leaving the caller the choice
595 between waiting in a blocking fashion, or setting a callback.
596
597 =item * Condition variables represent future values, or promises to deliver
598 some result, long before the result is available.
599
600 =back
601
602 Condition variables are very useful to signal that something has finished,
603 for example, if you write a module that does asynchronous http requests,
604 then a condition variable would be the ideal candidate to signal the
605 availability of results. The user can either act when the callback is
606 called or can synchronously C<< ->recv >> for the results.
607
608 You can also use them to simulate traditional event loops - for example,
609 you can block your main program until an event occurs - for example, you
610 could C<< ->recv >> in your main program until the user clicks the Quit
611 button of your app, which would C<< ->send >> the "quit" event.
612
613 Note that condition variables recurse into the event loop - if you have
614 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
615 lose. Therefore, condition variables are good to export to your caller, but
616 you should avoid making a blocking wait yourself, at least in callbacks,
617 as this asks for trouble.
618
619 Condition variables are represented by hash refs in perl, and the keys
620 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
621 easy (it is often useful to build your own transaction class on top of
622 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
623 its C<new> method in your own C<new> method.
624
625 There are two "sides" to a condition variable - the "producer side" which
626 eventually calls C<< -> send >>, and the "consumer side", which waits
627 for the send to occur.
628
629 Example: wait for a timer.
630
631 # condition: "wait till the timer is fired"
632 my $timer_fired = AnyEvent->condvar;
633
634 # create the timer - we could wait for, say
635 # a handle becomign ready, or even an
636 # AnyEvent::HTTP request to finish, but
637 # in this case, we simply use a timer:
638 my $w = AnyEvent->timer (
639 after => 1,
640 cb => sub { $timer_fired->send },
641 );
642
643 # this "blocks" (while handling events) till the callback
644 # calls ->send
645 $timer_fired->recv;
646
647 Example: wait for a timer, but take advantage of the fact that condition
648 variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654 Example: Imagine an API that returns a condvar and doesn't support
655 callbacks. This is how you make a synchronous call, for example from
656 the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664 And this is how you would just set a callback to be called whenever the
665 results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
670
671 =head3 METHODS FOR PRODUCERS
672
673 These methods should only be used by the producing side, i.e. the
674 code/module that eventually sends the signal. Note that it is also
675 the producer side which creates the condvar in most cases, but it isn't
676 uncommon for the consumer to create it as well.
677
678 =over 4
679
680 =item $cv->send (...)
681
682 Flag the condition as ready - a running C<< ->recv >> and all further
683 calls to C<recv> will (eventually) return after this method has been
684 called. If nobody is waiting the send will be remembered.
685
686 If a callback has been set on the condition variable, it is called
687 immediately from within send.
688
689 Any arguments passed to the C<send> call will be returned by all
690 future C<< ->recv >> calls.
691
692 Condition variables are overloaded so one can call them directly (as if
693 they were a code reference). Calling them directly is the same as calling
694 C<send>.
695
696 =item $cv->croak ($error)
697
698 Similar to send, but causes all calls to C<< ->recv >> to invoke
699 C<Carp::croak> with the given error message/object/scalar.
700
701 This can be used to signal any errors to the condition variable
702 user/consumer. Doing it this way instead of calling C<croak> directly
703 delays the error detection, but has the overwhelming advantage that it
704 diagnoses the error at the place where the result is expected, and not
705 deep in some event callback with no connection to the actual code causing
706 the problem.
707
708 =item $cv->begin ([group callback])
709
710 =item $cv->end
711
712 These two methods can be used to combine many transactions/events into
713 one. For example, a function that pings many hosts in parallel might want
714 to use a condition variable for the whole process.
715
716 Every call to C<< ->begin >> will increment a counter, and every call to
717 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
718 >>, the (last) callback passed to C<begin> will be executed, passing the
719 condvar as first argument. That callback is I<supposed> to call C<< ->send
720 >>, but that is not required. If no group callback was set, C<send> will
721 be called without any arguments.
722
723 You can think of C<< $cv->send >> giving you an OR condition (one call
724 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727 Let's start with a simple example: you have two I/O watchers (for example,
728 STDOUT and STDERR for a program), and you want to wait for both streams to
729 close before activating a condvar:
730
731 my $cv = AnyEvent->condvar;
732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747 This works because for every event source (EOF on file handle), there is
748 one call to C<begin>, so the condvar waits for all calls to C<end> before
749 sending.
750
751 The ping example mentioned above is slightly more complicated, as the
752 there are results to be passwd back, and the number of tasks that are
753 begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
757 my %result;
758 $cv->begin (sub { shift->send (\%result) });
759
760 for my $host (@list_of_hosts) {
761 $cv->begin;
762 ping_host_then_call_callback $host, sub {
763 $result{$host} = ...;
764 $cv->end;
765 };
766 }
767
768 $cv->end;
769
770 This code fragment supposedly pings a number of hosts and calls
771 C<send> after results for all then have have been gathered - in any
772 order. To achieve this, the code issues a call to C<begin> when it starts
773 each ping request and calls C<end> when it has received some result for
774 it. Since C<begin> and C<end> only maintain a counter, the order in which
775 results arrive is not relevant.
776
777 There is an additional bracketing call to C<begin> and C<end> outside the
778 loop, which serves two important purposes: first, it sets the callback
779 to be called once the counter reaches C<0>, and second, it ensures that
780 C<send> is called even when C<no> hosts are being pinged (the loop
781 doesn't execute once).
782
783 This is the general pattern when you "fan out" into multiple (but
784 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
785 the callback and ensure C<end> is called at least once, and then, for each
786 subrequest you start, call C<begin> and for each subrequest you finish,
787 call C<end>.
788
789 =back
790
791 =head3 METHODS FOR CONSUMERS
792
793 These methods should only be used by the consuming side, i.e. the
794 code awaits the condition.
795
796 =over 4
797
798 =item $cv->recv
799
800 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
801 >> methods have been called on C<$cv>, while servicing other watchers
802 normally.
803
804 You can only wait once on a condition - additional calls are valid but
805 will return immediately.
806
807 If an error condition has been set by calling C<< ->croak >>, then this
808 function will call C<croak>.
809
810 In list context, all parameters passed to C<send> will be returned,
811 in scalar context only the first one will be returned.
812
813 Note that doing a blocking wait in a callback is not supported by any
814 event loop, that is, recursive invocation of a blocking C<< ->recv
815 >> is not allowed, and the C<recv> call will C<croak> if such a
816 condition is detected. This condition can be slightly loosened by using
817 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818 any thread that doesn't run the event loop itself.
819
820 Not all event models support a blocking wait - some die in that case
821 (programs might want to do that to stay interactive), so I<if you are
822 using this from a module, never require a blocking wait>. Instead, let the
823 caller decide whether the call will block or not (for example, by coupling
824 condition variables with some kind of request results and supporting
825 callbacks so the caller knows that getting the result will not block,
826 while still supporting blocking waits if the caller so desires).
827
828 You can ensure that C<< ->recv >> never blocks by setting a callback and
829 only calling C<< ->recv >> from within that callback (or at a later
830 time). This will work even when the event loop does not support blocking
831 waits otherwise.
832
833 =item $bool = $cv->ready
834
835 Returns true when the condition is "true", i.e. whether C<send> or
836 C<croak> have been called.
837
838 =item $cb = $cv->cb ($cb->($cv))
839
840 This is a mutator function that returns the callback set and optionally
841 replaces it before doing so.
842
843 The callback will be called when the condition becomes "true", i.e. when
844 C<send> or C<croak> are called, with the only argument being the
845 condition variable itself. If the condition is already true, the
846 callback is called immediately when it is set. Calling C<recv> inside
847 the callback or at any later time is guaranteed not to block.
848
849 =back
850
851 =head1 SUPPORTED EVENT LOOPS/BACKENDS
852
853 The available backend classes are (every class has its own manpage):
854
855 =over 4
856
857 =item Backends that are autoprobed when no other event loop can be found.
858
859 EV is the preferred backend when no other event loop seems to be in
860 use. If EV is not installed, then AnyEvent will fall back to its own
861 pure-perl implementation, which is available everywhere as it comes with
862 AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
866
867 =item Backends that are transparently being picked up when they are used.
868
869 These will be used if they are already loaded when the first watcher
870 is created, in which case it is assumed that the application is using
871 them. This means that AnyEvent will automatically pick the right backend
872 when the main program loads an event module before anything starts to
873 create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881 AnyEvent::Impl::IOAsync based on IO::Async.
882 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
883
884 =item Backends with special needs.
885
886 Qt requires the Qt::Application to be instantiated first, but will
887 otherwise be picked up automatically. As long as the main program
888 instantiates the application before any AnyEvent watchers are created,
889 everything should just work.
890
891 AnyEvent::Impl::Qt based on Qt.
892
893 =item Event loops that are indirectly supported via other backends.
894
895 Some event loops can be supported via other modules:
896
897 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
898
899 B<WxWidgets> has no support for watching file handles. However, you can
900 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
901 polls 20 times per second, which was considered to be too horrible to even
902 consider for AnyEvent.
903
904 B<Prima> is not supported as nobody seems to be using it, but it has a POE
905 backend, so it can be supported through POE.
906
907 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
908 load L<POE> when detecting them, in the hope that POE will pick them up,
909 in which case everything will be automatic.
910
911 =back
912
913 =head1 GLOBAL VARIABLES AND FUNCTIONS
914
915 These are not normally required to use AnyEvent, but can be useful to
916 write AnyEvent extension modules.
917
918 =over 4
919
920 =item $AnyEvent::MODEL
921
922 Contains C<undef> until the first watcher is being created, before the
923 backend has been autodetected.
924
925 Afterwards it contains the event model that is being used, which is the
926 name of the Perl class implementing the model. This class is usually one
927 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
928 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
929 will be C<urxvt::anyevent>).
930
931 =item AnyEvent::detect
932
933 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
934 if necessary. You should only call this function right before you would
935 have created an AnyEvent watcher anyway, that is, as late as possible at
936 runtime, and not e.g. during initialisation of your module.
937
938 If you need to do some initialisation before AnyEvent watchers are
939 created, use C<post_detect>.
940
941 =item $guard = AnyEvent::post_detect { BLOCK }
942
943 Arranges for the code block to be executed as soon as the event model is
944 autodetected (or immediately if that has already happened).
945
946 The block will be executed I<after> the actual backend has been detected
947 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
948 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
949 other initialisations - see the sources of L<AnyEvent::Strict> or
950 L<AnyEvent::AIO> to see how this is used.
951
952 The most common usage is to create some global watchers, without forcing
953 event module detection too early, for example, L<AnyEvent::AIO> creates
954 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
955 avoid autodetecting the event module at load time.
956
957 If called in scalar or list context, then it creates and returns an object
958 that automatically removes the callback again when it is destroyed (or
959 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
960 a case where this is useful.
961
962 Example: Create a watcher for the IO::AIO module and store it in
963 C<$WATCHER>, but do so only do so after the event loop is initialised.
964
965 our WATCHER;
966
967 my $guard = AnyEvent::post_detect {
968 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
969 };
970
971 # the ||= is important in case post_detect immediately runs the block,
972 # as to not clobber the newly-created watcher. assigning both watcher and
973 # post_detect guard to the same variable has the advantage of users being
974 # able to just C<undef $WATCHER> if the watcher causes them grief.
975
976 $WATCHER ||= $guard;
977
978 =item @AnyEvent::post_detect
979
980 If there are any code references in this array (you can C<push> to it
981 before or after loading AnyEvent), then they will be called directly
982 after the event loop has been chosen.
983
984 You should check C<$AnyEvent::MODEL> before adding to this array, though:
985 if it is defined then the event loop has already been detected, and the
986 array will be ignored.
987
988 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
989 it, as it takes care of these details.
990
991 This variable is mainly useful for modules that can do something useful
992 when AnyEvent is used and thus want to know when it is initialised, but do
993 not need to even load it by default. This array provides the means to hook
994 into AnyEvent passively, without loading it.
995
996 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
997 together, you could put this into Coro (this is the actual code used by
998 Coro to accomplish this):
999
1000 if (defined $AnyEvent::MODEL) {
1001 # AnyEvent already initialised, so load Coro::AnyEvent
1002 require Coro::AnyEvent;
1003 } else {
1004 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1005 # as soon as it is
1006 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1007 }
1008
1009 =back
1010
1011 =head1 WHAT TO DO IN A MODULE
1012
1013 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1014 freely, but you should not load a specific event module or rely on it.
1015
1016 Be careful when you create watchers in the module body - AnyEvent will
1017 decide which event module to use as soon as the first method is called, so
1018 by calling AnyEvent in your module body you force the user of your module
1019 to load the event module first.
1020
1021 Never call C<< ->recv >> on a condition variable unless you I<know> that
1022 the C<< ->send >> method has been called on it already. This is
1023 because it will stall the whole program, and the whole point of using
1024 events is to stay interactive.
1025
1026 It is fine, however, to call C<< ->recv >> when the user of your module
1027 requests it (i.e. if you create a http request object ad have a method
1028 called C<results> that returns the results, it may call C<< ->recv >>
1029 freely, as the user of your module knows what she is doing. Always).
1030
1031 =head1 WHAT TO DO IN THE MAIN PROGRAM
1032
1033 There will always be a single main program - the only place that should
1034 dictate which event model to use.
1035
1036 If the program is not event-based, it need not do anything special, even
1037 when it depends on a module that uses an AnyEvent. If the program itself
1038 uses AnyEvent, but does not care which event loop is used, all it needs
1039 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1040 available loop implementation.
1041
1042 If the main program relies on a specific event model - for example, in
1043 Gtk2 programs you have to rely on the Glib module - you should load the
1044 event module before loading AnyEvent or any module that uses it: generally
1045 speaking, you should load it as early as possible. The reason is that
1046 modules might create watchers when they are loaded, and AnyEvent will
1047 decide on the event model to use as soon as it creates watchers, and it
1048 might choose the wrong one unless you load the correct one yourself.
1049
1050 You can chose to use a pure-perl implementation by loading the
1051 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
1052 everywhere, but letting AnyEvent chose the model is generally better.
1053
1054 =head2 MAINLOOP EMULATION
1055
1056 Sometimes (often for short test scripts, or even standalone programs who
1057 only want to use AnyEvent), you do not want to run a specific event loop.
1058
1059 In that case, you can use a condition variable like this:
1060
1061 AnyEvent->condvar->recv;
1062
1063 This has the effect of entering the event loop and looping forever.
1064
1065 Note that usually your program has some exit condition, in which case
1066 it is better to use the "traditional" approach of storing a condition
1067 variable somewhere, waiting for it, and sending it when the program should
1068 exit cleanly.
1069
1070
1071 =head1 OTHER MODULES
1072
1073 The following is a non-exhaustive list of additional modules that use
1074 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1075 modules and other event loops in the same program. Some of the modules
1076 come as part of AnyEvent, the others are available via CPAN.
1077
1078 =over 4
1079
1080 =item L<AnyEvent::Util>
1081
1082 Contains various utility functions that replace often-used blocking
1083 functions such as C<inet_aton> with event/callback-based versions.
1084
1085 =item L<AnyEvent::Socket>
1086
1087 Provides various utility functions for (internet protocol) sockets,
1088 addresses and name resolution. Also functions to create non-blocking tcp
1089 connections or tcp servers, with IPv6 and SRV record support and more.
1090
1091 =item L<AnyEvent::Handle>
1092
1093 Provide read and write buffers, manages watchers for reads and writes,
1094 supports raw and formatted I/O, I/O queued and fully transparent and
1095 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1096
1097 =item L<AnyEvent::DNS>
1098
1099 Provides rich asynchronous DNS resolver capabilities.
1100
1101 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1102
1103 Implement event-based interfaces to the protocols of the same name (for
1104 the curious, IGS is the International Go Server and FCP is the Freenet
1105 Client Protocol).
1106
1107 =item L<AnyEvent::Handle::UDP>
1108
1109 Here be danger!
1110
1111 As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1112 there are so many things wrong with AnyEvent::Handle::UDP, most notably
1113 its use of a stream-based API with a protocol that isn't streamable, that
1114 the only way to improve it is to delete it.
1115
1116 It features data corruption (but typically only under load) and general
1117 confusion. On top, the author is not only clueless about UDP but also
1118 fact-resistant - some gems of his understanding: "connect doesn't work
1119 with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1120 packets", "I don't need to implement proper error checking as UDP doesn't
1121 support error checking" and so on - he doesn't even understand what's
1122 wrong with his module when it is explained to him.
1123
1124 =item L<AnyEvent::DBI>
1125
1126 Executes L<DBI> requests asynchronously in a proxy process for you,
1127 notifying you in an event-based way when the operation is finished.
1128
1129 =item L<AnyEvent::AIO>
1130
1131 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1132 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1133 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1134 file I/O, and much more.
1135
1136 =item L<AnyEvent::HTTPD>
1137
1138 A simple embedded webserver.
1139
1140 =item L<AnyEvent::FastPing>
1141
1142 The fastest ping in the west.
1143
1144 =item L<Coro>
1145
1146 Has special support for AnyEvent via L<Coro::AnyEvent>.
1147
1148 =back
1149
1150 =cut
1151
1152 package AnyEvent;
1153
1154 # basically a tuned-down version of common::sense
1155 sub common_sense {
1156 # from common:.sense 3.4
1157 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1158 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1159 $^H |= 0x00000600;
1160 }
1161
1162 BEGIN { AnyEvent::common_sense }
1163
1164 use Carp ();
1165
1166 our $VERSION = '5.3';
1167 our $MODEL;
1168
1169 our $AUTOLOAD;
1170 our @ISA;
1171
1172 our @REGISTRY;
1173
1174 our $VERBOSE;
1175
1176 BEGIN {
1177 require "AnyEvent/constants.pl";
1178
1179 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1180
1181 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1182 if ${^TAINT};
1183
1184 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1185
1186 }
1187
1188 our $MAX_SIGNAL_LATENCY = 10;
1189
1190 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1191
1192 {
1193 my $idx;
1194 $PROTOCOL{$_} = ++$idx
1195 for reverse split /\s*,\s*/,
1196 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1197 }
1198
1199 my @models = (
1200 [EV:: => AnyEvent::Impl::EV:: , 1],
1201 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1202 # everything below here will not (normally) be autoprobed
1203 # as the pureperl backend should work everywhere
1204 # and is usually faster
1205 [Event:: => AnyEvent::Impl::Event::, 1],
1206 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1207 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1208 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1209 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1210 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1211 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1212 [Wx:: => AnyEvent::Impl::POE::],
1213 [Prima:: => AnyEvent::Impl::POE::],
1214 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::],
1215 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1216 );
1217
1218 our %method = map +($_ => 1),
1219 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1220
1221 our @post_detect;
1222
1223 sub post_detect(&) {
1224 my ($cb) = @_;
1225
1226 push @post_detect, $cb;
1227
1228 defined wantarray
1229 ? bless \$cb, "AnyEvent::Util::postdetect"
1230 : ()
1231 }
1232
1233 sub AnyEvent::Util::postdetect::DESTROY {
1234 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1235 }
1236
1237 sub detect() {
1238 # free some memory
1239 *detect = sub () { $MODEL };
1240
1241 local $!; # for good measure
1242 local $SIG{__DIE__};
1243
1244 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1245 my $model = "AnyEvent::Impl::$1";
1246 if (eval "require $model") {
1247 $MODEL = $model;
1248 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1249 } else {
1250 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1251 }
1252 }
1253
1254 # check for already loaded models
1255 unless ($MODEL) {
1256 for (@REGISTRY, @models) {
1257 my ($package, $model) = @$_;
1258 if (${"$package\::VERSION"} > 0) {
1259 if (eval "require $model") {
1260 $MODEL = $model;
1261 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1262 last;
1263 }
1264 }
1265 }
1266
1267 unless ($MODEL) {
1268 # try to autoload a model
1269 for (@REGISTRY, @models) {
1270 my ($package, $model, $autoload) = @$_;
1271 if (
1272 $autoload
1273 and eval "require $package"
1274 and ${"$package\::VERSION"} > 0
1275 and eval "require $model"
1276 ) {
1277 $MODEL = $model;
1278 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1279 last;
1280 }
1281 }
1282
1283 $MODEL
1284 or die "AnyEvent: backend autodetection failed - did you properly install AnyEvent?\n";
1285 }
1286 }
1287
1288 @models = (); # free probe data
1289
1290 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1291 unshift @ISA, $MODEL;
1292
1293 # now nuke some methods that are overridden by the backend.
1294 # SUPER is not allowed.
1295 for (qw(time signal child idle)) {
1296 undef &{"AnyEvent::Base::$_"}
1297 if defined &{"$MODEL\::$_"};
1298 }
1299
1300 if ($ENV{PERL_ANYEVENT_STRICT}) {
1301 eval { require AnyEvent::Strict };
1302 warn "AnyEvent: cannot load AnyEvent::Strict: $@"
1303 if $@ && $VERBOSE;
1304 }
1305
1306 (shift @post_detect)->() while @post_detect;
1307
1308 *post_detect = sub(&) {
1309 shift->();
1310
1311 undef
1312 };
1313
1314 $MODEL
1315 }
1316
1317 sub AUTOLOAD {
1318 (my $func = $AUTOLOAD) =~ s/.*://;
1319
1320 $method{$func}
1321 or Carp::croak "$func: not a valid AnyEvent class method";
1322
1323 detect;
1324
1325 my $class = shift;
1326 $class->$func (@_);
1327 }
1328
1329 # utility function to dup a filehandle. this is used by many backends
1330 # to support binding more than one watcher per filehandle (they usually
1331 # allow only one watcher per fd, so we dup it to get a different one).
1332 sub _dupfh($$;$$) {
1333 my ($poll, $fh, $r, $w) = @_;
1334
1335 # cygwin requires the fh mode to be matching, unix doesn't
1336 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1337
1338 open my $fh2, $mode, $fh
1339 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1340
1341 # we assume CLOEXEC is already set by perl in all important cases
1342
1343 ($fh2, $rw)
1344 }
1345
1346 =head1 SIMPLIFIED AE API
1347
1348 Starting with version 5.0, AnyEvent officially supports a second, much
1349 simpler, API that is designed to reduce the calling, typing and memory
1350 overhead by using function call syntax and a fixed number of parameters.
1351
1352 See the L<AE> manpage for details.
1353
1354 =cut
1355
1356 package AE;
1357
1358 our $VERSION = $AnyEvent::VERSION;
1359
1360 # fall back to the main API by default - backends and AnyEvent::Base
1361 # implementations can overwrite these.
1362
1363 sub io($$$) {
1364 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1365 }
1366
1367 sub timer($$$) {
1368 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1369 }
1370
1371 sub signal($$) {
1372 AnyEvent->signal (signal => $_[0], cb => $_[1])
1373 }
1374
1375 sub child($$) {
1376 AnyEvent->child (pid => $_[0], cb => $_[1])
1377 }
1378
1379 sub idle($) {
1380 AnyEvent->idle (cb => $_[0])
1381 }
1382
1383 sub cv(;&) {
1384 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1385 }
1386
1387 sub now() {
1388 AnyEvent->now
1389 }
1390
1391 sub now_update() {
1392 AnyEvent->now_update
1393 }
1394
1395 sub time() {
1396 AnyEvent->time
1397 }
1398
1399 package AnyEvent::Base;
1400
1401 # default implementations for many methods
1402
1403 sub time {
1404 eval q{ # poor man's autoloading {}
1405 # probe for availability of Time::HiRes
1406 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1407 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1408 *AE::time = \&Time::HiRes::time;
1409 # if (eval "use POSIX (); (POSIX::times())...
1410 } else {
1411 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1412 *AE::time = sub (){ time }; # epic fail
1413 }
1414
1415 *time = sub { AE::time }; # different prototypes
1416 };
1417 die if $@;
1418
1419 &time
1420 }
1421
1422 *now = \&time;
1423
1424 sub now_update { }
1425
1426 # default implementation for ->condvar
1427
1428 sub condvar {
1429 eval q{ # poor man's autoloading {}
1430 *condvar = sub {
1431 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1432 };
1433
1434 *AE::cv = sub (;&) {
1435 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1436 };
1437 };
1438 die if $@;
1439
1440 &condvar
1441 }
1442
1443 # default implementation for ->signal
1444
1445 our $HAVE_ASYNC_INTERRUPT;
1446
1447 sub _have_async_interrupt() {
1448 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1449 && eval "use Async::Interrupt 1.02 (); 1")
1450 unless defined $HAVE_ASYNC_INTERRUPT;
1451
1452 $HAVE_ASYNC_INTERRUPT
1453 }
1454
1455 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1456 our (%SIG_ASY, %SIG_ASY_W);
1457 our ($SIG_COUNT, $SIG_TW);
1458
1459 # install a dummy wakeup watcher to reduce signal catching latency
1460 # used by Impls
1461 sub _sig_add() {
1462 unless ($SIG_COUNT++) {
1463 # try to align timer on a full-second boundary, if possible
1464 my $NOW = AE::now;
1465
1466 $SIG_TW = AE::timer
1467 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1468 $MAX_SIGNAL_LATENCY,
1469 sub { } # just for the PERL_ASYNC_CHECK
1470 ;
1471 }
1472 }
1473
1474 sub _sig_del {
1475 undef $SIG_TW
1476 unless --$SIG_COUNT;
1477 }
1478
1479 our $_sig_name_init; $_sig_name_init = sub {
1480 eval q{ # poor man's autoloading {}
1481 undef $_sig_name_init;
1482
1483 if (_have_async_interrupt) {
1484 *sig2num = \&Async::Interrupt::sig2num;
1485 *sig2name = \&Async::Interrupt::sig2name;
1486 } else {
1487 require Config;
1488
1489 my %signame2num;
1490 @signame2num{ split ' ', $Config::Config{sig_name} }
1491 = split ' ', $Config::Config{sig_num};
1492
1493 my @signum2name;
1494 @signum2name[values %signame2num] = keys %signame2num;
1495
1496 *sig2num = sub($) {
1497 $_[0] > 0 ? shift : $signame2num{+shift}
1498 };
1499 *sig2name = sub ($) {
1500 $_[0] > 0 ? $signum2name[+shift] : shift
1501 };
1502 }
1503 };
1504 die if $@;
1505 };
1506
1507 sub sig2num ($) { &$_sig_name_init; &sig2num }
1508 sub sig2name($) { &$_sig_name_init; &sig2name }
1509
1510 sub signal {
1511 eval q{ # poor man's autoloading {}
1512 # probe for availability of Async::Interrupt
1513 if (_have_async_interrupt) {
1514 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1515
1516 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1517 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1518
1519 } else {
1520 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1521
1522 if (AnyEvent::WIN32) {
1523 require AnyEvent::Util;
1524
1525 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1526 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1527 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1528 } else {
1529 pipe $SIGPIPE_R, $SIGPIPE_W;
1530 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1531 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1532
1533 # not strictly required, as $^F is normally 2, but let's make sure...
1534 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1535 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1536 }
1537
1538 $SIGPIPE_R
1539 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1540
1541 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1542 }
1543
1544 *signal = $HAVE_ASYNC_INTERRUPT
1545 ? sub {
1546 my (undef, %arg) = @_;
1547
1548 # async::interrupt
1549 my $signal = sig2num $arg{signal};
1550 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1551
1552 $SIG_ASY{$signal} ||= new Async::Interrupt
1553 cb => sub { undef $SIG_EV{$signal} },
1554 signal => $signal,
1555 pipe => [$SIGPIPE_R->filenos],
1556 pipe_autodrain => 0,
1557 ;
1558
1559 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1560 }
1561 : sub {
1562 my (undef, %arg) = @_;
1563
1564 # pure perl
1565 my $signal = sig2name $arg{signal};
1566 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1567
1568 $SIG{$signal} ||= sub {
1569 local $!;
1570 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1571 undef $SIG_EV{$signal};
1572 };
1573
1574 # can't do signal processing without introducing races in pure perl,
1575 # so limit the signal latency.
1576 _sig_add;
1577
1578 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1579 }
1580 ;
1581
1582 *AnyEvent::Base::signal::DESTROY = sub {
1583 my ($signal, $cb) = @{$_[0]};
1584
1585 _sig_del;
1586
1587 delete $SIG_CB{$signal}{$cb};
1588
1589 $HAVE_ASYNC_INTERRUPT
1590 ? delete $SIG_ASY{$signal}
1591 : # delete doesn't work with older perls - they then
1592 # print weird messages, or just unconditionally exit
1593 # instead of getting the default action.
1594 undef $SIG{$signal}
1595 unless keys %{ $SIG_CB{$signal} };
1596 };
1597
1598 *_signal_exec = sub {
1599 $HAVE_ASYNC_INTERRUPT
1600 ? $SIGPIPE_R->drain
1601 : sysread $SIGPIPE_R, (my $dummy), 9;
1602
1603 while (%SIG_EV) {
1604 for (keys %SIG_EV) {
1605 delete $SIG_EV{$_};
1606 $_->() for values %{ $SIG_CB{$_} || {} };
1607 }
1608 }
1609 };
1610 };
1611 die if $@;
1612
1613 &signal
1614 }
1615
1616 # default implementation for ->child
1617
1618 our %PID_CB;
1619 our $CHLD_W;
1620 our $CHLD_DELAY_W;
1621
1622 # used by many Impl's
1623 sub _emit_childstatus($$) {
1624 my (undef, $rpid, $rstatus) = @_;
1625
1626 $_->($rpid, $rstatus)
1627 for values %{ $PID_CB{$rpid} || {} },
1628 values %{ $PID_CB{0} || {} };
1629 }
1630
1631 sub child {
1632 eval q{ # poor man's autoloading {}
1633 *_sigchld = sub {
1634 my $pid;
1635
1636 AnyEvent->_emit_childstatus ($pid, $?)
1637 while ($pid = waitpid -1, WNOHANG) > 0;
1638 };
1639
1640 *child = sub {
1641 my (undef, %arg) = @_;
1642
1643 defined (my $pid = $arg{pid} + 0)
1644 or Carp::croak "required option 'pid' is missing";
1645
1646 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1647
1648 unless ($CHLD_W) {
1649 $CHLD_W = AE::signal CHLD => \&_sigchld;
1650 # child could be a zombie already, so make at least one round
1651 &_sigchld;
1652 }
1653
1654 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1655 };
1656
1657 *AnyEvent::Base::child::DESTROY = sub {
1658 my ($pid, $cb) = @{$_[0]};
1659
1660 delete $PID_CB{$pid}{$cb};
1661 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1662
1663 undef $CHLD_W unless keys %PID_CB;
1664 };
1665 };
1666 die if $@;
1667
1668 &child
1669 }
1670
1671 # idle emulation is done by simply using a timer, regardless
1672 # of whether the process is idle or not, and not letting
1673 # the callback use more than 50% of the time.
1674 sub idle {
1675 eval q{ # poor man's autoloading {}
1676 *idle = sub {
1677 my (undef, %arg) = @_;
1678
1679 my ($cb, $w, $rcb) = $arg{cb};
1680
1681 $rcb = sub {
1682 if ($cb) {
1683 $w = _time;
1684 &$cb;
1685 $w = _time - $w;
1686
1687 # never use more then 50% of the time for the idle watcher,
1688 # within some limits
1689 $w = 0.0001 if $w < 0.0001;
1690 $w = 5 if $w > 5;
1691
1692 $w = AE::timer $w, 0, $rcb;
1693 } else {
1694 # clean up...
1695 undef $w;
1696 undef $rcb;
1697 }
1698 };
1699
1700 $w = AE::timer 0.05, 0, $rcb;
1701
1702 bless \\$cb, "AnyEvent::Base::idle"
1703 };
1704
1705 *AnyEvent::Base::idle::DESTROY = sub {
1706 undef $${$_[0]};
1707 };
1708 };
1709 die if $@;
1710
1711 &idle
1712 }
1713
1714 package AnyEvent::CondVar;
1715
1716 our @ISA = AnyEvent::CondVar::Base::;
1717
1718 # only to be used for subclassing
1719 sub new {
1720 my $class = shift;
1721 bless AnyEvent->condvar (@_), $class
1722 }
1723
1724 package AnyEvent::CondVar::Base;
1725
1726 #use overload
1727 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1728 # fallback => 1;
1729
1730 # save 300+ kilobytes by dirtily hardcoding overloading
1731 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1732 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1733 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1734 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1735
1736 our $WAITING;
1737
1738 sub _send {
1739 # nop
1740 }
1741
1742 sub send {
1743 my $cv = shift;
1744 $cv->{_ae_sent} = [@_];
1745 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1746 $cv->_send;
1747 }
1748
1749 sub croak {
1750 $_[0]{_ae_croak} = $_[1];
1751 $_[0]->send;
1752 }
1753
1754 sub ready {
1755 $_[0]{_ae_sent}
1756 }
1757
1758 sub _wait {
1759 $WAITING
1760 and !$_[0]{_ae_sent}
1761 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1762
1763 local $WAITING = 1;
1764 AnyEvent->one_event while !$_[0]{_ae_sent};
1765 }
1766
1767 sub recv {
1768 $_[0]->_wait;
1769
1770 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1771 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1772 }
1773
1774 sub cb {
1775 my $cv = shift;
1776
1777 @_
1778 and $cv->{_ae_cb} = shift
1779 and $cv->{_ae_sent}
1780 and (delete $cv->{_ae_cb})->($cv);
1781
1782 $cv->{_ae_cb}
1783 }
1784
1785 sub begin {
1786 ++$_[0]{_ae_counter};
1787 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1788 }
1789
1790 sub end {
1791 return if --$_[0]{_ae_counter};
1792 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1793 }
1794
1795 # undocumented/compatibility with pre-3.4
1796 *broadcast = \&send;
1797 *wait = \&_wait;
1798
1799 =head1 ERROR AND EXCEPTION HANDLING
1800
1801 In general, AnyEvent does not do any error handling - it relies on the
1802 caller to do that if required. The L<AnyEvent::Strict> module (see also
1803 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1804 checking of all AnyEvent methods, however, which is highly useful during
1805 development.
1806
1807 As for exception handling (i.e. runtime errors and exceptions thrown while
1808 executing a callback), this is not only highly event-loop specific, but
1809 also not in any way wrapped by this module, as this is the job of the main
1810 program.
1811
1812 The pure perl event loop simply re-throws the exception (usually
1813 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1814 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1815 so on.
1816
1817 =head1 ENVIRONMENT VARIABLES
1818
1819 The following environment variables are used by this module or its
1820 submodules.
1821
1822 Note that AnyEvent will remove I<all> environment variables starting with
1823 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1824 enabled.
1825
1826 =over 4
1827
1828 =item C<PERL_ANYEVENT_VERBOSE>
1829
1830 By default, AnyEvent will be completely silent except in fatal
1831 conditions. You can set this environment variable to make AnyEvent more
1832 talkative.
1833
1834 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1835 conditions, such as not being able to load the event model specified by
1836 C<PERL_ANYEVENT_MODEL>.
1837
1838 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1839 model it chooses.
1840
1841 When set to C<8> or higher, then AnyEvent will report extra information on
1842 which optional modules it loads and how it implements certain features.
1843
1844 =item C<PERL_ANYEVENT_STRICT>
1845
1846 AnyEvent does not do much argument checking by default, as thorough
1847 argument checking is very costly. Setting this variable to a true value
1848 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1849 check the arguments passed to most method calls. If it finds any problems,
1850 it will croak.
1851
1852 In other words, enables "strict" mode.
1853
1854 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
1855 >>, it is definitely recommended to keep it off in production. Keeping
1856 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1857 can be very useful, however.
1858
1859 =item C<PERL_ANYEVENT_MODEL>
1860
1861 This can be used to specify the event model to be used by AnyEvent, before
1862 auto detection and -probing kicks in. It must be a string consisting
1863 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1864 and the resulting module name is loaded and if the load was successful,
1865 used as event model. If it fails to load AnyEvent will proceed with
1866 auto detection and -probing.
1867
1868 This functionality might change in future versions.
1869
1870 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1871 could start your program like this:
1872
1873 PERL_ANYEVENT_MODEL=Perl perl ...
1874
1875 =item C<PERL_ANYEVENT_PROTOCOLS>
1876
1877 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1878 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1879 of auto probing).
1880
1881 Must be set to a comma-separated list of protocols or address families,
1882 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1883 used, and preference will be given to protocols mentioned earlier in the
1884 list.
1885
1886 This variable can effectively be used for denial-of-service attacks
1887 against local programs (e.g. when setuid), although the impact is likely
1888 small, as the program has to handle conenction and other failures anyways.
1889
1890 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1891 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1892 - only support IPv4, never try to resolve or contact IPv6
1893 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1894 IPv6, but prefer IPv6 over IPv4.
1895
1896 =item C<PERL_ANYEVENT_EDNS0>
1897
1898 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1899 for DNS. This extension is generally useful to reduce DNS traffic, but
1900 some (broken) firewalls drop such DNS packets, which is why it is off by
1901 default.
1902
1903 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1904 EDNS0 in its DNS requests.
1905
1906 =item C<PERL_ANYEVENT_MAX_FORKS>
1907
1908 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1909 will create in parallel.
1910
1911 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1912
1913 The default value for the C<max_outstanding> parameter for the default DNS
1914 resolver - this is the maximum number of parallel DNS requests that are
1915 sent to the DNS server.
1916
1917 =item C<PERL_ANYEVENT_RESOLV_CONF>
1918
1919 The file to use instead of F</etc/resolv.conf> (or OS-specific
1920 configuration) in the default resolver. When set to the empty string, no
1921 default config will be used.
1922
1923 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1924
1925 When neither C<ca_file> nor C<ca_path> was specified during
1926 L<AnyEvent::TLS> context creation, and either of these environment
1927 variables exist, they will be used to specify CA certificate locations
1928 instead of a system-dependent default.
1929
1930 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1931
1932 When these are set to C<1>, then the respective modules are not
1933 loaded. Mostly good for testing AnyEvent itself.
1934
1935 =back
1936
1937 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1938
1939 This is an advanced topic that you do not normally need to use AnyEvent in
1940 a module. This section is only of use to event loop authors who want to
1941 provide AnyEvent compatibility.
1942
1943 If you need to support another event library which isn't directly
1944 supported by AnyEvent, you can supply your own interface to it by
1945 pushing, before the first watcher gets created, the package name of
1946 the event module and the package name of the interface to use onto
1947 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1948 AnyEvent, so it is reasonably cheap.
1949
1950 Example:
1951
1952 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1953
1954 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1955 package/class when it finds the C<urxvt> package/module is already loaded.
1956
1957 When AnyEvent is loaded and asked to find a suitable event model, it
1958 will first check for the presence of urxvt by trying to C<use> the
1959 C<urxvt::anyevent> module.
1960
1961 The class should provide implementations for all watcher types. See
1962 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1963 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1964 see the sources.
1965
1966 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1967 provide suitable (hopefully) replacements.
1968
1969 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1970 terminal emulator uses the above line as-is. An interface isn't included
1971 in AnyEvent because it doesn't make sense outside the embedded interpreter
1972 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1973 I<rxvt-unicode> distribution.
1974
1975 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1976 condition variables: code blocking while waiting for a condition will
1977 C<die>. This still works with most modules/usages, and blocking calls must
1978 not be done in an interactive application, so it makes sense.
1979
1980 =head1 EXAMPLE PROGRAM
1981
1982 The following program uses an I/O watcher to read data from STDIN, a timer
1983 to display a message once per second, and a condition variable to quit the
1984 program when the user enters quit:
1985
1986 use AnyEvent;
1987
1988 my $cv = AnyEvent->condvar;
1989
1990 my $io_watcher = AnyEvent->io (
1991 fh => \*STDIN,
1992 poll => 'r',
1993 cb => sub {
1994 warn "io event <$_[0]>\n"; # will always output <r>
1995 chomp (my $input = <STDIN>); # read a line
1996 warn "read: $input\n"; # output what has been read
1997 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1998 },
1999 );
2000
2001 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2002 warn "timeout\n"; # print 'timeout' at most every second
2003 });
2004
2005 $cv->recv; # wait until user enters /^q/i
2006
2007 =head1 REAL-WORLD EXAMPLE
2008
2009 Consider the L<Net::FCP> module. It features (among others) the following
2010 API calls, which are to freenet what HTTP GET requests are to http:
2011
2012 my $data = $fcp->client_get ($url); # blocks
2013
2014 my $transaction = $fcp->txn_client_get ($url); # does not block
2015 $transaction->cb ( sub { ... } ); # set optional result callback
2016 my $data = $transaction->result; # possibly blocks
2017
2018 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2019 given URL and waits till the data has arrived. It is defined to be:
2020
2021 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2022
2023 And in fact is automatically generated. This is the blocking API of
2024 L<Net::FCP>, and it works as simple as in any other, similar, module.
2025
2026 More complicated is C<txn_client_get>: It only creates a transaction
2027 (completion, result, ...) object and initiates the transaction.
2028
2029 my $txn = bless { }, Net::FCP::Txn::;
2030
2031 It also creates a condition variable that is used to signal the completion
2032 of the request:
2033
2034 $txn->{finished} = AnyAvent->condvar;
2035
2036 It then creates a socket in non-blocking mode.
2037
2038 socket $txn->{fh}, ...;
2039 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2040 connect $txn->{fh}, ...
2041 and !$!{EWOULDBLOCK}
2042 and !$!{EINPROGRESS}
2043 and Carp::croak "unable to connect: $!\n";
2044
2045 Then it creates a write-watcher which gets called whenever an error occurs
2046 or the connection succeeds:
2047
2048 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2049
2050 And returns this transaction object. The C<fh_ready_w> callback gets
2051 called as soon as the event loop detects that the socket is ready for
2052 writing.
2053
2054 The C<fh_ready_w> method makes the socket blocking again, writes the
2055 request data and replaces the watcher by a read watcher (waiting for reply
2056 data). The actual code is more complicated, but that doesn't matter for
2057 this example:
2058
2059 fcntl $txn->{fh}, F_SETFL, 0;
2060 syswrite $txn->{fh}, $txn->{request}
2061 or die "connection or write error";
2062 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2063
2064 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2065 result and signals any possible waiters that the request has finished:
2066
2067 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2068
2069 if (end-of-file or data complete) {
2070 $txn->{result} = $txn->{buf};
2071 $txn->{finished}->send;
2072 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2073 }
2074
2075 The C<result> method, finally, just waits for the finished signal (if the
2076 request was already finished, it doesn't wait, of course, and returns the
2077 data:
2078
2079 $txn->{finished}->recv;
2080 return $txn->{result};
2081
2082 The actual code goes further and collects all errors (C<die>s, exceptions)
2083 that occurred during request processing. The C<result> method detects
2084 whether an exception as thrown (it is stored inside the $txn object)
2085 and just throws the exception, which means connection errors and other
2086 problems get reported to the code that tries to use the result, not in a
2087 random callback.
2088
2089 All of this enables the following usage styles:
2090
2091 1. Blocking:
2092
2093 my $data = $fcp->client_get ($url);
2094
2095 2. Blocking, but running in parallel:
2096
2097 my @datas = map $_->result,
2098 map $fcp->txn_client_get ($_),
2099 @urls;
2100
2101 Both blocking examples work without the module user having to know
2102 anything about events.
2103
2104 3a. Event-based in a main program, using any supported event module:
2105
2106 use EV;
2107
2108 $fcp->txn_client_get ($url)->cb (sub {
2109 my $txn = shift;
2110 my $data = $txn->result;
2111 ...
2112 });
2113
2114 EV::loop;
2115
2116 3b. The module user could use AnyEvent, too:
2117
2118 use AnyEvent;
2119
2120 my $quit = AnyEvent->condvar;
2121
2122 $fcp->txn_client_get ($url)->cb (sub {
2123 ...
2124 $quit->send;
2125 });
2126
2127 $quit->recv;
2128
2129
2130 =head1 BENCHMARKS
2131
2132 To give you an idea of the performance and overheads that AnyEvent adds
2133 over the event loops themselves and to give you an impression of the speed
2134 of various event loops I prepared some benchmarks.
2135
2136 =head2 BENCHMARKING ANYEVENT OVERHEAD
2137
2138 Here is a benchmark of various supported event models used natively and
2139 through AnyEvent. The benchmark creates a lot of timers (with a zero
2140 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2141 which it is), lets them fire exactly once and destroys them again.
2142
2143 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2144 distribution. It uses the L<AE> interface, which makes a real difference
2145 for the EV and Perl backends only.
2146
2147 =head3 Explanation of the columns
2148
2149 I<watcher> is the number of event watchers created/destroyed. Since
2150 different event models feature vastly different performances, each event
2151 loop was given a number of watchers so that overall runtime is acceptable
2152 and similar between tested event loop (and keep them from crashing): Glib
2153 would probably take thousands of years if asked to process the same number
2154 of watchers as EV in this benchmark.
2155
2156 I<bytes> is the number of bytes (as measured by the resident set size,
2157 RSS) consumed by each watcher. This method of measuring captures both C
2158 and Perl-based overheads.
2159
2160 I<create> is the time, in microseconds (millionths of seconds), that it
2161 takes to create a single watcher. The callback is a closure shared between
2162 all watchers, to avoid adding memory overhead. That means closure creation
2163 and memory usage is not included in the figures.
2164
2165 I<invoke> is the time, in microseconds, used to invoke a simple
2166 callback. The callback simply counts down a Perl variable and after it was
2167 invoked "watcher" times, it would C<< ->send >> a condvar once to
2168 signal the end of this phase.
2169
2170 I<destroy> is the time, in microseconds, that it takes to destroy a single
2171 watcher.
2172
2173 =head3 Results
2174
2175 name watchers bytes create invoke destroy comment
2176 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2177 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2178 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2179 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2180 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2181 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2182 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2183 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2184 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2185 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2186 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2187 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2188
2189 =head3 Discussion
2190
2191 The benchmark does I<not> measure scalability of the event loop very
2192 well. For example, a select-based event loop (such as the pure perl one)
2193 can never compete with an event loop that uses epoll when the number of
2194 file descriptors grows high. In this benchmark, all events become ready at
2195 the same time, so select/poll-based implementations get an unnatural speed
2196 boost.
2197
2198 Also, note that the number of watchers usually has a nonlinear effect on
2199 overall speed, that is, creating twice as many watchers doesn't take twice
2200 the time - usually it takes longer. This puts event loops tested with a
2201 higher number of watchers at a disadvantage.
2202
2203 To put the range of results into perspective, consider that on the
2204 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2205 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2206 cycles with POE.
2207
2208 C<EV> is the sole leader regarding speed and memory use, which are both
2209 maximal/minimal, respectively. When using the L<AE> API there is zero
2210 overhead (when going through the AnyEvent API create is about 5-6 times
2211 slower, with other times being equal, so still uses far less memory than
2212 any other event loop and is still faster than Event natively).
2213
2214 The pure perl implementation is hit in a few sweet spots (both the
2215 constant timeout and the use of a single fd hit optimisations in the perl
2216 interpreter and the backend itself). Nevertheless this shows that it
2217 adds very little overhead in itself. Like any select-based backend its
2218 performance becomes really bad with lots of file descriptors (and few of
2219 them active), of course, but this was not subject of this benchmark.
2220
2221 The C<Event> module has a relatively high setup and callback invocation
2222 cost, but overall scores in on the third place.
2223
2224 C<IO::Async> performs admirably well, about on par with C<Event>, even
2225 when using its pure perl backend.
2226
2227 C<Glib>'s memory usage is quite a bit higher, but it features a
2228 faster callback invocation and overall ends up in the same class as
2229 C<Event>. However, Glib scales extremely badly, doubling the number of
2230 watchers increases the processing time by more than a factor of four,
2231 making it completely unusable when using larger numbers of watchers
2232 (note that only a single file descriptor was used in the benchmark, so
2233 inefficiencies of C<poll> do not account for this).
2234
2235 The C<Tk> adaptor works relatively well. The fact that it crashes with
2236 more than 2000 watchers is a big setback, however, as correctness takes
2237 precedence over speed. Nevertheless, its performance is surprising, as the
2238 file descriptor is dup()ed for each watcher. This shows that the dup()
2239 employed by some adaptors is not a big performance issue (it does incur a
2240 hidden memory cost inside the kernel which is not reflected in the figures
2241 above).
2242
2243 C<POE>, regardless of underlying event loop (whether using its pure perl
2244 select-based backend or the Event module, the POE-EV backend couldn't
2245 be tested because it wasn't working) shows abysmal performance and
2246 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2247 as EV watchers, and 10 times as much memory as Event (the high memory
2248 requirements are caused by requiring a session for each watcher). Watcher
2249 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2250 implementation.
2251
2252 The design of the POE adaptor class in AnyEvent can not really account
2253 for the performance issues, though, as session creation overhead is
2254 small compared to execution of the state machine, which is coded pretty
2255 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2256 using multiple sessions is not a good approach, especially regarding
2257 memory usage, even the author of POE could not come up with a faster
2258 design).
2259
2260 =head3 Summary
2261
2262 =over 4
2263
2264 =item * Using EV through AnyEvent is faster than any other event loop
2265 (even when used without AnyEvent), but most event loops have acceptable
2266 performance with or without AnyEvent.
2267
2268 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2269 the actual event loop, only with extremely fast event loops such as EV
2270 adds AnyEvent significant overhead.
2271
2272 =item * You should avoid POE like the plague if you want performance or
2273 reasonable memory usage.
2274
2275 =back
2276
2277 =head2 BENCHMARKING THE LARGE SERVER CASE
2278
2279 This benchmark actually benchmarks the event loop itself. It works by
2280 creating a number of "servers": each server consists of a socket pair, a
2281 timeout watcher that gets reset on activity (but never fires), and an I/O
2282 watcher waiting for input on one side of the socket. Each time the socket
2283 watcher reads a byte it will write that byte to a random other "server".
2284
2285 The effect is that there will be a lot of I/O watchers, only part of which
2286 are active at any one point (so there is a constant number of active
2287 fds for each loop iteration, but which fds these are is random). The
2288 timeout is reset each time something is read because that reflects how
2289 most timeouts work (and puts extra pressure on the event loops).
2290
2291 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2292 (1%) are active. This mirrors the activity of large servers with many
2293 connections, most of which are idle at any one point in time.
2294
2295 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2296 distribution. It uses the L<AE> interface, which makes a real difference
2297 for the EV and Perl backends only.
2298
2299 =head3 Explanation of the columns
2300
2301 I<sockets> is the number of sockets, and twice the number of "servers" (as
2302 each server has a read and write socket end).
2303
2304 I<create> is the time it takes to create a socket pair (which is
2305 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2306
2307 I<request>, the most important value, is the time it takes to handle a
2308 single "request", that is, reading the token from the pipe and forwarding
2309 it to another server. This includes deleting the old timeout and creating
2310 a new one that moves the timeout into the future.
2311
2312 =head3 Results
2313
2314 name sockets create request
2315 EV 20000 62.66 7.99
2316 Perl 20000 68.32 32.64
2317 IOAsync 20000 174.06 101.15 epoll
2318 IOAsync 20000 174.67 610.84 poll
2319 Event 20000 202.69 242.91
2320 Glib 20000 557.01 1689.52
2321 POE 20000 341.54 12086.32 uses POE::Loop::Event
2322
2323 =head3 Discussion
2324
2325 This benchmark I<does> measure scalability and overall performance of the
2326 particular event loop.
2327
2328 EV is again fastest. Since it is using epoll on my system, the setup time
2329 is relatively high, though.
2330
2331 Perl surprisingly comes second. It is much faster than the C-based event
2332 loops Event and Glib.
2333
2334 IO::Async performs very well when using its epoll backend, and still quite
2335 good compared to Glib when using its pure perl backend.
2336
2337 Event suffers from high setup time as well (look at its code and you will
2338 understand why). Callback invocation also has a high overhead compared to
2339 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2340 uses select or poll in basically all documented configurations.
2341
2342 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2343 clearly fails to perform with many filehandles or in busy servers.
2344
2345 POE is still completely out of the picture, taking over 1000 times as long
2346 as EV, and over 100 times as long as the Perl implementation, even though
2347 it uses a C-based event loop in this case.
2348
2349 =head3 Summary
2350
2351 =over 4
2352
2353 =item * The pure perl implementation performs extremely well.
2354
2355 =item * Avoid Glib or POE in large projects where performance matters.
2356
2357 =back
2358
2359 =head2 BENCHMARKING SMALL SERVERS
2360
2361 While event loops should scale (and select-based ones do not...) even to
2362 large servers, most programs we (or I :) actually write have only a few
2363 I/O watchers.
2364
2365 In this benchmark, I use the same benchmark program as in the large server
2366 case, but it uses only eight "servers", of which three are active at any
2367 one time. This should reflect performance for a small server relatively
2368 well.
2369
2370 The columns are identical to the previous table.
2371
2372 =head3 Results
2373
2374 name sockets create request
2375 EV 16 20.00 6.54
2376 Perl 16 25.75 12.62
2377 Event 16 81.27 35.86
2378 Glib 16 32.63 15.48
2379 POE 16 261.87 276.28 uses POE::Loop::Event
2380
2381 =head3 Discussion
2382
2383 The benchmark tries to test the performance of a typical small
2384 server. While knowing how various event loops perform is interesting, keep
2385 in mind that their overhead in this case is usually not as important, due
2386 to the small absolute number of watchers (that is, you need efficiency and
2387 speed most when you have lots of watchers, not when you only have a few of
2388 them).
2389
2390 EV is again fastest.
2391
2392 Perl again comes second. It is noticeably faster than the C-based event
2393 loops Event and Glib, although the difference is too small to really
2394 matter.
2395
2396 POE also performs much better in this case, but is is still far behind the
2397 others.
2398
2399 =head3 Summary
2400
2401 =over 4
2402
2403 =item * C-based event loops perform very well with small number of
2404 watchers, as the management overhead dominates.
2405
2406 =back
2407
2408 =head2 THE IO::Lambda BENCHMARK
2409
2410 Recently I was told about the benchmark in the IO::Lambda manpage, which
2411 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2412 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2413 shouldn't come as a surprise to anybody). As such, the benchmark is
2414 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2415 very optimal. But how would AnyEvent compare when used without the extra
2416 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2417
2418 The benchmark itself creates an echo-server, and then, for 500 times,
2419 connects to the echo server, sends a line, waits for the reply, and then
2420 creates the next connection. This is a rather bad benchmark, as it doesn't
2421 test the efficiency of the framework or much non-blocking I/O, but it is a
2422 benchmark nevertheless.
2423
2424 name runtime
2425 Lambda/select 0.330 sec
2426 + optimized 0.122 sec
2427 Lambda/AnyEvent 0.327 sec
2428 + optimized 0.138 sec
2429 Raw sockets/select 0.077 sec
2430 POE/select, components 0.662 sec
2431 POE/select, raw sockets 0.226 sec
2432 POE/select, optimized 0.404 sec
2433
2434 AnyEvent/select/nb 0.085 sec
2435 AnyEvent/EV/nb 0.068 sec
2436 +state machine 0.134 sec
2437
2438 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2439 benchmarks actually make blocking connects and use 100% blocking I/O,
2440 defeating the purpose of an event-based solution. All of the newly
2441 written AnyEvent benchmarks use 100% non-blocking connects (using
2442 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2443 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2444 generally require a lot more bookkeeping and event handling than blocking
2445 connects (which involve a single syscall only).
2446
2447 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2448 offers similar expressive power as POE and IO::Lambda, using conventional
2449 Perl syntax. This means that both the echo server and the client are 100%
2450 non-blocking, further placing it at a disadvantage.
2451
2452 As you can see, the AnyEvent + EV combination even beats the
2453 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2454 backend easily beats IO::Lambda and POE.
2455
2456 And even the 100% non-blocking version written using the high-level (and
2457 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2458 higher level ("unoptimised") abstractions by a large margin, even though
2459 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2460
2461 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2462 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2463 part of the IO::Lambda distribution and were used without any changes.
2464
2465
2466 =head1 SIGNALS
2467
2468 AnyEvent currently installs handlers for these signals:
2469
2470 =over 4
2471
2472 =item SIGCHLD
2473
2474 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2475 emulation for event loops that do not support them natively. Also, some
2476 event loops install a similar handler.
2477
2478 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2479 AnyEvent will reset it to default, to avoid losing child exit statuses.
2480
2481 =item SIGPIPE
2482
2483 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2484 when AnyEvent gets loaded.
2485
2486 The rationale for this is that AnyEvent users usually do not really depend
2487 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2488 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2489 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2490 some random socket.
2491
2492 The rationale for installing a no-op handler as opposed to ignoring it is
2493 that this way, the handler will be restored to defaults on exec.
2494
2495 Feel free to install your own handler, or reset it to defaults.
2496
2497 =back
2498
2499 =cut
2500
2501 undef $SIG{CHLD}
2502 if $SIG{CHLD} eq 'IGNORE';
2503
2504 $SIG{PIPE} = sub { }
2505 unless defined $SIG{PIPE};
2506
2507 =head1 RECOMMENDED/OPTIONAL MODULES
2508
2509 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2510 its built-in modules) are required to use it.
2511
2512 That does not mean that AnyEvent won't take advantage of some additional
2513 modules if they are installed.
2514
2515 This section explains which additional modules will be used, and how they
2516 affect AnyEvent's operation.
2517
2518 =over 4
2519
2520 =item L<Async::Interrupt>
2521
2522 This slightly arcane module is used to implement fast signal handling: To
2523 my knowledge, there is no way to do completely race-free and quick
2524 signal handling in pure perl. To ensure that signals still get
2525 delivered, AnyEvent will start an interval timer to wake up perl (and
2526 catch the signals) with some delay (default is 10 seconds, look for
2527 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2528
2529 If this module is available, then it will be used to implement signal
2530 catching, which means that signals will not be delayed, and the event loop
2531 will not be interrupted regularly, which is more efficient (and good for
2532 battery life on laptops).
2533
2534 This affects not just the pure-perl event loop, but also other event loops
2535 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2536
2537 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2538 and either employ their own workarounds (POE) or use AnyEvent's workaround
2539 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2540 does nothing for those backends.
2541
2542 =item L<EV>
2543
2544 This module isn't really "optional", as it is simply one of the backend
2545 event loops that AnyEvent can use. However, it is simply the best event
2546 loop available in terms of features, speed and stability: It supports
2547 the AnyEvent API optimally, implements all the watcher types in XS, does
2548 automatic timer adjustments even when no monotonic clock is available,
2549 can take avdantage of advanced kernel interfaces such as C<epoll> and
2550 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2551 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2552
2553 If you only use backends that rely on another event loop (e.g. C<Tk>),
2554 then this module will do nothing for you.
2555
2556 =item L<Guard>
2557
2558 The guard module, when used, will be used to implement
2559 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2560 lot less memory), but otherwise doesn't affect guard operation much. It is
2561 purely used for performance.
2562
2563 =item L<JSON> and L<JSON::XS>
2564
2565 One of these modules is required when you want to read or write JSON data
2566 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2567 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2568
2569 =item L<Net::SSLeay>
2570
2571 Implementing TLS/SSL in Perl is certainly interesting, but not very
2572 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2573 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2574
2575 =item L<Time::HiRes>
2576
2577 This module is part of perl since release 5.008. It will be used when the
2578 chosen event library does not come with a timing source of its own. The
2579 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2580 try to use a monotonic clock for timing stability.
2581
2582 =back
2583
2584
2585 =head1 FORK
2586
2587 Most event libraries are not fork-safe. The ones who are usually are
2588 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2589 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2590 are usually badly thought-out hacks that are incompatible with fork in
2591 one way or another. Only L<EV> is fully fork-aware and ensures that you
2592 continue event-processing in both parent and child (or both, if you know
2593 what you are doing).
2594
2595 This means that, in general, you cannot fork and do event processing in
2596 the child if the event library was initialised before the fork (which
2597 usually happens when the first AnyEvent watcher is created, or the library
2598 is loaded).
2599
2600 If you have to fork, you must either do so I<before> creating your first
2601 watcher OR you must not use AnyEvent at all in the child OR you must do
2602 something completely out of the scope of AnyEvent.
2603
2604 The problem of doing event processing in the parent I<and> the child
2605 is much more complicated: even for backends that I<are> fork-aware or
2606 fork-safe, their behaviour is not usually what you want: fork clones all
2607 watchers, that means all timers, I/O watchers etc. are active in both
2608 parent and child, which is almost never what you want. USing C<exec>
2609 to start worker children from some kind of manage rprocess is usually
2610 preferred, because it is much easier and cleaner, at the expense of having
2611 to have another binary.
2612
2613
2614 =head1 SECURITY CONSIDERATIONS
2615
2616 AnyEvent can be forced to load any event model via
2617 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2618 execute arbitrary code or directly gain access, it can easily be used to
2619 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2620 will not be active when the program uses a different event model than
2621 specified in the variable.
2622
2623 You can make AnyEvent completely ignore this variable by deleting it
2624 before the first watcher gets created, e.g. with a C<BEGIN> block:
2625
2626 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2627
2628 use AnyEvent;
2629
2630 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2631 be used to probe what backend is used and gain other information (which is
2632 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2633 $ENV{PERL_ANYEVENT_STRICT}.
2634
2635 Note that AnyEvent will remove I<all> environment variables starting with
2636 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2637 enabled.
2638
2639
2640 =head1 BUGS
2641
2642 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2643 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2644 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2645 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2646 pronounced).
2647
2648
2649 =head1 SEE ALSO
2650
2651 Tutorial/Introduction: L<AnyEvent::Intro>.
2652
2653 FAQ: L<AnyEvent::FAQ>.
2654
2655 Utility functions: L<AnyEvent::Util>.
2656
2657 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2658 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2659
2660 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2661 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2662 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2663 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2664
2665 Non-blocking file handles, sockets, TCP clients and
2666 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2667
2668 Asynchronous DNS: L<AnyEvent::DNS>.
2669
2670 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
2671
2672 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
2673 L<AnyEvent::HTTP>.
2674
2675
2676 =head1 AUTHOR
2677
2678 Marc Lehmann <schmorp@schmorp.de>
2679 http://home.schmorp.de/
2680
2681 =cut
2682
2683 1
2684