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Revision: 1.352
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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91 uses one of those, every user of your module has to use it, too. But if
92 your module uses AnyEvent, it works transparently with all event models it
93 supports (including stuff like IO::Async, as long as those use one of the
94 supported event loops. It is easy to add new event loops to AnyEvent, too,
95 so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Loop> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
148 other event modules you can load it explicitly and enjoy the high
149 availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 };
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362 time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363 above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling) or
421 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
422 latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432 callbacks to signals in a generic way, which is a pity, as you cannot
433 do race-free signal handling in perl, requiring C libraries for
434 this. AnyEvent will try to do its best, which means in some cases,
435 signals will be delayed. The maximum time a signal might be delayed is
436 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437 variable can be changed only before the first signal watcher is created,
438 and should be left alone otherwise. This variable determines how often
439 AnyEvent polls for signals (in case a wake-up was missed). Higher values
440 will cause fewer spurious wake-ups, which is better for power and CPU
441 saving.
442
443 All these problems can be avoided by installing the optional
444 L<Async::Interrupt> module, which works with most event loops. It will not
445 work with inherently broken event loops such as L<Event> or L<Event::Lib>
446 (and not with L<POE> currently, as POE does its own workaround with
447 one-second latency). For those, you just have to suffer the delays.
448
449 =head2 CHILD PROCESS WATCHERS
450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
453 You can also watch for a child process exit and catch its exit status.
454
455 The child process is specified by the C<pid> argument (on some backends,
456 using C<0> watches for any child process exit, on others this will
457 croak). The watcher will be triggered only when the child process has
458 finished and an exit status is available, not on any trace events
459 (stopped/continued).
460
461 The callback will be called with the pid and exit status (as returned by
462 waitpid), so unlike other watcher types, you I<can> rely on child watcher
463 callback arguments.
464
465 This watcher type works by installing a signal handler for C<SIGCHLD>,
466 and since it cannot be shared, nothing else should use SIGCHLD or reap
467 random child processes (waiting for specific child processes, e.g. inside
468 C<system>, is just fine).
469
470 There is a slight catch to child watchers, however: you usually start them
471 I<after> the child process was created, and this means the process could
472 have exited already (and no SIGCHLD will be sent anymore).
473
474 Not all event models handle this correctly (neither POE nor IO::Async do,
475 see their AnyEvent::Impl manpages for details), but even for event models
476 that I<do> handle this correctly, they usually need to be loaded before
477 the process exits (i.e. before you fork in the first place). AnyEvent's
478 pure perl event loop handles all cases correctly regardless of when you
479 start the watcher.
480
481 This means you cannot create a child watcher as the very first
482 thing in an AnyEvent program, you I<have> to create at least one
483 watcher before you C<fork> the child (alternatively, you can call
484 C<AnyEvent::detect>).
485
486 As most event loops do not support waiting for child events, they will be
487 emulated by AnyEvent in most cases, in which case the latency and race
488 problems mentioned in the description of signal watchers apply.
489
490 Example: fork a process and wait for it
491
492 my $done = AnyEvent->condvar;
493
494 my $pid = fork or exit 5;
495
496 my $w = AnyEvent->child (
497 pid => $pid,
498 cb => sub {
499 my ($pid, $status) = @_;
500 warn "pid $pid exited with status $status";
501 $done->send;
502 },
503 );
504
505 # do something else, then wait for process exit
506 $done->recv;
507
508 =head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512 This will repeatedly invoke the callback after the process becomes idle,
513 until either the watcher is destroyed or new events have been detected.
514
515 Idle watchers are useful when there is a need to do something, but it
516 is not so important (or wise) to do it instantly. The callback will be
517 invoked only when there is "nothing better to do", which is usually
518 defined as "all outstanding events have been handled and no new events
519 have been detected". That means that idle watchers ideally get invoked
520 when the event loop has just polled for new events but none have been
521 detected. Instead of blocking to wait for more events, the idle watchers
522 will be invoked.
523
524 Unfortunately, most event loops do not really support idle watchers (only
525 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526 will simply call the callback "from time to time".
527
528 Example: read lines from STDIN, but only process them when the
529 program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
547
548 =head2 CONDITION VARIABLES
549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
554
555 If you are familiar with some event loops you will know that all of them
556 require you to run some blocking "loop", "run" or similar function that
557 will actively watch for new events and call your callbacks.
558
559 AnyEvent is slightly different: it expects somebody else to run the event
560 loop and will only block when necessary (usually when told by the user).
561
562 The tool to do that is called a "condition variable", so called because
563 they represent a condition that must become true.
564
565 Now is probably a good time to look at the examples further below.
566
567 Condition variables can be created by calling the C<< AnyEvent->condvar
568 >> method, usually without arguments. The only argument pair allowed is
569 C<cb>, which specifies a callback to be called when the condition variable
570 becomes true, with the condition variable as the first argument (but not
571 the results).
572
573 After creation, the condition variable is "false" until it becomes "true"
574 by calling the C<send> method (or calling the condition variable as if it
575 were a callback, read about the caveats in the description for the C<<
576 ->send >> method).
577
578 Since condition variables are the most complex part of the AnyEvent API, here are
579 some different mental models of what they are - pick the ones you can connect to:
580
581 =over 4
582
583 =item * Condition variables are like callbacks - you can call them (and pass them instead
584 of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586 =item * Condition variables are signals - one side can emit or send them,
587 the other side can wait for them, or install a handler that is called when
588 the signal fires.
589
590 =item * Condition variables are like "Merge Points" - points in your program
591 where you merge multiple independent results/control flows into one.
592
593 =item * Condition variables represent a transaction - functions that start
594 some kind of transaction can return them, leaving the caller the choice
595 between waiting in a blocking fashion, or setting a callback.
596
597 =item * Condition variables represent future values, or promises to deliver
598 some result, long before the result is available.
599
600 =back
601
602 Condition variables are very useful to signal that something has finished,
603 for example, if you write a module that does asynchronous http requests,
604 then a condition variable would be the ideal candidate to signal the
605 availability of results. The user can either act when the callback is
606 called or can synchronously C<< ->recv >> for the results.
607
608 You can also use them to simulate traditional event loops - for example,
609 you can block your main program until an event occurs - for example, you
610 could C<< ->recv >> in your main program until the user clicks the Quit
611 button of your app, which would C<< ->send >> the "quit" event.
612
613 Note that condition variables recurse into the event loop - if you have
614 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
615 lose. Therefore, condition variables are good to export to your caller, but
616 you should avoid making a blocking wait yourself, at least in callbacks,
617 as this asks for trouble.
618
619 Condition variables are represented by hash refs in perl, and the keys
620 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
621 easy (it is often useful to build your own transaction class on top of
622 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
623 its C<new> method in your own C<new> method.
624
625 There are two "sides" to a condition variable - the "producer side" which
626 eventually calls C<< -> send >>, and the "consumer side", which waits
627 for the send to occur.
628
629 Example: wait for a timer.
630
631 # condition: "wait till the timer is fired"
632 my $timer_fired = AnyEvent->condvar;
633
634 # create the timer - we could wait for, say
635 # a handle becomign ready, or even an
636 # AnyEvent::HTTP request to finish, but
637 # in this case, we simply use a timer:
638 my $w = AnyEvent->timer (
639 after => 1,
640 cb => sub { $timer_fired->send },
641 );
642
643 # this "blocks" (while handling events) till the callback
644 # calls ->send
645 $timer_fired->recv;
646
647 Example: wait for a timer, but take advantage of the fact that condition
648 variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654 Example: Imagine an API that returns a condvar and doesn't support
655 callbacks. This is how you make a synchronous call, for example from
656 the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664 And this is how you would just set a callback to be called whenever the
665 results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
670
671 =head3 METHODS FOR PRODUCERS
672
673 These methods should only be used by the producing side, i.e. the
674 code/module that eventually sends the signal. Note that it is also
675 the producer side which creates the condvar in most cases, but it isn't
676 uncommon for the consumer to create it as well.
677
678 =over 4
679
680 =item $cv->send (...)
681
682 Flag the condition as ready - a running C<< ->recv >> and all further
683 calls to C<recv> will (eventually) return after this method has been
684 called. If nobody is waiting the send will be remembered.
685
686 If a callback has been set on the condition variable, it is called
687 immediately from within send.
688
689 Any arguments passed to the C<send> call will be returned by all
690 future C<< ->recv >> calls.
691
692 Condition variables are overloaded so one can call them directly (as if
693 they were a code reference). Calling them directly is the same as calling
694 C<send>.
695
696 =item $cv->croak ($error)
697
698 Similar to send, but causes all calls to C<< ->recv >> to invoke
699 C<Carp::croak> with the given error message/object/scalar.
700
701 This can be used to signal any errors to the condition variable
702 user/consumer. Doing it this way instead of calling C<croak> directly
703 delays the error detection, but has the overwhelming advantage that it
704 diagnoses the error at the place where the result is expected, and not
705 deep in some event callback with no connection to the actual code causing
706 the problem.
707
708 =item $cv->begin ([group callback])
709
710 =item $cv->end
711
712 These two methods can be used to combine many transactions/events into
713 one. For example, a function that pings many hosts in parallel might want
714 to use a condition variable for the whole process.
715
716 Every call to C<< ->begin >> will increment a counter, and every call to
717 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
718 >>, the (last) callback passed to C<begin> will be executed, passing the
719 condvar as first argument. That callback is I<supposed> to call C<< ->send
720 >>, but that is not required. If no group callback was set, C<send> will
721 be called without any arguments.
722
723 You can think of C<< $cv->send >> giving you an OR condition (one call
724 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727 Let's start with a simple example: you have two I/O watchers (for example,
728 STDOUT and STDERR for a program), and you want to wait for both streams to
729 close before activating a condvar:
730
731 my $cv = AnyEvent->condvar;
732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747 This works because for every event source (EOF on file handle), there is
748 one call to C<begin>, so the condvar waits for all calls to C<end> before
749 sending.
750
751 The ping example mentioned above is slightly more complicated, as the
752 there are results to be passwd back, and the number of tasks that are
753 begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
757 my %result;
758 $cv->begin (sub { shift->send (\%result) });
759
760 for my $host (@list_of_hosts) {
761 $cv->begin;
762 ping_host_then_call_callback $host, sub {
763 $result{$host} = ...;
764 $cv->end;
765 };
766 }
767
768 $cv->end;
769
770 This code fragment supposedly pings a number of hosts and calls
771 C<send> after results for all then have have been gathered - in any
772 order. To achieve this, the code issues a call to C<begin> when it starts
773 each ping request and calls C<end> when it has received some result for
774 it. Since C<begin> and C<end> only maintain a counter, the order in which
775 results arrive is not relevant.
776
777 There is an additional bracketing call to C<begin> and C<end> outside the
778 loop, which serves two important purposes: first, it sets the callback
779 to be called once the counter reaches C<0>, and second, it ensures that
780 C<send> is called even when C<no> hosts are being pinged (the loop
781 doesn't execute once).
782
783 This is the general pattern when you "fan out" into multiple (but
784 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
785 the callback and ensure C<end> is called at least once, and then, for each
786 subrequest you start, call C<begin> and for each subrequest you finish,
787 call C<end>.
788
789 =back
790
791 =head3 METHODS FOR CONSUMERS
792
793 These methods should only be used by the consuming side, i.e. the
794 code awaits the condition.
795
796 =over 4
797
798 =item $cv->recv
799
800 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
801 >> methods have been called on C<$cv>, while servicing other watchers
802 normally.
803
804 You can only wait once on a condition - additional calls are valid but
805 will return immediately.
806
807 If an error condition has been set by calling C<< ->croak >>, then this
808 function will call C<croak>.
809
810 In list context, all parameters passed to C<send> will be returned,
811 in scalar context only the first one will be returned.
812
813 Note that doing a blocking wait in a callback is not supported by any
814 event loop, that is, recursive invocation of a blocking C<< ->recv
815 >> is not allowed, and the C<recv> call will C<croak> if such a
816 condition is detected. This condition can be slightly loosened by using
817 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818 any thread that doesn't run the event loop itself.
819
820 Not all event models support a blocking wait - some die in that case
821 (programs might want to do that to stay interactive), so I<if you are
822 using this from a module, never require a blocking wait>. Instead, let the
823 caller decide whether the call will block or not (for example, by coupling
824 condition variables with some kind of request results and supporting
825 callbacks so the caller knows that getting the result will not block,
826 while still supporting blocking waits if the caller so desires).
827
828 You can ensure that C<< ->recv >> never blocks by setting a callback and
829 only calling C<< ->recv >> from within that callback (or at a later
830 time). This will work even when the event loop does not support blocking
831 waits otherwise.
832
833 =item $bool = $cv->ready
834
835 Returns true when the condition is "true", i.e. whether C<send> or
836 C<croak> have been called.
837
838 =item $cb = $cv->cb ($cb->($cv))
839
840 This is a mutator function that returns the callback set and optionally
841 replaces it before doing so.
842
843 The callback will be called when the condition becomes "true", i.e. when
844 C<send> or C<croak> are called, with the only argument being the
845 condition variable itself. If the condition is already true, the
846 callback is called immediately when it is set. Calling C<recv> inside
847 the callback or at any later time is guaranteed not to block.
848
849 =back
850
851 =head1 SUPPORTED EVENT LOOPS/BACKENDS
852
853 The available backend classes are (every class has its own manpage):
854
855 =over 4
856
857 =item Backends that are autoprobed when no other event loop can be found.
858
859 EV is the preferred backend when no other event loop seems to be in
860 use. If EV is not installed, then AnyEvent will fall back to its own
861 pure-perl implementation, which is available everywhere as it comes with
862 AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
866
867 =item Backends that are transparently being picked up when they are used.
868
869 These will be used if they are already loaded when the first watcher
870 is created, in which case it is assumed that the application is using
871 them. This means that AnyEvent will automatically pick the right backend
872 when the main program loads an event module before anything starts to
873 create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881 AnyEvent::Impl::IOAsync based on IO::Async.
882 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
883 AnyEvent::Impl::FLTK based on FLTK.
884
885 =item Backends with special needs.
886
887 Qt requires the Qt::Application to be instantiated first, but will
888 otherwise be picked up automatically. As long as the main program
889 instantiates the application before any AnyEvent watchers are created,
890 everything should just work.
891
892 AnyEvent::Impl::Qt based on Qt.
893
894 =item Event loops that are indirectly supported via other backends.
895
896 Some event loops can be supported via other modules:
897
898 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
899
900 B<WxWidgets> has no support for watching file handles. However, you can
901 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
902 polls 20 times per second, which was considered to be too horrible to even
903 consider for AnyEvent.
904
905 B<Prima> is not supported as nobody seems to be using it, but it has a POE
906 backend, so it can be supported through POE.
907
908 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
909 load L<POE> when detecting them, in the hope that POE will pick them up,
910 in which case everything will be automatic.
911
912 =back
913
914 =head1 GLOBAL VARIABLES AND FUNCTIONS
915
916 These are not normally required to use AnyEvent, but can be useful to
917 write AnyEvent extension modules.
918
919 =over 4
920
921 =item $AnyEvent::MODEL
922
923 Contains C<undef> until the first watcher is being created, before the
924 backend has been autodetected.
925
926 Afterwards it contains the event model that is being used, which is the
927 name of the Perl class implementing the model. This class is usually one
928 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
929 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
930 will be C<urxvt::anyevent>).
931
932 =item AnyEvent::detect
933
934 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
935 if necessary. You should only call this function right before you would
936 have created an AnyEvent watcher anyway, that is, as late as possible at
937 runtime, and not e.g. during initialisation of your module.
938
939 If you need to do some initialisation before AnyEvent watchers are
940 created, use C<post_detect>.
941
942 =item $guard = AnyEvent::post_detect { BLOCK }
943
944 Arranges for the code block to be executed as soon as the event model is
945 autodetected (or immediately if that has already happened).
946
947 The block will be executed I<after> the actual backend has been detected
948 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
949 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
950 other initialisations - see the sources of L<AnyEvent::Strict> or
951 L<AnyEvent::AIO> to see how this is used.
952
953 The most common usage is to create some global watchers, without forcing
954 event module detection too early, for example, L<AnyEvent::AIO> creates
955 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
956 avoid autodetecting the event module at load time.
957
958 If called in scalar or list context, then it creates and returns an object
959 that automatically removes the callback again when it is destroyed (or
960 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
961 a case where this is useful.
962
963 Example: Create a watcher for the IO::AIO module and store it in
964 C<$WATCHER>, but do so only do so after the event loop is initialised.
965
966 our WATCHER;
967
968 my $guard = AnyEvent::post_detect {
969 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
970 };
971
972 # the ||= is important in case post_detect immediately runs the block,
973 # as to not clobber the newly-created watcher. assigning both watcher and
974 # post_detect guard to the same variable has the advantage of users being
975 # able to just C<undef $WATCHER> if the watcher causes them grief.
976
977 $WATCHER ||= $guard;
978
979 =item @AnyEvent::post_detect
980
981 If there are any code references in this array (you can C<push> to it
982 before or after loading AnyEvent), then they will be called directly
983 after the event loop has been chosen.
984
985 You should check C<$AnyEvent::MODEL> before adding to this array, though:
986 if it is defined then the event loop has already been detected, and the
987 array will be ignored.
988
989 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
990 it, as it takes care of these details.
991
992 This variable is mainly useful for modules that can do something useful
993 when AnyEvent is used and thus want to know when it is initialised, but do
994 not need to even load it by default. This array provides the means to hook
995 into AnyEvent passively, without loading it.
996
997 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
998 together, you could put this into Coro (this is the actual code used by
999 Coro to accomplish this):
1000
1001 if (defined $AnyEvent::MODEL) {
1002 # AnyEvent already initialised, so load Coro::AnyEvent
1003 require Coro::AnyEvent;
1004 } else {
1005 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1006 # as soon as it is
1007 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1008 }
1009
1010 =back
1011
1012 =head1 WHAT TO DO IN A MODULE
1013
1014 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1015 freely, but you should not load a specific event module or rely on it.
1016
1017 Be careful when you create watchers in the module body - AnyEvent will
1018 decide which event module to use as soon as the first method is called, so
1019 by calling AnyEvent in your module body you force the user of your module
1020 to load the event module first.
1021
1022 Never call C<< ->recv >> on a condition variable unless you I<know> that
1023 the C<< ->send >> method has been called on it already. This is
1024 because it will stall the whole program, and the whole point of using
1025 events is to stay interactive.
1026
1027 It is fine, however, to call C<< ->recv >> when the user of your module
1028 requests it (i.e. if you create a http request object ad have a method
1029 called C<results> that returns the results, it may call C<< ->recv >>
1030 freely, as the user of your module knows what she is doing. Always).
1031
1032 =head1 WHAT TO DO IN THE MAIN PROGRAM
1033
1034 There will always be a single main program - the only place that should
1035 dictate which event model to use.
1036
1037 If the program is not event-based, it need not do anything special, even
1038 when it depends on a module that uses an AnyEvent. If the program itself
1039 uses AnyEvent, but does not care which event loop is used, all it needs
1040 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1041 available loop implementation.
1042
1043 If the main program relies on a specific event model - for example, in
1044 Gtk2 programs you have to rely on the Glib module - you should load the
1045 event module before loading AnyEvent or any module that uses it: generally
1046 speaking, you should load it as early as possible. The reason is that
1047 modules might create watchers when they are loaded, and AnyEvent will
1048 decide on the event model to use as soon as it creates watchers, and it
1049 might choose the wrong one unless you load the correct one yourself.
1050
1051 You can chose to use a pure-perl implementation by loading the
1052 C<AnyEvent::Loop> module, which gives you similar behaviour
1053 everywhere, but letting AnyEvent chose the model is generally better.
1054
1055 =head2 MAINLOOP EMULATION
1056
1057 Sometimes (often for short test scripts, or even standalone programs who
1058 only want to use AnyEvent), you do not want to run a specific event loop.
1059
1060 In that case, you can use a condition variable like this:
1061
1062 AnyEvent->condvar->recv;
1063
1064 This has the effect of entering the event loop and looping forever.
1065
1066 Note that usually your program has some exit condition, in which case
1067 it is better to use the "traditional" approach of storing a condition
1068 variable somewhere, waiting for it, and sending it when the program should
1069 exit cleanly.
1070
1071
1072 =head1 OTHER MODULES
1073
1074 The following is a non-exhaustive list of additional modules that use
1075 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1076 modules and other event loops in the same program. Some of the modules
1077 come as part of AnyEvent, the others are available via CPAN.
1078
1079 =over 4
1080
1081 =item L<AnyEvent::Util>
1082
1083 Contains various utility functions that replace often-used blocking
1084 functions such as C<inet_aton> with event/callback-based versions.
1085
1086 =item L<AnyEvent::Socket>
1087
1088 Provides various utility functions for (internet protocol) sockets,
1089 addresses and name resolution. Also functions to create non-blocking tcp
1090 connections or tcp servers, with IPv6 and SRV record support and more.
1091
1092 =item L<AnyEvent::Handle>
1093
1094 Provide read and write buffers, manages watchers for reads and writes,
1095 supports raw and formatted I/O, I/O queued and fully transparent and
1096 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1097
1098 =item L<AnyEvent::DNS>
1099
1100 Provides rich asynchronous DNS resolver capabilities.
1101
1102 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1103
1104 Implement event-based interfaces to the protocols of the same name (for
1105 the curious, IGS is the International Go Server and FCP is the Freenet
1106 Client Protocol).
1107
1108 =item L<AnyEvent::Handle::UDP>
1109
1110 Here be danger!
1111
1112 As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1113 there are so many things wrong with AnyEvent::Handle::UDP, most notably
1114 its use of a stream-based API with a protocol that isn't streamable, that
1115 the only way to improve it is to delete it.
1116
1117 It features data corruption (but typically only under load) and general
1118 confusion. On top, the author is not only clueless about UDP but also
1119 fact-resistant - some gems of his understanding: "connect doesn't work
1120 with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1121 packets", "I don't need to implement proper error checking as UDP doesn't
1122 support error checking" and so on - he doesn't even understand what's
1123 wrong with his module when it is explained to him.
1124
1125 =item L<AnyEvent::DBI>
1126
1127 Executes L<DBI> requests asynchronously in a proxy process for you,
1128 notifying you in an event-based way when the operation is finished.
1129
1130 =item L<AnyEvent::AIO>
1131
1132 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1133 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1134 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1135 file I/O, and much more.
1136
1137 =item L<AnyEvent::HTTPD>
1138
1139 A simple embedded webserver.
1140
1141 =item L<AnyEvent::FastPing>
1142
1143 The fastest ping in the west.
1144
1145 =item L<Coro>
1146
1147 Has special support for AnyEvent via L<Coro::AnyEvent>.
1148
1149 =back
1150
1151 =cut
1152
1153 package AnyEvent;
1154
1155 # basically a tuned-down version of common::sense
1156 sub common_sense {
1157 # from common:.sense 3.4
1158 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1159 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1160 $^H |= 0x00000600;
1161 }
1162
1163 BEGIN { AnyEvent::common_sense }
1164
1165 use Carp ();
1166
1167 our $VERSION = '5.34';
1168 our $MODEL;
1169
1170 our $AUTOLOAD;
1171 our @ISA;
1172
1173 our @REGISTRY;
1174
1175 our $VERBOSE;
1176
1177 BEGIN {
1178 require "AnyEvent/constants.pl";
1179
1180 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1181
1182 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1183 if ${^TAINT};
1184
1185 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1186
1187 }
1188
1189 our $MAX_SIGNAL_LATENCY = 10;
1190
1191 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1192
1193 {
1194 my $idx;
1195 $PROTOCOL{$_} = ++$idx
1196 for reverse split /\s*,\s*/,
1197 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1198 }
1199
1200 my @models = (
1201 [EV:: => AnyEvent::Impl::EV:: , 1],
1202 [AnyEvent::Loop:: => AnyEvent::Impl::Perl:: , 1],
1203 # everything below here will not (normally) be autoprobed
1204 # as the pure perl backend should work everywhere
1205 # and is usually faster
1206 [Event:: => AnyEvent::Impl::Event::, 1],
1207 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1208 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1209 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1210 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1211 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1212 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1213 [Wx:: => AnyEvent::Impl::POE::],
1214 [Prima:: => AnyEvent::Impl::POE::],
1215 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::],
1216 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1217 [FLTK:: => AnyEvent::Impl::FLTK::],
1218 );
1219
1220 our %method = map +($_ => 1),
1221 qw(io timer time now now_update signal child idle condvar DESTROY);
1222
1223 our @post_detect;
1224
1225 sub post_detect(&) {
1226 my ($cb) = @_;
1227
1228 push @post_detect, $cb;
1229
1230 defined wantarray
1231 ? bless \$cb, "AnyEvent::Util::postdetect"
1232 : ()
1233 }
1234
1235 sub AnyEvent::Util::postdetect::DESTROY {
1236 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1237 }
1238
1239 sub detect() {
1240 # free some memory
1241 *detect = sub () { $MODEL };
1242
1243 local $!; # for good measure
1244 local $SIG{__DIE__};
1245
1246 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1247 my $model = "AnyEvent::Impl::$1";
1248 if (eval "require $model") {
1249 $MODEL = $model;
1250 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1251 } else {
1252 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1253 }
1254 }
1255
1256 # check for already loaded models
1257 unless ($MODEL) {
1258 for (@REGISTRY, @models) {
1259 my ($package, $model) = @$_;
1260 if (${"$package\::VERSION"} > 0) {
1261 if (eval "require $model") {
1262 $MODEL = $model;
1263 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1264 last;
1265 }
1266 }
1267 }
1268
1269 unless ($MODEL) {
1270 # try to autoload a model
1271 for (@REGISTRY, @models) {
1272 my ($package, $model, $autoload) = @$_;
1273 if (
1274 $autoload
1275 and eval "require $package"
1276 and ${"$package\::VERSION"} > 0
1277 and eval "require $model"
1278 ) {
1279 $MODEL = $model;
1280 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1281 last;
1282 }
1283 }
1284
1285 $MODEL
1286 or die "AnyEvent: backend autodetection failed - did you properly install AnyEvent?\n";
1287 }
1288 }
1289
1290 @models = (); # free probe data
1291
1292 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1293 unshift @ISA, $MODEL;
1294
1295 # now nuke some methods that are overridden by the backend.
1296 # SUPER is not allowed.
1297 for (qw(time signal child idle)) {
1298 undef &{"AnyEvent::Base::$_"}
1299 if defined &{"$MODEL\::$_"};
1300 }
1301
1302 if ($ENV{PERL_ANYEVENT_STRICT}) {
1303 eval { require AnyEvent::Strict };
1304 warn "AnyEvent: cannot load AnyEvent::Strict: $@"
1305 if $@ && $VERBOSE;
1306 }
1307
1308 (shift @post_detect)->() while @post_detect;
1309
1310 *post_detect = sub(&) {
1311 shift->();
1312
1313 undef
1314 };
1315
1316 $MODEL
1317 }
1318
1319 sub AUTOLOAD {
1320 (my $func = $AUTOLOAD) =~ s/.*://;
1321
1322 $method{$func}
1323 or Carp::croak "$func: not a valid AnyEvent class method";
1324
1325 detect;
1326
1327 my $class = shift;
1328 $class->$func (@_);
1329 }
1330
1331 # utility function to dup a filehandle. this is used by many backends
1332 # to support binding more than one watcher per filehandle (they usually
1333 # allow only one watcher per fd, so we dup it to get a different one).
1334 sub _dupfh($$;$$) {
1335 my ($poll, $fh, $r, $w) = @_;
1336
1337 # cygwin requires the fh mode to be matching, unix doesn't
1338 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1339
1340 open my $fh2, $mode, $fh
1341 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1342
1343 # we assume CLOEXEC is already set by perl in all important cases
1344
1345 ($fh2, $rw)
1346 }
1347
1348 =head1 SIMPLIFIED AE API
1349
1350 Starting with version 5.0, AnyEvent officially supports a second, much
1351 simpler, API that is designed to reduce the calling, typing and memory
1352 overhead by using function call syntax and a fixed number of parameters.
1353
1354 See the L<AE> manpage for details.
1355
1356 =cut
1357
1358 package AE;
1359
1360 our $VERSION = $AnyEvent::VERSION;
1361
1362 # fall back to the main API by default - backends and AnyEvent::Base
1363 # implementations can overwrite these.
1364
1365 sub io($$$) {
1366 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1367 }
1368
1369 sub timer($$$) {
1370 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1371 }
1372
1373 sub signal($$) {
1374 AnyEvent->signal (signal => $_[0], cb => $_[1])
1375 }
1376
1377 sub child($$) {
1378 AnyEvent->child (pid => $_[0], cb => $_[1])
1379 }
1380
1381 sub idle($) {
1382 AnyEvent->idle (cb => $_[0])
1383 }
1384
1385 sub cv(;&) {
1386 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1387 }
1388
1389 sub now() {
1390 AnyEvent->now
1391 }
1392
1393 sub now_update() {
1394 AnyEvent->now_update
1395 }
1396
1397 sub time() {
1398 AnyEvent->time
1399 }
1400
1401 package AnyEvent::Base;
1402
1403 # default implementations for many methods
1404
1405 sub time {
1406 eval q{ # poor man's autoloading {}
1407 # probe for availability of Time::HiRes
1408 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1409 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1410 *AE::time = \&Time::HiRes::time;
1411 # if (eval "use POSIX (); (POSIX::times())...
1412 } else {
1413 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1414 *AE::time = sub (){ time }; # epic fail
1415 }
1416
1417 *time = sub { AE::time }; # different prototypes
1418 };
1419 die if $@;
1420
1421 &time
1422 }
1423
1424 *now = \&time;
1425
1426 sub now_update { }
1427
1428 sub _poll {
1429 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1430 }
1431
1432 # default implementation for ->condvar
1433 # in fact,t he default should not be overwritten
1434
1435 sub condvar {
1436 eval q{ # poor man's autoloading {}
1437 *condvar = sub {
1438 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1439 };
1440
1441 *AE::cv = sub (;&) {
1442 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1443 };
1444 };
1445 die if $@;
1446
1447 &condvar
1448 }
1449
1450 # default implementation for ->signal
1451
1452 our $HAVE_ASYNC_INTERRUPT;
1453
1454 sub _have_async_interrupt() {
1455 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1456 && eval "use Async::Interrupt 1.02 (); 1")
1457 unless defined $HAVE_ASYNC_INTERRUPT;
1458
1459 $HAVE_ASYNC_INTERRUPT
1460 }
1461
1462 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1463 our (%SIG_ASY, %SIG_ASY_W);
1464 our ($SIG_COUNT, $SIG_TW);
1465
1466 # install a dummy wakeup watcher to reduce signal catching latency
1467 # used by Impls
1468 sub _sig_add() {
1469 unless ($SIG_COUNT++) {
1470 # try to align timer on a full-second boundary, if possible
1471 my $NOW = AE::now;
1472
1473 $SIG_TW = AE::timer
1474 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1475 $MAX_SIGNAL_LATENCY,
1476 sub { } # just for the PERL_ASYNC_CHECK
1477 ;
1478 }
1479 }
1480
1481 sub _sig_del {
1482 undef $SIG_TW
1483 unless --$SIG_COUNT;
1484 }
1485
1486 our $_sig_name_init; $_sig_name_init = sub {
1487 eval q{ # poor man's autoloading {}
1488 undef $_sig_name_init;
1489
1490 if (_have_async_interrupt) {
1491 *sig2num = \&Async::Interrupt::sig2num;
1492 *sig2name = \&Async::Interrupt::sig2name;
1493 } else {
1494 require Config;
1495
1496 my %signame2num;
1497 @signame2num{ split ' ', $Config::Config{sig_name} }
1498 = split ' ', $Config::Config{sig_num};
1499
1500 my @signum2name;
1501 @signum2name[values %signame2num] = keys %signame2num;
1502
1503 *sig2num = sub($) {
1504 $_[0] > 0 ? shift : $signame2num{+shift}
1505 };
1506 *sig2name = sub ($) {
1507 $_[0] > 0 ? $signum2name[+shift] : shift
1508 };
1509 }
1510 };
1511 die if $@;
1512 };
1513
1514 sub sig2num ($) { &$_sig_name_init; &sig2num }
1515 sub sig2name($) { &$_sig_name_init; &sig2name }
1516
1517 sub signal {
1518 eval q{ # poor man's autoloading {}
1519 # probe for availability of Async::Interrupt
1520 if (_have_async_interrupt) {
1521 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1522
1523 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1524 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1525
1526 } else {
1527 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1528
1529 if (AnyEvent::WIN32) {
1530 require AnyEvent::Util;
1531
1532 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1533 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1534 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1535 } else {
1536 pipe $SIGPIPE_R, $SIGPIPE_W;
1537 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1538 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1539
1540 # not strictly required, as $^F is normally 2, but let's make sure...
1541 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1542 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1543 }
1544
1545 $SIGPIPE_R
1546 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1547
1548 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1549 }
1550
1551 *signal = $HAVE_ASYNC_INTERRUPT
1552 ? sub {
1553 my (undef, %arg) = @_;
1554
1555 # async::interrupt
1556 my $signal = sig2num $arg{signal};
1557 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1558
1559 $SIG_ASY{$signal} ||= new Async::Interrupt
1560 cb => sub { undef $SIG_EV{$signal} },
1561 signal => $signal,
1562 pipe => [$SIGPIPE_R->filenos],
1563 pipe_autodrain => 0,
1564 ;
1565
1566 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1567 }
1568 : sub {
1569 my (undef, %arg) = @_;
1570
1571 # pure perl
1572 my $signal = sig2name $arg{signal};
1573 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1574
1575 $SIG{$signal} ||= sub {
1576 local $!;
1577 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1578 undef $SIG_EV{$signal};
1579 };
1580
1581 # can't do signal processing without introducing races in pure perl,
1582 # so limit the signal latency.
1583 _sig_add;
1584
1585 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1586 }
1587 ;
1588
1589 *AnyEvent::Base::signal::DESTROY = sub {
1590 my ($signal, $cb) = @{$_[0]};
1591
1592 _sig_del;
1593
1594 delete $SIG_CB{$signal}{$cb};
1595
1596 $HAVE_ASYNC_INTERRUPT
1597 ? delete $SIG_ASY{$signal}
1598 : # delete doesn't work with older perls - they then
1599 # print weird messages, or just unconditionally exit
1600 # instead of getting the default action.
1601 undef $SIG{$signal}
1602 unless keys %{ $SIG_CB{$signal} };
1603 };
1604
1605 *_signal_exec = sub {
1606 $HAVE_ASYNC_INTERRUPT
1607 ? $SIGPIPE_R->drain
1608 : sysread $SIGPIPE_R, (my $dummy), 9;
1609
1610 while (%SIG_EV) {
1611 for (keys %SIG_EV) {
1612 delete $SIG_EV{$_};
1613 $_->() for values %{ $SIG_CB{$_} || {} };
1614 }
1615 }
1616 };
1617 };
1618 die if $@;
1619
1620 &signal
1621 }
1622
1623 # default implementation for ->child
1624
1625 our %PID_CB;
1626 our $CHLD_W;
1627 our $CHLD_DELAY_W;
1628
1629 # used by many Impl's
1630 sub _emit_childstatus($$) {
1631 my (undef, $rpid, $rstatus) = @_;
1632
1633 $_->($rpid, $rstatus)
1634 for values %{ $PID_CB{$rpid} || {} },
1635 values %{ $PID_CB{0} || {} };
1636 }
1637
1638 sub child {
1639 eval q{ # poor man's autoloading {}
1640 *_sigchld = sub {
1641 my $pid;
1642
1643 AnyEvent->_emit_childstatus ($pid, $?)
1644 while ($pid = waitpid -1, WNOHANG) > 0;
1645 };
1646
1647 *child = sub {
1648 my (undef, %arg) = @_;
1649
1650 my $pid = $arg{pid};
1651 my $cb = $arg{cb};
1652
1653 $PID_CB{$pid}{$cb+0} = $cb;
1654
1655 unless ($CHLD_W) {
1656 $CHLD_W = AE::signal CHLD => \&_sigchld;
1657 # child could be a zombie already, so make at least one round
1658 &_sigchld;
1659 }
1660
1661 bless [$pid, $cb+0], "AnyEvent::Base::child"
1662 };
1663
1664 *AnyEvent::Base::child::DESTROY = sub {
1665 my ($pid, $icb) = @{$_[0]};
1666
1667 delete $PID_CB{$pid}{$icb};
1668 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1669
1670 undef $CHLD_W unless keys %PID_CB;
1671 };
1672 };
1673 die if $@;
1674
1675 &child
1676 }
1677
1678 # idle emulation is done by simply using a timer, regardless
1679 # of whether the process is idle or not, and not letting
1680 # the callback use more than 50% of the time.
1681 sub idle {
1682 eval q{ # poor man's autoloading {}
1683 *idle = sub {
1684 my (undef, %arg) = @_;
1685
1686 my ($cb, $w, $rcb) = $arg{cb};
1687
1688 $rcb = sub {
1689 if ($cb) {
1690 $w = _time;
1691 &$cb;
1692 $w = _time - $w;
1693
1694 # never use more then 50% of the time for the idle watcher,
1695 # within some limits
1696 $w = 0.0001 if $w < 0.0001;
1697 $w = 5 if $w > 5;
1698
1699 $w = AE::timer $w, 0, $rcb;
1700 } else {
1701 # clean up...
1702 undef $w;
1703 undef $rcb;
1704 }
1705 };
1706
1707 $w = AE::timer 0.05, 0, $rcb;
1708
1709 bless \\$cb, "AnyEvent::Base::idle"
1710 };
1711
1712 *AnyEvent::Base::idle::DESTROY = sub {
1713 undef $${$_[0]};
1714 };
1715 };
1716 die if $@;
1717
1718 &idle
1719 }
1720
1721 package AnyEvent::CondVar;
1722
1723 our @ISA = AnyEvent::CondVar::Base::;
1724
1725 # only to be used for subclassing
1726 sub new {
1727 my $class = shift;
1728 bless AnyEvent->condvar (@_), $class
1729 }
1730
1731 package AnyEvent::CondVar::Base;
1732
1733 #use overload
1734 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1735 # fallback => 1;
1736
1737 # save 300+ kilobytes by dirtily hardcoding overloading
1738 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1739 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1740 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1741 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1742
1743 our $WAITING;
1744
1745 sub _send {
1746 # nop
1747 }
1748
1749 sub _wait {
1750 AnyEvent->_poll until $_[0]{_ae_sent};
1751 }
1752
1753 sub send {
1754 my $cv = shift;
1755 $cv->{_ae_sent} = [@_];
1756 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1757 $cv->_send;
1758 }
1759
1760 sub croak {
1761 $_[0]{_ae_croak} = $_[1];
1762 $_[0]->send;
1763 }
1764
1765 sub ready {
1766 $_[0]{_ae_sent}
1767 }
1768
1769 sub recv {
1770 unless ($_[0]{_ae_sent}) {
1771 $WAITING
1772 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1773
1774 local $WAITING = 1;
1775 $_[0]->_wait;
1776 }
1777
1778 $_[0]{_ae_croak}
1779 and Carp::croak $_[0]{_ae_croak};
1780
1781 wantarray
1782 ? @{ $_[0]{_ae_sent} }
1783 : $_[0]{_ae_sent}[0]
1784 }
1785
1786 sub cb {
1787 my $cv = shift;
1788
1789 @_
1790 and $cv->{_ae_cb} = shift
1791 and $cv->{_ae_sent}
1792 and (delete $cv->{_ae_cb})->($cv);
1793
1794 $cv->{_ae_cb}
1795 }
1796
1797 sub begin {
1798 ++$_[0]{_ae_counter};
1799 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1800 }
1801
1802 sub end {
1803 return if --$_[0]{_ae_counter};
1804 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1805 }
1806
1807 # undocumented/compatibility with pre-3.4
1808 *broadcast = \&send;
1809 *wait = \&recv;
1810
1811 =head1 ERROR AND EXCEPTION HANDLING
1812
1813 In general, AnyEvent does not do any error handling - it relies on the
1814 caller to do that if required. The L<AnyEvent::Strict> module (see also
1815 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1816 checking of all AnyEvent methods, however, which is highly useful during
1817 development.
1818
1819 As for exception handling (i.e. runtime errors and exceptions thrown while
1820 executing a callback), this is not only highly event-loop specific, but
1821 also not in any way wrapped by this module, as this is the job of the main
1822 program.
1823
1824 The pure perl event loop simply re-throws the exception (usually
1825 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1826 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1827 so on.
1828
1829 =head1 ENVIRONMENT VARIABLES
1830
1831 The following environment variables are used by this module or its
1832 submodules.
1833
1834 Note that AnyEvent will remove I<all> environment variables starting with
1835 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1836 enabled.
1837
1838 =over 4
1839
1840 =item C<PERL_ANYEVENT_VERBOSE>
1841
1842 By default, AnyEvent will be completely silent except in fatal
1843 conditions. You can set this environment variable to make AnyEvent more
1844 talkative.
1845
1846 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1847 conditions, such as not being able to load the event model specified by
1848 C<PERL_ANYEVENT_MODEL>.
1849
1850 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1851 model it chooses.
1852
1853 When set to C<8> or higher, then AnyEvent will report extra information on
1854 which optional modules it loads and how it implements certain features.
1855
1856 =item C<PERL_ANYEVENT_STRICT>
1857
1858 AnyEvent does not do much argument checking by default, as thorough
1859 argument checking is very costly. Setting this variable to a true value
1860 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1861 check the arguments passed to most method calls. If it finds any problems,
1862 it will croak.
1863
1864 In other words, enables "strict" mode.
1865
1866 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
1867 >>, it is definitely recommended to keep it off in production. Keeping
1868 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1869 can be very useful, however.
1870
1871 =item C<PERL_ANYEVENT_MODEL>
1872
1873 This can be used to specify the event model to be used by AnyEvent, before
1874 auto detection and -probing kicks in. It must be a string consisting
1875 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1876 and the resulting module name is loaded and if the load was successful,
1877 used as event model. If it fails to load AnyEvent will proceed with
1878 auto detection and -probing.
1879
1880 This functionality might change in future versions.
1881
1882 For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
1883 could start your program like this:
1884
1885 PERL_ANYEVENT_MODEL=Perl perl ...
1886
1887 =item C<PERL_ANYEVENT_PROTOCOLS>
1888
1889 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1890 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1891 of auto probing).
1892
1893 Must be set to a comma-separated list of protocols or address families,
1894 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1895 used, and preference will be given to protocols mentioned earlier in the
1896 list.
1897
1898 This variable can effectively be used for denial-of-service attacks
1899 against local programs (e.g. when setuid), although the impact is likely
1900 small, as the program has to handle conenction and other failures anyways.
1901
1902 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1903 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1904 - only support IPv4, never try to resolve or contact IPv6
1905 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1906 IPv6, but prefer IPv6 over IPv4.
1907
1908 =item C<PERL_ANYEVENT_EDNS0>
1909
1910 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1911 for DNS. This extension is generally useful to reduce DNS traffic, but
1912 some (broken) firewalls drop such DNS packets, which is why it is off by
1913 default.
1914
1915 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1916 EDNS0 in its DNS requests.
1917
1918 =item C<PERL_ANYEVENT_MAX_FORKS>
1919
1920 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1921 will create in parallel.
1922
1923 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1924
1925 The default value for the C<max_outstanding> parameter for the default DNS
1926 resolver - this is the maximum number of parallel DNS requests that are
1927 sent to the DNS server.
1928
1929 =item C<PERL_ANYEVENT_RESOLV_CONF>
1930
1931 The file to use instead of F</etc/resolv.conf> (or OS-specific
1932 configuration) in the default resolver. When set to the empty string, no
1933 default config will be used.
1934
1935 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1936
1937 When neither C<ca_file> nor C<ca_path> was specified during
1938 L<AnyEvent::TLS> context creation, and either of these environment
1939 variables exist, they will be used to specify CA certificate locations
1940 instead of a system-dependent default.
1941
1942 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1943
1944 When these are set to C<1>, then the respective modules are not
1945 loaded. Mostly good for testing AnyEvent itself.
1946
1947 =back
1948
1949 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1950
1951 This is an advanced topic that you do not normally need to use AnyEvent in
1952 a module. This section is only of use to event loop authors who want to
1953 provide AnyEvent compatibility.
1954
1955 If you need to support another event library which isn't directly
1956 supported by AnyEvent, you can supply your own interface to it by
1957 pushing, before the first watcher gets created, the package name of
1958 the event module and the package name of the interface to use onto
1959 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1960 AnyEvent, so it is reasonably cheap.
1961
1962 Example:
1963
1964 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1965
1966 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1967 package/class when it finds the C<urxvt> package/module is already loaded.
1968
1969 When AnyEvent is loaded and asked to find a suitable event model, it
1970 will first check for the presence of urxvt by trying to C<use> the
1971 C<urxvt::anyevent> module.
1972
1973 The class should provide implementations for all watcher types. See
1974 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1975 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1976 see the sources.
1977
1978 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1979 provide suitable (hopefully) replacements.
1980
1981 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1982 terminal emulator uses the above line as-is. An interface isn't included
1983 in AnyEvent because it doesn't make sense outside the embedded interpreter
1984 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1985 I<rxvt-unicode> distribution.
1986
1987 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1988 condition variables: code blocking while waiting for a condition will
1989 C<die>. This still works with most modules/usages, and blocking calls must
1990 not be done in an interactive application, so it makes sense.
1991
1992 =head1 EXAMPLE PROGRAM
1993
1994 The following program uses an I/O watcher to read data from STDIN, a timer
1995 to display a message once per second, and a condition variable to quit the
1996 program when the user enters quit:
1997
1998 use AnyEvent;
1999
2000 my $cv = AnyEvent->condvar;
2001
2002 my $io_watcher = AnyEvent->io (
2003 fh => \*STDIN,
2004 poll => 'r',
2005 cb => sub {
2006 warn "io event <$_[0]>\n"; # will always output <r>
2007 chomp (my $input = <STDIN>); # read a line
2008 warn "read: $input\n"; # output what has been read
2009 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2010 },
2011 );
2012
2013 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2014 warn "timeout\n"; # print 'timeout' at most every second
2015 });
2016
2017 $cv->recv; # wait until user enters /^q/i
2018
2019 =head1 REAL-WORLD EXAMPLE
2020
2021 Consider the L<Net::FCP> module. It features (among others) the following
2022 API calls, which are to freenet what HTTP GET requests are to http:
2023
2024 my $data = $fcp->client_get ($url); # blocks
2025
2026 my $transaction = $fcp->txn_client_get ($url); # does not block
2027 $transaction->cb ( sub { ... } ); # set optional result callback
2028 my $data = $transaction->result; # possibly blocks
2029
2030 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2031 given URL and waits till the data has arrived. It is defined to be:
2032
2033 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2034
2035 And in fact is automatically generated. This is the blocking API of
2036 L<Net::FCP>, and it works as simple as in any other, similar, module.
2037
2038 More complicated is C<txn_client_get>: It only creates a transaction
2039 (completion, result, ...) object and initiates the transaction.
2040
2041 my $txn = bless { }, Net::FCP::Txn::;
2042
2043 It also creates a condition variable that is used to signal the completion
2044 of the request:
2045
2046 $txn->{finished} = AnyAvent->condvar;
2047
2048 It then creates a socket in non-blocking mode.
2049
2050 socket $txn->{fh}, ...;
2051 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2052 connect $txn->{fh}, ...
2053 and !$!{EWOULDBLOCK}
2054 and !$!{EINPROGRESS}
2055 and Carp::croak "unable to connect: $!\n";
2056
2057 Then it creates a write-watcher which gets called whenever an error occurs
2058 or the connection succeeds:
2059
2060 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2061
2062 And returns this transaction object. The C<fh_ready_w> callback gets
2063 called as soon as the event loop detects that the socket is ready for
2064 writing.
2065
2066 The C<fh_ready_w> method makes the socket blocking again, writes the
2067 request data and replaces the watcher by a read watcher (waiting for reply
2068 data). The actual code is more complicated, but that doesn't matter for
2069 this example:
2070
2071 fcntl $txn->{fh}, F_SETFL, 0;
2072 syswrite $txn->{fh}, $txn->{request}
2073 or die "connection or write error";
2074 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2075
2076 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2077 result and signals any possible waiters that the request has finished:
2078
2079 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2080
2081 if (end-of-file or data complete) {
2082 $txn->{result} = $txn->{buf};
2083 $txn->{finished}->send;
2084 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2085 }
2086
2087 The C<result> method, finally, just waits for the finished signal (if the
2088 request was already finished, it doesn't wait, of course, and returns the
2089 data:
2090
2091 $txn->{finished}->recv;
2092 return $txn->{result};
2093
2094 The actual code goes further and collects all errors (C<die>s, exceptions)
2095 that occurred during request processing. The C<result> method detects
2096 whether an exception as thrown (it is stored inside the $txn object)
2097 and just throws the exception, which means connection errors and other
2098 problems get reported to the code that tries to use the result, not in a
2099 random callback.
2100
2101 All of this enables the following usage styles:
2102
2103 1. Blocking:
2104
2105 my $data = $fcp->client_get ($url);
2106
2107 2. Blocking, but running in parallel:
2108
2109 my @datas = map $_->result,
2110 map $fcp->txn_client_get ($_),
2111 @urls;
2112
2113 Both blocking examples work without the module user having to know
2114 anything about events.
2115
2116 3a. Event-based in a main program, using any supported event module:
2117
2118 use EV;
2119
2120 $fcp->txn_client_get ($url)->cb (sub {
2121 my $txn = shift;
2122 my $data = $txn->result;
2123 ...
2124 });
2125
2126 EV::loop;
2127
2128 3b. The module user could use AnyEvent, too:
2129
2130 use AnyEvent;
2131
2132 my $quit = AnyEvent->condvar;
2133
2134 $fcp->txn_client_get ($url)->cb (sub {
2135 ...
2136 $quit->send;
2137 });
2138
2139 $quit->recv;
2140
2141
2142 =head1 BENCHMARKS
2143
2144 To give you an idea of the performance and overheads that AnyEvent adds
2145 over the event loops themselves and to give you an impression of the speed
2146 of various event loops I prepared some benchmarks.
2147
2148 =head2 BENCHMARKING ANYEVENT OVERHEAD
2149
2150 Here is a benchmark of various supported event models used natively and
2151 through AnyEvent. The benchmark creates a lot of timers (with a zero
2152 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2153 which it is), lets them fire exactly once and destroys them again.
2154
2155 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2156 distribution. It uses the L<AE> interface, which makes a real difference
2157 for the EV and Perl backends only.
2158
2159 =head3 Explanation of the columns
2160
2161 I<watcher> is the number of event watchers created/destroyed. Since
2162 different event models feature vastly different performances, each event
2163 loop was given a number of watchers so that overall runtime is acceptable
2164 and similar between tested event loop (and keep them from crashing): Glib
2165 would probably take thousands of years if asked to process the same number
2166 of watchers as EV in this benchmark.
2167
2168 I<bytes> is the number of bytes (as measured by the resident set size,
2169 RSS) consumed by each watcher. This method of measuring captures both C
2170 and Perl-based overheads.
2171
2172 I<create> is the time, in microseconds (millionths of seconds), that it
2173 takes to create a single watcher. The callback is a closure shared between
2174 all watchers, to avoid adding memory overhead. That means closure creation
2175 and memory usage is not included in the figures.
2176
2177 I<invoke> is the time, in microseconds, used to invoke a simple
2178 callback. The callback simply counts down a Perl variable and after it was
2179 invoked "watcher" times, it would C<< ->send >> a condvar once to
2180 signal the end of this phase.
2181
2182 I<destroy> is the time, in microseconds, that it takes to destroy a single
2183 watcher.
2184
2185 =head3 Results
2186
2187 name watchers bytes create invoke destroy comment
2188 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2189 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2190 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2191 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2192 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2193 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2194 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2195 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2196 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2197 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2198 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2199 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2200
2201 =head3 Discussion
2202
2203 The benchmark does I<not> measure scalability of the event loop very
2204 well. For example, a select-based event loop (such as the pure perl one)
2205 can never compete with an event loop that uses epoll when the number of
2206 file descriptors grows high. In this benchmark, all events become ready at
2207 the same time, so select/poll-based implementations get an unnatural speed
2208 boost.
2209
2210 Also, note that the number of watchers usually has a nonlinear effect on
2211 overall speed, that is, creating twice as many watchers doesn't take twice
2212 the time - usually it takes longer. This puts event loops tested with a
2213 higher number of watchers at a disadvantage.
2214
2215 To put the range of results into perspective, consider that on the
2216 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2217 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2218 cycles with POE.
2219
2220 C<EV> is the sole leader regarding speed and memory use, which are both
2221 maximal/minimal, respectively. When using the L<AE> API there is zero
2222 overhead (when going through the AnyEvent API create is about 5-6 times
2223 slower, with other times being equal, so still uses far less memory than
2224 any other event loop and is still faster than Event natively).
2225
2226 The pure perl implementation is hit in a few sweet spots (both the
2227 constant timeout and the use of a single fd hit optimisations in the perl
2228 interpreter and the backend itself). Nevertheless this shows that it
2229 adds very little overhead in itself. Like any select-based backend its
2230 performance becomes really bad with lots of file descriptors (and few of
2231 them active), of course, but this was not subject of this benchmark.
2232
2233 The C<Event> module has a relatively high setup and callback invocation
2234 cost, but overall scores in on the third place.
2235
2236 C<IO::Async> performs admirably well, about on par with C<Event>, even
2237 when using its pure perl backend.
2238
2239 C<Glib>'s memory usage is quite a bit higher, but it features a
2240 faster callback invocation and overall ends up in the same class as
2241 C<Event>. However, Glib scales extremely badly, doubling the number of
2242 watchers increases the processing time by more than a factor of four,
2243 making it completely unusable when using larger numbers of watchers
2244 (note that only a single file descriptor was used in the benchmark, so
2245 inefficiencies of C<poll> do not account for this).
2246
2247 The C<Tk> adaptor works relatively well. The fact that it crashes with
2248 more than 2000 watchers is a big setback, however, as correctness takes
2249 precedence over speed. Nevertheless, its performance is surprising, as the
2250 file descriptor is dup()ed for each watcher. This shows that the dup()
2251 employed by some adaptors is not a big performance issue (it does incur a
2252 hidden memory cost inside the kernel which is not reflected in the figures
2253 above).
2254
2255 C<POE>, regardless of underlying event loop (whether using its pure perl
2256 select-based backend or the Event module, the POE-EV backend couldn't
2257 be tested because it wasn't working) shows abysmal performance and
2258 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2259 as EV watchers, and 10 times as much memory as Event (the high memory
2260 requirements are caused by requiring a session for each watcher). Watcher
2261 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2262 implementation.
2263
2264 The design of the POE adaptor class in AnyEvent can not really account
2265 for the performance issues, though, as session creation overhead is
2266 small compared to execution of the state machine, which is coded pretty
2267 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2268 using multiple sessions is not a good approach, especially regarding
2269 memory usage, even the author of POE could not come up with a faster
2270 design).
2271
2272 =head3 Summary
2273
2274 =over 4
2275
2276 =item * Using EV through AnyEvent is faster than any other event loop
2277 (even when used without AnyEvent), but most event loops have acceptable
2278 performance with or without AnyEvent.
2279
2280 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2281 the actual event loop, only with extremely fast event loops such as EV
2282 adds AnyEvent significant overhead.
2283
2284 =item * You should avoid POE like the plague if you want performance or
2285 reasonable memory usage.
2286
2287 =back
2288
2289 =head2 BENCHMARKING THE LARGE SERVER CASE
2290
2291 This benchmark actually benchmarks the event loop itself. It works by
2292 creating a number of "servers": each server consists of a socket pair, a
2293 timeout watcher that gets reset on activity (but never fires), and an I/O
2294 watcher waiting for input on one side of the socket. Each time the socket
2295 watcher reads a byte it will write that byte to a random other "server".
2296
2297 The effect is that there will be a lot of I/O watchers, only part of which
2298 are active at any one point (so there is a constant number of active
2299 fds for each loop iteration, but which fds these are is random). The
2300 timeout is reset each time something is read because that reflects how
2301 most timeouts work (and puts extra pressure on the event loops).
2302
2303 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2304 (1%) are active. This mirrors the activity of large servers with many
2305 connections, most of which are idle at any one point in time.
2306
2307 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2308 distribution. It uses the L<AE> interface, which makes a real difference
2309 for the EV and Perl backends only.
2310
2311 =head3 Explanation of the columns
2312
2313 I<sockets> is the number of sockets, and twice the number of "servers" (as
2314 each server has a read and write socket end).
2315
2316 I<create> is the time it takes to create a socket pair (which is
2317 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2318
2319 I<request>, the most important value, is the time it takes to handle a
2320 single "request", that is, reading the token from the pipe and forwarding
2321 it to another server. This includes deleting the old timeout and creating
2322 a new one that moves the timeout into the future.
2323
2324 =head3 Results
2325
2326 name sockets create request
2327 EV 20000 62.66 7.99
2328 Perl 20000 68.32 32.64
2329 IOAsync 20000 174.06 101.15 epoll
2330 IOAsync 20000 174.67 610.84 poll
2331 Event 20000 202.69 242.91
2332 Glib 20000 557.01 1689.52
2333 POE 20000 341.54 12086.32 uses POE::Loop::Event
2334
2335 =head3 Discussion
2336
2337 This benchmark I<does> measure scalability and overall performance of the
2338 particular event loop.
2339
2340 EV is again fastest. Since it is using epoll on my system, the setup time
2341 is relatively high, though.
2342
2343 Perl surprisingly comes second. It is much faster than the C-based event
2344 loops Event and Glib.
2345
2346 IO::Async performs very well when using its epoll backend, and still quite
2347 good compared to Glib when using its pure perl backend.
2348
2349 Event suffers from high setup time as well (look at its code and you will
2350 understand why). Callback invocation also has a high overhead compared to
2351 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2352 uses select or poll in basically all documented configurations.
2353
2354 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2355 clearly fails to perform with many filehandles or in busy servers.
2356
2357 POE is still completely out of the picture, taking over 1000 times as long
2358 as EV, and over 100 times as long as the Perl implementation, even though
2359 it uses a C-based event loop in this case.
2360
2361 =head3 Summary
2362
2363 =over 4
2364
2365 =item * The pure perl implementation performs extremely well.
2366
2367 =item * Avoid Glib or POE in large projects where performance matters.
2368
2369 =back
2370
2371 =head2 BENCHMARKING SMALL SERVERS
2372
2373 While event loops should scale (and select-based ones do not...) even to
2374 large servers, most programs we (or I :) actually write have only a few
2375 I/O watchers.
2376
2377 In this benchmark, I use the same benchmark program as in the large server
2378 case, but it uses only eight "servers", of which three are active at any
2379 one time. This should reflect performance for a small server relatively
2380 well.
2381
2382 The columns are identical to the previous table.
2383
2384 =head3 Results
2385
2386 name sockets create request
2387 EV 16 20.00 6.54
2388 Perl 16 25.75 12.62
2389 Event 16 81.27 35.86
2390 Glib 16 32.63 15.48
2391 POE 16 261.87 276.28 uses POE::Loop::Event
2392
2393 =head3 Discussion
2394
2395 The benchmark tries to test the performance of a typical small
2396 server. While knowing how various event loops perform is interesting, keep
2397 in mind that their overhead in this case is usually not as important, due
2398 to the small absolute number of watchers (that is, you need efficiency and
2399 speed most when you have lots of watchers, not when you only have a few of
2400 them).
2401
2402 EV is again fastest.
2403
2404 Perl again comes second. It is noticeably faster than the C-based event
2405 loops Event and Glib, although the difference is too small to really
2406 matter.
2407
2408 POE also performs much better in this case, but is is still far behind the
2409 others.
2410
2411 =head3 Summary
2412
2413 =over 4
2414
2415 =item * C-based event loops perform very well with small number of
2416 watchers, as the management overhead dominates.
2417
2418 =back
2419
2420 =head2 THE IO::Lambda BENCHMARK
2421
2422 Recently I was told about the benchmark in the IO::Lambda manpage, which
2423 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2424 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2425 shouldn't come as a surprise to anybody). As such, the benchmark is
2426 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2427 very optimal. But how would AnyEvent compare when used without the extra
2428 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2429
2430 The benchmark itself creates an echo-server, and then, for 500 times,
2431 connects to the echo server, sends a line, waits for the reply, and then
2432 creates the next connection. This is a rather bad benchmark, as it doesn't
2433 test the efficiency of the framework or much non-blocking I/O, but it is a
2434 benchmark nevertheless.
2435
2436 name runtime
2437 Lambda/select 0.330 sec
2438 + optimized 0.122 sec
2439 Lambda/AnyEvent 0.327 sec
2440 + optimized 0.138 sec
2441 Raw sockets/select 0.077 sec
2442 POE/select, components 0.662 sec
2443 POE/select, raw sockets 0.226 sec
2444 POE/select, optimized 0.404 sec
2445
2446 AnyEvent/select/nb 0.085 sec
2447 AnyEvent/EV/nb 0.068 sec
2448 +state machine 0.134 sec
2449
2450 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2451 benchmarks actually make blocking connects and use 100% blocking I/O,
2452 defeating the purpose of an event-based solution. All of the newly
2453 written AnyEvent benchmarks use 100% non-blocking connects (using
2454 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2455 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2456 generally require a lot more bookkeeping and event handling than blocking
2457 connects (which involve a single syscall only).
2458
2459 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2460 offers similar expressive power as POE and IO::Lambda, using conventional
2461 Perl syntax. This means that both the echo server and the client are 100%
2462 non-blocking, further placing it at a disadvantage.
2463
2464 As you can see, the AnyEvent + EV combination even beats the
2465 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2466 backend easily beats IO::Lambda and POE.
2467
2468 And even the 100% non-blocking version written using the high-level (and
2469 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2470 higher level ("unoptimised") abstractions by a large margin, even though
2471 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2472
2473 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2474 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2475 part of the IO::Lambda distribution and were used without any changes.
2476
2477
2478 =head1 SIGNALS
2479
2480 AnyEvent currently installs handlers for these signals:
2481
2482 =over 4
2483
2484 =item SIGCHLD
2485
2486 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2487 emulation for event loops that do not support them natively. Also, some
2488 event loops install a similar handler.
2489
2490 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2491 AnyEvent will reset it to default, to avoid losing child exit statuses.
2492
2493 =item SIGPIPE
2494
2495 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2496 when AnyEvent gets loaded.
2497
2498 The rationale for this is that AnyEvent users usually do not really depend
2499 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2500 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2501 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2502 some random socket.
2503
2504 The rationale for installing a no-op handler as opposed to ignoring it is
2505 that this way, the handler will be restored to defaults on exec.
2506
2507 Feel free to install your own handler, or reset it to defaults.
2508
2509 =back
2510
2511 =cut
2512
2513 undef $SIG{CHLD}
2514 if $SIG{CHLD} eq 'IGNORE';
2515
2516 $SIG{PIPE} = sub { }
2517 unless defined $SIG{PIPE};
2518
2519 =head1 RECOMMENDED/OPTIONAL MODULES
2520
2521 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2522 its built-in modules) are required to use it.
2523
2524 That does not mean that AnyEvent won't take advantage of some additional
2525 modules if they are installed.
2526
2527 This section explains which additional modules will be used, and how they
2528 affect AnyEvent's operation.
2529
2530 =over 4
2531
2532 =item L<Async::Interrupt>
2533
2534 This slightly arcane module is used to implement fast signal handling: To
2535 my knowledge, there is no way to do completely race-free and quick
2536 signal handling in pure perl. To ensure that signals still get
2537 delivered, AnyEvent will start an interval timer to wake up perl (and
2538 catch the signals) with some delay (default is 10 seconds, look for
2539 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2540
2541 If this module is available, then it will be used to implement signal
2542 catching, which means that signals will not be delayed, and the event loop
2543 will not be interrupted regularly, which is more efficient (and good for
2544 battery life on laptops).
2545
2546 This affects not just the pure-perl event loop, but also other event loops
2547 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2548
2549 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2550 and either employ their own workarounds (POE) or use AnyEvent's workaround
2551 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2552 does nothing for those backends.
2553
2554 =item L<EV>
2555
2556 This module isn't really "optional", as it is simply one of the backend
2557 event loops that AnyEvent can use. However, it is simply the best event
2558 loop available in terms of features, speed and stability: It supports
2559 the AnyEvent API optimally, implements all the watcher types in XS, does
2560 automatic timer adjustments even when no monotonic clock is available,
2561 can take avdantage of advanced kernel interfaces such as C<epoll> and
2562 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2563 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2564
2565 If you only use backends that rely on another event loop (e.g. C<Tk>),
2566 then this module will do nothing for you.
2567
2568 =item L<Guard>
2569
2570 The guard module, when used, will be used to implement
2571 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2572 lot less memory), but otherwise doesn't affect guard operation much. It is
2573 purely used for performance.
2574
2575 =item L<JSON> and L<JSON::XS>
2576
2577 One of these modules is required when you want to read or write JSON data
2578 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2579 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2580
2581 =item L<Net::SSLeay>
2582
2583 Implementing TLS/SSL in Perl is certainly interesting, but not very
2584 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2585 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2586
2587 =item L<Time::HiRes>
2588
2589 This module is part of perl since release 5.008. It will be used when the
2590 chosen event library does not come with a timing source of its own. The
2591 pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2592 try to use a monotonic clock for timing stability.
2593
2594 =back
2595
2596
2597 =head1 FORK
2598
2599 Most event libraries are not fork-safe. The ones who are usually are
2600 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2601 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2602 are usually badly thought-out hacks that are incompatible with fork in
2603 one way or another. Only L<EV> is fully fork-aware and ensures that you
2604 continue event-processing in both parent and child (or both, if you know
2605 what you are doing).
2606
2607 This means that, in general, you cannot fork and do event processing in
2608 the child if the event library was initialised before the fork (which
2609 usually happens when the first AnyEvent watcher is created, or the library
2610 is loaded).
2611
2612 If you have to fork, you must either do so I<before> creating your first
2613 watcher OR you must not use AnyEvent at all in the child OR you must do
2614 something completely out of the scope of AnyEvent.
2615
2616 The problem of doing event processing in the parent I<and> the child
2617 is much more complicated: even for backends that I<are> fork-aware or
2618 fork-safe, their behaviour is not usually what you want: fork clones all
2619 watchers, that means all timers, I/O watchers etc. are active in both
2620 parent and child, which is almost never what you want. USing C<exec>
2621 to start worker children from some kind of manage rprocess is usually
2622 preferred, because it is much easier and cleaner, at the expense of having
2623 to have another binary.
2624
2625
2626 =head1 SECURITY CONSIDERATIONS
2627
2628 AnyEvent can be forced to load any event model via
2629 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2630 execute arbitrary code or directly gain access, it can easily be used to
2631 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2632 will not be active when the program uses a different event model than
2633 specified in the variable.
2634
2635 You can make AnyEvent completely ignore this variable by deleting it
2636 before the first watcher gets created, e.g. with a C<BEGIN> block:
2637
2638 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2639
2640 use AnyEvent;
2641
2642 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2643 be used to probe what backend is used and gain other information (which is
2644 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2645 $ENV{PERL_ANYEVENT_STRICT}.
2646
2647 Note that AnyEvent will remove I<all> environment variables starting with
2648 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2649 enabled.
2650
2651
2652 =head1 BUGS
2653
2654 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2655 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2656 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2657 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2658 pronounced).
2659
2660
2661 =head1 SEE ALSO
2662
2663 Tutorial/Introduction: L<AnyEvent::Intro>.
2664
2665 FAQ: L<AnyEvent::FAQ>.
2666
2667 Utility functions: L<AnyEvent::Util>.
2668
2669 Event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>, L<Glib::EV>,
2670 L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2671
2672 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2673 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2674 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2675 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2676
2677 Non-blocking file handles, sockets, TCP clients and
2678 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2679
2680 Asynchronous DNS: L<AnyEvent::DNS>.
2681
2682 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
2683
2684 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
2685 L<AnyEvent::HTTP>.
2686
2687
2688 =head1 AUTHOR
2689
2690 Marc Lehmann <schmorp@schmorp.de>
2691 http://home.schmorp.de/
2692
2693 =cut
2694
2695 1
2696