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Revision: 1.354
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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91 uses one of those, every user of your module has to use it, too. But if
92 your module uses AnyEvent, it works transparently with all event models it
93 supports (including stuff like IO::Async, as long as those use one of the
94 supported event loops. It is easy to add new event loops to AnyEvent, too,
95 so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Loop> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
148 other event modules you can load it explicitly and enjoy the high
149 availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 };
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362 time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363 above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling) or
421 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
422 latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432 callbacks to signals in a generic way, which is a pity, as you cannot
433 do race-free signal handling in perl, requiring C libraries for
434 this. AnyEvent will try to do its best, which means in some cases,
435 signals will be delayed. The maximum time a signal might be delayed is
436 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437 variable can be changed only before the first signal watcher is created,
438 and should be left alone otherwise. This variable determines how often
439 AnyEvent polls for signals (in case a wake-up was missed). Higher values
440 will cause fewer spurious wake-ups, which is better for power and CPU
441 saving.
442
443 All these problems can be avoided by installing the optional
444 L<Async::Interrupt> module, which works with most event loops. It will not
445 work with inherently broken event loops such as L<Event> or L<Event::Lib>
446 (and not with L<POE> currently, as POE does its own workaround with
447 one-second latency). For those, you just have to suffer the delays.
448
449 =head2 CHILD PROCESS WATCHERS
450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
453 You can also watch for a child process exit and catch its exit status.
454
455 The child process is specified by the C<pid> argument (on some backends,
456 using C<0> watches for any child process exit, on others this will
457 croak). The watcher will be triggered only when the child process has
458 finished and an exit status is available, not on any trace events
459 (stopped/continued).
460
461 The callback will be called with the pid and exit status (as returned by
462 waitpid), so unlike other watcher types, you I<can> rely on child watcher
463 callback arguments.
464
465 This watcher type works by installing a signal handler for C<SIGCHLD>,
466 and since it cannot be shared, nothing else should use SIGCHLD or reap
467 random child processes (waiting for specific child processes, e.g. inside
468 C<system>, is just fine).
469
470 There is a slight catch to child watchers, however: you usually start them
471 I<after> the child process was created, and this means the process could
472 have exited already (and no SIGCHLD will be sent anymore).
473
474 Not all event models handle this correctly (neither POE nor IO::Async do,
475 see their AnyEvent::Impl manpages for details), but even for event models
476 that I<do> handle this correctly, they usually need to be loaded before
477 the process exits (i.e. before you fork in the first place). AnyEvent's
478 pure perl event loop handles all cases correctly regardless of when you
479 start the watcher.
480
481 This means you cannot create a child watcher as the very first
482 thing in an AnyEvent program, you I<have> to create at least one
483 watcher before you C<fork> the child (alternatively, you can call
484 C<AnyEvent::detect>).
485
486 As most event loops do not support waiting for child events, they will be
487 emulated by AnyEvent in most cases, in which case the latency and race
488 problems mentioned in the description of signal watchers apply.
489
490 Example: fork a process and wait for it
491
492 my $done = AnyEvent->condvar;
493
494 my $pid = fork or exit 5;
495
496 my $w = AnyEvent->child (
497 pid => $pid,
498 cb => sub {
499 my ($pid, $status) = @_;
500 warn "pid $pid exited with status $status";
501 $done->send;
502 },
503 );
504
505 # do something else, then wait for process exit
506 $done->recv;
507
508 =head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512 This will repeatedly invoke the callback after the process becomes idle,
513 until either the watcher is destroyed or new events have been detected.
514
515 Idle watchers are useful when there is a need to do something, but it
516 is not so important (or wise) to do it instantly. The callback will be
517 invoked only when there is "nothing better to do", which is usually
518 defined as "all outstanding events have been handled and no new events
519 have been detected". That means that idle watchers ideally get invoked
520 when the event loop has just polled for new events but none have been
521 detected. Instead of blocking to wait for more events, the idle watchers
522 will be invoked.
523
524 Unfortunately, most event loops do not really support idle watchers (only
525 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526 will simply call the callback "from time to time".
527
528 Example: read lines from STDIN, but only process them when the
529 program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
547
548 =head2 CONDITION VARIABLES
549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
554
555 If you are familiar with some event loops you will know that all of them
556 require you to run some blocking "loop", "run" or similar function that
557 will actively watch for new events and call your callbacks.
558
559 AnyEvent is slightly different: it expects somebody else to run the event
560 loop and will only block when necessary (usually when told by the user).
561
562 The tool to do that is called a "condition variable", so called because
563 they represent a condition that must become true.
564
565 Now is probably a good time to look at the examples further below.
566
567 Condition variables can be created by calling the C<< AnyEvent->condvar
568 >> method, usually without arguments. The only argument pair allowed is
569 C<cb>, which specifies a callback to be called when the condition variable
570 becomes true, with the condition variable as the first argument (but not
571 the results).
572
573 After creation, the condition variable is "false" until it becomes "true"
574 by calling the C<send> method (or calling the condition variable as if it
575 were a callback, read about the caveats in the description for the C<<
576 ->send >> method).
577
578 Since condition variables are the most complex part of the AnyEvent API, here are
579 some different mental models of what they are - pick the ones you can connect to:
580
581 =over 4
582
583 =item * Condition variables are like callbacks - you can call them (and pass them instead
584 of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586 =item * Condition variables are signals - one side can emit or send them,
587 the other side can wait for them, or install a handler that is called when
588 the signal fires.
589
590 =item * Condition variables are like "Merge Points" - points in your program
591 where you merge multiple independent results/control flows into one.
592
593 =item * Condition variables represent a transaction - functions that start
594 some kind of transaction can return them, leaving the caller the choice
595 between waiting in a blocking fashion, or setting a callback.
596
597 =item * Condition variables represent future values, or promises to deliver
598 some result, long before the result is available.
599
600 =back
601
602 Condition variables are very useful to signal that something has finished,
603 for example, if you write a module that does asynchronous http requests,
604 then a condition variable would be the ideal candidate to signal the
605 availability of results. The user can either act when the callback is
606 called or can synchronously C<< ->recv >> for the results.
607
608 You can also use them to simulate traditional event loops - for example,
609 you can block your main program until an event occurs - for example, you
610 could C<< ->recv >> in your main program until the user clicks the Quit
611 button of your app, which would C<< ->send >> the "quit" event.
612
613 Note that condition variables recurse into the event loop - if you have
614 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
615 lose. Therefore, condition variables are good to export to your caller, but
616 you should avoid making a blocking wait yourself, at least in callbacks,
617 as this asks for trouble.
618
619 Condition variables are represented by hash refs in perl, and the keys
620 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
621 easy (it is often useful to build your own transaction class on top of
622 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
623 its C<new> method in your own C<new> method.
624
625 There are two "sides" to a condition variable - the "producer side" which
626 eventually calls C<< -> send >>, and the "consumer side", which waits
627 for the send to occur.
628
629 Example: wait for a timer.
630
631 # condition: "wait till the timer is fired"
632 my $timer_fired = AnyEvent->condvar;
633
634 # create the timer - we could wait for, say
635 # a handle becomign ready, or even an
636 # AnyEvent::HTTP request to finish, but
637 # in this case, we simply use a timer:
638 my $w = AnyEvent->timer (
639 after => 1,
640 cb => sub { $timer_fired->send },
641 );
642
643 # this "blocks" (while handling events) till the callback
644 # calls ->send
645 $timer_fired->recv;
646
647 Example: wait for a timer, but take advantage of the fact that condition
648 variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654 Example: Imagine an API that returns a condvar and doesn't support
655 callbacks. This is how you make a synchronous call, for example from
656 the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664 And this is how you would just set a callback to be called whenever the
665 results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
670
671 =head3 METHODS FOR PRODUCERS
672
673 These methods should only be used by the producing side, i.e. the
674 code/module that eventually sends the signal. Note that it is also
675 the producer side which creates the condvar in most cases, but it isn't
676 uncommon for the consumer to create it as well.
677
678 =over 4
679
680 =item $cv->send (...)
681
682 Flag the condition as ready - a running C<< ->recv >> and all further
683 calls to C<recv> will (eventually) return after this method has been
684 called. If nobody is waiting the send will be remembered.
685
686 If a callback has been set on the condition variable, it is called
687 immediately from within send.
688
689 Any arguments passed to the C<send> call will be returned by all
690 future C<< ->recv >> calls.
691
692 Condition variables are overloaded so one can call them directly (as if
693 they were a code reference). Calling them directly is the same as calling
694 C<send>.
695
696 =item $cv->croak ($error)
697
698 Similar to send, but causes all calls to C<< ->recv >> to invoke
699 C<Carp::croak> with the given error message/object/scalar.
700
701 This can be used to signal any errors to the condition variable
702 user/consumer. Doing it this way instead of calling C<croak> directly
703 delays the error detection, but has the overwhelming advantage that it
704 diagnoses the error at the place where the result is expected, and not
705 deep in some event callback with no connection to the actual code causing
706 the problem.
707
708 =item $cv->begin ([group callback])
709
710 =item $cv->end
711
712 These two methods can be used to combine many transactions/events into
713 one. For example, a function that pings many hosts in parallel might want
714 to use a condition variable for the whole process.
715
716 Every call to C<< ->begin >> will increment a counter, and every call to
717 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
718 >>, the (last) callback passed to C<begin> will be executed, passing the
719 condvar as first argument. That callback is I<supposed> to call C<< ->send
720 >>, but that is not required. If no group callback was set, C<send> will
721 be called without any arguments.
722
723 You can think of C<< $cv->send >> giving you an OR condition (one call
724 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727 Let's start with a simple example: you have two I/O watchers (for example,
728 STDOUT and STDERR for a program), and you want to wait for both streams to
729 close before activating a condvar:
730
731 my $cv = AnyEvent->condvar;
732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747 This works because for every event source (EOF on file handle), there is
748 one call to C<begin>, so the condvar waits for all calls to C<end> before
749 sending.
750
751 The ping example mentioned above is slightly more complicated, as the
752 there are results to be passwd back, and the number of tasks that are
753 begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
757 my %result;
758 $cv->begin (sub { shift->send (\%result) });
759
760 for my $host (@list_of_hosts) {
761 $cv->begin;
762 ping_host_then_call_callback $host, sub {
763 $result{$host} = ...;
764 $cv->end;
765 };
766 }
767
768 $cv->end;
769
770 This code fragment supposedly pings a number of hosts and calls
771 C<send> after results for all then have have been gathered - in any
772 order. To achieve this, the code issues a call to C<begin> when it starts
773 each ping request and calls C<end> when it has received some result for
774 it. Since C<begin> and C<end> only maintain a counter, the order in which
775 results arrive is not relevant.
776
777 There is an additional bracketing call to C<begin> and C<end> outside the
778 loop, which serves two important purposes: first, it sets the callback
779 to be called once the counter reaches C<0>, and second, it ensures that
780 C<send> is called even when C<no> hosts are being pinged (the loop
781 doesn't execute once).
782
783 This is the general pattern when you "fan out" into multiple (but
784 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
785 the callback and ensure C<end> is called at least once, and then, for each
786 subrequest you start, call C<begin> and for each subrequest you finish,
787 call C<end>.
788
789 =back
790
791 =head3 METHODS FOR CONSUMERS
792
793 These methods should only be used by the consuming side, i.e. the
794 code awaits the condition.
795
796 =over 4
797
798 =item $cv->recv
799
800 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
801 >> methods have been called on C<$cv>, while servicing other watchers
802 normally.
803
804 You can only wait once on a condition - additional calls are valid but
805 will return immediately.
806
807 If an error condition has been set by calling C<< ->croak >>, then this
808 function will call C<croak>.
809
810 In list context, all parameters passed to C<send> will be returned,
811 in scalar context only the first one will be returned.
812
813 Note that doing a blocking wait in a callback is not supported by any
814 event loop, that is, recursive invocation of a blocking C<< ->recv
815 >> is not allowed, and the C<recv> call will C<croak> if such a
816 condition is detected. This condition can be slightly loosened by using
817 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818 any thread that doesn't run the event loop itself.
819
820 Not all event models support a blocking wait - some die in that case
821 (programs might want to do that to stay interactive), so I<if you are
822 using this from a module, never require a blocking wait>. Instead, let the
823 caller decide whether the call will block or not (for example, by coupling
824 condition variables with some kind of request results and supporting
825 callbacks so the caller knows that getting the result will not block,
826 while still supporting blocking waits if the caller so desires).
827
828 You can ensure that C<< ->recv >> never blocks by setting a callback and
829 only calling C<< ->recv >> from within that callback (or at a later
830 time). This will work even when the event loop does not support blocking
831 waits otherwise.
832
833 =item $bool = $cv->ready
834
835 Returns true when the condition is "true", i.e. whether C<send> or
836 C<croak> have been called.
837
838 =item $cb = $cv->cb ($cb->($cv))
839
840 This is a mutator function that returns the callback set and optionally
841 replaces it before doing so.
842
843 The callback will be called when the condition becomes "true", i.e. when
844 C<send> or C<croak> are called, with the only argument being the
845 condition variable itself. If the condition is already true, the
846 callback is called immediately when it is set. Calling C<recv> inside
847 the callback or at any later time is guaranteed not to block.
848
849 =back
850
851 =head1 SUPPORTED EVENT LOOPS/BACKENDS
852
853 The available backend classes are (every class has its own manpage):
854
855 =over 4
856
857 =item Backends that are autoprobed when no other event loop can be found.
858
859 EV is the preferred backend when no other event loop seems to be in
860 use. If EV is not installed, then AnyEvent will fall back to its own
861 pure-perl implementation, which is available everywhere as it comes with
862 AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
866
867 =item Backends that are transparently being picked up when they are used.
868
869 These will be used if they are already loaded when the first watcher
870 is created, in which case it is assumed that the application is using
871 them. This means that AnyEvent will automatically pick the right backend
872 when the main program loads an event module before anything starts to
873 create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881 AnyEvent::Impl::IOAsync based on IO::Async.
882 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
883 AnyEvent::Impl::FLTK based on FLTK.
884
885 =item Backends with special needs.
886
887 Qt requires the Qt::Application to be instantiated first, but will
888 otherwise be picked up automatically. As long as the main program
889 instantiates the application before any AnyEvent watchers are created,
890 everything should just work.
891
892 AnyEvent::Impl::Qt based on Qt.
893
894 =item Event loops that are indirectly supported via other backends.
895
896 Some event loops can be supported via other modules:
897
898 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
899
900 B<WxWidgets> has no support for watching file handles. However, you can
901 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
902 polls 20 times per second, which was considered to be too horrible to even
903 consider for AnyEvent.
904
905 B<Prima> is not supported as nobody seems to be using it, but it has a POE
906 backend, so it can be supported through POE.
907
908 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
909 load L<POE> when detecting them, in the hope that POE will pick them up,
910 in which case everything will be automatic.
911
912 =back
913
914 =head1 GLOBAL VARIABLES AND FUNCTIONS
915
916 These are not normally required to use AnyEvent, but can be useful to
917 write AnyEvent extension modules.
918
919 =over 4
920
921 =item $AnyEvent::MODEL
922
923 Contains C<undef> until the first watcher is being created, before the
924 backend has been autodetected.
925
926 Afterwards it contains the event model that is being used, which is the
927 name of the Perl class implementing the model. This class is usually one
928 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
929 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
930 will be C<urxvt::anyevent>).
931
932 =item AnyEvent::detect
933
934 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
935 if necessary. You should only call this function right before you would
936 have created an AnyEvent watcher anyway, that is, as late as possible at
937 runtime, and not e.g. during initialisation of your module.
938
939 If you need to do some initialisation before AnyEvent watchers are
940 created, use C<post_detect>.
941
942 =item $guard = AnyEvent::post_detect { BLOCK }
943
944 Arranges for the code block to be executed as soon as the event model is
945 autodetected (or immediately if that has already happened).
946
947 The block will be executed I<after> the actual backend has been detected
948 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
949 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
950 other initialisations - see the sources of L<AnyEvent::Strict> or
951 L<AnyEvent::AIO> to see how this is used.
952
953 The most common usage is to create some global watchers, without forcing
954 event module detection too early, for example, L<AnyEvent::AIO> creates
955 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
956 avoid autodetecting the event module at load time.
957
958 If called in scalar or list context, then it creates and returns an object
959 that automatically removes the callback again when it is destroyed (or
960 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
961 a case where this is useful.
962
963 Example: Create a watcher for the IO::AIO module and store it in
964 C<$WATCHER>, but do so only do so after the event loop is initialised.
965
966 our WATCHER;
967
968 my $guard = AnyEvent::post_detect {
969 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
970 };
971
972 # the ||= is important in case post_detect immediately runs the block,
973 # as to not clobber the newly-created watcher. assigning both watcher and
974 # post_detect guard to the same variable has the advantage of users being
975 # able to just C<undef $WATCHER> if the watcher causes them grief.
976
977 $WATCHER ||= $guard;
978
979 =item @AnyEvent::post_detect
980
981 If there are any code references in this array (you can C<push> to it
982 before or after loading AnyEvent), then they will be called directly
983 after the event loop has been chosen.
984
985 You should check C<$AnyEvent::MODEL> before adding to this array, though:
986 if it is defined then the event loop has already been detected, and the
987 array will be ignored.
988
989 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
990 it, as it takes care of these details.
991
992 This variable is mainly useful for modules that can do something useful
993 when AnyEvent is used and thus want to know when it is initialised, but do
994 not need to even load it by default. This array provides the means to hook
995 into AnyEvent passively, without loading it.
996
997 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
998 together, you could put this into Coro (this is the actual code used by
999 Coro to accomplish this):
1000
1001 if (defined $AnyEvent::MODEL) {
1002 # AnyEvent already initialised, so load Coro::AnyEvent
1003 require Coro::AnyEvent;
1004 } else {
1005 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1006 # as soon as it is
1007 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1008 }
1009
1010 =item AnyEvent::postpone { BLOCK }
1011
1012 Arranges for the block to be executed as soon as possible, but not before
1013 the call itself returns. In practise, the block will be executed just
1014 before the event loop polls for new events, or shortly afterwards.
1015
1016 This function never returns anything (to make the C<return postpone { ...
1017 }> idiom more useful.
1018
1019 To understand the usefulness of this function, consider a function that
1020 asynchronously does something for you and returns some transaction
1021 object or guard to let you cancel the operation. For example,
1022 C<AnyEvent::Socket::tcp_connect>:
1023
1024 # start a conenction attempt unless one is active
1025 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1026 delete $self->{connect_guard};
1027 ...
1028 };
1029
1030 Imagine that this function could instantly call the callback, for
1031 example, because it detects an obvious error such as a negative port
1032 number. Invoking the callback before the function returns causes problems
1033 however: the callback will be called and will try to delete the guard
1034 object. But since the function hasn't returned yet, there is nothing to
1035 delete. When the function eventually returns it will assign the guard
1036 object to C<< $self->{connect_guard} >>, where it will likely never be
1037 deleted, so the program thinks it is still trying to connect.
1038
1039 This is where C<AnyEvent::postpone> should be used. Instead of calling the
1040 callback directly on error:
1041
1042 $cb->(undef), return # signal error to callback, BAD!
1043 if $some_error_condition;
1044
1045 It should use C<postpone>:
1046
1047 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1048 if $some_error_condition;
1049
1050 =back
1051
1052 =head1 WHAT TO DO IN A MODULE
1053
1054 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1055 freely, but you should not load a specific event module or rely on it.
1056
1057 Be careful when you create watchers in the module body - AnyEvent will
1058 decide which event module to use as soon as the first method is called, so
1059 by calling AnyEvent in your module body you force the user of your module
1060 to load the event module first.
1061
1062 Never call C<< ->recv >> on a condition variable unless you I<know> that
1063 the C<< ->send >> method has been called on it already. This is
1064 because it will stall the whole program, and the whole point of using
1065 events is to stay interactive.
1066
1067 It is fine, however, to call C<< ->recv >> when the user of your module
1068 requests it (i.e. if you create a http request object ad have a method
1069 called C<results> that returns the results, it may call C<< ->recv >>
1070 freely, as the user of your module knows what she is doing. Always).
1071
1072 =head1 WHAT TO DO IN THE MAIN PROGRAM
1073
1074 There will always be a single main program - the only place that should
1075 dictate which event model to use.
1076
1077 If the program is not event-based, it need not do anything special, even
1078 when it depends on a module that uses an AnyEvent. If the program itself
1079 uses AnyEvent, but does not care which event loop is used, all it needs
1080 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1081 available loop implementation.
1082
1083 If the main program relies on a specific event model - for example, in
1084 Gtk2 programs you have to rely on the Glib module - you should load the
1085 event module before loading AnyEvent or any module that uses it: generally
1086 speaking, you should load it as early as possible. The reason is that
1087 modules might create watchers when they are loaded, and AnyEvent will
1088 decide on the event model to use as soon as it creates watchers, and it
1089 might choose the wrong one unless you load the correct one yourself.
1090
1091 You can chose to use a pure-perl implementation by loading the
1092 C<AnyEvent::Loop> module, which gives you similar behaviour
1093 everywhere, but letting AnyEvent chose the model is generally better.
1094
1095 =head2 MAINLOOP EMULATION
1096
1097 Sometimes (often for short test scripts, or even standalone programs who
1098 only want to use AnyEvent), you do not want to run a specific event loop.
1099
1100 In that case, you can use a condition variable like this:
1101
1102 AnyEvent->condvar->recv;
1103
1104 This has the effect of entering the event loop and looping forever.
1105
1106 Note that usually your program has some exit condition, in which case
1107 it is better to use the "traditional" approach of storing a condition
1108 variable somewhere, waiting for it, and sending it when the program should
1109 exit cleanly.
1110
1111
1112 =head1 OTHER MODULES
1113
1114 The following is a non-exhaustive list of additional modules that use
1115 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1116 modules and other event loops in the same program. Some of the modules
1117 come as part of AnyEvent, the others are available via CPAN.
1118
1119 =over 4
1120
1121 =item L<AnyEvent::Util>
1122
1123 Contains various utility functions that replace often-used blocking
1124 functions such as C<inet_aton> with event/callback-based versions.
1125
1126 =item L<AnyEvent::Socket>
1127
1128 Provides various utility functions for (internet protocol) sockets,
1129 addresses and name resolution. Also functions to create non-blocking tcp
1130 connections or tcp servers, with IPv6 and SRV record support and more.
1131
1132 =item L<AnyEvent::Handle>
1133
1134 Provide read and write buffers, manages watchers for reads and writes,
1135 supports raw and formatted I/O, I/O queued and fully transparent and
1136 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1137
1138 =item L<AnyEvent::DNS>
1139
1140 Provides rich asynchronous DNS resolver capabilities.
1141
1142 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1143
1144 Implement event-based interfaces to the protocols of the same name (for
1145 the curious, IGS is the International Go Server and FCP is the Freenet
1146 Client Protocol).
1147
1148 =item L<AnyEvent::Handle::UDP>
1149
1150 Here be danger!
1151
1152 As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1153 there are so many things wrong with AnyEvent::Handle::UDP, most notably
1154 its use of a stream-based API with a protocol that isn't streamable, that
1155 the only way to improve it is to delete it.
1156
1157 It features data corruption (but typically only under load) and general
1158 confusion. On top, the author is not only clueless about UDP but also
1159 fact-resistant - some gems of his understanding: "connect doesn't work
1160 with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1161 packets", "I don't need to implement proper error checking as UDP doesn't
1162 support error checking" and so on - he doesn't even understand what's
1163 wrong with his module when it is explained to him.
1164
1165 =item L<AnyEvent::DBI>
1166
1167 Executes L<DBI> requests asynchronously in a proxy process for you,
1168 notifying you in an event-based way when the operation is finished.
1169
1170 =item L<AnyEvent::AIO>
1171
1172 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1173 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1174 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1175 file I/O, and much more.
1176
1177 =item L<AnyEvent::HTTPD>
1178
1179 A simple embedded webserver.
1180
1181 =item L<AnyEvent::FastPing>
1182
1183 The fastest ping in the west.
1184
1185 =item L<Coro>
1186
1187 Has special support for AnyEvent via L<Coro::AnyEvent>.
1188
1189 =back
1190
1191 =cut
1192
1193 package AnyEvent;
1194
1195 # basically a tuned-down version of common::sense
1196 sub common_sense {
1197 # from common:.sense 3.4
1198 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1199 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1200 $^H |= 0x00000600;
1201 }
1202
1203 BEGIN { AnyEvent::common_sense }
1204
1205 use Carp ();
1206
1207 our $VERSION = '5.34';
1208 our $MODEL;
1209
1210 our $AUTOLOAD;
1211 our @ISA;
1212
1213 our @REGISTRY;
1214
1215 our $VERBOSE;
1216
1217 BEGIN {
1218 require "AnyEvent/constants.pl";
1219
1220 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1221
1222 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1223 if ${^TAINT};
1224
1225 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1226
1227 }
1228
1229 our $MAX_SIGNAL_LATENCY = 10;
1230
1231 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1232
1233 {
1234 my $idx;
1235 $PROTOCOL{$_} = ++$idx
1236 for reverse split /\s*,\s*/,
1237 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1238 }
1239
1240 my @models = (
1241 [EV:: => AnyEvent::Impl::EV:: , 1],
1242 [AnyEvent::Loop:: => AnyEvent::Impl::Perl:: , 1],
1243 # everything below here will not (normally) be autoprobed
1244 # as the pure perl backend should work everywhere
1245 # and is usually faster
1246 [Event:: => AnyEvent::Impl::Event::, 1],
1247 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1248 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1249 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1250 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1251 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1252 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1253 [Wx:: => AnyEvent::Impl::POE::],
1254 [Prima:: => AnyEvent::Impl::POE::],
1255 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::],
1256 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1257 [FLTK:: => AnyEvent::Impl::FLTK::],
1258 );
1259
1260 our %method = map +($_ => 1),
1261 qw(io timer time now now_update signal child idle condvar DESTROY);
1262
1263 our @post_detect;
1264
1265 sub post_detect(&) {
1266 my ($cb) = @_;
1267
1268 push @post_detect, $cb;
1269
1270 defined wantarray
1271 ? bless \$cb, "AnyEvent::Util::postdetect"
1272 : ()
1273 }
1274
1275 sub AnyEvent::Util::postdetect::DESTROY {
1276 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1277 }
1278
1279 sub detect() {
1280 # free some memory
1281 *detect = sub () { $MODEL };
1282
1283 local $!; # for good measure
1284 local $SIG{__DIE__};
1285
1286 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1287 my $model = "AnyEvent::Impl::$1";
1288 if (eval "require $model") {
1289 $MODEL = $model;
1290 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1291 } else {
1292 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1293 }
1294 }
1295
1296 # check for already loaded models
1297 unless ($MODEL) {
1298 for (@REGISTRY, @models) {
1299 my ($package, $model) = @$_;
1300 if (${"$package\::VERSION"} > 0) {
1301 if (eval "require $model") {
1302 $MODEL = $model;
1303 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1304 last;
1305 }
1306 }
1307 }
1308
1309 unless ($MODEL) {
1310 # try to autoload a model
1311 for (@REGISTRY, @models) {
1312 my ($package, $model, $autoload) = @$_;
1313 if (
1314 $autoload
1315 and eval "require $package"
1316 and ${"$package\::VERSION"} > 0
1317 and eval "require $model"
1318 ) {
1319 $MODEL = $model;
1320 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1321 last;
1322 }
1323 }
1324
1325 $MODEL
1326 or die "AnyEvent: backend autodetection failed - did you properly install AnyEvent?\n";
1327 }
1328 }
1329
1330 @models = (); # free probe data
1331
1332 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1333 unshift @ISA, $MODEL;
1334
1335 # now nuke some methods that are overridden by the backend.
1336 # SUPER is not allowed.
1337 for (qw(time signal child idle)) {
1338 undef &{"AnyEvent::Base::$_"}
1339 if defined &{"$MODEL\::$_"};
1340 }
1341
1342 if ($ENV{PERL_ANYEVENT_STRICT}) {
1343 eval { require AnyEvent::Strict };
1344 warn "AnyEvent: cannot load AnyEvent::Strict: $@"
1345 if $@ && $VERBOSE;
1346 }
1347
1348 (shift @post_detect)->() while @post_detect;
1349
1350 *post_detect = sub(&) {
1351 shift->();
1352
1353 undef
1354 };
1355
1356 $MODEL
1357 }
1358
1359 sub AUTOLOAD {
1360 (my $func = $AUTOLOAD) =~ s/.*://;
1361
1362 $method{$func}
1363 or Carp::croak "$func: not a valid AnyEvent class method";
1364
1365 detect;
1366
1367 my $class = shift;
1368 $class->$func (@_);
1369 }
1370
1371 our $POSTPONE_W;
1372 our @POSTPONE;
1373
1374 sub _postpone_exec {
1375 undef $POSTPONE_W;
1376 (pop @POSTPONE)->()
1377 while @POSTPONE;
1378 }
1379
1380 sub postpone(&) {
1381 push @POSTPONE, shift;
1382
1383 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1384
1385 ()
1386 }
1387
1388 # utility function to dup a filehandle. this is used by many backends
1389 # to support binding more than one watcher per filehandle (they usually
1390 # allow only one watcher per fd, so we dup it to get a different one).
1391 sub _dupfh($$;$$) {
1392 my ($poll, $fh, $r, $w) = @_;
1393
1394 # cygwin requires the fh mode to be matching, unix doesn't
1395 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1396
1397 open my $fh2, $mode, $fh
1398 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1399
1400 # we assume CLOEXEC is already set by perl in all important cases
1401
1402 ($fh2, $rw)
1403 }
1404
1405 =head1 SIMPLIFIED AE API
1406
1407 Starting with version 5.0, AnyEvent officially supports a second, much
1408 simpler, API that is designed to reduce the calling, typing and memory
1409 overhead by using function call syntax and a fixed number of parameters.
1410
1411 See the L<AE> manpage for details.
1412
1413 =cut
1414
1415 package AE;
1416
1417 our $VERSION = $AnyEvent::VERSION;
1418
1419 # fall back to the main API by default - backends and AnyEvent::Base
1420 # implementations can overwrite these.
1421
1422 sub io($$$) {
1423 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1424 }
1425
1426 sub timer($$$) {
1427 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1428 }
1429
1430 sub signal($$) {
1431 AnyEvent->signal (signal => $_[0], cb => $_[1])
1432 }
1433
1434 sub child($$) {
1435 AnyEvent->child (pid => $_[0], cb => $_[1])
1436 }
1437
1438 sub idle($) {
1439 AnyEvent->idle (cb => $_[0])
1440 }
1441
1442 sub cv(;&) {
1443 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1444 }
1445
1446 sub now() {
1447 AnyEvent->now
1448 }
1449
1450 sub now_update() {
1451 AnyEvent->now_update
1452 }
1453
1454 sub time() {
1455 AnyEvent->time
1456 }
1457
1458 *postpone = \&AnyEvent::postpone;
1459
1460 package AnyEvent::Base;
1461
1462 # default implementations for many methods
1463
1464 sub time {
1465 eval q{ # poor man's autoloading {}
1466 # probe for availability of Time::HiRes
1467 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1468 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1469 *AE::time = \&Time::HiRes::time;
1470 # if (eval "use POSIX (); (POSIX::times())...
1471 } else {
1472 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1473 *AE::time = sub (){ time }; # epic fail
1474 }
1475
1476 *time = sub { AE::time }; # different prototypes
1477 };
1478 die if $@;
1479
1480 &time
1481 }
1482
1483 *now = \&time;
1484
1485 sub now_update { }
1486
1487 sub _poll {
1488 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1489 }
1490
1491 # default implementation for ->condvar
1492 # in fact, the default should not be overwritten
1493
1494 sub condvar {
1495 eval q{ # poor man's autoloading {}
1496 *condvar = sub {
1497 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1498 };
1499
1500 *AE::cv = sub (;&) {
1501 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1502 };
1503 };
1504 die if $@;
1505
1506 &condvar
1507 }
1508
1509 # default implementation for ->signal
1510
1511 our $HAVE_ASYNC_INTERRUPT;
1512
1513 sub _have_async_interrupt() {
1514 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1515 && eval "use Async::Interrupt 1.02 (); 1")
1516 unless defined $HAVE_ASYNC_INTERRUPT;
1517
1518 $HAVE_ASYNC_INTERRUPT
1519 }
1520
1521 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1522 our (%SIG_ASY, %SIG_ASY_W);
1523 our ($SIG_COUNT, $SIG_TW);
1524
1525 # install a dummy wakeup watcher to reduce signal catching latency
1526 # used by Impls
1527 sub _sig_add() {
1528 unless ($SIG_COUNT++) {
1529 # try to align timer on a full-second boundary, if possible
1530 my $NOW = AE::now;
1531
1532 $SIG_TW = AE::timer
1533 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1534 $MAX_SIGNAL_LATENCY,
1535 sub { } # just for the PERL_ASYNC_CHECK
1536 ;
1537 }
1538 }
1539
1540 sub _sig_del {
1541 undef $SIG_TW
1542 unless --$SIG_COUNT;
1543 }
1544
1545 our $_sig_name_init; $_sig_name_init = sub {
1546 eval q{ # poor man's autoloading {}
1547 undef $_sig_name_init;
1548
1549 if (_have_async_interrupt) {
1550 *sig2num = \&Async::Interrupt::sig2num;
1551 *sig2name = \&Async::Interrupt::sig2name;
1552 } else {
1553 require Config;
1554
1555 my %signame2num;
1556 @signame2num{ split ' ', $Config::Config{sig_name} }
1557 = split ' ', $Config::Config{sig_num};
1558
1559 my @signum2name;
1560 @signum2name[values %signame2num] = keys %signame2num;
1561
1562 *sig2num = sub($) {
1563 $_[0] > 0 ? shift : $signame2num{+shift}
1564 };
1565 *sig2name = sub ($) {
1566 $_[0] > 0 ? $signum2name[+shift] : shift
1567 };
1568 }
1569 };
1570 die if $@;
1571 };
1572
1573 sub sig2num ($) { &$_sig_name_init; &sig2num }
1574 sub sig2name($) { &$_sig_name_init; &sig2name }
1575
1576 sub signal {
1577 eval q{ # poor man's autoloading {}
1578 # probe for availability of Async::Interrupt
1579 if (_have_async_interrupt) {
1580 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1581
1582 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1583 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1584
1585 } else {
1586 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1587
1588 if (AnyEvent::WIN32) {
1589 require AnyEvent::Util;
1590
1591 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1592 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1593 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1594 } else {
1595 pipe $SIGPIPE_R, $SIGPIPE_W;
1596 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1597 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1598
1599 # not strictly required, as $^F is normally 2, but let's make sure...
1600 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1601 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1602 }
1603
1604 $SIGPIPE_R
1605 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1606
1607 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1608 }
1609
1610 *signal = $HAVE_ASYNC_INTERRUPT
1611 ? sub {
1612 my (undef, %arg) = @_;
1613
1614 # async::interrupt
1615 my $signal = sig2num $arg{signal};
1616 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1617
1618 $SIG_ASY{$signal} ||= new Async::Interrupt
1619 cb => sub { undef $SIG_EV{$signal} },
1620 signal => $signal,
1621 pipe => [$SIGPIPE_R->filenos],
1622 pipe_autodrain => 0,
1623 ;
1624
1625 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1626 }
1627 : sub {
1628 my (undef, %arg) = @_;
1629
1630 # pure perl
1631 my $signal = sig2name $arg{signal};
1632 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1633
1634 $SIG{$signal} ||= sub {
1635 local $!;
1636 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1637 undef $SIG_EV{$signal};
1638 };
1639
1640 # can't do signal processing without introducing races in pure perl,
1641 # so limit the signal latency.
1642 _sig_add;
1643
1644 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1645 }
1646 ;
1647
1648 *AnyEvent::Base::signal::DESTROY = sub {
1649 my ($signal, $cb) = @{$_[0]};
1650
1651 _sig_del;
1652
1653 delete $SIG_CB{$signal}{$cb};
1654
1655 $HAVE_ASYNC_INTERRUPT
1656 ? delete $SIG_ASY{$signal}
1657 : # delete doesn't work with older perls - they then
1658 # print weird messages, or just unconditionally exit
1659 # instead of getting the default action.
1660 undef $SIG{$signal}
1661 unless keys %{ $SIG_CB{$signal} };
1662 };
1663
1664 *_signal_exec = sub {
1665 $HAVE_ASYNC_INTERRUPT
1666 ? $SIGPIPE_R->drain
1667 : sysread $SIGPIPE_R, (my $dummy), 9;
1668
1669 while (%SIG_EV) {
1670 for (keys %SIG_EV) {
1671 delete $SIG_EV{$_};
1672 $_->() for values %{ $SIG_CB{$_} || {} };
1673 }
1674 }
1675 };
1676 };
1677 die if $@;
1678
1679 &signal
1680 }
1681
1682 # default implementation for ->child
1683
1684 our %PID_CB;
1685 our $CHLD_W;
1686 our $CHLD_DELAY_W;
1687
1688 # used by many Impl's
1689 sub _emit_childstatus($$) {
1690 my (undef, $rpid, $rstatus) = @_;
1691
1692 $_->($rpid, $rstatus)
1693 for values %{ $PID_CB{$rpid} || {} },
1694 values %{ $PID_CB{0} || {} };
1695 }
1696
1697 sub child {
1698 eval q{ # poor man's autoloading {}
1699 *_sigchld = sub {
1700 my $pid;
1701
1702 AnyEvent->_emit_childstatus ($pid, $?)
1703 while ($pid = waitpid -1, WNOHANG) > 0;
1704 };
1705
1706 *child = sub {
1707 my (undef, %arg) = @_;
1708
1709 my $pid = $arg{pid};
1710 my $cb = $arg{cb};
1711
1712 $PID_CB{$pid}{$cb+0} = $cb;
1713
1714 unless ($CHLD_W) {
1715 $CHLD_W = AE::signal CHLD => \&_sigchld;
1716 # child could be a zombie already, so make at least one round
1717 &_sigchld;
1718 }
1719
1720 bless [$pid, $cb+0], "AnyEvent::Base::child"
1721 };
1722
1723 *AnyEvent::Base::child::DESTROY = sub {
1724 my ($pid, $icb) = @{$_[0]};
1725
1726 delete $PID_CB{$pid}{$icb};
1727 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1728
1729 undef $CHLD_W unless keys %PID_CB;
1730 };
1731 };
1732 die if $@;
1733
1734 &child
1735 }
1736
1737 # idle emulation is done by simply using a timer, regardless
1738 # of whether the process is idle or not, and not letting
1739 # the callback use more than 50% of the time.
1740 sub idle {
1741 eval q{ # poor man's autoloading {}
1742 *idle = sub {
1743 my (undef, %arg) = @_;
1744
1745 my ($cb, $w, $rcb) = $arg{cb};
1746
1747 $rcb = sub {
1748 if ($cb) {
1749 $w = _time;
1750 &$cb;
1751 $w = _time - $w;
1752
1753 # never use more then 50% of the time for the idle watcher,
1754 # within some limits
1755 $w = 0.0001 if $w < 0.0001;
1756 $w = 5 if $w > 5;
1757
1758 $w = AE::timer $w, 0, $rcb;
1759 } else {
1760 # clean up...
1761 undef $w;
1762 undef $rcb;
1763 }
1764 };
1765
1766 $w = AE::timer 0.05, 0, $rcb;
1767
1768 bless \\$cb, "AnyEvent::Base::idle"
1769 };
1770
1771 *AnyEvent::Base::idle::DESTROY = sub {
1772 undef $${$_[0]};
1773 };
1774 };
1775 die if $@;
1776
1777 &idle
1778 }
1779
1780 package AnyEvent::CondVar;
1781
1782 our @ISA = AnyEvent::CondVar::Base::;
1783
1784 # only to be used for subclassing
1785 sub new {
1786 my $class = shift;
1787 bless AnyEvent->condvar (@_), $class
1788 }
1789
1790 package AnyEvent::CondVar::Base;
1791
1792 #use overload
1793 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1794 # fallback => 1;
1795
1796 # save 300+ kilobytes by dirtily hardcoding overloading
1797 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1798 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1799 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1800 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1801
1802 our $WAITING;
1803
1804 sub _send {
1805 # nop
1806 }
1807
1808 sub _wait {
1809 AnyEvent->_poll until $_[0]{_ae_sent};
1810 }
1811
1812 sub send {
1813 my $cv = shift;
1814 $cv->{_ae_sent} = [@_];
1815 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1816 $cv->_send;
1817 }
1818
1819 sub croak {
1820 $_[0]{_ae_croak} = $_[1];
1821 $_[0]->send;
1822 }
1823
1824 sub ready {
1825 $_[0]{_ae_sent}
1826 }
1827
1828 sub recv {
1829 unless ($_[0]{_ae_sent}) {
1830 $WAITING
1831 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1832
1833 local $WAITING = 1;
1834 $_[0]->_wait;
1835 }
1836
1837 $_[0]{_ae_croak}
1838 and Carp::croak $_[0]{_ae_croak};
1839
1840 wantarray
1841 ? @{ $_[0]{_ae_sent} }
1842 : $_[0]{_ae_sent}[0]
1843 }
1844
1845 sub cb {
1846 my $cv = shift;
1847
1848 @_
1849 and $cv->{_ae_cb} = shift
1850 and $cv->{_ae_sent}
1851 and (delete $cv->{_ae_cb})->($cv);
1852
1853 $cv->{_ae_cb}
1854 }
1855
1856 sub begin {
1857 ++$_[0]{_ae_counter};
1858 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1859 }
1860
1861 sub end {
1862 return if --$_[0]{_ae_counter};
1863 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1864 }
1865
1866 # undocumented/compatibility with pre-3.4
1867 *broadcast = \&send;
1868 *wait = \&recv;
1869
1870 =head1 ERROR AND EXCEPTION HANDLING
1871
1872 In general, AnyEvent does not do any error handling - it relies on the
1873 caller to do that if required. The L<AnyEvent::Strict> module (see also
1874 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1875 checking of all AnyEvent methods, however, which is highly useful during
1876 development.
1877
1878 As for exception handling (i.e. runtime errors and exceptions thrown while
1879 executing a callback), this is not only highly event-loop specific, but
1880 also not in any way wrapped by this module, as this is the job of the main
1881 program.
1882
1883 The pure perl event loop simply re-throws the exception (usually
1884 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1885 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1886 so on.
1887
1888 =head1 ENVIRONMENT VARIABLES
1889
1890 The following environment variables are used by this module or its
1891 submodules.
1892
1893 Note that AnyEvent will remove I<all> environment variables starting with
1894 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1895 enabled.
1896
1897 =over 4
1898
1899 =item C<PERL_ANYEVENT_VERBOSE>
1900
1901 By default, AnyEvent will be completely silent except in fatal
1902 conditions. You can set this environment variable to make AnyEvent more
1903 talkative.
1904
1905 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1906 conditions, such as not being able to load the event model specified by
1907 C<PERL_ANYEVENT_MODEL>.
1908
1909 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1910 model it chooses.
1911
1912 When set to C<8> or higher, then AnyEvent will report extra information on
1913 which optional modules it loads and how it implements certain features.
1914
1915 =item C<PERL_ANYEVENT_STRICT>
1916
1917 AnyEvent does not do much argument checking by default, as thorough
1918 argument checking is very costly. Setting this variable to a true value
1919 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1920 check the arguments passed to most method calls. If it finds any problems,
1921 it will croak.
1922
1923 In other words, enables "strict" mode.
1924
1925 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
1926 >>, it is definitely recommended to keep it off in production. Keeping
1927 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1928 can be very useful, however.
1929
1930 =item C<PERL_ANYEVENT_MODEL>
1931
1932 This can be used to specify the event model to be used by AnyEvent, before
1933 auto detection and -probing kicks in. It must be a string consisting
1934 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1935 and the resulting module name is loaded and if the load was successful,
1936 used as event model. If it fails to load AnyEvent will proceed with
1937 auto detection and -probing.
1938
1939 This functionality might change in future versions.
1940
1941 For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
1942 could start your program like this:
1943
1944 PERL_ANYEVENT_MODEL=Perl perl ...
1945
1946 =item C<PERL_ANYEVENT_PROTOCOLS>
1947
1948 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1949 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1950 of auto probing).
1951
1952 Must be set to a comma-separated list of protocols or address families,
1953 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1954 used, and preference will be given to protocols mentioned earlier in the
1955 list.
1956
1957 This variable can effectively be used for denial-of-service attacks
1958 against local programs (e.g. when setuid), although the impact is likely
1959 small, as the program has to handle conenction and other failures anyways.
1960
1961 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1962 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1963 - only support IPv4, never try to resolve or contact IPv6
1964 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1965 IPv6, but prefer IPv6 over IPv4.
1966
1967 =item C<PERL_ANYEVENT_EDNS0>
1968
1969 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1970 for DNS. This extension is generally useful to reduce DNS traffic, but
1971 some (broken) firewalls drop such DNS packets, which is why it is off by
1972 default.
1973
1974 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1975 EDNS0 in its DNS requests.
1976
1977 =item C<PERL_ANYEVENT_MAX_FORKS>
1978
1979 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1980 will create in parallel.
1981
1982 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1983
1984 The default value for the C<max_outstanding> parameter for the default DNS
1985 resolver - this is the maximum number of parallel DNS requests that are
1986 sent to the DNS server.
1987
1988 =item C<PERL_ANYEVENT_RESOLV_CONF>
1989
1990 The file to use instead of F</etc/resolv.conf> (or OS-specific
1991 configuration) in the default resolver. When set to the empty string, no
1992 default config will be used.
1993
1994 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1995
1996 When neither C<ca_file> nor C<ca_path> was specified during
1997 L<AnyEvent::TLS> context creation, and either of these environment
1998 variables exist, they will be used to specify CA certificate locations
1999 instead of a system-dependent default.
2000
2001 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2002
2003 When these are set to C<1>, then the respective modules are not
2004 loaded. Mostly good for testing AnyEvent itself.
2005
2006 =back
2007
2008 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
2009
2010 This is an advanced topic that you do not normally need to use AnyEvent in
2011 a module. This section is only of use to event loop authors who want to
2012 provide AnyEvent compatibility.
2013
2014 If you need to support another event library which isn't directly
2015 supported by AnyEvent, you can supply your own interface to it by
2016 pushing, before the first watcher gets created, the package name of
2017 the event module and the package name of the interface to use onto
2018 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
2019 AnyEvent, so it is reasonably cheap.
2020
2021 Example:
2022
2023 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
2024
2025 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
2026 package/class when it finds the C<urxvt> package/module is already loaded.
2027
2028 When AnyEvent is loaded and asked to find a suitable event model, it
2029 will first check for the presence of urxvt by trying to C<use> the
2030 C<urxvt::anyevent> module.
2031
2032 The class should provide implementations for all watcher types. See
2033 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
2034 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
2035 see the sources.
2036
2037 If you don't provide C<signal> and C<child> watchers than AnyEvent will
2038 provide suitable (hopefully) replacements.
2039
2040 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
2041 terminal emulator uses the above line as-is. An interface isn't included
2042 in AnyEvent because it doesn't make sense outside the embedded interpreter
2043 inside I<rxvt-unicode>, and it is updated and maintained as part of the
2044 I<rxvt-unicode> distribution.
2045
2046 I<rxvt-unicode> also cheats a bit by not providing blocking access to
2047 condition variables: code blocking while waiting for a condition will
2048 C<die>. This still works with most modules/usages, and blocking calls must
2049 not be done in an interactive application, so it makes sense.
2050
2051 =head1 EXAMPLE PROGRAM
2052
2053 The following program uses an I/O watcher to read data from STDIN, a timer
2054 to display a message once per second, and a condition variable to quit the
2055 program when the user enters quit:
2056
2057 use AnyEvent;
2058
2059 my $cv = AnyEvent->condvar;
2060
2061 my $io_watcher = AnyEvent->io (
2062 fh => \*STDIN,
2063 poll => 'r',
2064 cb => sub {
2065 warn "io event <$_[0]>\n"; # will always output <r>
2066 chomp (my $input = <STDIN>); # read a line
2067 warn "read: $input\n"; # output what has been read
2068 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2069 },
2070 );
2071
2072 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2073 warn "timeout\n"; # print 'timeout' at most every second
2074 });
2075
2076 $cv->recv; # wait until user enters /^q/i
2077
2078 =head1 REAL-WORLD EXAMPLE
2079
2080 Consider the L<Net::FCP> module. It features (among others) the following
2081 API calls, which are to freenet what HTTP GET requests are to http:
2082
2083 my $data = $fcp->client_get ($url); # blocks
2084
2085 my $transaction = $fcp->txn_client_get ($url); # does not block
2086 $transaction->cb ( sub { ... } ); # set optional result callback
2087 my $data = $transaction->result; # possibly blocks
2088
2089 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2090 given URL and waits till the data has arrived. It is defined to be:
2091
2092 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2093
2094 And in fact is automatically generated. This is the blocking API of
2095 L<Net::FCP>, and it works as simple as in any other, similar, module.
2096
2097 More complicated is C<txn_client_get>: It only creates a transaction
2098 (completion, result, ...) object and initiates the transaction.
2099
2100 my $txn = bless { }, Net::FCP::Txn::;
2101
2102 It also creates a condition variable that is used to signal the completion
2103 of the request:
2104
2105 $txn->{finished} = AnyAvent->condvar;
2106
2107 It then creates a socket in non-blocking mode.
2108
2109 socket $txn->{fh}, ...;
2110 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2111 connect $txn->{fh}, ...
2112 and !$!{EWOULDBLOCK}
2113 and !$!{EINPROGRESS}
2114 and Carp::croak "unable to connect: $!\n";
2115
2116 Then it creates a write-watcher which gets called whenever an error occurs
2117 or the connection succeeds:
2118
2119 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2120
2121 And returns this transaction object. The C<fh_ready_w> callback gets
2122 called as soon as the event loop detects that the socket is ready for
2123 writing.
2124
2125 The C<fh_ready_w> method makes the socket blocking again, writes the
2126 request data and replaces the watcher by a read watcher (waiting for reply
2127 data). The actual code is more complicated, but that doesn't matter for
2128 this example:
2129
2130 fcntl $txn->{fh}, F_SETFL, 0;
2131 syswrite $txn->{fh}, $txn->{request}
2132 or die "connection or write error";
2133 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2134
2135 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2136 result and signals any possible waiters that the request has finished:
2137
2138 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2139
2140 if (end-of-file or data complete) {
2141 $txn->{result} = $txn->{buf};
2142 $txn->{finished}->send;
2143 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2144 }
2145
2146 The C<result> method, finally, just waits for the finished signal (if the
2147 request was already finished, it doesn't wait, of course, and returns the
2148 data:
2149
2150 $txn->{finished}->recv;
2151 return $txn->{result};
2152
2153 The actual code goes further and collects all errors (C<die>s, exceptions)
2154 that occurred during request processing. The C<result> method detects
2155 whether an exception as thrown (it is stored inside the $txn object)
2156 and just throws the exception, which means connection errors and other
2157 problems get reported to the code that tries to use the result, not in a
2158 random callback.
2159
2160 All of this enables the following usage styles:
2161
2162 1. Blocking:
2163
2164 my $data = $fcp->client_get ($url);
2165
2166 2. Blocking, but running in parallel:
2167
2168 my @datas = map $_->result,
2169 map $fcp->txn_client_get ($_),
2170 @urls;
2171
2172 Both blocking examples work without the module user having to know
2173 anything about events.
2174
2175 3a. Event-based in a main program, using any supported event module:
2176
2177 use EV;
2178
2179 $fcp->txn_client_get ($url)->cb (sub {
2180 my $txn = shift;
2181 my $data = $txn->result;
2182 ...
2183 });
2184
2185 EV::loop;
2186
2187 3b. The module user could use AnyEvent, too:
2188
2189 use AnyEvent;
2190
2191 my $quit = AnyEvent->condvar;
2192
2193 $fcp->txn_client_get ($url)->cb (sub {
2194 ...
2195 $quit->send;
2196 });
2197
2198 $quit->recv;
2199
2200
2201 =head1 BENCHMARKS
2202
2203 To give you an idea of the performance and overheads that AnyEvent adds
2204 over the event loops themselves and to give you an impression of the speed
2205 of various event loops I prepared some benchmarks.
2206
2207 =head2 BENCHMARKING ANYEVENT OVERHEAD
2208
2209 Here is a benchmark of various supported event models used natively and
2210 through AnyEvent. The benchmark creates a lot of timers (with a zero
2211 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2212 which it is), lets them fire exactly once and destroys them again.
2213
2214 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2215 distribution. It uses the L<AE> interface, which makes a real difference
2216 for the EV and Perl backends only.
2217
2218 =head3 Explanation of the columns
2219
2220 I<watcher> is the number of event watchers created/destroyed. Since
2221 different event models feature vastly different performances, each event
2222 loop was given a number of watchers so that overall runtime is acceptable
2223 and similar between tested event loop (and keep them from crashing): Glib
2224 would probably take thousands of years if asked to process the same number
2225 of watchers as EV in this benchmark.
2226
2227 I<bytes> is the number of bytes (as measured by the resident set size,
2228 RSS) consumed by each watcher. This method of measuring captures both C
2229 and Perl-based overheads.
2230
2231 I<create> is the time, in microseconds (millionths of seconds), that it
2232 takes to create a single watcher. The callback is a closure shared between
2233 all watchers, to avoid adding memory overhead. That means closure creation
2234 and memory usage is not included in the figures.
2235
2236 I<invoke> is the time, in microseconds, used to invoke a simple
2237 callback. The callback simply counts down a Perl variable and after it was
2238 invoked "watcher" times, it would C<< ->send >> a condvar once to
2239 signal the end of this phase.
2240
2241 I<destroy> is the time, in microseconds, that it takes to destroy a single
2242 watcher.
2243
2244 =head3 Results
2245
2246 name watchers bytes create invoke destroy comment
2247 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2248 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2249 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2250 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2251 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2252 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2253 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2254 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2255 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2256 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2257 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2258 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2259
2260 =head3 Discussion
2261
2262 The benchmark does I<not> measure scalability of the event loop very
2263 well. For example, a select-based event loop (such as the pure perl one)
2264 can never compete with an event loop that uses epoll when the number of
2265 file descriptors grows high. In this benchmark, all events become ready at
2266 the same time, so select/poll-based implementations get an unnatural speed
2267 boost.
2268
2269 Also, note that the number of watchers usually has a nonlinear effect on
2270 overall speed, that is, creating twice as many watchers doesn't take twice
2271 the time - usually it takes longer. This puts event loops tested with a
2272 higher number of watchers at a disadvantage.
2273
2274 To put the range of results into perspective, consider that on the
2275 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2276 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2277 cycles with POE.
2278
2279 C<EV> is the sole leader regarding speed and memory use, which are both
2280 maximal/minimal, respectively. When using the L<AE> API there is zero
2281 overhead (when going through the AnyEvent API create is about 5-6 times
2282 slower, with other times being equal, so still uses far less memory than
2283 any other event loop and is still faster than Event natively).
2284
2285 The pure perl implementation is hit in a few sweet spots (both the
2286 constant timeout and the use of a single fd hit optimisations in the perl
2287 interpreter and the backend itself). Nevertheless this shows that it
2288 adds very little overhead in itself. Like any select-based backend its
2289 performance becomes really bad with lots of file descriptors (and few of
2290 them active), of course, but this was not subject of this benchmark.
2291
2292 The C<Event> module has a relatively high setup and callback invocation
2293 cost, but overall scores in on the third place.
2294
2295 C<IO::Async> performs admirably well, about on par with C<Event>, even
2296 when using its pure perl backend.
2297
2298 C<Glib>'s memory usage is quite a bit higher, but it features a
2299 faster callback invocation and overall ends up in the same class as
2300 C<Event>. However, Glib scales extremely badly, doubling the number of
2301 watchers increases the processing time by more than a factor of four,
2302 making it completely unusable when using larger numbers of watchers
2303 (note that only a single file descriptor was used in the benchmark, so
2304 inefficiencies of C<poll> do not account for this).
2305
2306 The C<Tk> adaptor works relatively well. The fact that it crashes with
2307 more than 2000 watchers is a big setback, however, as correctness takes
2308 precedence over speed. Nevertheless, its performance is surprising, as the
2309 file descriptor is dup()ed for each watcher. This shows that the dup()
2310 employed by some adaptors is not a big performance issue (it does incur a
2311 hidden memory cost inside the kernel which is not reflected in the figures
2312 above).
2313
2314 C<POE>, regardless of underlying event loop (whether using its pure perl
2315 select-based backend or the Event module, the POE-EV backend couldn't
2316 be tested because it wasn't working) shows abysmal performance and
2317 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2318 as EV watchers, and 10 times as much memory as Event (the high memory
2319 requirements are caused by requiring a session for each watcher). Watcher
2320 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2321 implementation.
2322
2323 The design of the POE adaptor class in AnyEvent can not really account
2324 for the performance issues, though, as session creation overhead is
2325 small compared to execution of the state machine, which is coded pretty
2326 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2327 using multiple sessions is not a good approach, especially regarding
2328 memory usage, even the author of POE could not come up with a faster
2329 design).
2330
2331 =head3 Summary
2332
2333 =over 4
2334
2335 =item * Using EV through AnyEvent is faster than any other event loop
2336 (even when used without AnyEvent), but most event loops have acceptable
2337 performance with or without AnyEvent.
2338
2339 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2340 the actual event loop, only with extremely fast event loops such as EV
2341 adds AnyEvent significant overhead.
2342
2343 =item * You should avoid POE like the plague if you want performance or
2344 reasonable memory usage.
2345
2346 =back
2347
2348 =head2 BENCHMARKING THE LARGE SERVER CASE
2349
2350 This benchmark actually benchmarks the event loop itself. It works by
2351 creating a number of "servers": each server consists of a socket pair, a
2352 timeout watcher that gets reset on activity (but never fires), and an I/O
2353 watcher waiting for input on one side of the socket. Each time the socket
2354 watcher reads a byte it will write that byte to a random other "server".
2355
2356 The effect is that there will be a lot of I/O watchers, only part of which
2357 are active at any one point (so there is a constant number of active
2358 fds for each loop iteration, but which fds these are is random). The
2359 timeout is reset each time something is read because that reflects how
2360 most timeouts work (and puts extra pressure on the event loops).
2361
2362 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2363 (1%) are active. This mirrors the activity of large servers with many
2364 connections, most of which are idle at any one point in time.
2365
2366 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2367 distribution. It uses the L<AE> interface, which makes a real difference
2368 for the EV and Perl backends only.
2369
2370 =head3 Explanation of the columns
2371
2372 I<sockets> is the number of sockets, and twice the number of "servers" (as
2373 each server has a read and write socket end).
2374
2375 I<create> is the time it takes to create a socket pair (which is
2376 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2377
2378 I<request>, the most important value, is the time it takes to handle a
2379 single "request", that is, reading the token from the pipe and forwarding
2380 it to another server. This includes deleting the old timeout and creating
2381 a new one that moves the timeout into the future.
2382
2383 =head3 Results
2384
2385 name sockets create request
2386 EV 20000 62.66 7.99
2387 Perl 20000 68.32 32.64
2388 IOAsync 20000 174.06 101.15 epoll
2389 IOAsync 20000 174.67 610.84 poll
2390 Event 20000 202.69 242.91
2391 Glib 20000 557.01 1689.52
2392 POE 20000 341.54 12086.32 uses POE::Loop::Event
2393
2394 =head3 Discussion
2395
2396 This benchmark I<does> measure scalability and overall performance of the
2397 particular event loop.
2398
2399 EV is again fastest. Since it is using epoll on my system, the setup time
2400 is relatively high, though.
2401
2402 Perl surprisingly comes second. It is much faster than the C-based event
2403 loops Event and Glib.
2404
2405 IO::Async performs very well when using its epoll backend, and still quite
2406 good compared to Glib when using its pure perl backend.
2407
2408 Event suffers from high setup time as well (look at its code and you will
2409 understand why). Callback invocation also has a high overhead compared to
2410 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2411 uses select or poll in basically all documented configurations.
2412
2413 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2414 clearly fails to perform with many filehandles or in busy servers.
2415
2416 POE is still completely out of the picture, taking over 1000 times as long
2417 as EV, and over 100 times as long as the Perl implementation, even though
2418 it uses a C-based event loop in this case.
2419
2420 =head3 Summary
2421
2422 =over 4
2423
2424 =item * The pure perl implementation performs extremely well.
2425
2426 =item * Avoid Glib or POE in large projects where performance matters.
2427
2428 =back
2429
2430 =head2 BENCHMARKING SMALL SERVERS
2431
2432 While event loops should scale (and select-based ones do not...) even to
2433 large servers, most programs we (or I :) actually write have only a few
2434 I/O watchers.
2435
2436 In this benchmark, I use the same benchmark program as in the large server
2437 case, but it uses only eight "servers", of which three are active at any
2438 one time. This should reflect performance for a small server relatively
2439 well.
2440
2441 The columns are identical to the previous table.
2442
2443 =head3 Results
2444
2445 name sockets create request
2446 EV 16 20.00 6.54
2447 Perl 16 25.75 12.62
2448 Event 16 81.27 35.86
2449 Glib 16 32.63 15.48
2450 POE 16 261.87 276.28 uses POE::Loop::Event
2451
2452 =head3 Discussion
2453
2454 The benchmark tries to test the performance of a typical small
2455 server. While knowing how various event loops perform is interesting, keep
2456 in mind that their overhead in this case is usually not as important, due
2457 to the small absolute number of watchers (that is, you need efficiency and
2458 speed most when you have lots of watchers, not when you only have a few of
2459 them).
2460
2461 EV is again fastest.
2462
2463 Perl again comes second. It is noticeably faster than the C-based event
2464 loops Event and Glib, although the difference is too small to really
2465 matter.
2466
2467 POE also performs much better in this case, but is is still far behind the
2468 others.
2469
2470 =head3 Summary
2471
2472 =over 4
2473
2474 =item * C-based event loops perform very well with small number of
2475 watchers, as the management overhead dominates.
2476
2477 =back
2478
2479 =head2 THE IO::Lambda BENCHMARK
2480
2481 Recently I was told about the benchmark in the IO::Lambda manpage, which
2482 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2483 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2484 shouldn't come as a surprise to anybody). As such, the benchmark is
2485 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2486 very optimal. But how would AnyEvent compare when used without the extra
2487 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2488
2489 The benchmark itself creates an echo-server, and then, for 500 times,
2490 connects to the echo server, sends a line, waits for the reply, and then
2491 creates the next connection. This is a rather bad benchmark, as it doesn't
2492 test the efficiency of the framework or much non-blocking I/O, but it is a
2493 benchmark nevertheless.
2494
2495 name runtime
2496 Lambda/select 0.330 sec
2497 + optimized 0.122 sec
2498 Lambda/AnyEvent 0.327 sec
2499 + optimized 0.138 sec
2500 Raw sockets/select 0.077 sec
2501 POE/select, components 0.662 sec
2502 POE/select, raw sockets 0.226 sec
2503 POE/select, optimized 0.404 sec
2504
2505 AnyEvent/select/nb 0.085 sec
2506 AnyEvent/EV/nb 0.068 sec
2507 +state machine 0.134 sec
2508
2509 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2510 benchmarks actually make blocking connects and use 100% blocking I/O,
2511 defeating the purpose of an event-based solution. All of the newly
2512 written AnyEvent benchmarks use 100% non-blocking connects (using
2513 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2514 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2515 generally require a lot more bookkeeping and event handling than blocking
2516 connects (which involve a single syscall only).
2517
2518 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2519 offers similar expressive power as POE and IO::Lambda, using conventional
2520 Perl syntax. This means that both the echo server and the client are 100%
2521 non-blocking, further placing it at a disadvantage.
2522
2523 As you can see, the AnyEvent + EV combination even beats the
2524 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2525 backend easily beats IO::Lambda and POE.
2526
2527 And even the 100% non-blocking version written using the high-level (and
2528 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2529 higher level ("unoptimised") abstractions by a large margin, even though
2530 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2531
2532 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2533 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2534 part of the IO::Lambda distribution and were used without any changes.
2535
2536
2537 =head1 SIGNALS
2538
2539 AnyEvent currently installs handlers for these signals:
2540
2541 =over 4
2542
2543 =item SIGCHLD
2544
2545 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2546 emulation for event loops that do not support them natively. Also, some
2547 event loops install a similar handler.
2548
2549 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2550 AnyEvent will reset it to default, to avoid losing child exit statuses.
2551
2552 =item SIGPIPE
2553
2554 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2555 when AnyEvent gets loaded.
2556
2557 The rationale for this is that AnyEvent users usually do not really depend
2558 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2559 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2560 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2561 some random socket.
2562
2563 The rationale for installing a no-op handler as opposed to ignoring it is
2564 that this way, the handler will be restored to defaults on exec.
2565
2566 Feel free to install your own handler, or reset it to defaults.
2567
2568 =back
2569
2570 =cut
2571
2572 undef $SIG{CHLD}
2573 if $SIG{CHLD} eq 'IGNORE';
2574
2575 $SIG{PIPE} = sub { }
2576 unless defined $SIG{PIPE};
2577
2578 =head1 RECOMMENDED/OPTIONAL MODULES
2579
2580 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2581 its built-in modules) are required to use it.
2582
2583 That does not mean that AnyEvent won't take advantage of some additional
2584 modules if they are installed.
2585
2586 This section explains which additional modules will be used, and how they
2587 affect AnyEvent's operation.
2588
2589 =over 4
2590
2591 =item L<Async::Interrupt>
2592
2593 This slightly arcane module is used to implement fast signal handling: To
2594 my knowledge, there is no way to do completely race-free and quick
2595 signal handling in pure perl. To ensure that signals still get
2596 delivered, AnyEvent will start an interval timer to wake up perl (and
2597 catch the signals) with some delay (default is 10 seconds, look for
2598 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2599
2600 If this module is available, then it will be used to implement signal
2601 catching, which means that signals will not be delayed, and the event loop
2602 will not be interrupted regularly, which is more efficient (and good for
2603 battery life on laptops).
2604
2605 This affects not just the pure-perl event loop, but also other event loops
2606 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2607
2608 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2609 and either employ their own workarounds (POE) or use AnyEvent's workaround
2610 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2611 does nothing for those backends.
2612
2613 =item L<EV>
2614
2615 This module isn't really "optional", as it is simply one of the backend
2616 event loops that AnyEvent can use. However, it is simply the best event
2617 loop available in terms of features, speed and stability: It supports
2618 the AnyEvent API optimally, implements all the watcher types in XS, does
2619 automatic timer adjustments even when no monotonic clock is available,
2620 can take avdantage of advanced kernel interfaces such as C<epoll> and
2621 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2622 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2623
2624 If you only use backends that rely on another event loop (e.g. C<Tk>),
2625 then this module will do nothing for you.
2626
2627 =item L<Guard>
2628
2629 The guard module, when used, will be used to implement
2630 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2631 lot less memory), but otherwise doesn't affect guard operation much. It is
2632 purely used for performance.
2633
2634 =item L<JSON> and L<JSON::XS>
2635
2636 One of these modules is required when you want to read or write JSON data
2637 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2638 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2639
2640 =item L<Net::SSLeay>
2641
2642 Implementing TLS/SSL in Perl is certainly interesting, but not very
2643 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2644 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2645
2646 =item L<Time::HiRes>
2647
2648 This module is part of perl since release 5.008. It will be used when the
2649 chosen event library does not come with a timing source of its own. The
2650 pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2651 try to use a monotonic clock for timing stability.
2652
2653 =back
2654
2655
2656 =head1 FORK
2657
2658 Most event libraries are not fork-safe. The ones who are usually are
2659 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2660 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2661 are usually badly thought-out hacks that are incompatible with fork in
2662 one way or another. Only L<EV> is fully fork-aware and ensures that you
2663 continue event-processing in both parent and child (or both, if you know
2664 what you are doing).
2665
2666 This means that, in general, you cannot fork and do event processing in
2667 the child if the event library was initialised before the fork (which
2668 usually happens when the first AnyEvent watcher is created, or the library
2669 is loaded).
2670
2671 If you have to fork, you must either do so I<before> creating your first
2672 watcher OR you must not use AnyEvent at all in the child OR you must do
2673 something completely out of the scope of AnyEvent.
2674
2675 The problem of doing event processing in the parent I<and> the child
2676 is much more complicated: even for backends that I<are> fork-aware or
2677 fork-safe, their behaviour is not usually what you want: fork clones all
2678 watchers, that means all timers, I/O watchers etc. are active in both
2679 parent and child, which is almost never what you want. USing C<exec>
2680 to start worker children from some kind of manage rprocess is usually
2681 preferred, because it is much easier and cleaner, at the expense of having
2682 to have another binary.
2683
2684
2685 =head1 SECURITY CONSIDERATIONS
2686
2687 AnyEvent can be forced to load any event model via
2688 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2689 execute arbitrary code or directly gain access, it can easily be used to
2690 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2691 will not be active when the program uses a different event model than
2692 specified in the variable.
2693
2694 You can make AnyEvent completely ignore this variable by deleting it
2695 before the first watcher gets created, e.g. with a C<BEGIN> block:
2696
2697 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2698
2699 use AnyEvent;
2700
2701 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2702 be used to probe what backend is used and gain other information (which is
2703 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2704 $ENV{PERL_ANYEVENT_STRICT}.
2705
2706 Note that AnyEvent will remove I<all> environment variables starting with
2707 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2708 enabled.
2709
2710
2711 =head1 BUGS
2712
2713 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2714 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2715 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2716 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2717 pronounced).
2718
2719
2720 =head1 SEE ALSO
2721
2722 Tutorial/Introduction: L<AnyEvent::Intro>.
2723
2724 FAQ: L<AnyEvent::FAQ>.
2725
2726 Utility functions: L<AnyEvent::Util>.
2727
2728 Event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>, L<Glib::EV>,
2729 L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2730
2731 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2732 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2733 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2734 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2735
2736 Non-blocking file handles, sockets, TCP clients and
2737 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2738
2739 Asynchronous DNS: L<AnyEvent::DNS>.
2740
2741 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
2742
2743 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
2744 L<AnyEvent::HTTP>.
2745
2746
2747 =head1 AUTHOR
2748
2749 Marc Lehmann <schmorp@schmorp.de>
2750 http://home.schmorp.de/
2751
2752 =cut
2753
2754 1
2755