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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt,
6 FLTK and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91 uses one of those, every user of your module has to use it, too. But if
92 your module uses AnyEvent, it works transparently with all event models it
93 supports (including stuff like IO::Async, as long as those use one of the
94 supported event loops. It is easy to add new event loops to AnyEvent, too,
95 so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Loop> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
148 other event modules you can load it explicitly and enjoy the high
149 availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 };
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362 time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363 above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling) or
421 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
422 latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432 callbacks to signals in a generic way, which is a pity, as you cannot
433 do race-free signal handling in perl, requiring C libraries for
434 this. AnyEvent will try to do its best, which means in some cases,
435 signals will be delayed. The maximum time a signal might be delayed is
436 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437 variable can be changed only before the first signal watcher is created,
438 and should be left alone otherwise. This variable determines how often
439 AnyEvent polls for signals (in case a wake-up was missed). Higher values
440 will cause fewer spurious wake-ups, which is better for power and CPU
441 saving.
442
443 All these problems can be avoided by installing the optional
444 L<Async::Interrupt> module, which works with most event loops. It will not
445 work with inherently broken event loops such as L<Event> or L<Event::Lib>
446 (and not with L<POE> currently, as POE does its own workaround with
447 one-second latency). For those, you just have to suffer the delays.
448
449 =head2 CHILD PROCESS WATCHERS
450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
453 You can also watch for a child process exit and catch its exit status.
454
455 The child process is specified by the C<pid> argument (on some backends,
456 using C<0> watches for any child process exit, on others this will
457 croak). The watcher will be triggered only when the child process has
458 finished and an exit status is available, not on any trace events
459 (stopped/continued).
460
461 The callback will be called with the pid and exit status (as returned by
462 waitpid), so unlike other watcher types, you I<can> rely on child watcher
463 callback arguments.
464
465 This watcher type works by installing a signal handler for C<SIGCHLD>,
466 and since it cannot be shared, nothing else should use SIGCHLD or reap
467 random child processes (waiting for specific child processes, e.g. inside
468 C<system>, is just fine).
469
470 There is a slight catch to child watchers, however: you usually start them
471 I<after> the child process was created, and this means the process could
472 have exited already (and no SIGCHLD will be sent anymore).
473
474 Not all event models handle this correctly (neither POE nor IO::Async do,
475 see their AnyEvent::Impl manpages for details), but even for event models
476 that I<do> handle this correctly, they usually need to be loaded before
477 the process exits (i.e. before you fork in the first place). AnyEvent's
478 pure perl event loop handles all cases correctly regardless of when you
479 start the watcher.
480
481 This means you cannot create a child watcher as the very first
482 thing in an AnyEvent program, you I<have> to create at least one
483 watcher before you C<fork> the child (alternatively, you can call
484 C<AnyEvent::detect>).
485
486 As most event loops do not support waiting for child events, they will be
487 emulated by AnyEvent in most cases, in which case the latency and race
488 problems mentioned in the description of signal watchers apply.
489
490 Example: fork a process and wait for it
491
492 my $done = AnyEvent->condvar;
493
494 my $pid = fork or exit 5;
495
496 my $w = AnyEvent->child (
497 pid => $pid,
498 cb => sub {
499 my ($pid, $status) = @_;
500 warn "pid $pid exited with status $status";
501 $done->send;
502 },
503 );
504
505 # do something else, then wait for process exit
506 $done->recv;
507
508 =head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512 This will repeatedly invoke the callback after the process becomes idle,
513 until either the watcher is destroyed or new events have been detected.
514
515 Idle watchers are useful when there is a need to do something, but it
516 is not so important (or wise) to do it instantly. The callback will be
517 invoked only when there is "nothing better to do", which is usually
518 defined as "all outstanding events have been handled and no new events
519 have been detected". That means that idle watchers ideally get invoked
520 when the event loop has just polled for new events but none have been
521 detected. Instead of blocking to wait for more events, the idle watchers
522 will be invoked.
523
524 Unfortunately, most event loops do not really support idle watchers (only
525 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526 will simply call the callback "from time to time".
527
528 Example: read lines from STDIN, but only process them when the
529 program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
547
548 =head2 CONDITION VARIABLES
549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
554
555 If you are familiar with some event loops you will know that all of them
556 require you to run some blocking "loop", "run" or similar function that
557 will actively watch for new events and call your callbacks.
558
559 AnyEvent is slightly different: it expects somebody else to run the event
560 loop and will only block when necessary (usually when told by the user).
561
562 The tool to do that is called a "condition variable", so called because
563 they represent a condition that must become true.
564
565 Now is probably a good time to look at the examples further below.
566
567 Condition variables can be created by calling the C<< AnyEvent->condvar
568 >> method, usually without arguments. The only argument pair allowed is
569 C<cb>, which specifies a callback to be called when the condition variable
570 becomes true, with the condition variable as the first argument (but not
571 the results).
572
573 After creation, the condition variable is "false" until it becomes "true"
574 by calling the C<send> method (or calling the condition variable as if it
575 were a callback, read about the caveats in the description for the C<<
576 ->send >> method).
577
578 Since condition variables are the most complex part of the AnyEvent API, here are
579 some different mental models of what they are - pick the ones you can connect to:
580
581 =over 4
582
583 =item * Condition variables are like callbacks - you can call them (and pass them instead
584 of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586 =item * Condition variables are signals - one side can emit or send them,
587 the other side can wait for them, or install a handler that is called when
588 the signal fires.
589
590 =item * Condition variables are like "Merge Points" - points in your program
591 where you merge multiple independent results/control flows into one.
592
593 =item * Condition variables represent a transaction - functions that start
594 some kind of transaction can return them, leaving the caller the choice
595 between waiting in a blocking fashion, or setting a callback.
596
597 =item * Condition variables represent future values, or promises to deliver
598 some result, long before the result is available.
599
600 =back
601
602 Condition variables are very useful to signal that something has finished,
603 for example, if you write a module that does asynchronous http requests,
604 then a condition variable would be the ideal candidate to signal the
605 availability of results. The user can either act when the callback is
606 called or can synchronously C<< ->recv >> for the results.
607
608 You can also use them to simulate traditional event loops - for example,
609 you can block your main program until an event occurs - for example, you
610 could C<< ->recv >> in your main program until the user clicks the Quit
611 button of your app, which would C<< ->send >> the "quit" event.
612
613 Note that condition variables recurse into the event loop - if you have
614 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
615 lose. Therefore, condition variables are good to export to your caller, but
616 you should avoid making a blocking wait yourself, at least in callbacks,
617 as this asks for trouble.
618
619 Condition variables are represented by hash refs in perl, and the keys
620 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
621 easy (it is often useful to build your own transaction class on top of
622 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
623 its C<new> method in your own C<new> method.
624
625 There are two "sides" to a condition variable - the "producer side" which
626 eventually calls C<< -> send >>, and the "consumer side", which waits
627 for the send to occur.
628
629 Example: wait for a timer.
630
631 # condition: "wait till the timer is fired"
632 my $timer_fired = AnyEvent->condvar;
633
634 # create the timer - we could wait for, say
635 # a handle becomign ready, or even an
636 # AnyEvent::HTTP request to finish, but
637 # in this case, we simply use a timer:
638 my $w = AnyEvent->timer (
639 after => 1,
640 cb => sub { $timer_fired->send },
641 );
642
643 # this "blocks" (while handling events) till the callback
644 # calls ->send
645 $timer_fired->recv;
646
647 Example: wait for a timer, but take advantage of the fact that condition
648 variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654 Example: Imagine an API that returns a condvar and doesn't support
655 callbacks. This is how you make a synchronous call, for example from
656 the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664 And this is how you would just set a callback to be called whenever the
665 results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
670
671 =head3 METHODS FOR PRODUCERS
672
673 These methods should only be used by the producing side, i.e. the
674 code/module that eventually sends the signal. Note that it is also
675 the producer side which creates the condvar in most cases, but it isn't
676 uncommon for the consumer to create it as well.
677
678 =over 4
679
680 =item $cv->send (...)
681
682 Flag the condition as ready - a running C<< ->recv >> and all further
683 calls to C<recv> will (eventually) return after this method has been
684 called. If nobody is waiting the send will be remembered.
685
686 If a callback has been set on the condition variable, it is called
687 immediately from within send.
688
689 Any arguments passed to the C<send> call will be returned by all
690 future C<< ->recv >> calls.
691
692 Condition variables are overloaded so one can call them directly (as if
693 they were a code reference). Calling them directly is the same as calling
694 C<send>.
695
696 =item $cv->croak ($error)
697
698 Similar to send, but causes all calls to C<< ->recv >> to invoke
699 C<Carp::croak> with the given error message/object/scalar.
700
701 This can be used to signal any errors to the condition variable
702 user/consumer. Doing it this way instead of calling C<croak> directly
703 delays the error detection, but has the overwhelming advantage that it
704 diagnoses the error at the place where the result is expected, and not
705 deep in some event callback with no connection to the actual code causing
706 the problem.
707
708 =item $cv->begin ([group callback])
709
710 =item $cv->end
711
712 These two methods can be used to combine many transactions/events into
713 one. For example, a function that pings many hosts in parallel might want
714 to use a condition variable for the whole process.
715
716 Every call to C<< ->begin >> will increment a counter, and every call to
717 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
718 >>, the (last) callback passed to C<begin> will be executed, passing the
719 condvar as first argument. That callback is I<supposed> to call C<< ->send
720 >>, but that is not required. If no group callback was set, C<send> will
721 be called without any arguments.
722
723 You can think of C<< $cv->send >> giving you an OR condition (one call
724 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727 Let's start with a simple example: you have two I/O watchers (for example,
728 STDOUT and STDERR for a program), and you want to wait for both streams to
729 close before activating a condvar:
730
731 my $cv = AnyEvent->condvar;
732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747 This works because for every event source (EOF on file handle), there is
748 one call to C<begin>, so the condvar waits for all calls to C<end> before
749 sending.
750
751 The ping example mentioned above is slightly more complicated, as the
752 there are results to be passwd back, and the number of tasks that are
753 begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
757 my %result;
758 $cv->begin (sub { shift->send (\%result) });
759
760 for my $host (@list_of_hosts) {
761 $cv->begin;
762 ping_host_then_call_callback $host, sub {
763 $result{$host} = ...;
764 $cv->end;
765 };
766 }
767
768 $cv->end;
769
770 This code fragment supposedly pings a number of hosts and calls
771 C<send> after results for all then have have been gathered - in any
772 order. To achieve this, the code issues a call to C<begin> when it starts
773 each ping request and calls C<end> when it has received some result for
774 it. Since C<begin> and C<end> only maintain a counter, the order in which
775 results arrive is not relevant.
776
777 There is an additional bracketing call to C<begin> and C<end> outside the
778 loop, which serves two important purposes: first, it sets the callback
779 to be called once the counter reaches C<0>, and second, it ensures that
780 C<send> is called even when C<no> hosts are being pinged (the loop
781 doesn't execute once).
782
783 This is the general pattern when you "fan out" into multiple (but
784 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
785 the callback and ensure C<end> is called at least once, and then, for each
786 subrequest you start, call C<begin> and for each subrequest you finish,
787 call C<end>.
788
789 =back
790
791 =head3 METHODS FOR CONSUMERS
792
793 These methods should only be used by the consuming side, i.e. the
794 code awaits the condition.
795
796 =over 4
797
798 =item $cv->recv
799
800 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
801 >> methods have been called on C<$cv>, while servicing other watchers
802 normally.
803
804 You can only wait once on a condition - additional calls are valid but
805 will return immediately.
806
807 If an error condition has been set by calling C<< ->croak >>, then this
808 function will call C<croak>.
809
810 In list context, all parameters passed to C<send> will be returned,
811 in scalar context only the first one will be returned.
812
813 Note that doing a blocking wait in a callback is not supported by any
814 event loop, that is, recursive invocation of a blocking C<< ->recv
815 >> is not allowed, and the C<recv> call will C<croak> if such a
816 condition is detected. This condition can be slightly loosened by using
817 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818 any thread that doesn't run the event loop itself.
819
820 Not all event models support a blocking wait - some die in that case
821 (programs might want to do that to stay interactive), so I<if you are
822 using this from a module, never require a blocking wait>. Instead, let the
823 caller decide whether the call will block or not (for example, by coupling
824 condition variables with some kind of request results and supporting
825 callbacks so the caller knows that getting the result will not block,
826 while still supporting blocking waits if the caller so desires).
827
828 You can ensure that C<< ->recv >> never blocks by setting a callback and
829 only calling C<< ->recv >> from within that callback (or at a later
830 time). This will work even when the event loop does not support blocking
831 waits otherwise.
832
833 =item $bool = $cv->ready
834
835 Returns true when the condition is "true", i.e. whether C<send> or
836 C<croak> have been called.
837
838 =item $cb = $cv->cb ($cb->($cv))
839
840 This is a mutator function that returns the callback set and optionally
841 replaces it before doing so.
842
843 The callback will be called when the condition becomes "true", i.e. when
844 C<send> or C<croak> are called, with the only argument being the
845 condition variable itself. If the condition is already true, the
846 callback is called immediately when it is set. Calling C<recv> inside
847 the callback or at any later time is guaranteed not to block.
848
849 =back
850
851 =head1 SUPPORTED EVENT LOOPS/BACKENDS
852
853 The available backend classes are (every class has its own manpage):
854
855 =over 4
856
857 =item Backends that are autoprobed when no other event loop can be found.
858
859 EV is the preferred backend when no other event loop seems to be in
860 use. If EV is not installed, then AnyEvent will fall back to its own
861 pure-perl implementation, which is available everywhere as it comes with
862 AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
866
867 =item Backends that are transparently being picked up when they are used.
868
869 These will be used if they are already loaded when the first watcher
870 is created, in which case it is assumed that the application is using
871 them. This means that AnyEvent will automatically pick the right backend
872 when the main program loads an event module before anything starts to
873 create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881 AnyEvent::Impl::IOAsync based on IO::Async.
882 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
883 AnyEvent::Impl::FLTK2 based on FLTK (fltk 2 binding).
884
885 =item Backends with special needs.
886
887 Qt requires the Qt::Application to be instantiated first, but will
888 otherwise be picked up automatically. As long as the main program
889 instantiates the application before any AnyEvent watchers are created,
890 everything should just work.
891
892 AnyEvent::Impl::Qt based on Qt.
893
894 =item Event loops that are indirectly supported via other backends.
895
896 Some event loops can be supported via other modules:
897
898 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
899
900 B<WxWidgets> has no support for watching file handles. However, you can
901 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
902 polls 20 times per second, which was considered to be too horrible to even
903 consider for AnyEvent.
904
905 B<Prima> is not supported as nobody seems to be using it, but it has a POE
906 backend, so it can be supported through POE.
907
908 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
909 load L<POE> when detecting them, in the hope that POE will pick them up,
910 in which case everything will be automatic.
911
912 =back
913
914 =head1 GLOBAL VARIABLES AND FUNCTIONS
915
916 These are not normally required to use AnyEvent, but can be useful to
917 write AnyEvent extension modules.
918
919 =over 4
920
921 =item $AnyEvent::MODEL
922
923 Contains C<undef> until the first watcher is being created, before the
924 backend has been autodetected.
925
926 Afterwards it contains the event model that is being used, which is the
927 name of the Perl class implementing the model. This class is usually one
928 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
929 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
930 will be C<urxvt::anyevent>).
931
932 =item AnyEvent::detect
933
934 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
935 if necessary. You should only call this function right before you would
936 have created an AnyEvent watcher anyway, that is, as late as possible at
937 runtime, and not e.g. during initialisation of your module.
938
939 The effect of calling this function is as if a watcher had been created
940 (specifically, actions that happen "when the first watcher is created"
941 happen when calling detetc as well).
942
943 If you need to do some initialisation before AnyEvent watchers are
944 created, use C<post_detect>.
945
946 =item $guard = AnyEvent::post_detect { BLOCK }
947
948 Arranges for the code block to be executed as soon as the event model is
949 autodetected (or immediately if that has already happened).
950
951 The block will be executed I<after> the actual backend has been detected
952 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
953 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
954 other initialisations - see the sources of L<AnyEvent::Strict> or
955 L<AnyEvent::AIO> to see how this is used.
956
957 The most common usage is to create some global watchers, without forcing
958 event module detection too early, for example, L<AnyEvent::AIO> creates
959 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
960 avoid autodetecting the event module at load time.
961
962 If called in scalar or list context, then it creates and returns an object
963 that automatically removes the callback again when it is destroyed (or
964 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
965 a case where this is useful.
966
967 Example: Create a watcher for the IO::AIO module and store it in
968 C<$WATCHER>, but do so only do so after the event loop is initialised.
969
970 our WATCHER;
971
972 my $guard = AnyEvent::post_detect {
973 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
974 };
975
976 # the ||= is important in case post_detect immediately runs the block,
977 # as to not clobber the newly-created watcher. assigning both watcher and
978 # post_detect guard to the same variable has the advantage of users being
979 # able to just C<undef $WATCHER> if the watcher causes them grief.
980
981 $WATCHER ||= $guard;
982
983 =item @AnyEvent::post_detect
984
985 If there are any code references in this array (you can C<push> to it
986 before or after loading AnyEvent), then they will be called directly
987 after the event loop has been chosen.
988
989 You should check C<$AnyEvent::MODEL> before adding to this array, though:
990 if it is defined then the event loop has already been detected, and the
991 array will be ignored.
992
993 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
994 it, as it takes care of these details.
995
996 This variable is mainly useful for modules that can do something useful
997 when AnyEvent is used and thus want to know when it is initialised, but do
998 not need to even load it by default. This array provides the means to hook
999 into AnyEvent passively, without loading it.
1000
1001 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1002 together, you could put this into Coro (this is the actual code used by
1003 Coro to accomplish this):
1004
1005 if (defined $AnyEvent::MODEL) {
1006 # AnyEvent already initialised, so load Coro::AnyEvent
1007 require Coro::AnyEvent;
1008 } else {
1009 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1010 # as soon as it is
1011 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1012 }
1013
1014 =item AnyEvent::postpone { BLOCK }
1015
1016 Arranges for the block to be executed as soon as possible, but not before
1017 the call itself returns. In practise, the block will be executed just
1018 before the event loop polls for new events, or shortly afterwards.
1019
1020 This function never returns anything (to make the C<return postpone { ...
1021 }> idiom more useful.
1022
1023 To understand the usefulness of this function, consider a function that
1024 asynchronously does something for you and returns some transaction
1025 object or guard to let you cancel the operation. For example,
1026 C<AnyEvent::Socket::tcp_connect>:
1027
1028 # start a conenction attempt unless one is active
1029 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1030 delete $self->{connect_guard};
1031 ...
1032 };
1033
1034 Imagine that this function could instantly call the callback, for
1035 example, because it detects an obvious error such as a negative port
1036 number. Invoking the callback before the function returns causes problems
1037 however: the callback will be called and will try to delete the guard
1038 object. But since the function hasn't returned yet, there is nothing to
1039 delete. When the function eventually returns it will assign the guard
1040 object to C<< $self->{connect_guard} >>, where it will likely never be
1041 deleted, so the program thinks it is still trying to connect.
1042
1043 This is where C<AnyEvent::postpone> should be used. Instead of calling the
1044 callback directly on error:
1045
1046 $cb->(undef), return # signal error to callback, BAD!
1047 if $some_error_condition;
1048
1049 It should use C<postpone>:
1050
1051 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1052 if $some_error_condition;
1053
1054 =item AnyEvent::log $level, $msg[, @args]
1055
1056 Log the given C<$msg> at the given C<$level>.
1057
1058 If L<AnyEvent::Log> is not loaded then this function makes a simple test
1059 to see whether the message will be logged. If the test succeeds it will
1060 load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1061 the L<AnyEvent::Log> documentation for details.
1062
1063 If the test fails it will simply return.
1064
1065 If you want to sprinkle loads of logging calls around your code, consider
1066 creating a logger callback with the C<AnyEvent::Log::logger> function,
1067 which can reduce typing, codesize and can reduce the logging overhead
1068 enourmously.
1069
1070 =back
1071
1072 =head1 WHAT TO DO IN A MODULE
1073
1074 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1075 freely, but you should not load a specific event module or rely on it.
1076
1077 Be careful when you create watchers in the module body - AnyEvent will
1078 decide which event module to use as soon as the first method is called, so
1079 by calling AnyEvent in your module body you force the user of your module
1080 to load the event module first.
1081
1082 Never call C<< ->recv >> on a condition variable unless you I<know> that
1083 the C<< ->send >> method has been called on it already. This is
1084 because it will stall the whole program, and the whole point of using
1085 events is to stay interactive.
1086
1087 It is fine, however, to call C<< ->recv >> when the user of your module
1088 requests it (i.e. if you create a http request object ad have a method
1089 called C<results> that returns the results, it may call C<< ->recv >>
1090 freely, as the user of your module knows what she is doing. Always).
1091
1092 =head1 WHAT TO DO IN THE MAIN PROGRAM
1093
1094 There will always be a single main program - the only place that should
1095 dictate which event model to use.
1096
1097 If the program is not event-based, it need not do anything special, even
1098 when it depends on a module that uses an AnyEvent. If the program itself
1099 uses AnyEvent, but does not care which event loop is used, all it needs
1100 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1101 available loop implementation.
1102
1103 If the main program relies on a specific event model - for example, in
1104 Gtk2 programs you have to rely on the Glib module - you should load the
1105 event module before loading AnyEvent or any module that uses it: generally
1106 speaking, you should load it as early as possible. The reason is that
1107 modules might create watchers when they are loaded, and AnyEvent will
1108 decide on the event model to use as soon as it creates watchers, and it
1109 might choose the wrong one unless you load the correct one yourself.
1110
1111 You can chose to use a pure-perl implementation by loading the
1112 C<AnyEvent::Loop> module, which gives you similar behaviour
1113 everywhere, but letting AnyEvent chose the model is generally better.
1114
1115 =head2 MAINLOOP EMULATION
1116
1117 Sometimes (often for short test scripts, or even standalone programs who
1118 only want to use AnyEvent), you do not want to run a specific event loop.
1119
1120 In that case, you can use a condition variable like this:
1121
1122 AnyEvent->condvar->recv;
1123
1124 This has the effect of entering the event loop and looping forever.
1125
1126 Note that usually your program has some exit condition, in which case
1127 it is better to use the "traditional" approach of storing a condition
1128 variable somewhere, waiting for it, and sending it when the program should
1129 exit cleanly.
1130
1131
1132 =head1 OTHER MODULES
1133
1134 The following is a non-exhaustive list of additional modules that use
1135 AnyEvent as a client and can therefore be mixed easily with other
1136 AnyEvent modules and other event loops in the same program. Some of the
1137 modules come as part of AnyEvent, the others are available via CPAN (see
1138 L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1139 a longer non-exhaustive list), and the list is heavily biased towards
1140 modules of the AnyEvent author himself :)
1141
1142 =over 4
1143
1144 =item L<AnyEvent::Util>
1145
1146 Contains various utility functions that replace often-used blocking
1147 functions such as C<inet_aton> with event/callback-based versions.
1148
1149 =item L<AnyEvent::Socket>
1150
1151 Provides various utility functions for (internet protocol) sockets,
1152 addresses and name resolution. Also functions to create non-blocking tcp
1153 connections or tcp servers, with IPv6 and SRV record support and more.
1154
1155 =item L<AnyEvent::Handle>
1156
1157 Provide read and write buffers, manages watchers for reads and writes,
1158 supports raw and formatted I/O, I/O queued and fully transparent and
1159 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1160
1161 =item L<AnyEvent::DNS>
1162
1163 Provides rich asynchronous DNS resolver capabilities.
1164
1165 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1166
1167 Implement event-based interfaces to the protocols of the same name (for
1168 the curious, IGS is the International Go Server and FCP is the Freenet
1169 Client Protocol).
1170
1171 =item L<AnyEvent::AIO>
1172
1173 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1174 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1175 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1176 file I/O, and much more.
1177
1178 =item L<AnyEvent::Filesys::Notify>
1179
1180 AnyEvent is good for non-blocking stuff, but it can't detect file or
1181 path changes (e.g. "watch this directory for new files", "watch this
1182 file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1183 do just that in a portbale fashion, supporting inotify on GNU/Linux and
1184 some weird, without doubt broken, stuff on OS X to monitor files. It can
1185 fall back to blocking scans at regular intervals transparently on other
1186 platforms, so it's about as portable as it gets.
1187
1188 (I haven't used it myself, but I haven't heard anybody complaining about
1189 it yet).
1190
1191 =item L<AnyEvent::DBI>
1192
1193 Executes L<DBI> requests asynchronously in a proxy process for you,
1194 notifying you in an event-based way when the operation is finished.
1195
1196 =item L<AnyEvent::HTTPD>
1197
1198 A simple embedded webserver.
1199
1200 =item L<AnyEvent::FastPing>
1201
1202 The fastest ping in the west.
1203
1204 =item L<Coro>
1205
1206 Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1207 to simply invert the flow control - don't call us, we will call you:
1208
1209 async {
1210 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1211 print "5 seconds later!\n";
1212
1213 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1214 my $line = <STDIN>; # works for ttys
1215
1216 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
1217 my ($body, $hdr) = Coro::rouse_wait;
1218 };
1219
1220 =back
1221
1222 =cut
1223
1224 package AnyEvent;
1225
1226 # basically a tuned-down version of common::sense
1227 sub common_sense {
1228 # from common:.sense 3.4
1229 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1230 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1231 $^H |= 0x00000600;
1232 }
1233
1234 BEGIN { AnyEvent::common_sense }
1235
1236 use Carp ();
1237
1238 our $VERSION = '6.01';
1239 our $MODEL;
1240
1241 our @ISA;
1242
1243 our @REGISTRY;
1244
1245 our $VERBOSE;
1246
1247 BEGIN {
1248 require "AnyEvent/constants.pl";
1249
1250 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1251
1252 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1253 if ${^TAINT};
1254
1255 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1256 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
1257
1258 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1259 if ${^TAINT};
1260
1261 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1262 }
1263
1264 our $MAX_SIGNAL_LATENCY = 10;
1265
1266 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1267
1268 {
1269 my $idx;
1270 $PROTOCOL{$_} = ++$idx
1271 for reverse split /\s*,\s*/,
1272 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1273 }
1274
1275 our @post_detect;
1276
1277 sub post_detect(&) {
1278 my ($cb) = @_;
1279
1280 push @post_detect, $cb;
1281
1282 defined wantarray
1283 ? bless \$cb, "AnyEvent::Util::postdetect"
1284 : ()
1285 }
1286
1287 sub AnyEvent::Util::postdetect::DESTROY {
1288 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1289 }
1290
1291 our $POSTPONE_W;
1292 our @POSTPONE;
1293
1294 sub _postpone_exec {
1295 undef $POSTPONE_W;
1296
1297 &{ shift @POSTPONE }
1298 while @POSTPONE;
1299 }
1300
1301 sub postpone(&) {
1302 push @POSTPONE, shift;
1303
1304 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1305
1306 ()
1307 }
1308
1309 sub log($$;@) {
1310 # only load the big bloated module when we actually are about to log something
1311 if ($_[0] <= $VERBOSE) { # also catches non-numeric levels(!)
1312 require AnyEvent::Log;
1313 # AnyEvent::Log overwrites this function
1314 goto &log;
1315 }
1316
1317 0 # not logged
1318 }
1319
1320 if (length $ENV{PERL_ANYEVENT_LOG}) {
1321 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1322 }
1323
1324 our @models = (
1325 [EV:: => AnyEvent::Impl::EV:: , 1],
1326 [AnyEvent::Loop:: => AnyEvent::Impl::Perl:: , 1],
1327 # everything below here will not (normally) be autoprobed
1328 # as the pure perl backend should work everywhere
1329 # and is usually faster
1330 [Event:: => AnyEvent::Impl::Event::, 1],
1331 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1332 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1333 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1334 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1335 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1336 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1337 [Wx:: => AnyEvent::Impl::POE::],
1338 [Prima:: => AnyEvent::Impl::POE::],
1339 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1340 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1341 [FLTK:: => AnyEvent::Impl::FLTK2::],
1342 );
1343
1344 our @isa_hook;
1345
1346 sub _isa_set {
1347 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1348
1349 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1350 for 1 .. $#pkg;
1351
1352 grep $_ && $_->[1], @isa_hook
1353 and AE::_reset ();
1354 }
1355
1356 # used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1357 sub _isa_hook($$;$) {
1358 my ($i, $pkg, $reset_ae) = @_;
1359
1360 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1361
1362 _isa_set;
1363 }
1364
1365 # all autoloaded methods reserve the complete glob, not just the method slot.
1366 # due to bugs in perls method cache implementation.
1367 our @methods = qw(io timer time now now_update signal child idle condvar);
1368
1369 sub detect() {
1370 return $MODEL if $MODEL; # some programs keep references to detect
1371
1372 local $!; # for good measure
1373 local $SIG{__DIE__}; # we use eval
1374
1375 # free some memory
1376 *detect = sub () { $MODEL };
1377 # undef &func doesn't correctly update the method cache. grmbl.
1378 # so we delete the whole glob. grmbl.
1379 # otoh, perl doesn't let me undef an active usb, but it lets me free
1380 # a glob with an active sub. hrm. i hope it works, but perl is
1381 # usually buggy in this department. sigh.
1382 delete @{"AnyEvent::"}{@methods};
1383 undef @methods;
1384
1385 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1386 my $model = $1;
1387 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1388 if (eval "require $model") {
1389 AnyEvent::log 7 => "loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1390 $MODEL = $model;
1391 } else {
1392 AnyEvent::log 5 => "unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
1393 }
1394 }
1395
1396 # check for already loaded models
1397 unless ($MODEL) {
1398 for (@REGISTRY, @models) {
1399 my ($package, $model) = @$_;
1400 if (${"$package\::VERSION"} > 0) {
1401 if (eval "require $model") {
1402 AnyEvent::log 7 => "autodetected model '$model', using it.";
1403 $MODEL = $model;
1404 last;
1405 }
1406 }
1407 }
1408
1409 unless ($MODEL) {
1410 # try to autoload a model
1411 for (@REGISTRY, @models) {
1412 my ($package, $model, $autoload) = @$_;
1413 if (
1414 $autoload
1415 and eval "require $package"
1416 and ${"$package\::VERSION"} > 0
1417 and eval "require $model"
1418 ) {
1419 AnyEvent::log 7 => "autoloaded model '$model', using it.";
1420 $MODEL = $model;
1421 last;
1422 }
1423 }
1424
1425 $MODEL
1426 or die "AnyEvent: backend autodetection failed - did you properly install AnyEvent?";
1427 }
1428 }
1429
1430 # free memory only needed for probing
1431 undef @models;
1432 undef @REGISTRY;
1433
1434 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1435
1436 # now nuke some methods that are overridden by the backend.
1437 # SUPER usage is not allowed in these.
1438 for (qw(time signal child idle)) {
1439 undef &{"AnyEvent::Base::$_"}
1440 if defined &{"$MODEL\::$_"};
1441 }
1442
1443 _isa_set;
1444
1445 # we're officially open!
1446
1447 if ($ENV{PERL_ANYEVENT_STRICT}) {
1448 require AnyEvent::Strict;
1449 }
1450
1451 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1452 require AnyEvent::Debug;
1453 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1454 }
1455
1456 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1457 require AnyEvent::Socket;
1458 require AnyEvent::Debug;
1459
1460 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1461 $shell =~ s/\$\$/$$/g;
1462
1463 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1464 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1465 }
1466
1467 # now the anyevent environment is set up as the user told us to, so
1468 # call the actual user code - post detects
1469
1470 (shift @post_detect)->() while @post_detect;
1471 undef @post_detect;
1472
1473 *post_detect = sub(&) {
1474 shift->();
1475
1476 undef
1477 };
1478
1479 $MODEL
1480 }
1481
1482 for my $name (@methods) {
1483 *$name = sub {
1484 detect;
1485 # we use goto because
1486 # a) it makes the thunk more transparent
1487 # b) it allows us to delete the thunk later
1488 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1489 };
1490 }
1491
1492 # utility function to dup a filehandle. this is used by many backends
1493 # to support binding more than one watcher per filehandle (they usually
1494 # allow only one watcher per fd, so we dup it to get a different one).
1495 sub _dupfh($$;$$) {
1496 my ($poll, $fh, $r, $w) = @_;
1497
1498 # cygwin requires the fh mode to be matching, unix doesn't
1499 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1500
1501 open my $fh2, $mode, $fh
1502 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1503
1504 # we assume CLOEXEC is already set by perl in all important cases
1505
1506 ($fh2, $rw)
1507 }
1508
1509 =head1 SIMPLIFIED AE API
1510
1511 Starting with version 5.0, AnyEvent officially supports a second, much
1512 simpler, API that is designed to reduce the calling, typing and memory
1513 overhead by using function call syntax and a fixed number of parameters.
1514
1515 See the L<AE> manpage for details.
1516
1517 =cut
1518
1519 package AE;
1520
1521 our $VERSION = $AnyEvent::VERSION;
1522
1523 sub _reset() {
1524 eval q{
1525 # fall back to the main API by default - backends and AnyEvent::Base
1526 # implementations can overwrite these.
1527
1528 sub io($$$) {
1529 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1530 }
1531
1532 sub timer($$$) {
1533 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1534 }
1535
1536 sub signal($$) {
1537 AnyEvent->signal (signal => $_[0], cb => $_[1])
1538 }
1539
1540 sub child($$) {
1541 AnyEvent->child (pid => $_[0], cb => $_[1])
1542 }
1543
1544 sub idle($) {
1545 AnyEvent->idle (cb => $_[0]);
1546 }
1547
1548 sub cv(;&) {
1549 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1550 }
1551
1552 sub now() {
1553 AnyEvent->now
1554 }
1555
1556 sub now_update() {
1557 AnyEvent->now_update
1558 }
1559
1560 sub time() {
1561 AnyEvent->time
1562 }
1563
1564 *postpone = \&AnyEvent::postpone;
1565 *log = \&AnyEvent::log;
1566 };
1567 die if $@;
1568 }
1569
1570 BEGIN { _reset }
1571
1572 package AnyEvent::Base;
1573
1574 # default implementations for many methods
1575
1576 sub time {
1577 eval q{ # poor man's autoloading {}
1578 # probe for availability of Time::HiRes
1579 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1580 *time = sub { Time::HiRes::time () };
1581 *AE::time = \& Time::HiRes::time ;
1582 *now = \&time;
1583 AnyEvent::log 8 => "AnyEvent: using Time::HiRes for sub-second timing accuracy.";
1584 # if (eval "use POSIX (); (POSIX::times())...
1585 } else {
1586 *time = sub { CORE::time };
1587 *AE::time = sub (){ CORE::time };
1588 *now = \&time;
1589 AnyEvent::log 3 => "using built-in time(), WARNING, no sub-second resolution!";
1590 }
1591 };
1592 die if $@;
1593
1594 &time
1595 }
1596
1597 *now = \&time;
1598 sub now_update { }
1599
1600 sub _poll {
1601 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1602 }
1603
1604 # default implementation for ->condvar
1605 # in fact, the default should not be overwritten
1606
1607 sub condvar {
1608 eval q{ # poor man's autoloading {}
1609 *condvar = sub {
1610 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1611 };
1612
1613 *AE::cv = sub (;&) {
1614 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1615 };
1616 };
1617 die if $@;
1618
1619 &condvar
1620 }
1621
1622 # default implementation for ->signal
1623
1624 our $HAVE_ASYNC_INTERRUPT;
1625
1626 sub _have_async_interrupt() {
1627 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1628 && eval "use Async::Interrupt 1.02 (); 1")
1629 unless defined $HAVE_ASYNC_INTERRUPT;
1630
1631 $HAVE_ASYNC_INTERRUPT
1632 }
1633
1634 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1635 our (%SIG_ASY, %SIG_ASY_W);
1636 our ($SIG_COUNT, $SIG_TW);
1637
1638 # install a dummy wakeup watcher to reduce signal catching latency
1639 # used by Impls
1640 sub _sig_add() {
1641 unless ($SIG_COUNT++) {
1642 # try to align timer on a full-second boundary, if possible
1643 my $NOW = AE::now;
1644
1645 $SIG_TW = AE::timer
1646 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1647 $MAX_SIGNAL_LATENCY,
1648 sub { } # just for the PERL_ASYNC_CHECK
1649 ;
1650 }
1651 }
1652
1653 sub _sig_del {
1654 undef $SIG_TW
1655 unless --$SIG_COUNT;
1656 }
1657
1658 our $_sig_name_init; $_sig_name_init = sub {
1659 eval q{ # poor man's autoloading {}
1660 undef $_sig_name_init;
1661
1662 if (_have_async_interrupt) {
1663 *sig2num = \&Async::Interrupt::sig2num;
1664 *sig2name = \&Async::Interrupt::sig2name;
1665 } else {
1666 require Config;
1667
1668 my %signame2num;
1669 @signame2num{ split ' ', $Config::Config{sig_name} }
1670 = split ' ', $Config::Config{sig_num};
1671
1672 my @signum2name;
1673 @signum2name[values %signame2num] = keys %signame2num;
1674
1675 *sig2num = sub($) {
1676 $_[0] > 0 ? shift : $signame2num{+shift}
1677 };
1678 *sig2name = sub ($) {
1679 $_[0] > 0 ? $signum2name[+shift] : shift
1680 };
1681 }
1682 };
1683 die if $@;
1684 };
1685
1686 sub sig2num ($) { &$_sig_name_init; &sig2num }
1687 sub sig2name($) { &$_sig_name_init; &sig2name }
1688
1689 sub signal {
1690 eval q{ # poor man's autoloading {}
1691 # probe for availability of Async::Interrupt
1692 if (_have_async_interrupt) {
1693 AnyEvent::log 8 => "using Async::Interrupt for race-free signal handling.";
1694
1695 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1696 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1697
1698 } else {
1699 AnyEvent::log 8 => "using emulated perl signal handling with latency timer.";
1700
1701 if (AnyEvent::WIN32) {
1702 require AnyEvent::Util;
1703
1704 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1705 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1706 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1707 } else {
1708 pipe $SIGPIPE_R, $SIGPIPE_W;
1709 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1710 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1711
1712 # not strictly required, as $^F is normally 2, but let's make sure...
1713 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1714 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1715 }
1716
1717 $SIGPIPE_R
1718 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1719
1720 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1721 }
1722
1723 *signal = $HAVE_ASYNC_INTERRUPT
1724 ? sub {
1725 my (undef, %arg) = @_;
1726
1727 # async::interrupt
1728 my $signal = sig2num $arg{signal};
1729 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1730
1731 $SIG_ASY{$signal} ||= new Async::Interrupt
1732 cb => sub { undef $SIG_EV{$signal} },
1733 signal => $signal,
1734 pipe => [$SIGPIPE_R->filenos],
1735 pipe_autodrain => 0,
1736 ;
1737
1738 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1739 }
1740 : sub {
1741 my (undef, %arg) = @_;
1742
1743 # pure perl
1744 my $signal = sig2name $arg{signal};
1745 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1746
1747 $SIG{$signal} ||= sub {
1748 local $!;
1749 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1750 undef $SIG_EV{$signal};
1751 };
1752
1753 # can't do signal processing without introducing races in pure perl,
1754 # so limit the signal latency.
1755 _sig_add;
1756
1757 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1758 }
1759 ;
1760
1761 *AnyEvent::Base::signal::DESTROY = sub {
1762 my ($signal, $cb) = @{$_[0]};
1763
1764 _sig_del;
1765
1766 delete $SIG_CB{$signal}{$cb};
1767
1768 $HAVE_ASYNC_INTERRUPT
1769 ? delete $SIG_ASY{$signal}
1770 : # delete doesn't work with older perls - they then
1771 # print weird messages, or just unconditionally exit
1772 # instead of getting the default action.
1773 undef $SIG{$signal}
1774 unless keys %{ $SIG_CB{$signal} };
1775 };
1776
1777 *_signal_exec = sub {
1778 $HAVE_ASYNC_INTERRUPT
1779 ? $SIGPIPE_R->drain
1780 : sysread $SIGPIPE_R, (my $dummy), 9;
1781
1782 while (%SIG_EV) {
1783 for (keys %SIG_EV) {
1784 delete $SIG_EV{$_};
1785 &$_ for values %{ $SIG_CB{$_} || {} };
1786 }
1787 }
1788 };
1789 };
1790 die if $@;
1791
1792 &signal
1793 }
1794
1795 # default implementation for ->child
1796
1797 our %PID_CB;
1798 our $CHLD_W;
1799 our $CHLD_DELAY_W;
1800
1801 # used by many Impl's
1802 sub _emit_childstatus($$) {
1803 my (undef, $rpid, $rstatus) = @_;
1804
1805 $_->($rpid, $rstatus)
1806 for values %{ $PID_CB{$rpid} || {} },
1807 values %{ $PID_CB{0} || {} };
1808 }
1809
1810 sub child {
1811 eval q{ # poor man's autoloading {}
1812 *_sigchld = sub {
1813 my $pid;
1814
1815 AnyEvent->_emit_childstatus ($pid, $?)
1816 while ($pid = waitpid -1, WNOHANG) > 0;
1817 };
1818
1819 *child = sub {
1820 my (undef, %arg) = @_;
1821
1822 my $pid = $arg{pid};
1823 my $cb = $arg{cb};
1824
1825 $PID_CB{$pid}{$cb+0} = $cb;
1826
1827 unless ($CHLD_W) {
1828 $CHLD_W = AE::signal CHLD => \&_sigchld;
1829 # child could be a zombie already, so make at least one round
1830 &_sigchld;
1831 }
1832
1833 bless [$pid, $cb+0], "AnyEvent::Base::child"
1834 };
1835
1836 *AnyEvent::Base::child::DESTROY = sub {
1837 my ($pid, $icb) = @{$_[0]};
1838
1839 delete $PID_CB{$pid}{$icb};
1840 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1841
1842 undef $CHLD_W unless keys %PID_CB;
1843 };
1844 };
1845 die if $@;
1846
1847 &child
1848 }
1849
1850 # idle emulation is done by simply using a timer, regardless
1851 # of whether the process is idle or not, and not letting
1852 # the callback use more than 50% of the time.
1853 sub idle {
1854 eval q{ # poor man's autoloading {}
1855 *idle = sub {
1856 my (undef, %arg) = @_;
1857
1858 my ($cb, $w, $rcb) = $arg{cb};
1859
1860 $rcb = sub {
1861 if ($cb) {
1862 $w = AE::time;
1863 &$cb;
1864 $w = AE::time - $w;
1865
1866 # never use more then 50% of the time for the idle watcher,
1867 # within some limits
1868 $w = 0.0001 if $w < 0.0001;
1869 $w = 5 if $w > 5;
1870
1871 $w = AE::timer $w, 0, $rcb;
1872 } else {
1873 # clean up...
1874 undef $w;
1875 undef $rcb;
1876 }
1877 };
1878
1879 $w = AE::timer 0.05, 0, $rcb;
1880
1881 bless \\$cb, "AnyEvent::Base::idle"
1882 };
1883
1884 *AnyEvent::Base::idle::DESTROY = sub {
1885 undef $${$_[0]};
1886 };
1887 };
1888 die if $@;
1889
1890 &idle
1891 }
1892
1893 package AnyEvent::CondVar;
1894
1895 our @ISA = AnyEvent::CondVar::Base::;
1896
1897 # only to be used for subclassing
1898 sub new {
1899 my $class = shift;
1900 bless AnyEvent->condvar (@_), $class
1901 }
1902
1903 package AnyEvent::CondVar::Base;
1904
1905 #use overload
1906 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1907 # fallback => 1;
1908
1909 # save 300+ kilobytes by dirtily hardcoding overloading
1910 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1911 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1912 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1913 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1914
1915 our $WAITING;
1916
1917 sub _send {
1918 # nop
1919 }
1920
1921 sub _wait {
1922 AnyEvent->_poll until $_[0]{_ae_sent};
1923 }
1924
1925 sub send {
1926 my $cv = shift;
1927 $cv->{_ae_sent} = [@_];
1928 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1929 $cv->_send;
1930 }
1931
1932 sub croak {
1933 $_[0]{_ae_croak} = $_[1];
1934 $_[0]->send;
1935 }
1936
1937 sub ready {
1938 $_[0]{_ae_sent}
1939 }
1940
1941 sub recv {
1942 unless ($_[0]{_ae_sent}) {
1943 $WAITING
1944 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1945
1946 local $WAITING = 1;
1947 $_[0]->_wait;
1948 }
1949
1950 $_[0]{_ae_croak}
1951 and Carp::croak $_[0]{_ae_croak};
1952
1953 wantarray
1954 ? @{ $_[0]{_ae_sent} }
1955 : $_[0]{_ae_sent}[0]
1956 }
1957
1958 sub cb {
1959 my $cv = shift;
1960
1961 @_
1962 and $cv->{_ae_cb} = shift
1963 and $cv->{_ae_sent}
1964 and (delete $cv->{_ae_cb})->($cv);
1965
1966 $cv->{_ae_cb}
1967 }
1968
1969 sub begin {
1970 ++$_[0]{_ae_counter};
1971 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1972 }
1973
1974 sub end {
1975 return if --$_[0]{_ae_counter};
1976 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1977 }
1978
1979 # undocumented/compatibility with pre-3.4
1980 *broadcast = \&send;
1981 *wait = \&recv;
1982
1983 =head1 ERROR AND EXCEPTION HANDLING
1984
1985 In general, AnyEvent does not do any error handling - it relies on the
1986 caller to do that if required. The L<AnyEvent::Strict> module (see also
1987 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1988 checking of all AnyEvent methods, however, which is highly useful during
1989 development.
1990
1991 As for exception handling (i.e. runtime errors and exceptions thrown while
1992 executing a callback), this is not only highly event-loop specific, but
1993 also not in any way wrapped by this module, as this is the job of the main
1994 program.
1995
1996 The pure perl event loop simply re-throws the exception (usually
1997 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1998 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1999 so on.
2000
2001 =head1 ENVIRONMENT VARIABLES
2002
2003 AnyEvent supports a number of environment variables that tune the
2004 runtime behaviour. They are usually evaluated when AnyEvent is
2005 loaded, initialised, or a submodule that uses them is loaded. Many of
2006 them also cause AnyEvent to load additional modules - for example,
2007 C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2008 loaded.
2009
2010 All the environment variables documented here start with
2011 C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2012 namespace. Other modules are encouraged (but by no means required) to use
2013 C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2014 namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2015 be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2016 variables starting with C<AE_>, see below).
2017
2018 All variables can also be set via the C<AE_> prefix, that is, instead
2019 of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2020 case there is a clash btween anyevent and another program that uses
2021 C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2022 variable to the empty string, as those variables take precedence.
2023
2024 When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2025 to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2026 exists. If taint mode is on, then AnyEvent will remove I<all> environment
2027 variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2028 with C<undef> or the empty string, if the corresaponding C<AE_> variable
2029 is set).
2030
2031 The exact algorithm is currently:
2032
2033 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2034 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2035 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2036
2037 This ensures that child processes will not see the C<AE_> variables.
2038
2039 The following environment variables are currently known to AnyEvent:
2040
2041 =over 4
2042
2043 =item C<PERL_ANYEVENT_VERBOSE>
2044
2045 By default, AnyEvent will be completely silent except in fatal
2046 conditions. You can set this environment variable to make AnyEvent more
2047 talkative. If you want to do more than just set the global logging level
2048 you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2049 complex specifications.
2050
2051 When set to C<5> or higher (warn), causes AnyEvent to warn about unexpected
2052 conditions, such as not being able to load the event model specified by
2053 C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an exception - this
2054 is the minimum recommended level.
2055
2056 When set to C<7> or higher (info), cause AnyEvent to report which event model it
2057 chooses.
2058
2059 When set to C<8> or higher (debug), then AnyEvent will report extra information on
2060 which optional modules it loads and how it implements certain features.
2061
2062 =item C<PERL_ANYEVENT_LOG>
2063
2064 Accepts rather complex logging specifications. For example, you could log
2065 all C<debug> messages of some module to stderr, warnings and above to
2066 stderr, and errors and above to syslog, with:
2067
2068 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2069
2070 For the rather extensive details, see L<AnyEvent::Log>.
2071
2072 This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2073 so will take effect even before AnyEvent has initialised itself.
2074
2075 Note that specifying this environment variable causes the L<AnyEvent::Log>
2076 module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2077 using the latter saves a few hundred kB of memory until the first message
2078 is being logged.
2079
2080 =item C<PERL_ANYEVENT_STRICT>
2081
2082 AnyEvent does not do much argument checking by default, as thorough
2083 argument checking is very costly. Setting this variable to a true value
2084 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2085 check the arguments passed to most method calls. If it finds any problems,
2086 it will croak.
2087
2088 In other words, enables "strict" mode.
2089
2090 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2091 >>, it is definitely recommended to keep it off in production. Keeping
2092 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2093 can be very useful, however.
2094
2095 =item C<PERL_ANYEVENT_DEBUG_SHELL>
2096
2097 If this env variable is set, then its contents will be interpreted by
2098 C<AnyEvent::Socket::parse_hostport> (after replacing every occurance of
2099 C<$$> by the process pid) and an C<AnyEvent::Debug::shell> is bound on
2100 that port. The shell object is saved in C<$AnyEvent::Debug::SHELL>.
2101
2102 This happens when the first watcher is created.
2103
2104 For example, to bind a debug shell on a unix domain socket in
2105 F<< /tmp/debug<pid>.sock >>, you could use this:
2106
2107 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2108
2109 Note that creating sockets in F</tmp> is very unsafe on multiuser
2110 systems.
2111
2112 =item C<PERL_ANYEVENT_DEBUG_WRAP>
2113
2114 Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2115 debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2116
2117 =item C<PERL_ANYEVENT_MODEL>
2118
2119 This can be used to specify the event model to be used by AnyEvent, before
2120 auto detection and -probing kicks in.
2121
2122 It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2123 or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2124 resulting module name is loaded and - if the load was successful - used as
2125 event model backend. If it fails to load then AnyEvent will proceed with
2126 auto detection and -probing.
2127
2128 If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2129 nothing gets prepended and the module name is used as-is (hint: C<::> at
2130 the end of a string designates a module name and quotes it appropriately).
2131
2132 For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2133 could start your program like this:
2134
2135 PERL_ANYEVENT_MODEL=Perl perl ...
2136
2137 =item C<PERL_ANYEVENT_PROTOCOLS>
2138
2139 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2140 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2141 of auto probing).
2142
2143 Must be set to a comma-separated list of protocols or address families,
2144 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2145 used, and preference will be given to protocols mentioned earlier in the
2146 list.
2147
2148 This variable can effectively be used for denial-of-service attacks
2149 against local programs (e.g. when setuid), although the impact is likely
2150 small, as the program has to handle conenction and other failures anyways.
2151
2152 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2153 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2154 - only support IPv4, never try to resolve or contact IPv6
2155 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2156 IPv6, but prefer IPv6 over IPv4.
2157
2158 =item C<PERL_ANYEVENT_HOSTS>
2159
2160 This variable, if specified, overrides the F</etc/hosts> file used by
2161 L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2162 from that file instead.
2163
2164 =item C<PERL_ANYEVENT_EDNS0>
2165
2166 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2167 DNS. This extension is generally useful to reduce DNS traffic, especially
2168 when DNSSEC is involved, but some (broken) firewalls drop such DNS
2169 packets, which is why it is off by default.
2170
2171 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2172 EDNS0 in its DNS requests.
2173
2174 =item C<PERL_ANYEVENT_MAX_FORKS>
2175
2176 The maximum number of child processes that C<AnyEvent::Util::fork_call>
2177 will create in parallel.
2178
2179 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2180
2181 The default value for the C<max_outstanding> parameter for the default DNS
2182 resolver - this is the maximum number of parallel DNS requests that are
2183 sent to the DNS server.
2184
2185 =item C<PERL_ANYEVENT_RESOLV_CONF>
2186
2187 The absolute path to a F<resolv.conf>-style file to use instead of
2188 F</etc/resolv.conf> (or the OS-specific configuration) in the default
2189 resolver, or the empty string to select the default configuration.
2190
2191 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2192
2193 When neither C<ca_file> nor C<ca_path> was specified during
2194 L<AnyEvent::TLS> context creation, and either of these environment
2195 variables are nonempty, they will be used to specify CA certificate
2196 locations instead of a system-dependent default.
2197
2198 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2199
2200 When these are set to C<1>, then the respective modules are not
2201 loaded. Mostly good for testing AnyEvent itself.
2202
2203 =back
2204
2205 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
2206
2207 This is an advanced topic that you do not normally need to use AnyEvent in
2208 a module. This section is only of use to event loop authors who want to
2209 provide AnyEvent compatibility.
2210
2211 If you need to support another event library which isn't directly
2212 supported by AnyEvent, you can supply your own interface to it by
2213 pushing, before the first watcher gets created, the package name of
2214 the event module and the package name of the interface to use onto
2215 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
2216 AnyEvent, so it is reasonably cheap.
2217
2218 Example:
2219
2220 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
2221
2222 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
2223 package/class when it finds the C<urxvt> package/module is already loaded.
2224
2225 When AnyEvent is loaded and asked to find a suitable event model, it
2226 will first check for the presence of urxvt by trying to C<use> the
2227 C<urxvt::anyevent> module.
2228
2229 The class should provide implementations for all watcher types. See
2230 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
2231 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
2232 see the sources.
2233
2234 If you don't provide C<signal> and C<child> watchers than AnyEvent will
2235 provide suitable (hopefully) replacements.
2236
2237 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
2238 terminal emulator uses the above line as-is. An interface isn't included
2239 in AnyEvent because it doesn't make sense outside the embedded interpreter
2240 inside I<rxvt-unicode>, and it is updated and maintained as part of the
2241 I<rxvt-unicode> distribution.
2242
2243 I<rxvt-unicode> also cheats a bit by not providing blocking access to
2244 condition variables: code blocking while waiting for a condition will
2245 C<die>. This still works with most modules/usages, and blocking calls must
2246 not be done in an interactive application, so it makes sense.
2247
2248 =head1 EXAMPLE PROGRAM
2249
2250 The following program uses an I/O watcher to read data from STDIN, a timer
2251 to display a message once per second, and a condition variable to quit the
2252 program when the user enters quit:
2253
2254 use AnyEvent;
2255
2256 my $cv = AnyEvent->condvar;
2257
2258 my $io_watcher = AnyEvent->io (
2259 fh => \*STDIN,
2260 poll => 'r',
2261 cb => sub {
2262 warn "io event <$_[0]>\n"; # will always output <r>
2263 chomp (my $input = <STDIN>); # read a line
2264 warn "read: $input\n"; # output what has been read
2265 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2266 },
2267 );
2268
2269 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2270 warn "timeout\n"; # print 'timeout' at most every second
2271 });
2272
2273 $cv->recv; # wait until user enters /^q/i
2274
2275 =head1 REAL-WORLD EXAMPLE
2276
2277 Consider the L<Net::FCP> module. It features (among others) the following
2278 API calls, which are to freenet what HTTP GET requests are to http:
2279
2280 my $data = $fcp->client_get ($url); # blocks
2281
2282 my $transaction = $fcp->txn_client_get ($url); # does not block
2283 $transaction->cb ( sub { ... } ); # set optional result callback
2284 my $data = $transaction->result; # possibly blocks
2285
2286 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2287 given URL and waits till the data has arrived. It is defined to be:
2288
2289 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2290
2291 And in fact is automatically generated. This is the blocking API of
2292 L<Net::FCP>, and it works as simple as in any other, similar, module.
2293
2294 More complicated is C<txn_client_get>: It only creates a transaction
2295 (completion, result, ...) object and initiates the transaction.
2296
2297 my $txn = bless { }, Net::FCP::Txn::;
2298
2299 It also creates a condition variable that is used to signal the completion
2300 of the request:
2301
2302 $txn->{finished} = AnyAvent->condvar;
2303
2304 It then creates a socket in non-blocking mode.
2305
2306 socket $txn->{fh}, ...;
2307 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2308 connect $txn->{fh}, ...
2309 and !$!{EWOULDBLOCK}
2310 and !$!{EINPROGRESS}
2311 and Carp::croak "unable to connect: $!\n";
2312
2313 Then it creates a write-watcher which gets called whenever an error occurs
2314 or the connection succeeds:
2315
2316 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2317
2318 And returns this transaction object. The C<fh_ready_w> callback gets
2319 called as soon as the event loop detects that the socket is ready for
2320 writing.
2321
2322 The C<fh_ready_w> method makes the socket blocking again, writes the
2323 request data and replaces the watcher by a read watcher (waiting for reply
2324 data). The actual code is more complicated, but that doesn't matter for
2325 this example:
2326
2327 fcntl $txn->{fh}, F_SETFL, 0;
2328 syswrite $txn->{fh}, $txn->{request}
2329 or die "connection or write error";
2330 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2331
2332 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2333 result and signals any possible waiters that the request has finished:
2334
2335 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2336
2337 if (end-of-file or data complete) {
2338 $txn->{result} = $txn->{buf};
2339 $txn->{finished}->send;
2340 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2341 }
2342
2343 The C<result> method, finally, just waits for the finished signal (if the
2344 request was already finished, it doesn't wait, of course, and returns the
2345 data:
2346
2347 $txn->{finished}->recv;
2348 return $txn->{result};
2349
2350 The actual code goes further and collects all errors (C<die>s, exceptions)
2351 that occurred during request processing. The C<result> method detects
2352 whether an exception as thrown (it is stored inside the $txn object)
2353 and just throws the exception, which means connection errors and other
2354 problems get reported to the code that tries to use the result, not in a
2355 random callback.
2356
2357 All of this enables the following usage styles:
2358
2359 1. Blocking:
2360
2361 my $data = $fcp->client_get ($url);
2362
2363 2. Blocking, but running in parallel:
2364
2365 my @datas = map $_->result,
2366 map $fcp->txn_client_get ($_),
2367 @urls;
2368
2369 Both blocking examples work without the module user having to know
2370 anything about events.
2371
2372 3a. Event-based in a main program, using any supported event module:
2373
2374 use EV;
2375
2376 $fcp->txn_client_get ($url)->cb (sub {
2377 my $txn = shift;
2378 my $data = $txn->result;
2379 ...
2380 });
2381
2382 EV::loop;
2383
2384 3b. The module user could use AnyEvent, too:
2385
2386 use AnyEvent;
2387
2388 my $quit = AnyEvent->condvar;
2389
2390 $fcp->txn_client_get ($url)->cb (sub {
2391 ...
2392 $quit->send;
2393 });
2394
2395 $quit->recv;
2396
2397
2398 =head1 BENCHMARKS
2399
2400 To give you an idea of the performance and overheads that AnyEvent adds
2401 over the event loops themselves and to give you an impression of the speed
2402 of various event loops I prepared some benchmarks.
2403
2404 =head2 BENCHMARKING ANYEVENT OVERHEAD
2405
2406 Here is a benchmark of various supported event models used natively and
2407 through AnyEvent. The benchmark creates a lot of timers (with a zero
2408 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2409 which it is), lets them fire exactly once and destroys them again.
2410
2411 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2412 distribution. It uses the L<AE> interface, which makes a real difference
2413 for the EV and Perl backends only.
2414
2415 =head3 Explanation of the columns
2416
2417 I<watcher> is the number of event watchers created/destroyed. Since
2418 different event models feature vastly different performances, each event
2419 loop was given a number of watchers so that overall runtime is acceptable
2420 and similar between tested event loop (and keep them from crashing): Glib
2421 would probably take thousands of years if asked to process the same number
2422 of watchers as EV in this benchmark.
2423
2424 I<bytes> is the number of bytes (as measured by the resident set size,
2425 RSS) consumed by each watcher. This method of measuring captures both C
2426 and Perl-based overheads.
2427
2428 I<create> is the time, in microseconds (millionths of seconds), that it
2429 takes to create a single watcher. The callback is a closure shared between
2430 all watchers, to avoid adding memory overhead. That means closure creation
2431 and memory usage is not included in the figures.
2432
2433 I<invoke> is the time, in microseconds, used to invoke a simple
2434 callback. The callback simply counts down a Perl variable and after it was
2435 invoked "watcher" times, it would C<< ->send >> a condvar once to
2436 signal the end of this phase.
2437
2438 I<destroy> is the time, in microseconds, that it takes to destroy a single
2439 watcher.
2440
2441 =head3 Results
2442
2443 name watchers bytes create invoke destroy comment
2444 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2445 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2446 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2447 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2448 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2449 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2450 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2451 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2452 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2453 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2454 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2455 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2456
2457 =head3 Discussion
2458
2459 The benchmark does I<not> measure scalability of the event loop very
2460 well. For example, a select-based event loop (such as the pure perl one)
2461 can never compete with an event loop that uses epoll when the number of
2462 file descriptors grows high. In this benchmark, all events become ready at
2463 the same time, so select/poll-based implementations get an unnatural speed
2464 boost.
2465
2466 Also, note that the number of watchers usually has a nonlinear effect on
2467 overall speed, that is, creating twice as many watchers doesn't take twice
2468 the time - usually it takes longer. This puts event loops tested with a
2469 higher number of watchers at a disadvantage.
2470
2471 To put the range of results into perspective, consider that on the
2472 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2473 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2474 cycles with POE.
2475
2476 C<EV> is the sole leader regarding speed and memory use, which are both
2477 maximal/minimal, respectively. When using the L<AE> API there is zero
2478 overhead (when going through the AnyEvent API create is about 5-6 times
2479 slower, with other times being equal, so still uses far less memory than
2480 any other event loop and is still faster than Event natively).
2481
2482 The pure perl implementation is hit in a few sweet spots (both the
2483 constant timeout and the use of a single fd hit optimisations in the perl
2484 interpreter and the backend itself). Nevertheless this shows that it
2485 adds very little overhead in itself. Like any select-based backend its
2486 performance becomes really bad with lots of file descriptors (and few of
2487 them active), of course, but this was not subject of this benchmark.
2488
2489 The C<Event> module has a relatively high setup and callback invocation
2490 cost, but overall scores in on the third place.
2491
2492 C<IO::Async> performs admirably well, about on par with C<Event>, even
2493 when using its pure perl backend.
2494
2495 C<Glib>'s memory usage is quite a bit higher, but it features a
2496 faster callback invocation and overall ends up in the same class as
2497 C<Event>. However, Glib scales extremely badly, doubling the number of
2498 watchers increases the processing time by more than a factor of four,
2499 making it completely unusable when using larger numbers of watchers
2500 (note that only a single file descriptor was used in the benchmark, so
2501 inefficiencies of C<poll> do not account for this).
2502
2503 The C<Tk> adaptor works relatively well. The fact that it crashes with
2504 more than 2000 watchers is a big setback, however, as correctness takes
2505 precedence over speed. Nevertheless, its performance is surprising, as the
2506 file descriptor is dup()ed for each watcher. This shows that the dup()
2507 employed by some adaptors is not a big performance issue (it does incur a
2508 hidden memory cost inside the kernel which is not reflected in the figures
2509 above).
2510
2511 C<POE>, regardless of underlying event loop (whether using its pure perl
2512 select-based backend or the Event module, the POE-EV backend couldn't
2513 be tested because it wasn't working) shows abysmal performance and
2514 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2515 as EV watchers, and 10 times as much memory as Event (the high memory
2516 requirements are caused by requiring a session for each watcher). Watcher
2517 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2518 implementation.
2519
2520 The design of the POE adaptor class in AnyEvent can not really account
2521 for the performance issues, though, as session creation overhead is
2522 small compared to execution of the state machine, which is coded pretty
2523 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2524 using multiple sessions is not a good approach, especially regarding
2525 memory usage, even the author of POE could not come up with a faster
2526 design).
2527
2528 =head3 Summary
2529
2530 =over 4
2531
2532 =item * Using EV through AnyEvent is faster than any other event loop
2533 (even when used without AnyEvent), but most event loops have acceptable
2534 performance with or without AnyEvent.
2535
2536 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2537 the actual event loop, only with extremely fast event loops such as EV
2538 does AnyEvent add significant overhead.
2539
2540 =item * You should avoid POE like the plague if you want performance or
2541 reasonable memory usage.
2542
2543 =back
2544
2545 =head2 BENCHMARKING THE LARGE SERVER CASE
2546
2547 This benchmark actually benchmarks the event loop itself. It works by
2548 creating a number of "servers": each server consists of a socket pair, a
2549 timeout watcher that gets reset on activity (but never fires), and an I/O
2550 watcher waiting for input on one side of the socket. Each time the socket
2551 watcher reads a byte it will write that byte to a random other "server".
2552
2553 The effect is that there will be a lot of I/O watchers, only part of which
2554 are active at any one point (so there is a constant number of active
2555 fds for each loop iteration, but which fds these are is random). The
2556 timeout is reset each time something is read because that reflects how
2557 most timeouts work (and puts extra pressure on the event loops).
2558
2559 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2560 (1%) are active. This mirrors the activity of large servers with many
2561 connections, most of which are idle at any one point in time.
2562
2563 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2564 distribution. It uses the L<AE> interface, which makes a real difference
2565 for the EV and Perl backends only.
2566
2567 =head3 Explanation of the columns
2568
2569 I<sockets> is the number of sockets, and twice the number of "servers" (as
2570 each server has a read and write socket end).
2571
2572 I<create> is the time it takes to create a socket pair (which is
2573 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2574
2575 I<request>, the most important value, is the time it takes to handle a
2576 single "request", that is, reading the token from the pipe and forwarding
2577 it to another server. This includes deleting the old timeout and creating
2578 a new one that moves the timeout into the future.
2579
2580 =head3 Results
2581
2582 name sockets create request
2583 EV 20000 62.66 7.99
2584 Perl 20000 68.32 32.64
2585 IOAsync 20000 174.06 101.15 epoll
2586 IOAsync 20000 174.67 610.84 poll
2587 Event 20000 202.69 242.91
2588 Glib 20000 557.01 1689.52
2589 POE 20000 341.54 12086.32 uses POE::Loop::Event
2590
2591 =head3 Discussion
2592
2593 This benchmark I<does> measure scalability and overall performance of the
2594 particular event loop.
2595
2596 EV is again fastest. Since it is using epoll on my system, the setup time
2597 is relatively high, though.
2598
2599 Perl surprisingly comes second. It is much faster than the C-based event
2600 loops Event and Glib.
2601
2602 IO::Async performs very well when using its epoll backend, and still quite
2603 good compared to Glib when using its pure perl backend.
2604
2605 Event suffers from high setup time as well (look at its code and you will
2606 understand why). Callback invocation also has a high overhead compared to
2607 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2608 uses select or poll in basically all documented configurations.
2609
2610 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2611 clearly fails to perform with many filehandles or in busy servers.
2612
2613 POE is still completely out of the picture, taking over 1000 times as long
2614 as EV, and over 100 times as long as the Perl implementation, even though
2615 it uses a C-based event loop in this case.
2616
2617 =head3 Summary
2618
2619 =over 4
2620
2621 =item * The pure perl implementation performs extremely well.
2622
2623 =item * Avoid Glib or POE in large projects where performance matters.
2624
2625 =back
2626
2627 =head2 BENCHMARKING SMALL SERVERS
2628
2629 While event loops should scale (and select-based ones do not...) even to
2630 large servers, most programs we (or I :) actually write have only a few
2631 I/O watchers.
2632
2633 In this benchmark, I use the same benchmark program as in the large server
2634 case, but it uses only eight "servers", of which three are active at any
2635 one time. This should reflect performance for a small server relatively
2636 well.
2637
2638 The columns are identical to the previous table.
2639
2640 =head3 Results
2641
2642 name sockets create request
2643 EV 16 20.00 6.54
2644 Perl 16 25.75 12.62
2645 Event 16 81.27 35.86
2646 Glib 16 32.63 15.48
2647 POE 16 261.87 276.28 uses POE::Loop::Event
2648
2649 =head3 Discussion
2650
2651 The benchmark tries to test the performance of a typical small
2652 server. While knowing how various event loops perform is interesting, keep
2653 in mind that their overhead in this case is usually not as important, due
2654 to the small absolute number of watchers (that is, you need efficiency and
2655 speed most when you have lots of watchers, not when you only have a few of
2656 them).
2657
2658 EV is again fastest.
2659
2660 Perl again comes second. It is noticeably faster than the C-based event
2661 loops Event and Glib, although the difference is too small to really
2662 matter.
2663
2664 POE also performs much better in this case, but is is still far behind the
2665 others.
2666
2667 =head3 Summary
2668
2669 =over 4
2670
2671 =item * C-based event loops perform very well with small number of
2672 watchers, as the management overhead dominates.
2673
2674 =back
2675
2676 =head2 THE IO::Lambda BENCHMARK
2677
2678 Recently I was told about the benchmark in the IO::Lambda manpage, which
2679 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2680 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2681 shouldn't come as a surprise to anybody). As such, the benchmark is
2682 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2683 very optimal. But how would AnyEvent compare when used without the extra
2684 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2685
2686 The benchmark itself creates an echo-server, and then, for 500 times,
2687 connects to the echo server, sends a line, waits for the reply, and then
2688 creates the next connection. This is a rather bad benchmark, as it doesn't
2689 test the efficiency of the framework or much non-blocking I/O, but it is a
2690 benchmark nevertheless.
2691
2692 name runtime
2693 Lambda/select 0.330 sec
2694 + optimized 0.122 sec
2695 Lambda/AnyEvent 0.327 sec
2696 + optimized 0.138 sec
2697 Raw sockets/select 0.077 sec
2698 POE/select, components 0.662 sec
2699 POE/select, raw sockets 0.226 sec
2700 POE/select, optimized 0.404 sec
2701
2702 AnyEvent/select/nb 0.085 sec
2703 AnyEvent/EV/nb 0.068 sec
2704 +state machine 0.134 sec
2705
2706 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2707 benchmarks actually make blocking connects and use 100% blocking I/O,
2708 defeating the purpose of an event-based solution. All of the newly
2709 written AnyEvent benchmarks use 100% non-blocking connects (using
2710 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2711 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2712 generally require a lot more bookkeeping and event handling than blocking
2713 connects (which involve a single syscall only).
2714
2715 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2716 offers similar expressive power as POE and IO::Lambda, using conventional
2717 Perl syntax. This means that both the echo server and the client are 100%
2718 non-blocking, further placing it at a disadvantage.
2719
2720 As you can see, the AnyEvent + EV combination even beats the
2721 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2722 backend easily beats IO::Lambda and POE.
2723
2724 And even the 100% non-blocking version written using the high-level (and
2725 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2726 higher level ("unoptimised") abstractions by a large margin, even though
2727 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2728
2729 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2730 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2731 part of the IO::Lambda distribution and were used without any changes.
2732
2733
2734 =head1 SIGNALS
2735
2736 AnyEvent currently installs handlers for these signals:
2737
2738 =over 4
2739
2740 =item SIGCHLD
2741
2742 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2743 emulation for event loops that do not support them natively. Also, some
2744 event loops install a similar handler.
2745
2746 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2747 AnyEvent will reset it to default, to avoid losing child exit statuses.
2748
2749 =item SIGPIPE
2750
2751 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2752 when AnyEvent gets loaded.
2753
2754 The rationale for this is that AnyEvent users usually do not really depend
2755 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2756 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2757 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2758 some random socket.
2759
2760 The rationale for installing a no-op handler as opposed to ignoring it is
2761 that this way, the handler will be restored to defaults on exec.
2762
2763 Feel free to install your own handler, or reset it to defaults.
2764
2765 =back
2766
2767 =cut
2768
2769 undef $SIG{CHLD}
2770 if $SIG{CHLD} eq 'IGNORE';
2771
2772 $SIG{PIPE} = sub { }
2773 unless defined $SIG{PIPE};
2774
2775 =head1 RECOMMENDED/OPTIONAL MODULES
2776
2777 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2778 its built-in modules) are required to use it.
2779
2780 That does not mean that AnyEvent won't take advantage of some additional
2781 modules if they are installed.
2782
2783 This section explains which additional modules will be used, and how they
2784 affect AnyEvent's operation.
2785
2786 =over 4
2787
2788 =item L<Async::Interrupt>
2789
2790 This slightly arcane module is used to implement fast signal handling: To
2791 my knowledge, there is no way to do completely race-free and quick
2792 signal handling in pure perl. To ensure that signals still get
2793 delivered, AnyEvent will start an interval timer to wake up perl (and
2794 catch the signals) with some delay (default is 10 seconds, look for
2795 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2796
2797 If this module is available, then it will be used to implement signal
2798 catching, which means that signals will not be delayed, and the event loop
2799 will not be interrupted regularly, which is more efficient (and good for
2800 battery life on laptops).
2801
2802 This affects not just the pure-perl event loop, but also other event loops
2803 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2804
2805 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2806 and either employ their own workarounds (POE) or use AnyEvent's workaround
2807 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2808 does nothing for those backends.
2809
2810 =item L<EV>
2811
2812 This module isn't really "optional", as it is simply one of the backend
2813 event loops that AnyEvent can use. However, it is simply the best event
2814 loop available in terms of features, speed and stability: It supports
2815 the AnyEvent API optimally, implements all the watcher types in XS, does
2816 automatic timer adjustments even when no monotonic clock is available,
2817 can take avdantage of advanced kernel interfaces such as C<epoll> and
2818 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2819 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2820
2821 If you only use backends that rely on another event loop (e.g. C<Tk>),
2822 then this module will do nothing for you.
2823
2824 =item L<Guard>
2825
2826 The guard module, when used, will be used to implement
2827 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2828 lot less memory), but otherwise doesn't affect guard operation much. It is
2829 purely used for performance.
2830
2831 =item L<JSON> and L<JSON::XS>
2832
2833 One of these modules is required when you want to read or write JSON data
2834 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2835 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2836
2837 =item L<Net::SSLeay>
2838
2839 Implementing TLS/SSL in Perl is certainly interesting, but not very
2840 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2841 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2842
2843 =item L<Time::HiRes>
2844
2845 This module is part of perl since release 5.008. It will be used when the
2846 chosen event library does not come with a timing source of its own. The
2847 pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2848 try to use a monotonic clock for timing stability.
2849
2850 =back
2851
2852
2853 =head1 FORK
2854
2855 Most event libraries are not fork-safe. The ones who are usually are
2856 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2857 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2858 are usually badly thought-out hacks that are incompatible with fork in
2859 one way or another. Only L<EV> is fully fork-aware and ensures that you
2860 continue event-processing in both parent and child (or both, if you know
2861 what you are doing).
2862
2863 This means that, in general, you cannot fork and do event processing in
2864 the child if the event library was initialised before the fork (which
2865 usually happens when the first AnyEvent watcher is created, or the library
2866 is loaded).
2867
2868 If you have to fork, you must either do so I<before> creating your first
2869 watcher OR you must not use AnyEvent at all in the child OR you must do
2870 something completely out of the scope of AnyEvent.
2871
2872 The problem of doing event processing in the parent I<and> the child
2873 is much more complicated: even for backends that I<are> fork-aware or
2874 fork-safe, their behaviour is not usually what you want: fork clones all
2875 watchers, that means all timers, I/O watchers etc. are active in both
2876 parent and child, which is almost never what you want. USing C<exec>
2877 to start worker children from some kind of manage rprocess is usually
2878 preferred, because it is much easier and cleaner, at the expense of having
2879 to have another binary.
2880
2881
2882 =head1 SECURITY CONSIDERATIONS
2883
2884 AnyEvent can be forced to load any event model via
2885 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2886 execute arbitrary code or directly gain access, it can easily be used to
2887 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2888 will not be active when the program uses a different event model than
2889 specified in the variable.
2890
2891 You can make AnyEvent completely ignore this variable by deleting it
2892 before the first watcher gets created, e.g. with a C<BEGIN> block:
2893
2894 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2895
2896 use AnyEvent;
2897
2898 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2899 be used to probe what backend is used and gain other information (which is
2900 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2901 $ENV{PERL_ANYEVENT_STRICT}.
2902
2903 Note that AnyEvent will remove I<all> environment variables starting with
2904 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2905 enabled.
2906
2907
2908 =head1 BUGS
2909
2910 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2911 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2912 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2913 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2914 pronounced).
2915
2916
2917 =head1 SEE ALSO
2918
2919 Tutorial/Introduction: L<AnyEvent::Intro>.
2920
2921 FAQ: L<AnyEvent::FAQ>.
2922
2923 Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
2924 (simply logging).
2925
2926 Development/Debugging: L<AnyEvent::Strict> (stricter checking),
2927 L<AnyEvent::Debug> (interactive shell, watcher tracing).
2928
2929 Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
2930 L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
2931 L<Qt>, L<POE>, L<FLTK>.
2932
2933 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2934 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2935 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2936 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>,
2937 L<AnyEvent::Impl::FLTK>.
2938
2939 Non-blocking handles, pipes, stream sockets, TCP clients and
2940 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2941
2942 Asynchronous DNS: L<AnyEvent::DNS>.
2943
2944 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
2945
2946 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
2947 L<AnyEvent::HTTP>.
2948
2949
2950 =head1 AUTHOR
2951
2952 Marc Lehmann <schmorp@schmorp.de>
2953 http://home.schmorp.de/
2954
2955 =cut
2956
2957 1
2958