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Revision: 1.384
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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt,
6 FLTK and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91 uses one of those, every user of your module has to use it, too. But if
92 your module uses AnyEvent, it works transparently with all event models it
93 supports (including stuff like IO::Async, as long as those use one of the
94 supported event loops. It is easy to add new event loops to AnyEvent, too,
95 so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Loop> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
148 other event modules you can load it explicitly and enjoy the high
149 availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 };
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362 time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363 above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling) or
421 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
422 latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432 callbacks to signals in a generic way, which is a pity, as you cannot
433 do race-free signal handling in perl, requiring C libraries for
434 this. AnyEvent will try to do its best, which means in some cases,
435 signals will be delayed. The maximum time a signal might be delayed is
436 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437 variable can be changed only before the first signal watcher is created,
438 and should be left alone otherwise. This variable determines how often
439 AnyEvent polls for signals (in case a wake-up was missed). Higher values
440 will cause fewer spurious wake-ups, which is better for power and CPU
441 saving.
442
443 All these problems can be avoided by installing the optional
444 L<Async::Interrupt> module, which works with most event loops. It will not
445 work with inherently broken event loops such as L<Event> or L<Event::Lib>
446 (and not with L<POE> currently, as POE does its own workaround with
447 one-second latency). For those, you just have to suffer the delays.
448
449 =head2 CHILD PROCESS WATCHERS
450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
453 You can also watch for a child process exit and catch its exit status.
454
455 The child process is specified by the C<pid> argument (on some backends,
456 using C<0> watches for any child process exit, on others this will
457 croak). The watcher will be triggered only when the child process has
458 finished and an exit status is available, not on any trace events
459 (stopped/continued).
460
461 The callback will be called with the pid and exit status (as returned by
462 waitpid), so unlike other watcher types, you I<can> rely on child watcher
463 callback arguments.
464
465 This watcher type works by installing a signal handler for C<SIGCHLD>,
466 and since it cannot be shared, nothing else should use SIGCHLD or reap
467 random child processes (waiting for specific child processes, e.g. inside
468 C<system>, is just fine).
469
470 There is a slight catch to child watchers, however: you usually start them
471 I<after> the child process was created, and this means the process could
472 have exited already (and no SIGCHLD will be sent anymore).
473
474 Not all event models handle this correctly (neither POE nor IO::Async do,
475 see their AnyEvent::Impl manpages for details), but even for event models
476 that I<do> handle this correctly, they usually need to be loaded before
477 the process exits (i.e. before you fork in the first place). AnyEvent's
478 pure perl event loop handles all cases correctly regardless of when you
479 start the watcher.
480
481 This means you cannot create a child watcher as the very first
482 thing in an AnyEvent program, you I<have> to create at least one
483 watcher before you C<fork> the child (alternatively, you can call
484 C<AnyEvent::detect>).
485
486 As most event loops do not support waiting for child events, they will be
487 emulated by AnyEvent in most cases, in which case the latency and race
488 problems mentioned in the description of signal watchers apply.
489
490 Example: fork a process and wait for it
491
492 my $done = AnyEvent->condvar;
493
494 my $pid = fork or exit 5;
495
496 my $w = AnyEvent->child (
497 pid => $pid,
498 cb => sub {
499 my ($pid, $status) = @_;
500 warn "pid $pid exited with status $status";
501 $done->send;
502 },
503 );
504
505 # do something else, then wait for process exit
506 $done->recv;
507
508 =head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512 This will repeatedly invoke the callback after the process becomes idle,
513 until either the watcher is destroyed or new events have been detected.
514
515 Idle watchers are useful when there is a need to do something, but it
516 is not so important (or wise) to do it instantly. The callback will be
517 invoked only when there is "nothing better to do", which is usually
518 defined as "all outstanding events have been handled and no new events
519 have been detected". That means that idle watchers ideally get invoked
520 when the event loop has just polled for new events but none have been
521 detected. Instead of blocking to wait for more events, the idle watchers
522 will be invoked.
523
524 Unfortunately, most event loops do not really support idle watchers (only
525 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526 will simply call the callback "from time to time".
527
528 Example: read lines from STDIN, but only process them when the
529 program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
547
548 =head2 CONDITION VARIABLES
549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
554
555 If you are familiar with some event loops you will know that all of them
556 require you to run some blocking "loop", "run" or similar function that
557 will actively watch for new events and call your callbacks.
558
559 AnyEvent is slightly different: it expects somebody else to run the event
560 loop and will only block when necessary (usually when told by the user).
561
562 The tool to do that is called a "condition variable", so called because
563 they represent a condition that must become true.
564
565 Now is probably a good time to look at the examples further below.
566
567 Condition variables can be created by calling the C<< AnyEvent->condvar
568 >> method, usually without arguments. The only argument pair allowed is
569 C<cb>, which specifies a callback to be called when the condition variable
570 becomes true, with the condition variable as the first argument (but not
571 the results).
572
573 After creation, the condition variable is "false" until it becomes "true"
574 by calling the C<send> method (or calling the condition variable as if it
575 were a callback, read about the caveats in the description for the C<<
576 ->send >> method).
577
578 Since condition variables are the most complex part of the AnyEvent API, here are
579 some different mental models of what they are - pick the ones you can connect to:
580
581 =over 4
582
583 =item * Condition variables are like callbacks - you can call them (and pass them instead
584 of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586 =item * Condition variables are signals - one side can emit or send them,
587 the other side can wait for them, or install a handler that is called when
588 the signal fires.
589
590 =item * Condition variables are like "Merge Points" - points in your program
591 where you merge multiple independent results/control flows into one.
592
593 =item * Condition variables represent a transaction - functions that start
594 some kind of transaction can return them, leaving the caller the choice
595 between waiting in a blocking fashion, or setting a callback.
596
597 =item * Condition variables represent future values, or promises to deliver
598 some result, long before the result is available.
599
600 =back
601
602 Condition variables are very useful to signal that something has finished,
603 for example, if you write a module that does asynchronous http requests,
604 then a condition variable would be the ideal candidate to signal the
605 availability of results. The user can either act when the callback is
606 called or can synchronously C<< ->recv >> for the results.
607
608 You can also use them to simulate traditional event loops - for example,
609 you can block your main program until an event occurs - for example, you
610 could C<< ->recv >> in your main program until the user clicks the Quit
611 button of your app, which would C<< ->send >> the "quit" event.
612
613 Note that condition variables recurse into the event loop - if you have
614 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
615 lose. Therefore, condition variables are good to export to your caller, but
616 you should avoid making a blocking wait yourself, at least in callbacks,
617 as this asks for trouble.
618
619 Condition variables are represented by hash refs in perl, and the keys
620 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
621 easy (it is often useful to build your own transaction class on top of
622 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
623 its C<new> method in your own C<new> method.
624
625 There are two "sides" to a condition variable - the "producer side" which
626 eventually calls C<< -> send >>, and the "consumer side", which waits
627 for the send to occur.
628
629 Example: wait for a timer.
630
631 # condition: "wait till the timer is fired"
632 my $timer_fired = AnyEvent->condvar;
633
634 # create the timer - we could wait for, say
635 # a handle becomign ready, or even an
636 # AnyEvent::HTTP request to finish, but
637 # in this case, we simply use a timer:
638 my $w = AnyEvent->timer (
639 after => 1,
640 cb => sub { $timer_fired->send },
641 );
642
643 # this "blocks" (while handling events) till the callback
644 # calls ->send
645 $timer_fired->recv;
646
647 Example: wait for a timer, but take advantage of the fact that condition
648 variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654 Example: Imagine an API that returns a condvar and doesn't support
655 callbacks. This is how you make a synchronous call, for example from
656 the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664 And this is how you would just set a callback to be called whenever the
665 results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
670
671 =head3 METHODS FOR PRODUCERS
672
673 These methods should only be used by the producing side, i.e. the
674 code/module that eventually sends the signal. Note that it is also
675 the producer side which creates the condvar in most cases, but it isn't
676 uncommon for the consumer to create it as well.
677
678 =over 4
679
680 =item $cv->send (...)
681
682 Flag the condition as ready - a running C<< ->recv >> and all further
683 calls to C<recv> will (eventually) return after this method has been
684 called. If nobody is waiting the send will be remembered.
685
686 If a callback has been set on the condition variable, it is called
687 immediately from within send.
688
689 Any arguments passed to the C<send> call will be returned by all
690 future C<< ->recv >> calls.
691
692 Condition variables are overloaded so one can call them directly (as if
693 they were a code reference). Calling them directly is the same as calling
694 C<send>.
695
696 =item $cv->croak ($error)
697
698 Similar to send, but causes all calls to C<< ->recv >> to invoke
699 C<Carp::croak> with the given error message/object/scalar.
700
701 This can be used to signal any errors to the condition variable
702 user/consumer. Doing it this way instead of calling C<croak> directly
703 delays the error detection, but has the overwhelming advantage that it
704 diagnoses the error at the place where the result is expected, and not
705 deep in some event callback with no connection to the actual code causing
706 the problem.
707
708 =item $cv->begin ([group callback])
709
710 =item $cv->end
711
712 These two methods can be used to combine many transactions/events into
713 one. For example, a function that pings many hosts in parallel might want
714 to use a condition variable for the whole process.
715
716 Every call to C<< ->begin >> will increment a counter, and every call to
717 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
718 >>, the (last) callback passed to C<begin> will be executed, passing the
719 condvar as first argument. That callback is I<supposed> to call C<< ->send
720 >>, but that is not required. If no group callback was set, C<send> will
721 be called without any arguments.
722
723 You can think of C<< $cv->send >> giving you an OR condition (one call
724 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727 Let's start with a simple example: you have two I/O watchers (for example,
728 STDOUT and STDERR for a program), and you want to wait for both streams to
729 close before activating a condvar:
730
731 my $cv = AnyEvent->condvar;
732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747 This works because for every event source (EOF on file handle), there is
748 one call to C<begin>, so the condvar waits for all calls to C<end> before
749 sending.
750
751 The ping example mentioned above is slightly more complicated, as the
752 there are results to be passwd back, and the number of tasks that are
753 begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
757 my %result;
758 $cv->begin (sub { shift->send (\%result) });
759
760 for my $host (@list_of_hosts) {
761 $cv->begin;
762 ping_host_then_call_callback $host, sub {
763 $result{$host} = ...;
764 $cv->end;
765 };
766 }
767
768 $cv->end;
769
770 This code fragment supposedly pings a number of hosts and calls
771 C<send> after results for all then have have been gathered - in any
772 order. To achieve this, the code issues a call to C<begin> when it starts
773 each ping request and calls C<end> when it has received some result for
774 it. Since C<begin> and C<end> only maintain a counter, the order in which
775 results arrive is not relevant.
776
777 There is an additional bracketing call to C<begin> and C<end> outside the
778 loop, which serves two important purposes: first, it sets the callback
779 to be called once the counter reaches C<0>, and second, it ensures that
780 C<send> is called even when C<no> hosts are being pinged (the loop
781 doesn't execute once).
782
783 This is the general pattern when you "fan out" into multiple (but
784 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
785 the callback and ensure C<end> is called at least once, and then, for each
786 subrequest you start, call C<begin> and for each subrequest you finish,
787 call C<end>.
788
789 =back
790
791 =head3 METHODS FOR CONSUMERS
792
793 These methods should only be used by the consuming side, i.e. the
794 code awaits the condition.
795
796 =over 4
797
798 =item $cv->recv
799
800 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
801 >> methods have been called on C<$cv>, while servicing other watchers
802 normally.
803
804 You can only wait once on a condition - additional calls are valid but
805 will return immediately.
806
807 If an error condition has been set by calling C<< ->croak >>, then this
808 function will call C<croak>.
809
810 In list context, all parameters passed to C<send> will be returned,
811 in scalar context only the first one will be returned.
812
813 Note that doing a blocking wait in a callback is not supported by any
814 event loop, that is, recursive invocation of a blocking C<< ->recv
815 >> is not allowed, and the C<recv> call will C<croak> if such a
816 condition is detected. This condition can be slightly loosened by using
817 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818 any thread that doesn't run the event loop itself.
819
820 Not all event models support a blocking wait - some die in that case
821 (programs might want to do that to stay interactive), so I<if you are
822 using this from a module, never require a blocking wait>. Instead, let the
823 caller decide whether the call will block or not (for example, by coupling
824 condition variables with some kind of request results and supporting
825 callbacks so the caller knows that getting the result will not block,
826 while still supporting blocking waits if the caller so desires).
827
828 You can ensure that C<< ->recv >> never blocks by setting a callback and
829 only calling C<< ->recv >> from within that callback (or at a later
830 time). This will work even when the event loop does not support blocking
831 waits otherwise.
832
833 =item $bool = $cv->ready
834
835 Returns true when the condition is "true", i.e. whether C<send> or
836 C<croak> have been called.
837
838 =item $cb = $cv->cb ($cb->($cv))
839
840 This is a mutator function that returns the callback set and optionally
841 replaces it before doing so.
842
843 The callback will be called when the condition becomes "true", i.e. when
844 C<send> or C<croak> are called, with the only argument being the
845 condition variable itself. If the condition is already true, the
846 callback is called immediately when it is set. Calling C<recv> inside
847 the callback or at any later time is guaranteed not to block.
848
849 =back
850
851 =head1 SUPPORTED EVENT LOOPS/BACKENDS
852
853 The available backend classes are (every class has its own manpage):
854
855 =over 4
856
857 =item Backends that are autoprobed when no other event loop can be found.
858
859 EV is the preferred backend when no other event loop seems to be in
860 use. If EV is not installed, then AnyEvent will fall back to its own
861 pure-perl implementation, which is available everywhere as it comes with
862 AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
866
867 =item Backends that are transparently being picked up when they are used.
868
869 These will be used if they are already loaded when the first watcher
870 is created, in which case it is assumed that the application is using
871 them. This means that AnyEvent will automatically pick the right backend
872 when the main program loads an event module before anything starts to
873 create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881 AnyEvent::Impl::IOAsync based on IO::Async.
882 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
883 AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding).
884
885 =item Backends with special needs.
886
887 Qt requires the Qt::Application to be instantiated first, but will
888 otherwise be picked up automatically. As long as the main program
889 instantiates the application before any AnyEvent watchers are created,
890 everything should just work.
891
892 AnyEvent::Impl::Qt based on Qt.
893
894 =item Event loops that are indirectly supported via other backends.
895
896 Some event loops can be supported via other modules:
897
898 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
899
900 B<WxWidgets> has no support for watching file handles. However, you can
901 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
902 polls 20 times per second, which was considered to be too horrible to even
903 consider for AnyEvent.
904
905 B<Prima> is not supported as nobody seems to be using it, but it has a POE
906 backend, so it can be supported through POE.
907
908 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
909 load L<POE> when detecting them, in the hope that POE will pick them up,
910 in which case everything will be automatic.
911
912 =back
913
914 =head1 GLOBAL VARIABLES AND FUNCTIONS
915
916 These are not normally required to use AnyEvent, but can be useful to
917 write AnyEvent extension modules.
918
919 =over 4
920
921 =item $AnyEvent::MODEL
922
923 Contains C<undef> until the first watcher is being created, before the
924 backend has been autodetected.
925
926 Afterwards it contains the event model that is being used, which is the
927 name of the Perl class implementing the model. This class is usually one
928 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
929 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
930 will be C<urxvt::anyevent>).
931
932 =item AnyEvent::detect
933
934 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
935 if necessary. You should only call this function right before you would
936 have created an AnyEvent watcher anyway, that is, as late as possible at
937 runtime, and not e.g. during initialisation of your module.
938
939 The effect of calling this function is as if a watcher had been created
940 (specifically, actions that happen "when the first watcher is created"
941 happen when calling detetc as well).
942
943 If you need to do some initialisation before AnyEvent watchers are
944 created, use C<post_detect>.
945
946 =item $guard = AnyEvent::post_detect { BLOCK }
947
948 Arranges for the code block to be executed as soon as the event model is
949 autodetected (or immediately if that has already happened).
950
951 The block will be executed I<after> the actual backend has been detected
952 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
953 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
954 other initialisations - see the sources of L<AnyEvent::Strict> or
955 L<AnyEvent::AIO> to see how this is used.
956
957 The most common usage is to create some global watchers, without forcing
958 event module detection too early, for example, L<AnyEvent::AIO> creates
959 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
960 avoid autodetecting the event module at load time.
961
962 If called in scalar or list context, then it creates and returns an object
963 that automatically removes the callback again when it is destroyed (or
964 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
965 a case where this is useful.
966
967 Example: Create a watcher for the IO::AIO module and store it in
968 C<$WATCHER>, but do so only do so after the event loop is initialised.
969
970 our WATCHER;
971
972 my $guard = AnyEvent::post_detect {
973 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
974 };
975
976 # the ||= is important in case post_detect immediately runs the block,
977 # as to not clobber the newly-created watcher. assigning both watcher and
978 # post_detect guard to the same variable has the advantage of users being
979 # able to just C<undef $WATCHER> if the watcher causes them grief.
980
981 $WATCHER ||= $guard;
982
983 =item @AnyEvent::post_detect
984
985 If there are any code references in this array (you can C<push> to it
986 before or after loading AnyEvent), then they will be called directly
987 after the event loop has been chosen.
988
989 You should check C<$AnyEvent::MODEL> before adding to this array, though:
990 if it is defined then the event loop has already been detected, and the
991 array will be ignored.
992
993 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
994 it, as it takes care of these details.
995
996 This variable is mainly useful for modules that can do something useful
997 when AnyEvent is used and thus want to know when it is initialised, but do
998 not need to even load it by default. This array provides the means to hook
999 into AnyEvent passively, without loading it.
1000
1001 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1002 together, you could put this into Coro (this is the actual code used by
1003 Coro to accomplish this):
1004
1005 if (defined $AnyEvent::MODEL) {
1006 # AnyEvent already initialised, so load Coro::AnyEvent
1007 require Coro::AnyEvent;
1008 } else {
1009 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1010 # as soon as it is
1011 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1012 }
1013
1014 =item AnyEvent::postpone { BLOCK }
1015
1016 Arranges for the block to be executed as soon as possible, but not before
1017 the call itself returns. In practise, the block will be executed just
1018 before the event loop polls for new events, or shortly afterwards.
1019
1020 This function never returns anything (to make the C<return postpone { ...
1021 }> idiom more useful.
1022
1023 To understand the usefulness of this function, consider a function that
1024 asynchronously does something for you and returns some transaction
1025 object or guard to let you cancel the operation. For example,
1026 C<AnyEvent::Socket::tcp_connect>:
1027
1028 # start a conenction attempt unless one is active
1029 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1030 delete $self->{connect_guard};
1031 ...
1032 };
1033
1034 Imagine that this function could instantly call the callback, for
1035 example, because it detects an obvious error such as a negative port
1036 number. Invoking the callback before the function returns causes problems
1037 however: the callback will be called and will try to delete the guard
1038 object. But since the function hasn't returned yet, there is nothing to
1039 delete. When the function eventually returns it will assign the guard
1040 object to C<< $self->{connect_guard} >>, where it will likely never be
1041 deleted, so the program thinks it is still trying to connect.
1042
1043 This is where C<AnyEvent::postpone> should be used. Instead of calling the
1044 callback directly on error:
1045
1046 $cb->(undef), return # signal error to callback, BAD!
1047 if $some_error_condition;
1048
1049 It should use C<postpone>:
1050
1051 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1052 if $some_error_condition;
1053
1054 =item AnyEvent::log $level, $msg[, @args]
1055
1056 Log the given C<$msg> at the given C<$level>.
1057
1058 If L<AnyEvent::Log> is not loaded then this function makes a simple test
1059 to see whether the message will be logged. If the test succeeds it will
1060 load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1061 the L<AnyEvent::Log> documentation for details.
1062
1063 If the test fails it will simply return. Right now this happens when a
1064 numerical loglevel is used and it is larger than the level specified via
1065 C<$ENV{PERL_ANYEVENT_VERBOSE}>.
1066
1067 If you want to sprinkle loads of logging calls around your code, consider
1068 creating a logger callback with the C<AnyEvent::Log::logger> function,
1069 which can reduce typing, codesize and can reduce the logging overhead
1070 enourmously.
1071
1072 =back
1073
1074 =head1 WHAT TO DO IN A MODULE
1075
1076 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1077 freely, but you should not load a specific event module or rely on it.
1078
1079 Be careful when you create watchers in the module body - AnyEvent will
1080 decide which event module to use as soon as the first method is called, so
1081 by calling AnyEvent in your module body you force the user of your module
1082 to load the event module first.
1083
1084 Never call C<< ->recv >> on a condition variable unless you I<know> that
1085 the C<< ->send >> method has been called on it already. This is
1086 because it will stall the whole program, and the whole point of using
1087 events is to stay interactive.
1088
1089 It is fine, however, to call C<< ->recv >> when the user of your module
1090 requests it (i.e. if you create a http request object ad have a method
1091 called C<results> that returns the results, it may call C<< ->recv >>
1092 freely, as the user of your module knows what she is doing. Always).
1093
1094 =head1 WHAT TO DO IN THE MAIN PROGRAM
1095
1096 There will always be a single main program - the only place that should
1097 dictate which event model to use.
1098
1099 If the program is not event-based, it need not do anything special, even
1100 when it depends on a module that uses an AnyEvent. If the program itself
1101 uses AnyEvent, but does not care which event loop is used, all it needs
1102 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1103 available loop implementation.
1104
1105 If the main program relies on a specific event model - for example, in
1106 Gtk2 programs you have to rely on the Glib module - you should load the
1107 event module before loading AnyEvent or any module that uses it: generally
1108 speaking, you should load it as early as possible. The reason is that
1109 modules might create watchers when they are loaded, and AnyEvent will
1110 decide on the event model to use as soon as it creates watchers, and it
1111 might choose the wrong one unless you load the correct one yourself.
1112
1113 You can chose to use a pure-perl implementation by loading the
1114 C<AnyEvent::Loop> module, which gives you similar behaviour
1115 everywhere, but letting AnyEvent chose the model is generally better.
1116
1117 =head2 MAINLOOP EMULATION
1118
1119 Sometimes (often for short test scripts, or even standalone programs who
1120 only want to use AnyEvent), you do not want to run a specific event loop.
1121
1122 In that case, you can use a condition variable like this:
1123
1124 AnyEvent->condvar->recv;
1125
1126 This has the effect of entering the event loop and looping forever.
1127
1128 Note that usually your program has some exit condition, in which case
1129 it is better to use the "traditional" approach of storing a condition
1130 variable somewhere, waiting for it, and sending it when the program should
1131 exit cleanly.
1132
1133
1134 =head1 OTHER MODULES
1135
1136 The following is a non-exhaustive list of additional modules that use
1137 AnyEvent as a client and can therefore be mixed easily with other
1138 AnyEvent modules and other event loops in the same program. Some of the
1139 modules come as part of AnyEvent, the others are available via CPAN (see
1140 L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1141 a longer non-exhaustive list), and the list is heavily biased towards
1142 modules of the AnyEvent author himself :)
1143
1144 =over 4
1145
1146 =item L<AnyEvent::Util>
1147
1148 Contains various utility functions that replace often-used blocking
1149 functions such as C<inet_aton> with event/callback-based versions.
1150
1151 =item L<AnyEvent::Socket>
1152
1153 Provides various utility functions for (internet protocol) sockets,
1154 addresses and name resolution. Also functions to create non-blocking tcp
1155 connections or tcp servers, with IPv6 and SRV record support and more.
1156
1157 =item L<AnyEvent::Handle>
1158
1159 Provide read and write buffers, manages watchers for reads and writes,
1160 supports raw and formatted I/O, I/O queued and fully transparent and
1161 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1162
1163 =item L<AnyEvent::DNS>
1164
1165 Provides rich asynchronous DNS resolver capabilities.
1166
1167 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1168
1169 Implement event-based interfaces to the protocols of the same name (for
1170 the curious, IGS is the International Go Server and FCP is the Freenet
1171 Client Protocol).
1172
1173 =item L<AnyEvent::AIO>
1174
1175 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1176 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1177 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1178 file I/O, and much more.
1179
1180 =item L<AnyEvent::Filesys::Notify>
1181
1182 AnyEvent is good for non-blocking stuff, but it can't detect file or
1183 path changes (e.g. "watch this directory for new files", "watch this
1184 file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1185 do just that in a portbale fashion, supporting inotify on GNU/Linux and
1186 some weird, without doubt broken, stuff on OS X to monitor files. It can
1187 fall back to blocking scans at regular intervals transparently on other
1188 platforms, so it's about as portable as it gets.
1189
1190 (I haven't used it myself, but I haven't heard anybody complaining about
1191 it yet).
1192
1193 =item L<AnyEvent::DBI>
1194
1195 Executes L<DBI> requests asynchronously in a proxy process for you,
1196 notifying you in an event-based way when the operation is finished.
1197
1198 =item L<AnyEvent::HTTPD>
1199
1200 A simple embedded webserver.
1201
1202 =item L<AnyEvent::FastPing>
1203
1204 The fastest ping in the west.
1205
1206 =item L<Coro>
1207
1208 Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1209 to simply invert the flow control - don't call us, we will call you:
1210
1211 async {
1212 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1213 print "5 seconds later!\n";
1214
1215 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1216 my $line = <STDIN>; # works for ttys
1217
1218 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
1219 my ($body, $hdr) = Coro::rouse_wait;
1220 };
1221
1222 =back
1223
1224 =cut
1225
1226 package AnyEvent;
1227
1228 # basically a tuned-down version of common::sense
1229 sub common_sense {
1230 # from common:.sense 3.4
1231 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1232 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1233 $^H |= 0x00000600;
1234 }
1235
1236 BEGIN { AnyEvent::common_sense }
1237
1238 use Carp ();
1239
1240 our $VERSION = '6.02';
1241 our $MODEL;
1242 our @ISA;
1243 our @REGISTRY;
1244 our $VERBOSE;
1245 our $MAX_SIGNAL_LATENCY = 10;
1246 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1247
1248 BEGIN {
1249 require "AnyEvent/constants.pl";
1250
1251 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1252
1253 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1254 if ${^TAINT};
1255
1256 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1257 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
1258
1259 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1260 if ${^TAINT};
1261
1262 # $ENV{PERL_ANYEVENT_xxx} now valid
1263
1264 $VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 4;
1265
1266 my $idx;
1267 $PROTOCOL{$_} = ++$idx
1268 for reverse split /\s*,\s*/,
1269 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1270 }
1271
1272 our @post_detect;
1273
1274 sub post_detect(&) {
1275 my ($cb) = @_;
1276
1277 push @post_detect, $cb;
1278
1279 defined wantarray
1280 ? bless \$cb, "AnyEvent::Util::postdetect"
1281 : ()
1282 }
1283
1284 sub AnyEvent::Util::postdetect::DESTROY {
1285 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1286 }
1287
1288 our $POSTPONE_W;
1289 our @POSTPONE;
1290
1291 sub _postpone_exec {
1292 undef $POSTPONE_W;
1293
1294 &{ shift @POSTPONE }
1295 while @POSTPONE;
1296 }
1297
1298 sub postpone(&) {
1299 push @POSTPONE, shift;
1300
1301 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1302
1303 ()
1304 }
1305
1306 sub log($$;@) {
1307 # only load the big bloated module when we actually are about to log something
1308 if ($_[0] <= ($VERBOSE || 1)) { # also catches non-numeric levels(!) and fatal
1309 require AnyEvent::Log; # among other things, sets $VERBOSE to 9
1310 # AnyEvent::Log overwrites this function
1311 goto &log;
1312 }
1313
1314 0 # not logged
1315 }
1316
1317 sub logger($;$) {
1318 package AnyEvent::Log;
1319
1320 my ($level, $renabled) = @_;
1321
1322 $$renabled = $level <= $VERBOSE;
1323
1324 my $pkg = (caller)[0];
1325
1326 my $logger = [$pkg, $level, $renabled];
1327
1328 our %LOGGER;
1329 $LOGGER{$logger+0} = $logger;
1330
1331 require AnyEvent::Util;
1332 my $guard = AnyEvent::Util::guard (sub {
1333 # "clean up"
1334 delete $LOGGER{$logger+0};
1335 });
1336
1337 sub {
1338 return 0 unless $$renabled;
1339
1340 $guard if 0; # keep guard alive, but don't cause runtime overhead
1341 require AnyEvent::Log unless $AnyEvent::Log::VERSION;
1342 package AnyEvent::Log;
1343 _log ($logger->[0], $level, @_) # logger->[0] has been converted at load time
1344 }
1345 }
1346
1347 if (length $ENV{PERL_ANYEVENT_LOG}) {
1348 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1349 }
1350
1351 our @models = (
1352 [EV:: => AnyEvent::Impl::EV:: , 1],
1353 [AnyEvent::Loop:: => AnyEvent::Impl::Perl:: , 1],
1354 # everything below here will not (normally) be autoprobed
1355 # as the pure perl backend should work everywhere
1356 # and is usually faster
1357 [Event:: => AnyEvent::Impl::Event::, 1],
1358 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1359 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1360 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1361 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1362 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1363 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1364 [Wx:: => AnyEvent::Impl::POE::],
1365 [Prima:: => AnyEvent::Impl::POE::],
1366 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1367 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1368 [FLTK:: => AnyEvent::Impl::FLTK::],
1369 );
1370
1371 our @isa_hook;
1372
1373 sub _isa_set {
1374 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1375
1376 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1377 for 1 .. $#pkg;
1378
1379 grep $_ && $_->[1], @isa_hook
1380 and AE::_reset ();
1381 }
1382
1383 # used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1384 sub _isa_hook($$;$) {
1385 my ($i, $pkg, $reset_ae) = @_;
1386
1387 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1388
1389 _isa_set;
1390 }
1391
1392 # all autoloaded methods reserve the complete glob, not just the method slot.
1393 # due to bugs in perls method cache implementation.
1394 our @methods = qw(io timer time now now_update signal child idle condvar);
1395
1396 sub detect() {
1397 return $MODEL if $MODEL; # some programs keep references to detect
1398
1399 local $!; # for good measure
1400 local $SIG{__DIE__}; # we use eval
1401
1402 # free some memory
1403 *detect = sub () { $MODEL };
1404 # undef &func doesn't correctly update the method cache. grmbl.
1405 # so we delete the whole glob. grmbl.
1406 # otoh, perl doesn't let me undef an active usb, but it lets me free
1407 # a glob with an active sub. hrm. i hope it works, but perl is
1408 # usually buggy in this department. sigh.
1409 delete @{"AnyEvent::"}{@methods};
1410 undef @methods;
1411
1412 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1413 my $model = $1;
1414 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1415 if (eval "require $model") {
1416 AnyEvent::log 7 => "loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1417 $MODEL = $model;
1418 } else {
1419 AnyEvent::log 4 => "unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
1420 }
1421 }
1422
1423 # check for already loaded models
1424 unless ($MODEL) {
1425 for (@REGISTRY, @models) {
1426 my ($package, $model) = @$_;
1427 if (${"$package\::VERSION"} > 0) {
1428 if (eval "require $model") {
1429 AnyEvent::log 7 => "autodetected model '$model', using it.";
1430 $MODEL = $model;
1431 last;
1432 }
1433 }
1434 }
1435
1436 unless ($MODEL) {
1437 # try to autoload a model
1438 for (@REGISTRY, @models) {
1439 my ($package, $model, $autoload) = @$_;
1440 if (
1441 $autoload
1442 and eval "require $package"
1443 and ${"$package\::VERSION"} > 0
1444 and eval "require $model"
1445 ) {
1446 AnyEvent::log 7 => "autoloaded model '$model', using it.";
1447 $MODEL = $model;
1448 last;
1449 }
1450 }
1451
1452 $MODEL
1453 or AnyEvent::log fatal => "AnyEvent: backend autodetection failed - did you properly install AnyEvent?";
1454 }
1455 }
1456
1457 # free memory only needed for probing
1458 undef @models;
1459 undef @REGISTRY;
1460
1461 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1462
1463 # now nuke some methods that are overridden by the backend.
1464 # SUPER usage is not allowed in these.
1465 for (qw(time signal child idle)) {
1466 undef &{"AnyEvent::Base::$_"}
1467 if defined &{"$MODEL\::$_"};
1468 }
1469
1470 _isa_set;
1471
1472 # we're officially open!
1473
1474 if ($ENV{PERL_ANYEVENT_STRICT}) {
1475 require AnyEvent::Strict;
1476 }
1477
1478 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1479 require AnyEvent::Debug;
1480 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1481 }
1482
1483 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1484 require AnyEvent::Socket;
1485 require AnyEvent::Debug;
1486
1487 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1488 $shell =~ s/\$\$/$$/g;
1489
1490 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1491 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1492 }
1493
1494 # now the anyevent environment is set up as the user told us to, so
1495 # call the actual user code - post detects
1496
1497 (shift @post_detect)->() while @post_detect;
1498 undef @post_detect;
1499
1500 *post_detect = sub(&) {
1501 shift->();
1502
1503 undef
1504 };
1505
1506 $MODEL
1507 }
1508
1509 for my $name (@methods) {
1510 *$name = sub {
1511 detect;
1512 # we use goto because
1513 # a) it makes the thunk more transparent
1514 # b) it allows us to delete the thunk later
1515 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1516 };
1517 }
1518
1519 # utility function to dup a filehandle. this is used by many backends
1520 # to support binding more than one watcher per filehandle (they usually
1521 # allow only one watcher per fd, so we dup it to get a different one).
1522 sub _dupfh($$;$$) {
1523 my ($poll, $fh, $r, $w) = @_;
1524
1525 # cygwin requires the fh mode to be matching, unix doesn't
1526 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1527
1528 open my $fh2, $mode, $fh
1529 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1530
1531 # we assume CLOEXEC is already set by perl in all important cases
1532
1533 ($fh2, $rw)
1534 }
1535
1536 =head1 SIMPLIFIED AE API
1537
1538 Starting with version 5.0, AnyEvent officially supports a second, much
1539 simpler, API that is designed to reduce the calling, typing and memory
1540 overhead by using function call syntax and a fixed number of parameters.
1541
1542 See the L<AE> manpage for details.
1543
1544 =cut
1545
1546 package AE;
1547
1548 our $VERSION = $AnyEvent::VERSION;
1549
1550 sub _reset() {
1551 eval q{
1552 # fall back to the main API by default - backends and AnyEvent::Base
1553 # implementations can overwrite these.
1554
1555 sub io($$$) {
1556 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1557 }
1558
1559 sub timer($$$) {
1560 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1561 }
1562
1563 sub signal($$) {
1564 AnyEvent->signal (signal => $_[0], cb => $_[1])
1565 }
1566
1567 sub child($$) {
1568 AnyEvent->child (pid => $_[0], cb => $_[1])
1569 }
1570
1571 sub idle($) {
1572 AnyEvent->idle (cb => $_[0]);
1573 }
1574
1575 sub cv(;&) {
1576 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1577 }
1578
1579 sub now() {
1580 AnyEvent->now
1581 }
1582
1583 sub now_update() {
1584 AnyEvent->now_update
1585 }
1586
1587 sub time() {
1588 AnyEvent->time
1589 }
1590
1591 *postpone = \&AnyEvent::postpone;
1592 *log = \&AnyEvent::log;
1593 };
1594 die if $@;
1595 }
1596
1597 BEGIN { _reset }
1598
1599 package AnyEvent::Base;
1600
1601 # default implementations for many methods
1602
1603 sub time {
1604 eval q{ # poor man's autoloading {}
1605 # probe for availability of Time::HiRes
1606 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1607 *time = sub { Time::HiRes::time () };
1608 *AE::time = \& Time::HiRes::time ;
1609 *now = \&time;
1610 AnyEvent::log 8 => "AnyEvent: using Time::HiRes for sub-second timing accuracy.";
1611 # if (eval "use POSIX (); (POSIX::times())...
1612 } else {
1613 *time = sub { CORE::time };
1614 *AE::time = sub (){ CORE::time };
1615 *now = \&time;
1616 AnyEvent::log 3 => "using built-in time(), WARNING, no sub-second resolution!";
1617 }
1618 };
1619 die if $@;
1620
1621 &time
1622 }
1623
1624 *now = \&time;
1625 sub now_update { }
1626
1627 sub _poll {
1628 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1629 }
1630
1631 # default implementation for ->condvar
1632 # in fact, the default should not be overwritten
1633
1634 sub condvar {
1635 eval q{ # poor man's autoloading {}
1636 *condvar = sub {
1637 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1638 };
1639
1640 *AE::cv = sub (;&) {
1641 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1642 };
1643 };
1644 die if $@;
1645
1646 &condvar
1647 }
1648
1649 # default implementation for ->signal
1650
1651 our $HAVE_ASYNC_INTERRUPT;
1652
1653 sub _have_async_interrupt() {
1654 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1655 && eval "use Async::Interrupt 1.02 (); 1")
1656 unless defined $HAVE_ASYNC_INTERRUPT;
1657
1658 $HAVE_ASYNC_INTERRUPT
1659 }
1660
1661 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1662 our (%SIG_ASY, %SIG_ASY_W);
1663 our ($SIG_COUNT, $SIG_TW);
1664
1665 # install a dummy wakeup watcher to reduce signal catching latency
1666 # used by Impls
1667 sub _sig_add() {
1668 unless ($SIG_COUNT++) {
1669 # try to align timer on a full-second boundary, if possible
1670 my $NOW = AE::now;
1671
1672 $SIG_TW = AE::timer
1673 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1674 $MAX_SIGNAL_LATENCY,
1675 sub { } # just for the PERL_ASYNC_CHECK
1676 ;
1677 }
1678 }
1679
1680 sub _sig_del {
1681 undef $SIG_TW
1682 unless --$SIG_COUNT;
1683 }
1684
1685 our $_sig_name_init; $_sig_name_init = sub {
1686 eval q{ # poor man's autoloading {}
1687 undef $_sig_name_init;
1688
1689 if (_have_async_interrupt) {
1690 *sig2num = \&Async::Interrupt::sig2num;
1691 *sig2name = \&Async::Interrupt::sig2name;
1692 } else {
1693 require Config;
1694
1695 my %signame2num;
1696 @signame2num{ split ' ', $Config::Config{sig_name} }
1697 = split ' ', $Config::Config{sig_num};
1698
1699 my @signum2name;
1700 @signum2name[values %signame2num] = keys %signame2num;
1701
1702 *sig2num = sub($) {
1703 $_[0] > 0 ? shift : $signame2num{+shift}
1704 };
1705 *sig2name = sub ($) {
1706 $_[0] > 0 ? $signum2name[+shift] : shift
1707 };
1708 }
1709 };
1710 die if $@;
1711 };
1712
1713 sub sig2num ($) { &$_sig_name_init; &sig2num }
1714 sub sig2name($) { &$_sig_name_init; &sig2name }
1715
1716 sub signal {
1717 eval q{ # poor man's autoloading {}
1718 # probe for availability of Async::Interrupt
1719 if (_have_async_interrupt) {
1720 AnyEvent::log 8 => "using Async::Interrupt for race-free signal handling.";
1721
1722 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1723 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1724
1725 } else {
1726 AnyEvent::log 8 => "using emulated perl signal handling with latency timer.";
1727
1728 if (AnyEvent::WIN32) {
1729 require AnyEvent::Util;
1730
1731 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1732 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1733 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1734 } else {
1735 pipe $SIGPIPE_R, $SIGPIPE_W;
1736 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1737 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1738
1739 # not strictly required, as $^F is normally 2, but let's make sure...
1740 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1741 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1742 }
1743
1744 $SIGPIPE_R
1745 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1746
1747 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1748 }
1749
1750 *signal = $HAVE_ASYNC_INTERRUPT
1751 ? sub {
1752 my (undef, %arg) = @_;
1753
1754 # async::interrupt
1755 my $signal = sig2num $arg{signal};
1756 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1757
1758 $SIG_ASY{$signal} ||= new Async::Interrupt
1759 cb => sub { undef $SIG_EV{$signal} },
1760 signal => $signal,
1761 pipe => [$SIGPIPE_R->filenos],
1762 pipe_autodrain => 0,
1763 ;
1764
1765 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1766 }
1767 : sub {
1768 my (undef, %arg) = @_;
1769
1770 # pure perl
1771 my $signal = sig2name $arg{signal};
1772 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1773
1774 $SIG{$signal} ||= sub {
1775 local $!;
1776 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1777 undef $SIG_EV{$signal};
1778 };
1779
1780 # can't do signal processing without introducing races in pure perl,
1781 # so limit the signal latency.
1782 _sig_add;
1783
1784 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1785 }
1786 ;
1787
1788 *AnyEvent::Base::signal::DESTROY = sub {
1789 my ($signal, $cb) = @{$_[0]};
1790
1791 _sig_del;
1792
1793 delete $SIG_CB{$signal}{$cb};
1794
1795 $HAVE_ASYNC_INTERRUPT
1796 ? delete $SIG_ASY{$signal}
1797 : # delete doesn't work with older perls - they then
1798 # print weird messages, or just unconditionally exit
1799 # instead of getting the default action.
1800 undef $SIG{$signal}
1801 unless keys %{ $SIG_CB{$signal} };
1802 };
1803
1804 *_signal_exec = sub {
1805 $HAVE_ASYNC_INTERRUPT
1806 ? $SIGPIPE_R->drain
1807 : sysread $SIGPIPE_R, (my $dummy), 9;
1808
1809 while (%SIG_EV) {
1810 for (keys %SIG_EV) {
1811 delete $SIG_EV{$_};
1812 &$_ for values %{ $SIG_CB{$_} || {} };
1813 }
1814 }
1815 };
1816 };
1817 die if $@;
1818
1819 &signal
1820 }
1821
1822 # default implementation for ->child
1823
1824 our %PID_CB;
1825 our $CHLD_W;
1826 our $CHLD_DELAY_W;
1827
1828 # used by many Impl's
1829 sub _emit_childstatus($$) {
1830 my (undef, $rpid, $rstatus) = @_;
1831
1832 $_->($rpid, $rstatus)
1833 for values %{ $PID_CB{$rpid} || {} },
1834 values %{ $PID_CB{0} || {} };
1835 }
1836
1837 sub child {
1838 eval q{ # poor man's autoloading {}
1839 *_sigchld = sub {
1840 my $pid;
1841
1842 AnyEvent->_emit_childstatus ($pid, $?)
1843 while ($pid = waitpid -1, WNOHANG) > 0;
1844 };
1845
1846 *child = sub {
1847 my (undef, %arg) = @_;
1848
1849 my $pid = $arg{pid};
1850 my $cb = $arg{cb};
1851
1852 $PID_CB{$pid}{$cb+0} = $cb;
1853
1854 unless ($CHLD_W) {
1855 $CHLD_W = AE::signal CHLD => \&_sigchld;
1856 # child could be a zombie already, so make at least one round
1857 &_sigchld;
1858 }
1859
1860 bless [$pid, $cb+0], "AnyEvent::Base::child"
1861 };
1862
1863 *AnyEvent::Base::child::DESTROY = sub {
1864 my ($pid, $icb) = @{$_[0]};
1865
1866 delete $PID_CB{$pid}{$icb};
1867 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1868
1869 undef $CHLD_W unless keys %PID_CB;
1870 };
1871 };
1872 die if $@;
1873
1874 &child
1875 }
1876
1877 # idle emulation is done by simply using a timer, regardless
1878 # of whether the process is idle or not, and not letting
1879 # the callback use more than 50% of the time.
1880 sub idle {
1881 eval q{ # poor man's autoloading {}
1882 *idle = sub {
1883 my (undef, %arg) = @_;
1884
1885 my ($cb, $w, $rcb) = $arg{cb};
1886
1887 $rcb = sub {
1888 if ($cb) {
1889 $w = AE::time;
1890 &$cb;
1891 $w = AE::time - $w;
1892
1893 # never use more then 50% of the time for the idle watcher,
1894 # within some limits
1895 $w = 0.0001 if $w < 0.0001;
1896 $w = 5 if $w > 5;
1897
1898 $w = AE::timer $w, 0, $rcb;
1899 } else {
1900 # clean up...
1901 undef $w;
1902 undef $rcb;
1903 }
1904 };
1905
1906 $w = AE::timer 0.05, 0, $rcb;
1907
1908 bless \\$cb, "AnyEvent::Base::idle"
1909 };
1910
1911 *AnyEvent::Base::idle::DESTROY = sub {
1912 undef $${$_[0]};
1913 };
1914 };
1915 die if $@;
1916
1917 &idle
1918 }
1919
1920 package AnyEvent::CondVar;
1921
1922 our @ISA = AnyEvent::CondVar::Base::;
1923
1924 # only to be used for subclassing
1925 sub new {
1926 my $class = shift;
1927 bless AnyEvent->condvar (@_), $class
1928 }
1929
1930 package AnyEvent::CondVar::Base;
1931
1932 #use overload
1933 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1934 # fallback => 1;
1935
1936 # save 300+ kilobytes by dirtily hardcoding overloading
1937 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1938 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1939 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1940 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1941
1942 our $WAITING;
1943
1944 sub _send {
1945 # nop
1946 }
1947
1948 sub _wait {
1949 AnyEvent->_poll until $_[0]{_ae_sent};
1950 }
1951
1952 sub send {
1953 my $cv = shift;
1954 $cv->{_ae_sent} = [@_];
1955 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1956 $cv->_send;
1957 }
1958
1959 sub croak {
1960 $_[0]{_ae_croak} = $_[1];
1961 $_[0]->send;
1962 }
1963
1964 sub ready {
1965 $_[0]{_ae_sent}
1966 }
1967
1968 sub recv {
1969 unless ($_[0]{_ae_sent}) {
1970 $WAITING
1971 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1972
1973 local $WAITING = 1;
1974 $_[0]->_wait;
1975 }
1976
1977 $_[0]{_ae_croak}
1978 and Carp::croak $_[0]{_ae_croak};
1979
1980 wantarray
1981 ? @{ $_[0]{_ae_sent} }
1982 : $_[0]{_ae_sent}[0]
1983 }
1984
1985 sub cb {
1986 my $cv = shift;
1987
1988 @_
1989 and $cv->{_ae_cb} = shift
1990 and $cv->{_ae_sent}
1991 and (delete $cv->{_ae_cb})->($cv);
1992
1993 $cv->{_ae_cb}
1994 }
1995
1996 sub begin {
1997 ++$_[0]{_ae_counter};
1998 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1999 }
2000
2001 sub end {
2002 return if --$_[0]{_ae_counter};
2003 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
2004 }
2005
2006 # undocumented/compatibility with pre-3.4
2007 *broadcast = \&send;
2008 *wait = \&recv;
2009
2010 =head1 ERROR AND EXCEPTION HANDLING
2011
2012 In general, AnyEvent does not do any error handling - it relies on the
2013 caller to do that if required. The L<AnyEvent::Strict> module (see also
2014 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
2015 checking of all AnyEvent methods, however, which is highly useful during
2016 development.
2017
2018 As for exception handling (i.e. runtime errors and exceptions thrown while
2019 executing a callback), this is not only highly event-loop specific, but
2020 also not in any way wrapped by this module, as this is the job of the main
2021 program.
2022
2023 The pure perl event loop simply re-throws the exception (usually
2024 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
2025 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
2026 so on.
2027
2028 =head1 ENVIRONMENT VARIABLES
2029
2030 AnyEvent supports a number of environment variables that tune the
2031 runtime behaviour. They are usually evaluated when AnyEvent is
2032 loaded, initialised, or a submodule that uses them is loaded. Many of
2033 them also cause AnyEvent to load additional modules - for example,
2034 C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2035 loaded.
2036
2037 All the environment variables documented here start with
2038 C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2039 namespace. Other modules are encouraged (but by no means required) to use
2040 C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2041 namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2042 be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2043 variables starting with C<AE_>, see below).
2044
2045 All variables can also be set via the C<AE_> prefix, that is, instead
2046 of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2047 case there is a clash btween anyevent and another program that uses
2048 C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2049 variable to the empty string, as those variables take precedence.
2050
2051 When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2052 to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2053 exists. If taint mode is on, then AnyEvent will remove I<all> environment
2054 variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2055 with C<undef> or the empty string, if the corresaponding C<AE_> variable
2056 is set).
2057
2058 The exact algorithm is currently:
2059
2060 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2061 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2062 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2063
2064 This ensures that child processes will not see the C<AE_> variables.
2065
2066 The following environment variables are currently known to AnyEvent:
2067
2068 =over 4
2069
2070 =item C<PERL_ANYEVENT_VERBOSE>
2071
2072 By default, AnyEvent will only log messages with loglevel C<3>
2073 (C<critical>) or higher (see L<AnyEvent::Log>). You can set this
2074 environment variable to a numerical loglevel to make AnyEvent more (or
2075 less) talkative.
2076
2077 If you want to do more than just set the global logging level
2078 you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2079 complex specifications.
2080
2081 When set to C<0> (C<off>), then no messages whatsoever will be logged with
2082 the default logging settings.
2083
2084 When set to C<5> or higher (C<warn>), causes AnyEvent to warn about
2085 unexpected conditions, such as not being able to load the event model
2086 specified by C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an
2087 exception - this is the minimum recommended level.
2088
2089 When set to C<7> or higher (info), cause AnyEvent to report which event model it
2090 chooses.
2091
2092 When set to C<8> or higher (debug), then AnyEvent will report extra information on
2093 which optional modules it loads and how it implements certain features.
2094
2095 =item C<PERL_ANYEVENT_LOG>
2096
2097 Accepts rather complex logging specifications. For example, you could log
2098 all C<debug> messages of some module to stderr, warnings and above to
2099 stderr, and errors and above to syslog, with:
2100
2101 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2102
2103 For the rather extensive details, see L<AnyEvent::Log>.
2104
2105 This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2106 so will take effect even before AnyEvent has initialised itself.
2107
2108 Note that specifying this environment variable causes the L<AnyEvent::Log>
2109 module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2110 using the latter saves a few hundred kB of memory until the first message
2111 is being logged.
2112
2113 =item C<PERL_ANYEVENT_STRICT>
2114
2115 AnyEvent does not do much argument checking by default, as thorough
2116 argument checking is very costly. Setting this variable to a true value
2117 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2118 check the arguments passed to most method calls. If it finds any problems,
2119 it will croak.
2120
2121 In other words, enables "strict" mode.
2122
2123 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2124 >>, it is definitely recommended to keep it off in production. Keeping
2125 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2126 can be very useful, however.
2127
2128 =item C<PERL_ANYEVENT_DEBUG_SHELL>
2129
2130 If this env variable is nonempty, then its contents will be interpreted by
2131 C<AnyEvent::Socket::parse_hostport> and C<AnyEvent::Debug::shell> (after
2132 replacing every occurance of C<$$> by the process pid). The shell object
2133 is saved in C<$AnyEvent::Debug::SHELL>.
2134
2135 This happens when the first watcher is created.
2136
2137 For example, to bind a debug shell on a unix domain socket in
2138 F<< /tmp/debug<pid>.sock >>, you could use this:
2139
2140 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2141 # connect with e.g.: socat readline /tmp/debug123.sock
2142
2143 Or to bind to tcp port 4545 on localhost:
2144
2145 PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog
2146 # connect with e.g.: telnet localhost 4545
2147
2148 Note that creating sockets in F</tmp> or on localhost is very unsafe on
2149 multiuser systems.
2150
2151 =item C<PERL_ANYEVENT_DEBUG_WRAP>
2152
2153 Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2154 debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2155
2156 =item C<PERL_ANYEVENT_MODEL>
2157
2158 This can be used to specify the event model to be used by AnyEvent, before
2159 auto detection and -probing kicks in.
2160
2161 It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2162 or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2163 resulting module name is loaded and - if the load was successful - used as
2164 event model backend. If it fails to load then AnyEvent will proceed with
2165 auto detection and -probing.
2166
2167 If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2168 nothing gets prepended and the module name is used as-is (hint: C<::> at
2169 the end of a string designates a module name and quotes it appropriately).
2170
2171 For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2172 could start your program like this:
2173
2174 PERL_ANYEVENT_MODEL=Perl perl ...
2175
2176 =item C<PERL_ANYEVENT_PROTOCOLS>
2177
2178 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2179 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2180 of auto probing).
2181
2182 Must be set to a comma-separated list of protocols or address families,
2183 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2184 used, and preference will be given to protocols mentioned earlier in the
2185 list.
2186
2187 This variable can effectively be used for denial-of-service attacks
2188 against local programs (e.g. when setuid), although the impact is likely
2189 small, as the program has to handle conenction and other failures anyways.
2190
2191 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2192 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2193 - only support IPv4, never try to resolve or contact IPv6
2194 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2195 IPv6, but prefer IPv6 over IPv4.
2196
2197 =item C<PERL_ANYEVENT_HOSTS>
2198
2199 This variable, if specified, overrides the F</etc/hosts> file used by
2200 L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2201 from that file instead.
2202
2203 =item C<PERL_ANYEVENT_EDNS0>
2204
2205 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2206 DNS. This extension is generally useful to reduce DNS traffic, especially
2207 when DNSSEC is involved, but some (broken) firewalls drop such DNS
2208 packets, which is why it is off by default.
2209
2210 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2211 EDNS0 in its DNS requests.
2212
2213 =item C<PERL_ANYEVENT_MAX_FORKS>
2214
2215 The maximum number of child processes that C<AnyEvent::Util::fork_call>
2216 will create in parallel.
2217
2218 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2219
2220 The default value for the C<max_outstanding> parameter for the default DNS
2221 resolver - this is the maximum number of parallel DNS requests that are
2222 sent to the DNS server.
2223
2224 =item C<PERL_ANYEVENT_RESOLV_CONF>
2225
2226 The absolute path to a F<resolv.conf>-style file to use instead of
2227 F</etc/resolv.conf> (or the OS-specific configuration) in the default
2228 resolver, or the empty string to select the default configuration.
2229
2230 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2231
2232 When neither C<ca_file> nor C<ca_path> was specified during
2233 L<AnyEvent::TLS> context creation, and either of these environment
2234 variables are nonempty, they will be used to specify CA certificate
2235 locations instead of a system-dependent default.
2236
2237 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2238
2239 When these are set to C<1>, then the respective modules are not
2240 loaded. Mostly good for testing AnyEvent itself.
2241
2242 =back
2243
2244 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
2245
2246 This is an advanced topic that you do not normally need to use AnyEvent in
2247 a module. This section is only of use to event loop authors who want to
2248 provide AnyEvent compatibility.
2249
2250 If you need to support another event library which isn't directly
2251 supported by AnyEvent, you can supply your own interface to it by
2252 pushing, before the first watcher gets created, the package name of
2253 the event module and the package name of the interface to use onto
2254 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
2255 AnyEvent, so it is reasonably cheap.
2256
2257 Example:
2258
2259 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
2260
2261 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
2262 package/class when it finds the C<urxvt> package/module is already loaded.
2263
2264 When AnyEvent is loaded and asked to find a suitable event model, it
2265 will first check for the presence of urxvt by trying to C<use> the
2266 C<urxvt::anyevent> module.
2267
2268 The class should provide implementations for all watcher types. See
2269 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
2270 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
2271 see the sources.
2272
2273 If you don't provide C<signal> and C<child> watchers than AnyEvent will
2274 provide suitable (hopefully) replacements.
2275
2276 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
2277 terminal emulator uses the above line as-is. An interface isn't included
2278 in AnyEvent because it doesn't make sense outside the embedded interpreter
2279 inside I<rxvt-unicode>, and it is updated and maintained as part of the
2280 I<rxvt-unicode> distribution.
2281
2282 I<rxvt-unicode> also cheats a bit by not providing blocking access to
2283 condition variables: code blocking while waiting for a condition will
2284 C<die>. This still works with most modules/usages, and blocking calls must
2285 not be done in an interactive application, so it makes sense.
2286
2287 =head1 EXAMPLE PROGRAM
2288
2289 The following program uses an I/O watcher to read data from STDIN, a timer
2290 to display a message once per second, and a condition variable to quit the
2291 program when the user enters quit:
2292
2293 use AnyEvent;
2294
2295 my $cv = AnyEvent->condvar;
2296
2297 my $io_watcher = AnyEvent->io (
2298 fh => \*STDIN,
2299 poll => 'r',
2300 cb => sub {
2301 warn "io event <$_[0]>\n"; # will always output <r>
2302 chomp (my $input = <STDIN>); # read a line
2303 warn "read: $input\n"; # output what has been read
2304 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2305 },
2306 );
2307
2308 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2309 warn "timeout\n"; # print 'timeout' at most every second
2310 });
2311
2312 $cv->recv; # wait until user enters /^q/i
2313
2314 =head1 REAL-WORLD EXAMPLE
2315
2316 Consider the L<Net::FCP> module. It features (among others) the following
2317 API calls, which are to freenet what HTTP GET requests are to http:
2318
2319 my $data = $fcp->client_get ($url); # blocks
2320
2321 my $transaction = $fcp->txn_client_get ($url); # does not block
2322 $transaction->cb ( sub { ... } ); # set optional result callback
2323 my $data = $transaction->result; # possibly blocks
2324
2325 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2326 given URL and waits till the data has arrived. It is defined to be:
2327
2328 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2329
2330 And in fact is automatically generated. This is the blocking API of
2331 L<Net::FCP>, and it works as simple as in any other, similar, module.
2332
2333 More complicated is C<txn_client_get>: It only creates a transaction
2334 (completion, result, ...) object and initiates the transaction.
2335
2336 my $txn = bless { }, Net::FCP::Txn::;
2337
2338 It also creates a condition variable that is used to signal the completion
2339 of the request:
2340
2341 $txn->{finished} = AnyAvent->condvar;
2342
2343 It then creates a socket in non-blocking mode.
2344
2345 socket $txn->{fh}, ...;
2346 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2347 connect $txn->{fh}, ...
2348 and !$!{EWOULDBLOCK}
2349 and !$!{EINPROGRESS}
2350 and Carp::croak "unable to connect: $!\n";
2351
2352 Then it creates a write-watcher which gets called whenever an error occurs
2353 or the connection succeeds:
2354
2355 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2356
2357 And returns this transaction object. The C<fh_ready_w> callback gets
2358 called as soon as the event loop detects that the socket is ready for
2359 writing.
2360
2361 The C<fh_ready_w> method makes the socket blocking again, writes the
2362 request data and replaces the watcher by a read watcher (waiting for reply
2363 data). The actual code is more complicated, but that doesn't matter for
2364 this example:
2365
2366 fcntl $txn->{fh}, F_SETFL, 0;
2367 syswrite $txn->{fh}, $txn->{request}
2368 or die "connection or write error";
2369 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2370
2371 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2372 result and signals any possible waiters that the request has finished:
2373
2374 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2375
2376 if (end-of-file or data complete) {
2377 $txn->{result} = $txn->{buf};
2378 $txn->{finished}->send;
2379 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2380 }
2381
2382 The C<result> method, finally, just waits for the finished signal (if the
2383 request was already finished, it doesn't wait, of course, and returns the
2384 data:
2385
2386 $txn->{finished}->recv;
2387 return $txn->{result};
2388
2389 The actual code goes further and collects all errors (C<die>s, exceptions)
2390 that occurred during request processing. The C<result> method detects
2391 whether an exception as thrown (it is stored inside the $txn object)
2392 and just throws the exception, which means connection errors and other
2393 problems get reported to the code that tries to use the result, not in a
2394 random callback.
2395
2396 All of this enables the following usage styles:
2397
2398 1. Blocking:
2399
2400 my $data = $fcp->client_get ($url);
2401
2402 2. Blocking, but running in parallel:
2403
2404 my @datas = map $_->result,
2405 map $fcp->txn_client_get ($_),
2406 @urls;
2407
2408 Both blocking examples work without the module user having to know
2409 anything about events.
2410
2411 3a. Event-based in a main program, using any supported event module:
2412
2413 use EV;
2414
2415 $fcp->txn_client_get ($url)->cb (sub {
2416 my $txn = shift;
2417 my $data = $txn->result;
2418 ...
2419 });
2420
2421 EV::loop;
2422
2423 3b. The module user could use AnyEvent, too:
2424
2425 use AnyEvent;
2426
2427 my $quit = AnyEvent->condvar;
2428
2429 $fcp->txn_client_get ($url)->cb (sub {
2430 ...
2431 $quit->send;
2432 });
2433
2434 $quit->recv;
2435
2436
2437 =head1 BENCHMARKS
2438
2439 To give you an idea of the performance and overheads that AnyEvent adds
2440 over the event loops themselves and to give you an impression of the speed
2441 of various event loops I prepared some benchmarks.
2442
2443 =head2 BENCHMARKING ANYEVENT OVERHEAD
2444
2445 Here is a benchmark of various supported event models used natively and
2446 through AnyEvent. The benchmark creates a lot of timers (with a zero
2447 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2448 which it is), lets them fire exactly once and destroys them again.
2449
2450 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2451 distribution. It uses the L<AE> interface, which makes a real difference
2452 for the EV and Perl backends only.
2453
2454 =head3 Explanation of the columns
2455
2456 I<watcher> is the number of event watchers created/destroyed. Since
2457 different event models feature vastly different performances, each event
2458 loop was given a number of watchers so that overall runtime is acceptable
2459 and similar between tested event loop (and keep them from crashing): Glib
2460 would probably take thousands of years if asked to process the same number
2461 of watchers as EV in this benchmark.
2462
2463 I<bytes> is the number of bytes (as measured by the resident set size,
2464 RSS) consumed by each watcher. This method of measuring captures both C
2465 and Perl-based overheads.
2466
2467 I<create> is the time, in microseconds (millionths of seconds), that it
2468 takes to create a single watcher. The callback is a closure shared between
2469 all watchers, to avoid adding memory overhead. That means closure creation
2470 and memory usage is not included in the figures.
2471
2472 I<invoke> is the time, in microseconds, used to invoke a simple
2473 callback. The callback simply counts down a Perl variable and after it was
2474 invoked "watcher" times, it would C<< ->send >> a condvar once to
2475 signal the end of this phase.
2476
2477 I<destroy> is the time, in microseconds, that it takes to destroy a single
2478 watcher.
2479
2480 =head3 Results
2481
2482 name watchers bytes create invoke destroy comment
2483 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2484 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2485 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2486 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2487 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2488 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2489 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2490 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2491 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2492 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2493 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2494 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2495
2496 =head3 Discussion
2497
2498 The benchmark does I<not> measure scalability of the event loop very
2499 well. For example, a select-based event loop (such as the pure perl one)
2500 can never compete with an event loop that uses epoll when the number of
2501 file descriptors grows high. In this benchmark, all events become ready at
2502 the same time, so select/poll-based implementations get an unnatural speed
2503 boost.
2504
2505 Also, note that the number of watchers usually has a nonlinear effect on
2506 overall speed, that is, creating twice as many watchers doesn't take twice
2507 the time - usually it takes longer. This puts event loops tested with a
2508 higher number of watchers at a disadvantage.
2509
2510 To put the range of results into perspective, consider that on the
2511 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2512 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2513 cycles with POE.
2514
2515 C<EV> is the sole leader regarding speed and memory use, which are both
2516 maximal/minimal, respectively. When using the L<AE> API there is zero
2517 overhead (when going through the AnyEvent API create is about 5-6 times
2518 slower, with other times being equal, so still uses far less memory than
2519 any other event loop and is still faster than Event natively).
2520
2521 The pure perl implementation is hit in a few sweet spots (both the
2522 constant timeout and the use of a single fd hit optimisations in the perl
2523 interpreter and the backend itself). Nevertheless this shows that it
2524 adds very little overhead in itself. Like any select-based backend its
2525 performance becomes really bad with lots of file descriptors (and few of
2526 them active), of course, but this was not subject of this benchmark.
2527
2528 The C<Event> module has a relatively high setup and callback invocation
2529 cost, but overall scores in on the third place.
2530
2531 C<IO::Async> performs admirably well, about on par with C<Event>, even
2532 when using its pure perl backend.
2533
2534 C<Glib>'s memory usage is quite a bit higher, but it features a
2535 faster callback invocation and overall ends up in the same class as
2536 C<Event>. However, Glib scales extremely badly, doubling the number of
2537 watchers increases the processing time by more than a factor of four,
2538 making it completely unusable when using larger numbers of watchers
2539 (note that only a single file descriptor was used in the benchmark, so
2540 inefficiencies of C<poll> do not account for this).
2541
2542 The C<Tk> adaptor works relatively well. The fact that it crashes with
2543 more than 2000 watchers is a big setback, however, as correctness takes
2544 precedence over speed. Nevertheless, its performance is surprising, as the
2545 file descriptor is dup()ed for each watcher. This shows that the dup()
2546 employed by some adaptors is not a big performance issue (it does incur a
2547 hidden memory cost inside the kernel which is not reflected in the figures
2548 above).
2549
2550 C<POE>, regardless of underlying event loop (whether using its pure perl
2551 select-based backend or the Event module, the POE-EV backend couldn't
2552 be tested because it wasn't working) shows abysmal performance and
2553 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2554 as EV watchers, and 10 times as much memory as Event (the high memory
2555 requirements are caused by requiring a session for each watcher). Watcher
2556 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2557 implementation.
2558
2559 The design of the POE adaptor class in AnyEvent can not really account
2560 for the performance issues, though, as session creation overhead is
2561 small compared to execution of the state machine, which is coded pretty
2562 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2563 using multiple sessions is not a good approach, especially regarding
2564 memory usage, even the author of POE could not come up with a faster
2565 design).
2566
2567 =head3 Summary
2568
2569 =over 4
2570
2571 =item * Using EV through AnyEvent is faster than any other event loop
2572 (even when used without AnyEvent), but most event loops have acceptable
2573 performance with or without AnyEvent.
2574
2575 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2576 the actual event loop, only with extremely fast event loops such as EV
2577 does AnyEvent add significant overhead.
2578
2579 =item * You should avoid POE like the plague if you want performance or
2580 reasonable memory usage.
2581
2582 =back
2583
2584 =head2 BENCHMARKING THE LARGE SERVER CASE
2585
2586 This benchmark actually benchmarks the event loop itself. It works by
2587 creating a number of "servers": each server consists of a socket pair, a
2588 timeout watcher that gets reset on activity (but never fires), and an I/O
2589 watcher waiting for input on one side of the socket. Each time the socket
2590 watcher reads a byte it will write that byte to a random other "server".
2591
2592 The effect is that there will be a lot of I/O watchers, only part of which
2593 are active at any one point (so there is a constant number of active
2594 fds for each loop iteration, but which fds these are is random). The
2595 timeout is reset each time something is read because that reflects how
2596 most timeouts work (and puts extra pressure on the event loops).
2597
2598 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2599 (1%) are active. This mirrors the activity of large servers with many
2600 connections, most of which are idle at any one point in time.
2601
2602 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2603 distribution. It uses the L<AE> interface, which makes a real difference
2604 for the EV and Perl backends only.
2605
2606 =head3 Explanation of the columns
2607
2608 I<sockets> is the number of sockets, and twice the number of "servers" (as
2609 each server has a read and write socket end).
2610
2611 I<create> is the time it takes to create a socket pair (which is
2612 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2613
2614 I<request>, the most important value, is the time it takes to handle a
2615 single "request", that is, reading the token from the pipe and forwarding
2616 it to another server. This includes deleting the old timeout and creating
2617 a new one that moves the timeout into the future.
2618
2619 =head3 Results
2620
2621 name sockets create request
2622 EV 20000 62.66 7.99
2623 Perl 20000 68.32 32.64
2624 IOAsync 20000 174.06 101.15 epoll
2625 IOAsync 20000 174.67 610.84 poll
2626 Event 20000 202.69 242.91
2627 Glib 20000 557.01 1689.52
2628 POE 20000 341.54 12086.32 uses POE::Loop::Event
2629
2630 =head3 Discussion
2631
2632 This benchmark I<does> measure scalability and overall performance of the
2633 particular event loop.
2634
2635 EV is again fastest. Since it is using epoll on my system, the setup time
2636 is relatively high, though.
2637
2638 Perl surprisingly comes second. It is much faster than the C-based event
2639 loops Event and Glib.
2640
2641 IO::Async performs very well when using its epoll backend, and still quite
2642 good compared to Glib when using its pure perl backend.
2643
2644 Event suffers from high setup time as well (look at its code and you will
2645 understand why). Callback invocation also has a high overhead compared to
2646 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2647 uses select or poll in basically all documented configurations.
2648
2649 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2650 clearly fails to perform with many filehandles or in busy servers.
2651
2652 POE is still completely out of the picture, taking over 1000 times as long
2653 as EV, and over 100 times as long as the Perl implementation, even though
2654 it uses a C-based event loop in this case.
2655
2656 =head3 Summary
2657
2658 =over 4
2659
2660 =item * The pure perl implementation performs extremely well.
2661
2662 =item * Avoid Glib or POE in large projects where performance matters.
2663
2664 =back
2665
2666 =head2 BENCHMARKING SMALL SERVERS
2667
2668 While event loops should scale (and select-based ones do not...) even to
2669 large servers, most programs we (or I :) actually write have only a few
2670 I/O watchers.
2671
2672 In this benchmark, I use the same benchmark program as in the large server
2673 case, but it uses only eight "servers", of which three are active at any
2674 one time. This should reflect performance for a small server relatively
2675 well.
2676
2677 The columns are identical to the previous table.
2678
2679 =head3 Results
2680
2681 name sockets create request
2682 EV 16 20.00 6.54
2683 Perl 16 25.75 12.62
2684 Event 16 81.27 35.86
2685 Glib 16 32.63 15.48
2686 POE 16 261.87 276.28 uses POE::Loop::Event
2687
2688 =head3 Discussion
2689
2690 The benchmark tries to test the performance of a typical small
2691 server. While knowing how various event loops perform is interesting, keep
2692 in mind that their overhead in this case is usually not as important, due
2693 to the small absolute number of watchers (that is, you need efficiency and
2694 speed most when you have lots of watchers, not when you only have a few of
2695 them).
2696
2697 EV is again fastest.
2698
2699 Perl again comes second. It is noticeably faster than the C-based event
2700 loops Event and Glib, although the difference is too small to really
2701 matter.
2702
2703 POE also performs much better in this case, but is is still far behind the
2704 others.
2705
2706 =head3 Summary
2707
2708 =over 4
2709
2710 =item * C-based event loops perform very well with small number of
2711 watchers, as the management overhead dominates.
2712
2713 =back
2714
2715 =head2 THE IO::Lambda BENCHMARK
2716
2717 Recently I was told about the benchmark in the IO::Lambda manpage, which
2718 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2719 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2720 shouldn't come as a surprise to anybody). As such, the benchmark is
2721 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2722 very optimal. But how would AnyEvent compare when used without the extra
2723 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2724
2725 The benchmark itself creates an echo-server, and then, for 500 times,
2726 connects to the echo server, sends a line, waits for the reply, and then
2727 creates the next connection. This is a rather bad benchmark, as it doesn't
2728 test the efficiency of the framework or much non-blocking I/O, but it is a
2729 benchmark nevertheless.
2730
2731 name runtime
2732 Lambda/select 0.330 sec
2733 + optimized 0.122 sec
2734 Lambda/AnyEvent 0.327 sec
2735 + optimized 0.138 sec
2736 Raw sockets/select 0.077 sec
2737 POE/select, components 0.662 sec
2738 POE/select, raw sockets 0.226 sec
2739 POE/select, optimized 0.404 sec
2740
2741 AnyEvent/select/nb 0.085 sec
2742 AnyEvent/EV/nb 0.068 sec
2743 +state machine 0.134 sec
2744
2745 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2746 benchmarks actually make blocking connects and use 100% blocking I/O,
2747 defeating the purpose of an event-based solution. All of the newly
2748 written AnyEvent benchmarks use 100% non-blocking connects (using
2749 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2750 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2751 generally require a lot more bookkeeping and event handling than blocking
2752 connects (which involve a single syscall only).
2753
2754 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2755 offers similar expressive power as POE and IO::Lambda, using conventional
2756 Perl syntax. This means that both the echo server and the client are 100%
2757 non-blocking, further placing it at a disadvantage.
2758
2759 As you can see, the AnyEvent + EV combination even beats the
2760 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2761 backend easily beats IO::Lambda and POE.
2762
2763 And even the 100% non-blocking version written using the high-level (and
2764 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2765 higher level ("unoptimised") abstractions by a large margin, even though
2766 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2767
2768 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2769 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2770 part of the IO::Lambda distribution and were used without any changes.
2771
2772
2773 =head1 SIGNALS
2774
2775 AnyEvent currently installs handlers for these signals:
2776
2777 =over 4
2778
2779 =item SIGCHLD
2780
2781 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2782 emulation for event loops that do not support them natively. Also, some
2783 event loops install a similar handler.
2784
2785 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2786 AnyEvent will reset it to default, to avoid losing child exit statuses.
2787
2788 =item SIGPIPE
2789
2790 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2791 when AnyEvent gets loaded.
2792
2793 The rationale for this is that AnyEvent users usually do not really depend
2794 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2795 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2796 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2797 some random socket.
2798
2799 The rationale for installing a no-op handler as opposed to ignoring it is
2800 that this way, the handler will be restored to defaults on exec.
2801
2802 Feel free to install your own handler, or reset it to defaults.
2803
2804 =back
2805
2806 =cut
2807
2808 undef $SIG{CHLD}
2809 if $SIG{CHLD} eq 'IGNORE';
2810
2811 $SIG{PIPE} = sub { }
2812 unless defined $SIG{PIPE};
2813
2814 =head1 RECOMMENDED/OPTIONAL MODULES
2815
2816 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2817 its built-in modules) are required to use it.
2818
2819 That does not mean that AnyEvent won't take advantage of some additional
2820 modules if they are installed.
2821
2822 This section explains which additional modules will be used, and how they
2823 affect AnyEvent's operation.
2824
2825 =over 4
2826
2827 =item L<Async::Interrupt>
2828
2829 This slightly arcane module is used to implement fast signal handling: To
2830 my knowledge, there is no way to do completely race-free and quick
2831 signal handling in pure perl. To ensure that signals still get
2832 delivered, AnyEvent will start an interval timer to wake up perl (and
2833 catch the signals) with some delay (default is 10 seconds, look for
2834 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2835
2836 If this module is available, then it will be used to implement signal
2837 catching, which means that signals will not be delayed, and the event loop
2838 will not be interrupted regularly, which is more efficient (and good for
2839 battery life on laptops).
2840
2841 This affects not just the pure-perl event loop, but also other event loops
2842 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2843
2844 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2845 and either employ their own workarounds (POE) or use AnyEvent's workaround
2846 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2847 does nothing for those backends.
2848
2849 =item L<EV>
2850
2851 This module isn't really "optional", as it is simply one of the backend
2852 event loops that AnyEvent can use. However, it is simply the best event
2853 loop available in terms of features, speed and stability: It supports
2854 the AnyEvent API optimally, implements all the watcher types in XS, does
2855 automatic timer adjustments even when no monotonic clock is available,
2856 can take avdantage of advanced kernel interfaces such as C<epoll> and
2857 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2858 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2859
2860 If you only use backends that rely on another event loop (e.g. C<Tk>),
2861 then this module will do nothing for you.
2862
2863 =item L<Guard>
2864
2865 The guard module, when used, will be used to implement
2866 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2867 lot less memory), but otherwise doesn't affect guard operation much. It is
2868 purely used for performance.
2869
2870 =item L<JSON> and L<JSON::XS>
2871
2872 One of these modules is required when you want to read or write JSON data
2873 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2874 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2875
2876 =item L<Net::SSLeay>
2877
2878 Implementing TLS/SSL in Perl is certainly interesting, but not very
2879 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2880 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2881
2882 =item L<Time::HiRes>
2883
2884 This module is part of perl since release 5.008. It will be used when the
2885 chosen event library does not come with a timing source of its own. The
2886 pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2887 try to use a monotonic clock for timing stability.
2888
2889 =back
2890
2891
2892 =head1 FORK
2893
2894 Most event libraries are not fork-safe. The ones who are usually are
2895 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2896 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2897 are usually badly thought-out hacks that are incompatible with fork in
2898 one way or another. Only L<EV> is fully fork-aware and ensures that you
2899 continue event-processing in both parent and child (or both, if you know
2900 what you are doing).
2901
2902 This means that, in general, you cannot fork and do event processing in
2903 the child if the event library was initialised before the fork (which
2904 usually happens when the first AnyEvent watcher is created, or the library
2905 is loaded).
2906
2907 If you have to fork, you must either do so I<before> creating your first
2908 watcher OR you must not use AnyEvent at all in the child OR you must do
2909 something completely out of the scope of AnyEvent.
2910
2911 The problem of doing event processing in the parent I<and> the child
2912 is much more complicated: even for backends that I<are> fork-aware or
2913 fork-safe, their behaviour is not usually what you want: fork clones all
2914 watchers, that means all timers, I/O watchers etc. are active in both
2915 parent and child, which is almost never what you want. USing C<exec>
2916 to start worker children from some kind of manage rprocess is usually
2917 preferred, because it is much easier and cleaner, at the expense of having
2918 to have another binary.
2919
2920
2921 =head1 SECURITY CONSIDERATIONS
2922
2923 AnyEvent can be forced to load any event model via
2924 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2925 execute arbitrary code or directly gain access, it can easily be used to
2926 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2927 will not be active when the program uses a different event model than
2928 specified in the variable.
2929
2930 You can make AnyEvent completely ignore this variable by deleting it
2931 before the first watcher gets created, e.g. with a C<BEGIN> block:
2932
2933 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2934
2935 use AnyEvent;
2936
2937 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2938 be used to probe what backend is used and gain other information (which is
2939 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2940 $ENV{PERL_ANYEVENT_STRICT}.
2941
2942 Note that AnyEvent will remove I<all> environment variables starting with
2943 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2944 enabled.
2945
2946
2947 =head1 BUGS
2948
2949 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2950 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2951 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2952 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2953 pronounced).
2954
2955
2956 =head1 SEE ALSO
2957
2958 Tutorial/Introduction: L<AnyEvent::Intro>.
2959
2960 FAQ: L<AnyEvent::FAQ>.
2961
2962 Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
2963 (simply logging).
2964
2965 Development/Debugging: L<AnyEvent::Strict> (stricter checking),
2966 L<AnyEvent::Debug> (interactive shell, watcher tracing).
2967
2968 Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
2969 L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
2970 L<Qt>, L<POE>, L<FLTK>.
2971
2972 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2973 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2974 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2975 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>,
2976 L<AnyEvent::Impl::FLTK>.
2977
2978 Non-blocking handles, pipes, stream sockets, TCP clients and
2979 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2980
2981 Asynchronous DNS: L<AnyEvent::DNS>.
2982
2983 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
2984
2985 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
2986 L<AnyEvent::HTTP>.
2987
2988
2989 =head1 AUTHOR
2990
2991 Marc Lehmann <schmorp@schmorp.de>
2992 http://home.schmorp.de/
2993
2994 =cut
2995
2996 1
2997