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Revision: 1.405
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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt,
6 FLTK and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91 uses one of those, every user of your module has to use it, too. But if
92 your module uses AnyEvent, it works transparently with all event models it
93 supports (including stuff like IO::Async, as long as those use one of the
94 supported event loops. It is easy to add new event loops to AnyEvent, too,
95 so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Loop> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
148 other event modules you can load it explicitly and enjoy the high
149 availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 };
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362 time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363 above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling)
421 or "unsafe" (asynchronous) - the former might delay signal delivery
422 indefinitely, the latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support
432 attaching callbacks to signals in a generic way, which is a pity,
433 as you cannot do race-free signal handling in perl, requiring
434 C libraries for this. AnyEvent will try to do its best, which
435 means in some cases, signals will be delayed. The maximum time
436 a signal might be delayed is 10 seconds by default, but can
437 be overriden via C<$ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY}> or
438 C<$AnyEvent::MAX_SIGNAL_LATENCY> - see the L<ENVIRONMENT VARIABLES>
439 section for details.
440
441 All these problems can be avoided by installing the optional
442 L<Async::Interrupt> module, which works with most event loops. It will not
443 work with inherently broken event loops such as L<Event> or L<Event::Lib>
444 (and not with L<POE> currently). For those, you just have to suffer the
445 delays.
446
447 =head2 CHILD PROCESS WATCHERS
448
449 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
450
451 You can also watch for a child process exit and catch its exit status.
452
453 The child process is specified by the C<pid> argument (on some backends,
454 using C<0> watches for any child process exit, on others this will
455 croak). The watcher will be triggered only when the child process has
456 finished and an exit status is available, not on any trace events
457 (stopped/continued).
458
459 The callback will be called with the pid and exit status (as returned by
460 waitpid), so unlike other watcher types, you I<can> rely on child watcher
461 callback arguments.
462
463 This watcher type works by installing a signal handler for C<SIGCHLD>,
464 and since it cannot be shared, nothing else should use SIGCHLD or reap
465 random child processes (waiting for specific child processes, e.g. inside
466 C<system>, is just fine).
467
468 There is a slight catch to child watchers, however: you usually start them
469 I<after> the child process was created, and this means the process could
470 have exited already (and no SIGCHLD will be sent anymore).
471
472 Not all event models handle this correctly (neither POE nor IO::Async do,
473 see their AnyEvent::Impl manpages for details), but even for event models
474 that I<do> handle this correctly, they usually need to be loaded before
475 the process exits (i.e. before you fork in the first place). AnyEvent's
476 pure perl event loop handles all cases correctly regardless of when you
477 start the watcher.
478
479 This means you cannot create a child watcher as the very first
480 thing in an AnyEvent program, you I<have> to create at least one
481 watcher before you C<fork> the child (alternatively, you can call
482 C<AnyEvent::detect>).
483
484 As most event loops do not support waiting for child events, they will be
485 emulated by AnyEvent in most cases, in which case the latency and race
486 problems mentioned in the description of signal watchers apply.
487
488 Example: fork a process and wait for it
489
490 my $done = AnyEvent->condvar;
491
492 my $pid = fork or exit 5;
493
494 my $w = AnyEvent->child (
495 pid => $pid,
496 cb => sub {
497 my ($pid, $status) = @_;
498 warn "pid $pid exited with status $status";
499 $done->send;
500 },
501 );
502
503 # do something else, then wait for process exit
504 $done->recv;
505
506 =head2 IDLE WATCHERS
507
508 $w = AnyEvent->idle (cb => <callback>);
509
510 This will repeatedly invoke the callback after the process becomes idle,
511 until either the watcher is destroyed or new events have been detected.
512
513 Idle watchers are useful when there is a need to do something, but it
514 is not so important (or wise) to do it instantly. The callback will be
515 invoked only when there is "nothing better to do", which is usually
516 defined as "all outstanding events have been handled and no new events
517 have been detected". That means that idle watchers ideally get invoked
518 when the event loop has just polled for new events but none have been
519 detected. Instead of blocking to wait for more events, the idle watchers
520 will be invoked.
521
522 Unfortunately, most event loops do not really support idle watchers (only
523 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
524 will simply call the callback "from time to time".
525
526 Example: read lines from STDIN, but only process them when the
527 program is otherwise idle:
528
529 my @lines; # read data
530 my $idle_w;
531 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
532 push @lines, scalar <STDIN>;
533
534 # start an idle watcher, if not already done
535 $idle_w ||= AnyEvent->idle (cb => sub {
536 # handle only one line, when there are lines left
537 if (my $line = shift @lines) {
538 print "handled when idle: $line";
539 } else {
540 # otherwise disable the idle watcher again
541 undef $idle_w;
542 }
543 });
544 });
545
546 =head2 CONDITION VARIABLES
547
548 $cv = AnyEvent->condvar;
549
550 $cv->send (<list>);
551 my @res = $cv->recv;
552
553 If you are familiar with some event loops you will know that all of them
554 require you to run some blocking "loop", "run" or similar function that
555 will actively watch for new events and call your callbacks.
556
557 AnyEvent is slightly different: it expects somebody else to run the event
558 loop and will only block when necessary (usually when told by the user).
559
560 The tool to do that is called a "condition variable", so called because
561 they represent a condition that must become true.
562
563 Now is probably a good time to look at the examples further below.
564
565 Condition variables can be created by calling the C<< AnyEvent->condvar
566 >> method, usually without arguments. The only argument pair allowed is
567 C<cb>, which specifies a callback to be called when the condition variable
568 becomes true, with the condition variable as the first argument (but not
569 the results).
570
571 After creation, the condition variable is "false" until it becomes "true"
572 by calling the C<send> method (or calling the condition variable as if it
573 were a callback, read about the caveats in the description for the C<<
574 ->send >> method).
575
576 Since condition variables are the most complex part of the AnyEvent API, here are
577 some different mental models of what they are - pick the ones you can connect to:
578
579 =over 4
580
581 =item * Condition variables are like callbacks - you can call them (and pass them instead
582 of callbacks). Unlike callbacks however, you can also wait for them to be called.
583
584 =item * Condition variables are signals - one side can emit or send them,
585 the other side can wait for them, or install a handler that is called when
586 the signal fires.
587
588 =item * Condition variables are like "Merge Points" - points in your program
589 where you merge multiple independent results/control flows into one.
590
591 =item * Condition variables represent a transaction - functions that start
592 some kind of transaction can return them, leaving the caller the choice
593 between waiting in a blocking fashion, or setting a callback.
594
595 =item * Condition variables represent future values, or promises to deliver
596 some result, long before the result is available.
597
598 =back
599
600 Condition variables are very useful to signal that something has finished,
601 for example, if you write a module that does asynchronous http requests,
602 then a condition variable would be the ideal candidate to signal the
603 availability of results. The user can either act when the callback is
604 called or can synchronously C<< ->recv >> for the results.
605
606 You can also use them to simulate traditional event loops - for example,
607 you can block your main program until an event occurs - for example, you
608 could C<< ->recv >> in your main program until the user clicks the Quit
609 button of your app, which would C<< ->send >> the "quit" event.
610
611 Note that condition variables recurse into the event loop - if you have
612 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
613 lose. Therefore, condition variables are good to export to your caller, but
614 you should avoid making a blocking wait yourself, at least in callbacks,
615 as this asks for trouble.
616
617 Condition variables are represented by hash refs in perl, and the keys
618 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
619 easy (it is often useful to build your own transaction class on top of
620 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
621 its C<new> method in your own C<new> method.
622
623 There are two "sides" to a condition variable - the "producer side" which
624 eventually calls C<< -> send >>, and the "consumer side", which waits
625 for the send to occur.
626
627 Example: wait for a timer.
628
629 # condition: "wait till the timer is fired"
630 my $timer_fired = AnyEvent->condvar;
631
632 # create the timer - we could wait for, say
633 # a handle becomign ready, or even an
634 # AnyEvent::HTTP request to finish, but
635 # in this case, we simply use a timer:
636 my $w = AnyEvent->timer (
637 after => 1,
638 cb => sub { $timer_fired->send },
639 );
640
641 # this "blocks" (while handling events) till the callback
642 # calls ->send
643 $timer_fired->recv;
644
645 Example: wait for a timer, but take advantage of the fact that condition
646 variables are also callable directly.
647
648 my $done = AnyEvent->condvar;
649 my $delay = AnyEvent->timer (after => 5, cb => $done);
650 $done->recv;
651
652 Example: Imagine an API that returns a condvar and doesn't support
653 callbacks. This is how you make a synchronous call, for example from
654 the main program:
655
656 use AnyEvent::CouchDB;
657
658 ...
659
660 my @info = $couchdb->info->recv;
661
662 And this is how you would just set a callback to be called whenever the
663 results are available:
664
665 $couchdb->info->cb (sub {
666 my @info = $_[0]->recv;
667 });
668
669 =head3 METHODS FOR PRODUCERS
670
671 These methods should only be used by the producing side, i.e. the
672 code/module that eventually sends the signal. Note that it is also
673 the producer side which creates the condvar in most cases, but it isn't
674 uncommon for the consumer to create it as well.
675
676 =over 4
677
678 =item $cv->send (...)
679
680 Flag the condition as ready - a running C<< ->recv >> and all further
681 calls to C<recv> will (eventually) return after this method has been
682 called. If nobody is waiting the send will be remembered.
683
684 If a callback has been set on the condition variable, it is called
685 immediately from within send.
686
687 Any arguments passed to the C<send> call will be returned by all
688 future C<< ->recv >> calls.
689
690 Condition variables are overloaded so one can call them directly (as if
691 they were a code reference). Calling them directly is the same as calling
692 C<send>.
693
694 =item $cv->croak ($error)
695
696 Similar to send, but causes all calls to C<< ->recv >> to invoke
697 C<Carp::croak> with the given error message/object/scalar.
698
699 This can be used to signal any errors to the condition variable
700 user/consumer. Doing it this way instead of calling C<croak> directly
701 delays the error detection, but has the overwhelming advantage that it
702 diagnoses the error at the place where the result is expected, and not
703 deep in some event callback with no connection to the actual code causing
704 the problem.
705
706 =item $cv->begin ([group callback])
707
708 =item $cv->end
709
710 These two methods can be used to combine many transactions/events into
711 one. For example, a function that pings many hosts in parallel might want
712 to use a condition variable for the whole process.
713
714 Every call to C<< ->begin >> will increment a counter, and every call to
715 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
716 >>, the (last) callback passed to C<begin> will be executed, passing the
717 condvar as first argument. That callback is I<supposed> to call C<< ->send
718 >>, but that is not required. If no group callback was set, C<send> will
719 be called without any arguments.
720
721 You can think of C<< $cv->send >> giving you an OR condition (one call
722 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
723 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
724
725 Let's start with a simple example: you have two I/O watchers (for example,
726 STDOUT and STDERR for a program), and you want to wait for both streams to
727 close before activating a condvar:
728
729 my $cv = AnyEvent->condvar;
730
731 $cv->begin; # first watcher
732 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
733 defined sysread $fh1, my $buf, 4096
734 or $cv->end;
735 });
736
737 $cv->begin; # second watcher
738 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
739 defined sysread $fh2, my $buf, 4096
740 or $cv->end;
741 });
742
743 $cv->recv;
744
745 This works because for every event source (EOF on file handle), there is
746 one call to C<begin>, so the condvar waits for all calls to C<end> before
747 sending.
748
749 The ping example mentioned above is slightly more complicated, as the
750 there are results to be passwd back, and the number of tasks that are
751 begun can potentially be zero:
752
753 my $cv = AnyEvent->condvar;
754
755 my %result;
756 $cv->begin (sub { shift->send (\%result) });
757
758 for my $host (@list_of_hosts) {
759 $cv->begin;
760 ping_host_then_call_callback $host, sub {
761 $result{$host} = ...;
762 $cv->end;
763 };
764 }
765
766 $cv->end;
767
768 This code fragment supposedly pings a number of hosts and calls
769 C<send> after results for all then have have been gathered - in any
770 order. To achieve this, the code issues a call to C<begin> when it starts
771 each ping request and calls C<end> when it has received some result for
772 it. Since C<begin> and C<end> only maintain a counter, the order in which
773 results arrive is not relevant.
774
775 There is an additional bracketing call to C<begin> and C<end> outside the
776 loop, which serves two important purposes: first, it sets the callback
777 to be called once the counter reaches C<0>, and second, it ensures that
778 C<send> is called even when C<no> hosts are being pinged (the loop
779 doesn't execute once).
780
781 This is the general pattern when you "fan out" into multiple (but
782 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
783 the callback and ensure C<end> is called at least once, and then, for each
784 subrequest you start, call C<begin> and for each subrequest you finish,
785 call C<end>.
786
787 =back
788
789 =head3 METHODS FOR CONSUMERS
790
791 These methods should only be used by the consuming side, i.e. the
792 code awaits the condition.
793
794 =over 4
795
796 =item $cv->recv
797
798 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
799 >> methods have been called on C<$cv>, while servicing other watchers
800 normally.
801
802 You can only wait once on a condition - additional calls are valid but
803 will return immediately.
804
805 If an error condition has been set by calling C<< ->croak >>, then this
806 function will call C<croak>.
807
808 In list context, all parameters passed to C<send> will be returned,
809 in scalar context only the first one will be returned.
810
811 Note that doing a blocking wait in a callback is not supported by any
812 event loop, that is, recursive invocation of a blocking C<< ->recv
813 >> is not allowed, and the C<recv> call will C<croak> if such a
814 condition is detected. This condition can be slightly loosened by using
815 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
816 any thread that doesn't run the event loop itself.
817
818 Not all event models support a blocking wait - some die in that case
819 (programs might want to do that to stay interactive), so I<if you are
820 using this from a module, never require a blocking wait>. Instead, let the
821 caller decide whether the call will block or not (for example, by coupling
822 condition variables with some kind of request results and supporting
823 callbacks so the caller knows that getting the result will not block,
824 while still supporting blocking waits if the caller so desires).
825
826 You can ensure that C<< ->recv >> never blocks by setting a callback and
827 only calling C<< ->recv >> from within that callback (or at a later
828 time). This will work even when the event loop does not support blocking
829 waits otherwise.
830
831 =item $bool = $cv->ready
832
833 Returns true when the condition is "true", i.e. whether C<send> or
834 C<croak> have been called.
835
836 =item $cb = $cv->cb ($cb->($cv))
837
838 This is a mutator function that returns the callback set and optionally
839 replaces it before doing so.
840
841 The callback will be called when the condition becomes "true", i.e. when
842 C<send> or C<croak> are called, with the only argument being the
843 condition variable itself. If the condition is already true, the
844 callback is called immediately when it is set. Calling C<recv> inside
845 the callback or at any later time is guaranteed not to block.
846
847 =back
848
849 =head1 SUPPORTED EVENT LOOPS/BACKENDS
850
851 The available backend classes are (every class has its own manpage):
852
853 =over 4
854
855 =item Backends that are autoprobed when no other event loop can be found.
856
857 EV is the preferred backend when no other event loop seems to be in
858 use. If EV is not installed, then AnyEvent will fall back to its own
859 pure-perl implementation, which is available everywhere as it comes with
860 AnyEvent itself.
861
862 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
863 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
864
865 =item Backends that are transparently being picked up when they are used.
866
867 These will be used if they are already loaded when the first watcher
868 is created, in which case it is assumed that the application is using
869 them. This means that AnyEvent will automatically pick the right backend
870 when the main program loads an event module before anything starts to
871 create watchers. Nothing special needs to be done by the main program.
872
873 AnyEvent::Impl::Event based on Event, very stable, few glitches.
874 AnyEvent::Impl::Glib based on Glib, slow but very stable.
875 AnyEvent::Impl::Tk based on Tk, very broken.
876 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
877 AnyEvent::Impl::POE based on POE, very slow, some limitations.
878 AnyEvent::Impl::Irssi used when running within irssi.
879 AnyEvent::Impl::IOAsync based on IO::Async.
880 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
881 AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding).
882
883 =item Backends with special needs.
884
885 Qt requires the Qt::Application to be instantiated first, but will
886 otherwise be picked up automatically. As long as the main program
887 instantiates the application before any AnyEvent watchers are created,
888 everything should just work.
889
890 AnyEvent::Impl::Qt based on Qt.
891
892 =item Event loops that are indirectly supported via other backends.
893
894 Some event loops can be supported via other modules:
895
896 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
897
898 B<WxWidgets> has no support for watching file handles. However, you can
899 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
900 polls 20 times per second, which was considered to be too horrible to even
901 consider for AnyEvent.
902
903 B<Prima> is not supported as nobody seems to be using it, but it has a POE
904 backend, so it can be supported through POE.
905
906 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
907 load L<POE> when detecting them, in the hope that POE will pick them up,
908 in which case everything will be automatic.
909
910 =back
911
912 =head1 GLOBAL VARIABLES AND FUNCTIONS
913
914 These are not normally required to use AnyEvent, but can be useful to
915 write AnyEvent extension modules.
916
917 =over 4
918
919 =item $AnyEvent::MODEL
920
921 Contains C<undef> until the first watcher is being created, before the
922 backend has been autodetected.
923
924 Afterwards it contains the event model that is being used, which is the
925 name of the Perl class implementing the model. This class is usually one
926 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
927 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
928 will be C<urxvt::anyevent>).
929
930 =item AnyEvent::detect
931
932 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
933 if necessary. You should only call this function right before you would
934 have created an AnyEvent watcher anyway, that is, as late as possible at
935 runtime, and not e.g. during initialisation of your module.
936
937 The effect of calling this function is as if a watcher had been created
938 (specifically, actions that happen "when the first watcher is created"
939 happen when calling detetc as well).
940
941 If you need to do some initialisation before AnyEvent watchers are
942 created, use C<post_detect>.
943
944 =item $guard = AnyEvent::post_detect { BLOCK }
945
946 Arranges for the code block to be executed as soon as the event model is
947 autodetected (or immediately if that has already happened).
948
949 The block will be executed I<after> the actual backend has been detected
950 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
951 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
952 other initialisations - see the sources of L<AnyEvent::Strict> or
953 L<AnyEvent::AIO> to see how this is used.
954
955 The most common usage is to create some global watchers, without forcing
956 event module detection too early, for example, L<AnyEvent::AIO> creates
957 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
958 avoid autodetecting the event module at load time.
959
960 If called in scalar or list context, then it creates and returns an object
961 that automatically removes the callback again when it is destroyed (or
962 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
963 a case where this is useful.
964
965 Example: Create a watcher for the IO::AIO module and store it in
966 C<$WATCHER>, but do so only do so after the event loop is initialised.
967
968 our WATCHER;
969
970 my $guard = AnyEvent::post_detect {
971 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
972 };
973
974 # the ||= is important in case post_detect immediately runs the block,
975 # as to not clobber the newly-created watcher. assigning both watcher and
976 # post_detect guard to the same variable has the advantage of users being
977 # able to just C<undef $WATCHER> if the watcher causes them grief.
978
979 $WATCHER ||= $guard;
980
981 =item @AnyEvent::post_detect
982
983 If there are any code references in this array (you can C<push> to it
984 before or after loading AnyEvent), then they will be called directly
985 after the event loop has been chosen.
986
987 You should check C<$AnyEvent::MODEL> before adding to this array, though:
988 if it is defined then the event loop has already been detected, and the
989 array will be ignored.
990
991 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
992 it, as it takes care of these details.
993
994 This variable is mainly useful for modules that can do something useful
995 when AnyEvent is used and thus want to know when it is initialised, but do
996 not need to even load it by default. This array provides the means to hook
997 into AnyEvent passively, without loading it.
998
999 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1000 together, you could put this into Coro (this is the actual code used by
1001 Coro to accomplish this):
1002
1003 if (defined $AnyEvent::MODEL) {
1004 # AnyEvent already initialised, so load Coro::AnyEvent
1005 require Coro::AnyEvent;
1006 } else {
1007 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1008 # as soon as it is
1009 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1010 }
1011
1012 =item AnyEvent::postpone { BLOCK }
1013
1014 Arranges for the block to be executed as soon as possible, but not before
1015 the call itself returns. In practise, the block will be executed just
1016 before the event loop polls for new events, or shortly afterwards.
1017
1018 This function never returns anything (to make the C<return postpone { ...
1019 }> idiom more useful.
1020
1021 To understand the usefulness of this function, consider a function that
1022 asynchronously does something for you and returns some transaction
1023 object or guard to let you cancel the operation. For example,
1024 C<AnyEvent::Socket::tcp_connect>:
1025
1026 # start a conenction attempt unless one is active
1027 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1028 delete $self->{connect_guard};
1029 ...
1030 };
1031
1032 Imagine that this function could instantly call the callback, for
1033 example, because it detects an obvious error such as a negative port
1034 number. Invoking the callback before the function returns causes problems
1035 however: the callback will be called and will try to delete the guard
1036 object. But since the function hasn't returned yet, there is nothing to
1037 delete. When the function eventually returns it will assign the guard
1038 object to C<< $self->{connect_guard} >>, where it will likely never be
1039 deleted, so the program thinks it is still trying to connect.
1040
1041 This is where C<AnyEvent::postpone> should be used. Instead of calling the
1042 callback directly on error:
1043
1044 $cb->(undef), return # signal error to callback, BAD!
1045 if $some_error_condition;
1046
1047 It should use C<postpone>:
1048
1049 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1050 if $some_error_condition;
1051
1052 =item AnyEvent::log $level, $msg[, @args]
1053
1054 Log the given C<$msg> at the given C<$level>.
1055
1056 If L<AnyEvent::Log> is not loaded then this function makes a simple test
1057 to see whether the message will be logged. If the test succeeds it will
1058 load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1059 the L<AnyEvent::Log> documentation for details.
1060
1061 If the test fails it will simply return. Right now this happens when a
1062 numerical loglevel is used and it is larger than the level specified via
1063 C<$ENV{PERL_ANYEVENT_VERBOSE}>.
1064
1065 If you want to sprinkle loads of logging calls around your code, consider
1066 creating a logger callback with the C<AnyEvent::Log::logger> function,
1067 which can reduce typing, codesize and can reduce the logging overhead
1068 enourmously.
1069
1070 =back
1071
1072 =head1 WHAT TO DO IN A MODULE
1073
1074 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1075 freely, but you should not load a specific event module or rely on it.
1076
1077 Be careful when you create watchers in the module body - AnyEvent will
1078 decide which event module to use as soon as the first method is called, so
1079 by calling AnyEvent in your module body you force the user of your module
1080 to load the event module first.
1081
1082 Never call C<< ->recv >> on a condition variable unless you I<know> that
1083 the C<< ->send >> method has been called on it already. This is
1084 because it will stall the whole program, and the whole point of using
1085 events is to stay interactive.
1086
1087 It is fine, however, to call C<< ->recv >> when the user of your module
1088 requests it (i.e. if you create a http request object ad have a method
1089 called C<results> that returns the results, it may call C<< ->recv >>
1090 freely, as the user of your module knows what she is doing. Always).
1091
1092 =head1 WHAT TO DO IN THE MAIN PROGRAM
1093
1094 There will always be a single main program - the only place that should
1095 dictate which event model to use.
1096
1097 If the program is not event-based, it need not do anything special, even
1098 when it depends on a module that uses an AnyEvent. If the program itself
1099 uses AnyEvent, but does not care which event loop is used, all it needs
1100 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1101 available loop implementation.
1102
1103 If the main program relies on a specific event model - for example, in
1104 Gtk2 programs you have to rely on the Glib module - you should load the
1105 event module before loading AnyEvent or any module that uses it: generally
1106 speaking, you should load it as early as possible. The reason is that
1107 modules might create watchers when they are loaded, and AnyEvent will
1108 decide on the event model to use as soon as it creates watchers, and it
1109 might choose the wrong one unless you load the correct one yourself.
1110
1111 You can chose to use a pure-perl implementation by loading the
1112 C<AnyEvent::Loop> module, which gives you similar behaviour
1113 everywhere, but letting AnyEvent chose the model is generally better.
1114
1115 =head2 MAINLOOP EMULATION
1116
1117 Sometimes (often for short test scripts, or even standalone programs who
1118 only want to use AnyEvent), you do not want to run a specific event loop.
1119
1120 In that case, you can use a condition variable like this:
1121
1122 AnyEvent->condvar->recv;
1123
1124 This has the effect of entering the event loop and looping forever.
1125
1126 Note that usually your program has some exit condition, in which case
1127 it is better to use the "traditional" approach of storing a condition
1128 variable somewhere, waiting for it, and sending it when the program should
1129 exit cleanly.
1130
1131
1132 =head1 OTHER MODULES
1133
1134 The following is a non-exhaustive list of additional modules that use
1135 AnyEvent as a client and can therefore be mixed easily with other
1136 AnyEvent modules and other event loops in the same program. Some of the
1137 modules come as part of AnyEvent, the others are available via CPAN (see
1138 L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1139 a longer non-exhaustive list), and the list is heavily biased towards
1140 modules of the AnyEvent author himself :)
1141
1142 =over 4
1143
1144 =item L<AnyEvent::Util>
1145
1146 Contains various utility functions that replace often-used blocking
1147 functions such as C<inet_aton> with event/callback-based versions.
1148
1149 =item L<AnyEvent::Socket>
1150
1151 Provides various utility functions for (internet protocol) sockets,
1152 addresses and name resolution. Also functions to create non-blocking tcp
1153 connections or tcp servers, with IPv6 and SRV record support and more.
1154
1155 =item L<AnyEvent::Handle>
1156
1157 Provide read and write buffers, manages watchers for reads and writes,
1158 supports raw and formatted I/O, I/O queued and fully transparent and
1159 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1160
1161 =item L<AnyEvent::DNS>
1162
1163 Provides rich asynchronous DNS resolver capabilities.
1164
1165 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1166
1167 Implement event-based interfaces to the protocols of the same name (for
1168 the curious, IGS is the International Go Server and FCP is the Freenet
1169 Client Protocol).
1170
1171 =item L<AnyEvent::AIO>
1172
1173 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1174 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1175 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1176 file I/O, and much more.
1177
1178 =item L<AnyEvent::Filesys::Notify>
1179
1180 AnyEvent is good for non-blocking stuff, but it can't detect file or
1181 path changes (e.g. "watch this directory for new files", "watch this
1182 file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1183 do just that in a portbale fashion, supporting inotify on GNU/Linux and
1184 some weird, without doubt broken, stuff on OS X to monitor files. It can
1185 fall back to blocking scans at regular intervals transparently on other
1186 platforms, so it's about as portable as it gets.
1187
1188 (I haven't used it myself, but I haven't heard anybody complaining about
1189 it yet).
1190
1191 =item L<AnyEvent::DBI>
1192
1193 Executes L<DBI> requests asynchronously in a proxy process for you,
1194 notifying you in an event-based way when the operation is finished.
1195
1196 =item L<AnyEvent::HTTPD>
1197
1198 A simple embedded webserver.
1199
1200 =item L<AnyEvent::FastPing>
1201
1202 The fastest ping in the west.
1203
1204 =item L<Coro>
1205
1206 Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1207 to simply invert the flow control - don't call us, we will call you:
1208
1209 async {
1210 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1211 print "5 seconds later!\n";
1212
1213 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1214 my $line = <STDIN>; # works for ttys
1215
1216 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
1217 my ($body, $hdr) = Coro::rouse_wait;
1218 };
1219
1220 =back
1221
1222 =cut
1223
1224 package AnyEvent;
1225
1226 # basically a tuned-down version of common::sense
1227 sub common_sense {
1228 # from common:.sense 3.5
1229 local $^W;
1230 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1231 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1232 $^H |= 0x00000600;
1233 }
1234
1235 BEGIN { AnyEvent::common_sense }
1236
1237 use Carp ();
1238
1239 our $VERSION = '7.02';
1240 our $MODEL;
1241 our @ISA;
1242 our @REGISTRY;
1243 our $VERBOSE;
1244 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1245 our $MAX_SIGNAL_LATENCY = $ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY} || 10; # executes after the BEGIN block below (tainting!)
1246
1247 BEGIN {
1248 require "AnyEvent/constants.pl";
1249
1250 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1251
1252 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1253 if ${^TAINT};
1254
1255 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1256 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
1257
1258 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1259 if ${^TAINT};
1260
1261 # $ENV{PERL_ANYEVENT_xxx} now valid
1262
1263 $VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 4;
1264
1265 my $idx;
1266 $PROTOCOL{$_} = ++$idx
1267 for reverse split /\s*,\s*/,
1268 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1269 }
1270
1271 our @post_detect;
1272
1273 sub post_detect(&) {
1274 my ($cb) = @_;
1275
1276 push @post_detect, $cb;
1277
1278 defined wantarray
1279 ? bless \$cb, "AnyEvent::Util::postdetect"
1280 : ()
1281 }
1282
1283 sub AnyEvent::Util::postdetect::DESTROY {
1284 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1285 }
1286
1287 our $POSTPONE_W;
1288 our @POSTPONE;
1289
1290 sub _postpone_exec {
1291 undef $POSTPONE_W;
1292
1293 &{ shift @POSTPONE }
1294 while @POSTPONE;
1295 }
1296
1297 sub postpone(&) {
1298 push @POSTPONE, shift;
1299
1300 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1301
1302 ()
1303 }
1304
1305 sub log($$;@) {
1306 # only load the big bloated module when we actually are about to log something
1307 if ($_[0] <= ($VERBOSE || 1)) { # also catches non-numeric levels(!) and fatal
1308 local ($!, $@);
1309 require AnyEvent::Log; # among other things, sets $VERBOSE to 9
1310 # AnyEvent::Log overwrites this function
1311 goto &log;
1312 }
1313
1314 0 # not logged
1315 }
1316
1317 sub _logger($;$) {
1318 my ($level, $renabled) = @_;
1319
1320 $$renabled = $level <= $VERBOSE;
1321
1322 my $logger = [(caller)[0], $level, $renabled];
1323
1324 $AnyEvent::Log::LOGGER{$logger+0} = $logger;
1325
1326 # return unless defined wantarray;
1327 #
1328 # require AnyEvent::Util;
1329 # my $guard = AnyEvent::Util::guard (sub {
1330 # # "clean up"
1331 # delete $LOGGER{$logger+0};
1332 # });
1333 #
1334 # sub {
1335 # return 0 unless $$renabled;
1336 #
1337 # $guard if 0; # keep guard alive, but don't cause runtime overhead
1338 # require AnyEvent::Log unless $AnyEvent::Log::VERSION;
1339 # package AnyEvent::Log;
1340 # _log ($logger->[0], $level, @_) # logger->[0] has been converted at load time
1341 # }
1342 }
1343
1344 if (length $ENV{PERL_ANYEVENT_LOG}) {
1345 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1346 }
1347
1348 our @models = (
1349 [EV:: => AnyEvent::Impl::EV::],
1350 [AnyEvent::Loop:: => AnyEvent::Impl::Perl::],
1351 # everything below here will not (normally) be autoprobed
1352 # as the pure perl backend should work everywhere
1353 # and is usually faster
1354 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package, so msut be near the top
1355 [Event:: => AnyEvent::Impl::Event::], # slow, stable
1356 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1357 # everything below here should not be autoloaded
1358 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1359 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1360 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1361 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1362 [Wx:: => AnyEvent::Impl::POE::],
1363 [Prima:: => AnyEvent::Impl::POE::],
1364 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1365 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1366 [FLTK:: => AnyEvent::Impl::FLTK::],
1367 );
1368
1369 our @isa_hook;
1370
1371 sub _isa_set {
1372 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1373
1374 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1375 for 1 .. $#pkg;
1376
1377 grep $_ && $_->[1], @isa_hook
1378 and AE::_reset ();
1379 }
1380
1381 # used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1382 sub _isa_hook($$;$) {
1383 my ($i, $pkg, $reset_ae) = @_;
1384
1385 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1386
1387 _isa_set;
1388 }
1389
1390 # all autoloaded methods reserve the complete glob, not just the method slot.
1391 # due to bugs in perls method cache implementation.
1392 our @methods = qw(io timer time now now_update signal child idle condvar);
1393
1394 sub detect() {
1395 return $MODEL if $MODEL; # some programs keep references to detect
1396
1397 # IO::Async::Loop::AnyEvent is extremely evil, refuse to work with it
1398 # the author knows about the problems and what it does to AnyEvent as a whole
1399 # (and the ability of others to use AnyEvent), but simply wants to abuse AnyEvent
1400 # anyway.
1401 AnyEvent::log fatal => "IO::Async::Loop::AnyEvent detected - that module is broken by\n"
1402 . "design, abuses internals and breaks AnyEvent - will not continue."
1403 if exists $INC{"IO/Async/Loop/AnyEvent.pm"};
1404
1405 local $!; # for good measure
1406 local $SIG{__DIE__}; # we use eval
1407
1408 # free some memory
1409 *detect = sub () { $MODEL };
1410 # undef &func doesn't correctly update the method cache. grmbl.
1411 # so we delete the whole glob. grmbl.
1412 # otoh, perl doesn't let me undef an active usb, but it lets me free
1413 # a glob with an active sub. hrm. i hope it works, but perl is
1414 # usually buggy in this department. sigh.
1415 delete @{"AnyEvent::"}{@methods};
1416 undef @methods;
1417
1418 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1419 my $model = $1;
1420 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1421 if (eval "require $model") {
1422 AnyEvent::log 7 => "Loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1423 $MODEL = $model;
1424 } else {
1425 AnyEvent::log 4 => "Unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
1426 }
1427 }
1428
1429 # check for already loaded models
1430 unless ($MODEL) {
1431 for (@REGISTRY, @models) {
1432 my ($package, $model) = @$_;
1433 if (${"$package\::VERSION"} > 0) {
1434 if (eval "require $model") {
1435 AnyEvent::log 7 => "Autodetected model '$model', using it.";
1436 $MODEL = $model;
1437 last;
1438 } else {
1439 AnyEvent::log 8 => "Detected event loop $package, but cannot load '$model', skipping: $@";
1440 }
1441 }
1442 }
1443
1444 unless ($MODEL) {
1445 # try to autoload a model
1446 for (@REGISTRY, @models) {
1447 my ($package, $model) = @$_;
1448 if (
1449 eval "require $package"
1450 and ${"$package\::VERSION"} > 0
1451 and eval "require $model"
1452 ) {
1453 AnyEvent::log 7 => "Autoloaded model '$model', using it.";
1454 $MODEL = $model;
1455 last;
1456 }
1457 }
1458
1459 $MODEL
1460 or AnyEvent::log fatal => "Backend autodetection failed - did you properly install AnyEvent?";
1461 }
1462 }
1463
1464 # free memory only needed for probing
1465 undef @models;
1466 undef @REGISTRY;
1467
1468 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1469
1470 # now nuke some methods that are overridden by the backend.
1471 # SUPER usage is not allowed in these.
1472 for (qw(time signal child idle)) {
1473 undef &{"AnyEvent::Base::$_"}
1474 if defined &{"$MODEL\::$_"};
1475 }
1476
1477 _isa_set;
1478
1479 # we're officially open!
1480
1481 if ($ENV{PERL_ANYEVENT_STRICT}) {
1482 require AnyEvent::Strict;
1483 }
1484
1485 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1486 require AnyEvent::Debug;
1487 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1488 }
1489
1490 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1491 require AnyEvent::Socket;
1492 require AnyEvent::Debug;
1493
1494 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1495 $shell =~ s/\$\$/$$/g;
1496
1497 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1498 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1499 }
1500
1501 # now the anyevent environment is set up as the user told us to, so
1502 # call the actual user code - post detects
1503
1504 (shift @post_detect)->() while @post_detect;
1505 undef @post_detect;
1506
1507 *post_detect = sub(&) {
1508 shift->();
1509
1510 undef
1511 };
1512
1513 $MODEL
1514 }
1515
1516 for my $name (@methods) {
1517 *$name = sub {
1518 detect;
1519 # we use goto because
1520 # a) it makes the thunk more transparent
1521 # b) it allows us to delete the thunk later
1522 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1523 };
1524 }
1525
1526 # utility function to dup a filehandle. this is used by many backends
1527 # to support binding more than one watcher per filehandle (they usually
1528 # allow only one watcher per fd, so we dup it to get a different one).
1529 sub _dupfh($$;$$) {
1530 my ($poll, $fh, $r, $w) = @_;
1531
1532 # cygwin requires the fh mode to be matching, unix doesn't
1533 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1534
1535 open my $fh2, $mode, $fh
1536 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1537
1538 # we assume CLOEXEC is already set by perl in all important cases
1539
1540 ($fh2, $rw)
1541 }
1542
1543 =head1 SIMPLIFIED AE API
1544
1545 Starting with version 5.0, AnyEvent officially supports a second, much
1546 simpler, API that is designed to reduce the calling, typing and memory
1547 overhead by using function call syntax and a fixed number of parameters.
1548
1549 See the L<AE> manpage for details.
1550
1551 =cut
1552
1553 package AE;
1554
1555 our $VERSION = $AnyEvent::VERSION;
1556
1557 sub _reset() {
1558 eval q{
1559 # fall back to the main API by default - backends and AnyEvent::Base
1560 # implementations can overwrite these.
1561
1562 sub io($$$) {
1563 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1564 }
1565
1566 sub timer($$$) {
1567 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1568 }
1569
1570 sub signal($$) {
1571 AnyEvent->signal (signal => $_[0], cb => $_[1])
1572 }
1573
1574 sub child($$) {
1575 AnyEvent->child (pid => $_[0], cb => $_[1])
1576 }
1577
1578 sub idle($) {
1579 AnyEvent->idle (cb => $_[0]);
1580 }
1581
1582 sub cv(;&) {
1583 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1584 }
1585
1586 sub now() {
1587 AnyEvent->now
1588 }
1589
1590 sub now_update() {
1591 AnyEvent->now_update
1592 }
1593
1594 sub time() {
1595 AnyEvent->time
1596 }
1597
1598 *postpone = \&AnyEvent::postpone;
1599 *log = \&AnyEvent::log;
1600 };
1601 die if $@;
1602 }
1603
1604 BEGIN { _reset }
1605
1606 package AnyEvent::Base;
1607
1608 # default implementations for many methods
1609
1610 sub time {
1611 eval q{ # poor man's autoloading {}
1612 # probe for availability of Time::HiRes
1613 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1614 *time = sub { Time::HiRes::time () };
1615 *AE::time = \& Time::HiRes::time ;
1616 *now = \&time;
1617 AnyEvent::log 8 => "using Time::HiRes for sub-second timing accuracy.";
1618 # if (eval "use POSIX (); (POSIX::times())...
1619 } else {
1620 *time = sub { CORE::time };
1621 *AE::time = sub (){ CORE::time };
1622 *now = \&time;
1623 AnyEvent::log 3 => "Using built-in time(), no sub-second resolution!";
1624 }
1625 };
1626 die if $@;
1627
1628 &time
1629 }
1630
1631 *now = \&time;
1632 sub now_update { }
1633
1634 sub _poll {
1635 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1636 }
1637
1638 # default implementation for ->condvar
1639 # in fact, the default should not be overwritten
1640
1641 sub condvar {
1642 eval q{ # poor man's autoloading {}
1643 *condvar = sub {
1644 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1645 };
1646
1647 *AE::cv = sub (;&) {
1648 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1649 };
1650 };
1651 die if $@;
1652
1653 &condvar
1654 }
1655
1656 # default implementation for ->signal
1657
1658 our $HAVE_ASYNC_INTERRUPT;
1659
1660 sub _have_async_interrupt() {
1661 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1662 && eval "use Async::Interrupt 1.02 (); 1")
1663 unless defined $HAVE_ASYNC_INTERRUPT;
1664
1665 $HAVE_ASYNC_INTERRUPT
1666 }
1667
1668 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1669 our (%SIG_ASY, %SIG_ASY_W);
1670 our ($SIG_COUNT, $SIG_TW);
1671
1672 # install a dummy wakeup watcher to reduce signal catching latency
1673 # used by Impls
1674 sub _sig_add() {
1675 unless ($SIG_COUNT++) {
1676 # try to align timer on a full-second boundary, if possible
1677 my $NOW = AE::now;
1678
1679 $SIG_TW = AE::timer
1680 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1681 $MAX_SIGNAL_LATENCY,
1682 sub { } # just for the PERL_ASYNC_CHECK
1683 ;
1684 }
1685 }
1686
1687 sub _sig_del {
1688 undef $SIG_TW
1689 unless --$SIG_COUNT;
1690 }
1691
1692 our $_sig_name_init; $_sig_name_init = sub {
1693 eval q{ # poor man's autoloading {}
1694 undef $_sig_name_init;
1695
1696 if (_have_async_interrupt) {
1697 *sig2num = \&Async::Interrupt::sig2num;
1698 *sig2name = \&Async::Interrupt::sig2name;
1699 } else {
1700 require Config;
1701
1702 my %signame2num;
1703 @signame2num{ split ' ', $Config::Config{sig_name} }
1704 = split ' ', $Config::Config{sig_num};
1705
1706 my @signum2name;
1707 @signum2name[values %signame2num] = keys %signame2num;
1708
1709 *sig2num = sub($) {
1710 $_[0] > 0 ? shift : $signame2num{+shift}
1711 };
1712 *sig2name = sub ($) {
1713 $_[0] > 0 ? $signum2name[+shift] : shift
1714 };
1715 }
1716 };
1717 die if $@;
1718 };
1719
1720 sub sig2num ($) { &$_sig_name_init; &sig2num }
1721 sub sig2name($) { &$_sig_name_init; &sig2name }
1722
1723 sub signal {
1724 eval q{ # poor man's autoloading {}
1725 # probe for availability of Async::Interrupt
1726 if (_have_async_interrupt) {
1727 AnyEvent::log 8 => "Using Async::Interrupt for race-free signal handling.";
1728
1729 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1730 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1731
1732 } else {
1733 AnyEvent::log 8 => "Using emulated perl signal handling with latency timer.";
1734
1735 if (AnyEvent::WIN32) {
1736 require AnyEvent::Util;
1737
1738 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1739 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1740 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1741 } else {
1742 pipe $SIGPIPE_R, $SIGPIPE_W;
1743 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1744 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1745
1746 # not strictly required, as $^F is normally 2, but let's make sure...
1747 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1748 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1749 }
1750
1751 $SIGPIPE_R
1752 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1753
1754 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1755 }
1756
1757 *signal = $HAVE_ASYNC_INTERRUPT
1758 ? sub {
1759 my (undef, %arg) = @_;
1760
1761 # async::interrupt
1762 my $signal = sig2num $arg{signal};
1763 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1764
1765 $SIG_ASY{$signal} ||= new Async::Interrupt
1766 cb => sub { undef $SIG_EV{$signal} },
1767 signal => $signal,
1768 pipe => [$SIGPIPE_R->filenos],
1769 pipe_autodrain => 0,
1770 ;
1771
1772 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1773 }
1774 : sub {
1775 my (undef, %arg) = @_;
1776
1777 # pure perl
1778 my $signal = sig2name $arg{signal};
1779 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1780
1781 $SIG{$signal} ||= sub {
1782 local $!;
1783 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1784 undef $SIG_EV{$signal};
1785 };
1786
1787 # can't do signal processing without introducing races in pure perl,
1788 # so limit the signal latency.
1789 _sig_add;
1790
1791 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1792 }
1793 ;
1794
1795 *AnyEvent::Base::signal::DESTROY = sub {
1796 my ($signal, $cb) = @{$_[0]};
1797
1798 _sig_del;
1799
1800 delete $SIG_CB{$signal}{$cb};
1801
1802 $HAVE_ASYNC_INTERRUPT
1803 ? delete $SIG_ASY{$signal}
1804 : # delete doesn't work with older perls - they then
1805 # print weird messages, or just unconditionally exit
1806 # instead of getting the default action.
1807 undef $SIG{$signal}
1808 unless keys %{ $SIG_CB{$signal} };
1809 };
1810
1811 *_signal_exec = sub {
1812 $HAVE_ASYNC_INTERRUPT
1813 ? $SIGPIPE_R->drain
1814 : sysread $SIGPIPE_R, (my $dummy), 9;
1815
1816 while (%SIG_EV) {
1817 for (keys %SIG_EV) {
1818 delete $SIG_EV{$_};
1819 &$_ for values %{ $SIG_CB{$_} || {} };
1820 }
1821 }
1822 };
1823 };
1824 die if $@;
1825
1826 &signal
1827 }
1828
1829 # default implementation for ->child
1830
1831 our %PID_CB;
1832 our $CHLD_W;
1833 our $CHLD_DELAY_W;
1834
1835 # used by many Impl's
1836 sub _emit_childstatus($$) {
1837 my (undef, $rpid, $rstatus) = @_;
1838
1839 $_->($rpid, $rstatus)
1840 for values %{ $PID_CB{$rpid} || {} },
1841 values %{ $PID_CB{0} || {} };
1842 }
1843
1844 sub child {
1845 eval q{ # poor man's autoloading {}
1846 *_sigchld = sub {
1847 my $pid;
1848
1849 AnyEvent->_emit_childstatus ($pid, $?)
1850 while ($pid = waitpid -1, WNOHANG) > 0;
1851 };
1852
1853 *child = sub {
1854 my (undef, %arg) = @_;
1855
1856 my $pid = $arg{pid};
1857 my $cb = $arg{cb};
1858
1859 $PID_CB{$pid}{$cb+0} = $cb;
1860
1861 unless ($CHLD_W) {
1862 $CHLD_W = AE::signal CHLD => \&_sigchld;
1863 # child could be a zombie already, so make at least one round
1864 &_sigchld;
1865 }
1866
1867 bless [$pid, $cb+0], "AnyEvent::Base::child"
1868 };
1869
1870 *AnyEvent::Base::child::DESTROY = sub {
1871 my ($pid, $icb) = @{$_[0]};
1872
1873 delete $PID_CB{$pid}{$icb};
1874 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1875
1876 undef $CHLD_W unless keys %PID_CB;
1877 };
1878 };
1879 die if $@;
1880
1881 &child
1882 }
1883
1884 # idle emulation is done by simply using a timer, regardless
1885 # of whether the process is idle or not, and not letting
1886 # the callback use more than 50% of the time.
1887 sub idle {
1888 eval q{ # poor man's autoloading {}
1889 *idle = sub {
1890 my (undef, %arg) = @_;
1891
1892 my ($cb, $w, $rcb) = $arg{cb};
1893
1894 $rcb = sub {
1895 if ($cb) {
1896 $w = AE::time;
1897 &$cb;
1898 $w = AE::time - $w;
1899
1900 # never use more then 50% of the time for the idle watcher,
1901 # within some limits
1902 $w = 0.0001 if $w < 0.0001;
1903 $w = 5 if $w > 5;
1904
1905 $w = AE::timer $w, 0, $rcb;
1906 } else {
1907 # clean up...
1908 undef $w;
1909 undef $rcb;
1910 }
1911 };
1912
1913 $w = AE::timer 0.05, 0, $rcb;
1914
1915 bless \\$cb, "AnyEvent::Base::idle"
1916 };
1917
1918 *AnyEvent::Base::idle::DESTROY = sub {
1919 undef $${$_[0]};
1920 };
1921 };
1922 die if $@;
1923
1924 &idle
1925 }
1926
1927 package AnyEvent::CondVar;
1928
1929 our @ISA = AnyEvent::CondVar::Base::;
1930
1931 # only to be used for subclassing
1932 sub new {
1933 my $class = shift;
1934 bless AnyEvent->condvar (@_), $class
1935 }
1936
1937 package AnyEvent::CondVar::Base;
1938
1939 #use overload
1940 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1941 # fallback => 1;
1942
1943 # save 300+ kilobytes by dirtily hardcoding overloading
1944 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1945 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1946 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1947 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1948
1949 our $WAITING;
1950
1951 sub _send {
1952 # nop
1953 }
1954
1955 sub _wait {
1956 AnyEvent->_poll until $_[0]{_ae_sent};
1957 }
1958
1959 sub send {
1960 my $cv = shift;
1961 $cv->{_ae_sent} = [@_];
1962 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1963 $cv->_send;
1964 }
1965
1966 sub croak {
1967 $_[0]{_ae_croak} = $_[1];
1968 $_[0]->send;
1969 }
1970
1971 sub ready {
1972 $_[0]{_ae_sent}
1973 }
1974
1975 sub recv {
1976 unless ($_[0]{_ae_sent}) {
1977 $WAITING
1978 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1979
1980 local $WAITING = 1;
1981 $_[0]->_wait;
1982 }
1983
1984 $_[0]{_ae_croak}
1985 and Carp::croak $_[0]{_ae_croak};
1986
1987 wantarray
1988 ? @{ $_[0]{_ae_sent} }
1989 : $_[0]{_ae_sent}[0]
1990 }
1991
1992 sub cb {
1993 my $cv = shift;
1994
1995 @_
1996 and $cv->{_ae_cb} = shift
1997 and $cv->{_ae_sent}
1998 and (delete $cv->{_ae_cb})->($cv);
1999
2000 $cv->{_ae_cb}
2001 }
2002
2003 sub begin {
2004 ++$_[0]{_ae_counter};
2005 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
2006 }
2007
2008 sub end {
2009 return if --$_[0]{_ae_counter};
2010 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
2011 }
2012
2013 # undocumented/compatibility with pre-3.4
2014 *broadcast = \&send;
2015 *wait = \&recv;
2016
2017 =head1 ERROR AND EXCEPTION HANDLING
2018
2019 In general, AnyEvent does not do any error handling - it relies on the
2020 caller to do that if required. The L<AnyEvent::Strict> module (see also
2021 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
2022 checking of all AnyEvent methods, however, which is highly useful during
2023 development.
2024
2025 As for exception handling (i.e. runtime errors and exceptions thrown while
2026 executing a callback), this is not only highly event-loop specific, but
2027 also not in any way wrapped by this module, as this is the job of the main
2028 program.
2029
2030 The pure perl event loop simply re-throws the exception (usually
2031 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
2032 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
2033 so on.
2034
2035 =head1 ENVIRONMENT VARIABLES
2036
2037 AnyEvent supports a number of environment variables that tune the
2038 runtime behaviour. They are usually evaluated when AnyEvent is
2039 loaded, initialised, or a submodule that uses them is loaded. Many of
2040 them also cause AnyEvent to load additional modules - for example,
2041 C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2042 loaded.
2043
2044 All the environment variables documented here start with
2045 C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2046 namespace. Other modules are encouraged (but by no means required) to use
2047 C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2048 namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2049 be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2050 variables starting with C<AE_>, see below).
2051
2052 All variables can also be set via the C<AE_> prefix, that is, instead
2053 of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2054 case there is a clash btween anyevent and another program that uses
2055 C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2056 variable to the empty string, as those variables take precedence.
2057
2058 When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2059 to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2060 exists. If taint mode is on, then AnyEvent will remove I<all> environment
2061 variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2062 with C<undef> or the empty string, if the corresaponding C<AE_> variable
2063 is set).
2064
2065 The exact algorithm is currently:
2066
2067 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2068 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2069 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2070
2071 This ensures that child processes will not see the C<AE_> variables.
2072
2073 The following environment variables are currently known to AnyEvent:
2074
2075 =over 4
2076
2077 =item C<PERL_ANYEVENT_VERBOSE>
2078
2079 By default, AnyEvent will log messages with loglevel C<4> (C<error>) or
2080 higher (see L<AnyEvent::Log>). You can set this environment variable to a
2081 numerical loglevel to make AnyEvent more (or less) talkative.
2082
2083 If you want to do more than just set the global logging level
2084 you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2085 complex specifications.
2086
2087 When set to C<0> (C<off>), then no messages whatsoever will be logged with
2088 everything else at defaults.
2089
2090 When set to C<5> or higher (C<warn>), AnyEvent warns about unexpected
2091 conditions, such as not being able to load the event model specified by
2092 C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an exception - this
2093 is the minimum recommended level for use during development.
2094
2095 When set to C<7> or higher (info), AnyEvent reports which event model it
2096 chooses.
2097
2098 When set to C<8> or higher (debug), then AnyEvent will report extra
2099 information on which optional modules it loads and how it implements
2100 certain features.
2101
2102 =item C<PERL_ANYEVENT_LOG>
2103
2104 Accepts rather complex logging specifications. For example, you could log
2105 all C<debug> messages of some module to stderr, warnings and above to
2106 stderr, and errors and above to syslog, with:
2107
2108 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2109
2110 For the rather extensive details, see L<AnyEvent::Log>.
2111
2112 This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2113 so will take effect even before AnyEvent has initialised itself.
2114
2115 Note that specifying this environment variable causes the L<AnyEvent::Log>
2116 module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2117 using the latter saves a few hundred kB of memory unless a module
2118 explicitly needs the extra features of AnyEvent::Log.
2119
2120 =item C<PERL_ANYEVENT_STRICT>
2121
2122 AnyEvent does not do much argument checking by default, as thorough
2123 argument checking is very costly. Setting this variable to a true value
2124 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2125 check the arguments passed to most method calls. If it finds any problems,
2126 it will croak.
2127
2128 In other words, enables "strict" mode.
2129
2130 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2131 >>, it is definitely recommended to keep it off in production. Keeping
2132 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2133 can be very useful, however.
2134
2135 =item C<PERL_ANYEVENT_DEBUG_SHELL>
2136
2137 If this env variable is nonempty, then its contents will be interpreted by
2138 C<AnyEvent::Socket::parse_hostport> and C<AnyEvent::Debug::shell> (after
2139 replacing every occurance of C<$$> by the process pid). The shell object
2140 is saved in C<$AnyEvent::Debug::SHELL>.
2141
2142 This happens when the first watcher is created.
2143
2144 For example, to bind a debug shell on a unix domain socket in
2145 F<< /tmp/debug<pid>.sock >>, you could use this:
2146
2147 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2148 # connect with e.g.: socat readline /tmp/debug123.sock
2149
2150 Or to bind to tcp port 4545 on localhost:
2151
2152 PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog
2153 # connect with e.g.: telnet localhost 4545
2154
2155 Note that creating sockets in F</tmp> or on localhost is very unsafe on
2156 multiuser systems.
2157
2158 =item C<PERL_ANYEVENT_DEBUG_WRAP>
2159
2160 Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2161 debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2162
2163 =item C<PERL_ANYEVENT_MODEL>
2164
2165 This can be used to specify the event model to be used by AnyEvent, before
2166 auto detection and -probing kicks in.
2167
2168 It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2169 or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2170 resulting module name is loaded and - if the load was successful - used as
2171 event model backend. If it fails to load then AnyEvent will proceed with
2172 auto detection and -probing.
2173
2174 If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2175 nothing gets prepended and the module name is used as-is (hint: C<::> at
2176 the end of a string designates a module name and quotes it appropriately).
2177
2178 For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2179 could start your program like this:
2180
2181 PERL_ANYEVENT_MODEL=Perl perl ...
2182
2183 =item C<PERL_ANYEVENT_IO_MODEL>
2184
2185 The current file I/O model - see L<AnyEvent::IO> for more info.
2186
2187 At the moment, only C<Perl> (small, pure-perl, synchronous) and
2188 C<IOAIO> (truly asynchronous) are supported. The default is C<IOAIO> if
2189 L<AnyEvent::AIO> can be loaded, otherwise it is C<Perl>.
2190
2191 =item C<PERL_ANYEVENT_PROTOCOLS>
2192
2193 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2194 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2195 of auto probing).
2196
2197 Must be set to a comma-separated list of protocols or address families,
2198 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2199 used, and preference will be given to protocols mentioned earlier in the
2200 list.
2201
2202 This variable can effectively be used for denial-of-service attacks
2203 against local programs (e.g. when setuid), although the impact is likely
2204 small, as the program has to handle conenction and other failures anyways.
2205
2206 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2207 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2208 - only support IPv4, never try to resolve or contact IPv6
2209 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2210 IPv6, but prefer IPv6 over IPv4.
2211
2212 =item C<PERL_ANYEVENT_HOSTS>
2213
2214 This variable, if specified, overrides the F</etc/hosts> file used by
2215 L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2216 from that file instead.
2217
2218 =item C<PERL_ANYEVENT_EDNS0>
2219
2220 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2221 DNS. This extension is generally useful to reduce DNS traffic, especially
2222 when DNSSEC is involved, but some (broken) firewalls drop such DNS
2223 packets, which is why it is off by default.
2224
2225 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2226 EDNS0 in its DNS requests.
2227
2228 =item C<PERL_ANYEVENT_MAX_FORKS>
2229
2230 The maximum number of child processes that C<AnyEvent::Util::fork_call>
2231 will create in parallel.
2232
2233 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2234
2235 The default value for the C<max_outstanding> parameter for the default DNS
2236 resolver - this is the maximum number of parallel DNS requests that are
2237 sent to the DNS server.
2238
2239 =item C<PERL_ANYEVENT_MAX_SIGNAL_LATENCY>
2240
2241 Perl has inherently racy signal handling (you can basically choose between
2242 losing signals and memory corruption) - pure perl event loops (including
2243 C<AnyEvent::Loop>, when C<Async::Interrupt> isn't available) therefore
2244 have to poll regularly to avoid losing signals.
2245
2246 Some event loops are racy, but don't poll regularly, and some event loops
2247 are written in C but are still racy. For those event loops, AnyEvent
2248 installs a timer that regularly wakes up the event loop.
2249
2250 By default, the interval for this timer is C<10> seconds, but you can
2251 override this delay with this environment variable (or by setting
2252 the C<$AnyEvent::MAX_SIGNAL_LATENCY> variable before creating signal
2253 watchers).
2254
2255 Lower values increase CPU (and energy) usage, higher values can introduce
2256 long delays when reaping children or waiting for signals.
2257
2258 The L<AnyEvent::Async> module, if available, will be used to avoid this
2259 polling (with most event loops).
2260
2261 =item C<PERL_ANYEVENT_RESOLV_CONF>
2262
2263 The absolute path to a F<resolv.conf>-style file to use instead of
2264 F</etc/resolv.conf> (or the OS-specific configuration) in the default
2265 resolver, or the empty string to select the default configuration.
2266
2267 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2268
2269 When neither C<ca_file> nor C<ca_path> was specified during
2270 L<AnyEvent::TLS> context creation, and either of these environment
2271 variables are nonempty, they will be used to specify CA certificate
2272 locations instead of a system-dependent default.
2273
2274 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2275
2276 When these are set to C<1>, then the respective modules are not
2277 loaded. Mostly good for testing AnyEvent itself.
2278
2279 =back
2280
2281 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
2282
2283 This is an advanced topic that you do not normally need to use AnyEvent in
2284 a module. This section is only of use to event loop authors who want to
2285 provide AnyEvent compatibility.
2286
2287 If you need to support another event library which isn't directly
2288 supported by AnyEvent, you can supply your own interface to it by
2289 pushing, before the first watcher gets created, the package name of
2290 the event module and the package name of the interface to use onto
2291 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
2292 AnyEvent, so it is reasonably cheap.
2293
2294 Example:
2295
2296 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
2297
2298 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
2299 package/class when it finds the C<urxvt> package/module is already loaded.
2300
2301 When AnyEvent is loaded and asked to find a suitable event model, it
2302 will first check for the presence of urxvt by trying to C<use> the
2303 C<urxvt::anyevent> module.
2304
2305 The class should provide implementations for all watcher types. See
2306 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
2307 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
2308 see the sources.
2309
2310 If you don't provide C<signal> and C<child> watchers than AnyEvent will
2311 provide suitable (hopefully) replacements.
2312
2313 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
2314 terminal emulator uses the above line as-is. An interface isn't included
2315 in AnyEvent because it doesn't make sense outside the embedded interpreter
2316 inside I<rxvt-unicode>, and it is updated and maintained as part of the
2317 I<rxvt-unicode> distribution.
2318
2319 I<rxvt-unicode> also cheats a bit by not providing blocking access to
2320 condition variables: code blocking while waiting for a condition will
2321 C<die>. This still works with most modules/usages, and blocking calls must
2322 not be done in an interactive application, so it makes sense.
2323
2324 =head1 EXAMPLE PROGRAM
2325
2326 The following program uses an I/O watcher to read data from STDIN, a timer
2327 to display a message once per second, and a condition variable to quit the
2328 program when the user enters quit:
2329
2330 use AnyEvent;
2331
2332 my $cv = AnyEvent->condvar;
2333
2334 my $io_watcher = AnyEvent->io (
2335 fh => \*STDIN,
2336 poll => 'r',
2337 cb => sub {
2338 warn "io event <$_[0]>\n"; # will always output <r>
2339 chomp (my $input = <STDIN>); # read a line
2340 warn "read: $input\n"; # output what has been read
2341 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2342 },
2343 );
2344
2345 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2346 warn "timeout\n"; # print 'timeout' at most every second
2347 });
2348
2349 $cv->recv; # wait until user enters /^q/i
2350
2351 =head1 REAL-WORLD EXAMPLE
2352
2353 Consider the L<Net::FCP> module. It features (among others) the following
2354 API calls, which are to freenet what HTTP GET requests are to http:
2355
2356 my $data = $fcp->client_get ($url); # blocks
2357
2358 my $transaction = $fcp->txn_client_get ($url); # does not block
2359 $transaction->cb ( sub { ... } ); # set optional result callback
2360 my $data = $transaction->result; # possibly blocks
2361
2362 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2363 given URL and waits till the data has arrived. It is defined to be:
2364
2365 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2366
2367 And in fact is automatically generated. This is the blocking API of
2368 L<Net::FCP>, and it works as simple as in any other, similar, module.
2369
2370 More complicated is C<txn_client_get>: It only creates a transaction
2371 (completion, result, ...) object and initiates the transaction.
2372
2373 my $txn = bless { }, Net::FCP::Txn::;
2374
2375 It also creates a condition variable that is used to signal the completion
2376 of the request:
2377
2378 $txn->{finished} = AnyAvent->condvar;
2379
2380 It then creates a socket in non-blocking mode.
2381
2382 socket $txn->{fh}, ...;
2383 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2384 connect $txn->{fh}, ...
2385 and !$!{EWOULDBLOCK}
2386 and !$!{EINPROGRESS}
2387 and Carp::croak "unable to connect: $!\n";
2388
2389 Then it creates a write-watcher which gets called whenever an error occurs
2390 or the connection succeeds:
2391
2392 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2393
2394 And returns this transaction object. The C<fh_ready_w> callback gets
2395 called as soon as the event loop detects that the socket is ready for
2396 writing.
2397
2398 The C<fh_ready_w> method makes the socket blocking again, writes the
2399 request data and replaces the watcher by a read watcher (waiting for reply
2400 data). The actual code is more complicated, but that doesn't matter for
2401 this example:
2402
2403 fcntl $txn->{fh}, F_SETFL, 0;
2404 syswrite $txn->{fh}, $txn->{request}
2405 or die "connection or write error";
2406 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2407
2408 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2409 result and signals any possible waiters that the request has finished:
2410
2411 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2412
2413 if (end-of-file or data complete) {
2414 $txn->{result} = $txn->{buf};
2415 $txn->{finished}->send;
2416 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2417 }
2418
2419 The C<result> method, finally, just waits for the finished signal (if the
2420 request was already finished, it doesn't wait, of course, and returns the
2421 data:
2422
2423 $txn->{finished}->recv;
2424 return $txn->{result};
2425
2426 The actual code goes further and collects all errors (C<die>s, exceptions)
2427 that occurred during request processing. The C<result> method detects
2428 whether an exception as thrown (it is stored inside the $txn object)
2429 and just throws the exception, which means connection errors and other
2430 problems get reported to the code that tries to use the result, not in a
2431 random callback.
2432
2433 All of this enables the following usage styles:
2434
2435 1. Blocking:
2436
2437 my $data = $fcp->client_get ($url);
2438
2439 2. Blocking, but running in parallel:
2440
2441 my @datas = map $_->result,
2442 map $fcp->txn_client_get ($_),
2443 @urls;
2444
2445 Both blocking examples work without the module user having to know
2446 anything about events.
2447
2448 3a. Event-based in a main program, using any supported event module:
2449
2450 use EV;
2451
2452 $fcp->txn_client_get ($url)->cb (sub {
2453 my $txn = shift;
2454 my $data = $txn->result;
2455 ...
2456 });
2457
2458 EV::loop;
2459
2460 3b. The module user could use AnyEvent, too:
2461
2462 use AnyEvent;
2463
2464 my $quit = AnyEvent->condvar;
2465
2466 $fcp->txn_client_get ($url)->cb (sub {
2467 ...
2468 $quit->send;
2469 });
2470
2471 $quit->recv;
2472
2473
2474 =head1 BENCHMARKS
2475
2476 To give you an idea of the performance and overheads that AnyEvent adds
2477 over the event loops themselves and to give you an impression of the speed
2478 of various event loops I prepared some benchmarks.
2479
2480 =head2 BENCHMARKING ANYEVENT OVERHEAD
2481
2482 Here is a benchmark of various supported event models used natively and
2483 through AnyEvent. The benchmark creates a lot of timers (with a zero
2484 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2485 which it is), lets them fire exactly once and destroys them again.
2486
2487 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2488 distribution. It uses the L<AE> interface, which makes a real difference
2489 for the EV and Perl backends only.
2490
2491 =head3 Explanation of the columns
2492
2493 I<watcher> is the number of event watchers created/destroyed. Since
2494 different event models feature vastly different performances, each event
2495 loop was given a number of watchers so that overall runtime is acceptable
2496 and similar between tested event loop (and keep them from crashing): Glib
2497 would probably take thousands of years if asked to process the same number
2498 of watchers as EV in this benchmark.
2499
2500 I<bytes> is the number of bytes (as measured by the resident set size,
2501 RSS) consumed by each watcher. This method of measuring captures both C
2502 and Perl-based overheads.
2503
2504 I<create> is the time, in microseconds (millionths of seconds), that it
2505 takes to create a single watcher. The callback is a closure shared between
2506 all watchers, to avoid adding memory overhead. That means closure creation
2507 and memory usage is not included in the figures.
2508
2509 I<invoke> is the time, in microseconds, used to invoke a simple
2510 callback. The callback simply counts down a Perl variable and after it was
2511 invoked "watcher" times, it would C<< ->send >> a condvar once to
2512 signal the end of this phase.
2513
2514 I<destroy> is the time, in microseconds, that it takes to destroy a single
2515 watcher.
2516
2517 =head3 Results
2518
2519 name watchers bytes create invoke destroy comment
2520 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2521 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2522 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2523 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2524 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2525 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2526 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2527 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2528 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2529 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2530 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2531 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2532
2533 =head3 Discussion
2534
2535 The benchmark does I<not> measure scalability of the event loop very
2536 well. For example, a select-based event loop (such as the pure perl one)
2537 can never compete with an event loop that uses epoll when the number of
2538 file descriptors grows high. In this benchmark, all events become ready at
2539 the same time, so select/poll-based implementations get an unnatural speed
2540 boost.
2541
2542 Also, note that the number of watchers usually has a nonlinear effect on
2543 overall speed, that is, creating twice as many watchers doesn't take twice
2544 the time - usually it takes longer. This puts event loops tested with a
2545 higher number of watchers at a disadvantage.
2546
2547 To put the range of results into perspective, consider that on the
2548 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2549 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2550 cycles with POE.
2551
2552 C<EV> is the sole leader regarding speed and memory use, which are both
2553 maximal/minimal, respectively. When using the L<AE> API there is zero
2554 overhead (when going through the AnyEvent API create is about 5-6 times
2555 slower, with other times being equal, so still uses far less memory than
2556 any other event loop and is still faster than Event natively).
2557
2558 The pure perl implementation is hit in a few sweet spots (both the
2559 constant timeout and the use of a single fd hit optimisations in the perl
2560 interpreter and the backend itself). Nevertheless this shows that it
2561 adds very little overhead in itself. Like any select-based backend its
2562 performance becomes really bad with lots of file descriptors (and few of
2563 them active), of course, but this was not subject of this benchmark.
2564
2565 The C<Event> module has a relatively high setup and callback invocation
2566 cost, but overall scores in on the third place.
2567
2568 C<IO::Async> performs admirably well, about on par with C<Event>, even
2569 when using its pure perl backend.
2570
2571 C<Glib>'s memory usage is quite a bit higher, but it features a
2572 faster callback invocation and overall ends up in the same class as
2573 C<Event>. However, Glib scales extremely badly, doubling the number of
2574 watchers increases the processing time by more than a factor of four,
2575 making it completely unusable when using larger numbers of watchers
2576 (note that only a single file descriptor was used in the benchmark, so
2577 inefficiencies of C<poll> do not account for this).
2578
2579 The C<Tk> adaptor works relatively well. The fact that it crashes with
2580 more than 2000 watchers is a big setback, however, as correctness takes
2581 precedence over speed. Nevertheless, its performance is surprising, as the
2582 file descriptor is dup()ed for each watcher. This shows that the dup()
2583 employed by some adaptors is not a big performance issue (it does incur a
2584 hidden memory cost inside the kernel which is not reflected in the figures
2585 above).
2586
2587 C<POE>, regardless of underlying event loop (whether using its pure perl
2588 select-based backend or the Event module, the POE-EV backend couldn't
2589 be tested because it wasn't working) shows abysmal performance and
2590 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2591 as EV watchers, and 10 times as much memory as Event (the high memory
2592 requirements are caused by requiring a session for each watcher). Watcher
2593 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2594 implementation.
2595
2596 The design of the POE adaptor class in AnyEvent can not really account
2597 for the performance issues, though, as session creation overhead is
2598 small compared to execution of the state machine, which is coded pretty
2599 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2600 using multiple sessions is not a good approach, especially regarding
2601 memory usage, even the author of POE could not come up with a faster
2602 design).
2603
2604 =head3 Summary
2605
2606 =over 4
2607
2608 =item * Using EV through AnyEvent is faster than any other event loop
2609 (even when used without AnyEvent), but most event loops have acceptable
2610 performance with or without AnyEvent.
2611
2612 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2613 the actual event loop, only with extremely fast event loops such as EV
2614 does AnyEvent add significant overhead.
2615
2616 =item * You should avoid POE like the plague if you want performance or
2617 reasonable memory usage.
2618
2619 =back
2620
2621 =head2 BENCHMARKING THE LARGE SERVER CASE
2622
2623 This benchmark actually benchmarks the event loop itself. It works by
2624 creating a number of "servers": each server consists of a socket pair, a
2625 timeout watcher that gets reset on activity (but never fires), and an I/O
2626 watcher waiting for input on one side of the socket. Each time the socket
2627 watcher reads a byte it will write that byte to a random other "server".
2628
2629 The effect is that there will be a lot of I/O watchers, only part of which
2630 are active at any one point (so there is a constant number of active
2631 fds for each loop iteration, but which fds these are is random). The
2632 timeout is reset each time something is read because that reflects how
2633 most timeouts work (and puts extra pressure on the event loops).
2634
2635 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2636 (1%) are active. This mirrors the activity of large servers with many
2637 connections, most of which are idle at any one point in time.
2638
2639 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2640 distribution. It uses the L<AE> interface, which makes a real difference
2641 for the EV and Perl backends only.
2642
2643 =head3 Explanation of the columns
2644
2645 I<sockets> is the number of sockets, and twice the number of "servers" (as
2646 each server has a read and write socket end).
2647
2648 I<create> is the time it takes to create a socket pair (which is
2649 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2650
2651 I<request>, the most important value, is the time it takes to handle a
2652 single "request", that is, reading the token from the pipe and forwarding
2653 it to another server. This includes deleting the old timeout and creating
2654 a new one that moves the timeout into the future.
2655
2656 =head3 Results
2657
2658 name sockets create request
2659 EV 20000 62.66 7.99
2660 Perl 20000 68.32 32.64
2661 IOAsync 20000 174.06 101.15 epoll
2662 IOAsync 20000 174.67 610.84 poll
2663 Event 20000 202.69 242.91
2664 Glib 20000 557.01 1689.52
2665 POE 20000 341.54 12086.32 uses POE::Loop::Event
2666
2667 =head3 Discussion
2668
2669 This benchmark I<does> measure scalability and overall performance of the
2670 particular event loop.
2671
2672 EV is again fastest. Since it is using epoll on my system, the setup time
2673 is relatively high, though.
2674
2675 Perl surprisingly comes second. It is much faster than the C-based event
2676 loops Event and Glib.
2677
2678 IO::Async performs very well when using its epoll backend, and still quite
2679 good compared to Glib when using its pure perl backend.
2680
2681 Event suffers from high setup time as well (look at its code and you will
2682 understand why). Callback invocation also has a high overhead compared to
2683 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2684 uses select or poll in basically all documented configurations.
2685
2686 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2687 clearly fails to perform with many filehandles or in busy servers.
2688
2689 POE is still completely out of the picture, taking over 1000 times as long
2690 as EV, and over 100 times as long as the Perl implementation, even though
2691 it uses a C-based event loop in this case.
2692
2693 =head3 Summary
2694
2695 =over 4
2696
2697 =item * The pure perl implementation performs extremely well.
2698
2699 =item * Avoid Glib or POE in large projects where performance matters.
2700
2701 =back
2702
2703 =head2 BENCHMARKING SMALL SERVERS
2704
2705 While event loops should scale (and select-based ones do not...) even to
2706 large servers, most programs we (or I :) actually write have only a few
2707 I/O watchers.
2708
2709 In this benchmark, I use the same benchmark program as in the large server
2710 case, but it uses only eight "servers", of which three are active at any
2711 one time. This should reflect performance for a small server relatively
2712 well.
2713
2714 The columns are identical to the previous table.
2715
2716 =head3 Results
2717
2718 name sockets create request
2719 EV 16 20.00 6.54
2720 Perl 16 25.75 12.62
2721 Event 16 81.27 35.86
2722 Glib 16 32.63 15.48
2723 POE 16 261.87 276.28 uses POE::Loop::Event
2724
2725 =head3 Discussion
2726
2727 The benchmark tries to test the performance of a typical small
2728 server. While knowing how various event loops perform is interesting, keep
2729 in mind that their overhead in this case is usually not as important, due
2730 to the small absolute number of watchers (that is, you need efficiency and
2731 speed most when you have lots of watchers, not when you only have a few of
2732 them).
2733
2734 EV is again fastest.
2735
2736 Perl again comes second. It is noticeably faster than the C-based event
2737 loops Event and Glib, although the difference is too small to really
2738 matter.
2739
2740 POE also performs much better in this case, but is is still far behind the
2741 others.
2742
2743 =head3 Summary
2744
2745 =over 4
2746
2747 =item * C-based event loops perform very well with small number of
2748 watchers, as the management overhead dominates.
2749
2750 =back
2751
2752 =head2 THE IO::Lambda BENCHMARK
2753
2754 Recently I was told about the benchmark in the IO::Lambda manpage, which
2755 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2756 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2757 shouldn't come as a surprise to anybody). As such, the benchmark is
2758 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2759 very optimal. But how would AnyEvent compare when used without the extra
2760 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2761
2762 The benchmark itself creates an echo-server, and then, for 500 times,
2763 connects to the echo server, sends a line, waits for the reply, and then
2764 creates the next connection. This is a rather bad benchmark, as it doesn't
2765 test the efficiency of the framework or much non-blocking I/O, but it is a
2766 benchmark nevertheless.
2767
2768 name runtime
2769 Lambda/select 0.330 sec
2770 + optimized 0.122 sec
2771 Lambda/AnyEvent 0.327 sec
2772 + optimized 0.138 sec
2773 Raw sockets/select 0.077 sec
2774 POE/select, components 0.662 sec
2775 POE/select, raw sockets 0.226 sec
2776 POE/select, optimized 0.404 sec
2777
2778 AnyEvent/select/nb 0.085 sec
2779 AnyEvent/EV/nb 0.068 sec
2780 +state machine 0.134 sec
2781
2782 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2783 benchmarks actually make blocking connects and use 100% blocking I/O,
2784 defeating the purpose of an event-based solution. All of the newly
2785 written AnyEvent benchmarks use 100% non-blocking connects (using
2786 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2787 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2788 generally require a lot more bookkeeping and event handling than blocking
2789 connects (which involve a single syscall only).
2790
2791 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2792 offers similar expressive power as POE and IO::Lambda, using conventional
2793 Perl syntax. This means that both the echo server and the client are 100%
2794 non-blocking, further placing it at a disadvantage.
2795
2796 As you can see, the AnyEvent + EV combination even beats the
2797 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2798 backend easily beats IO::Lambda and POE.
2799
2800 And even the 100% non-blocking version written using the high-level (and
2801 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2802 higher level ("unoptimised") abstractions by a large margin, even though
2803 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2804
2805 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2806 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2807 part of the IO::Lambda distribution and were used without any changes.
2808
2809
2810 =head1 SIGNALS
2811
2812 AnyEvent currently installs handlers for these signals:
2813
2814 =over 4
2815
2816 =item SIGCHLD
2817
2818 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2819 emulation for event loops that do not support them natively. Also, some
2820 event loops install a similar handler.
2821
2822 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2823 AnyEvent will reset it to default, to avoid losing child exit statuses.
2824
2825 =item SIGPIPE
2826
2827 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2828 when AnyEvent gets loaded.
2829
2830 The rationale for this is that AnyEvent users usually do not really depend
2831 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2832 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2833 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2834 some random socket.
2835
2836 The rationale for installing a no-op handler as opposed to ignoring it is
2837 that this way, the handler will be restored to defaults on exec.
2838
2839 Feel free to install your own handler, or reset it to defaults.
2840
2841 =back
2842
2843 =cut
2844
2845 undef $SIG{CHLD}
2846 if $SIG{CHLD} eq 'IGNORE';
2847
2848 $SIG{PIPE} = sub { }
2849 unless defined $SIG{PIPE};
2850
2851 =head1 RECOMMENDED/OPTIONAL MODULES
2852
2853 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2854 its built-in modules) are required to use it.
2855
2856 That does not mean that AnyEvent won't take advantage of some additional
2857 modules if they are installed.
2858
2859 This section explains which additional modules will be used, and how they
2860 affect AnyEvent's operation.
2861
2862 =over 4
2863
2864 =item L<Async::Interrupt>
2865
2866 This slightly arcane module is used to implement fast signal handling: To
2867 my knowledge, there is no way to do completely race-free and quick
2868 signal handling in pure perl. To ensure that signals still get
2869 delivered, AnyEvent will start an interval timer to wake up perl (and
2870 catch the signals) with some delay (default is 10 seconds, look for
2871 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2872
2873 If this module is available, then it will be used to implement signal
2874 catching, which means that signals will not be delayed, and the event loop
2875 will not be interrupted regularly, which is more efficient (and good for
2876 battery life on laptops).
2877
2878 This affects not just the pure-perl event loop, but also other event loops
2879 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2880
2881 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2882 and either employ their own workarounds (POE) or use AnyEvent's workaround
2883 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2884 does nothing for those backends.
2885
2886 =item L<EV>
2887
2888 This module isn't really "optional", as it is simply one of the backend
2889 event loops that AnyEvent can use. However, it is simply the best event
2890 loop available in terms of features, speed and stability: It supports
2891 the AnyEvent API optimally, implements all the watcher types in XS, does
2892 automatic timer adjustments even when no monotonic clock is available,
2893 can take avdantage of advanced kernel interfaces such as C<epoll> and
2894 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2895 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2896
2897 If you only use backends that rely on another event loop (e.g. C<Tk>),
2898 then this module will do nothing for you.
2899
2900 =item L<Guard>
2901
2902 The guard module, when used, will be used to implement
2903 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2904 lot less memory), but otherwise doesn't affect guard operation much. It is
2905 purely used for performance.
2906
2907 =item L<JSON> and L<JSON::XS>
2908
2909 One of these modules is required when you want to read or write JSON data
2910 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2911 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2912
2913 =item L<Net::SSLeay>
2914
2915 Implementing TLS/SSL in Perl is certainly interesting, but not very
2916 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2917 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2918
2919 =item L<Time::HiRes>
2920
2921 This module is part of perl since release 5.008. It will be used when the
2922 chosen event library does not come with a timing source of its own. The
2923 pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2924 try to use a monotonic clock for timing stability.
2925
2926 =back
2927
2928
2929 =head1 FORK
2930
2931 Most event libraries are not fork-safe. The ones who are usually are
2932 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2933 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2934 are usually badly thought-out hacks that are incompatible with fork in
2935 one way or another. Only L<EV> is fully fork-aware and ensures that you
2936 continue event-processing in both parent and child (or both, if you know
2937 what you are doing).
2938
2939 This means that, in general, you cannot fork and do event processing in
2940 the child if the event library was initialised before the fork (which
2941 usually happens when the first AnyEvent watcher is created, or the library
2942 is loaded).
2943
2944 If you have to fork, you must either do so I<before> creating your first
2945 watcher OR you must not use AnyEvent at all in the child OR you must do
2946 something completely out of the scope of AnyEvent.
2947
2948 The problem of doing event processing in the parent I<and> the child
2949 is much more complicated: even for backends that I<are> fork-aware or
2950 fork-safe, their behaviour is not usually what you want: fork clones all
2951 watchers, that means all timers, I/O watchers etc. are active in both
2952 parent and child, which is almost never what you want. USing C<exec>
2953 to start worker children from some kind of manage rprocess is usually
2954 preferred, because it is much easier and cleaner, at the expense of having
2955 to have another binary.
2956
2957
2958 =head1 SECURITY CONSIDERATIONS
2959
2960 AnyEvent can be forced to load any event model via
2961 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2962 execute arbitrary code or directly gain access, it can easily be used to
2963 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2964 will not be active when the program uses a different event model than
2965 specified in the variable.
2966
2967 You can make AnyEvent completely ignore this variable by deleting it
2968 before the first watcher gets created, e.g. with a C<BEGIN> block:
2969
2970 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2971
2972 use AnyEvent;
2973
2974 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2975 be used to probe what backend is used and gain other information (which is
2976 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2977 $ENV{PERL_ANYEVENT_STRICT}.
2978
2979 Note that AnyEvent will remove I<all> environment variables starting with
2980 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2981 enabled.
2982
2983
2984 =head1 BUGS
2985
2986 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2987 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2988 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2989 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2990 pronounced).
2991
2992
2993 =head1 SEE ALSO
2994
2995 Tutorial/Introduction: L<AnyEvent::Intro>.
2996
2997 FAQ: L<AnyEvent::FAQ>.
2998
2999 Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
3000 (simply logging).
3001
3002 Development/Debugging: L<AnyEvent::Strict> (stricter checking),
3003 L<AnyEvent::Debug> (interactive shell, watcher tracing).
3004
3005 Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
3006 L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
3007 L<Qt>, L<POE>, L<FLTK>.
3008
3009 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
3010 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
3011 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
3012 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>,
3013 L<AnyEvent::Impl::FLTK>.
3014
3015 Non-blocking handles, pipes, stream sockets, TCP clients and
3016 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
3017
3018 Asynchronous File I/O: L<AnyEvent::IO>.
3019
3020 Asynchronous DNS: L<AnyEvent::DNS>.
3021
3022 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
3023
3024 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
3025 L<AnyEvent::HTTP>.
3026
3027
3028 =head1 AUTHOR
3029
3030 Marc Lehmann <schmorp@schmorp.de>
3031 http://anyevent.schmorp.de
3032
3033 =cut
3034
3035 1
3036