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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, UV, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async,
6 Qt, FLTK and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91 uses one of those, every user of your module has to use it, too. But if
92 your module uses AnyEvent, it works transparently with all event models it
93 supports (including stuff like IO::Async, as long as those use one of the
94 supported event loops. It is easy to add new event loops to AnyEvent, too,
95 so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Loop> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
148 other event modules you can load it explicitly and enjoy the high
149 availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 });
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362 time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363 above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling)
421 or "unsafe" (asynchronous) - the former might delay signal delivery
422 indefinitely, the latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support
432 attaching callbacks to signals in a generic way, which is a pity,
433 as you cannot do race-free signal handling in perl, requiring
434 C libraries for this. AnyEvent will try to do its best, which
435 means in some cases, signals will be delayed. The maximum time
436 a signal might be delayed is 10 seconds by default, but can
437 be overriden via C<$ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY}> or
438 C<$AnyEvent::MAX_SIGNAL_LATENCY> - see the L<ENVIRONMENT VARIABLES>
439 section for details.
440
441 All these problems can be avoided by installing the optional
442 L<Async::Interrupt> module, which works with most event loops. It will not
443 work with inherently broken event loops such as L<Event> or L<Event::Lib>
444 (and not with L<POE> currently). For those, you just have to suffer the
445 delays.
446
447 =head2 CHILD PROCESS WATCHERS
448
449 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
450
451 You can also watch for a child process exit and catch its exit status.
452
453 The child process is specified by the C<pid> argument (on some backends,
454 using C<0> watches for any child process exit, on others this will
455 croak). The watcher will be triggered only when the child process has
456 finished and an exit status is available, not on any trace events
457 (stopped/continued).
458
459 The callback will be called with the pid and exit status (as returned by
460 waitpid), so unlike other watcher types, you I<can> rely on child watcher
461 callback arguments.
462
463 This watcher type works by installing a signal handler for C<SIGCHLD>,
464 and since it cannot be shared, nothing else should use SIGCHLD or reap
465 random child processes (waiting for specific child processes, e.g. inside
466 C<system>, is just fine).
467
468 There is a slight catch to child watchers, however: you usually start them
469 I<after> the child process was created, and this means the process could
470 have exited already (and no SIGCHLD will be sent anymore).
471
472 Not all event models handle this correctly (neither POE nor IO::Async do,
473 see their AnyEvent::Impl manpages for details), but even for event models
474 that I<do> handle this correctly, they usually need to be loaded before
475 the process exits (i.e. before you fork in the first place). AnyEvent's
476 pure perl event loop handles all cases correctly regardless of when you
477 start the watcher.
478
479 This means you cannot create a child watcher as the very first
480 thing in an AnyEvent program, you I<have> to create at least one
481 watcher before you C<fork> the child (alternatively, you can call
482 C<AnyEvent::detect>).
483
484 As most event loops do not support waiting for child events, they will be
485 emulated by AnyEvent in most cases, in which case the latency and race
486 problems mentioned in the description of signal watchers apply.
487
488 Example: fork a process and wait for it
489
490 my $done = AnyEvent->condvar;
491
492 # this forks and immediately calls exit in the child. this
493 # normally has all sorts of bad consequences for your parent,
494 # so take this as an example only. always fork and exec,
495 # or call POSIX::_exit, in real code.
496 my $pid = fork or exit 5;
497
498 my $w = AnyEvent->child (
499 pid => $pid,
500 cb => sub {
501 my ($pid, $status) = @_;
502 warn "pid $pid exited with status $status";
503 $done->send;
504 },
505 );
506
507 # do something else, then wait for process exit
508 $done->recv;
509
510 =head2 IDLE WATCHERS
511
512 $w = AnyEvent->idle (cb => <callback>);
513
514 This will repeatedly invoke the callback after the process becomes idle,
515 until either the watcher is destroyed or new events have been detected.
516
517 Idle watchers are useful when there is a need to do something, but it
518 is not so important (or wise) to do it instantly. The callback will be
519 invoked only when there is "nothing better to do", which is usually
520 defined as "all outstanding events have been handled and no new events
521 have been detected". That means that idle watchers ideally get invoked
522 when the event loop has just polled for new events but none have been
523 detected. Instead of blocking to wait for more events, the idle watchers
524 will be invoked.
525
526 Unfortunately, most event loops do not really support idle watchers (only
527 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
528 will simply call the callback "from time to time".
529
530 Example: read lines from STDIN, but only process them when the
531 program is otherwise idle:
532
533 my @lines; # read data
534 my $idle_w;
535 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
536 push @lines, scalar <STDIN>;
537
538 # start an idle watcher, if not already done
539 $idle_w ||= AnyEvent->idle (cb => sub {
540 # handle only one line, when there are lines left
541 if (my $line = shift @lines) {
542 print "handled when idle: $line";
543 } else {
544 # otherwise disable the idle watcher again
545 undef $idle_w;
546 }
547 });
548 });
549
550 =head2 CONDITION VARIABLES
551
552 $cv = AnyEvent->condvar;
553
554 $cv->send (<list>);
555 my @res = $cv->recv;
556
557 If you are familiar with some event loops you will know that all of them
558 require you to run some blocking "loop", "run" or similar function that
559 will actively watch for new events and call your callbacks.
560
561 AnyEvent is slightly different: it expects somebody else to run the event
562 loop and will only block when necessary (usually when told by the user).
563
564 The tool to do that is called a "condition variable", so called because
565 they represent a condition that must become true.
566
567 Now is probably a good time to look at the examples further below.
568
569 Condition variables can be created by calling the C<< AnyEvent->condvar
570 >> method, usually without arguments. The only argument pair allowed is
571 C<cb>, which specifies a callback to be called when the condition variable
572 becomes true, with the condition variable as the first argument (but not
573 the results).
574
575 After creation, the condition variable is "false" until it becomes "true"
576 by calling the C<send> method (or calling the condition variable as if it
577 were a callback, read about the caveats in the description for the C<<
578 ->send >> method).
579
580 Since condition variables are the most complex part of the AnyEvent API, here are
581 some different mental models of what they are - pick the ones you can connect to:
582
583 =over 4
584
585 =item * Condition variables are like callbacks - you can call them (and pass them instead
586 of callbacks). Unlike callbacks however, you can also wait for them to be called.
587
588 =item * Condition variables are signals - one side can emit or send them,
589 the other side can wait for them, or install a handler that is called when
590 the signal fires.
591
592 =item * Condition variables are like "Merge Points" - points in your program
593 where you merge multiple independent results/control flows into one.
594
595 =item * Condition variables represent a transaction - functions that start
596 some kind of transaction can return them, leaving the caller the choice
597 between waiting in a blocking fashion, or setting a callback.
598
599 =item * Condition variables represent future values, or promises to deliver
600 some result, long before the result is available.
601
602 =back
603
604 Condition variables are very useful to signal that something has finished,
605 for example, if you write a module that does asynchronous http requests,
606 then a condition variable would be the ideal candidate to signal the
607 availability of results. The user can either act when the callback is
608 called or can synchronously C<< ->recv >> for the results.
609
610 You can also use them to simulate traditional event loops - for example,
611 you can block your main program until an event occurs - for example, you
612 could C<< ->recv >> in your main program until the user clicks the Quit
613 button of your app, which would C<< ->send >> the "quit" event.
614
615 Note that condition variables recurse into the event loop - if you have
616 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
617 lose. Therefore, condition variables are good to export to your caller, but
618 you should avoid making a blocking wait yourself, at least in callbacks,
619 as this asks for trouble.
620
621 Condition variables are represented by hash refs in perl, and the keys
622 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
623 easy (it is often useful to build your own transaction class on top of
624 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
625 its C<new> method in your own C<new> method.
626
627 There are two "sides" to a condition variable - the "producer side" which
628 eventually calls C<< -> send >>, and the "consumer side", which waits
629 for the send to occur.
630
631 Example: wait for a timer.
632
633 # condition: "wait till the timer is fired"
634 my $timer_fired = AnyEvent->condvar;
635
636 # create the timer - we could wait for, say
637 # a handle becomign ready, or even an
638 # AnyEvent::HTTP request to finish, but
639 # in this case, we simply use a timer:
640 my $w = AnyEvent->timer (
641 after => 1,
642 cb => sub { $timer_fired->send },
643 );
644
645 # this "blocks" (while handling events) till the callback
646 # calls ->send
647 $timer_fired->recv;
648
649 Example: wait for a timer, but take advantage of the fact that condition
650 variables are also callable directly.
651
652 my $done = AnyEvent->condvar;
653 my $delay = AnyEvent->timer (after => 5, cb => $done);
654 $done->recv;
655
656 Example: Imagine an API that returns a condvar and doesn't support
657 callbacks. This is how you make a synchronous call, for example from
658 the main program:
659
660 use AnyEvent::CouchDB;
661
662 ...
663
664 my @info = $couchdb->info->recv;
665
666 And this is how you would just set a callback to be called whenever the
667 results are available:
668
669 $couchdb->info->cb (sub {
670 my @info = $_[0]->recv;
671 });
672
673 =head3 METHODS FOR PRODUCERS
674
675 These methods should only be used by the producing side, i.e. the
676 code/module that eventually sends the signal. Note that it is also
677 the producer side which creates the condvar in most cases, but it isn't
678 uncommon for the consumer to create it as well.
679
680 =over 4
681
682 =item $cv->send (...)
683
684 Flag the condition as ready - a running C<< ->recv >> and all further
685 calls to C<recv> will (eventually) return after this method has been
686 called. If nobody is waiting the send will be remembered.
687
688 If a callback has been set on the condition variable, it is called
689 immediately from within send.
690
691 Any arguments passed to the C<send> call will be returned by all
692 future C<< ->recv >> calls.
693
694 Condition variables are overloaded so one can call them directly (as if
695 they were a code reference). Calling them directly is the same as calling
696 C<send>.
697
698 =item $cv->croak ($error)
699
700 Similar to send, but causes all calls to C<< ->recv >> to invoke
701 C<Carp::croak> with the given error message/object/scalar.
702
703 This can be used to signal any errors to the condition variable
704 user/consumer. Doing it this way instead of calling C<croak> directly
705 delays the error detection, but has the overwhelming advantage that it
706 diagnoses the error at the place where the result is expected, and not
707 deep in some event callback with no connection to the actual code causing
708 the problem.
709
710 =item $cv->begin ([group callback])
711
712 =item $cv->end
713
714 These two methods can be used to combine many transactions/events into
715 one. For example, a function that pings many hosts in parallel might want
716 to use a condition variable for the whole process.
717
718 Every call to C<< ->begin >> will increment a counter, and every call to
719 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
720 >>, the (last) callback passed to C<begin> will be executed, passing the
721 condvar as first argument. That callback is I<supposed> to call C<< ->send
722 >>, but that is not required. If no group callback was set, C<send> will
723 be called without any arguments.
724
725 You can think of C<< $cv->send >> giving you an OR condition (one call
726 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
727 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
728
729 Let's start with a simple example: you have two I/O watchers (for example,
730 STDOUT and STDERR for a program), and you want to wait for both streams to
731 close before activating a condvar:
732
733 my $cv = AnyEvent->condvar;
734
735 $cv->begin; # first watcher
736 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
737 defined sysread $fh1, my $buf, 4096
738 or $cv->end;
739 });
740
741 $cv->begin; # second watcher
742 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
743 defined sysread $fh2, my $buf, 4096
744 or $cv->end;
745 });
746
747 $cv->recv;
748
749 This works because for every event source (EOF on file handle), there is
750 one call to C<begin>, so the condvar waits for all calls to C<end> before
751 sending.
752
753 The ping example mentioned above is slightly more complicated, as the
754 there are results to be passed back, and the number of tasks that are
755 begun can potentially be zero:
756
757 my $cv = AnyEvent->condvar;
758
759 my %result;
760 $cv->begin (sub { shift->send (\%result) });
761
762 for my $host (@list_of_hosts) {
763 $cv->begin;
764 ping_host_then_call_callback $host, sub {
765 $result{$host} = ...;
766 $cv->end;
767 };
768 }
769
770 $cv->end;
771
772 ...
773
774 my $results = $cv->recv;
775
776 This code fragment supposedly pings a number of hosts and calls
777 C<send> after results for all then have have been gathered - in any
778 order. To achieve this, the code issues a call to C<begin> when it starts
779 each ping request and calls C<end> when it has received some result for
780 it. Since C<begin> and C<end> only maintain a counter, the order in which
781 results arrive is not relevant.
782
783 There is an additional bracketing call to C<begin> and C<end> outside the
784 loop, which serves two important purposes: first, it sets the callback
785 to be called once the counter reaches C<0>, and second, it ensures that
786 C<send> is called even when C<no> hosts are being pinged (the loop
787 doesn't execute once).
788
789 This is the general pattern when you "fan out" into multiple (but
790 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
791 the callback and ensure C<end> is called at least once, and then, for each
792 subrequest you start, call C<begin> and for each subrequest you finish,
793 call C<end>.
794
795 =back
796
797 =head3 METHODS FOR CONSUMERS
798
799 These methods should only be used by the consuming side, i.e. the
800 code awaits the condition.
801
802 =over 4
803
804 =item $cv->recv
805
806 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
807 >> methods have been called on C<$cv>, while servicing other watchers
808 normally.
809
810 You can only wait once on a condition - additional calls are valid but
811 will return immediately.
812
813 If an error condition has been set by calling C<< ->croak >>, then this
814 function will call C<croak>.
815
816 In list context, all parameters passed to C<send> will be returned,
817 in scalar context only the first one will be returned.
818
819 Note that doing a blocking wait in a callback is not supported by any
820 event loop, that is, recursive invocation of a blocking C<< ->recv >> is
821 not allowed and the C<recv> call will C<croak> if such a condition is
822 detected. This requirement can be dropped by relying on L<Coro::AnyEvent>
823 , which allows you to do a blocking C<< ->recv >> from any thread
824 that doesn't run the event loop itself. L<Coro::AnyEvent> is loaded
825 automatically when L<Coro> is used with L<AnyEvent>, so code does not need
826 to do anything special to take advantage of that: any code that would
827 normally block your program because it calls C<recv>, be executed in an
828 C<async> thread instead without blocking other threads.
829
830 Not all event models support a blocking wait - some die in that case
831 (programs might want to do that to stay interactive), so I<if you are
832 using this from a module, never require a blocking wait>. Instead, let the
833 caller decide whether the call will block or not (for example, by coupling
834 condition variables with some kind of request results and supporting
835 callbacks so the caller knows that getting the result will not block,
836 while still supporting blocking waits if the caller so desires).
837
838 You can ensure that C<< ->recv >> never blocks by setting a callback and
839 only calling C<< ->recv >> from within that callback (or at a later
840 time). This will work even when the event loop does not support blocking
841 waits otherwise.
842
843 =item $bool = $cv->ready
844
845 Returns true when the condition is "true", i.e. whether C<send> or
846 C<croak> have been called.
847
848 =item $cb = $cv->cb ($cb->($cv))
849
850 This is a mutator function that returns the callback set and optionally
851 replaces it before doing so.
852
853 The callback will be called when the condition becomes "true", i.e. when
854 C<send> or C<croak> are called, with the only argument being the
855 condition variable itself. If the condition is already true, the
856 callback is called immediately when it is set. Calling C<recv> inside
857 the callback or at any later time is guaranteed not to block.
858
859 =back
860
861 =head1 SUPPORTED EVENT LOOPS/BACKENDS
862
863 The available backend classes are (every class has its own manpage):
864
865 =over 4
866
867 =item Backends that are autoprobed when no other event loop can be found.
868
869 EV is the preferred backend when no other event loop seems to be in
870 use. If EV is not installed, then AnyEvent will fall back to its own
871 pure-perl implementation, which is available everywhere as it comes with
872 AnyEvent itself.
873
874 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
875 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
876
877 =item Backends that are transparently being picked up when they are used.
878
879 These will be used if they are already loaded when the first watcher
880 is created, in which case it is assumed that the application is using
881 them. This means that AnyEvent will automatically pick the right backend
882 when the main program loads an event module before anything starts to
883 create watchers. Nothing special needs to be done by the main program.
884
885 AnyEvent::Impl::Event based on Event, very stable, few glitches.
886 AnyEvent::Impl::Glib based on Glib, slow but very stable.
887 AnyEvent::Impl::Tk based on Tk, very broken.
888 AnyEvent::Impl::UV based on UV, innovated square wheels.
889 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
890 AnyEvent::Impl::POE based on POE, very slow, some limitations.
891 AnyEvent::Impl::Irssi used when running within irssi.
892 AnyEvent::Impl::IOAsync based on IO::Async.
893 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
894 AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding).
895
896 =item Backends with special needs.
897
898 Qt requires the Qt::Application to be instantiated first, but will
899 otherwise be picked up automatically. As long as the main program
900 instantiates the application before any AnyEvent watchers are created,
901 everything should just work.
902
903 AnyEvent::Impl::Qt based on Qt.
904
905 =item Event loops that are indirectly supported via other backends.
906
907 Some event loops can be supported via other modules:
908
909 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
910
911 B<WxWidgets> has no support for watching file handles. However, you can
912 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
913 polls 20 times per second, which was considered to be too horrible to even
914 consider for AnyEvent.
915
916 B<Prima> is not supported as nobody seems to be using it, but it has a POE
917 backend, so it can be supported through POE.
918
919 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
920 load L<POE> when detecting them, in the hope that POE will pick them up,
921 in which case everything will be automatic.
922
923 =back
924
925 =head1 GLOBAL VARIABLES AND FUNCTIONS
926
927 These are not normally required to use AnyEvent, but can be useful to
928 write AnyEvent extension modules.
929
930 =over 4
931
932 =item $AnyEvent::MODEL
933
934 Contains C<undef> until the first watcher is being created, before the
935 backend has been autodetected.
936
937 Afterwards it contains the event model that is being used, which is the
938 name of the Perl class implementing the model. This class is usually one
939 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
940 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
941 will be C<urxvt::anyevent>).
942
943 =item AnyEvent::detect
944
945 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
946 if necessary. You should only call this function right before you would
947 have created an AnyEvent watcher anyway, that is, as late as possible at
948 runtime, and not e.g. during initialisation of your module.
949
950 The effect of calling this function is as if a watcher had been created
951 (specifically, actions that happen "when the first watcher is created"
952 happen when calling detetc as well).
953
954 If you need to do some initialisation before AnyEvent watchers are
955 created, use C<post_detect>.
956
957 =item $guard = AnyEvent::post_detect { BLOCK }
958
959 Arranges for the code block to be executed as soon as the event model is
960 autodetected (or immediately if that has already happened).
961
962 The block will be executed I<after> the actual backend has been detected
963 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
964 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
965 other initialisations - see the sources of L<AnyEvent::Strict> or
966 L<AnyEvent::AIO> to see how this is used.
967
968 The most common usage is to create some global watchers, without forcing
969 event module detection too early, for example, L<AnyEvent::AIO> creates
970 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
971 avoid autodetecting the event module at load time.
972
973 If called in scalar or list context, then it creates and returns an object
974 that automatically removes the callback again when it is destroyed (or
975 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
976 a case where this is useful.
977
978 Example: Create a watcher for the IO::AIO module and store it in
979 C<$WATCHER>, but do so only do so after the event loop is initialised.
980
981 our WATCHER;
982
983 my $guard = AnyEvent::post_detect {
984 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
985 };
986
987 # the ||= is important in case post_detect immediately runs the block,
988 # as to not clobber the newly-created watcher. assigning both watcher and
989 # post_detect guard to the same variable has the advantage of users being
990 # able to just C<undef $WATCHER> if the watcher causes them grief.
991
992 $WATCHER ||= $guard;
993
994 =item @AnyEvent::post_detect
995
996 If there are any code references in this array (you can C<push> to it
997 before or after loading AnyEvent), then they will be called directly
998 after the event loop has been chosen.
999
1000 You should check C<$AnyEvent::MODEL> before adding to this array, though:
1001 if it is defined then the event loop has already been detected, and the
1002 array will be ignored.
1003
1004 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
1005 it, as it takes care of these details.
1006
1007 This variable is mainly useful for modules that can do something useful
1008 when AnyEvent is used and thus want to know when it is initialised, but do
1009 not need to even load it by default. This array provides the means to hook
1010 into AnyEvent passively, without loading it.
1011
1012 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1013 together, you could put this into Coro (this is the actual code used by
1014 Coro to accomplish this):
1015
1016 if (defined $AnyEvent::MODEL) {
1017 # AnyEvent already initialised, so load Coro::AnyEvent
1018 require Coro::AnyEvent;
1019 } else {
1020 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1021 # as soon as it is
1022 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1023 }
1024
1025 =item AnyEvent::postpone { BLOCK }
1026
1027 Arranges for the block to be executed as soon as possible, but not before
1028 the call itself returns. In practise, the block will be executed just
1029 before the event loop polls for new events, or shortly afterwards.
1030
1031 This function never returns anything (to make the C<return postpone { ...
1032 }> idiom more useful.
1033
1034 To understand the usefulness of this function, consider a function that
1035 asynchronously does something for you and returns some transaction
1036 object or guard to let you cancel the operation. For example,
1037 C<AnyEvent::Socket::tcp_connect>:
1038
1039 # start a connection attempt unless one is active
1040 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1041 delete $self->{connect_guard};
1042 ...
1043 };
1044
1045 Imagine that this function could instantly call the callback, for
1046 example, because it detects an obvious error such as a negative port
1047 number. Invoking the callback before the function returns causes problems
1048 however: the callback will be called and will try to delete the guard
1049 object. But since the function hasn't returned yet, there is nothing to
1050 delete. When the function eventually returns it will assign the guard
1051 object to C<< $self->{connect_guard} >>, where it will likely never be
1052 deleted, so the program thinks it is still trying to connect.
1053
1054 This is where C<AnyEvent::postpone> should be used. Instead of calling the
1055 callback directly on error:
1056
1057 $cb->(undef), return # signal error to callback, BAD!
1058 if $some_error_condition;
1059
1060 It should use C<postpone>:
1061
1062 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1063 if $some_error_condition;
1064
1065 =item AnyEvent::log $level, $msg[, @args]
1066
1067 Log the given C<$msg> at the given C<$level>.
1068
1069 If L<AnyEvent::Log> is not loaded then this function makes a simple test
1070 to see whether the message will be logged. If the test succeeds it will
1071 load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1072 the L<AnyEvent::Log> documentation for details.
1073
1074 If the test fails it will simply return. Right now this happens when a
1075 numerical loglevel is used and it is larger than the level specified via
1076 C<$ENV{PERL_ANYEVENT_VERBOSE}>.
1077
1078 If you want to sprinkle loads of logging calls around your code, consider
1079 creating a logger callback with the C<AnyEvent::Log::logger> function,
1080 which can reduce typing, codesize and can reduce the logging overhead
1081 enourmously.
1082
1083 =back
1084
1085 =head1 WHAT TO DO IN A MODULE
1086
1087 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1088 freely, but you should not load a specific event module or rely on it.
1089
1090 Be careful when you create watchers in the module body - AnyEvent will
1091 decide which event module to use as soon as the first method is called, so
1092 by calling AnyEvent in your module body you force the user of your module
1093 to load the event module first.
1094
1095 Never call C<< ->recv >> on a condition variable unless you I<know> that
1096 the C<< ->send >> method has been called on it already. This is
1097 because it will stall the whole program, and the whole point of using
1098 events is to stay interactive.
1099
1100 It is fine, however, to call C<< ->recv >> when the user of your module
1101 requests it (i.e. if you create a http request object ad have a method
1102 called C<results> that returns the results, it may call C<< ->recv >>
1103 freely, as the user of your module knows what she is doing. Always).
1104
1105 =head1 WHAT TO DO IN THE MAIN PROGRAM
1106
1107 There will always be a single main program - the only place that should
1108 dictate which event model to use.
1109
1110 If the program is not event-based, it need not do anything special, even
1111 when it depends on a module that uses an AnyEvent. If the program itself
1112 uses AnyEvent, but does not care which event loop is used, all it needs
1113 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1114 available loop implementation.
1115
1116 If the main program relies on a specific event model - for example, in
1117 Gtk2 programs you have to rely on the Glib module - you should load the
1118 event module before loading AnyEvent or any module that uses it: generally
1119 speaking, you should load it as early as possible. The reason is that
1120 modules might create watchers when they are loaded, and AnyEvent will
1121 decide on the event model to use as soon as it creates watchers, and it
1122 might choose the wrong one unless you load the correct one yourself.
1123
1124 You can chose to use a pure-perl implementation by loading the
1125 C<AnyEvent::Loop> module, which gives you similar behaviour
1126 everywhere, but letting AnyEvent chose the model is generally better.
1127
1128 =head2 MAINLOOP EMULATION
1129
1130 Sometimes (often for short test scripts, or even standalone programs who
1131 only want to use AnyEvent), you do not want to run a specific event loop.
1132
1133 In that case, you can use a condition variable like this:
1134
1135 AnyEvent->condvar->recv;
1136
1137 This has the effect of entering the event loop and looping forever.
1138
1139 Note that usually your program has some exit condition, in which case
1140 it is better to use the "traditional" approach of storing a condition
1141 variable somewhere, waiting for it, and sending it when the program should
1142 exit cleanly.
1143
1144
1145 =head1 OTHER MODULES
1146
1147 The following is a non-exhaustive list of additional modules that use
1148 AnyEvent as a client and can therefore be mixed easily with other
1149 AnyEvent modules and other event loops in the same program. Some of the
1150 modules come as part of AnyEvent, the others are available via CPAN (see
1151 L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1152 a longer non-exhaustive list), and the list is heavily biased towards
1153 modules of the AnyEvent author himself :)
1154
1155 =over 4
1156
1157 =item L<AnyEvent::Util> (part of the AnyEvent distribution)
1158
1159 Contains various utility functions that replace often-used blocking
1160 functions such as C<inet_aton> with event/callback-based versions.
1161
1162 =item L<AnyEvent::Socket> (part of the AnyEvent distribution)
1163
1164 Provides various utility functions for (internet protocol) sockets,
1165 addresses and name resolution. Also functions to create non-blocking tcp
1166 connections or tcp servers, with IPv6 and SRV record support and more.
1167
1168 =item L<AnyEvent::Handle> (part of the AnyEvent distribution)
1169
1170 Provide read and write buffers, manages watchers for reads and writes,
1171 supports raw and formatted I/O, I/O queued and fully transparent and
1172 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1173
1174 =item L<AnyEvent::DNS> (part of the AnyEvent distribution)
1175
1176 Provides rich asynchronous DNS resolver capabilities.
1177
1178 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1179
1180 Implement event-based interfaces to the protocols of the same name (for
1181 the curious, IGS is the International Go Server and FCP is the Freenet
1182 Client Protocol).
1183
1184 =item L<AnyEvent::AIO> (part of the AnyEvent distribution)
1185
1186 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1187 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1188 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1189 file I/O, and much more.
1190
1191 =item L<AnyEvent::Fork>, L<AnyEvent::Fork::RPC>, L<AnyEvent::Fork::Pool>, L<AnyEvent::Fork::Remote>
1192
1193 These let you safely fork new subprocesses, either locally or
1194 remotely (e.g.v ia ssh), using some RPC protocol or not, without
1195 the limitations normally imposed by fork (AnyEvent works fine for
1196 example). Dynamically-resized worker pools are obviously included as well.
1197
1198 And they are quite tiny and fast as well - "abusing" L<AnyEvent::Fork>
1199 just to exec external programs can easily beat using C<fork> and C<exec>
1200 (or even C<system>) in most programs.
1201
1202 =item L<AnyEvent::Filesys::Notify>
1203
1204 AnyEvent is good for non-blocking stuff, but it can't detect file or
1205 path changes (e.g. "watch this directory for new files", "watch this
1206 file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1207 do just that in a portbale fashion, supporting inotify on GNU/Linux and
1208 some weird, without doubt broken, stuff on OS X to monitor files. It can
1209 fall back to blocking scans at regular intervals transparently on other
1210 platforms, so it's about as portable as it gets.
1211
1212 (I haven't used it myself, but it seems the biggest problem with it is
1213 it quite bad performance).
1214
1215 =item L<AnyEvent::DBI>
1216
1217 Executes L<DBI> requests asynchronously in a proxy process for you,
1218 notifying you in an event-based way when the operation is finished.
1219
1220 =item L<AnyEvent::FastPing>
1221
1222 The fastest ping in the west.
1223
1224 =item L<Coro>
1225
1226 Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1227 to simply invert the flow control - don't call us, we will call you:
1228
1229 async {
1230 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1231 print "5 seconds later!\n";
1232
1233 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1234 my $line = <STDIN>; # works for ttys
1235
1236 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
1237 my ($body, $hdr) = Coro::rouse_wait;
1238 };
1239
1240 =back
1241
1242 =cut
1243
1244 package AnyEvent;
1245
1246 BEGIN {
1247 require "AnyEvent/constants.pl";
1248 &AnyEvent::common_sense;
1249 }
1250
1251 use Carp ();
1252
1253 our $VERSION = '7.08';
1254 our $MODEL;
1255 our @ISA;
1256 our @REGISTRY;
1257 our $VERBOSE;
1258 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1259 our $MAX_SIGNAL_LATENCY = $ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY} || 10; # executes after the BEGIN block below (tainting!)
1260
1261 BEGIN {
1262 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1263
1264 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1265 if ${^TAINT};
1266
1267 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1268 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
1269
1270 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1271 if ${^TAINT};
1272
1273 # $ENV{PERL_ANYEVENT_xxx} now valid
1274
1275 $VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 4;
1276
1277 my $idx;
1278 $PROTOCOL{$_} = ++$idx
1279 for reverse split /\s*,\s*/,
1280 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1281 }
1282
1283 our @post_detect;
1284
1285 sub post_detect(&) {
1286 my ($cb) = @_;
1287
1288 push @post_detect, $cb;
1289
1290 defined wantarray
1291 ? bless \$cb, "AnyEvent::Util::postdetect"
1292 : ()
1293 }
1294
1295 sub AnyEvent::Util::postdetect::DESTROY {
1296 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1297 }
1298
1299 our $POSTPONE_W;
1300 our @POSTPONE;
1301
1302 sub _postpone_exec {
1303 undef $POSTPONE_W;
1304
1305 &{ shift @POSTPONE }
1306 while @POSTPONE;
1307 }
1308
1309 sub postpone(&) {
1310 push @POSTPONE, shift;
1311
1312 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1313
1314 ()
1315 }
1316
1317 sub log($$;@) {
1318 # only load the big bloated module when we actually are about to log something
1319 if ($_[0] <= ($VERBOSE || 1)) { # also catches non-numeric levels(!) and fatal
1320 local ($!, $@);
1321 require AnyEvent::Log; # among other things, sets $VERBOSE to 9
1322 # AnyEvent::Log overwrites this function
1323 goto &log;
1324 }
1325
1326 0 # not logged
1327 }
1328
1329 sub _logger($;$) {
1330 my ($level, $renabled) = @_;
1331
1332 $$renabled = $level <= $VERBOSE;
1333
1334 my $logger = [(caller)[0], $level, $renabled];
1335
1336 $AnyEvent::Log::LOGGER{$logger+0} = $logger;
1337
1338 # return unless defined wantarray;
1339 #
1340 # require AnyEvent::Util;
1341 # my $guard = AnyEvent::Util::guard (sub {
1342 # # "clean up"
1343 # delete $LOGGER{$logger+0};
1344 # });
1345 #
1346 # sub {
1347 # return 0 unless $$renabled;
1348 #
1349 # $guard if 0; # keep guard alive, but don't cause runtime overhead
1350 # require AnyEvent::Log unless $AnyEvent::Log::VERSION;
1351 # package AnyEvent::Log;
1352 # _log ($logger->[0], $level, @_) # logger->[0] has been converted at load time
1353 # }
1354 }
1355
1356 if (length $ENV{PERL_ANYEVENT_LOG}) {
1357 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1358 }
1359
1360 our @models = (
1361 [EV:: => AnyEvent::Impl::EV::],
1362 [AnyEvent::Loop:: => AnyEvent::Impl::Perl::],
1363 # everything below here will not (normally) be autoprobed
1364 # as the pure perl backend should work everywhere
1365 # and is usually faster
1366 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package, so msut be near the top
1367 [Event:: => AnyEvent::Impl::Event::], # slow, stable
1368 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1369 # everything below here should not be autoloaded
1370 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1371 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1372 [UV:: => AnyEvent::Impl::UV::], # switched from libev, added back all bugs imaginable
1373 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1374 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1375 [Wx:: => AnyEvent::Impl::POE::],
1376 [Prima:: => AnyEvent::Impl::POE::],
1377 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1378 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1379 [FLTK:: => AnyEvent::Impl::FLTK::],
1380 );
1381
1382 our @isa_hook;
1383
1384 sub _isa_set {
1385 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1386
1387 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1388 for 1 .. $#pkg;
1389
1390 grep $_ && $_->[1], @isa_hook
1391 and AE::_reset ();
1392 }
1393
1394 # used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1395 sub _isa_hook($$;$) {
1396 my ($i, $pkg, $reset_ae) = @_;
1397
1398 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1399
1400 _isa_set;
1401 }
1402
1403 # all autoloaded methods reserve the complete glob, not just the method slot.
1404 # due to bugs in perls method cache implementation.
1405 our @methods = qw(io timer time now now_update signal child idle condvar);
1406
1407 sub detect() {
1408 return $MODEL if $MODEL; # some programs keep references to detect
1409
1410 # IO::Async::Loop::AnyEvent is extremely evil, refuse to work with it
1411 # the author knows about the problems and what it does to AnyEvent as a whole
1412 # (and the ability of others to use AnyEvent), but simply wants to abuse AnyEvent
1413 # anyway.
1414 AnyEvent::log fatal => "IO::Async::Loop::AnyEvent detected - that module is broken by\n"
1415 . "design, abuses internals and breaks AnyEvent - will not continue."
1416 if exists $INC{"IO/Async/Loop/AnyEvent.pm"};
1417
1418 local $!; # for good measure
1419 local $SIG{__DIE__}; # we use eval
1420
1421 # free some memory
1422 *detect = sub () { $MODEL };
1423 # undef &func doesn't correctly update the method cache. grmbl.
1424 # so we delete the whole glob. grmbl.
1425 # otoh, perl doesn't let me undef an active usb, but it lets me free
1426 # a glob with an active sub. hrm. i hope it works, but perl is
1427 # usually buggy in this department. sigh.
1428 delete @{"AnyEvent::"}{@methods};
1429 undef @methods;
1430
1431 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1432 my $model = $1;
1433 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1434 if (eval "require $model") {
1435 AnyEvent::log 7 => "Loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1436 $MODEL = $model;
1437 } else {
1438 AnyEvent::log 4 => "Unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
1439 }
1440 }
1441
1442 # check for already loaded models
1443 unless ($MODEL) {
1444 for (@REGISTRY, @models) {
1445 my ($package, $model) = @$_;
1446 if (${"$package\::VERSION"} > 0) {
1447 if (eval "require $model") {
1448 AnyEvent::log 7 => "Autodetected model '$model', using it.";
1449 $MODEL = $model;
1450 last;
1451 } else {
1452 AnyEvent::log 8 => "Detected event loop $package, but cannot load '$model', skipping: $@";
1453 }
1454 }
1455 }
1456
1457 unless ($MODEL) {
1458 # try to autoload a model
1459 for (@REGISTRY, @models) {
1460 my ($package, $model) = @$_;
1461 if (
1462 eval "require $package"
1463 and ${"$package\::VERSION"} > 0
1464 and eval "require $model"
1465 ) {
1466 AnyEvent::log 7 => "Autoloaded model '$model', using it.";
1467 $MODEL = $model;
1468 last;
1469 }
1470 }
1471
1472 $MODEL
1473 or AnyEvent::log fatal => "Backend autodetection failed - did you properly install AnyEvent?";
1474 }
1475 }
1476
1477 # free memory only needed for probing
1478 undef @models;
1479 undef @REGISTRY;
1480
1481 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1482
1483 # now nuke some methods that are overridden by the backend.
1484 # SUPER usage is not allowed in these.
1485 for (qw(time signal child idle)) {
1486 undef &{"AnyEvent::Base::$_"}
1487 if defined &{"$MODEL\::$_"};
1488 }
1489
1490 _isa_set;
1491
1492 # we're officially open!
1493
1494 if ($ENV{PERL_ANYEVENT_STRICT}) {
1495 require AnyEvent::Strict;
1496 }
1497
1498 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1499 require AnyEvent::Debug;
1500 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1501 }
1502
1503 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1504 require AnyEvent::Socket;
1505 require AnyEvent::Debug;
1506
1507 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1508 $shell =~ s/\$\$/$$/g;
1509
1510 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1511 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1512 }
1513
1514 # now the anyevent environment is set up as the user told us to, so
1515 # call the actual user code - post detects
1516
1517 (shift @post_detect)->() while @post_detect;
1518 undef @post_detect;
1519
1520 *post_detect = sub(&) {
1521 shift->();
1522
1523 undef
1524 };
1525
1526 $MODEL
1527 }
1528
1529 for my $name (@methods) {
1530 *$name = sub {
1531 detect;
1532 # we use goto because
1533 # a) it makes the thunk more transparent
1534 # b) it allows us to delete the thunk later
1535 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1536 };
1537 }
1538
1539 # utility function to dup a filehandle. this is used by many backends
1540 # to support binding more than one watcher per filehandle (they usually
1541 # allow only one watcher per fd, so we dup it to get a different one).
1542 sub _dupfh($$;$$) {
1543 my ($poll, $fh, $r, $w) = @_;
1544
1545 # cygwin requires the fh mode to be matching, unix doesn't
1546 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1547
1548 open my $fh2, $mode, $fh
1549 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1550
1551 # we assume CLOEXEC is already set by perl in all important cases
1552
1553 ($fh2, $rw)
1554 }
1555
1556 =head1 SIMPLIFIED AE API
1557
1558 Starting with version 5.0, AnyEvent officially supports a second, much
1559 simpler, API that is designed to reduce the calling, typing and memory
1560 overhead by using function call syntax and a fixed number of parameters.
1561
1562 See the L<AE> manpage for details.
1563
1564 =cut
1565
1566 package AE;
1567
1568 our $VERSION = $AnyEvent::VERSION;
1569
1570 sub _reset() {
1571 eval q{
1572 # fall back to the main API by default - backends and AnyEvent::Base
1573 # implementations can overwrite these.
1574
1575 sub io($$$) {
1576 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1577 }
1578
1579 sub timer($$$) {
1580 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1581 }
1582
1583 sub signal($$) {
1584 AnyEvent->signal (signal => $_[0], cb => $_[1])
1585 }
1586
1587 sub child($$) {
1588 AnyEvent->child (pid => $_[0], cb => $_[1])
1589 }
1590
1591 sub idle($) {
1592 AnyEvent->idle (cb => $_[0]);
1593 }
1594
1595 sub cv(;&) {
1596 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1597 }
1598
1599 sub now() {
1600 AnyEvent->now
1601 }
1602
1603 sub now_update() {
1604 AnyEvent->now_update
1605 }
1606
1607 sub time() {
1608 AnyEvent->time
1609 }
1610
1611 *postpone = \&AnyEvent::postpone;
1612 *log = \&AnyEvent::log;
1613 };
1614 die if $@;
1615 }
1616
1617 BEGIN { _reset }
1618
1619 package AnyEvent::Base;
1620
1621 # default implementations for many methods
1622
1623 sub time {
1624 eval q{ # poor man's autoloading {}
1625 # probe for availability of Time::HiRes
1626 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1627 *time = sub { Time::HiRes::time () };
1628 *AE::time = \& Time::HiRes::time ;
1629 *now = \&time;
1630 AnyEvent::log 8 => "using Time::HiRes for sub-second timing accuracy.";
1631 # if (eval "use POSIX (); (POSIX::times())...
1632 } else {
1633 *time = sub { CORE::time };
1634 *AE::time = sub (){ CORE::time };
1635 *now = \&time;
1636 AnyEvent::log 3 => "Using built-in time(), no sub-second resolution!";
1637 }
1638 };
1639 die if $@;
1640
1641 &time
1642 }
1643
1644 *now = \&time;
1645 sub now_update { }
1646
1647 sub _poll {
1648 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1649 }
1650
1651 # default implementation for ->condvar
1652 # in fact, the default should not be overwritten
1653
1654 sub condvar {
1655 eval q{ # poor man's autoloading {}
1656 *condvar = sub {
1657 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1658 };
1659
1660 *AE::cv = sub (;&) {
1661 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1662 };
1663 };
1664 die if $@;
1665
1666 &condvar
1667 }
1668
1669 # default implementation for ->signal
1670
1671 our $HAVE_ASYNC_INTERRUPT;
1672
1673 sub _have_async_interrupt() {
1674 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1675 && eval "use Async::Interrupt 1.02 (); 1")
1676 unless defined $HAVE_ASYNC_INTERRUPT;
1677
1678 $HAVE_ASYNC_INTERRUPT
1679 }
1680
1681 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1682 our (%SIG_ASY, %SIG_ASY_W);
1683 our ($SIG_COUNT, $SIG_TW);
1684
1685 # install a dummy wakeup watcher to reduce signal catching latency
1686 # used by Impls
1687 sub _sig_add() {
1688 unless ($SIG_COUNT++) {
1689 # try to align timer on a full-second boundary, if possible
1690 my $NOW = AE::now;
1691
1692 $SIG_TW = AE::timer
1693 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1694 $MAX_SIGNAL_LATENCY,
1695 sub { } # just for the PERL_ASYNC_CHECK
1696 ;
1697 }
1698 }
1699
1700 sub _sig_del {
1701 undef $SIG_TW
1702 unless --$SIG_COUNT;
1703 }
1704
1705 our $_sig_name_init; $_sig_name_init = sub {
1706 eval q{ # poor man's autoloading {}
1707 undef $_sig_name_init;
1708
1709 if (_have_async_interrupt) {
1710 *sig2num = \&Async::Interrupt::sig2num;
1711 *sig2name = \&Async::Interrupt::sig2name;
1712 } else {
1713 require Config;
1714
1715 my %signame2num;
1716 @signame2num{ split ' ', $Config::Config{sig_name} }
1717 = split ' ', $Config::Config{sig_num};
1718
1719 my @signum2name;
1720 @signum2name[values %signame2num] = keys %signame2num;
1721
1722 *sig2num = sub($) {
1723 $_[0] > 0 ? shift : $signame2num{+shift}
1724 };
1725 *sig2name = sub ($) {
1726 $_[0] > 0 ? $signum2name[+shift] : shift
1727 };
1728 }
1729 };
1730 die if $@;
1731 };
1732
1733 sub sig2num ($) { &$_sig_name_init; &sig2num }
1734 sub sig2name($) { &$_sig_name_init; &sig2name }
1735
1736 sub signal {
1737 eval q{ # poor man's autoloading {}
1738 # probe for availability of Async::Interrupt
1739 if (_have_async_interrupt) {
1740 AnyEvent::log 8 => "Using Async::Interrupt for race-free signal handling.";
1741
1742 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1743 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1744
1745 } else {
1746 AnyEvent::log 8 => "Using emulated perl signal handling with latency timer.";
1747
1748 if (AnyEvent::WIN32) {
1749 require AnyEvent::Util;
1750
1751 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1752 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1753 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1754 } else {
1755 pipe $SIGPIPE_R, $SIGPIPE_W;
1756 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1757 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1758
1759 # not strictly required, as $^F is normally 2, but let's make sure...
1760 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1761 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1762 }
1763
1764 $SIGPIPE_R
1765 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1766
1767 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1768 }
1769
1770 *signal = $HAVE_ASYNC_INTERRUPT
1771 ? sub {
1772 my (undef, %arg) = @_;
1773
1774 # async::interrupt
1775 my $signal = sig2num $arg{signal};
1776 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1777
1778 $SIG_ASY{$signal} ||= new Async::Interrupt
1779 cb => sub { undef $SIG_EV{$signal} },
1780 signal => $signal,
1781 pipe => [$SIGPIPE_R->filenos],
1782 pipe_autodrain => 0,
1783 ;
1784
1785 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1786 }
1787 : sub {
1788 my (undef, %arg) = @_;
1789
1790 # pure perl
1791 my $signal = sig2name $arg{signal};
1792 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1793
1794 $SIG{$signal} ||= sub {
1795 local $!;
1796 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1797 undef $SIG_EV{$signal};
1798 };
1799
1800 # can't do signal processing without introducing races in pure perl,
1801 # so limit the signal latency.
1802 _sig_add;
1803
1804 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1805 }
1806 ;
1807
1808 *AnyEvent::Base::signal::DESTROY = sub {
1809 my ($signal, $cb) = @{$_[0]};
1810
1811 _sig_del;
1812
1813 delete $SIG_CB{$signal}{$cb};
1814
1815 $HAVE_ASYNC_INTERRUPT
1816 ? delete $SIG_ASY{$signal}
1817 : # delete doesn't work with older perls - they then
1818 # print weird messages, or just unconditionally exit
1819 # instead of getting the default action.
1820 undef $SIG{$signal}
1821 unless keys %{ $SIG_CB{$signal} };
1822 };
1823
1824 *_signal_exec = sub {
1825 $HAVE_ASYNC_INTERRUPT
1826 ? $SIGPIPE_R->drain
1827 : sysread $SIGPIPE_R, (my $dummy), 9;
1828
1829 while (%SIG_EV) {
1830 for (keys %SIG_EV) {
1831 delete $SIG_EV{$_};
1832 &$_ for values %{ $SIG_CB{$_} || {} };
1833 }
1834 }
1835 };
1836 };
1837 die if $@;
1838
1839 &signal
1840 }
1841
1842 # default implementation for ->child
1843
1844 our %PID_CB;
1845 our $CHLD_W;
1846 our $CHLD_DELAY_W;
1847
1848 # used by many Impl's
1849 sub _emit_childstatus($$) {
1850 my (undef, $rpid, $rstatus) = @_;
1851
1852 $_->($rpid, $rstatus)
1853 for values %{ $PID_CB{$rpid} || {} },
1854 values %{ $PID_CB{0} || {} };
1855 }
1856
1857 sub child {
1858 eval q{ # poor man's autoloading {}
1859 *_sigchld = sub {
1860 my $pid;
1861
1862 AnyEvent->_emit_childstatus ($pid, $?)
1863 while ($pid = waitpid -1, WNOHANG) > 0;
1864 };
1865
1866 *child = sub {
1867 my (undef, %arg) = @_;
1868
1869 my $pid = $arg{pid};
1870 my $cb = $arg{cb};
1871
1872 $PID_CB{$pid}{$cb+0} = $cb;
1873
1874 unless ($CHLD_W) {
1875 $CHLD_W = AE::signal CHLD => \&_sigchld;
1876 # child could be a zombie already, so make at least one round
1877 &_sigchld;
1878 }
1879
1880 bless [$pid, $cb+0], "AnyEvent::Base::child"
1881 };
1882
1883 *AnyEvent::Base::child::DESTROY = sub {
1884 my ($pid, $icb) = @{$_[0]};
1885
1886 delete $PID_CB{$pid}{$icb};
1887 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1888
1889 undef $CHLD_W unless keys %PID_CB;
1890 };
1891 };
1892 die if $@;
1893
1894 &child
1895 }
1896
1897 # idle emulation is done by simply using a timer, regardless
1898 # of whether the process is idle or not, and not letting
1899 # the callback use more than 50% of the time.
1900 sub idle {
1901 eval q{ # poor man's autoloading {}
1902 *idle = sub {
1903 my (undef, %arg) = @_;
1904
1905 my ($cb, $w, $rcb) = $arg{cb};
1906
1907 $rcb = sub {
1908 if ($cb) {
1909 $w = AE::time;
1910 &$cb;
1911 $w = AE::time - $w;
1912
1913 # never use more then 50% of the time for the idle watcher,
1914 # within some limits
1915 $w = 0.0001 if $w < 0.0001;
1916 $w = 5 if $w > 5;
1917
1918 $w = AE::timer $w, 0, $rcb;
1919 } else {
1920 # clean up...
1921 undef $w;
1922 undef $rcb;
1923 }
1924 };
1925
1926 $w = AE::timer 0.05, 0, $rcb;
1927
1928 bless \\$cb, "AnyEvent::Base::idle"
1929 };
1930
1931 *AnyEvent::Base::idle::DESTROY = sub {
1932 undef $${$_[0]};
1933 };
1934 };
1935 die if $@;
1936
1937 &idle
1938 }
1939
1940 package AnyEvent::CondVar;
1941
1942 our @ISA = AnyEvent::CondVar::Base::;
1943
1944 # only to be used for subclassing
1945 sub new {
1946 my $class = shift;
1947 bless AnyEvent->condvar (@_), $class
1948 }
1949
1950 package AnyEvent::CondVar::Base;
1951
1952 #use overload
1953 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1954 # fallback => 1;
1955
1956 # save 300+ kilobytes by dirtily hardcoding overloading
1957 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1958 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1959 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1960 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1961
1962 our $WAITING;
1963
1964 sub _send {
1965 # nop
1966 }
1967
1968 sub _wait {
1969 AnyEvent->_poll until $_[0]{_ae_sent};
1970 }
1971
1972 sub send {
1973 my $cv = shift;
1974 $cv->{_ae_sent} = [@_];
1975 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1976 $cv->_send;
1977 }
1978
1979 sub croak {
1980 $_[0]{_ae_croak} = $_[1];
1981 $_[0]->send;
1982 }
1983
1984 sub ready {
1985 $_[0]{_ae_sent}
1986 }
1987
1988 sub recv {
1989 unless ($_[0]{_ae_sent}) {
1990 $WAITING
1991 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1992
1993 local $WAITING = 1;
1994 $_[0]->_wait;
1995 }
1996
1997 $_[0]{_ae_croak}
1998 and Carp::croak $_[0]{_ae_croak};
1999
2000 wantarray
2001 ? @{ $_[0]{_ae_sent} }
2002 : $_[0]{_ae_sent}[0]
2003 }
2004
2005 sub cb {
2006 my $cv = shift;
2007
2008 @_
2009 and $cv->{_ae_cb} = shift
2010 and $cv->{_ae_sent}
2011 and (delete $cv->{_ae_cb})->($cv);
2012
2013 $cv->{_ae_cb}
2014 }
2015
2016 sub begin {
2017 ++$_[0]{_ae_counter};
2018 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
2019 }
2020
2021 sub end {
2022 return if --$_[0]{_ae_counter};
2023 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
2024 }
2025
2026 # undocumented/compatibility with pre-3.4
2027 *broadcast = \&send;
2028 *wait = \&recv;
2029
2030 =head1 ERROR AND EXCEPTION HANDLING
2031
2032 In general, AnyEvent does not do any error handling - it relies on the
2033 caller to do that if required. The L<AnyEvent::Strict> module (see also
2034 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
2035 checking of all AnyEvent methods, however, which is highly useful during
2036 development.
2037
2038 As for exception handling (i.e. runtime errors and exceptions thrown while
2039 executing a callback), this is not only highly event-loop specific, but
2040 also not in any way wrapped by this module, as this is the job of the main
2041 program.
2042
2043 The pure perl event loop simply re-throws the exception (usually
2044 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
2045 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
2046 so on.
2047
2048 =head1 ENVIRONMENT VARIABLES
2049
2050 AnyEvent supports a number of environment variables that tune the
2051 runtime behaviour. They are usually evaluated when AnyEvent is
2052 loaded, initialised, or a submodule that uses them is loaded. Many of
2053 them also cause AnyEvent to load additional modules - for example,
2054 C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2055 loaded.
2056
2057 All the environment variables documented here start with
2058 C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2059 namespace. Other modules are encouraged (but by no means required) to use
2060 C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2061 namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2062 be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2063 variables starting with C<AE_>, see below).
2064
2065 All variables can also be set via the C<AE_> prefix, that is, instead
2066 of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2067 case there is a clash btween anyevent and another program that uses
2068 C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2069 variable to the empty string, as those variables take precedence.
2070
2071 When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2072 to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2073 exists. If taint mode is on, then AnyEvent will remove I<all> environment
2074 variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2075 with C<undef> or the empty string, if the corresaponding C<AE_> variable
2076 is set).
2077
2078 The exact algorithm is currently:
2079
2080 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2081 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2082 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2083
2084 This ensures that child processes will not see the C<AE_> variables.
2085
2086 The following environment variables are currently known to AnyEvent:
2087
2088 =over 4
2089
2090 =item C<PERL_ANYEVENT_VERBOSE>
2091
2092 By default, AnyEvent will log messages with loglevel C<4> (C<error>) or
2093 higher (see L<AnyEvent::Log>). You can set this environment variable to a
2094 numerical loglevel to make AnyEvent more (or less) talkative.
2095
2096 If you want to do more than just set the global logging level
2097 you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2098 complex specifications.
2099
2100 When set to C<0> (C<off>), then no messages whatsoever will be logged with
2101 everything else at defaults.
2102
2103 When set to C<5> or higher (C<warn>), AnyEvent warns about unexpected
2104 conditions, such as not being able to load the event model specified by
2105 C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an exception - this
2106 is the minimum recommended level for use during development.
2107
2108 When set to C<7> or higher (info), AnyEvent reports which event model it
2109 chooses.
2110
2111 When set to C<8> or higher (debug), then AnyEvent will report extra
2112 information on which optional modules it loads and how it implements
2113 certain features.
2114
2115 =item C<PERL_ANYEVENT_LOG>
2116
2117 Accepts rather complex logging specifications. For example, you could log
2118 all C<debug> messages of some module to stderr, warnings and above to
2119 stderr, and errors and above to syslog, with:
2120
2121 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2122
2123 For the rather extensive details, see L<AnyEvent::Log>.
2124
2125 This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2126 so will take effect even before AnyEvent has initialised itself.
2127
2128 Note that specifying this environment variable causes the L<AnyEvent::Log>
2129 module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2130 using the latter saves a few hundred kB of memory unless a module
2131 explicitly needs the extra features of AnyEvent::Log.
2132
2133 =item C<PERL_ANYEVENT_STRICT>
2134
2135 AnyEvent does not do much argument checking by default, as thorough
2136 argument checking is very costly. Setting this variable to a true value
2137 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2138 check the arguments passed to most method calls. If it finds any problems,
2139 it will croak.
2140
2141 In other words, enables "strict" mode.
2142
2143 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2144 >>, it is definitely recommended to keep it off in production. Keeping
2145 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2146 can be very useful, however.
2147
2148 =item C<PERL_ANYEVENT_DEBUG_SHELL>
2149
2150 If this env variable is nonempty, then its contents will be interpreted by
2151 C<AnyEvent::Socket::parse_hostport> and C<AnyEvent::Debug::shell> (after
2152 replacing every occurance of C<$$> by the process pid). The shell object
2153 is saved in C<$AnyEvent::Debug::SHELL>.
2154
2155 This happens when the first watcher is created.
2156
2157 For example, to bind a debug shell on a unix domain socket in
2158 F<< /tmp/debug<pid>.sock >>, you could use this:
2159
2160 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2161 # connect with e.g.: socat readline /tmp/debug123.sock
2162
2163 Or to bind to tcp port 4545 on localhost:
2164
2165 PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog
2166 # connect with e.g.: telnet localhost 4545
2167
2168 Note that creating sockets in F</tmp> or on localhost is very unsafe on
2169 multiuser systems.
2170
2171 =item C<PERL_ANYEVENT_DEBUG_WRAP>
2172
2173 Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2174 debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2175
2176 =item C<PERL_ANYEVENT_MODEL>
2177
2178 This can be used to specify the event model to be used by AnyEvent, before
2179 auto detection and -probing kicks in.
2180
2181 It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2182 or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2183 resulting module name is loaded and - if the load was successful - used as
2184 event model backend. If it fails to load then AnyEvent will proceed with
2185 auto detection and -probing.
2186
2187 If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2188 nothing gets prepended and the module name is used as-is (hint: C<::> at
2189 the end of a string designates a module name and quotes it appropriately).
2190
2191 For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2192 could start your program like this:
2193
2194 PERL_ANYEVENT_MODEL=Perl perl ...
2195
2196 =item C<PERL_ANYEVENT_IO_MODEL>
2197
2198 The current file I/O model - see L<AnyEvent::IO> for more info.
2199
2200 At the moment, only C<Perl> (small, pure-perl, synchronous) and
2201 C<IOAIO> (truly asynchronous) are supported. The default is C<IOAIO> if
2202 L<AnyEvent::AIO> can be loaded, otherwise it is C<Perl>.
2203
2204 =item C<PERL_ANYEVENT_PROTOCOLS>
2205
2206 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2207 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2208 of auto probing).
2209
2210 Must be set to a comma-separated list of protocols or address families,
2211 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2212 used, and preference will be given to protocols mentioned earlier in the
2213 list.
2214
2215 This variable can effectively be used for denial-of-service attacks
2216 against local programs (e.g. when setuid), although the impact is likely
2217 small, as the program has to handle connection and other failures anyways.
2218
2219 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2220 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2221 - only support IPv4, never try to resolve or contact IPv6
2222 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2223 IPv6, but prefer IPv6 over IPv4.
2224
2225 =item C<PERL_ANYEVENT_HOSTS>
2226
2227 This variable, if specified, overrides the F</etc/hosts> file used by
2228 L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2229 from that file instead.
2230
2231 =item C<PERL_ANYEVENT_EDNS0>
2232
2233 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2234 DNS. This extension is generally useful to reduce DNS traffic, especially
2235 when DNSSEC is involved, but some (broken) firewalls drop such DNS
2236 packets, which is why it is off by default.
2237
2238 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2239 EDNS0 in its DNS requests.
2240
2241 =item C<PERL_ANYEVENT_MAX_FORKS>
2242
2243 The maximum number of child processes that C<AnyEvent::Util::fork_call>
2244 will create in parallel.
2245
2246 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2247
2248 The default value for the C<max_outstanding> parameter for the default DNS
2249 resolver - this is the maximum number of parallel DNS requests that are
2250 sent to the DNS server.
2251
2252 =item C<PERL_ANYEVENT_MAX_SIGNAL_LATENCY>
2253
2254 Perl has inherently racy signal handling (you can basically choose between
2255 losing signals and memory corruption) - pure perl event loops (including
2256 C<AnyEvent::Loop>, when C<Async::Interrupt> isn't available) therefore
2257 have to poll regularly to avoid losing signals.
2258
2259 Some event loops are racy, but don't poll regularly, and some event loops
2260 are written in C but are still racy. For those event loops, AnyEvent
2261 installs a timer that regularly wakes up the event loop.
2262
2263 By default, the interval for this timer is C<10> seconds, but you can
2264 override this delay with this environment variable (or by setting
2265 the C<$AnyEvent::MAX_SIGNAL_LATENCY> variable before creating signal
2266 watchers).
2267
2268 Lower values increase CPU (and energy) usage, higher values can introduce
2269 long delays when reaping children or waiting for signals.
2270
2271 The L<AnyEvent::Async> module, if available, will be used to avoid this
2272 polling (with most event loops).
2273
2274 =item C<PERL_ANYEVENT_RESOLV_CONF>
2275
2276 The absolute path to a F<resolv.conf>-style file to use instead of
2277 F</etc/resolv.conf> (or the OS-specific configuration) in the default
2278 resolver, or the empty string to select the default configuration.
2279
2280 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2281
2282 When neither C<ca_file> nor C<ca_path> was specified during
2283 L<AnyEvent::TLS> context creation, and either of these environment
2284 variables are nonempty, they will be used to specify CA certificate
2285 locations instead of a system-dependent default.
2286
2287 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2288
2289 When these are set to C<1>, then the respective modules are not
2290 loaded. Mostly good for testing AnyEvent itself.
2291
2292 =back
2293
2294 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
2295
2296 This is an advanced topic that you do not normally need to use AnyEvent in
2297 a module. This section is only of use to event loop authors who want to
2298 provide AnyEvent compatibility.
2299
2300 If you need to support another event library which isn't directly
2301 supported by AnyEvent, you can supply your own interface to it by
2302 pushing, before the first watcher gets created, the package name of
2303 the event module and the package name of the interface to use onto
2304 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
2305 AnyEvent, so it is reasonably cheap.
2306
2307 Example:
2308
2309 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
2310
2311 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
2312 package/class when it finds the C<urxvt> package/module is already loaded.
2313
2314 When AnyEvent is loaded and asked to find a suitable event model, it
2315 will first check for the presence of urxvt by trying to C<use> the
2316 C<urxvt::anyevent> module.
2317
2318 The class should provide implementations for all watcher types. See
2319 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
2320 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
2321 see the sources.
2322
2323 If you don't provide C<signal> and C<child> watchers than AnyEvent will
2324 provide suitable (hopefully) replacements.
2325
2326 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
2327 terminal emulator uses the above line as-is. An interface isn't included
2328 in AnyEvent because it doesn't make sense outside the embedded interpreter
2329 inside I<rxvt-unicode>, and it is updated and maintained as part of the
2330 I<rxvt-unicode> distribution.
2331
2332 I<rxvt-unicode> also cheats a bit by not providing blocking access to
2333 condition variables: code blocking while waiting for a condition will
2334 C<die>. This still works with most modules/usages, and blocking calls must
2335 not be done in an interactive application, so it makes sense.
2336
2337 =head1 EXAMPLE PROGRAM
2338
2339 The following program uses an I/O watcher to read data from STDIN, a timer
2340 to display a message once per second, and a condition variable to quit the
2341 program when the user enters quit:
2342
2343 use AnyEvent;
2344
2345 my $cv = AnyEvent->condvar;
2346
2347 my $io_watcher = AnyEvent->io (
2348 fh => \*STDIN,
2349 poll => 'r',
2350 cb => sub {
2351 warn "io event <$_[0]>\n"; # will always output <r>
2352 chomp (my $input = <STDIN>); # read a line
2353 warn "read: $input\n"; # output what has been read
2354 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2355 },
2356 );
2357
2358 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2359 warn "timeout\n"; # print 'timeout' at most every second
2360 });
2361
2362 $cv->recv; # wait until user enters /^q/i
2363
2364 =head1 REAL-WORLD EXAMPLE
2365
2366 Consider the L<Net::FCP> module. It features (among others) the following
2367 API calls, which are to freenet what HTTP GET requests are to http:
2368
2369 my $data = $fcp->client_get ($url); # blocks
2370
2371 my $transaction = $fcp->txn_client_get ($url); # does not block
2372 $transaction->cb ( sub { ... } ); # set optional result callback
2373 my $data = $transaction->result; # possibly blocks
2374
2375 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2376 given URL and waits till the data has arrived. It is defined to be:
2377
2378 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2379
2380 And in fact is automatically generated. This is the blocking API of
2381 L<Net::FCP>, and it works as simple as in any other, similar, module.
2382
2383 More complicated is C<txn_client_get>: It only creates a transaction
2384 (completion, result, ...) object and initiates the transaction.
2385
2386 my $txn = bless { }, Net::FCP::Txn::;
2387
2388 It also creates a condition variable that is used to signal the completion
2389 of the request:
2390
2391 $txn->{finished} = AnyAvent->condvar;
2392
2393 It then creates a socket in non-blocking mode.
2394
2395 socket $txn->{fh}, ...;
2396 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2397 connect $txn->{fh}, ...
2398 and !$!{EWOULDBLOCK}
2399 and !$!{EINPROGRESS}
2400 and Carp::croak "unable to connect: $!\n";
2401
2402 Then it creates a write-watcher which gets called whenever an error occurs
2403 or the connection succeeds:
2404
2405 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2406
2407 And returns this transaction object. The C<fh_ready_w> callback gets
2408 called as soon as the event loop detects that the socket is ready for
2409 writing.
2410
2411 The C<fh_ready_w> method makes the socket blocking again, writes the
2412 request data and replaces the watcher by a read watcher (waiting for reply
2413 data). The actual code is more complicated, but that doesn't matter for
2414 this example:
2415
2416 fcntl $txn->{fh}, F_SETFL, 0;
2417 syswrite $txn->{fh}, $txn->{request}
2418 or die "connection or write error";
2419 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2420
2421 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2422 result and signals any possible waiters that the request has finished:
2423
2424 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2425
2426 if (end-of-file or data complete) {
2427 $txn->{result} = $txn->{buf};
2428 $txn->{finished}->send;
2429 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2430 }
2431
2432 The C<result> method, finally, just waits for the finished signal (if the
2433 request was already finished, it doesn't wait, of course, and returns the
2434 data:
2435
2436 $txn->{finished}->recv;
2437 return $txn->{result};
2438
2439 The actual code goes further and collects all errors (C<die>s, exceptions)
2440 that occurred during request processing. The C<result> method detects
2441 whether an exception as thrown (it is stored inside the $txn object)
2442 and just throws the exception, which means connection errors and other
2443 problems get reported to the code that tries to use the result, not in a
2444 random callback.
2445
2446 All of this enables the following usage styles:
2447
2448 1. Blocking:
2449
2450 my $data = $fcp->client_get ($url);
2451
2452 2. Blocking, but running in parallel:
2453
2454 my @datas = map $_->result,
2455 map $fcp->txn_client_get ($_),
2456 @urls;
2457
2458 Both blocking examples work without the module user having to know
2459 anything about events.
2460
2461 3a. Event-based in a main program, using any supported event module:
2462
2463 use EV;
2464
2465 $fcp->txn_client_get ($url)->cb (sub {
2466 my $txn = shift;
2467 my $data = $txn->result;
2468 ...
2469 });
2470
2471 EV::loop;
2472
2473 3b. The module user could use AnyEvent, too:
2474
2475 use AnyEvent;
2476
2477 my $quit = AnyEvent->condvar;
2478
2479 $fcp->txn_client_get ($url)->cb (sub {
2480 ...
2481 $quit->send;
2482 });
2483
2484 $quit->recv;
2485
2486
2487 =head1 BENCHMARKS
2488
2489 To give you an idea of the performance and overheads that AnyEvent adds
2490 over the event loops themselves and to give you an impression of the speed
2491 of various event loops I prepared some benchmarks.
2492
2493 =head2 BENCHMARKING ANYEVENT OVERHEAD
2494
2495 Here is a benchmark of various supported event models used natively and
2496 through AnyEvent. The benchmark creates a lot of timers (with a zero
2497 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2498 which it is), lets them fire exactly once and destroys them again.
2499
2500 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2501 distribution. It uses the L<AE> interface, which makes a real difference
2502 for the EV and Perl backends only.
2503
2504 =head3 Explanation of the columns
2505
2506 I<watcher> is the number of event watchers created/destroyed. Since
2507 different event models feature vastly different performances, each event
2508 loop was given a number of watchers so that overall runtime is acceptable
2509 and similar between tested event loop (and keep them from crashing): Glib
2510 would probably take thousands of years if asked to process the same number
2511 of watchers as EV in this benchmark.
2512
2513 I<bytes> is the number of bytes (as measured by the resident set size,
2514 RSS) consumed by each watcher. This method of measuring captures both C
2515 and Perl-based overheads.
2516
2517 I<create> is the time, in microseconds (millionths of seconds), that it
2518 takes to create a single watcher. The callback is a closure shared between
2519 all watchers, to avoid adding memory overhead. That means closure creation
2520 and memory usage is not included in the figures.
2521
2522 I<invoke> is the time, in microseconds, used to invoke a simple
2523 callback. The callback simply counts down a Perl variable and after it was
2524 invoked "watcher" times, it would C<< ->send >> a condvar once to
2525 signal the end of this phase.
2526
2527 I<destroy> is the time, in microseconds, that it takes to destroy a single
2528 watcher.
2529
2530 =head3 Results
2531
2532 name watchers bytes create invoke destroy comment
2533 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2534 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2535 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2536 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2537 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2538 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2539 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2540 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2541 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2542 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2543 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2544 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2545
2546 =head3 Discussion
2547
2548 The benchmark does I<not> measure scalability of the event loop very
2549 well. For example, a select-based event loop (such as the pure perl one)
2550 can never compete with an event loop that uses epoll when the number of
2551 file descriptors grows high. In this benchmark, all events become ready at
2552 the same time, so select/poll-based implementations get an unnatural speed
2553 boost.
2554
2555 Also, note that the number of watchers usually has a nonlinear effect on
2556 overall speed, that is, creating twice as many watchers doesn't take twice
2557 the time - usually it takes longer. This puts event loops tested with a
2558 higher number of watchers at a disadvantage.
2559
2560 To put the range of results into perspective, consider that on the
2561 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2562 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2563 cycles with POE.
2564
2565 C<EV> is the sole leader regarding speed and memory use, which are both
2566 maximal/minimal, respectively. When using the L<AE> API there is zero
2567 overhead (when going through the AnyEvent API create is about 5-6 times
2568 slower, with other times being equal, so still uses far less memory than
2569 any other event loop and is still faster than Event natively).
2570
2571 The pure perl implementation is hit in a few sweet spots (both the
2572 constant timeout and the use of a single fd hit optimisations in the perl
2573 interpreter and the backend itself). Nevertheless this shows that it
2574 adds very little overhead in itself. Like any select-based backend its
2575 performance becomes really bad with lots of file descriptors (and few of
2576 them active), of course, but this was not subject of this benchmark.
2577
2578 The C<Event> module has a relatively high setup and callback invocation
2579 cost, but overall scores in on the third place.
2580
2581 C<IO::Async> performs admirably well, about on par with C<Event>, even
2582 when using its pure perl backend.
2583
2584 C<Glib>'s memory usage is quite a bit higher, but it features a
2585 faster callback invocation and overall ends up in the same class as
2586 C<Event>. However, Glib scales extremely badly, doubling the number of
2587 watchers increases the processing time by more than a factor of four,
2588 making it completely unusable when using larger numbers of watchers
2589 (note that only a single file descriptor was used in the benchmark, so
2590 inefficiencies of C<poll> do not account for this).
2591
2592 The C<Tk> adaptor works relatively well. The fact that it crashes with
2593 more than 2000 watchers is a big setback, however, as correctness takes
2594 precedence over speed. Nevertheless, its performance is surprising, as the
2595 file descriptor is dup()ed for each watcher. This shows that the dup()
2596 employed by some adaptors is not a big performance issue (it does incur a
2597 hidden memory cost inside the kernel which is not reflected in the figures
2598 above).
2599
2600 C<POE>, regardless of underlying event loop (whether using its pure perl
2601 select-based backend or the Event module, the POE-EV backend couldn't
2602 be tested because it wasn't working) shows abysmal performance and
2603 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2604 as EV watchers, and 10 times as much memory as Event (the high memory
2605 requirements are caused by requiring a session for each watcher). Watcher
2606 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2607 implementation.
2608
2609 The design of the POE adaptor class in AnyEvent can not really account
2610 for the performance issues, though, as session creation overhead is
2611 small compared to execution of the state machine, which is coded pretty
2612 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2613 using multiple sessions is not a good approach, especially regarding
2614 memory usage, even the author of POE could not come up with a faster
2615 design).
2616
2617 =head3 Summary
2618
2619 =over 4
2620
2621 =item * Using EV through AnyEvent is faster than any other event loop
2622 (even when used without AnyEvent), but most event loops have acceptable
2623 performance with or without AnyEvent.
2624
2625 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2626 the actual event loop, only with extremely fast event loops such as EV
2627 does AnyEvent add significant overhead.
2628
2629 =item * You should avoid POE like the plague if you want performance or
2630 reasonable memory usage.
2631
2632 =back
2633
2634 =head2 BENCHMARKING THE LARGE SERVER CASE
2635
2636 This benchmark actually benchmarks the event loop itself. It works by
2637 creating a number of "servers": each server consists of a socket pair, a
2638 timeout watcher that gets reset on activity (but never fires), and an I/O
2639 watcher waiting for input on one side of the socket. Each time the socket
2640 watcher reads a byte it will write that byte to a random other "server".
2641
2642 The effect is that there will be a lot of I/O watchers, only part of which
2643 are active at any one point (so there is a constant number of active
2644 fds for each loop iteration, but which fds these are is random). The
2645 timeout is reset each time something is read because that reflects how
2646 most timeouts work (and puts extra pressure on the event loops).
2647
2648 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2649 (1%) are active. This mirrors the activity of large servers with many
2650 connections, most of which are idle at any one point in time.
2651
2652 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2653 distribution. It uses the L<AE> interface, which makes a real difference
2654 for the EV and Perl backends only.
2655
2656 =head3 Explanation of the columns
2657
2658 I<sockets> is the number of sockets, and twice the number of "servers" (as
2659 each server has a read and write socket end).
2660
2661 I<create> is the time it takes to create a socket pair (which is
2662 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2663
2664 I<request>, the most important value, is the time it takes to handle a
2665 single "request", that is, reading the token from the pipe and forwarding
2666 it to another server. This includes deleting the old timeout and creating
2667 a new one that moves the timeout into the future.
2668
2669 =head3 Results
2670
2671 name sockets create request
2672 EV 20000 62.66 7.99
2673 Perl 20000 68.32 32.64
2674 IOAsync 20000 174.06 101.15 epoll
2675 IOAsync 20000 174.67 610.84 poll
2676 Event 20000 202.69 242.91
2677 Glib 20000 557.01 1689.52
2678 POE 20000 341.54 12086.32 uses POE::Loop::Event
2679
2680 =head3 Discussion
2681
2682 This benchmark I<does> measure scalability and overall performance of the
2683 particular event loop.
2684
2685 EV is again fastest. Since it is using epoll on my system, the setup time
2686 is relatively high, though.
2687
2688 Perl surprisingly comes second. It is much faster than the C-based event
2689 loops Event and Glib.
2690
2691 IO::Async performs very well when using its epoll backend, and still quite
2692 good compared to Glib when using its pure perl backend.
2693
2694 Event suffers from high setup time as well (look at its code and you will
2695 understand why). Callback invocation also has a high overhead compared to
2696 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2697 uses select or poll in basically all documented configurations.
2698
2699 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2700 clearly fails to perform with many filehandles or in busy servers.
2701
2702 POE is still completely out of the picture, taking over 1000 times as long
2703 as EV, and over 100 times as long as the Perl implementation, even though
2704 it uses a C-based event loop in this case.
2705
2706 =head3 Summary
2707
2708 =over 4
2709
2710 =item * The pure perl implementation performs extremely well.
2711
2712 =item * Avoid Glib or POE in large projects where performance matters.
2713
2714 =back
2715
2716 =head2 BENCHMARKING SMALL SERVERS
2717
2718 While event loops should scale (and select-based ones do not...) even to
2719 large servers, most programs we (or I :) actually write have only a few
2720 I/O watchers.
2721
2722 In this benchmark, I use the same benchmark program as in the large server
2723 case, but it uses only eight "servers", of which three are active at any
2724 one time. This should reflect performance for a small server relatively
2725 well.
2726
2727 The columns are identical to the previous table.
2728
2729 =head3 Results
2730
2731 name sockets create request
2732 EV 16 20.00 6.54
2733 Perl 16 25.75 12.62
2734 Event 16 81.27 35.86
2735 Glib 16 32.63 15.48
2736 POE 16 261.87 276.28 uses POE::Loop::Event
2737
2738 =head3 Discussion
2739
2740 The benchmark tries to test the performance of a typical small
2741 server. While knowing how various event loops perform is interesting, keep
2742 in mind that their overhead in this case is usually not as important, due
2743 to the small absolute number of watchers (that is, you need efficiency and
2744 speed most when you have lots of watchers, not when you only have a few of
2745 them).
2746
2747 EV is again fastest.
2748
2749 Perl again comes second. It is noticeably faster than the C-based event
2750 loops Event and Glib, although the difference is too small to really
2751 matter.
2752
2753 POE also performs much better in this case, but is is still far behind the
2754 others.
2755
2756 =head3 Summary
2757
2758 =over 4
2759
2760 =item * C-based event loops perform very well with small number of
2761 watchers, as the management overhead dominates.
2762
2763 =back
2764
2765 =head2 THE IO::Lambda BENCHMARK
2766
2767 Recently I was told about the benchmark in the IO::Lambda manpage, which
2768 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2769 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2770 shouldn't come as a surprise to anybody). As such, the benchmark is
2771 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2772 very optimal. But how would AnyEvent compare when used without the extra
2773 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2774
2775 The benchmark itself creates an echo-server, and then, for 500 times,
2776 connects to the echo server, sends a line, waits for the reply, and then
2777 creates the next connection. This is a rather bad benchmark, as it doesn't
2778 test the efficiency of the framework or much non-blocking I/O, but it is a
2779 benchmark nevertheless.
2780
2781 name runtime
2782 Lambda/select 0.330 sec
2783 + optimized 0.122 sec
2784 Lambda/AnyEvent 0.327 sec
2785 + optimized 0.138 sec
2786 Raw sockets/select 0.077 sec
2787 POE/select, components 0.662 sec
2788 POE/select, raw sockets 0.226 sec
2789 POE/select, optimized 0.404 sec
2790
2791 AnyEvent/select/nb 0.085 sec
2792 AnyEvent/EV/nb 0.068 sec
2793 +state machine 0.134 sec
2794
2795 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2796 benchmarks actually make blocking connects and use 100% blocking I/O,
2797 defeating the purpose of an event-based solution. All of the newly
2798 written AnyEvent benchmarks use 100% non-blocking connects (using
2799 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2800 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2801 generally require a lot more bookkeeping and event handling than blocking
2802 connects (which involve a single syscall only).
2803
2804 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2805 offers similar expressive power as POE and IO::Lambda, using conventional
2806 Perl syntax. This means that both the echo server and the client are 100%
2807 non-blocking, further placing it at a disadvantage.
2808
2809 As you can see, the AnyEvent + EV combination even beats the
2810 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2811 backend easily beats IO::Lambda and POE.
2812
2813 And even the 100% non-blocking version written using the high-level (and
2814 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2815 higher level ("unoptimised") abstractions by a large margin, even though
2816 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2817
2818 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2819 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2820 part of the IO::Lambda distribution and were used without any changes.
2821
2822
2823 =head1 SIGNALS
2824
2825 AnyEvent currently installs handlers for these signals:
2826
2827 =over 4
2828
2829 =item SIGCHLD
2830
2831 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2832 emulation for event loops that do not support them natively. Also, some
2833 event loops install a similar handler.
2834
2835 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2836 AnyEvent will reset it to default, to avoid losing child exit statuses.
2837
2838 =item SIGPIPE
2839
2840 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2841 when AnyEvent gets loaded.
2842
2843 The rationale for this is that AnyEvent users usually do not really depend
2844 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2845 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2846 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2847 some random socket.
2848
2849 The rationale for installing a no-op handler as opposed to ignoring it is
2850 that this way, the handler will be restored to defaults on exec.
2851
2852 Feel free to install your own handler, or reset it to defaults.
2853
2854 =back
2855
2856 =cut
2857
2858 undef $SIG{CHLD}
2859 if $SIG{CHLD} eq 'IGNORE';
2860
2861 $SIG{PIPE} = sub { }
2862 unless defined $SIG{PIPE};
2863
2864 =head1 RECOMMENDED/OPTIONAL MODULES
2865
2866 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2867 its built-in modules) are required to use it.
2868
2869 That does not mean that AnyEvent won't take advantage of some additional
2870 modules if they are installed.
2871
2872 This section explains which additional modules will be used, and how they
2873 affect AnyEvent's operation.
2874
2875 =over 4
2876
2877 =item L<Async::Interrupt>
2878
2879 This slightly arcane module is used to implement fast signal handling: To
2880 my knowledge, there is no way to do completely race-free and quick
2881 signal handling in pure perl. To ensure that signals still get
2882 delivered, AnyEvent will start an interval timer to wake up perl (and
2883 catch the signals) with some delay (default is 10 seconds, look for
2884 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2885
2886 If this module is available, then it will be used to implement signal
2887 catching, which means that signals will not be delayed, and the event loop
2888 will not be interrupted regularly, which is more efficient (and good for
2889 battery life on laptops).
2890
2891 This affects not just the pure-perl event loop, but also other event loops
2892 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2893
2894 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2895 and either employ their own workarounds (POE) or use AnyEvent's workaround
2896 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2897 does nothing for those backends.
2898
2899 =item L<EV>
2900
2901 This module isn't really "optional", as it is simply one of the backend
2902 event loops that AnyEvent can use. However, it is simply the best event
2903 loop available in terms of features, speed and stability: It supports
2904 the AnyEvent API optimally, implements all the watcher types in XS, does
2905 automatic timer adjustments even when no monotonic clock is available,
2906 can take avdantage of advanced kernel interfaces such as C<epoll> and
2907 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2908 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2909
2910 If you only use backends that rely on another event loop (e.g. C<Tk>),
2911 then this module will do nothing for you.
2912
2913 =item L<Guard>
2914
2915 The guard module, when used, will be used to implement
2916 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2917 lot less memory), but otherwise doesn't affect guard operation much. It is
2918 purely used for performance.
2919
2920 =item L<JSON> and L<JSON::XS>
2921
2922 One of these modules is required when you want to read or write JSON data
2923 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2924 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2925
2926 =item L<Net::SSLeay>
2927
2928 Implementing TLS/SSL in Perl is certainly interesting, but not very
2929 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2930 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2931
2932 =item L<Time::HiRes>
2933
2934 This module is part of perl since release 5.008. It will be used when the
2935 chosen event library does not come with a timing source of its own. The
2936 pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2937 try to use a monotonic clock for timing stability.
2938
2939 =item L<AnyEvent::AIO> (and L<IO::AIO>)
2940
2941 The default implementation of L<AnyEvent::IO> is to do I/O synchronously,
2942 stopping programs while they access the disk, which is fine for a lot of
2943 programs.
2944
2945 Installing AnyEvent::AIO (and its IO::AIO dependency) makes it switch to
2946 a true asynchronous implementation, so event processing can continue even
2947 while waiting for disk I/O.
2948
2949 =back
2950
2951
2952 =head1 FORK
2953
2954 Most event libraries are not fork-safe. The ones who are usually are
2955 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2956 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2957 are usually badly thought-out hacks that are incompatible with fork in
2958 one way or another. Only L<EV> is fully fork-aware and ensures that you
2959 continue event-processing in both parent and child (or both, if you know
2960 what you are doing).
2961
2962 This means that, in general, you cannot fork and do event processing in
2963 the child if the event library was initialised before the fork (which
2964 usually happens when the first AnyEvent watcher is created, or the library
2965 is loaded).
2966
2967 If you have to fork, you must either do so I<before> creating your first
2968 watcher OR you must not use AnyEvent at all in the child OR you must do
2969 something completely out of the scope of AnyEvent (see below).
2970
2971 The problem of doing event processing in the parent I<and> the child
2972 is much more complicated: even for backends that I<are> fork-aware or
2973 fork-safe, their behaviour is not usually what you want: fork clones all
2974 watchers, that means all timers, I/O watchers etc. are active in both
2975 parent and child, which is almost never what you want. Using C<exec>
2976 to start worker children from some kind of manage prrocess is usually
2977 preferred, because it is much easier and cleaner, at the expense of having
2978 to have another binary.
2979
2980 In addition to logical problems with fork, there are also implementation
2981 problems. For example, on POSIX systems, you cannot fork at all in Perl
2982 code if a thread (I am talking of pthreads here) was ever created in the
2983 process, and this is just the tip of the iceberg. In general, using fork
2984 from Perl is difficult, and attempting to use fork without an exec to
2985 implement some kind of parallel processing is almost certainly doomed.
2986
2987 To safely fork and exec, you should use a module such as
2988 L<Proc::FastSpawn> that let's you safely fork and exec new processes.
2989
2990 If you want to do multiprocessing using processes, you can
2991 look at the L<AnyEvent::Fork> module (and some related modules
2992 such as L<AnyEvent::Fork::RPC>, L<AnyEvent::Fork::Pool> and
2993 L<AnyEvent::Fork::Remote>). This module allows you to safely create
2994 subprocesses without any limitations - you can use X11 toolkits or
2995 AnyEvent in the children created by L<AnyEvent::Fork> safely and without
2996 any special precautions.
2997
2998
2999 =head1 SECURITY CONSIDERATIONS
3000
3001 AnyEvent can be forced to load any event model via
3002 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
3003 execute arbitrary code or directly gain access, it can easily be used to
3004 make the program hang or malfunction in subtle ways, as AnyEvent watchers
3005 will not be active when the program uses a different event model than
3006 specified in the variable.
3007
3008 You can make AnyEvent completely ignore this variable by deleting it
3009 before the first watcher gets created, e.g. with a C<BEGIN> block:
3010
3011 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
3012
3013 use AnyEvent;
3014
3015 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
3016 be used to probe what backend is used and gain other information (which is
3017 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
3018 $ENV{PERL_ANYEVENT_STRICT}.
3019
3020 Note that AnyEvent will remove I<all> environment variables starting with
3021 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
3022 enabled.
3023
3024
3025 =head1 BUGS
3026
3027 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
3028 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
3029 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
3030 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
3031 pronounced).
3032
3033
3034 =head1 SEE ALSO
3035
3036 Tutorial/Introduction: L<AnyEvent::Intro>.
3037
3038 FAQ: L<AnyEvent::FAQ>.
3039
3040 Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
3041 (simply logging).
3042
3043 Development/Debugging: L<AnyEvent::Strict> (stricter checking),
3044 L<AnyEvent::Debug> (interactive shell, watcher tracing).
3045
3046 Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
3047 L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
3048 L<Qt>, L<POE>, L<FLTK>.
3049
3050 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
3051 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
3052 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
3053 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>,
3054 L<AnyEvent::Impl::FLTK>.
3055
3056 Non-blocking handles, pipes, stream sockets, TCP clients and
3057 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
3058
3059 Asynchronous File I/O: L<AnyEvent::IO>.
3060
3061 Asynchronous DNS: L<AnyEvent::DNS>.
3062
3063 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
3064
3065 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
3066 L<AnyEvent::HTTP>.
3067
3068
3069 =head1 AUTHOR
3070
3071 Marc Lehmann <schmorp@schmorp.de>
3072 http://anyevent.schmorp.de
3073
3074 =cut
3075
3076 1
3077