| 1 |
=head1 NAME |
| 2 |
|
| 3 |
AnyEvent - provide framework for multiple event loops |
| 4 |
|
| 5 |
EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported |
| 6 |
event loops. |
| 7 |
|
| 8 |
=head1 SYNOPSIS |
| 9 |
|
| 10 |
use AnyEvent; |
| 11 |
|
| 12 |
# file descriptor readable |
| 13 |
my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... }); |
| 14 |
|
| 15 |
# one-shot or repeating timers |
| 16 |
my $w = AnyEvent->timer (after => $seconds, cb => sub { ... }); |
| 17 |
my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ... |
| 18 |
|
| 19 |
print AnyEvent->now; # prints current event loop time |
| 20 |
print AnyEvent->time; # think Time::HiRes::time or simply CORE::time. |
| 21 |
|
| 22 |
# POSIX signal |
| 23 |
my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... }); |
| 24 |
|
| 25 |
# child process exit |
| 26 |
my $w = AnyEvent->child (pid => $pid, cb => sub { |
| 27 |
my ($pid, $status) = @_; |
| 28 |
... |
| 29 |
}); |
| 30 |
|
| 31 |
# called when event loop idle (if applicable) |
| 32 |
my $w = AnyEvent->idle (cb => sub { ... }); |
| 33 |
|
| 34 |
my $w = AnyEvent->condvar; # stores whether a condition was flagged |
| 35 |
$w->send; # wake up current and all future recv's |
| 36 |
$w->recv; # enters "main loop" till $condvar gets ->send |
| 37 |
# use a condvar in callback mode: |
| 38 |
$w->cb (sub { $_[0]->recv }); |
| 39 |
|
| 40 |
=head1 INTRODUCTION/TUTORIAL |
| 41 |
|
| 42 |
This manpage is mainly a reference manual. If you are interested |
| 43 |
in a tutorial or some gentle introduction, have a look at the |
| 44 |
L<AnyEvent::Intro> manpage. |
| 45 |
|
| 46 |
=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) |
| 47 |
|
| 48 |
Glib, POE, IO::Async, Event... CPAN offers event models by the dozen |
| 49 |
nowadays. So what is different about AnyEvent? |
| 50 |
|
| 51 |
Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of |
| 52 |
policy> and AnyEvent is I<small and efficient>. |
| 53 |
|
| 54 |
First and foremost, I<AnyEvent is not an event model> itself, it only |
| 55 |
interfaces to whatever event model the main program happens to use, in a |
| 56 |
pragmatic way. For event models and certain classes of immortals alike, |
| 57 |
the statement "there can only be one" is a bitter reality: In general, |
| 58 |
only one event loop can be active at the same time in a process. AnyEvent |
| 59 |
cannot change this, but it can hide the differences between those event |
| 60 |
loops. |
| 61 |
|
| 62 |
The goal of AnyEvent is to offer module authors the ability to do event |
| 63 |
programming (waiting for I/O or timer events) without subscribing to a |
| 64 |
religion, a way of living, and most importantly: without forcing your |
| 65 |
module users into the same thing by forcing them to use the same event |
| 66 |
model you use. |
| 67 |
|
| 68 |
For modules like POE or IO::Async (which is a total misnomer as it is |
| 69 |
actually doing all I/O I<synchronously>...), using them in your module is |
| 70 |
like joining a cult: After you joined, you are dependent on them and you |
| 71 |
cannot use anything else, as they are simply incompatible to everything |
| 72 |
that isn't them. What's worse, all the potential users of your |
| 73 |
module are I<also> forced to use the same event loop you use. |
| 74 |
|
| 75 |
AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works |
| 76 |
fine. AnyEvent + Tk works fine etc. etc. but none of these work together |
| 77 |
with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if |
| 78 |
your module uses one of those, every user of your module has to use it, |
| 79 |
too. But if your module uses AnyEvent, it works transparently with all |
| 80 |
event models it supports (including stuff like IO::Async, as long as those |
| 81 |
use one of the supported event loops. It is trivial to add new event loops |
| 82 |
to AnyEvent, too, so it is future-proof). |
| 83 |
|
| 84 |
In addition to being free of having to use I<the one and only true event |
| 85 |
model>, AnyEvent also is free of bloat and policy: with POE or similar |
| 86 |
modules, you get an enormous amount of code and strict rules you have to |
| 87 |
follow. AnyEvent, on the other hand, is lean and up to the point, by only |
| 88 |
offering the functionality that is necessary, in as thin as a wrapper as |
| 89 |
technically possible. |
| 90 |
|
| 91 |
Of course, AnyEvent comes with a big (and fully optional!) toolbox |
| 92 |
of useful functionality, such as an asynchronous DNS resolver, 100% |
| 93 |
non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms |
| 94 |
such as Windows) and lots of real-world knowledge and workarounds for |
| 95 |
platform bugs and differences. |
| 96 |
|
| 97 |
Now, if you I<do want> lots of policy (this can arguably be somewhat |
| 98 |
useful) and you want to force your users to use the one and only event |
| 99 |
model, you should I<not> use this module. |
| 100 |
|
| 101 |
=head1 DESCRIPTION |
| 102 |
|
| 103 |
L<AnyEvent> provides an identical interface to multiple event loops. This |
| 104 |
allows module authors to utilise an event loop without forcing module |
| 105 |
users to use the same event loop (as only a single event loop can coexist |
| 106 |
peacefully at any one time). |
| 107 |
|
| 108 |
The interface itself is vaguely similar, but not identical to the L<Event> |
| 109 |
module. |
| 110 |
|
| 111 |
During the first call of any watcher-creation method, the module tries |
| 112 |
to detect the currently loaded event loop by probing whether one of the |
| 113 |
following modules is already loaded: L<EV>, |
| 114 |
L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, |
| 115 |
L<POE>. The first one found is used. If none are found, the module tries |
| 116 |
to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl |
| 117 |
adaptor should always succeed) in the order given. The first one that can |
| 118 |
be successfully loaded will be used. If, after this, still none could be |
| 119 |
found, AnyEvent will fall back to a pure-perl event loop, which is not |
| 120 |
very efficient, but should work everywhere. |
| 121 |
|
| 122 |
Because AnyEvent first checks for modules that are already loaded, loading |
| 123 |
an event model explicitly before first using AnyEvent will likely make |
| 124 |
that model the default. For example: |
| 125 |
|
| 126 |
use Tk; |
| 127 |
use AnyEvent; |
| 128 |
|
| 129 |
# .. AnyEvent will likely default to Tk |
| 130 |
|
| 131 |
The I<likely> means that, if any module loads another event model and |
| 132 |
starts using it, all bets are off. Maybe you should tell their authors to |
| 133 |
use AnyEvent so their modules work together with others seamlessly... |
| 134 |
|
| 135 |
The pure-perl implementation of AnyEvent is called |
| 136 |
C<AnyEvent::Impl::Perl>. Like other event modules you can load it |
| 137 |
explicitly and enjoy the high availability of that event loop :) |
| 138 |
|
| 139 |
=head1 WATCHERS |
| 140 |
|
| 141 |
AnyEvent has the central concept of a I<watcher>, which is an object that |
| 142 |
stores relevant data for each kind of event you are waiting for, such as |
| 143 |
the callback to call, the file handle to watch, etc. |
| 144 |
|
| 145 |
These watchers are normal Perl objects with normal Perl lifetime. After |
| 146 |
creating a watcher it will immediately "watch" for events and invoke the |
| 147 |
callback when the event occurs (of course, only when the event model |
| 148 |
is in control). |
| 149 |
|
| 150 |
Note that B<callbacks must not permanently change global variables> |
| 151 |
potentially in use by the event loop (such as C<$_> or C<$[>) and that B<< |
| 152 |
callbacks must not C<die> >>. The former is good programming practise in |
| 153 |
Perl and the latter stems from the fact that exception handling differs |
| 154 |
widely between event loops. |
| 155 |
|
| 156 |
To disable the watcher you have to destroy it (e.g. by setting the |
| 157 |
variable you store it in to C<undef> or otherwise deleting all references |
| 158 |
to it). |
| 159 |
|
| 160 |
All watchers are created by calling a method on the C<AnyEvent> class. |
| 161 |
|
| 162 |
Many watchers either are used with "recursion" (repeating timers for |
| 163 |
example), or need to refer to their watcher object in other ways. |
| 164 |
|
| 165 |
An any way to achieve that is this pattern: |
| 166 |
|
| 167 |
my $w; $w = AnyEvent->type (arg => value ..., cb => sub { |
| 168 |
# you can use $w here, for example to undef it |
| 169 |
undef $w; |
| 170 |
}); |
| 171 |
|
| 172 |
Note that C<my $w; $w => combination. This is necessary because in Perl, |
| 173 |
my variables are only visible after the statement in which they are |
| 174 |
declared. |
| 175 |
|
| 176 |
=head2 I/O WATCHERS |
| 177 |
|
| 178 |
You can create an I/O watcher by calling the C<< AnyEvent->io >> method |
| 179 |
with the following mandatory key-value pairs as arguments: |
| 180 |
|
| 181 |
C<fh> is the Perl I<file handle> (I<not> file descriptor) to watch |
| 182 |
for events (AnyEvent might or might not keep a reference to this file |
| 183 |
handle). Note that only file handles pointing to things for which |
| 184 |
non-blocking operation makes sense are allowed. This includes sockets, |
| 185 |
most character devices, pipes, fifos and so on, but not for example files |
| 186 |
or block devices. |
| 187 |
|
| 188 |
C<poll> must be a string that is either C<r> or C<w>, which creates a |
| 189 |
watcher waiting for "r"eadable or "w"ritable events, respectively. |
| 190 |
|
| 191 |
C<cb> is the callback to invoke each time the file handle becomes ready. |
| 192 |
|
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Although the callback might get passed parameters, their value and |
| 194 |
presence is undefined and you cannot rely on them. Portable AnyEvent |
| 195 |
callbacks cannot use arguments passed to I/O watcher callbacks. |
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|
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The I/O watcher might use the underlying file descriptor or a copy of it. |
| 198 |
You must not close a file handle as long as any watcher is active on the |
| 199 |
underlying file descriptor. |
| 200 |
|
| 201 |
Some event loops issue spurious readyness notifications, so you should |
| 202 |
always use non-blocking calls when reading/writing from/to your file |
| 203 |
handles. |
| 204 |
|
| 205 |
Example: wait for readability of STDIN, then read a line and disable the |
| 206 |
watcher. |
| 207 |
|
| 208 |
my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { |
| 209 |
chomp (my $input = <STDIN>); |
| 210 |
warn "read: $input\n"; |
| 211 |
undef $w; |
| 212 |
}); |
| 213 |
|
| 214 |
=head2 TIME WATCHERS |
| 215 |
|
| 216 |
You can create a time watcher by calling the C<< AnyEvent->timer >> |
| 217 |
method with the following mandatory arguments: |
| 218 |
|
| 219 |
C<after> specifies after how many seconds (fractional values are |
| 220 |
supported) the callback should be invoked. C<cb> is the callback to invoke |
| 221 |
in that case. |
| 222 |
|
| 223 |
Although the callback might get passed parameters, their value and |
| 224 |
presence is undefined and you cannot rely on them. Portable AnyEvent |
| 225 |
callbacks cannot use arguments passed to time watcher callbacks. |
| 226 |
|
| 227 |
The callback will normally be invoked once only. If you specify another |
| 228 |
parameter, C<interval>, as a strictly positive number (> 0), then the |
| 229 |
callback will be invoked regularly at that interval (in fractional |
| 230 |
seconds) after the first invocation. If C<interval> is specified with a |
| 231 |
false value, then it is treated as if it were missing. |
| 232 |
|
| 233 |
The callback will be rescheduled before invoking the callback, but no |
| 234 |
attempt is done to avoid timer drift in most backends, so the interval is |
| 235 |
only approximate. |
| 236 |
|
| 237 |
Example: fire an event after 7.7 seconds. |
| 238 |
|
| 239 |
my $w = AnyEvent->timer (after => 7.7, cb => sub { |
| 240 |
warn "timeout\n"; |
| 241 |
}); |
| 242 |
|
| 243 |
# to cancel the timer: |
| 244 |
undef $w; |
| 245 |
|
| 246 |
Example 2: fire an event after 0.5 seconds, then roughly every second. |
| 247 |
|
| 248 |
my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub { |
| 249 |
warn "timeout\n"; |
| 250 |
}; |
| 251 |
|
| 252 |
=head3 TIMING ISSUES |
| 253 |
|
| 254 |
There are two ways to handle timers: based on real time (relative, "fire |
| 255 |
in 10 seconds") and based on wallclock time (absolute, "fire at 12 |
| 256 |
o'clock"). |
| 257 |
|
| 258 |
While most event loops expect timers to specified in a relative way, they |
| 259 |
use absolute time internally. This makes a difference when your clock |
| 260 |
"jumps", for example, when ntp decides to set your clock backwards from |
| 261 |
the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to |
| 262 |
fire "after" a second might actually take six years to finally fire. |
| 263 |
|
| 264 |
AnyEvent cannot compensate for this. The only event loop that is conscious |
| 265 |
about these issues is L<EV>, which offers both relative (ev_timer, based |
| 266 |
on true relative time) and absolute (ev_periodic, based on wallclock time) |
| 267 |
timers. |
| 268 |
|
| 269 |
AnyEvent always prefers relative timers, if available, matching the |
| 270 |
AnyEvent API. |
| 271 |
|
| 272 |
AnyEvent has two additional methods that return the "current time": |
| 273 |
|
| 274 |
=over 4 |
| 275 |
|
| 276 |
=item AnyEvent->time |
| 277 |
|
| 278 |
This returns the "current wallclock time" as a fractional number of |
| 279 |
seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time> |
| 280 |
return, and the result is guaranteed to be compatible with those). |
| 281 |
|
| 282 |
It progresses independently of any event loop processing, i.e. each call |
| 283 |
will check the system clock, which usually gets updated frequently. |
| 284 |
|
| 285 |
=item AnyEvent->now |
| 286 |
|
| 287 |
This also returns the "current wallclock time", but unlike C<time>, above, |
| 288 |
this value might change only once per event loop iteration, depending on |
| 289 |
the event loop (most return the same time as C<time>, above). This is the |
| 290 |
time that AnyEvent's timers get scheduled against. |
| 291 |
|
| 292 |
I<In almost all cases (in all cases if you don't care), this is the |
| 293 |
function to call when you want to know the current time.> |
| 294 |
|
| 295 |
This function is also often faster then C<< AnyEvent->time >>, and |
| 296 |
thus the preferred method if you want some timestamp (for example, |
| 297 |
L<AnyEvent::Handle> uses this to update it's activity timeouts). |
| 298 |
|
| 299 |
The rest of this section is only of relevance if you try to be very exact |
| 300 |
with your timing, you can skip it without bad conscience. |
| 301 |
|
| 302 |
For a practical example of when these times differ, consider L<Event::Lib> |
| 303 |
and L<EV> and the following set-up: |
| 304 |
|
| 305 |
The event loop is running and has just invoked one of your callback at |
| 306 |
time=500 (assume no other callbacks delay processing). In your callback, |
| 307 |
you wait a second by executing C<sleep 1> (blocking the process for a |
| 308 |
second) and then (at time=501) you create a relative timer that fires |
| 309 |
after three seconds. |
| 310 |
|
| 311 |
With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will |
| 312 |
both return C<501>, because that is the current time, and the timer will |
| 313 |
be scheduled to fire at time=504 (C<501> + C<3>). |
| 314 |
|
| 315 |
With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current |
| 316 |
time), but C<< AnyEvent->now >> returns C<500>, as that is the time the |
| 317 |
last event processing phase started. With L<EV>, your timer gets scheduled |
| 318 |
to run at time=503 (C<500> + C<3>). |
| 319 |
|
| 320 |
In one sense, L<Event::Lib> is more exact, as it uses the current time |
| 321 |
regardless of any delays introduced by event processing. However, most |
| 322 |
callbacks do not expect large delays in processing, so this causes a |
| 323 |
higher drift (and a lot more system calls to get the current time). |
| 324 |
|
| 325 |
In another sense, L<EV> is more exact, as your timer will be scheduled at |
| 326 |
the same time, regardless of how long event processing actually took. |
| 327 |
|
| 328 |
In either case, if you care (and in most cases, you don't), then you |
| 329 |
can get whatever behaviour you want with any event loop, by taking the |
| 330 |
difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into |
| 331 |
account. |
| 332 |
|
| 333 |
=item AnyEvent->now_update |
| 334 |
|
| 335 |
Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache |
| 336 |
the current time for each loop iteration (see the discussion of L<< |
| 337 |
AnyEvent->now >>, above). |
| 338 |
|
| 339 |
When a callback runs for a long time (or when the process sleeps), then |
| 340 |
this "current" time will differ substantially from the real time, which |
| 341 |
might affect timers and time-outs. |
| 342 |
|
| 343 |
When this is the case, you can call this method, which will update the |
| 344 |
event loop's idea of "current time". |
| 345 |
|
| 346 |
Note that updating the time I<might> cause some events to be handled. |
| 347 |
|
| 348 |
=back |
| 349 |
|
| 350 |
=head2 SIGNAL WATCHERS |
| 351 |
|
| 352 |
You can watch for signals using a signal watcher, C<signal> is the signal |
| 353 |
I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl |
| 354 |
callback to be invoked whenever a signal occurs. |
| 355 |
|
| 356 |
Although the callback might get passed parameters, their value and |
| 357 |
presence is undefined and you cannot rely on them. Portable AnyEvent |
| 358 |
callbacks cannot use arguments passed to signal watcher callbacks. |
| 359 |
|
| 360 |
Multiple signal occurrences can be clumped together into one callback |
| 361 |
invocation, and callback invocation will be synchronous. Synchronous means |
| 362 |
that it might take a while until the signal gets handled by the process, |
| 363 |
but it is guaranteed not to interrupt any other callbacks. |
| 364 |
|
| 365 |
The main advantage of using these watchers is that you can share a signal |
| 366 |
between multiple watchers. |
| 367 |
|
| 368 |
This watcher might use C<%SIG>, so programs overwriting those signals |
| 369 |
directly will likely not work correctly. |
| 370 |
|
| 371 |
Example: exit on SIGINT |
| 372 |
|
| 373 |
my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); |
| 374 |
|
| 375 |
=head2 CHILD PROCESS WATCHERS |
| 376 |
|
| 377 |
You can also watch on a child process exit and catch its exit status. |
| 378 |
|
| 379 |
The child process is specified by the C<pid> argument (if set to C<0>, it |
| 380 |
watches for any child process exit). The watcher will triggered only when |
| 381 |
the child process has finished and an exit status is available, not on |
| 382 |
any trace events (stopped/continued). |
| 383 |
|
| 384 |
The callback will be called with the pid and exit status (as returned by |
| 385 |
waitpid), so unlike other watcher types, you I<can> rely on child watcher |
| 386 |
callback arguments. |
| 387 |
|
| 388 |
This watcher type works by installing a signal handler for C<SIGCHLD>, |
| 389 |
and since it cannot be shared, nothing else should use SIGCHLD or reap |
| 390 |
random child processes (waiting for specific child processes, e.g. inside |
| 391 |
C<system>, is just fine). |
| 392 |
|
| 393 |
There is a slight catch to child watchers, however: you usually start them |
| 394 |
I<after> the child process was created, and this means the process could |
| 395 |
have exited already (and no SIGCHLD will be sent anymore). |
| 396 |
|
| 397 |
Not all event models handle this correctly (neither POE nor IO::Async do, |
| 398 |
see their AnyEvent::Impl manpages for details), but even for event models |
| 399 |
that I<do> handle this correctly, they usually need to be loaded before |
| 400 |
the process exits (i.e. before you fork in the first place). AnyEvent's |
| 401 |
pure perl event loop handles all cases correctly regardless of when you |
| 402 |
start the watcher. |
| 403 |
|
| 404 |
This means you cannot create a child watcher as the very first |
| 405 |
thing in an AnyEvent program, you I<have> to create at least one |
| 406 |
watcher before you C<fork> the child (alternatively, you can call |
| 407 |
C<AnyEvent::detect>). |
| 408 |
|
| 409 |
Example: fork a process and wait for it |
| 410 |
|
| 411 |
my $done = AnyEvent->condvar; |
| 412 |
|
| 413 |
my $pid = fork or exit 5; |
| 414 |
|
| 415 |
my $w = AnyEvent->child ( |
| 416 |
pid => $pid, |
| 417 |
cb => sub { |
| 418 |
my ($pid, $status) = @_; |
| 419 |
warn "pid $pid exited with status $status"; |
| 420 |
$done->send; |
| 421 |
}, |
| 422 |
); |
| 423 |
|
| 424 |
# do something else, then wait for process exit |
| 425 |
$done->recv; |
| 426 |
|
| 427 |
=head2 IDLE WATCHERS |
| 428 |
|
| 429 |
Sometimes there is a need to do something, but it is not so important |
| 430 |
to do it instantly, but only when there is nothing better to do. This |
| 431 |
"nothing better to do" is usually defined to be "no other events need |
| 432 |
attention by the event loop". |
| 433 |
|
| 434 |
Idle watchers ideally get invoked when the event loop has nothing |
| 435 |
better to do, just before it would block the process to wait for new |
| 436 |
events. Instead of blocking, the idle watcher is invoked. |
| 437 |
|
| 438 |
Most event loops unfortunately do not really support idle watchers (only |
| 439 |
EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent |
| 440 |
will simply call the callback "from time to time". |
| 441 |
|
| 442 |
Example: read lines from STDIN, but only process them when the |
| 443 |
program is otherwise idle: |
| 444 |
|
| 445 |
my @lines; # read data |
| 446 |
my $idle_w; |
| 447 |
my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { |
| 448 |
push @lines, scalar <STDIN>; |
| 449 |
|
| 450 |
# start an idle watcher, if not already done |
| 451 |
$idle_w ||= AnyEvent->idle (cb => sub { |
| 452 |
# handle only one line, when there are lines left |
| 453 |
if (my $line = shift @lines) { |
| 454 |
print "handled when idle: $line"; |
| 455 |
} else { |
| 456 |
# otherwise disable the idle watcher again |
| 457 |
undef $idle_w; |
| 458 |
} |
| 459 |
}); |
| 460 |
}); |
| 461 |
|
| 462 |
=head2 CONDITION VARIABLES |
| 463 |
|
| 464 |
If you are familiar with some event loops you will know that all of them |
| 465 |
require you to run some blocking "loop", "run" or similar function that |
| 466 |
will actively watch for new events and call your callbacks. |
| 467 |
|
| 468 |
AnyEvent is different, it expects somebody else to run the event loop and |
| 469 |
will only block when necessary (usually when told by the user). |
| 470 |
|
| 471 |
The instrument to do that is called a "condition variable", so called |
| 472 |
because they represent a condition that must become true. |
| 473 |
|
| 474 |
Condition variables can be created by calling the C<< AnyEvent->condvar |
| 475 |
>> method, usually without arguments. The only argument pair allowed is |
| 476 |
|
| 477 |
C<cb>, which specifies a callback to be called when the condition variable |
| 478 |
becomes true, with the condition variable as the first argument (but not |
| 479 |
the results). |
| 480 |
|
| 481 |
After creation, the condition variable is "false" until it becomes "true" |
| 482 |
by calling the C<send> method (or calling the condition variable as if it |
| 483 |
were a callback, read about the caveats in the description for the C<< |
| 484 |
->send >> method). |
| 485 |
|
| 486 |
Condition variables are similar to callbacks, except that you can |
| 487 |
optionally wait for them. They can also be called merge points - points |
| 488 |
in time where multiple outstanding events have been processed. And yet |
| 489 |
another way to call them is transactions - each condition variable can be |
| 490 |
used to represent a transaction, which finishes at some point and delivers |
| 491 |
a result. |
| 492 |
|
| 493 |
Condition variables are very useful to signal that something has finished, |
| 494 |
for example, if you write a module that does asynchronous http requests, |
| 495 |
then a condition variable would be the ideal candidate to signal the |
| 496 |
availability of results. The user can either act when the callback is |
| 497 |
called or can synchronously C<< ->recv >> for the results. |
| 498 |
|
| 499 |
You can also use them to simulate traditional event loops - for example, |
| 500 |
you can block your main program until an event occurs - for example, you |
| 501 |
could C<< ->recv >> in your main program until the user clicks the Quit |
| 502 |
button of your app, which would C<< ->send >> the "quit" event. |
| 503 |
|
| 504 |
Note that condition variables recurse into the event loop - if you have |
| 505 |
two pieces of code that call C<< ->recv >> in a round-robin fashion, you |
| 506 |
lose. Therefore, condition variables are good to export to your caller, but |
| 507 |
you should avoid making a blocking wait yourself, at least in callbacks, |
| 508 |
as this asks for trouble. |
| 509 |
|
| 510 |
Condition variables are represented by hash refs in perl, and the keys |
| 511 |
used by AnyEvent itself are all named C<_ae_XXX> to make subclassing |
| 512 |
easy (it is often useful to build your own transaction class on top of |
| 513 |
AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call |
| 514 |
it's C<new> method in your own C<new> method. |
| 515 |
|
| 516 |
There are two "sides" to a condition variable - the "producer side" which |
| 517 |
eventually calls C<< -> send >>, and the "consumer side", which waits |
| 518 |
for the send to occur. |
| 519 |
|
| 520 |
Example: wait for a timer. |
| 521 |
|
| 522 |
# wait till the result is ready |
| 523 |
my $result_ready = AnyEvent->condvar; |
| 524 |
|
| 525 |
# do something such as adding a timer |
| 526 |
# or socket watcher the calls $result_ready->send |
| 527 |
# when the "result" is ready. |
| 528 |
# in this case, we simply use a timer: |
| 529 |
my $w = AnyEvent->timer ( |
| 530 |
after => 1, |
| 531 |
cb => sub { $result_ready->send }, |
| 532 |
); |
| 533 |
|
| 534 |
# this "blocks" (while handling events) till the callback |
| 535 |
# calls send |
| 536 |
$result_ready->recv; |
| 537 |
|
| 538 |
Example: wait for a timer, but take advantage of the fact that |
| 539 |
condition variables are also code references. |
| 540 |
|
| 541 |
my $done = AnyEvent->condvar; |
| 542 |
my $delay = AnyEvent->timer (after => 5, cb => $done); |
| 543 |
$done->recv; |
| 544 |
|
| 545 |
Example: Imagine an API that returns a condvar and doesn't support |
| 546 |
callbacks. This is how you make a synchronous call, for example from |
| 547 |
the main program: |
| 548 |
|
| 549 |
use AnyEvent::CouchDB; |
| 550 |
|
| 551 |
... |
| 552 |
|
| 553 |
my @info = $couchdb->info->recv; |
| 554 |
|
| 555 |
And this is how you would just ste a callback to be called whenever the |
| 556 |
results are available: |
| 557 |
|
| 558 |
$couchdb->info->cb (sub { |
| 559 |
my @info = $_[0]->recv; |
| 560 |
}); |
| 561 |
|
| 562 |
=head3 METHODS FOR PRODUCERS |
| 563 |
|
| 564 |
These methods should only be used by the producing side, i.e. the |
| 565 |
code/module that eventually sends the signal. Note that it is also |
| 566 |
the producer side which creates the condvar in most cases, but it isn't |
| 567 |
uncommon for the consumer to create it as well. |
| 568 |
|
| 569 |
=over 4 |
| 570 |
|
| 571 |
=item $cv->send (...) |
| 572 |
|
| 573 |
Flag the condition as ready - a running C<< ->recv >> and all further |
| 574 |
calls to C<recv> will (eventually) return after this method has been |
| 575 |
called. If nobody is waiting the send will be remembered. |
| 576 |
|
| 577 |
If a callback has been set on the condition variable, it is called |
| 578 |
immediately from within send. |
| 579 |
|
| 580 |
Any arguments passed to the C<send> call will be returned by all |
| 581 |
future C<< ->recv >> calls. |
| 582 |
|
| 583 |
Condition variables are overloaded so one can call them directly |
| 584 |
(as a code reference). Calling them directly is the same as calling |
| 585 |
C<send>. Note, however, that many C-based event loops do not handle |
| 586 |
overloading, so as tempting as it may be, passing a condition variable |
| 587 |
instead of a callback does not work. Both the pure perl and EV loops |
| 588 |
support overloading, however, as well as all functions that use perl to |
| 589 |
invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for |
| 590 |
example). |
| 591 |
|
| 592 |
=item $cv->croak ($error) |
| 593 |
|
| 594 |
Similar to send, but causes all call's to C<< ->recv >> to invoke |
| 595 |
C<Carp::croak> with the given error message/object/scalar. |
| 596 |
|
| 597 |
This can be used to signal any errors to the condition variable |
| 598 |
user/consumer. |
| 599 |
|
| 600 |
=item $cv->begin ([group callback]) |
| 601 |
|
| 602 |
=item $cv->end |
| 603 |
|
| 604 |
These two methods can be used to combine many transactions/events into |
| 605 |
one. For example, a function that pings many hosts in parallel might want |
| 606 |
to use a condition variable for the whole process. |
| 607 |
|
| 608 |
Every call to C<< ->begin >> will increment a counter, and every call to |
| 609 |
C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end |
| 610 |
>>, the (last) callback passed to C<begin> will be executed. That callback |
| 611 |
is I<supposed> to call C<< ->send >>, but that is not required. If no |
| 612 |
callback was set, C<send> will be called without any arguments. |
| 613 |
|
| 614 |
You can think of C<< $cv->send >> giving you an OR condition (one call |
| 615 |
sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND |
| 616 |
condition (all C<begin> calls must be C<end>'ed before the condvar sends). |
| 617 |
|
| 618 |
Let's start with a simple example: you have two I/O watchers (for example, |
| 619 |
STDOUT and STDERR for a program), and you want to wait for both streams to |
| 620 |
close before activating a condvar: |
| 621 |
|
| 622 |
my $cv = AnyEvent->condvar; |
| 623 |
|
| 624 |
$cv->begin; # first watcher |
| 625 |
my $w1 = AnyEvent->io (fh => $fh1, cb => sub { |
| 626 |
defined sysread $fh1, my $buf, 4096 |
| 627 |
or $cv->end; |
| 628 |
}); |
| 629 |
|
| 630 |
$cv->begin; # second watcher |
| 631 |
my $w2 = AnyEvent->io (fh => $fh2, cb => sub { |
| 632 |
defined sysread $fh2, my $buf, 4096 |
| 633 |
or $cv->end; |
| 634 |
}); |
| 635 |
|
| 636 |
$cv->recv; |
| 637 |
|
| 638 |
This works because for every event source (EOF on file handle), there is |
| 639 |
one call to C<begin>, so the condvar waits for all calls to C<end> before |
| 640 |
sending. |
| 641 |
|
| 642 |
The ping example mentioned above is slightly more complicated, as the |
| 643 |
there are results to be passwd back, and the number of tasks that are |
| 644 |
begung can potentially be zero: |
| 645 |
|
| 646 |
my $cv = AnyEvent->condvar; |
| 647 |
|
| 648 |
my %result; |
| 649 |
$cv->begin (sub { $cv->send (\%result) }); |
| 650 |
|
| 651 |
for my $host (@list_of_hosts) { |
| 652 |
$cv->begin; |
| 653 |
ping_host_then_call_callback $host, sub { |
| 654 |
$result{$host} = ...; |
| 655 |
$cv->end; |
| 656 |
}; |
| 657 |
} |
| 658 |
|
| 659 |
$cv->end; |
| 660 |
|
| 661 |
This code fragment supposedly pings a number of hosts and calls |
| 662 |
C<send> after results for all then have have been gathered - in any |
| 663 |
order. To achieve this, the code issues a call to C<begin> when it starts |
| 664 |
each ping request and calls C<end> when it has received some result for |
| 665 |
it. Since C<begin> and C<end> only maintain a counter, the order in which |
| 666 |
results arrive is not relevant. |
| 667 |
|
| 668 |
There is an additional bracketing call to C<begin> and C<end> outside the |
| 669 |
loop, which serves two important purposes: first, it sets the callback |
| 670 |
to be called once the counter reaches C<0>, and second, it ensures that |
| 671 |
C<send> is called even when C<no> hosts are being pinged (the loop |
| 672 |
doesn't execute once). |
| 673 |
|
| 674 |
This is the general pattern when you "fan out" into multiple (but |
| 675 |
potentially none) subrequests: use an outer C<begin>/C<end> pair to set |
| 676 |
the callback and ensure C<end> is called at least once, and then, for each |
| 677 |
subrequest you start, call C<begin> and for each subrequest you finish, |
| 678 |
call C<end>. |
| 679 |
|
| 680 |
=back |
| 681 |
|
| 682 |
=head3 METHODS FOR CONSUMERS |
| 683 |
|
| 684 |
These methods should only be used by the consuming side, i.e. the |
| 685 |
code awaits the condition. |
| 686 |
|
| 687 |
=over 4 |
| 688 |
|
| 689 |
=item $cv->recv |
| 690 |
|
| 691 |
Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak |
| 692 |
>> methods have been called on c<$cv>, while servicing other watchers |
| 693 |
normally. |
| 694 |
|
| 695 |
You can only wait once on a condition - additional calls are valid but |
| 696 |
will return immediately. |
| 697 |
|
| 698 |
If an error condition has been set by calling C<< ->croak >>, then this |
| 699 |
function will call C<croak>. |
| 700 |
|
| 701 |
In list context, all parameters passed to C<send> will be returned, |
| 702 |
in scalar context only the first one will be returned. |
| 703 |
|
| 704 |
Not all event models support a blocking wait - some die in that case |
| 705 |
(programs might want to do that to stay interactive), so I<if you are |
| 706 |
using this from a module, never require a blocking wait>, but let the |
| 707 |
caller decide whether the call will block or not (for example, by coupling |
| 708 |
condition variables with some kind of request results and supporting |
| 709 |
callbacks so the caller knows that getting the result will not block, |
| 710 |
while still supporting blocking waits if the caller so desires). |
| 711 |
|
| 712 |
Another reason I<never> to C<< ->recv >> in a module is that you cannot |
| 713 |
sensibly have two C<< ->recv >>'s in parallel, as that would require |
| 714 |
multiple interpreters or coroutines/threads, none of which C<AnyEvent> |
| 715 |
can supply. |
| 716 |
|
| 717 |
The L<Coro> module, however, I<can> and I<does> supply coroutines and, in |
| 718 |
fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe |
| 719 |
versions and also integrates coroutines into AnyEvent, making blocking |
| 720 |
C<< ->recv >> calls perfectly safe as long as they are done from another |
| 721 |
coroutine (one that doesn't run the event loop). |
| 722 |
|
| 723 |
You can ensure that C<< -recv >> never blocks by setting a callback and |
| 724 |
only calling C<< ->recv >> from within that callback (or at a later |
| 725 |
time). This will work even when the event loop does not support blocking |
| 726 |
waits otherwise. |
| 727 |
|
| 728 |
=item $bool = $cv->ready |
| 729 |
|
| 730 |
Returns true when the condition is "true", i.e. whether C<send> or |
| 731 |
C<croak> have been called. |
| 732 |
|
| 733 |
=item $cb = $cv->cb ($cb->($cv)) |
| 734 |
|
| 735 |
This is a mutator function that returns the callback set and optionally |
| 736 |
replaces it before doing so. |
| 737 |
|
| 738 |
The callback will be called when the condition becomes "true", i.e. when |
| 739 |
C<send> or C<croak> are called, with the only argument being the condition |
| 740 |
variable itself. Calling C<recv> inside the callback or at any later time |
| 741 |
is guaranteed not to block. |
| 742 |
|
| 743 |
=back |
| 744 |
|
| 745 |
=head1 GLOBAL VARIABLES AND FUNCTIONS |
| 746 |
|
| 747 |
=over 4 |
| 748 |
|
| 749 |
=item $AnyEvent::MODEL |
| 750 |
|
| 751 |
Contains C<undef> until the first watcher is being created. Then it |
| 752 |
contains the event model that is being used, which is the name of the |
| 753 |
Perl class implementing the model. This class is usually one of the |
| 754 |
C<AnyEvent::Impl:xxx> modules, but can be any other class in the case |
| 755 |
AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). |
| 756 |
|
| 757 |
The known classes so far are: |
| 758 |
|
| 759 |
AnyEvent::Impl::EV based on EV (an interface to libev, best choice). |
| 760 |
AnyEvent::Impl::Event based on Event, second best choice. |
| 761 |
AnyEvent::Impl::Perl pure-perl implementation, fast and portable. |
| 762 |
AnyEvent::Impl::Glib based on Glib, third-best choice. |
| 763 |
AnyEvent::Impl::Tk based on Tk, very bad choice. |
| 764 |
AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). |
| 765 |
AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. |
| 766 |
AnyEvent::Impl::POE based on POE, not generic enough for full support. |
| 767 |
|
| 768 |
# warning, support for IO::Async is only partial, as it is too broken |
| 769 |
# and limited toe ven support the AnyEvent API. See AnyEvent::Impl::Async. |
| 770 |
AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed (see its docs). |
| 771 |
|
| 772 |
There is no support for WxWidgets, as WxWidgets has no support for |
| 773 |
watching file handles. However, you can use WxWidgets through the |
| 774 |
POE Adaptor, as POE has a Wx backend that simply polls 20 times per |
| 775 |
second, which was considered to be too horrible to even consider for |
| 776 |
AnyEvent. Likewise, other POE backends can be used by AnyEvent by using |
| 777 |
it's adaptor. |
| 778 |
|
| 779 |
AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when |
| 780 |
autodetecting them. |
| 781 |
|
| 782 |
=item AnyEvent::detect |
| 783 |
|
| 784 |
Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model |
| 785 |
if necessary. You should only call this function right before you would |
| 786 |
have created an AnyEvent watcher anyway, that is, as late as possible at |
| 787 |
runtime. |
| 788 |
|
| 789 |
=item $guard = AnyEvent::post_detect { BLOCK } |
| 790 |
|
| 791 |
Arranges for the code block to be executed as soon as the event model is |
| 792 |
autodetected (or immediately if this has already happened). |
| 793 |
|
| 794 |
If called in scalar or list context, then it creates and returns an object |
| 795 |
that automatically removes the callback again when it is destroyed. See |
| 796 |
L<Coro::BDB> for a case where this is useful. |
| 797 |
|
| 798 |
=item @AnyEvent::post_detect |
| 799 |
|
| 800 |
If there are any code references in this array (you can C<push> to it |
| 801 |
before or after loading AnyEvent), then they will called directly after |
| 802 |
the event loop has been chosen. |
| 803 |
|
| 804 |
You should check C<$AnyEvent::MODEL> before adding to this array, though: |
| 805 |
if it contains a true value then the event loop has already been detected, |
| 806 |
and the array will be ignored. |
| 807 |
|
| 808 |
Best use C<AnyEvent::post_detect { BLOCK }> instead. |
| 809 |
|
| 810 |
=back |
| 811 |
|
| 812 |
=head1 WHAT TO DO IN A MODULE |
| 813 |
|
| 814 |
As a module author, you should C<use AnyEvent> and call AnyEvent methods |
| 815 |
freely, but you should not load a specific event module or rely on it. |
| 816 |
|
| 817 |
Be careful when you create watchers in the module body - AnyEvent will |
| 818 |
decide which event module to use as soon as the first method is called, so |
| 819 |
by calling AnyEvent in your module body you force the user of your module |
| 820 |
to load the event module first. |
| 821 |
|
| 822 |
Never call C<< ->recv >> on a condition variable unless you I<know> that |
| 823 |
the C<< ->send >> method has been called on it already. This is |
| 824 |
because it will stall the whole program, and the whole point of using |
| 825 |
events is to stay interactive. |
| 826 |
|
| 827 |
It is fine, however, to call C<< ->recv >> when the user of your module |
| 828 |
requests it (i.e. if you create a http request object ad have a method |
| 829 |
called C<results> that returns the results, it should call C<< ->recv >> |
| 830 |
freely, as the user of your module knows what she is doing. always). |
| 831 |
|
| 832 |
=head1 WHAT TO DO IN THE MAIN PROGRAM |
| 833 |
|
| 834 |
There will always be a single main program - the only place that should |
| 835 |
dictate which event model to use. |
| 836 |
|
| 837 |
If it doesn't care, it can just "use AnyEvent" and use it itself, or not |
| 838 |
do anything special (it does not need to be event-based) and let AnyEvent |
| 839 |
decide which implementation to chose if some module relies on it. |
| 840 |
|
| 841 |
If the main program relies on a specific event model - for example, in |
| 842 |
Gtk2 programs you have to rely on the Glib module - you should load the |
| 843 |
event module before loading AnyEvent or any module that uses it: generally |
| 844 |
speaking, you should load it as early as possible. The reason is that |
| 845 |
modules might create watchers when they are loaded, and AnyEvent will |
| 846 |
decide on the event model to use as soon as it creates watchers, and it |
| 847 |
might chose the wrong one unless you load the correct one yourself. |
| 848 |
|
| 849 |
You can chose to use a pure-perl implementation by loading the |
| 850 |
C<AnyEvent::Impl::Perl> module, which gives you similar behaviour |
| 851 |
everywhere, but letting AnyEvent chose the model is generally better. |
| 852 |
|
| 853 |
=head2 MAINLOOP EMULATION |
| 854 |
|
| 855 |
Sometimes (often for short test scripts, or even standalone programs who |
| 856 |
only want to use AnyEvent), you do not want to run a specific event loop. |
| 857 |
|
| 858 |
In that case, you can use a condition variable like this: |
| 859 |
|
| 860 |
AnyEvent->condvar->recv; |
| 861 |
|
| 862 |
This has the effect of entering the event loop and looping forever. |
| 863 |
|
| 864 |
Note that usually your program has some exit condition, in which case |
| 865 |
it is better to use the "traditional" approach of storing a condition |
| 866 |
variable somewhere, waiting for it, and sending it when the program should |
| 867 |
exit cleanly. |
| 868 |
|
| 869 |
|
| 870 |
=head1 OTHER MODULES |
| 871 |
|
| 872 |
The following is a non-exhaustive list of additional modules that use |
| 873 |
AnyEvent and can therefore be mixed easily with other AnyEvent modules |
| 874 |
in the same program. Some of the modules come with AnyEvent, some are |
| 875 |
available via CPAN. |
| 876 |
|
| 877 |
=over 4 |
| 878 |
|
| 879 |
=item L<AnyEvent::Util> |
| 880 |
|
| 881 |
Contains various utility functions that replace often-used but blocking |
| 882 |
functions such as C<inet_aton> by event-/callback-based versions. |
| 883 |
|
| 884 |
=item L<AnyEvent::Socket> |
| 885 |
|
| 886 |
Provides various utility functions for (internet protocol) sockets, |
| 887 |
addresses and name resolution. Also functions to create non-blocking tcp |
| 888 |
connections or tcp servers, with IPv6 and SRV record support and more. |
| 889 |
|
| 890 |
=item L<AnyEvent::Handle> |
| 891 |
|
| 892 |
Provide read and write buffers, manages watchers for reads and writes, |
| 893 |
supports raw and formatted I/O, I/O queued and fully transparent and |
| 894 |
non-blocking SSL/TLS. |
| 895 |
|
| 896 |
=item L<AnyEvent::DNS> |
| 897 |
|
| 898 |
Provides rich asynchronous DNS resolver capabilities. |
| 899 |
|
| 900 |
=item L<AnyEvent::HTTP> |
| 901 |
|
| 902 |
A simple-to-use HTTP library that is capable of making a lot of concurrent |
| 903 |
HTTP requests. |
| 904 |
|
| 905 |
=item L<AnyEvent::HTTPD> |
| 906 |
|
| 907 |
Provides a simple web application server framework. |
| 908 |
|
| 909 |
=item L<AnyEvent::FastPing> |
| 910 |
|
| 911 |
The fastest ping in the west. |
| 912 |
|
| 913 |
=item L<AnyEvent::DBI> |
| 914 |
|
| 915 |
Executes L<DBI> requests asynchronously in a proxy process. |
| 916 |
|
| 917 |
=item L<AnyEvent::AIO> |
| 918 |
|
| 919 |
Truly asynchronous I/O, should be in the toolbox of every event |
| 920 |
programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent |
| 921 |
together. |
| 922 |
|
| 923 |
=item L<AnyEvent::BDB> |
| 924 |
|
| 925 |
Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses |
| 926 |
L<BDB> and AnyEvent together. |
| 927 |
|
| 928 |
=item L<AnyEvent::GPSD> |
| 929 |
|
| 930 |
A non-blocking interface to gpsd, a daemon delivering GPS information. |
| 931 |
|
| 932 |
=item L<AnyEvent::IGS> |
| 933 |
|
| 934 |
A non-blocking interface to the Internet Go Server protocol (used by |
| 935 |
L<App::IGS>). |
| 936 |
|
| 937 |
=item L<AnyEvent::IRC> |
| 938 |
|
| 939 |
AnyEvent based IRC client module family (replacing the older Net::IRC3). |
| 940 |
|
| 941 |
=item L<Net::XMPP2> |
| 942 |
|
| 943 |
AnyEvent based XMPP (Jabber protocol) module family. |
| 944 |
|
| 945 |
=item L<Net::FCP> |
| 946 |
|
| 947 |
AnyEvent-based implementation of the Freenet Client Protocol, birthplace |
| 948 |
of AnyEvent. |
| 949 |
|
| 950 |
=item L<Event::ExecFlow> |
| 951 |
|
| 952 |
High level API for event-based execution flow control. |
| 953 |
|
| 954 |
=item L<Coro> |
| 955 |
|
| 956 |
Has special support for AnyEvent via L<Coro::AnyEvent>. |
| 957 |
|
| 958 |
=item L<IO::Lambda> |
| 959 |
|
| 960 |
The lambda approach to I/O - don't ask, look there. Can use AnyEvent. |
| 961 |
|
| 962 |
=back |
| 963 |
|
| 964 |
=cut |
| 965 |
|
| 966 |
package AnyEvent; |
| 967 |
|
| 968 |
no warnings; |
| 969 |
use strict qw(vars subs); |
| 970 |
|
| 971 |
use Carp; |
| 972 |
|
| 973 |
our $VERSION = 4.45; |
| 974 |
our $MODEL; |
| 975 |
|
| 976 |
our $AUTOLOAD; |
| 977 |
our @ISA; |
| 978 |
|
| 979 |
our @REGISTRY; |
| 980 |
|
| 981 |
our $WIN32; |
| 982 |
|
| 983 |
BEGIN { |
| 984 |
eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }"; |
| 985 |
eval "sub TAINT(){ " . (${^TAINT}*1) . " }"; |
| 986 |
|
| 987 |
delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} |
| 988 |
if ${^TAINT}; |
| 989 |
} |
| 990 |
|
| 991 |
our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; |
| 992 |
|
| 993 |
our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred |
| 994 |
|
| 995 |
{ |
| 996 |
my $idx; |
| 997 |
$PROTOCOL{$_} = ++$idx |
| 998 |
for reverse split /\s*,\s*/, |
| 999 |
$ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6"; |
| 1000 |
} |
| 1001 |
|
| 1002 |
my @models = ( |
| 1003 |
[EV:: => AnyEvent::Impl::EV::], |
| 1004 |
[Event:: => AnyEvent::Impl::Event::], |
| 1005 |
[AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], |
| 1006 |
# everything below here will not be autoprobed |
| 1007 |
# as the pureperl backend should work everywhere |
| 1008 |
# and is usually faster |
| 1009 |
[Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles |
| 1010 |
[Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers |
| 1011 |
[Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy |
| 1012 |
[Qt:: => AnyEvent::Impl::Qt::], # requires special main program |
| 1013 |
[POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza |
| 1014 |
[Wx:: => AnyEvent::Impl::POE::], |
| 1015 |
[Prima:: => AnyEvent::Impl::POE::], |
| 1016 |
# IO::Async is just too broken - we would need workaorunds for its |
| 1017 |
# byzantine signal and broken child handling, among others. |
| 1018 |
# IO::Async is rather hard to detect, as it doesn't have any |
| 1019 |
# obvious default class. |
| 1020 |
# [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program |
| 1021 |
# [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program |
| 1022 |
# [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program |
| 1023 |
); |
| 1024 |
|
| 1025 |
our %method = map +($_ => 1), |
| 1026 |
qw(io timer time now now_update signal child idle condvar one_event DESTROY); |
| 1027 |
|
| 1028 |
our @post_detect; |
| 1029 |
|
| 1030 |
sub post_detect(&) { |
| 1031 |
my ($cb) = @_; |
| 1032 |
|
| 1033 |
if ($MODEL) { |
| 1034 |
$cb->(); |
| 1035 |
|
| 1036 |
1 |
| 1037 |
} else { |
| 1038 |
push @post_detect, $cb; |
| 1039 |
|
| 1040 |
defined wantarray |
| 1041 |
? bless \$cb, "AnyEvent::Util::postdetect" |
| 1042 |
: () |
| 1043 |
} |
| 1044 |
} |
| 1045 |
|
| 1046 |
sub AnyEvent::Util::postdetect::DESTROY { |
| 1047 |
@post_detect = grep $_ != ${$_[0]}, @post_detect; |
| 1048 |
} |
| 1049 |
|
| 1050 |
sub detect() { |
| 1051 |
unless ($MODEL) { |
| 1052 |
no strict 'refs'; |
| 1053 |
local $SIG{__DIE__}; |
| 1054 |
|
| 1055 |
if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { |
| 1056 |
my $model = "AnyEvent::Impl::$1"; |
| 1057 |
if (eval "require $model") { |
| 1058 |
$MODEL = $model; |
| 1059 |
warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; |
| 1060 |
} else { |
| 1061 |
warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; |
| 1062 |
} |
| 1063 |
} |
| 1064 |
|
| 1065 |
# check for already loaded models |
| 1066 |
unless ($MODEL) { |
| 1067 |
for (@REGISTRY, @models) { |
| 1068 |
my ($package, $model) = @$_; |
| 1069 |
if (${"$package\::VERSION"} > 0) { |
| 1070 |
if (eval "require $model") { |
| 1071 |
$MODEL = $model; |
| 1072 |
warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; |
| 1073 |
last; |
| 1074 |
} |
| 1075 |
} |
| 1076 |
} |
| 1077 |
|
| 1078 |
unless ($MODEL) { |
| 1079 |
# try to load a model |
| 1080 |
|
| 1081 |
for (@REGISTRY, @models) { |
| 1082 |
my ($package, $model) = @$_; |
| 1083 |
if (eval "require $package" |
| 1084 |
and ${"$package\::VERSION"} > 0 |
| 1085 |
and eval "require $model") { |
| 1086 |
$MODEL = $model; |
| 1087 |
warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1; |
| 1088 |
last; |
| 1089 |
} |
| 1090 |
} |
| 1091 |
|
| 1092 |
$MODEL |
| 1093 |
or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n"; |
| 1094 |
} |
| 1095 |
} |
| 1096 |
|
| 1097 |
push @{"$MODEL\::ISA"}, "AnyEvent::Base"; |
| 1098 |
|
| 1099 |
unshift @ISA, $MODEL; |
| 1100 |
|
| 1101 |
require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT}; |
| 1102 |
|
| 1103 |
(shift @post_detect)->() while @post_detect; |
| 1104 |
} |
| 1105 |
|
| 1106 |
$MODEL |
| 1107 |
} |
| 1108 |
|
| 1109 |
sub AUTOLOAD { |
| 1110 |
(my $func = $AUTOLOAD) =~ s/.*://; |
| 1111 |
|
| 1112 |
$method{$func} |
| 1113 |
or croak "$func: not a valid method for AnyEvent objects"; |
| 1114 |
|
| 1115 |
detect unless $MODEL; |
| 1116 |
|
| 1117 |
my $class = shift; |
| 1118 |
$class->$func (@_); |
| 1119 |
} |
| 1120 |
|
| 1121 |
# utility function to dup a filehandle. this is used by many backends |
| 1122 |
# to support binding more than one watcher per filehandle (they usually |
| 1123 |
# allow only one watcher per fd, so we dup it to get a different one). |
| 1124 |
sub _dupfh($$;$$) { |
| 1125 |
my ($poll, $fh, $r, $w) = @_; |
| 1126 |
|
| 1127 |
# cygwin requires the fh mode to be matching, unix doesn't |
| 1128 |
my ($rw, $mode) = $poll eq "r" ? ($r, "<") |
| 1129 |
: $poll eq "w" ? ($w, ">") |
| 1130 |
: Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'"; |
| 1131 |
|
| 1132 |
open my $fh2, "$mode&" . fileno $fh |
| 1133 |
or die "cannot dup() filehandle: $!,"; |
| 1134 |
|
| 1135 |
# we assume CLOEXEC is already set by perl in all important cases |
| 1136 |
|
| 1137 |
($fh2, $rw) |
| 1138 |
} |
| 1139 |
|
| 1140 |
package AnyEvent::Base; |
| 1141 |
|
| 1142 |
# default implementations for many methods |
| 1143 |
|
| 1144 |
BEGIN { |
| 1145 |
if (eval "use Time::HiRes (); Time::HiRes::time (); 1") { |
| 1146 |
*_time = \&Time::HiRes::time; |
| 1147 |
# if (eval "use POSIX (); (POSIX::times())... |
| 1148 |
} else { |
| 1149 |
*_time = sub { time }; # epic fail |
| 1150 |
} |
| 1151 |
} |
| 1152 |
|
| 1153 |
sub time { _time } |
| 1154 |
sub now { _time } |
| 1155 |
sub now_update { } |
| 1156 |
|
| 1157 |
# default implementation for ->condvar |
| 1158 |
|
| 1159 |
sub condvar { |
| 1160 |
bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar" |
| 1161 |
} |
| 1162 |
|
| 1163 |
# default implementation for ->signal |
| 1164 |
|
| 1165 |
our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO); |
| 1166 |
|
| 1167 |
sub _signal_exec { |
| 1168 |
sysread $SIGPIPE_R, my $dummy, 4; |
| 1169 |
|
| 1170 |
while (%SIG_EV) { |
| 1171 |
for (keys %SIG_EV) { |
| 1172 |
delete $SIG_EV{$_}; |
| 1173 |
$_->() for values %{ $SIG_CB{$_} || {} }; |
| 1174 |
} |
| 1175 |
} |
| 1176 |
} |
| 1177 |
|
| 1178 |
sub signal { |
| 1179 |
my (undef, %arg) = @_; |
| 1180 |
|
| 1181 |
unless ($SIGPIPE_R) { |
| 1182 |
require Fcntl; |
| 1183 |
|
| 1184 |
if (AnyEvent::WIN32) { |
| 1185 |
require AnyEvent::Util; |
| 1186 |
|
| 1187 |
($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe (); |
| 1188 |
AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R; |
| 1189 |
AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case |
| 1190 |
} else { |
| 1191 |
pipe $SIGPIPE_R, $SIGPIPE_W; |
| 1192 |
fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R; |
| 1193 |
fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case |
| 1194 |
|
| 1195 |
# not strictly required, as $^F is normally 2, but let's make sure... |
| 1196 |
fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC; |
| 1197 |
fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC; |
| 1198 |
} |
| 1199 |
|
| 1200 |
$SIGPIPE_R |
| 1201 |
or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n"; |
| 1202 |
|
| 1203 |
$SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec); |
| 1204 |
} |
| 1205 |
|
| 1206 |
my $signal = uc $arg{signal} |
| 1207 |
or Carp::croak "required option 'signal' is missing"; |
| 1208 |
|
| 1209 |
$SIG_CB{$signal}{$arg{cb}} = $arg{cb}; |
| 1210 |
$SIG{$signal} ||= sub { |
| 1211 |
local $!; |
| 1212 |
syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV; |
| 1213 |
undef $SIG_EV{$signal}; |
| 1214 |
}; |
| 1215 |
|
| 1216 |
bless [$signal, $arg{cb}], "AnyEvent::Base::signal" |
| 1217 |
} |
| 1218 |
|
| 1219 |
sub AnyEvent::Base::signal::DESTROY { |
| 1220 |
my ($signal, $cb) = @{$_[0]}; |
| 1221 |
|
| 1222 |
delete $SIG_CB{$signal}{$cb}; |
| 1223 |
|
| 1224 |
# delete doesn't work with older perls - they then |
| 1225 |
# print weird messages, or just unconditionally exit |
| 1226 |
# instead of getting the default action. |
| 1227 |
undef $SIG{$signal} unless keys %{ $SIG_CB{$signal} }; |
| 1228 |
} |
| 1229 |
|
| 1230 |
# default implementation for ->child |
| 1231 |
|
| 1232 |
our %PID_CB; |
| 1233 |
our $CHLD_W; |
| 1234 |
our $CHLD_DELAY_W; |
| 1235 |
our $WNOHANG; |
| 1236 |
|
| 1237 |
sub _sigchld { |
| 1238 |
while (0 < (my $pid = waitpid -1, $WNOHANG)) { |
| 1239 |
$_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), |
| 1240 |
(values %{ $PID_CB{0} || {} }); |
| 1241 |
} |
| 1242 |
} |
| 1243 |
|
| 1244 |
sub child { |
| 1245 |
my (undef, %arg) = @_; |
| 1246 |
|
| 1247 |
defined (my $pid = $arg{pid} + 0) |
| 1248 |
or Carp::croak "required option 'pid' is missing"; |
| 1249 |
|
| 1250 |
$PID_CB{$pid}{$arg{cb}} = $arg{cb}; |
| 1251 |
|
| 1252 |
$WNOHANG ||= eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1; |
| 1253 |
|
| 1254 |
unless ($CHLD_W) { |
| 1255 |
$CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); |
| 1256 |
# child could be a zombie already, so make at least one round |
| 1257 |
&_sigchld; |
| 1258 |
} |
| 1259 |
|
| 1260 |
bless [$pid, $arg{cb}], "AnyEvent::Base::child" |
| 1261 |
} |
| 1262 |
|
| 1263 |
sub AnyEvent::Base::child::DESTROY { |
| 1264 |
my ($pid, $cb) = @{$_[0]}; |
| 1265 |
|
| 1266 |
delete $PID_CB{$pid}{$cb}; |
| 1267 |
delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; |
| 1268 |
|
| 1269 |
undef $CHLD_W unless keys %PID_CB; |
| 1270 |
} |
| 1271 |
|
| 1272 |
# idle emulation is done by simply using a timer, regardless |
| 1273 |
# of whether the process is idle or not, and not letting |
| 1274 |
# the callback use more than 50% of the time. |
| 1275 |
sub idle { |
| 1276 |
my (undef, %arg) = @_; |
| 1277 |
|
| 1278 |
my ($cb, $w, $rcb) = $arg{cb}; |
| 1279 |
|
| 1280 |
$rcb = sub { |
| 1281 |
if ($cb) { |
| 1282 |
$w = _time; |
| 1283 |
&$cb; |
| 1284 |
$w = _time - $w; |
| 1285 |
|
| 1286 |
# never use more then 50% of the time for the idle watcher, |
| 1287 |
# within some limits |
| 1288 |
$w = 0.0001 if $w < 0.0001; |
| 1289 |
$w = 5 if $w > 5; |
| 1290 |
|
| 1291 |
$w = AnyEvent->timer (after => $w, cb => $rcb); |
| 1292 |
} else { |
| 1293 |
# clean up... |
| 1294 |
undef $w; |
| 1295 |
undef $rcb; |
| 1296 |
} |
| 1297 |
}; |
| 1298 |
|
| 1299 |
$w = AnyEvent->timer (after => 0.05, cb => $rcb); |
| 1300 |
|
| 1301 |
bless \\$cb, "AnyEvent::Base::idle" |
| 1302 |
} |
| 1303 |
|
| 1304 |
sub AnyEvent::Base::idle::DESTROY { |
| 1305 |
undef $${$_[0]}; |
| 1306 |
} |
| 1307 |
|
| 1308 |
package AnyEvent::CondVar; |
| 1309 |
|
| 1310 |
our @ISA = AnyEvent::CondVar::Base::; |
| 1311 |
|
| 1312 |
package AnyEvent::CondVar::Base; |
| 1313 |
|
| 1314 |
use overload |
| 1315 |
'&{}' => sub { my $self = shift; sub { $self->send (@_) } }, |
| 1316 |
fallback => 1; |
| 1317 |
|
| 1318 |
sub _send { |
| 1319 |
# nop |
| 1320 |
} |
| 1321 |
|
| 1322 |
sub send { |
| 1323 |
my $cv = shift; |
| 1324 |
$cv->{_ae_sent} = [@_]; |
| 1325 |
(delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb}; |
| 1326 |
$cv->_send; |
| 1327 |
} |
| 1328 |
|
| 1329 |
sub croak { |
| 1330 |
$_[0]{_ae_croak} = $_[1]; |
| 1331 |
$_[0]->send; |
| 1332 |
} |
| 1333 |
|
| 1334 |
sub ready { |
| 1335 |
$_[0]{_ae_sent} |
| 1336 |
} |
| 1337 |
|
| 1338 |
sub _wait { |
| 1339 |
AnyEvent->one_event while !$_[0]{_ae_sent}; |
| 1340 |
} |
| 1341 |
|
| 1342 |
sub recv { |
| 1343 |
$_[0]->_wait; |
| 1344 |
|
| 1345 |
Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak}; |
| 1346 |
wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0] |
| 1347 |
} |
| 1348 |
|
| 1349 |
sub cb { |
| 1350 |
$_[0]{_ae_cb} = $_[1] if @_ > 1; |
| 1351 |
$_[0]{_ae_cb} |
| 1352 |
} |
| 1353 |
|
| 1354 |
sub begin { |
| 1355 |
++$_[0]{_ae_counter}; |
| 1356 |
$_[0]{_ae_end_cb} = $_[1] if @_ > 1; |
| 1357 |
} |
| 1358 |
|
| 1359 |
sub end { |
| 1360 |
return if --$_[0]{_ae_counter}; |
| 1361 |
&{ $_[0]{_ae_end_cb} || sub { $_[0]->send } }; |
| 1362 |
} |
| 1363 |
|
| 1364 |
# undocumented/compatibility with pre-3.4 |
| 1365 |
*broadcast = \&send; |
| 1366 |
*wait = \&_wait; |
| 1367 |
|
| 1368 |
=head1 ERROR AND EXCEPTION HANDLING |
| 1369 |
|
| 1370 |
In general, AnyEvent does not do any error handling - it relies on the |
| 1371 |
caller to do that if required. The L<AnyEvent::Strict> module (see also |
| 1372 |
the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict |
| 1373 |
checking of all AnyEvent methods, however, which is highly useful during |
| 1374 |
development. |
| 1375 |
|
| 1376 |
As for exception handling (i.e. runtime errors and exceptions thrown while |
| 1377 |
executing a callback), this is not only highly event-loop specific, but |
| 1378 |
also not in any way wrapped by this module, as this is the job of the main |
| 1379 |
program. |
| 1380 |
|
| 1381 |
The pure perl event loop simply re-throws the exception (usually |
| 1382 |
within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<< |
| 1383 |
$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and |
| 1384 |
so on. |
| 1385 |
|
| 1386 |
=head1 ENVIRONMENT VARIABLES |
| 1387 |
|
| 1388 |
The following environment variables are used by this module or its |
| 1389 |
submodules. |
| 1390 |
|
| 1391 |
Note that AnyEvent will remove I<all> environment variables starting with |
| 1392 |
C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is |
| 1393 |
enabled. |
| 1394 |
|
| 1395 |
=over 4 |
| 1396 |
|
| 1397 |
=item C<PERL_ANYEVENT_VERBOSE> |
| 1398 |
|
| 1399 |
By default, AnyEvent will be completely silent except in fatal |
| 1400 |
conditions. You can set this environment variable to make AnyEvent more |
| 1401 |
talkative. |
| 1402 |
|
| 1403 |
When set to C<1> or higher, causes AnyEvent to warn about unexpected |
| 1404 |
conditions, such as not being able to load the event model specified by |
| 1405 |
C<PERL_ANYEVENT_MODEL>. |
| 1406 |
|
| 1407 |
When set to C<2> or higher, cause AnyEvent to report to STDERR which event |
| 1408 |
model it chooses. |
| 1409 |
|
| 1410 |
=item C<PERL_ANYEVENT_STRICT> |
| 1411 |
|
| 1412 |
AnyEvent does not do much argument checking by default, as thorough |
| 1413 |
argument checking is very costly. Setting this variable to a true value |
| 1414 |
will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly |
| 1415 |
check the arguments passed to most method calls. If it finds any problems, |
| 1416 |
it will croak. |
| 1417 |
|
| 1418 |
In other words, enables "strict" mode. |
| 1419 |
|
| 1420 |
Unlike C<use strict>, it is definitely recommended to keep it off in |
| 1421 |
production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while |
| 1422 |
developing programs can be very useful, however. |
| 1423 |
|
| 1424 |
=item C<PERL_ANYEVENT_MODEL> |
| 1425 |
|
| 1426 |
This can be used to specify the event model to be used by AnyEvent, before |
| 1427 |
auto detection and -probing kicks in. It must be a string consisting |
| 1428 |
entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended |
| 1429 |
and the resulting module name is loaded and if the load was successful, |
| 1430 |
used as event model. If it fails to load AnyEvent will proceed with |
| 1431 |
auto detection and -probing. |
| 1432 |
|
| 1433 |
This functionality might change in future versions. |
| 1434 |
|
| 1435 |
For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you |
| 1436 |
could start your program like this: |
| 1437 |
|
| 1438 |
PERL_ANYEVENT_MODEL=Perl perl ... |
| 1439 |
|
| 1440 |
=item C<PERL_ANYEVENT_PROTOCOLS> |
| 1441 |
|
| 1442 |
Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences |
| 1443 |
for IPv4 or IPv6. The default is unspecified (and might change, or be the result |
| 1444 |
of auto probing). |
| 1445 |
|
| 1446 |
Must be set to a comma-separated list of protocols or address families, |
| 1447 |
current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be |
| 1448 |
used, and preference will be given to protocols mentioned earlier in the |
| 1449 |
list. |
| 1450 |
|
| 1451 |
This variable can effectively be used for denial-of-service attacks |
| 1452 |
against local programs (e.g. when setuid), although the impact is likely |
| 1453 |
small, as the program has to handle conenction and other failures anyways. |
| 1454 |
|
| 1455 |
Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6, |
| 1456 |
but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4> |
| 1457 |
- only support IPv4, never try to resolve or contact IPv6 |
| 1458 |
addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or |
| 1459 |
IPv6, but prefer IPv6 over IPv4. |
| 1460 |
|
| 1461 |
=item C<PERL_ANYEVENT_EDNS0> |
| 1462 |
|
| 1463 |
Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension |
| 1464 |
for DNS. This extension is generally useful to reduce DNS traffic, but |
| 1465 |
some (broken) firewalls drop such DNS packets, which is why it is off by |
| 1466 |
default. |
| 1467 |
|
| 1468 |
Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce |
| 1469 |
EDNS0 in its DNS requests. |
| 1470 |
|
| 1471 |
=item C<PERL_ANYEVENT_MAX_FORKS> |
| 1472 |
|
| 1473 |
The maximum number of child processes that C<AnyEvent::Util::fork_call> |
| 1474 |
will create in parallel. |
| 1475 |
|
| 1476 |
=back |
| 1477 |
|
| 1478 |
=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE |
| 1479 |
|
| 1480 |
This is an advanced topic that you do not normally need to use AnyEvent in |
| 1481 |
a module. This section is only of use to event loop authors who want to |
| 1482 |
provide AnyEvent compatibility. |
| 1483 |
|
| 1484 |
If you need to support another event library which isn't directly |
| 1485 |
supported by AnyEvent, you can supply your own interface to it by |
| 1486 |
pushing, before the first watcher gets created, the package name of |
| 1487 |
the event module and the package name of the interface to use onto |
| 1488 |
C<@AnyEvent::REGISTRY>. You can do that before and even without loading |
| 1489 |
AnyEvent, so it is reasonably cheap. |
| 1490 |
|
| 1491 |
Example: |
| 1492 |
|
| 1493 |
push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::]; |
| 1494 |
|
| 1495 |
This tells AnyEvent to (literally) use the C<urxvt::anyevent::> |
| 1496 |
package/class when it finds the C<urxvt> package/module is already loaded. |
| 1497 |
|
| 1498 |
When AnyEvent is loaded and asked to find a suitable event model, it |
| 1499 |
will first check for the presence of urxvt by trying to C<use> the |
| 1500 |
C<urxvt::anyevent> module. |
| 1501 |
|
| 1502 |
The class should provide implementations for all watcher types. See |
| 1503 |
L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code) |
| 1504 |
and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to |
| 1505 |
see the sources. |
| 1506 |
|
| 1507 |
If you don't provide C<signal> and C<child> watchers than AnyEvent will |
| 1508 |
provide suitable (hopefully) replacements. |
| 1509 |
|
| 1510 |
The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt) |
| 1511 |
terminal emulator uses the above line as-is. An interface isn't included |
| 1512 |
in AnyEvent because it doesn't make sense outside the embedded interpreter |
| 1513 |
inside I<rxvt-unicode>, and it is updated and maintained as part of the |
| 1514 |
I<rxvt-unicode> distribution. |
| 1515 |
|
| 1516 |
I<rxvt-unicode> also cheats a bit by not providing blocking access to |
| 1517 |
condition variables: code blocking while waiting for a condition will |
| 1518 |
C<die>. This still works with most modules/usages, and blocking calls must |
| 1519 |
not be done in an interactive application, so it makes sense. |
| 1520 |
|
| 1521 |
=head1 EXAMPLE PROGRAM |
| 1522 |
|
| 1523 |
The following program uses an I/O watcher to read data from STDIN, a timer |
| 1524 |
to display a message once per second, and a condition variable to quit the |
| 1525 |
program when the user enters quit: |
| 1526 |
|
| 1527 |
use AnyEvent; |
| 1528 |
|
| 1529 |
my $cv = AnyEvent->condvar; |
| 1530 |
|
| 1531 |
my $io_watcher = AnyEvent->io ( |
| 1532 |
fh => \*STDIN, |
| 1533 |
poll => 'r', |
| 1534 |
cb => sub { |
| 1535 |
warn "io event <$_[0]>\n"; # will always output <r> |
| 1536 |
chomp (my $input = <STDIN>); # read a line |
| 1537 |
warn "read: $input\n"; # output what has been read |
| 1538 |
$cv->send if $input =~ /^q/i; # quit program if /^q/i |
| 1539 |
}, |
| 1540 |
); |
| 1541 |
|
| 1542 |
my $time_watcher; # can only be used once |
| 1543 |
|
| 1544 |
sub new_timer { |
| 1545 |
$timer = AnyEvent->timer (after => 1, cb => sub { |
| 1546 |
warn "timeout\n"; # print 'timeout' about every second |
| 1547 |
&new_timer; # and restart the time |
| 1548 |
}); |
| 1549 |
} |
| 1550 |
|
| 1551 |
new_timer; # create first timer |
| 1552 |
|
| 1553 |
$cv->recv; # wait until user enters /^q/i |
| 1554 |
|
| 1555 |
=head1 REAL-WORLD EXAMPLE |
| 1556 |
|
| 1557 |
Consider the L<Net::FCP> module. It features (among others) the following |
| 1558 |
API calls, which are to freenet what HTTP GET requests are to http: |
| 1559 |
|
| 1560 |
my $data = $fcp->client_get ($url); # blocks |
| 1561 |
|
| 1562 |
my $transaction = $fcp->txn_client_get ($url); # does not block |
| 1563 |
$transaction->cb ( sub { ... } ); # set optional result callback |
| 1564 |
my $data = $transaction->result; # possibly blocks |
| 1565 |
|
| 1566 |
The C<client_get> method works like C<LWP::Simple::get>: it requests the |
| 1567 |
given URL and waits till the data has arrived. It is defined to be: |
| 1568 |
|
| 1569 |
sub client_get { $_[0]->txn_client_get ($_[1])->result } |
| 1570 |
|
| 1571 |
And in fact is automatically generated. This is the blocking API of |
| 1572 |
L<Net::FCP>, and it works as simple as in any other, similar, module. |
| 1573 |
|
| 1574 |
More complicated is C<txn_client_get>: It only creates a transaction |
| 1575 |
(completion, result, ...) object and initiates the transaction. |
| 1576 |
|
| 1577 |
my $txn = bless { }, Net::FCP::Txn::; |
| 1578 |
|
| 1579 |
It also creates a condition variable that is used to signal the completion |
| 1580 |
of the request: |
| 1581 |
|
| 1582 |
$txn->{finished} = AnyAvent->condvar; |
| 1583 |
|
| 1584 |
It then creates a socket in non-blocking mode. |
| 1585 |
|
| 1586 |
socket $txn->{fh}, ...; |
| 1587 |
fcntl $txn->{fh}, F_SETFL, O_NONBLOCK; |
| 1588 |
connect $txn->{fh}, ... |
| 1589 |
and !$!{EWOULDBLOCK} |
| 1590 |
and !$!{EINPROGRESS} |
| 1591 |
and Carp::croak "unable to connect: $!\n"; |
| 1592 |
|
| 1593 |
Then it creates a write-watcher which gets called whenever an error occurs |
| 1594 |
or the connection succeeds: |
| 1595 |
|
| 1596 |
$txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w }); |
| 1597 |
|
| 1598 |
And returns this transaction object. The C<fh_ready_w> callback gets |
| 1599 |
called as soon as the event loop detects that the socket is ready for |
| 1600 |
writing. |
| 1601 |
|
| 1602 |
The C<fh_ready_w> method makes the socket blocking again, writes the |
| 1603 |
request data and replaces the watcher by a read watcher (waiting for reply |
| 1604 |
data). The actual code is more complicated, but that doesn't matter for |
| 1605 |
this example: |
| 1606 |
|
| 1607 |
fcntl $txn->{fh}, F_SETFL, 0; |
| 1608 |
syswrite $txn->{fh}, $txn->{request} |
| 1609 |
or die "connection or write error"; |
| 1610 |
$txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); |
| 1611 |
|
| 1612 |
Again, C<fh_ready_r> waits till all data has arrived, and then stores the |
| 1613 |
result and signals any possible waiters that the request has finished: |
| 1614 |
|
| 1615 |
sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; |
| 1616 |
|
| 1617 |
if (end-of-file or data complete) { |
| 1618 |
$txn->{result} = $txn->{buf}; |
| 1619 |
$txn->{finished}->send; |
| 1620 |
$txb->{cb}->($txn) of $txn->{cb}; # also call callback |
| 1621 |
} |
| 1622 |
|
| 1623 |
The C<result> method, finally, just waits for the finished signal (if the |
| 1624 |
request was already finished, it doesn't wait, of course, and returns the |
| 1625 |
data: |
| 1626 |
|
| 1627 |
$txn->{finished}->recv; |
| 1628 |
return $txn->{result}; |
| 1629 |
|
| 1630 |
The actual code goes further and collects all errors (C<die>s, exceptions) |
| 1631 |
that occurred during request processing. The C<result> method detects |
| 1632 |
whether an exception as thrown (it is stored inside the $txn object) |
| 1633 |
and just throws the exception, which means connection errors and other |
| 1634 |
problems get reported tot he code that tries to use the result, not in a |
| 1635 |
random callback. |
| 1636 |
|
| 1637 |
All of this enables the following usage styles: |
| 1638 |
|
| 1639 |
1. Blocking: |
| 1640 |
|
| 1641 |
my $data = $fcp->client_get ($url); |
| 1642 |
|
| 1643 |
2. Blocking, but running in parallel: |
| 1644 |
|
| 1645 |
my @datas = map $_->result, |
| 1646 |
map $fcp->txn_client_get ($_), |
| 1647 |
@urls; |
| 1648 |
|
| 1649 |
Both blocking examples work without the module user having to know |
| 1650 |
anything about events. |
| 1651 |
|
| 1652 |
3a. Event-based in a main program, using any supported event module: |
| 1653 |
|
| 1654 |
use EV; |
| 1655 |
|
| 1656 |
$fcp->txn_client_get ($url)->cb (sub { |
| 1657 |
my $txn = shift; |
| 1658 |
my $data = $txn->result; |
| 1659 |
... |
| 1660 |
}); |
| 1661 |
|
| 1662 |
EV::loop; |
| 1663 |
|
| 1664 |
3b. The module user could use AnyEvent, too: |
| 1665 |
|
| 1666 |
use AnyEvent; |
| 1667 |
|
| 1668 |
my $quit = AnyEvent->condvar; |
| 1669 |
|
| 1670 |
$fcp->txn_client_get ($url)->cb (sub { |
| 1671 |
... |
| 1672 |
$quit->send; |
| 1673 |
}); |
| 1674 |
|
| 1675 |
$quit->recv; |
| 1676 |
|
| 1677 |
|
| 1678 |
=head1 BENCHMARKS |
| 1679 |
|
| 1680 |
To give you an idea of the performance and overheads that AnyEvent adds |
| 1681 |
over the event loops themselves and to give you an impression of the speed |
| 1682 |
of various event loops I prepared some benchmarks. |
| 1683 |
|
| 1684 |
=head2 BENCHMARKING ANYEVENT OVERHEAD |
| 1685 |
|
| 1686 |
Here is a benchmark of various supported event models used natively and |
| 1687 |
through AnyEvent. The benchmark creates a lot of timers (with a zero |
| 1688 |
timeout) and I/O watchers (watching STDOUT, a pty, to become writable, |
| 1689 |
which it is), lets them fire exactly once and destroys them again. |
| 1690 |
|
| 1691 |
Source code for this benchmark is found as F<eg/bench> in the AnyEvent |
| 1692 |
distribution. |
| 1693 |
|
| 1694 |
=head3 Explanation of the columns |
| 1695 |
|
| 1696 |
I<watcher> is the number of event watchers created/destroyed. Since |
| 1697 |
different event models feature vastly different performances, each event |
| 1698 |
loop was given a number of watchers so that overall runtime is acceptable |
| 1699 |
and similar between tested event loop (and keep them from crashing): Glib |
| 1700 |
would probably take thousands of years if asked to process the same number |
| 1701 |
of watchers as EV in this benchmark. |
| 1702 |
|
| 1703 |
I<bytes> is the number of bytes (as measured by the resident set size, |
| 1704 |
RSS) consumed by each watcher. This method of measuring captures both C |
| 1705 |
and Perl-based overheads. |
| 1706 |
|
| 1707 |
I<create> is the time, in microseconds (millionths of seconds), that it |
| 1708 |
takes to create a single watcher. The callback is a closure shared between |
| 1709 |
all watchers, to avoid adding memory overhead. That means closure creation |
| 1710 |
and memory usage is not included in the figures. |
| 1711 |
|
| 1712 |
I<invoke> is the time, in microseconds, used to invoke a simple |
| 1713 |
callback. The callback simply counts down a Perl variable and after it was |
| 1714 |
invoked "watcher" times, it would C<< ->send >> a condvar once to |
| 1715 |
signal the end of this phase. |
| 1716 |
|
| 1717 |
I<destroy> is the time, in microseconds, that it takes to destroy a single |
| 1718 |
watcher. |
| 1719 |
|
| 1720 |
=head3 Results |
| 1721 |
|
| 1722 |
name watchers bytes create invoke destroy comment |
| 1723 |
EV/EV 400000 224 0.47 0.35 0.27 EV native interface |
| 1724 |
EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers |
| 1725 |
CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal |
| 1726 |
Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation |
| 1727 |
Event/Event 16000 517 32.20 31.80 0.81 Event native interface |
| 1728 |
Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers |
| 1729 |
IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll |
| 1730 |
IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll |
| 1731 |
Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour |
| 1732 |
Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers |
| 1733 |
POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event |
| 1734 |
POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select |
| 1735 |
|
| 1736 |
=head3 Discussion |
| 1737 |
|
| 1738 |
The benchmark does I<not> measure scalability of the event loop very |
| 1739 |
well. For example, a select-based event loop (such as the pure perl one) |
| 1740 |
can never compete with an event loop that uses epoll when the number of |
| 1741 |
file descriptors grows high. In this benchmark, all events become ready at |
| 1742 |
the same time, so select/poll-based implementations get an unnatural speed |
| 1743 |
boost. |
| 1744 |
|
| 1745 |
Also, note that the number of watchers usually has a nonlinear effect on |
| 1746 |
overall speed, that is, creating twice as many watchers doesn't take twice |
| 1747 |
the time - usually it takes longer. This puts event loops tested with a |
| 1748 |
higher number of watchers at a disadvantage. |
| 1749 |
|
| 1750 |
To put the range of results into perspective, consider that on the |
| 1751 |
benchmark machine, handling an event takes roughly 1600 CPU cycles with |
| 1752 |
EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU |
| 1753 |
cycles with POE. |
| 1754 |
|
| 1755 |
C<EV> is the sole leader regarding speed and memory use, which are both |
| 1756 |
maximal/minimal, respectively. Even when going through AnyEvent, it uses |
| 1757 |
far less memory than any other event loop and is still faster than Event |
| 1758 |
natively. |
| 1759 |
|
| 1760 |
The pure perl implementation is hit in a few sweet spots (both the |
| 1761 |
constant timeout and the use of a single fd hit optimisations in the perl |
| 1762 |
interpreter and the backend itself). Nevertheless this shows that it |
| 1763 |
adds very little overhead in itself. Like any select-based backend its |
| 1764 |
performance becomes really bad with lots of file descriptors (and few of |
| 1765 |
them active), of course, but this was not subject of this benchmark. |
| 1766 |
|
| 1767 |
The C<Event> module has a relatively high setup and callback invocation |
| 1768 |
cost, but overall scores in on the third place. |
| 1769 |
|
| 1770 |
C<IO::Async> performs admirably well, about on par with C<Event>, even |
| 1771 |
when using its pure perl backend. |
| 1772 |
|
| 1773 |
C<Glib>'s memory usage is quite a bit higher, but it features a |
| 1774 |
faster callback invocation and overall ends up in the same class as |
| 1775 |
C<Event>. However, Glib scales extremely badly, doubling the number of |
| 1776 |
watchers increases the processing time by more than a factor of four, |
| 1777 |
making it completely unusable when using larger numbers of watchers |
| 1778 |
(note that only a single file descriptor was used in the benchmark, so |
| 1779 |
inefficiencies of C<poll> do not account for this). |
| 1780 |
|
| 1781 |
The C<Tk> adaptor works relatively well. The fact that it crashes with |
| 1782 |
more than 2000 watchers is a big setback, however, as correctness takes |
| 1783 |
precedence over speed. Nevertheless, its performance is surprising, as the |
| 1784 |
file descriptor is dup()ed for each watcher. This shows that the dup() |
| 1785 |
employed by some adaptors is not a big performance issue (it does incur a |
| 1786 |
hidden memory cost inside the kernel which is not reflected in the figures |
| 1787 |
above). |
| 1788 |
|
| 1789 |
C<POE>, regardless of underlying event loop (whether using its pure perl |
| 1790 |
select-based backend or the Event module, the POE-EV backend couldn't |
| 1791 |
be tested because it wasn't working) shows abysmal performance and |
| 1792 |
memory usage with AnyEvent: Watchers use almost 30 times as much memory |
| 1793 |
as EV watchers, and 10 times as much memory as Event (the high memory |
| 1794 |
requirements are caused by requiring a session for each watcher). Watcher |
| 1795 |
invocation speed is almost 900 times slower than with AnyEvent's pure perl |
| 1796 |
implementation. |
| 1797 |
|
| 1798 |
The design of the POE adaptor class in AnyEvent can not really account |
| 1799 |
for the performance issues, though, as session creation overhead is |
| 1800 |
small compared to execution of the state machine, which is coded pretty |
| 1801 |
optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that |
| 1802 |
using multiple sessions is not a good approach, especially regarding |
| 1803 |
memory usage, even the author of POE could not come up with a faster |
| 1804 |
design). |
| 1805 |
|
| 1806 |
=head3 Summary |
| 1807 |
|
| 1808 |
=over 4 |
| 1809 |
|
| 1810 |
=item * Using EV through AnyEvent is faster than any other event loop |
| 1811 |
(even when used without AnyEvent), but most event loops have acceptable |
| 1812 |
performance with or without AnyEvent. |
| 1813 |
|
| 1814 |
=item * The overhead AnyEvent adds is usually much smaller than the overhead of |
| 1815 |
the actual event loop, only with extremely fast event loops such as EV |
| 1816 |
adds AnyEvent significant overhead. |
| 1817 |
|
| 1818 |
=item * You should avoid POE like the plague if you want performance or |
| 1819 |
reasonable memory usage. |
| 1820 |
|
| 1821 |
=back |
| 1822 |
|
| 1823 |
=head2 BENCHMARKING THE LARGE SERVER CASE |
| 1824 |
|
| 1825 |
This benchmark actually benchmarks the event loop itself. It works by |
| 1826 |
creating a number of "servers": each server consists of a socket pair, a |
| 1827 |
timeout watcher that gets reset on activity (but never fires), and an I/O |
| 1828 |
watcher waiting for input on one side of the socket. Each time the socket |
| 1829 |
watcher reads a byte it will write that byte to a random other "server". |
| 1830 |
|
| 1831 |
The effect is that there will be a lot of I/O watchers, only part of which |
| 1832 |
are active at any one point (so there is a constant number of active |
| 1833 |
fds for each loop iteration, but which fds these are is random). The |
| 1834 |
timeout is reset each time something is read because that reflects how |
| 1835 |
most timeouts work (and puts extra pressure on the event loops). |
| 1836 |
|
| 1837 |
In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100 |
| 1838 |
(1%) are active. This mirrors the activity of large servers with many |
| 1839 |
connections, most of which are idle at any one point in time. |
| 1840 |
|
| 1841 |
Source code for this benchmark is found as F<eg/bench2> in the AnyEvent |
| 1842 |
distribution. |
| 1843 |
|
| 1844 |
=head3 Explanation of the columns |
| 1845 |
|
| 1846 |
I<sockets> is the number of sockets, and twice the number of "servers" (as |
| 1847 |
each server has a read and write socket end). |
| 1848 |
|
| 1849 |
I<create> is the time it takes to create a socket pair (which is |
| 1850 |
nontrivial) and two watchers: an I/O watcher and a timeout watcher. |
| 1851 |
|
| 1852 |
I<request>, the most important value, is the time it takes to handle a |
| 1853 |
single "request", that is, reading the token from the pipe and forwarding |
| 1854 |
it to another server. This includes deleting the old timeout and creating |
| 1855 |
a new one that moves the timeout into the future. |
| 1856 |
|
| 1857 |
=head3 Results |
| 1858 |
|
| 1859 |
name sockets create request |
| 1860 |
EV 20000 69.01 11.16 |
| 1861 |
Perl 20000 73.32 35.87 |
| 1862 |
IOAsync 20000 157.00 98.14 epoll |
| 1863 |
IOAsync 20000 159.31 616.06 poll |
| 1864 |
Event 20000 212.62 257.32 |
| 1865 |
Glib 20000 651.16 1896.30 |
| 1866 |
POE 20000 349.67 12317.24 uses POE::Loop::Event |
| 1867 |
|
| 1868 |
=head3 Discussion |
| 1869 |
|
| 1870 |
This benchmark I<does> measure scalability and overall performance of the |
| 1871 |
particular event loop. |
| 1872 |
|
| 1873 |
EV is again fastest. Since it is using epoll on my system, the setup time |
| 1874 |
is relatively high, though. |
| 1875 |
|
| 1876 |
Perl surprisingly comes second. It is much faster than the C-based event |
| 1877 |
loops Event and Glib. |
| 1878 |
|
| 1879 |
IO::Async performs very well when using its epoll backend, and still quite |
| 1880 |
good compared to Glib when using its pure perl backend. |
| 1881 |
|
| 1882 |
Event suffers from high setup time as well (look at its code and you will |
| 1883 |
understand why). Callback invocation also has a high overhead compared to |
| 1884 |
the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event |
| 1885 |
uses select or poll in basically all documented configurations. |
| 1886 |
|
| 1887 |
Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It |
| 1888 |
clearly fails to perform with many filehandles or in busy servers. |
| 1889 |
|
| 1890 |
POE is still completely out of the picture, taking over 1000 times as long |
| 1891 |
as EV, and over 100 times as long as the Perl implementation, even though |
| 1892 |
it uses a C-based event loop in this case. |
| 1893 |
|
| 1894 |
=head3 Summary |
| 1895 |
|
| 1896 |
=over 4 |
| 1897 |
|
| 1898 |
=item * The pure perl implementation performs extremely well. |
| 1899 |
|
| 1900 |
=item * Avoid Glib or POE in large projects where performance matters. |
| 1901 |
|
| 1902 |
=back |
| 1903 |
|
| 1904 |
=head2 BENCHMARKING SMALL SERVERS |
| 1905 |
|
| 1906 |
While event loops should scale (and select-based ones do not...) even to |
| 1907 |
large servers, most programs we (or I :) actually write have only a few |
| 1908 |
I/O watchers. |
| 1909 |
|
| 1910 |
In this benchmark, I use the same benchmark program as in the large server |
| 1911 |
case, but it uses only eight "servers", of which three are active at any |
| 1912 |
one time. This should reflect performance for a small server relatively |
| 1913 |
well. |
| 1914 |
|
| 1915 |
The columns are identical to the previous table. |
| 1916 |
|
| 1917 |
=head3 Results |
| 1918 |
|
| 1919 |
name sockets create request |
| 1920 |
EV 16 20.00 6.54 |
| 1921 |
Perl 16 25.75 12.62 |
| 1922 |
Event 16 81.27 35.86 |
| 1923 |
Glib 16 32.63 15.48 |
| 1924 |
POE 16 261.87 276.28 uses POE::Loop::Event |
| 1925 |
|
| 1926 |
=head3 Discussion |
| 1927 |
|
| 1928 |
The benchmark tries to test the performance of a typical small |
| 1929 |
server. While knowing how various event loops perform is interesting, keep |
| 1930 |
in mind that their overhead in this case is usually not as important, due |
| 1931 |
to the small absolute number of watchers (that is, you need efficiency and |
| 1932 |
speed most when you have lots of watchers, not when you only have a few of |
| 1933 |
them). |
| 1934 |
|
| 1935 |
EV is again fastest. |
| 1936 |
|
| 1937 |
Perl again comes second. It is noticeably faster than the C-based event |
| 1938 |
loops Event and Glib, although the difference is too small to really |
| 1939 |
matter. |
| 1940 |
|
| 1941 |
POE also performs much better in this case, but is is still far behind the |
| 1942 |
others. |
| 1943 |
|
| 1944 |
=head3 Summary |
| 1945 |
|
| 1946 |
=over 4 |
| 1947 |
|
| 1948 |
=item * C-based event loops perform very well with small number of |
| 1949 |
watchers, as the management overhead dominates. |
| 1950 |
|
| 1951 |
=back |
| 1952 |
|
| 1953 |
=head2 THE IO::Lambda BENCHMARK |
| 1954 |
|
| 1955 |
Recently I was told about the benchmark in the IO::Lambda manpage, which |
| 1956 |
could be misinterpreted to make AnyEvent look bad. In fact, the benchmark |
| 1957 |
simply compares IO::Lambda with POE, and IO::Lambda looks better (which |
| 1958 |
shouldn't come as a surprise to anybody). As such, the benchmark is |
| 1959 |
fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't |
| 1960 |
very optimal. But how would AnyEvent compare when used without the extra |
| 1961 |
baggage? To explore this, I wrote the equivalent benchmark for AnyEvent. |
| 1962 |
|
| 1963 |
The benchmark itself creates an echo-server, and then, for 500 times, |
| 1964 |
connects to the echo server, sends a line, waits for the reply, and then |
| 1965 |
creates the next connection. This is a rather bad benchmark, as it doesn't |
| 1966 |
test the efficiency of the framework or much non-blocking I/O, but it is a |
| 1967 |
benchmark nevertheless. |
| 1968 |
|
| 1969 |
name runtime |
| 1970 |
Lambda/select 0.330 sec |
| 1971 |
+ optimized 0.122 sec |
| 1972 |
Lambda/AnyEvent 0.327 sec |
| 1973 |
+ optimized 0.138 sec |
| 1974 |
Raw sockets/select 0.077 sec |
| 1975 |
POE/select, components 0.662 sec |
| 1976 |
POE/select, raw sockets 0.226 sec |
| 1977 |
POE/select, optimized 0.404 sec |
| 1978 |
|
| 1979 |
AnyEvent/select/nb 0.085 sec |
| 1980 |
AnyEvent/EV/nb 0.068 sec |
| 1981 |
+state machine 0.134 sec |
| 1982 |
|
| 1983 |
The benchmark is also a bit unfair (my fault): the IO::Lambda/POE |
| 1984 |
benchmarks actually make blocking connects and use 100% blocking I/O, |
| 1985 |
defeating the purpose of an event-based solution. All of the newly |
| 1986 |
written AnyEvent benchmarks use 100% non-blocking connects (using |
| 1987 |
AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS |
| 1988 |
resolver), so AnyEvent is at a disadvantage here, as non-blocking connects |
| 1989 |
generally require a lot more bookkeeping and event handling than blocking |
| 1990 |
connects (which involve a single syscall only). |
| 1991 |
|
| 1992 |
The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which |
| 1993 |
offers similar expressive power as POE and IO::Lambda, using conventional |
| 1994 |
Perl syntax. This means that both the echo server and the client are 100% |
| 1995 |
non-blocking, further placing it at a disadvantage. |
| 1996 |
|
| 1997 |
As you can see, the AnyEvent + EV combination even beats the |
| 1998 |
hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl |
| 1999 |
backend easily beats IO::Lambda and POE. |
| 2000 |
|
| 2001 |
And even the 100% non-blocking version written using the high-level (and |
| 2002 |
slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a |
| 2003 |
large margin, even though it does all of DNS, tcp-connect and socket I/O |
| 2004 |
in a non-blocking way. |
| 2005 |
|
| 2006 |
The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and |
| 2007 |
F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are |
| 2008 |
part of the IO::lambda distribution and were used without any changes. |
| 2009 |
|
| 2010 |
|
| 2011 |
=head1 SIGNALS |
| 2012 |
|
| 2013 |
AnyEvent currently installs handlers for these signals: |
| 2014 |
|
| 2015 |
=over 4 |
| 2016 |
|
| 2017 |
=item SIGCHLD |
| 2018 |
|
| 2019 |
A handler for C<SIGCHLD> is installed by AnyEvent's child watcher |
| 2020 |
emulation for event loops that do not support them natively. Also, some |
| 2021 |
event loops install a similar handler. |
| 2022 |
|
| 2023 |
If, when AnyEvent is loaded, SIGCHLD is set to IGNORE, then AnyEvent will |
| 2024 |
reset it to default, to avoid losing child exit statuses. |
| 2025 |
|
| 2026 |
=item SIGPIPE |
| 2027 |
|
| 2028 |
A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef> |
| 2029 |
when AnyEvent gets loaded. |
| 2030 |
|
| 2031 |
The rationale for this is that AnyEvent users usually do not really depend |
| 2032 |
on SIGPIPE delivery (which is purely an optimisation for shell use, or |
| 2033 |
badly-written programs), but C<SIGPIPE> can cause spurious and rare |
| 2034 |
program exits as a lot of people do not expect C<SIGPIPE> when writing to |
| 2035 |
some random socket. |
| 2036 |
|
| 2037 |
The rationale for installing a no-op handler as opposed to ignoring it is |
| 2038 |
that this way, the handler will be restored to defaults on exec. |
| 2039 |
|
| 2040 |
Feel free to install your own handler, or reset it to defaults. |
| 2041 |
|
| 2042 |
=back |
| 2043 |
|
| 2044 |
=cut |
| 2045 |
|
| 2046 |
undef $SIG{CHLD} |
| 2047 |
if $SIG{CHLD} eq 'IGNORE'; |
| 2048 |
|
| 2049 |
$SIG{PIPE} = sub { } |
| 2050 |
unless defined $SIG{PIPE}; |
| 2051 |
|
| 2052 |
=head1 FORK |
| 2053 |
|
| 2054 |
Most event libraries are not fork-safe. The ones who are usually are |
| 2055 |
because they rely on inefficient but fork-safe C<select> or C<poll> |
| 2056 |
calls. Only L<EV> is fully fork-aware. |
| 2057 |
|
| 2058 |
If you have to fork, you must either do so I<before> creating your first |
| 2059 |
watcher OR you must not use AnyEvent at all in the child. |
| 2060 |
|
| 2061 |
|
| 2062 |
=head1 SECURITY CONSIDERATIONS |
| 2063 |
|
| 2064 |
AnyEvent can be forced to load any event model via |
| 2065 |
$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to |
| 2066 |
execute arbitrary code or directly gain access, it can easily be used to |
| 2067 |
make the program hang or malfunction in subtle ways, as AnyEvent watchers |
| 2068 |
will not be active when the program uses a different event model than |
| 2069 |
specified in the variable. |
| 2070 |
|
| 2071 |
You can make AnyEvent completely ignore this variable by deleting it |
| 2072 |
before the first watcher gets created, e.g. with a C<BEGIN> block: |
| 2073 |
|
| 2074 |
BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } |
| 2075 |
|
| 2076 |
use AnyEvent; |
| 2077 |
|
| 2078 |
Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can |
| 2079 |
be used to probe what backend is used and gain other information (which is |
| 2080 |
probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and |
| 2081 |
$ENV{PERL_ANYEVENT_STRICT}. |
| 2082 |
|
| 2083 |
Note that AnyEvent will remove I<all> environment variables starting with |
| 2084 |
C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is |
| 2085 |
enabled. |
| 2086 |
|
| 2087 |
|
| 2088 |
=head1 BUGS |
| 2089 |
|
| 2090 |
Perl 5.8 has numerous memleaks that sometimes hit this module and are hard |
| 2091 |
to work around. If you suffer from memleaks, first upgrade to Perl 5.10 |
| 2092 |
and check wether the leaks still show up. (Perl 5.10.0 has other annoying |
| 2093 |
memleaks, such as leaking on C<map> and C<grep> but it is usually not as |
| 2094 |
pronounced). |
| 2095 |
|
| 2096 |
|
| 2097 |
=head1 SEE ALSO |
| 2098 |
|
| 2099 |
Utility functions: L<AnyEvent::Util>. |
| 2100 |
|
| 2101 |
Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>, |
| 2102 |
L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. |
| 2103 |
|
| 2104 |
Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, |
| 2105 |
L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, |
| 2106 |
L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, |
| 2107 |
L<AnyEvent::Impl::POE>. |
| 2108 |
|
| 2109 |
Non-blocking file handles, sockets, TCP clients and |
| 2110 |
servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>. |
| 2111 |
|
| 2112 |
Asynchronous DNS: L<AnyEvent::DNS>. |
| 2113 |
|
| 2114 |
Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>, |
| 2115 |
|
| 2116 |
Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>. |
| 2117 |
|
| 2118 |
|
| 2119 |
=head1 AUTHOR |
| 2120 |
|
| 2121 |
Marc Lehmann <schmorp@schmorp.de> |
| 2122 |
http://home.schmorp.de/ |
| 2123 |
|
| 2124 |
=cut |
| 2125 |
|
| 2126 |
1 |
| 2127 |
|