| 1 |
=head1 NAME |
| 2 |
|
| 3 |
AnyEvent - the DBI of event loop programming |
| 4 |
|
| 5 |
EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt, |
| 6 |
FLTK and POE are various supported event loops/environments. |
| 7 |
|
| 8 |
=head1 SYNOPSIS |
| 9 |
|
| 10 |
use AnyEvent; |
| 11 |
|
| 12 |
# if you prefer function calls, look at the AE manpage for |
| 13 |
# an alternative API. |
| 14 |
|
| 15 |
# file handle or descriptor readable |
| 16 |
my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... }); |
| 17 |
|
| 18 |
# one-shot or repeating timers |
| 19 |
my $w = AnyEvent->timer (after => $seconds, cb => sub { ... }); |
| 20 |
my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...); |
| 21 |
|
| 22 |
print AnyEvent->now; # prints current event loop time |
| 23 |
print AnyEvent->time; # think Time::HiRes::time or simply CORE::time. |
| 24 |
|
| 25 |
# POSIX signal |
| 26 |
my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... }); |
| 27 |
|
| 28 |
# child process exit |
| 29 |
my $w = AnyEvent->child (pid => $pid, cb => sub { |
| 30 |
my ($pid, $status) = @_; |
| 31 |
... |
| 32 |
}); |
| 33 |
|
| 34 |
# called when event loop idle (if applicable) |
| 35 |
my $w = AnyEvent->idle (cb => sub { ... }); |
| 36 |
|
| 37 |
my $w = AnyEvent->condvar; # stores whether a condition was flagged |
| 38 |
$w->send; # wake up current and all future recv's |
| 39 |
$w->recv; # enters "main loop" till $condvar gets ->send |
| 40 |
# use a condvar in callback mode: |
| 41 |
$w->cb (sub { $_[0]->recv }); |
| 42 |
|
| 43 |
=head1 INTRODUCTION/TUTORIAL |
| 44 |
|
| 45 |
This manpage is mainly a reference manual. If you are interested |
| 46 |
in a tutorial or some gentle introduction, have a look at the |
| 47 |
L<AnyEvent::Intro> manpage. |
| 48 |
|
| 49 |
=head1 SUPPORT |
| 50 |
|
| 51 |
An FAQ document is available as L<AnyEvent::FAQ>. |
| 52 |
|
| 53 |
There also is a mailinglist for discussing all things AnyEvent, and an IRC |
| 54 |
channel, too. |
| 55 |
|
| 56 |
See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software |
| 57 |
Repository>, at L<http://anyevent.schmorp.de>, for more info. |
| 58 |
|
| 59 |
=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) |
| 60 |
|
| 61 |
Glib, POE, IO::Async, Event... CPAN offers event models by the dozen |
| 62 |
nowadays. So what is different about AnyEvent? |
| 63 |
|
| 64 |
Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of |
| 65 |
policy> and AnyEvent is I<small and efficient>. |
| 66 |
|
| 67 |
First and foremost, I<AnyEvent is not an event model> itself, it only |
| 68 |
interfaces to whatever event model the main program happens to use, in a |
| 69 |
pragmatic way. For event models and certain classes of immortals alike, |
| 70 |
the statement "there can only be one" is a bitter reality: In general, |
| 71 |
only one event loop can be active at the same time in a process. AnyEvent |
| 72 |
cannot change this, but it can hide the differences between those event |
| 73 |
loops. |
| 74 |
|
| 75 |
The goal of AnyEvent is to offer module authors the ability to do event |
| 76 |
programming (waiting for I/O or timer events) without subscribing to a |
| 77 |
religion, a way of living, and most importantly: without forcing your |
| 78 |
module users into the same thing by forcing them to use the same event |
| 79 |
model you use. |
| 80 |
|
| 81 |
For modules like POE or IO::Async (which is a total misnomer as it is |
| 82 |
actually doing all I/O I<synchronously>...), using them in your module is |
| 83 |
like joining a cult: After you join, you are dependent on them and you |
| 84 |
cannot use anything else, as they are simply incompatible to everything |
| 85 |
that isn't them. What's worse, all the potential users of your |
| 86 |
module are I<also> forced to use the same event loop you use. |
| 87 |
|
| 88 |
AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works |
| 89 |
fine. AnyEvent + Tk works fine etc. etc. but none of these work together |
| 90 |
with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module |
| 91 |
uses one of those, every user of your module has to use it, too. But if |
| 92 |
your module uses AnyEvent, it works transparently with all event models it |
| 93 |
supports (including stuff like IO::Async, as long as those use one of the |
| 94 |
supported event loops. It is easy to add new event loops to AnyEvent, too, |
| 95 |
so it is future-proof). |
| 96 |
|
| 97 |
In addition to being free of having to use I<the one and only true event |
| 98 |
model>, AnyEvent also is free of bloat and policy: with POE or similar |
| 99 |
modules, you get an enormous amount of code and strict rules you have to |
| 100 |
follow. AnyEvent, on the other hand, is lean and to the point, by only |
| 101 |
offering the functionality that is necessary, in as thin as a wrapper as |
| 102 |
technically possible. |
| 103 |
|
| 104 |
Of course, AnyEvent comes with a big (and fully optional!) toolbox |
| 105 |
of useful functionality, such as an asynchronous DNS resolver, 100% |
| 106 |
non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms |
| 107 |
such as Windows) and lots of real-world knowledge and workarounds for |
| 108 |
platform bugs and differences. |
| 109 |
|
| 110 |
Now, if you I<do want> lots of policy (this can arguably be somewhat |
| 111 |
useful) and you want to force your users to use the one and only event |
| 112 |
model, you should I<not> use this module. |
| 113 |
|
| 114 |
=head1 DESCRIPTION |
| 115 |
|
| 116 |
L<AnyEvent> provides a uniform interface to various event loops. This |
| 117 |
allows module authors to use event loop functionality without forcing |
| 118 |
module users to use a specific event loop implementation (since more |
| 119 |
than one event loop cannot coexist peacefully). |
| 120 |
|
| 121 |
The interface itself is vaguely similar, but not identical to the L<Event> |
| 122 |
module. |
| 123 |
|
| 124 |
During the first call of any watcher-creation method, the module tries |
| 125 |
to detect the currently loaded event loop by probing whether one of the |
| 126 |
following modules is already loaded: L<EV>, L<AnyEvent::Loop>, |
| 127 |
L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one |
| 128 |
found is used. If none are detected, the module tries to load the first |
| 129 |
four modules in the order given; but note that if L<EV> is not |
| 130 |
available, the pure-perl L<AnyEvent::Loop> should always work, so |
| 131 |
the other two are not normally tried. |
| 132 |
|
| 133 |
Because AnyEvent first checks for modules that are already loaded, loading |
| 134 |
an event model explicitly before first using AnyEvent will likely make |
| 135 |
that model the default. For example: |
| 136 |
|
| 137 |
use Tk; |
| 138 |
use AnyEvent; |
| 139 |
|
| 140 |
# .. AnyEvent will likely default to Tk |
| 141 |
|
| 142 |
The I<likely> means that, if any module loads another event model and |
| 143 |
starts using it, all bets are off - this case should be very rare though, |
| 144 |
as very few modules hardcode event loops without announcing this very |
| 145 |
loudly. |
| 146 |
|
| 147 |
The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like |
| 148 |
other event modules you can load it explicitly and enjoy the high |
| 149 |
availability of that event loop :) |
| 150 |
|
| 151 |
=head1 WATCHERS |
| 152 |
|
| 153 |
AnyEvent has the central concept of a I<watcher>, which is an object that |
| 154 |
stores relevant data for each kind of event you are waiting for, such as |
| 155 |
the callback to call, the file handle to watch, etc. |
| 156 |
|
| 157 |
These watchers are normal Perl objects with normal Perl lifetime. After |
| 158 |
creating a watcher it will immediately "watch" for events and invoke the |
| 159 |
callback when the event occurs (of course, only when the event model |
| 160 |
is in control). |
| 161 |
|
| 162 |
Note that B<callbacks must not permanently change global variables> |
| 163 |
potentially in use by the event loop (such as C<$_> or C<$[>) and that B<< |
| 164 |
callbacks must not C<die> >>. The former is good programming practice in |
| 165 |
Perl and the latter stems from the fact that exception handling differs |
| 166 |
widely between event loops. |
| 167 |
|
| 168 |
To disable a watcher you have to destroy it (e.g. by setting the |
| 169 |
variable you store it in to C<undef> or otherwise deleting all references |
| 170 |
to it). |
| 171 |
|
| 172 |
All watchers are created by calling a method on the C<AnyEvent> class. |
| 173 |
|
| 174 |
Many watchers either are used with "recursion" (repeating timers for |
| 175 |
example), or need to refer to their watcher object in other ways. |
| 176 |
|
| 177 |
One way to achieve that is this pattern: |
| 178 |
|
| 179 |
my $w; $w = AnyEvent->type (arg => value ..., cb => sub { |
| 180 |
# you can use $w here, for example to undef it |
| 181 |
undef $w; |
| 182 |
}); |
| 183 |
|
| 184 |
Note that C<my $w; $w => combination. This is necessary because in Perl, |
| 185 |
my variables are only visible after the statement in which they are |
| 186 |
declared. |
| 187 |
|
| 188 |
=head2 I/O WATCHERS |
| 189 |
|
| 190 |
$w = AnyEvent->io ( |
| 191 |
fh => <filehandle_or_fileno>, |
| 192 |
poll => <"r" or "w">, |
| 193 |
cb => <callback>, |
| 194 |
); |
| 195 |
|
| 196 |
You can create an I/O watcher by calling the C<< AnyEvent->io >> method |
| 197 |
with the following mandatory key-value pairs as arguments: |
| 198 |
|
| 199 |
C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch |
| 200 |
for events (AnyEvent might or might not keep a reference to this file |
| 201 |
handle). Note that only file handles pointing to things for which |
| 202 |
non-blocking operation makes sense are allowed. This includes sockets, |
| 203 |
most character devices, pipes, fifos and so on, but not for example files |
| 204 |
or block devices. |
| 205 |
|
| 206 |
C<poll> must be a string that is either C<r> or C<w>, which creates a |
| 207 |
watcher waiting for "r"eadable or "w"ritable events, respectively. |
| 208 |
|
| 209 |
C<cb> is the callback to invoke each time the file handle becomes ready. |
| 210 |
|
| 211 |
Although the callback might get passed parameters, their value and |
| 212 |
presence is undefined and you cannot rely on them. Portable AnyEvent |
| 213 |
callbacks cannot use arguments passed to I/O watcher callbacks. |
| 214 |
|
| 215 |
The I/O watcher might use the underlying file descriptor or a copy of it. |
| 216 |
You must not close a file handle as long as any watcher is active on the |
| 217 |
underlying file descriptor. |
| 218 |
|
| 219 |
Some event loops issue spurious readiness notifications, so you should |
| 220 |
always use non-blocking calls when reading/writing from/to your file |
| 221 |
handles. |
| 222 |
|
| 223 |
Example: wait for readability of STDIN, then read a line and disable the |
| 224 |
watcher. |
| 225 |
|
| 226 |
my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { |
| 227 |
chomp (my $input = <STDIN>); |
| 228 |
warn "read: $input\n"; |
| 229 |
undef $w; |
| 230 |
}); |
| 231 |
|
| 232 |
=head2 TIME WATCHERS |
| 233 |
|
| 234 |
$w = AnyEvent->timer (after => <seconds>, cb => <callback>); |
| 235 |
|
| 236 |
$w = AnyEvent->timer ( |
| 237 |
after => <fractional_seconds>, |
| 238 |
interval => <fractional_seconds>, |
| 239 |
cb => <callback>, |
| 240 |
); |
| 241 |
|
| 242 |
You can create a time watcher by calling the C<< AnyEvent->timer >> |
| 243 |
method with the following mandatory arguments: |
| 244 |
|
| 245 |
C<after> specifies after how many seconds (fractional values are |
| 246 |
supported) the callback should be invoked. C<cb> is the callback to invoke |
| 247 |
in that case. |
| 248 |
|
| 249 |
Although the callback might get passed parameters, their value and |
| 250 |
presence is undefined and you cannot rely on them. Portable AnyEvent |
| 251 |
callbacks cannot use arguments passed to time watcher callbacks. |
| 252 |
|
| 253 |
The callback will normally be invoked only once. If you specify another |
| 254 |
parameter, C<interval>, as a strictly positive number (> 0), then the |
| 255 |
callback will be invoked regularly at that interval (in fractional |
| 256 |
seconds) after the first invocation. If C<interval> is specified with a |
| 257 |
false value, then it is treated as if it were not specified at all. |
| 258 |
|
| 259 |
The callback will be rescheduled before invoking the callback, but no |
| 260 |
attempt is made to avoid timer drift in most backends, so the interval is |
| 261 |
only approximate. |
| 262 |
|
| 263 |
Example: fire an event after 7.7 seconds. |
| 264 |
|
| 265 |
my $w = AnyEvent->timer (after => 7.7, cb => sub { |
| 266 |
warn "timeout\n"; |
| 267 |
}); |
| 268 |
|
| 269 |
# to cancel the timer: |
| 270 |
undef $w; |
| 271 |
|
| 272 |
Example 2: fire an event after 0.5 seconds, then roughly every second. |
| 273 |
|
| 274 |
my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub { |
| 275 |
warn "timeout\n"; |
| 276 |
}; |
| 277 |
|
| 278 |
=head3 TIMING ISSUES |
| 279 |
|
| 280 |
There are two ways to handle timers: based on real time (relative, "fire |
| 281 |
in 10 seconds") and based on wallclock time (absolute, "fire at 12 |
| 282 |
o'clock"). |
| 283 |
|
| 284 |
While most event loops expect timers to specified in a relative way, they |
| 285 |
use absolute time internally. This makes a difference when your clock |
| 286 |
"jumps", for example, when ntp decides to set your clock backwards from |
| 287 |
the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to |
| 288 |
fire "after a second" might actually take six years to finally fire. |
| 289 |
|
| 290 |
AnyEvent cannot compensate for this. The only event loop that is conscious |
| 291 |
of these issues is L<EV>, which offers both relative (ev_timer, based |
| 292 |
on true relative time) and absolute (ev_periodic, based on wallclock time) |
| 293 |
timers. |
| 294 |
|
| 295 |
AnyEvent always prefers relative timers, if available, matching the |
| 296 |
AnyEvent API. |
| 297 |
|
| 298 |
AnyEvent has two additional methods that return the "current time": |
| 299 |
|
| 300 |
=over 4 |
| 301 |
|
| 302 |
=item AnyEvent->time |
| 303 |
|
| 304 |
This returns the "current wallclock time" as a fractional number of |
| 305 |
seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time> |
| 306 |
return, and the result is guaranteed to be compatible with those). |
| 307 |
|
| 308 |
It progresses independently of any event loop processing, i.e. each call |
| 309 |
will check the system clock, which usually gets updated frequently. |
| 310 |
|
| 311 |
=item AnyEvent->now |
| 312 |
|
| 313 |
This also returns the "current wallclock time", but unlike C<time>, above, |
| 314 |
this value might change only once per event loop iteration, depending on |
| 315 |
the event loop (most return the same time as C<time>, above). This is the |
| 316 |
time that AnyEvent's timers get scheduled against. |
| 317 |
|
| 318 |
I<In almost all cases (in all cases if you don't care), this is the |
| 319 |
function to call when you want to know the current time.> |
| 320 |
|
| 321 |
This function is also often faster then C<< AnyEvent->time >>, and |
| 322 |
thus the preferred method if you want some timestamp (for example, |
| 323 |
L<AnyEvent::Handle> uses this to update its activity timeouts). |
| 324 |
|
| 325 |
The rest of this section is only of relevance if you try to be very exact |
| 326 |
with your timing; you can skip it without a bad conscience. |
| 327 |
|
| 328 |
For a practical example of when these times differ, consider L<Event::Lib> |
| 329 |
and L<EV> and the following set-up: |
| 330 |
|
| 331 |
The event loop is running and has just invoked one of your callbacks at |
| 332 |
time=500 (assume no other callbacks delay processing). In your callback, |
| 333 |
you wait a second by executing C<sleep 1> (blocking the process for a |
| 334 |
second) and then (at time=501) you create a relative timer that fires |
| 335 |
after three seconds. |
| 336 |
|
| 337 |
With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will |
| 338 |
both return C<501>, because that is the current time, and the timer will |
| 339 |
be scheduled to fire at time=504 (C<501> + C<3>). |
| 340 |
|
| 341 |
With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current |
| 342 |
time), but C<< AnyEvent->now >> returns C<500>, as that is the time the |
| 343 |
last event processing phase started. With L<EV>, your timer gets scheduled |
| 344 |
to run at time=503 (C<500> + C<3>). |
| 345 |
|
| 346 |
In one sense, L<Event::Lib> is more exact, as it uses the current time |
| 347 |
regardless of any delays introduced by event processing. However, most |
| 348 |
callbacks do not expect large delays in processing, so this causes a |
| 349 |
higher drift (and a lot more system calls to get the current time). |
| 350 |
|
| 351 |
In another sense, L<EV> is more exact, as your timer will be scheduled at |
| 352 |
the same time, regardless of how long event processing actually took. |
| 353 |
|
| 354 |
In either case, if you care (and in most cases, you don't), then you |
| 355 |
can get whatever behaviour you want with any event loop, by taking the |
| 356 |
difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into |
| 357 |
account. |
| 358 |
|
| 359 |
=item AnyEvent->now_update |
| 360 |
|
| 361 |
Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current |
| 362 |
time for each loop iteration (see the discussion of L<< AnyEvent->now >>, |
| 363 |
above). |
| 364 |
|
| 365 |
When a callback runs for a long time (or when the process sleeps), then |
| 366 |
this "current" time will differ substantially from the real time, which |
| 367 |
might affect timers and time-outs. |
| 368 |
|
| 369 |
When this is the case, you can call this method, which will update the |
| 370 |
event loop's idea of "current time". |
| 371 |
|
| 372 |
A typical example would be a script in a web server (e.g. C<mod_perl>) - |
| 373 |
when mod_perl executes the script, then the event loop will have the wrong |
| 374 |
idea about the "current time" (being potentially far in the past, when the |
| 375 |
script ran the last time). In that case you should arrange a call to C<< |
| 376 |
AnyEvent->now_update >> each time the web server process wakes up again |
| 377 |
(e.g. at the start of your script, or in a handler). |
| 378 |
|
| 379 |
Note that updating the time I<might> cause some events to be handled. |
| 380 |
|
| 381 |
=back |
| 382 |
|
| 383 |
=head2 SIGNAL WATCHERS |
| 384 |
|
| 385 |
$w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>); |
| 386 |
|
| 387 |
You can watch for signals using a signal watcher, C<signal> is the signal |
| 388 |
I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl |
| 389 |
callback to be invoked whenever a signal occurs. |
| 390 |
|
| 391 |
Although the callback might get passed parameters, their value and |
| 392 |
presence is undefined and you cannot rely on them. Portable AnyEvent |
| 393 |
callbacks cannot use arguments passed to signal watcher callbacks. |
| 394 |
|
| 395 |
Multiple signal occurrences can be clumped together into one callback |
| 396 |
invocation, and callback invocation will be synchronous. Synchronous means |
| 397 |
that it might take a while until the signal gets handled by the process, |
| 398 |
but it is guaranteed not to interrupt any other callbacks. |
| 399 |
|
| 400 |
The main advantage of using these watchers is that you can share a signal |
| 401 |
between multiple watchers, and AnyEvent will ensure that signals will not |
| 402 |
interrupt your program at bad times. |
| 403 |
|
| 404 |
This watcher might use C<%SIG> (depending on the event loop used), |
| 405 |
so programs overwriting those signals directly will likely not work |
| 406 |
correctly. |
| 407 |
|
| 408 |
Example: exit on SIGINT |
| 409 |
|
| 410 |
my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); |
| 411 |
|
| 412 |
=head3 Restart Behaviour |
| 413 |
|
| 414 |
While restart behaviour is up to the event loop implementation, most will |
| 415 |
not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's |
| 416 |
pure perl implementation). |
| 417 |
|
| 418 |
=head3 Safe/Unsafe Signals |
| 419 |
|
| 420 |
Perl signals can be either "safe" (synchronous to opcode handling) |
| 421 |
or "unsafe" (asynchronous) - the former might delay signal delivery |
| 422 |
indefinitely, the latter might corrupt your memory. |
| 423 |
|
| 424 |
AnyEvent signal handlers are, in addition, synchronous to the event loop, |
| 425 |
i.e. they will not interrupt your running perl program but will only be |
| 426 |
called as part of the normal event handling (just like timer, I/O etc. |
| 427 |
callbacks, too). |
| 428 |
|
| 429 |
=head3 Signal Races, Delays and Workarounds |
| 430 |
|
| 431 |
Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support |
| 432 |
attaching callbacks to signals in a generic way, which is a pity, |
| 433 |
as you cannot do race-free signal handling in perl, requiring |
| 434 |
C libraries for this. AnyEvent will try to do its best, which |
| 435 |
means in some cases, signals will be delayed. The maximum time |
| 436 |
a signal might be delayed is 10 seconds by default, but can |
| 437 |
be overriden via C<$ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY}> or |
| 438 |
C<$AnyEvent::MAX_SIGNAL_LATENCY> - see the L<ENVIRONMENT VARIABLES> |
| 439 |
section for details. |
| 440 |
|
| 441 |
All these problems can be avoided by installing the optional |
| 442 |
L<Async::Interrupt> module, which works with most event loops. It will not |
| 443 |
work with inherently broken event loops such as L<Event> or L<Event::Lib> |
| 444 |
(and not with L<POE> currently). For those, you just have to suffer the |
| 445 |
delays. |
| 446 |
|
| 447 |
=head2 CHILD PROCESS WATCHERS |
| 448 |
|
| 449 |
$w = AnyEvent->child (pid => <process id>, cb => <callback>); |
| 450 |
|
| 451 |
You can also watch for a child process exit and catch its exit status. |
| 452 |
|
| 453 |
The child process is specified by the C<pid> argument (on some backends, |
| 454 |
using C<0> watches for any child process exit, on others this will |
| 455 |
croak). The watcher will be triggered only when the child process has |
| 456 |
finished and an exit status is available, not on any trace events |
| 457 |
(stopped/continued). |
| 458 |
|
| 459 |
The callback will be called with the pid and exit status (as returned by |
| 460 |
waitpid), so unlike other watcher types, you I<can> rely on child watcher |
| 461 |
callback arguments. |
| 462 |
|
| 463 |
This watcher type works by installing a signal handler for C<SIGCHLD>, |
| 464 |
and since it cannot be shared, nothing else should use SIGCHLD or reap |
| 465 |
random child processes (waiting for specific child processes, e.g. inside |
| 466 |
C<system>, is just fine). |
| 467 |
|
| 468 |
There is a slight catch to child watchers, however: you usually start them |
| 469 |
I<after> the child process was created, and this means the process could |
| 470 |
have exited already (and no SIGCHLD will be sent anymore). |
| 471 |
|
| 472 |
Not all event models handle this correctly (neither POE nor IO::Async do, |
| 473 |
see their AnyEvent::Impl manpages for details), but even for event models |
| 474 |
that I<do> handle this correctly, they usually need to be loaded before |
| 475 |
the process exits (i.e. before you fork in the first place). AnyEvent's |
| 476 |
pure perl event loop handles all cases correctly regardless of when you |
| 477 |
start the watcher. |
| 478 |
|
| 479 |
This means you cannot create a child watcher as the very first |
| 480 |
thing in an AnyEvent program, you I<have> to create at least one |
| 481 |
watcher before you C<fork> the child (alternatively, you can call |
| 482 |
C<AnyEvent::detect>). |
| 483 |
|
| 484 |
As most event loops do not support waiting for child events, they will be |
| 485 |
emulated by AnyEvent in most cases, in which case the latency and race |
| 486 |
problems mentioned in the description of signal watchers apply. |
| 487 |
|
| 488 |
Example: fork a process and wait for it |
| 489 |
|
| 490 |
my $done = AnyEvent->condvar; |
| 491 |
|
| 492 |
my $pid = fork or exit 5; |
| 493 |
|
| 494 |
my $w = AnyEvent->child ( |
| 495 |
pid => $pid, |
| 496 |
cb => sub { |
| 497 |
my ($pid, $status) = @_; |
| 498 |
warn "pid $pid exited with status $status"; |
| 499 |
$done->send; |
| 500 |
}, |
| 501 |
); |
| 502 |
|
| 503 |
# do something else, then wait for process exit |
| 504 |
$done->recv; |
| 505 |
|
| 506 |
=head2 IDLE WATCHERS |
| 507 |
|
| 508 |
$w = AnyEvent->idle (cb => <callback>); |
| 509 |
|
| 510 |
This will repeatedly invoke the callback after the process becomes idle, |
| 511 |
until either the watcher is destroyed or new events have been detected. |
| 512 |
|
| 513 |
Idle watchers are useful when there is a need to do something, but it |
| 514 |
is not so important (or wise) to do it instantly. The callback will be |
| 515 |
invoked only when there is "nothing better to do", which is usually |
| 516 |
defined as "all outstanding events have been handled and no new events |
| 517 |
have been detected". That means that idle watchers ideally get invoked |
| 518 |
when the event loop has just polled for new events but none have been |
| 519 |
detected. Instead of blocking to wait for more events, the idle watchers |
| 520 |
will be invoked. |
| 521 |
|
| 522 |
Unfortunately, most event loops do not really support idle watchers (only |
| 523 |
EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent |
| 524 |
will simply call the callback "from time to time". |
| 525 |
|
| 526 |
Example: read lines from STDIN, but only process them when the |
| 527 |
program is otherwise idle: |
| 528 |
|
| 529 |
my @lines; # read data |
| 530 |
my $idle_w; |
| 531 |
my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { |
| 532 |
push @lines, scalar <STDIN>; |
| 533 |
|
| 534 |
# start an idle watcher, if not already done |
| 535 |
$idle_w ||= AnyEvent->idle (cb => sub { |
| 536 |
# handle only one line, when there are lines left |
| 537 |
if (my $line = shift @lines) { |
| 538 |
print "handled when idle: $line"; |
| 539 |
} else { |
| 540 |
# otherwise disable the idle watcher again |
| 541 |
undef $idle_w; |
| 542 |
} |
| 543 |
}); |
| 544 |
}); |
| 545 |
|
| 546 |
=head2 CONDITION VARIABLES |
| 547 |
|
| 548 |
$cv = AnyEvent->condvar; |
| 549 |
|
| 550 |
$cv->send (<list>); |
| 551 |
my @res = $cv->recv; |
| 552 |
|
| 553 |
If you are familiar with some event loops you will know that all of them |
| 554 |
require you to run some blocking "loop", "run" or similar function that |
| 555 |
will actively watch for new events and call your callbacks. |
| 556 |
|
| 557 |
AnyEvent is slightly different: it expects somebody else to run the event |
| 558 |
loop and will only block when necessary (usually when told by the user). |
| 559 |
|
| 560 |
The tool to do that is called a "condition variable", so called because |
| 561 |
they represent a condition that must become true. |
| 562 |
|
| 563 |
Now is probably a good time to look at the examples further below. |
| 564 |
|
| 565 |
Condition variables can be created by calling the C<< AnyEvent->condvar |
| 566 |
>> method, usually without arguments. The only argument pair allowed is |
| 567 |
C<cb>, which specifies a callback to be called when the condition variable |
| 568 |
becomes true, with the condition variable as the first argument (but not |
| 569 |
the results). |
| 570 |
|
| 571 |
After creation, the condition variable is "false" until it becomes "true" |
| 572 |
by calling the C<send> method (or calling the condition variable as if it |
| 573 |
were a callback, read about the caveats in the description for the C<< |
| 574 |
->send >> method). |
| 575 |
|
| 576 |
Since condition variables are the most complex part of the AnyEvent API, here are |
| 577 |
some different mental models of what they are - pick the ones you can connect to: |
| 578 |
|
| 579 |
=over 4 |
| 580 |
|
| 581 |
=item * Condition variables are like callbacks - you can call them (and pass them instead |
| 582 |
of callbacks). Unlike callbacks however, you can also wait for them to be called. |
| 583 |
|
| 584 |
=item * Condition variables are signals - one side can emit or send them, |
| 585 |
the other side can wait for them, or install a handler that is called when |
| 586 |
the signal fires. |
| 587 |
|
| 588 |
=item * Condition variables are like "Merge Points" - points in your program |
| 589 |
where you merge multiple independent results/control flows into one. |
| 590 |
|
| 591 |
=item * Condition variables represent a transaction - functions that start |
| 592 |
some kind of transaction can return them, leaving the caller the choice |
| 593 |
between waiting in a blocking fashion, or setting a callback. |
| 594 |
|
| 595 |
=item * Condition variables represent future values, or promises to deliver |
| 596 |
some result, long before the result is available. |
| 597 |
|
| 598 |
=back |
| 599 |
|
| 600 |
Condition variables are very useful to signal that something has finished, |
| 601 |
for example, if you write a module that does asynchronous http requests, |
| 602 |
then a condition variable would be the ideal candidate to signal the |
| 603 |
availability of results. The user can either act when the callback is |
| 604 |
called or can synchronously C<< ->recv >> for the results. |
| 605 |
|
| 606 |
You can also use them to simulate traditional event loops - for example, |
| 607 |
you can block your main program until an event occurs - for example, you |
| 608 |
could C<< ->recv >> in your main program until the user clicks the Quit |
| 609 |
button of your app, which would C<< ->send >> the "quit" event. |
| 610 |
|
| 611 |
Note that condition variables recurse into the event loop - if you have |
| 612 |
two pieces of code that call C<< ->recv >> in a round-robin fashion, you |
| 613 |
lose. Therefore, condition variables are good to export to your caller, but |
| 614 |
you should avoid making a blocking wait yourself, at least in callbacks, |
| 615 |
as this asks for trouble. |
| 616 |
|
| 617 |
Condition variables are represented by hash refs in perl, and the keys |
| 618 |
used by AnyEvent itself are all named C<_ae_XXX> to make subclassing |
| 619 |
easy (it is often useful to build your own transaction class on top of |
| 620 |
AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call |
| 621 |
its C<new> method in your own C<new> method. |
| 622 |
|
| 623 |
There are two "sides" to a condition variable - the "producer side" which |
| 624 |
eventually calls C<< -> send >>, and the "consumer side", which waits |
| 625 |
for the send to occur. |
| 626 |
|
| 627 |
Example: wait for a timer. |
| 628 |
|
| 629 |
# condition: "wait till the timer is fired" |
| 630 |
my $timer_fired = AnyEvent->condvar; |
| 631 |
|
| 632 |
# create the timer - we could wait for, say |
| 633 |
# a handle becomign ready, or even an |
| 634 |
# AnyEvent::HTTP request to finish, but |
| 635 |
# in this case, we simply use a timer: |
| 636 |
my $w = AnyEvent->timer ( |
| 637 |
after => 1, |
| 638 |
cb => sub { $timer_fired->send }, |
| 639 |
); |
| 640 |
|
| 641 |
# this "blocks" (while handling events) till the callback |
| 642 |
# calls ->send |
| 643 |
$timer_fired->recv; |
| 644 |
|
| 645 |
Example: wait for a timer, but take advantage of the fact that condition |
| 646 |
variables are also callable directly. |
| 647 |
|
| 648 |
my $done = AnyEvent->condvar; |
| 649 |
my $delay = AnyEvent->timer (after => 5, cb => $done); |
| 650 |
$done->recv; |
| 651 |
|
| 652 |
Example: Imagine an API that returns a condvar and doesn't support |
| 653 |
callbacks. This is how you make a synchronous call, for example from |
| 654 |
the main program: |
| 655 |
|
| 656 |
use AnyEvent::CouchDB; |
| 657 |
|
| 658 |
... |
| 659 |
|
| 660 |
my @info = $couchdb->info->recv; |
| 661 |
|
| 662 |
And this is how you would just set a callback to be called whenever the |
| 663 |
results are available: |
| 664 |
|
| 665 |
$couchdb->info->cb (sub { |
| 666 |
my @info = $_[0]->recv; |
| 667 |
}); |
| 668 |
|
| 669 |
=head3 METHODS FOR PRODUCERS |
| 670 |
|
| 671 |
These methods should only be used by the producing side, i.e. the |
| 672 |
code/module that eventually sends the signal. Note that it is also |
| 673 |
the producer side which creates the condvar in most cases, but it isn't |
| 674 |
uncommon for the consumer to create it as well. |
| 675 |
|
| 676 |
=over 4 |
| 677 |
|
| 678 |
=item $cv->send (...) |
| 679 |
|
| 680 |
Flag the condition as ready - a running C<< ->recv >> and all further |
| 681 |
calls to C<recv> will (eventually) return after this method has been |
| 682 |
called. If nobody is waiting the send will be remembered. |
| 683 |
|
| 684 |
If a callback has been set on the condition variable, it is called |
| 685 |
immediately from within send. |
| 686 |
|
| 687 |
Any arguments passed to the C<send> call will be returned by all |
| 688 |
future C<< ->recv >> calls. |
| 689 |
|
| 690 |
Condition variables are overloaded so one can call them directly (as if |
| 691 |
they were a code reference). Calling them directly is the same as calling |
| 692 |
C<send>. |
| 693 |
|
| 694 |
=item $cv->croak ($error) |
| 695 |
|
| 696 |
Similar to send, but causes all calls to C<< ->recv >> to invoke |
| 697 |
C<Carp::croak> with the given error message/object/scalar. |
| 698 |
|
| 699 |
This can be used to signal any errors to the condition variable |
| 700 |
user/consumer. Doing it this way instead of calling C<croak> directly |
| 701 |
delays the error detection, but has the overwhelming advantage that it |
| 702 |
diagnoses the error at the place where the result is expected, and not |
| 703 |
deep in some event callback with no connection to the actual code causing |
| 704 |
the problem. |
| 705 |
|
| 706 |
=item $cv->begin ([group callback]) |
| 707 |
|
| 708 |
=item $cv->end |
| 709 |
|
| 710 |
These two methods can be used to combine many transactions/events into |
| 711 |
one. For example, a function that pings many hosts in parallel might want |
| 712 |
to use a condition variable for the whole process. |
| 713 |
|
| 714 |
Every call to C<< ->begin >> will increment a counter, and every call to |
| 715 |
C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end |
| 716 |
>>, the (last) callback passed to C<begin> will be executed, passing the |
| 717 |
condvar as first argument. That callback is I<supposed> to call C<< ->send |
| 718 |
>>, but that is not required. If no group callback was set, C<send> will |
| 719 |
be called without any arguments. |
| 720 |
|
| 721 |
You can think of C<< $cv->send >> giving you an OR condition (one call |
| 722 |
sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND |
| 723 |
condition (all C<begin> calls must be C<end>'ed before the condvar sends). |
| 724 |
|
| 725 |
Let's start with a simple example: you have two I/O watchers (for example, |
| 726 |
STDOUT and STDERR for a program), and you want to wait for both streams to |
| 727 |
close before activating a condvar: |
| 728 |
|
| 729 |
my $cv = AnyEvent->condvar; |
| 730 |
|
| 731 |
$cv->begin; # first watcher |
| 732 |
my $w1 = AnyEvent->io (fh => $fh1, cb => sub { |
| 733 |
defined sysread $fh1, my $buf, 4096 |
| 734 |
or $cv->end; |
| 735 |
}); |
| 736 |
|
| 737 |
$cv->begin; # second watcher |
| 738 |
my $w2 = AnyEvent->io (fh => $fh2, cb => sub { |
| 739 |
defined sysread $fh2, my $buf, 4096 |
| 740 |
or $cv->end; |
| 741 |
}); |
| 742 |
|
| 743 |
$cv->recv; |
| 744 |
|
| 745 |
This works because for every event source (EOF on file handle), there is |
| 746 |
one call to C<begin>, so the condvar waits for all calls to C<end> before |
| 747 |
sending. |
| 748 |
|
| 749 |
The ping example mentioned above is slightly more complicated, as the |
| 750 |
there are results to be passwd back, and the number of tasks that are |
| 751 |
begun can potentially be zero: |
| 752 |
|
| 753 |
my $cv = AnyEvent->condvar; |
| 754 |
|
| 755 |
my %result; |
| 756 |
$cv->begin (sub { shift->send (\%result) }); |
| 757 |
|
| 758 |
for my $host (@list_of_hosts) { |
| 759 |
$cv->begin; |
| 760 |
ping_host_then_call_callback $host, sub { |
| 761 |
$result{$host} = ...; |
| 762 |
$cv->end; |
| 763 |
}; |
| 764 |
} |
| 765 |
|
| 766 |
$cv->end; |
| 767 |
|
| 768 |
This code fragment supposedly pings a number of hosts and calls |
| 769 |
C<send> after results for all then have have been gathered - in any |
| 770 |
order. To achieve this, the code issues a call to C<begin> when it starts |
| 771 |
each ping request and calls C<end> when it has received some result for |
| 772 |
it. Since C<begin> and C<end> only maintain a counter, the order in which |
| 773 |
results arrive is not relevant. |
| 774 |
|
| 775 |
There is an additional bracketing call to C<begin> and C<end> outside the |
| 776 |
loop, which serves two important purposes: first, it sets the callback |
| 777 |
to be called once the counter reaches C<0>, and second, it ensures that |
| 778 |
C<send> is called even when C<no> hosts are being pinged (the loop |
| 779 |
doesn't execute once). |
| 780 |
|
| 781 |
This is the general pattern when you "fan out" into multiple (but |
| 782 |
potentially zero) subrequests: use an outer C<begin>/C<end> pair to set |
| 783 |
the callback and ensure C<end> is called at least once, and then, for each |
| 784 |
subrequest you start, call C<begin> and for each subrequest you finish, |
| 785 |
call C<end>. |
| 786 |
|
| 787 |
=back |
| 788 |
|
| 789 |
=head3 METHODS FOR CONSUMERS |
| 790 |
|
| 791 |
These methods should only be used by the consuming side, i.e. the |
| 792 |
code awaits the condition. |
| 793 |
|
| 794 |
=over 4 |
| 795 |
|
| 796 |
=item $cv->recv |
| 797 |
|
| 798 |
Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak |
| 799 |
>> methods have been called on C<$cv>, while servicing other watchers |
| 800 |
normally. |
| 801 |
|
| 802 |
You can only wait once on a condition - additional calls are valid but |
| 803 |
will return immediately. |
| 804 |
|
| 805 |
If an error condition has been set by calling C<< ->croak >>, then this |
| 806 |
function will call C<croak>. |
| 807 |
|
| 808 |
In list context, all parameters passed to C<send> will be returned, |
| 809 |
in scalar context only the first one will be returned. |
| 810 |
|
| 811 |
Note that doing a blocking wait in a callback is not supported by any |
| 812 |
event loop, that is, recursive invocation of a blocking C<< ->recv |
| 813 |
>> is not allowed, and the C<recv> call will C<croak> if such a |
| 814 |
condition is detected. This condition can be slightly loosened by using |
| 815 |
L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from |
| 816 |
any thread that doesn't run the event loop itself. |
| 817 |
|
| 818 |
Not all event models support a blocking wait - some die in that case |
| 819 |
(programs might want to do that to stay interactive), so I<if you are |
| 820 |
using this from a module, never require a blocking wait>. Instead, let the |
| 821 |
caller decide whether the call will block or not (for example, by coupling |
| 822 |
condition variables with some kind of request results and supporting |
| 823 |
callbacks so the caller knows that getting the result will not block, |
| 824 |
while still supporting blocking waits if the caller so desires). |
| 825 |
|
| 826 |
You can ensure that C<< ->recv >> never blocks by setting a callback and |
| 827 |
only calling C<< ->recv >> from within that callback (or at a later |
| 828 |
time). This will work even when the event loop does not support blocking |
| 829 |
waits otherwise. |
| 830 |
|
| 831 |
=item $bool = $cv->ready |
| 832 |
|
| 833 |
Returns true when the condition is "true", i.e. whether C<send> or |
| 834 |
C<croak> have been called. |
| 835 |
|
| 836 |
=item $cb = $cv->cb ($cb->($cv)) |
| 837 |
|
| 838 |
This is a mutator function that returns the callback set and optionally |
| 839 |
replaces it before doing so. |
| 840 |
|
| 841 |
The callback will be called when the condition becomes "true", i.e. when |
| 842 |
C<send> or C<croak> are called, with the only argument being the |
| 843 |
condition variable itself. If the condition is already true, the |
| 844 |
callback is called immediately when it is set. Calling C<recv> inside |
| 845 |
the callback or at any later time is guaranteed not to block. |
| 846 |
|
| 847 |
=back |
| 848 |
|
| 849 |
=head1 SUPPORTED EVENT LOOPS/BACKENDS |
| 850 |
|
| 851 |
The available backend classes are (every class has its own manpage): |
| 852 |
|
| 853 |
=over 4 |
| 854 |
|
| 855 |
=item Backends that are autoprobed when no other event loop can be found. |
| 856 |
|
| 857 |
EV is the preferred backend when no other event loop seems to be in |
| 858 |
use. If EV is not installed, then AnyEvent will fall back to its own |
| 859 |
pure-perl implementation, which is available everywhere as it comes with |
| 860 |
AnyEvent itself. |
| 861 |
|
| 862 |
AnyEvent::Impl::EV based on EV (interface to libev, best choice). |
| 863 |
AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable. |
| 864 |
|
| 865 |
=item Backends that are transparently being picked up when they are used. |
| 866 |
|
| 867 |
These will be used if they are already loaded when the first watcher |
| 868 |
is created, in which case it is assumed that the application is using |
| 869 |
them. This means that AnyEvent will automatically pick the right backend |
| 870 |
when the main program loads an event module before anything starts to |
| 871 |
create watchers. Nothing special needs to be done by the main program. |
| 872 |
|
| 873 |
AnyEvent::Impl::Event based on Event, very stable, few glitches. |
| 874 |
AnyEvent::Impl::Glib based on Glib, slow but very stable. |
| 875 |
AnyEvent::Impl::Tk based on Tk, very broken. |
| 876 |
AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. |
| 877 |
AnyEvent::Impl::POE based on POE, very slow, some limitations. |
| 878 |
AnyEvent::Impl::Irssi used when running within irssi. |
| 879 |
AnyEvent::Impl::IOAsync based on IO::Async. |
| 880 |
AnyEvent::Impl::Cocoa based on Cocoa::EventLoop. |
| 881 |
AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding). |
| 882 |
|
| 883 |
=item Backends with special needs. |
| 884 |
|
| 885 |
Qt requires the Qt::Application to be instantiated first, but will |
| 886 |
otherwise be picked up automatically. As long as the main program |
| 887 |
instantiates the application before any AnyEvent watchers are created, |
| 888 |
everything should just work. |
| 889 |
|
| 890 |
AnyEvent::Impl::Qt based on Qt. |
| 891 |
|
| 892 |
=item Event loops that are indirectly supported via other backends. |
| 893 |
|
| 894 |
Some event loops can be supported via other modules: |
| 895 |
|
| 896 |
There is no direct support for WxWidgets (L<Wx>) or L<Prima>. |
| 897 |
|
| 898 |
B<WxWidgets> has no support for watching file handles. However, you can |
| 899 |
use WxWidgets through the POE adaptor, as POE has a Wx backend that simply |
| 900 |
polls 20 times per second, which was considered to be too horrible to even |
| 901 |
consider for AnyEvent. |
| 902 |
|
| 903 |
B<Prima> is not supported as nobody seems to be using it, but it has a POE |
| 904 |
backend, so it can be supported through POE. |
| 905 |
|
| 906 |
AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to |
| 907 |
load L<POE> when detecting them, in the hope that POE will pick them up, |
| 908 |
in which case everything will be automatic. |
| 909 |
|
| 910 |
=back |
| 911 |
|
| 912 |
=head1 GLOBAL VARIABLES AND FUNCTIONS |
| 913 |
|
| 914 |
These are not normally required to use AnyEvent, but can be useful to |
| 915 |
write AnyEvent extension modules. |
| 916 |
|
| 917 |
=over 4 |
| 918 |
|
| 919 |
=item $AnyEvent::MODEL |
| 920 |
|
| 921 |
Contains C<undef> until the first watcher is being created, before the |
| 922 |
backend has been autodetected. |
| 923 |
|
| 924 |
Afterwards it contains the event model that is being used, which is the |
| 925 |
name of the Perl class implementing the model. This class is usually one |
| 926 |
of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the |
| 927 |
case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it |
| 928 |
will be C<urxvt::anyevent>). |
| 929 |
|
| 930 |
=item AnyEvent::detect |
| 931 |
|
| 932 |
Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model |
| 933 |
if necessary. You should only call this function right before you would |
| 934 |
have created an AnyEvent watcher anyway, that is, as late as possible at |
| 935 |
runtime, and not e.g. during initialisation of your module. |
| 936 |
|
| 937 |
The effect of calling this function is as if a watcher had been created |
| 938 |
(specifically, actions that happen "when the first watcher is created" |
| 939 |
happen when calling detetc as well). |
| 940 |
|
| 941 |
If you need to do some initialisation before AnyEvent watchers are |
| 942 |
created, use C<post_detect>. |
| 943 |
|
| 944 |
=item $guard = AnyEvent::post_detect { BLOCK } |
| 945 |
|
| 946 |
Arranges for the code block to be executed as soon as the event model is |
| 947 |
autodetected (or immediately if that has already happened). |
| 948 |
|
| 949 |
The block will be executed I<after> the actual backend has been detected |
| 950 |
(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been |
| 951 |
created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do |
| 952 |
other initialisations - see the sources of L<AnyEvent::Strict> or |
| 953 |
L<AnyEvent::AIO> to see how this is used. |
| 954 |
|
| 955 |
The most common usage is to create some global watchers, without forcing |
| 956 |
event module detection too early, for example, L<AnyEvent::AIO> creates |
| 957 |
and installs the global L<IO::AIO> watcher in a C<post_detect> block to |
| 958 |
avoid autodetecting the event module at load time. |
| 959 |
|
| 960 |
If called in scalar or list context, then it creates and returns an object |
| 961 |
that automatically removes the callback again when it is destroyed (or |
| 962 |
C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for |
| 963 |
a case where this is useful. |
| 964 |
|
| 965 |
Example: Create a watcher for the IO::AIO module and store it in |
| 966 |
C<$WATCHER>, but do so only do so after the event loop is initialised. |
| 967 |
|
| 968 |
our WATCHER; |
| 969 |
|
| 970 |
my $guard = AnyEvent::post_detect { |
| 971 |
$WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb); |
| 972 |
}; |
| 973 |
|
| 974 |
# the ||= is important in case post_detect immediately runs the block, |
| 975 |
# as to not clobber the newly-created watcher. assigning both watcher and |
| 976 |
# post_detect guard to the same variable has the advantage of users being |
| 977 |
# able to just C<undef $WATCHER> if the watcher causes them grief. |
| 978 |
|
| 979 |
$WATCHER ||= $guard; |
| 980 |
|
| 981 |
=item @AnyEvent::post_detect |
| 982 |
|
| 983 |
If there are any code references in this array (you can C<push> to it |
| 984 |
before or after loading AnyEvent), then they will be called directly |
| 985 |
after the event loop has been chosen. |
| 986 |
|
| 987 |
You should check C<$AnyEvent::MODEL> before adding to this array, though: |
| 988 |
if it is defined then the event loop has already been detected, and the |
| 989 |
array will be ignored. |
| 990 |
|
| 991 |
Best use C<AnyEvent::post_detect { BLOCK }> when your application allows |
| 992 |
it, as it takes care of these details. |
| 993 |
|
| 994 |
This variable is mainly useful for modules that can do something useful |
| 995 |
when AnyEvent is used and thus want to know when it is initialised, but do |
| 996 |
not need to even load it by default. This array provides the means to hook |
| 997 |
into AnyEvent passively, without loading it. |
| 998 |
|
| 999 |
Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used |
| 1000 |
together, you could put this into Coro (this is the actual code used by |
| 1001 |
Coro to accomplish this): |
| 1002 |
|
| 1003 |
if (defined $AnyEvent::MODEL) { |
| 1004 |
# AnyEvent already initialised, so load Coro::AnyEvent |
| 1005 |
require Coro::AnyEvent; |
| 1006 |
} else { |
| 1007 |
# AnyEvent not yet initialised, so make sure to load Coro::AnyEvent |
| 1008 |
# as soon as it is |
| 1009 |
push @AnyEvent::post_detect, sub { require Coro::AnyEvent }; |
| 1010 |
} |
| 1011 |
|
| 1012 |
=item AnyEvent::postpone { BLOCK } |
| 1013 |
|
| 1014 |
Arranges for the block to be executed as soon as possible, but not before |
| 1015 |
the call itself returns. In practise, the block will be executed just |
| 1016 |
before the event loop polls for new events, or shortly afterwards. |
| 1017 |
|
| 1018 |
This function never returns anything (to make the C<return postpone { ... |
| 1019 |
}> idiom more useful. |
| 1020 |
|
| 1021 |
To understand the usefulness of this function, consider a function that |
| 1022 |
asynchronously does something for you and returns some transaction |
| 1023 |
object or guard to let you cancel the operation. For example, |
| 1024 |
C<AnyEvent::Socket::tcp_connect>: |
| 1025 |
|
| 1026 |
# start a conenction attempt unless one is active |
| 1027 |
$self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub { |
| 1028 |
delete $self->{connect_guard}; |
| 1029 |
... |
| 1030 |
}; |
| 1031 |
|
| 1032 |
Imagine that this function could instantly call the callback, for |
| 1033 |
example, because it detects an obvious error such as a negative port |
| 1034 |
number. Invoking the callback before the function returns causes problems |
| 1035 |
however: the callback will be called and will try to delete the guard |
| 1036 |
object. But since the function hasn't returned yet, there is nothing to |
| 1037 |
delete. When the function eventually returns it will assign the guard |
| 1038 |
object to C<< $self->{connect_guard} >>, where it will likely never be |
| 1039 |
deleted, so the program thinks it is still trying to connect. |
| 1040 |
|
| 1041 |
This is where C<AnyEvent::postpone> should be used. Instead of calling the |
| 1042 |
callback directly on error: |
| 1043 |
|
| 1044 |
$cb->(undef), return # signal error to callback, BAD! |
| 1045 |
if $some_error_condition; |
| 1046 |
|
| 1047 |
It should use C<postpone>: |
| 1048 |
|
| 1049 |
AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later |
| 1050 |
if $some_error_condition; |
| 1051 |
|
| 1052 |
=item AnyEvent::log $level, $msg[, @args] |
| 1053 |
|
| 1054 |
Log the given C<$msg> at the given C<$level>. |
| 1055 |
|
| 1056 |
If L<AnyEvent::Log> is not loaded then this function makes a simple test |
| 1057 |
to see whether the message will be logged. If the test succeeds it will |
| 1058 |
load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at |
| 1059 |
the L<AnyEvent::Log> documentation for details. |
| 1060 |
|
| 1061 |
If the test fails it will simply return. Right now this happens when a |
| 1062 |
numerical loglevel is used and it is larger than the level specified via |
| 1063 |
C<$ENV{PERL_ANYEVENT_VERBOSE}>. |
| 1064 |
|
| 1065 |
If you want to sprinkle loads of logging calls around your code, consider |
| 1066 |
creating a logger callback with the C<AnyEvent::Log::logger> function, |
| 1067 |
which can reduce typing, codesize and can reduce the logging overhead |
| 1068 |
enourmously. |
| 1069 |
|
| 1070 |
=back |
| 1071 |
|
| 1072 |
=head1 WHAT TO DO IN A MODULE |
| 1073 |
|
| 1074 |
As a module author, you should C<use AnyEvent> and call AnyEvent methods |
| 1075 |
freely, but you should not load a specific event module or rely on it. |
| 1076 |
|
| 1077 |
Be careful when you create watchers in the module body - AnyEvent will |
| 1078 |
decide which event module to use as soon as the first method is called, so |
| 1079 |
by calling AnyEvent in your module body you force the user of your module |
| 1080 |
to load the event module first. |
| 1081 |
|
| 1082 |
Never call C<< ->recv >> on a condition variable unless you I<know> that |
| 1083 |
the C<< ->send >> method has been called on it already. This is |
| 1084 |
because it will stall the whole program, and the whole point of using |
| 1085 |
events is to stay interactive. |
| 1086 |
|
| 1087 |
It is fine, however, to call C<< ->recv >> when the user of your module |
| 1088 |
requests it (i.e. if you create a http request object ad have a method |
| 1089 |
called C<results> that returns the results, it may call C<< ->recv >> |
| 1090 |
freely, as the user of your module knows what she is doing. Always). |
| 1091 |
|
| 1092 |
=head1 WHAT TO DO IN THE MAIN PROGRAM |
| 1093 |
|
| 1094 |
There will always be a single main program - the only place that should |
| 1095 |
dictate which event model to use. |
| 1096 |
|
| 1097 |
If the program is not event-based, it need not do anything special, even |
| 1098 |
when it depends on a module that uses an AnyEvent. If the program itself |
| 1099 |
uses AnyEvent, but does not care which event loop is used, all it needs |
| 1100 |
to do is C<use AnyEvent>. In either case, AnyEvent will choose the best |
| 1101 |
available loop implementation. |
| 1102 |
|
| 1103 |
If the main program relies on a specific event model - for example, in |
| 1104 |
Gtk2 programs you have to rely on the Glib module - you should load the |
| 1105 |
event module before loading AnyEvent or any module that uses it: generally |
| 1106 |
speaking, you should load it as early as possible. The reason is that |
| 1107 |
modules might create watchers when they are loaded, and AnyEvent will |
| 1108 |
decide on the event model to use as soon as it creates watchers, and it |
| 1109 |
might choose the wrong one unless you load the correct one yourself. |
| 1110 |
|
| 1111 |
You can chose to use a pure-perl implementation by loading the |
| 1112 |
C<AnyEvent::Loop> module, which gives you similar behaviour |
| 1113 |
everywhere, but letting AnyEvent chose the model is generally better. |
| 1114 |
|
| 1115 |
=head2 MAINLOOP EMULATION |
| 1116 |
|
| 1117 |
Sometimes (often for short test scripts, or even standalone programs who |
| 1118 |
only want to use AnyEvent), you do not want to run a specific event loop. |
| 1119 |
|
| 1120 |
In that case, you can use a condition variable like this: |
| 1121 |
|
| 1122 |
AnyEvent->condvar->recv; |
| 1123 |
|
| 1124 |
This has the effect of entering the event loop and looping forever. |
| 1125 |
|
| 1126 |
Note that usually your program has some exit condition, in which case |
| 1127 |
it is better to use the "traditional" approach of storing a condition |
| 1128 |
variable somewhere, waiting for it, and sending it when the program should |
| 1129 |
exit cleanly. |
| 1130 |
|
| 1131 |
|
| 1132 |
=head1 OTHER MODULES |
| 1133 |
|
| 1134 |
The following is a non-exhaustive list of additional modules that use |
| 1135 |
AnyEvent as a client and can therefore be mixed easily with other |
| 1136 |
AnyEvent modules and other event loops in the same program. Some of the |
| 1137 |
modules come as part of AnyEvent, the others are available via CPAN (see |
| 1138 |
L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for |
| 1139 |
a longer non-exhaustive list), and the list is heavily biased towards |
| 1140 |
modules of the AnyEvent author himself :) |
| 1141 |
|
| 1142 |
=over 4 |
| 1143 |
|
| 1144 |
=item L<AnyEvent::Util> |
| 1145 |
|
| 1146 |
Contains various utility functions that replace often-used blocking |
| 1147 |
functions such as C<inet_aton> with event/callback-based versions. |
| 1148 |
|
| 1149 |
=item L<AnyEvent::Socket> |
| 1150 |
|
| 1151 |
Provides various utility functions for (internet protocol) sockets, |
| 1152 |
addresses and name resolution. Also functions to create non-blocking tcp |
| 1153 |
connections or tcp servers, with IPv6 and SRV record support and more. |
| 1154 |
|
| 1155 |
=item L<AnyEvent::Handle> |
| 1156 |
|
| 1157 |
Provide read and write buffers, manages watchers for reads and writes, |
| 1158 |
supports raw and formatted I/O, I/O queued and fully transparent and |
| 1159 |
non-blocking SSL/TLS (via L<AnyEvent::TLS>). |
| 1160 |
|
| 1161 |
=item L<AnyEvent::DNS> |
| 1162 |
|
| 1163 |
Provides rich asynchronous DNS resolver capabilities. |
| 1164 |
|
| 1165 |
=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP> |
| 1166 |
|
| 1167 |
Implement event-based interfaces to the protocols of the same name (for |
| 1168 |
the curious, IGS is the International Go Server and FCP is the Freenet |
| 1169 |
Client Protocol). |
| 1170 |
|
| 1171 |
=item L<AnyEvent::AIO> |
| 1172 |
|
| 1173 |
Truly asynchronous (as opposed to non-blocking) I/O, should be in the |
| 1174 |
toolbox of every event programmer. AnyEvent::AIO transparently fuses |
| 1175 |
L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based |
| 1176 |
file I/O, and much more. |
| 1177 |
|
| 1178 |
=item L<AnyEvent::Filesys::Notify> |
| 1179 |
|
| 1180 |
AnyEvent is good for non-blocking stuff, but it can't detect file or |
| 1181 |
path changes (e.g. "watch this directory for new files", "watch this |
| 1182 |
file for changes"). The L<AnyEvent::Filesys::Notify> module promises to |
| 1183 |
do just that in a portbale fashion, supporting inotify on GNU/Linux and |
| 1184 |
some weird, without doubt broken, stuff on OS X to monitor files. It can |
| 1185 |
fall back to blocking scans at regular intervals transparently on other |
| 1186 |
platforms, so it's about as portable as it gets. |
| 1187 |
|
| 1188 |
(I haven't used it myself, but I haven't heard anybody complaining about |
| 1189 |
it yet). |
| 1190 |
|
| 1191 |
=item L<AnyEvent::DBI> |
| 1192 |
|
| 1193 |
Executes L<DBI> requests asynchronously in a proxy process for you, |
| 1194 |
notifying you in an event-based way when the operation is finished. |
| 1195 |
|
| 1196 |
=item L<AnyEvent::HTTPD> |
| 1197 |
|
| 1198 |
A simple embedded webserver. |
| 1199 |
|
| 1200 |
=item L<AnyEvent::FastPing> |
| 1201 |
|
| 1202 |
The fastest ping in the west. |
| 1203 |
|
| 1204 |
=item L<Coro> |
| 1205 |
|
| 1206 |
Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you |
| 1207 |
to simply invert the flow control - don't call us, we will call you: |
| 1208 |
|
| 1209 |
async { |
| 1210 |
Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it |
| 1211 |
print "5 seconds later!\n"; |
| 1212 |
|
| 1213 |
Coro::AnyEvent::readable *STDIN; # uses an I/O watcher |
| 1214 |
my $line = <STDIN>; # works for ttys |
| 1215 |
|
| 1216 |
AnyEvent::HTTP::http_get "url", Coro::rouse_cb; |
| 1217 |
my ($body, $hdr) = Coro::rouse_wait; |
| 1218 |
}; |
| 1219 |
|
| 1220 |
=back |
| 1221 |
|
| 1222 |
=cut |
| 1223 |
|
| 1224 |
package AnyEvent; |
| 1225 |
|
| 1226 |
# basically a tuned-down version of common::sense |
| 1227 |
sub common_sense { |
| 1228 |
# from common:.sense 3.5 |
| 1229 |
local $^W; |
| 1230 |
${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00"; |
| 1231 |
# use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl) |
| 1232 |
$^H |= 0x00000600; |
| 1233 |
} |
| 1234 |
|
| 1235 |
BEGIN { AnyEvent::common_sense } |
| 1236 |
|
| 1237 |
use Carp (); |
| 1238 |
|
| 1239 |
our $VERSION = '7.02'; |
| 1240 |
our $MODEL; |
| 1241 |
our @ISA; |
| 1242 |
our @REGISTRY; |
| 1243 |
our $VERBOSE; |
| 1244 |
our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred |
| 1245 |
our $MAX_SIGNAL_LATENCY = $ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY} || 10; # executes after the BEGIN block below (tainting!) |
| 1246 |
|
| 1247 |
BEGIN { |
| 1248 |
require "AnyEvent/constants.pl"; |
| 1249 |
|
| 1250 |
eval "sub TAINT (){" . (${^TAINT}*1) . "}"; |
| 1251 |
|
| 1252 |
delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} |
| 1253 |
if ${^TAINT}; |
| 1254 |
|
| 1255 |
$ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"} |
| 1256 |
for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV; |
| 1257 |
|
| 1258 |
@ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = () |
| 1259 |
if ${^TAINT}; |
| 1260 |
|
| 1261 |
# $ENV{PERL_ANYEVENT_xxx} now valid |
| 1262 |
|
| 1263 |
$VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 4; |
| 1264 |
|
| 1265 |
my $idx; |
| 1266 |
$PROTOCOL{$_} = ++$idx |
| 1267 |
for reverse split /\s*,\s*/, |
| 1268 |
$ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6"; |
| 1269 |
} |
| 1270 |
|
| 1271 |
our @post_detect; |
| 1272 |
|
| 1273 |
sub post_detect(&) { |
| 1274 |
my ($cb) = @_; |
| 1275 |
|
| 1276 |
push @post_detect, $cb; |
| 1277 |
|
| 1278 |
defined wantarray |
| 1279 |
? bless \$cb, "AnyEvent::Util::postdetect" |
| 1280 |
: () |
| 1281 |
} |
| 1282 |
|
| 1283 |
sub AnyEvent::Util::postdetect::DESTROY { |
| 1284 |
@post_detect = grep $_ != ${$_[0]}, @post_detect; |
| 1285 |
} |
| 1286 |
|
| 1287 |
our $POSTPONE_W; |
| 1288 |
our @POSTPONE; |
| 1289 |
|
| 1290 |
sub _postpone_exec { |
| 1291 |
undef $POSTPONE_W; |
| 1292 |
|
| 1293 |
&{ shift @POSTPONE } |
| 1294 |
while @POSTPONE; |
| 1295 |
} |
| 1296 |
|
| 1297 |
sub postpone(&) { |
| 1298 |
push @POSTPONE, shift; |
| 1299 |
|
| 1300 |
$POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec); |
| 1301 |
|
| 1302 |
() |
| 1303 |
} |
| 1304 |
|
| 1305 |
sub log($$;@) { |
| 1306 |
# only load the big bloated module when we actually are about to log something |
| 1307 |
if ($_[0] <= ($VERBOSE || 1)) { # also catches non-numeric levels(!) and fatal |
| 1308 |
local ($!, $@); |
| 1309 |
require AnyEvent::Log; # among other things, sets $VERBOSE to 9 |
| 1310 |
# AnyEvent::Log overwrites this function |
| 1311 |
goto &log; |
| 1312 |
} |
| 1313 |
|
| 1314 |
0 # not logged |
| 1315 |
} |
| 1316 |
|
| 1317 |
sub _logger($;$) { |
| 1318 |
my ($level, $renabled) = @_; |
| 1319 |
|
| 1320 |
$$renabled = $level <= $VERBOSE; |
| 1321 |
|
| 1322 |
my $logger = [(caller)[0], $level, $renabled]; |
| 1323 |
|
| 1324 |
$AnyEvent::Log::LOGGER{$logger+0} = $logger; |
| 1325 |
|
| 1326 |
# return unless defined wantarray; |
| 1327 |
# |
| 1328 |
# require AnyEvent::Util; |
| 1329 |
# my $guard = AnyEvent::Util::guard (sub { |
| 1330 |
# # "clean up" |
| 1331 |
# delete $LOGGER{$logger+0}; |
| 1332 |
# }); |
| 1333 |
# |
| 1334 |
# sub { |
| 1335 |
# return 0 unless $$renabled; |
| 1336 |
# |
| 1337 |
# $guard if 0; # keep guard alive, but don't cause runtime overhead |
| 1338 |
# require AnyEvent::Log unless $AnyEvent::Log::VERSION; |
| 1339 |
# package AnyEvent::Log; |
| 1340 |
# _log ($logger->[0], $level, @_) # logger->[0] has been converted at load time |
| 1341 |
# } |
| 1342 |
} |
| 1343 |
|
| 1344 |
if (length $ENV{PERL_ANYEVENT_LOG}) { |
| 1345 |
require AnyEvent::Log; # AnyEvent::Log does the thing for us |
| 1346 |
} |
| 1347 |
|
| 1348 |
our @models = ( |
| 1349 |
[EV:: => AnyEvent::Impl::EV::], |
| 1350 |
[AnyEvent::Loop:: => AnyEvent::Impl::Perl::], |
| 1351 |
# everything below here will not (normally) be autoprobed |
| 1352 |
# as the pure perl backend should work everywhere |
| 1353 |
# and is usually faster |
| 1354 |
[Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package, so msut be near the top |
| 1355 |
[Event:: => AnyEvent::Impl::Event::], # slow, stable |
| 1356 |
[Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers |
| 1357 |
# everything below here should not be autoloaded |
| 1358 |
[Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy |
| 1359 |
[Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles |
| 1360 |
[Qt:: => AnyEvent::Impl::Qt::], # requires special main program |
| 1361 |
[POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza |
| 1362 |
[Wx:: => AnyEvent::Impl::POE::], |
| 1363 |
[Prima:: => AnyEvent::Impl::POE::], |
| 1364 |
[IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect |
| 1365 |
[Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::], |
| 1366 |
[FLTK:: => AnyEvent::Impl::FLTK::], |
| 1367 |
); |
| 1368 |
|
| 1369 |
our @isa_hook; |
| 1370 |
|
| 1371 |
sub _isa_set { |
| 1372 |
my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL); |
| 1373 |
|
| 1374 |
@{"$pkg[$_-1]::ISA"} = $pkg[$_] |
| 1375 |
for 1 .. $#pkg; |
| 1376 |
|
| 1377 |
grep $_ && $_->[1], @isa_hook |
| 1378 |
and AE::_reset (); |
| 1379 |
} |
| 1380 |
|
| 1381 |
# used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy |
| 1382 |
sub _isa_hook($$;$) { |
| 1383 |
my ($i, $pkg, $reset_ae) = @_; |
| 1384 |
|
| 1385 |
$isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef; |
| 1386 |
|
| 1387 |
_isa_set; |
| 1388 |
} |
| 1389 |
|
| 1390 |
# all autoloaded methods reserve the complete glob, not just the method slot. |
| 1391 |
# due to bugs in perls method cache implementation. |
| 1392 |
our @methods = qw(io timer time now now_update signal child idle condvar); |
| 1393 |
|
| 1394 |
sub detect() { |
| 1395 |
return $MODEL if $MODEL; # some programs keep references to detect |
| 1396 |
|
| 1397 |
# IO::Async::Loop::AnyEvent is extremely evil, refuse to work with it |
| 1398 |
# the author knows about the problems and what it does to AnyEvent as a whole |
| 1399 |
# (and the ability of others to use AnyEvent), but simply wants to abuse AnyEvent |
| 1400 |
# anyway. |
| 1401 |
AnyEvent::log fatal => "IO::Async::Loop::AnyEvent detected - that module is broken by\n" |
| 1402 |
. "design, abuses internals and breaks AnyEvent - will not continue." |
| 1403 |
if exists $INC{"IO/Async/Loop/AnyEvent.pm"}; |
| 1404 |
|
| 1405 |
local $!; # for good measure |
| 1406 |
local $SIG{__DIE__}; # we use eval |
| 1407 |
|
| 1408 |
# free some memory |
| 1409 |
*detect = sub () { $MODEL }; |
| 1410 |
# undef &func doesn't correctly update the method cache. grmbl. |
| 1411 |
# so we delete the whole glob. grmbl. |
| 1412 |
# otoh, perl doesn't let me undef an active usb, but it lets me free |
| 1413 |
# a glob with an active sub. hrm. i hope it works, but perl is |
| 1414 |
# usually buggy in this department. sigh. |
| 1415 |
delete @{"AnyEvent::"}{@methods}; |
| 1416 |
undef @methods; |
| 1417 |
|
| 1418 |
if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) { |
| 1419 |
my $model = $1; |
| 1420 |
$model = "AnyEvent::Impl::$model" unless $model =~ s/::$//; |
| 1421 |
if (eval "require $model") { |
| 1422 |
AnyEvent::log 7 => "Loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it."; |
| 1423 |
$MODEL = $model; |
| 1424 |
} else { |
| 1425 |
AnyEvent::log 4 => "Unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@"; |
| 1426 |
} |
| 1427 |
} |
| 1428 |
|
| 1429 |
# check for already loaded models |
| 1430 |
unless ($MODEL) { |
| 1431 |
for (@REGISTRY, @models) { |
| 1432 |
my ($package, $model) = @$_; |
| 1433 |
if (${"$package\::VERSION"} > 0) { |
| 1434 |
if (eval "require $model") { |
| 1435 |
AnyEvent::log 7 => "Autodetected model '$model', using it."; |
| 1436 |
$MODEL = $model; |
| 1437 |
last; |
| 1438 |
} else { |
| 1439 |
AnyEvent::log 8 => "Detected event loop $package, but cannot load '$model', skipping: $@"; |
| 1440 |
} |
| 1441 |
} |
| 1442 |
} |
| 1443 |
|
| 1444 |
unless ($MODEL) { |
| 1445 |
# try to autoload a model |
| 1446 |
for (@REGISTRY, @models) { |
| 1447 |
my ($package, $model) = @$_; |
| 1448 |
if ( |
| 1449 |
eval "require $package" |
| 1450 |
and ${"$package\::VERSION"} > 0 |
| 1451 |
and eval "require $model" |
| 1452 |
) { |
| 1453 |
AnyEvent::log 7 => "Autoloaded model '$model', using it."; |
| 1454 |
$MODEL = $model; |
| 1455 |
last; |
| 1456 |
} |
| 1457 |
} |
| 1458 |
|
| 1459 |
$MODEL |
| 1460 |
or AnyEvent::log fatal => "Backend autodetection failed - did you properly install AnyEvent?"; |
| 1461 |
} |
| 1462 |
} |
| 1463 |
|
| 1464 |
# free memory only needed for probing |
| 1465 |
undef @models; |
| 1466 |
undef @REGISTRY; |
| 1467 |
|
| 1468 |
push @{"$MODEL\::ISA"}, "AnyEvent::Base"; |
| 1469 |
|
| 1470 |
# now nuke some methods that are overridden by the backend. |
| 1471 |
# SUPER usage is not allowed in these. |
| 1472 |
for (qw(time signal child idle)) { |
| 1473 |
undef &{"AnyEvent::Base::$_"} |
| 1474 |
if defined &{"$MODEL\::$_"}; |
| 1475 |
} |
| 1476 |
|
| 1477 |
_isa_set; |
| 1478 |
|
| 1479 |
# we're officially open! |
| 1480 |
|
| 1481 |
if ($ENV{PERL_ANYEVENT_STRICT}) { |
| 1482 |
require AnyEvent::Strict; |
| 1483 |
} |
| 1484 |
|
| 1485 |
if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) { |
| 1486 |
require AnyEvent::Debug; |
| 1487 |
AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP}); |
| 1488 |
} |
| 1489 |
|
| 1490 |
if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) { |
| 1491 |
require AnyEvent::Socket; |
| 1492 |
require AnyEvent::Debug; |
| 1493 |
|
| 1494 |
my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL}; |
| 1495 |
$shell =~ s/\$\$/$$/g; |
| 1496 |
|
| 1497 |
my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell); |
| 1498 |
$AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service); |
| 1499 |
} |
| 1500 |
|
| 1501 |
# now the anyevent environment is set up as the user told us to, so |
| 1502 |
# call the actual user code - post detects |
| 1503 |
|
| 1504 |
(shift @post_detect)->() while @post_detect; |
| 1505 |
undef @post_detect; |
| 1506 |
|
| 1507 |
*post_detect = sub(&) { |
| 1508 |
shift->(); |
| 1509 |
|
| 1510 |
undef |
| 1511 |
}; |
| 1512 |
|
| 1513 |
$MODEL |
| 1514 |
} |
| 1515 |
|
| 1516 |
for my $name (@methods) { |
| 1517 |
*$name = sub { |
| 1518 |
detect; |
| 1519 |
# we use goto because |
| 1520 |
# a) it makes the thunk more transparent |
| 1521 |
# b) it allows us to delete the thunk later |
| 1522 |
goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" } |
| 1523 |
}; |
| 1524 |
} |
| 1525 |
|
| 1526 |
# utility function to dup a filehandle. this is used by many backends |
| 1527 |
# to support binding more than one watcher per filehandle (they usually |
| 1528 |
# allow only one watcher per fd, so we dup it to get a different one). |
| 1529 |
sub _dupfh($$;$$) { |
| 1530 |
my ($poll, $fh, $r, $w) = @_; |
| 1531 |
|
| 1532 |
# cygwin requires the fh mode to be matching, unix doesn't |
| 1533 |
my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&"); |
| 1534 |
|
| 1535 |
open my $fh2, $mode, $fh |
| 1536 |
or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,"; |
| 1537 |
|
| 1538 |
# we assume CLOEXEC is already set by perl in all important cases |
| 1539 |
|
| 1540 |
($fh2, $rw) |
| 1541 |
} |
| 1542 |
|
| 1543 |
=head1 SIMPLIFIED AE API |
| 1544 |
|
| 1545 |
Starting with version 5.0, AnyEvent officially supports a second, much |
| 1546 |
simpler, API that is designed to reduce the calling, typing and memory |
| 1547 |
overhead by using function call syntax and a fixed number of parameters. |
| 1548 |
|
| 1549 |
See the L<AE> manpage for details. |
| 1550 |
|
| 1551 |
=cut |
| 1552 |
|
| 1553 |
package AE; |
| 1554 |
|
| 1555 |
our $VERSION = $AnyEvent::VERSION; |
| 1556 |
|
| 1557 |
sub _reset() { |
| 1558 |
eval q{ |
| 1559 |
# fall back to the main API by default - backends and AnyEvent::Base |
| 1560 |
# implementations can overwrite these. |
| 1561 |
|
| 1562 |
sub io($$$) { |
| 1563 |
AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2]) |
| 1564 |
} |
| 1565 |
|
| 1566 |
sub timer($$$) { |
| 1567 |
AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2]) |
| 1568 |
} |
| 1569 |
|
| 1570 |
sub signal($$) { |
| 1571 |
AnyEvent->signal (signal => $_[0], cb => $_[1]) |
| 1572 |
} |
| 1573 |
|
| 1574 |
sub child($$) { |
| 1575 |
AnyEvent->child (pid => $_[0], cb => $_[1]) |
| 1576 |
} |
| 1577 |
|
| 1578 |
sub idle($) { |
| 1579 |
AnyEvent->idle (cb => $_[0]); |
| 1580 |
} |
| 1581 |
|
| 1582 |
sub cv(;&) { |
| 1583 |
AnyEvent->condvar (@_ ? (cb => $_[0]) : ()) |
| 1584 |
} |
| 1585 |
|
| 1586 |
sub now() { |
| 1587 |
AnyEvent->now |
| 1588 |
} |
| 1589 |
|
| 1590 |
sub now_update() { |
| 1591 |
AnyEvent->now_update |
| 1592 |
} |
| 1593 |
|
| 1594 |
sub time() { |
| 1595 |
AnyEvent->time |
| 1596 |
} |
| 1597 |
|
| 1598 |
*postpone = \&AnyEvent::postpone; |
| 1599 |
*log = \&AnyEvent::log; |
| 1600 |
}; |
| 1601 |
die if $@; |
| 1602 |
} |
| 1603 |
|
| 1604 |
BEGIN { _reset } |
| 1605 |
|
| 1606 |
package AnyEvent::Base; |
| 1607 |
|
| 1608 |
# default implementations for many methods |
| 1609 |
|
| 1610 |
sub time { |
| 1611 |
eval q{ # poor man's autoloading {} |
| 1612 |
# probe for availability of Time::HiRes |
| 1613 |
if (eval "use Time::HiRes (); Time::HiRes::time (); 1") { |
| 1614 |
*time = sub { Time::HiRes::time () }; |
| 1615 |
*AE::time = \& Time::HiRes::time ; |
| 1616 |
*now = \&time; |
| 1617 |
AnyEvent::log 8 => "using Time::HiRes for sub-second timing accuracy."; |
| 1618 |
# if (eval "use POSIX (); (POSIX::times())... |
| 1619 |
} else { |
| 1620 |
*time = sub { CORE::time }; |
| 1621 |
*AE::time = sub (){ CORE::time }; |
| 1622 |
*now = \&time; |
| 1623 |
AnyEvent::log 3 => "Using built-in time(), no sub-second resolution!"; |
| 1624 |
} |
| 1625 |
}; |
| 1626 |
die if $@; |
| 1627 |
|
| 1628 |
&time |
| 1629 |
} |
| 1630 |
|
| 1631 |
*now = \&time; |
| 1632 |
sub now_update { } |
| 1633 |
|
| 1634 |
sub _poll { |
| 1635 |
Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught"; |
| 1636 |
} |
| 1637 |
|
| 1638 |
# default implementation for ->condvar |
| 1639 |
# in fact, the default should not be overwritten |
| 1640 |
|
| 1641 |
sub condvar { |
| 1642 |
eval q{ # poor man's autoloading {} |
| 1643 |
*condvar = sub { |
| 1644 |
bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar" |
| 1645 |
}; |
| 1646 |
|
| 1647 |
*AE::cv = sub (;&) { |
| 1648 |
bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar" |
| 1649 |
}; |
| 1650 |
}; |
| 1651 |
die if $@; |
| 1652 |
|
| 1653 |
&condvar |
| 1654 |
} |
| 1655 |
|
| 1656 |
# default implementation for ->signal |
| 1657 |
|
| 1658 |
our $HAVE_ASYNC_INTERRUPT; |
| 1659 |
|
| 1660 |
sub _have_async_interrupt() { |
| 1661 |
$HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT} |
| 1662 |
&& eval "use Async::Interrupt 1.02 (); 1") |
| 1663 |
unless defined $HAVE_ASYNC_INTERRUPT; |
| 1664 |
|
| 1665 |
$HAVE_ASYNC_INTERRUPT |
| 1666 |
} |
| 1667 |
|
| 1668 |
our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO); |
| 1669 |
our (%SIG_ASY, %SIG_ASY_W); |
| 1670 |
our ($SIG_COUNT, $SIG_TW); |
| 1671 |
|
| 1672 |
# install a dummy wakeup watcher to reduce signal catching latency |
| 1673 |
# used by Impls |
| 1674 |
sub _sig_add() { |
| 1675 |
unless ($SIG_COUNT++) { |
| 1676 |
# try to align timer on a full-second boundary, if possible |
| 1677 |
my $NOW = AE::now; |
| 1678 |
|
| 1679 |
$SIG_TW = AE::timer |
| 1680 |
$MAX_SIGNAL_LATENCY - ($NOW - int $NOW), |
| 1681 |
$MAX_SIGNAL_LATENCY, |
| 1682 |
sub { } # just for the PERL_ASYNC_CHECK |
| 1683 |
; |
| 1684 |
} |
| 1685 |
} |
| 1686 |
|
| 1687 |
sub _sig_del { |
| 1688 |
undef $SIG_TW |
| 1689 |
unless --$SIG_COUNT; |
| 1690 |
} |
| 1691 |
|
| 1692 |
our $_sig_name_init; $_sig_name_init = sub { |
| 1693 |
eval q{ # poor man's autoloading {} |
| 1694 |
undef $_sig_name_init; |
| 1695 |
|
| 1696 |
if (_have_async_interrupt) { |
| 1697 |
*sig2num = \&Async::Interrupt::sig2num; |
| 1698 |
*sig2name = \&Async::Interrupt::sig2name; |
| 1699 |
} else { |
| 1700 |
require Config; |
| 1701 |
|
| 1702 |
my %signame2num; |
| 1703 |
@signame2num{ split ' ', $Config::Config{sig_name} } |
| 1704 |
= split ' ', $Config::Config{sig_num}; |
| 1705 |
|
| 1706 |
my @signum2name; |
| 1707 |
@signum2name[values %signame2num] = keys %signame2num; |
| 1708 |
|
| 1709 |
*sig2num = sub($) { |
| 1710 |
$_[0] > 0 ? shift : $signame2num{+shift} |
| 1711 |
}; |
| 1712 |
*sig2name = sub ($) { |
| 1713 |
$_[0] > 0 ? $signum2name[+shift] : shift |
| 1714 |
}; |
| 1715 |
} |
| 1716 |
}; |
| 1717 |
die if $@; |
| 1718 |
}; |
| 1719 |
|
| 1720 |
sub sig2num ($) { &$_sig_name_init; &sig2num } |
| 1721 |
sub sig2name($) { &$_sig_name_init; &sig2name } |
| 1722 |
|
| 1723 |
sub signal { |
| 1724 |
eval q{ # poor man's autoloading {} |
| 1725 |
# probe for availability of Async::Interrupt |
| 1726 |
if (_have_async_interrupt) { |
| 1727 |
AnyEvent::log 8 => "Using Async::Interrupt for race-free signal handling."; |
| 1728 |
|
| 1729 |
$SIGPIPE_R = new Async::Interrupt::EventPipe; |
| 1730 |
$SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec; |
| 1731 |
|
| 1732 |
} else { |
| 1733 |
AnyEvent::log 8 => "Using emulated perl signal handling with latency timer."; |
| 1734 |
|
| 1735 |
if (AnyEvent::WIN32) { |
| 1736 |
require AnyEvent::Util; |
| 1737 |
|
| 1738 |
($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe (); |
| 1739 |
AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R; |
| 1740 |
AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case |
| 1741 |
} else { |
| 1742 |
pipe $SIGPIPE_R, $SIGPIPE_W; |
| 1743 |
fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R; |
| 1744 |
fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case |
| 1745 |
|
| 1746 |
# not strictly required, as $^F is normally 2, but let's make sure... |
| 1747 |
fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC; |
| 1748 |
fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC; |
| 1749 |
} |
| 1750 |
|
| 1751 |
$SIGPIPE_R |
| 1752 |
or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n"; |
| 1753 |
|
| 1754 |
$SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec; |
| 1755 |
} |
| 1756 |
|
| 1757 |
*signal = $HAVE_ASYNC_INTERRUPT |
| 1758 |
? sub { |
| 1759 |
my (undef, %arg) = @_; |
| 1760 |
|
| 1761 |
# async::interrupt |
| 1762 |
my $signal = sig2num $arg{signal}; |
| 1763 |
$SIG_CB{$signal}{$arg{cb}} = $arg{cb}; |
| 1764 |
|
| 1765 |
$SIG_ASY{$signal} ||= new Async::Interrupt |
| 1766 |
cb => sub { undef $SIG_EV{$signal} }, |
| 1767 |
signal => $signal, |
| 1768 |
pipe => [$SIGPIPE_R->filenos], |
| 1769 |
pipe_autodrain => 0, |
| 1770 |
; |
| 1771 |
|
| 1772 |
bless [$signal, $arg{cb}], "AnyEvent::Base::signal" |
| 1773 |
} |
| 1774 |
: sub { |
| 1775 |
my (undef, %arg) = @_; |
| 1776 |
|
| 1777 |
# pure perl |
| 1778 |
my $signal = sig2name $arg{signal}; |
| 1779 |
$SIG_CB{$signal}{$arg{cb}} = $arg{cb}; |
| 1780 |
|
| 1781 |
$SIG{$signal} ||= sub { |
| 1782 |
local $!; |
| 1783 |
syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV; |
| 1784 |
undef $SIG_EV{$signal}; |
| 1785 |
}; |
| 1786 |
|
| 1787 |
# can't do signal processing without introducing races in pure perl, |
| 1788 |
# so limit the signal latency. |
| 1789 |
_sig_add; |
| 1790 |
|
| 1791 |
bless [$signal, $arg{cb}], "AnyEvent::Base::signal" |
| 1792 |
} |
| 1793 |
; |
| 1794 |
|
| 1795 |
*AnyEvent::Base::signal::DESTROY = sub { |
| 1796 |
my ($signal, $cb) = @{$_[0]}; |
| 1797 |
|
| 1798 |
_sig_del; |
| 1799 |
|
| 1800 |
delete $SIG_CB{$signal}{$cb}; |
| 1801 |
|
| 1802 |
$HAVE_ASYNC_INTERRUPT |
| 1803 |
? delete $SIG_ASY{$signal} |
| 1804 |
: # delete doesn't work with older perls - they then |
| 1805 |
# print weird messages, or just unconditionally exit |
| 1806 |
# instead of getting the default action. |
| 1807 |
undef $SIG{$signal} |
| 1808 |
unless keys %{ $SIG_CB{$signal} }; |
| 1809 |
}; |
| 1810 |
|
| 1811 |
*_signal_exec = sub { |
| 1812 |
$HAVE_ASYNC_INTERRUPT |
| 1813 |
? $SIGPIPE_R->drain |
| 1814 |
: sysread $SIGPIPE_R, (my $dummy), 9; |
| 1815 |
|
| 1816 |
while (%SIG_EV) { |
| 1817 |
for (keys %SIG_EV) { |
| 1818 |
delete $SIG_EV{$_}; |
| 1819 |
&$_ for values %{ $SIG_CB{$_} || {} }; |
| 1820 |
} |
| 1821 |
} |
| 1822 |
}; |
| 1823 |
}; |
| 1824 |
die if $@; |
| 1825 |
|
| 1826 |
&signal |
| 1827 |
} |
| 1828 |
|
| 1829 |
# default implementation for ->child |
| 1830 |
|
| 1831 |
our %PID_CB; |
| 1832 |
our $CHLD_W; |
| 1833 |
our $CHLD_DELAY_W; |
| 1834 |
|
| 1835 |
# used by many Impl's |
| 1836 |
sub _emit_childstatus($$) { |
| 1837 |
my (undef, $rpid, $rstatus) = @_; |
| 1838 |
|
| 1839 |
$_->($rpid, $rstatus) |
| 1840 |
for values %{ $PID_CB{$rpid} || {} }, |
| 1841 |
values %{ $PID_CB{0} || {} }; |
| 1842 |
} |
| 1843 |
|
| 1844 |
sub child { |
| 1845 |
eval q{ # poor man's autoloading {} |
| 1846 |
*_sigchld = sub { |
| 1847 |
my $pid; |
| 1848 |
|
| 1849 |
AnyEvent->_emit_childstatus ($pid, $?) |
| 1850 |
while ($pid = waitpid -1, WNOHANG) > 0; |
| 1851 |
}; |
| 1852 |
|
| 1853 |
*child = sub { |
| 1854 |
my (undef, %arg) = @_; |
| 1855 |
|
| 1856 |
my $pid = $arg{pid}; |
| 1857 |
my $cb = $arg{cb}; |
| 1858 |
|
| 1859 |
$PID_CB{$pid}{$cb+0} = $cb; |
| 1860 |
|
| 1861 |
unless ($CHLD_W) { |
| 1862 |
$CHLD_W = AE::signal CHLD => \&_sigchld; |
| 1863 |
# child could be a zombie already, so make at least one round |
| 1864 |
&_sigchld; |
| 1865 |
} |
| 1866 |
|
| 1867 |
bless [$pid, $cb+0], "AnyEvent::Base::child" |
| 1868 |
}; |
| 1869 |
|
| 1870 |
*AnyEvent::Base::child::DESTROY = sub { |
| 1871 |
my ($pid, $icb) = @{$_[0]}; |
| 1872 |
|
| 1873 |
delete $PID_CB{$pid}{$icb}; |
| 1874 |
delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; |
| 1875 |
|
| 1876 |
undef $CHLD_W unless keys %PID_CB; |
| 1877 |
}; |
| 1878 |
}; |
| 1879 |
die if $@; |
| 1880 |
|
| 1881 |
&child |
| 1882 |
} |
| 1883 |
|
| 1884 |
# idle emulation is done by simply using a timer, regardless |
| 1885 |
# of whether the process is idle or not, and not letting |
| 1886 |
# the callback use more than 50% of the time. |
| 1887 |
sub idle { |
| 1888 |
eval q{ # poor man's autoloading {} |
| 1889 |
*idle = sub { |
| 1890 |
my (undef, %arg) = @_; |
| 1891 |
|
| 1892 |
my ($cb, $w, $rcb) = $arg{cb}; |
| 1893 |
|
| 1894 |
$rcb = sub { |
| 1895 |
if ($cb) { |
| 1896 |
$w = AE::time; |
| 1897 |
&$cb; |
| 1898 |
$w = AE::time - $w; |
| 1899 |
|
| 1900 |
# never use more then 50% of the time for the idle watcher, |
| 1901 |
# within some limits |
| 1902 |
$w = 0.0001 if $w < 0.0001; |
| 1903 |
$w = 5 if $w > 5; |
| 1904 |
|
| 1905 |
$w = AE::timer $w, 0, $rcb; |
| 1906 |
} else { |
| 1907 |
# clean up... |
| 1908 |
undef $w; |
| 1909 |
undef $rcb; |
| 1910 |
} |
| 1911 |
}; |
| 1912 |
|
| 1913 |
$w = AE::timer 0.05, 0, $rcb; |
| 1914 |
|
| 1915 |
bless \\$cb, "AnyEvent::Base::idle" |
| 1916 |
}; |
| 1917 |
|
| 1918 |
*AnyEvent::Base::idle::DESTROY = sub { |
| 1919 |
undef $${$_[0]}; |
| 1920 |
}; |
| 1921 |
}; |
| 1922 |
die if $@; |
| 1923 |
|
| 1924 |
&idle |
| 1925 |
} |
| 1926 |
|
| 1927 |
package AnyEvent::CondVar; |
| 1928 |
|
| 1929 |
our @ISA = AnyEvent::CondVar::Base::; |
| 1930 |
|
| 1931 |
# only to be used for subclassing |
| 1932 |
sub new { |
| 1933 |
my $class = shift; |
| 1934 |
bless AnyEvent->condvar (@_), $class |
| 1935 |
} |
| 1936 |
|
| 1937 |
package AnyEvent::CondVar::Base; |
| 1938 |
|
| 1939 |
#use overload |
| 1940 |
# '&{}' => sub { my $self = shift; sub { $self->send (@_) } }, |
| 1941 |
# fallback => 1; |
| 1942 |
|
| 1943 |
# save 300+ kilobytes by dirtily hardcoding overloading |
| 1944 |
${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching. |
| 1945 |
*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod." |
| 1946 |
*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{} |
| 1947 |
${'AnyEvent::CondVar::Base::()'} = 1; # fallback |
| 1948 |
|
| 1949 |
our $WAITING; |
| 1950 |
|
| 1951 |
sub _send { |
| 1952 |
# nop |
| 1953 |
} |
| 1954 |
|
| 1955 |
sub _wait { |
| 1956 |
AnyEvent->_poll until $_[0]{_ae_sent}; |
| 1957 |
} |
| 1958 |
|
| 1959 |
sub send { |
| 1960 |
my $cv = shift; |
| 1961 |
$cv->{_ae_sent} = [@_]; |
| 1962 |
(delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb}; |
| 1963 |
$cv->_send; |
| 1964 |
} |
| 1965 |
|
| 1966 |
sub croak { |
| 1967 |
$_[0]{_ae_croak} = $_[1]; |
| 1968 |
$_[0]->send; |
| 1969 |
} |
| 1970 |
|
| 1971 |
sub ready { |
| 1972 |
$_[0]{_ae_sent} |
| 1973 |
} |
| 1974 |
|
| 1975 |
sub recv { |
| 1976 |
unless ($_[0]{_ae_sent}) { |
| 1977 |
$WAITING |
| 1978 |
and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted"; |
| 1979 |
|
| 1980 |
local $WAITING = 1; |
| 1981 |
$_[0]->_wait; |
| 1982 |
} |
| 1983 |
|
| 1984 |
$_[0]{_ae_croak} |
| 1985 |
and Carp::croak $_[0]{_ae_croak}; |
| 1986 |
|
| 1987 |
wantarray |
| 1988 |
? @{ $_[0]{_ae_sent} } |
| 1989 |
: $_[0]{_ae_sent}[0] |
| 1990 |
} |
| 1991 |
|
| 1992 |
sub cb { |
| 1993 |
my $cv = shift; |
| 1994 |
|
| 1995 |
@_ |
| 1996 |
and $cv->{_ae_cb} = shift |
| 1997 |
and $cv->{_ae_sent} |
| 1998 |
and (delete $cv->{_ae_cb})->($cv); |
| 1999 |
|
| 2000 |
$cv->{_ae_cb} |
| 2001 |
} |
| 2002 |
|
| 2003 |
sub begin { |
| 2004 |
++$_[0]{_ae_counter}; |
| 2005 |
$_[0]{_ae_end_cb} = $_[1] if @_ > 1; |
| 2006 |
} |
| 2007 |
|
| 2008 |
sub end { |
| 2009 |
return if --$_[0]{_ae_counter}; |
| 2010 |
&{ $_[0]{_ae_end_cb} || sub { $_[0]->send } }; |
| 2011 |
} |
| 2012 |
|
| 2013 |
# undocumented/compatibility with pre-3.4 |
| 2014 |
*broadcast = \&send; |
| 2015 |
*wait = \&recv; |
| 2016 |
|
| 2017 |
=head1 ERROR AND EXCEPTION HANDLING |
| 2018 |
|
| 2019 |
In general, AnyEvent does not do any error handling - it relies on the |
| 2020 |
caller to do that if required. The L<AnyEvent::Strict> module (see also |
| 2021 |
the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict |
| 2022 |
checking of all AnyEvent methods, however, which is highly useful during |
| 2023 |
development. |
| 2024 |
|
| 2025 |
As for exception handling (i.e. runtime errors and exceptions thrown while |
| 2026 |
executing a callback), this is not only highly event-loop specific, but |
| 2027 |
also not in any way wrapped by this module, as this is the job of the main |
| 2028 |
program. |
| 2029 |
|
| 2030 |
The pure perl event loop simply re-throws the exception (usually |
| 2031 |
within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<< |
| 2032 |
$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and |
| 2033 |
so on. |
| 2034 |
|
| 2035 |
=head1 ENVIRONMENT VARIABLES |
| 2036 |
|
| 2037 |
AnyEvent supports a number of environment variables that tune the |
| 2038 |
runtime behaviour. They are usually evaluated when AnyEvent is |
| 2039 |
loaded, initialised, or a submodule that uses them is loaded. Many of |
| 2040 |
them also cause AnyEvent to load additional modules - for example, |
| 2041 |
C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be |
| 2042 |
loaded. |
| 2043 |
|
| 2044 |
All the environment variables documented here start with |
| 2045 |
C<PERL_ANYEVENT_>, which is what AnyEvent considers its own |
| 2046 |
namespace. Other modules are encouraged (but by no means required) to use |
| 2047 |
C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule |
| 2048 |
namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could |
| 2049 |
be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env |
| 2050 |
variables starting with C<AE_>, see below). |
| 2051 |
|
| 2052 |
All variables can also be set via the C<AE_> prefix, that is, instead |
| 2053 |
of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In |
| 2054 |
case there is a clash btween anyevent and another program that uses |
| 2055 |
C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something> |
| 2056 |
variable to the empty string, as those variables take precedence. |
| 2057 |
|
| 2058 |
When AnyEvent is first loaded, it copies all C<AE_xxx> env variables |
| 2059 |
to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already |
| 2060 |
exists. If taint mode is on, then AnyEvent will remove I<all> environment |
| 2061 |
variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them |
| 2062 |
with C<undef> or the empty string, if the corresaponding C<AE_> variable |
| 2063 |
is set). |
| 2064 |
|
| 2065 |
The exact algorithm is currently: |
| 2066 |
|
| 2067 |
1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV |
| 2068 |
2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists |
| 2069 |
3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef. |
| 2070 |
|
| 2071 |
This ensures that child processes will not see the C<AE_> variables. |
| 2072 |
|
| 2073 |
The following environment variables are currently known to AnyEvent: |
| 2074 |
|
| 2075 |
=over 4 |
| 2076 |
|
| 2077 |
=item C<PERL_ANYEVENT_VERBOSE> |
| 2078 |
|
| 2079 |
By default, AnyEvent will log messages with loglevel C<4> (C<error>) or |
| 2080 |
higher (see L<AnyEvent::Log>). You can set this environment variable to a |
| 2081 |
numerical loglevel to make AnyEvent more (or less) talkative. |
| 2082 |
|
| 2083 |
If you want to do more than just set the global logging level |
| 2084 |
you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more |
| 2085 |
complex specifications. |
| 2086 |
|
| 2087 |
When set to C<0> (C<off>), then no messages whatsoever will be logged with |
| 2088 |
everything else at defaults. |
| 2089 |
|
| 2090 |
When set to C<5> or higher (C<warn>), AnyEvent warns about unexpected |
| 2091 |
conditions, such as not being able to load the event model specified by |
| 2092 |
C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an exception - this |
| 2093 |
is the minimum recommended level for use during development. |
| 2094 |
|
| 2095 |
When set to C<7> or higher (info), AnyEvent reports which event model it |
| 2096 |
chooses. |
| 2097 |
|
| 2098 |
When set to C<8> or higher (debug), then AnyEvent will report extra |
| 2099 |
information on which optional modules it loads and how it implements |
| 2100 |
certain features. |
| 2101 |
|
| 2102 |
=item C<PERL_ANYEVENT_LOG> |
| 2103 |
|
| 2104 |
Accepts rather complex logging specifications. For example, you could log |
| 2105 |
all C<debug> messages of some module to stderr, warnings and above to |
| 2106 |
stderr, and errors and above to syslog, with: |
| 2107 |
|
| 2108 |
PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog |
| 2109 |
|
| 2110 |
For the rather extensive details, see L<AnyEvent::Log>. |
| 2111 |
|
| 2112 |
This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded, |
| 2113 |
so will take effect even before AnyEvent has initialised itself. |
| 2114 |
|
| 2115 |
Note that specifying this environment variable causes the L<AnyEvent::Log> |
| 2116 |
module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only |
| 2117 |
using the latter saves a few hundred kB of memory unless a module |
| 2118 |
explicitly needs the extra features of AnyEvent::Log. |
| 2119 |
|
| 2120 |
=item C<PERL_ANYEVENT_STRICT> |
| 2121 |
|
| 2122 |
AnyEvent does not do much argument checking by default, as thorough |
| 2123 |
argument checking is very costly. Setting this variable to a true value |
| 2124 |
will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly |
| 2125 |
check the arguments passed to most method calls. If it finds any problems, |
| 2126 |
it will croak. |
| 2127 |
|
| 2128 |
In other words, enables "strict" mode. |
| 2129 |
|
| 2130 |
Unlike C<use strict> (or its modern cousin, C<< use L<common::sense> |
| 2131 |
>>, it is definitely recommended to keep it off in production. Keeping |
| 2132 |
C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs |
| 2133 |
can be very useful, however. |
| 2134 |
|
| 2135 |
=item C<PERL_ANYEVENT_DEBUG_SHELL> |
| 2136 |
|
| 2137 |
If this env variable is nonempty, then its contents will be interpreted by |
| 2138 |
C<AnyEvent::Socket::parse_hostport> and C<AnyEvent::Debug::shell> (after |
| 2139 |
replacing every occurance of C<$$> by the process pid). The shell object |
| 2140 |
is saved in C<$AnyEvent::Debug::SHELL>. |
| 2141 |
|
| 2142 |
This happens when the first watcher is created. |
| 2143 |
|
| 2144 |
For example, to bind a debug shell on a unix domain socket in |
| 2145 |
F<< /tmp/debug<pid>.sock >>, you could use this: |
| 2146 |
|
| 2147 |
PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog |
| 2148 |
# connect with e.g.: socat readline /tmp/debug123.sock |
| 2149 |
|
| 2150 |
Or to bind to tcp port 4545 on localhost: |
| 2151 |
|
| 2152 |
PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog |
| 2153 |
# connect with e.g.: telnet localhost 4545 |
| 2154 |
|
| 2155 |
Note that creating sockets in F</tmp> or on localhost is very unsafe on |
| 2156 |
multiuser systems. |
| 2157 |
|
| 2158 |
=item C<PERL_ANYEVENT_DEBUG_WRAP> |
| 2159 |
|
| 2160 |
Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for |
| 2161 |
debugging purposes. See C<AnyEvent::Debug::wrap> for details. |
| 2162 |
|
| 2163 |
=item C<PERL_ANYEVENT_MODEL> |
| 2164 |
|
| 2165 |
This can be used to specify the event model to be used by AnyEvent, before |
| 2166 |
auto detection and -probing kicks in. |
| 2167 |
|
| 2168 |
It normally is a string consisting entirely of ASCII letters (e.g. C<EV> |
| 2169 |
or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the |
| 2170 |
resulting module name is loaded and - if the load was successful - used as |
| 2171 |
event model backend. If it fails to load then AnyEvent will proceed with |
| 2172 |
auto detection and -probing. |
| 2173 |
|
| 2174 |
If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then |
| 2175 |
nothing gets prepended and the module name is used as-is (hint: C<::> at |
| 2176 |
the end of a string designates a module name and quotes it appropriately). |
| 2177 |
|
| 2178 |
For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you |
| 2179 |
could start your program like this: |
| 2180 |
|
| 2181 |
PERL_ANYEVENT_MODEL=Perl perl ... |
| 2182 |
|
| 2183 |
=item C<PERL_ANYEVENT_IO_MODEL> |
| 2184 |
|
| 2185 |
The current file I/O model - see L<AnyEvent::IO> for more info. |
| 2186 |
|
| 2187 |
At the moment, only C<Perl> (small, pure-perl, synchronous) and |
| 2188 |
C<IOAIO> (truly asynchronous) are supported. The default is C<IOAIO> if |
| 2189 |
L<AnyEvent::AIO> can be loaded, otherwise it is C<Perl>. |
| 2190 |
|
| 2191 |
=item C<PERL_ANYEVENT_PROTOCOLS> |
| 2192 |
|
| 2193 |
Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences |
| 2194 |
for IPv4 or IPv6. The default is unspecified (and might change, or be the result |
| 2195 |
of auto probing). |
| 2196 |
|
| 2197 |
Must be set to a comma-separated list of protocols or address families, |
| 2198 |
current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be |
| 2199 |
used, and preference will be given to protocols mentioned earlier in the |
| 2200 |
list. |
| 2201 |
|
| 2202 |
This variable can effectively be used for denial-of-service attacks |
| 2203 |
against local programs (e.g. when setuid), although the impact is likely |
| 2204 |
small, as the program has to handle conenction and other failures anyways. |
| 2205 |
|
| 2206 |
Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6, |
| 2207 |
but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4> |
| 2208 |
- only support IPv4, never try to resolve or contact IPv6 |
| 2209 |
addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or |
| 2210 |
IPv6, but prefer IPv6 over IPv4. |
| 2211 |
|
| 2212 |
=item C<PERL_ANYEVENT_HOSTS> |
| 2213 |
|
| 2214 |
This variable, if specified, overrides the F</etc/hosts> file used by |
| 2215 |
L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read |
| 2216 |
from that file instead. |
| 2217 |
|
| 2218 |
=item C<PERL_ANYEVENT_EDNS0> |
| 2219 |
|
| 2220 |
Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for |
| 2221 |
DNS. This extension is generally useful to reduce DNS traffic, especially |
| 2222 |
when DNSSEC is involved, but some (broken) firewalls drop such DNS |
| 2223 |
packets, which is why it is off by default. |
| 2224 |
|
| 2225 |
Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce |
| 2226 |
EDNS0 in its DNS requests. |
| 2227 |
|
| 2228 |
=item C<PERL_ANYEVENT_MAX_FORKS> |
| 2229 |
|
| 2230 |
The maximum number of child processes that C<AnyEvent::Util::fork_call> |
| 2231 |
will create in parallel. |
| 2232 |
|
| 2233 |
=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS> |
| 2234 |
|
| 2235 |
The default value for the C<max_outstanding> parameter for the default DNS |
| 2236 |
resolver - this is the maximum number of parallel DNS requests that are |
| 2237 |
sent to the DNS server. |
| 2238 |
|
| 2239 |
=item C<PERL_ANYEVENT_MAX_SIGNAL_LATENCY> |
| 2240 |
|
| 2241 |
Perl has inherently racy signal handling (you can basically choose between |
| 2242 |
losing signals and memory corruption) - pure perl event loops (including |
| 2243 |
C<AnyEvent::Loop>, when C<Async::Interrupt> isn't available) therefore |
| 2244 |
have to poll regularly to avoid losing signals. |
| 2245 |
|
| 2246 |
Some event loops are racy, but don't poll regularly, and some event loops |
| 2247 |
are written in C but are still racy. For those event loops, AnyEvent |
| 2248 |
installs a timer that regularly wakes up the event loop. |
| 2249 |
|
| 2250 |
By default, the interval for this timer is C<10> seconds, but you can |
| 2251 |
override this delay with this environment variable (or by setting |
| 2252 |
the C<$AnyEvent::MAX_SIGNAL_LATENCY> variable before creating signal |
| 2253 |
watchers). |
| 2254 |
|
| 2255 |
Lower values increase CPU (and energy) usage, higher values can introduce |
| 2256 |
long delays when reaping children or waiting for signals. |
| 2257 |
|
| 2258 |
The L<AnyEvent::Async> module, if available, will be used to avoid this |
| 2259 |
polling (with most event loops). |
| 2260 |
|
| 2261 |
=item C<PERL_ANYEVENT_RESOLV_CONF> |
| 2262 |
|
| 2263 |
The absolute path to a F<resolv.conf>-style file to use instead of |
| 2264 |
F</etc/resolv.conf> (or the OS-specific configuration) in the default |
| 2265 |
resolver, or the empty string to select the default configuration. |
| 2266 |
|
| 2267 |
=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>. |
| 2268 |
|
| 2269 |
When neither C<ca_file> nor C<ca_path> was specified during |
| 2270 |
L<AnyEvent::TLS> context creation, and either of these environment |
| 2271 |
variables are nonempty, they will be used to specify CA certificate |
| 2272 |
locations instead of a system-dependent default. |
| 2273 |
|
| 2274 |
=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT> |
| 2275 |
|
| 2276 |
When these are set to C<1>, then the respective modules are not |
| 2277 |
loaded. Mostly good for testing AnyEvent itself. |
| 2278 |
|
| 2279 |
=back |
| 2280 |
|
| 2281 |
=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE |
| 2282 |
|
| 2283 |
This is an advanced topic that you do not normally need to use AnyEvent in |
| 2284 |
a module. This section is only of use to event loop authors who want to |
| 2285 |
provide AnyEvent compatibility. |
| 2286 |
|
| 2287 |
If you need to support another event library which isn't directly |
| 2288 |
supported by AnyEvent, you can supply your own interface to it by |
| 2289 |
pushing, before the first watcher gets created, the package name of |
| 2290 |
the event module and the package name of the interface to use onto |
| 2291 |
C<@AnyEvent::REGISTRY>. You can do that before and even without loading |
| 2292 |
AnyEvent, so it is reasonably cheap. |
| 2293 |
|
| 2294 |
Example: |
| 2295 |
|
| 2296 |
push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::]; |
| 2297 |
|
| 2298 |
This tells AnyEvent to (literally) use the C<urxvt::anyevent::> |
| 2299 |
package/class when it finds the C<urxvt> package/module is already loaded. |
| 2300 |
|
| 2301 |
When AnyEvent is loaded and asked to find a suitable event model, it |
| 2302 |
will first check for the presence of urxvt by trying to C<use> the |
| 2303 |
C<urxvt::anyevent> module. |
| 2304 |
|
| 2305 |
The class should provide implementations for all watcher types. See |
| 2306 |
L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code) |
| 2307 |
and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to |
| 2308 |
see the sources. |
| 2309 |
|
| 2310 |
If you don't provide C<signal> and C<child> watchers than AnyEvent will |
| 2311 |
provide suitable (hopefully) replacements. |
| 2312 |
|
| 2313 |
The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt) |
| 2314 |
terminal emulator uses the above line as-is. An interface isn't included |
| 2315 |
in AnyEvent because it doesn't make sense outside the embedded interpreter |
| 2316 |
inside I<rxvt-unicode>, and it is updated and maintained as part of the |
| 2317 |
I<rxvt-unicode> distribution. |
| 2318 |
|
| 2319 |
I<rxvt-unicode> also cheats a bit by not providing blocking access to |
| 2320 |
condition variables: code blocking while waiting for a condition will |
| 2321 |
C<die>. This still works with most modules/usages, and blocking calls must |
| 2322 |
not be done in an interactive application, so it makes sense. |
| 2323 |
|
| 2324 |
=head1 EXAMPLE PROGRAM |
| 2325 |
|
| 2326 |
The following program uses an I/O watcher to read data from STDIN, a timer |
| 2327 |
to display a message once per second, and a condition variable to quit the |
| 2328 |
program when the user enters quit: |
| 2329 |
|
| 2330 |
use AnyEvent; |
| 2331 |
|
| 2332 |
my $cv = AnyEvent->condvar; |
| 2333 |
|
| 2334 |
my $io_watcher = AnyEvent->io ( |
| 2335 |
fh => \*STDIN, |
| 2336 |
poll => 'r', |
| 2337 |
cb => sub { |
| 2338 |
warn "io event <$_[0]>\n"; # will always output <r> |
| 2339 |
chomp (my $input = <STDIN>); # read a line |
| 2340 |
warn "read: $input\n"; # output what has been read |
| 2341 |
$cv->send if $input =~ /^q/i; # quit program if /^q/i |
| 2342 |
}, |
| 2343 |
); |
| 2344 |
|
| 2345 |
my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub { |
| 2346 |
warn "timeout\n"; # print 'timeout' at most every second |
| 2347 |
}); |
| 2348 |
|
| 2349 |
$cv->recv; # wait until user enters /^q/i |
| 2350 |
|
| 2351 |
=head1 REAL-WORLD EXAMPLE |
| 2352 |
|
| 2353 |
Consider the L<Net::FCP> module. It features (among others) the following |
| 2354 |
API calls, which are to freenet what HTTP GET requests are to http: |
| 2355 |
|
| 2356 |
my $data = $fcp->client_get ($url); # blocks |
| 2357 |
|
| 2358 |
my $transaction = $fcp->txn_client_get ($url); # does not block |
| 2359 |
$transaction->cb ( sub { ... } ); # set optional result callback |
| 2360 |
my $data = $transaction->result; # possibly blocks |
| 2361 |
|
| 2362 |
The C<client_get> method works like C<LWP::Simple::get>: it requests the |
| 2363 |
given URL and waits till the data has arrived. It is defined to be: |
| 2364 |
|
| 2365 |
sub client_get { $_[0]->txn_client_get ($_[1])->result } |
| 2366 |
|
| 2367 |
And in fact is automatically generated. This is the blocking API of |
| 2368 |
L<Net::FCP>, and it works as simple as in any other, similar, module. |
| 2369 |
|
| 2370 |
More complicated is C<txn_client_get>: It only creates a transaction |
| 2371 |
(completion, result, ...) object and initiates the transaction. |
| 2372 |
|
| 2373 |
my $txn = bless { }, Net::FCP::Txn::; |
| 2374 |
|
| 2375 |
It also creates a condition variable that is used to signal the completion |
| 2376 |
of the request: |
| 2377 |
|
| 2378 |
$txn->{finished} = AnyAvent->condvar; |
| 2379 |
|
| 2380 |
It then creates a socket in non-blocking mode. |
| 2381 |
|
| 2382 |
socket $txn->{fh}, ...; |
| 2383 |
fcntl $txn->{fh}, F_SETFL, O_NONBLOCK; |
| 2384 |
connect $txn->{fh}, ... |
| 2385 |
and !$!{EWOULDBLOCK} |
| 2386 |
and !$!{EINPROGRESS} |
| 2387 |
and Carp::croak "unable to connect: $!\n"; |
| 2388 |
|
| 2389 |
Then it creates a write-watcher which gets called whenever an error occurs |
| 2390 |
or the connection succeeds: |
| 2391 |
|
| 2392 |
$txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w }); |
| 2393 |
|
| 2394 |
And returns this transaction object. The C<fh_ready_w> callback gets |
| 2395 |
called as soon as the event loop detects that the socket is ready for |
| 2396 |
writing. |
| 2397 |
|
| 2398 |
The C<fh_ready_w> method makes the socket blocking again, writes the |
| 2399 |
request data and replaces the watcher by a read watcher (waiting for reply |
| 2400 |
data). The actual code is more complicated, but that doesn't matter for |
| 2401 |
this example: |
| 2402 |
|
| 2403 |
fcntl $txn->{fh}, F_SETFL, 0; |
| 2404 |
syswrite $txn->{fh}, $txn->{request} |
| 2405 |
or die "connection or write error"; |
| 2406 |
$txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); |
| 2407 |
|
| 2408 |
Again, C<fh_ready_r> waits till all data has arrived, and then stores the |
| 2409 |
result and signals any possible waiters that the request has finished: |
| 2410 |
|
| 2411 |
sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; |
| 2412 |
|
| 2413 |
if (end-of-file or data complete) { |
| 2414 |
$txn->{result} = $txn->{buf}; |
| 2415 |
$txn->{finished}->send; |
| 2416 |
$txb->{cb}->($txn) of $txn->{cb}; # also call callback |
| 2417 |
} |
| 2418 |
|
| 2419 |
The C<result> method, finally, just waits for the finished signal (if the |
| 2420 |
request was already finished, it doesn't wait, of course, and returns the |
| 2421 |
data: |
| 2422 |
|
| 2423 |
$txn->{finished}->recv; |
| 2424 |
return $txn->{result}; |
| 2425 |
|
| 2426 |
The actual code goes further and collects all errors (C<die>s, exceptions) |
| 2427 |
that occurred during request processing. The C<result> method detects |
| 2428 |
whether an exception as thrown (it is stored inside the $txn object) |
| 2429 |
and just throws the exception, which means connection errors and other |
| 2430 |
problems get reported to the code that tries to use the result, not in a |
| 2431 |
random callback. |
| 2432 |
|
| 2433 |
All of this enables the following usage styles: |
| 2434 |
|
| 2435 |
1. Blocking: |
| 2436 |
|
| 2437 |
my $data = $fcp->client_get ($url); |
| 2438 |
|
| 2439 |
2. Blocking, but running in parallel: |
| 2440 |
|
| 2441 |
my @datas = map $_->result, |
| 2442 |
map $fcp->txn_client_get ($_), |
| 2443 |
@urls; |
| 2444 |
|
| 2445 |
Both blocking examples work without the module user having to know |
| 2446 |
anything about events. |
| 2447 |
|
| 2448 |
3a. Event-based in a main program, using any supported event module: |
| 2449 |
|
| 2450 |
use EV; |
| 2451 |
|
| 2452 |
$fcp->txn_client_get ($url)->cb (sub { |
| 2453 |
my $txn = shift; |
| 2454 |
my $data = $txn->result; |
| 2455 |
... |
| 2456 |
}); |
| 2457 |
|
| 2458 |
EV::loop; |
| 2459 |
|
| 2460 |
3b. The module user could use AnyEvent, too: |
| 2461 |
|
| 2462 |
use AnyEvent; |
| 2463 |
|
| 2464 |
my $quit = AnyEvent->condvar; |
| 2465 |
|
| 2466 |
$fcp->txn_client_get ($url)->cb (sub { |
| 2467 |
... |
| 2468 |
$quit->send; |
| 2469 |
}); |
| 2470 |
|
| 2471 |
$quit->recv; |
| 2472 |
|
| 2473 |
|
| 2474 |
=head1 BENCHMARKS |
| 2475 |
|
| 2476 |
To give you an idea of the performance and overheads that AnyEvent adds |
| 2477 |
over the event loops themselves and to give you an impression of the speed |
| 2478 |
of various event loops I prepared some benchmarks. |
| 2479 |
|
| 2480 |
=head2 BENCHMARKING ANYEVENT OVERHEAD |
| 2481 |
|
| 2482 |
Here is a benchmark of various supported event models used natively and |
| 2483 |
through AnyEvent. The benchmark creates a lot of timers (with a zero |
| 2484 |
timeout) and I/O watchers (watching STDOUT, a pty, to become writable, |
| 2485 |
which it is), lets them fire exactly once and destroys them again. |
| 2486 |
|
| 2487 |
Source code for this benchmark is found as F<eg/bench> in the AnyEvent |
| 2488 |
distribution. It uses the L<AE> interface, which makes a real difference |
| 2489 |
for the EV and Perl backends only. |
| 2490 |
|
| 2491 |
=head3 Explanation of the columns |
| 2492 |
|
| 2493 |
I<watcher> is the number of event watchers created/destroyed. Since |
| 2494 |
different event models feature vastly different performances, each event |
| 2495 |
loop was given a number of watchers so that overall runtime is acceptable |
| 2496 |
and similar between tested event loop (and keep them from crashing): Glib |
| 2497 |
would probably take thousands of years if asked to process the same number |
| 2498 |
of watchers as EV in this benchmark. |
| 2499 |
|
| 2500 |
I<bytes> is the number of bytes (as measured by the resident set size, |
| 2501 |
RSS) consumed by each watcher. This method of measuring captures both C |
| 2502 |
and Perl-based overheads. |
| 2503 |
|
| 2504 |
I<create> is the time, in microseconds (millionths of seconds), that it |
| 2505 |
takes to create a single watcher. The callback is a closure shared between |
| 2506 |
all watchers, to avoid adding memory overhead. That means closure creation |
| 2507 |
and memory usage is not included in the figures. |
| 2508 |
|
| 2509 |
I<invoke> is the time, in microseconds, used to invoke a simple |
| 2510 |
callback. The callback simply counts down a Perl variable and after it was |
| 2511 |
invoked "watcher" times, it would C<< ->send >> a condvar once to |
| 2512 |
signal the end of this phase. |
| 2513 |
|
| 2514 |
I<destroy> is the time, in microseconds, that it takes to destroy a single |
| 2515 |
watcher. |
| 2516 |
|
| 2517 |
=head3 Results |
| 2518 |
|
| 2519 |
name watchers bytes create invoke destroy comment |
| 2520 |
EV/EV 100000 223 0.47 0.43 0.27 EV native interface |
| 2521 |
EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers |
| 2522 |
Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal |
| 2523 |
Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation |
| 2524 |
Event/Event 16000 516 31.16 31.84 0.82 Event native interface |
| 2525 |
Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers |
| 2526 |
IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll |
| 2527 |
IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll |
| 2528 |
Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour |
| 2529 |
Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers |
| 2530 |
POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event |
| 2531 |
POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select |
| 2532 |
|
| 2533 |
=head3 Discussion |
| 2534 |
|
| 2535 |
The benchmark does I<not> measure scalability of the event loop very |
| 2536 |
well. For example, a select-based event loop (such as the pure perl one) |
| 2537 |
can never compete with an event loop that uses epoll when the number of |
| 2538 |
file descriptors grows high. In this benchmark, all events become ready at |
| 2539 |
the same time, so select/poll-based implementations get an unnatural speed |
| 2540 |
boost. |
| 2541 |
|
| 2542 |
Also, note that the number of watchers usually has a nonlinear effect on |
| 2543 |
overall speed, that is, creating twice as many watchers doesn't take twice |
| 2544 |
the time - usually it takes longer. This puts event loops tested with a |
| 2545 |
higher number of watchers at a disadvantage. |
| 2546 |
|
| 2547 |
To put the range of results into perspective, consider that on the |
| 2548 |
benchmark machine, handling an event takes roughly 1600 CPU cycles with |
| 2549 |
EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU |
| 2550 |
cycles with POE. |
| 2551 |
|
| 2552 |
C<EV> is the sole leader regarding speed and memory use, which are both |
| 2553 |
maximal/minimal, respectively. When using the L<AE> API there is zero |
| 2554 |
overhead (when going through the AnyEvent API create is about 5-6 times |
| 2555 |
slower, with other times being equal, so still uses far less memory than |
| 2556 |
any other event loop and is still faster than Event natively). |
| 2557 |
|
| 2558 |
The pure perl implementation is hit in a few sweet spots (both the |
| 2559 |
constant timeout and the use of a single fd hit optimisations in the perl |
| 2560 |
interpreter and the backend itself). Nevertheless this shows that it |
| 2561 |
adds very little overhead in itself. Like any select-based backend its |
| 2562 |
performance becomes really bad with lots of file descriptors (and few of |
| 2563 |
them active), of course, but this was not subject of this benchmark. |
| 2564 |
|
| 2565 |
The C<Event> module has a relatively high setup and callback invocation |
| 2566 |
cost, but overall scores in on the third place. |
| 2567 |
|
| 2568 |
C<IO::Async> performs admirably well, about on par with C<Event>, even |
| 2569 |
when using its pure perl backend. |
| 2570 |
|
| 2571 |
C<Glib>'s memory usage is quite a bit higher, but it features a |
| 2572 |
faster callback invocation and overall ends up in the same class as |
| 2573 |
C<Event>. However, Glib scales extremely badly, doubling the number of |
| 2574 |
watchers increases the processing time by more than a factor of four, |
| 2575 |
making it completely unusable when using larger numbers of watchers |
| 2576 |
(note that only a single file descriptor was used in the benchmark, so |
| 2577 |
inefficiencies of C<poll> do not account for this). |
| 2578 |
|
| 2579 |
The C<Tk> adaptor works relatively well. The fact that it crashes with |
| 2580 |
more than 2000 watchers is a big setback, however, as correctness takes |
| 2581 |
precedence over speed. Nevertheless, its performance is surprising, as the |
| 2582 |
file descriptor is dup()ed for each watcher. This shows that the dup() |
| 2583 |
employed by some adaptors is not a big performance issue (it does incur a |
| 2584 |
hidden memory cost inside the kernel which is not reflected in the figures |
| 2585 |
above). |
| 2586 |
|
| 2587 |
C<POE>, regardless of underlying event loop (whether using its pure perl |
| 2588 |
select-based backend or the Event module, the POE-EV backend couldn't |
| 2589 |
be tested because it wasn't working) shows abysmal performance and |
| 2590 |
memory usage with AnyEvent: Watchers use almost 30 times as much memory |
| 2591 |
as EV watchers, and 10 times as much memory as Event (the high memory |
| 2592 |
requirements are caused by requiring a session for each watcher). Watcher |
| 2593 |
invocation speed is almost 900 times slower than with AnyEvent's pure perl |
| 2594 |
implementation. |
| 2595 |
|
| 2596 |
The design of the POE adaptor class in AnyEvent can not really account |
| 2597 |
for the performance issues, though, as session creation overhead is |
| 2598 |
small compared to execution of the state machine, which is coded pretty |
| 2599 |
optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that |
| 2600 |
using multiple sessions is not a good approach, especially regarding |
| 2601 |
memory usage, even the author of POE could not come up with a faster |
| 2602 |
design). |
| 2603 |
|
| 2604 |
=head3 Summary |
| 2605 |
|
| 2606 |
=over 4 |
| 2607 |
|
| 2608 |
=item * Using EV through AnyEvent is faster than any other event loop |
| 2609 |
(even when used without AnyEvent), but most event loops have acceptable |
| 2610 |
performance with or without AnyEvent. |
| 2611 |
|
| 2612 |
=item * The overhead AnyEvent adds is usually much smaller than the overhead of |
| 2613 |
the actual event loop, only with extremely fast event loops such as EV |
| 2614 |
does AnyEvent add significant overhead. |
| 2615 |
|
| 2616 |
=item * You should avoid POE like the plague if you want performance or |
| 2617 |
reasonable memory usage. |
| 2618 |
|
| 2619 |
=back |
| 2620 |
|
| 2621 |
=head2 BENCHMARKING THE LARGE SERVER CASE |
| 2622 |
|
| 2623 |
This benchmark actually benchmarks the event loop itself. It works by |
| 2624 |
creating a number of "servers": each server consists of a socket pair, a |
| 2625 |
timeout watcher that gets reset on activity (but never fires), and an I/O |
| 2626 |
watcher waiting for input on one side of the socket. Each time the socket |
| 2627 |
watcher reads a byte it will write that byte to a random other "server". |
| 2628 |
|
| 2629 |
The effect is that there will be a lot of I/O watchers, only part of which |
| 2630 |
are active at any one point (so there is a constant number of active |
| 2631 |
fds for each loop iteration, but which fds these are is random). The |
| 2632 |
timeout is reset each time something is read because that reflects how |
| 2633 |
most timeouts work (and puts extra pressure on the event loops). |
| 2634 |
|
| 2635 |
In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100 |
| 2636 |
(1%) are active. This mirrors the activity of large servers with many |
| 2637 |
connections, most of which are idle at any one point in time. |
| 2638 |
|
| 2639 |
Source code for this benchmark is found as F<eg/bench2> in the AnyEvent |
| 2640 |
distribution. It uses the L<AE> interface, which makes a real difference |
| 2641 |
for the EV and Perl backends only. |
| 2642 |
|
| 2643 |
=head3 Explanation of the columns |
| 2644 |
|
| 2645 |
I<sockets> is the number of sockets, and twice the number of "servers" (as |
| 2646 |
each server has a read and write socket end). |
| 2647 |
|
| 2648 |
I<create> is the time it takes to create a socket pair (which is |
| 2649 |
nontrivial) and two watchers: an I/O watcher and a timeout watcher. |
| 2650 |
|
| 2651 |
I<request>, the most important value, is the time it takes to handle a |
| 2652 |
single "request", that is, reading the token from the pipe and forwarding |
| 2653 |
it to another server. This includes deleting the old timeout and creating |
| 2654 |
a new one that moves the timeout into the future. |
| 2655 |
|
| 2656 |
=head3 Results |
| 2657 |
|
| 2658 |
name sockets create request |
| 2659 |
EV 20000 62.66 7.99 |
| 2660 |
Perl 20000 68.32 32.64 |
| 2661 |
IOAsync 20000 174.06 101.15 epoll |
| 2662 |
IOAsync 20000 174.67 610.84 poll |
| 2663 |
Event 20000 202.69 242.91 |
| 2664 |
Glib 20000 557.01 1689.52 |
| 2665 |
POE 20000 341.54 12086.32 uses POE::Loop::Event |
| 2666 |
|
| 2667 |
=head3 Discussion |
| 2668 |
|
| 2669 |
This benchmark I<does> measure scalability and overall performance of the |
| 2670 |
particular event loop. |
| 2671 |
|
| 2672 |
EV is again fastest. Since it is using epoll on my system, the setup time |
| 2673 |
is relatively high, though. |
| 2674 |
|
| 2675 |
Perl surprisingly comes second. It is much faster than the C-based event |
| 2676 |
loops Event and Glib. |
| 2677 |
|
| 2678 |
IO::Async performs very well when using its epoll backend, and still quite |
| 2679 |
good compared to Glib when using its pure perl backend. |
| 2680 |
|
| 2681 |
Event suffers from high setup time as well (look at its code and you will |
| 2682 |
understand why). Callback invocation also has a high overhead compared to |
| 2683 |
the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event |
| 2684 |
uses select or poll in basically all documented configurations. |
| 2685 |
|
| 2686 |
Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It |
| 2687 |
clearly fails to perform with many filehandles or in busy servers. |
| 2688 |
|
| 2689 |
POE is still completely out of the picture, taking over 1000 times as long |
| 2690 |
as EV, and over 100 times as long as the Perl implementation, even though |
| 2691 |
it uses a C-based event loop in this case. |
| 2692 |
|
| 2693 |
=head3 Summary |
| 2694 |
|
| 2695 |
=over 4 |
| 2696 |
|
| 2697 |
=item * The pure perl implementation performs extremely well. |
| 2698 |
|
| 2699 |
=item * Avoid Glib or POE in large projects where performance matters. |
| 2700 |
|
| 2701 |
=back |
| 2702 |
|
| 2703 |
=head2 BENCHMARKING SMALL SERVERS |
| 2704 |
|
| 2705 |
While event loops should scale (and select-based ones do not...) even to |
| 2706 |
large servers, most programs we (or I :) actually write have only a few |
| 2707 |
I/O watchers. |
| 2708 |
|
| 2709 |
In this benchmark, I use the same benchmark program as in the large server |
| 2710 |
case, but it uses only eight "servers", of which three are active at any |
| 2711 |
one time. This should reflect performance for a small server relatively |
| 2712 |
well. |
| 2713 |
|
| 2714 |
The columns are identical to the previous table. |
| 2715 |
|
| 2716 |
=head3 Results |
| 2717 |
|
| 2718 |
name sockets create request |
| 2719 |
EV 16 20.00 6.54 |
| 2720 |
Perl 16 25.75 12.62 |
| 2721 |
Event 16 81.27 35.86 |
| 2722 |
Glib 16 32.63 15.48 |
| 2723 |
POE 16 261.87 276.28 uses POE::Loop::Event |
| 2724 |
|
| 2725 |
=head3 Discussion |
| 2726 |
|
| 2727 |
The benchmark tries to test the performance of a typical small |
| 2728 |
server. While knowing how various event loops perform is interesting, keep |
| 2729 |
in mind that their overhead in this case is usually not as important, due |
| 2730 |
to the small absolute number of watchers (that is, you need efficiency and |
| 2731 |
speed most when you have lots of watchers, not when you only have a few of |
| 2732 |
them). |
| 2733 |
|
| 2734 |
EV is again fastest. |
| 2735 |
|
| 2736 |
Perl again comes second. It is noticeably faster than the C-based event |
| 2737 |
loops Event and Glib, although the difference is too small to really |
| 2738 |
matter. |
| 2739 |
|
| 2740 |
POE also performs much better in this case, but is is still far behind the |
| 2741 |
others. |
| 2742 |
|
| 2743 |
=head3 Summary |
| 2744 |
|
| 2745 |
=over 4 |
| 2746 |
|
| 2747 |
=item * C-based event loops perform very well with small number of |
| 2748 |
watchers, as the management overhead dominates. |
| 2749 |
|
| 2750 |
=back |
| 2751 |
|
| 2752 |
=head2 THE IO::Lambda BENCHMARK |
| 2753 |
|
| 2754 |
Recently I was told about the benchmark in the IO::Lambda manpage, which |
| 2755 |
could be misinterpreted to make AnyEvent look bad. In fact, the benchmark |
| 2756 |
simply compares IO::Lambda with POE, and IO::Lambda looks better (which |
| 2757 |
shouldn't come as a surprise to anybody). As such, the benchmark is |
| 2758 |
fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't |
| 2759 |
very optimal. But how would AnyEvent compare when used without the extra |
| 2760 |
baggage? To explore this, I wrote the equivalent benchmark for AnyEvent. |
| 2761 |
|
| 2762 |
The benchmark itself creates an echo-server, and then, for 500 times, |
| 2763 |
connects to the echo server, sends a line, waits for the reply, and then |
| 2764 |
creates the next connection. This is a rather bad benchmark, as it doesn't |
| 2765 |
test the efficiency of the framework or much non-blocking I/O, but it is a |
| 2766 |
benchmark nevertheless. |
| 2767 |
|
| 2768 |
name runtime |
| 2769 |
Lambda/select 0.330 sec |
| 2770 |
+ optimized 0.122 sec |
| 2771 |
Lambda/AnyEvent 0.327 sec |
| 2772 |
+ optimized 0.138 sec |
| 2773 |
Raw sockets/select 0.077 sec |
| 2774 |
POE/select, components 0.662 sec |
| 2775 |
POE/select, raw sockets 0.226 sec |
| 2776 |
POE/select, optimized 0.404 sec |
| 2777 |
|
| 2778 |
AnyEvent/select/nb 0.085 sec |
| 2779 |
AnyEvent/EV/nb 0.068 sec |
| 2780 |
+state machine 0.134 sec |
| 2781 |
|
| 2782 |
The benchmark is also a bit unfair (my fault): the IO::Lambda/POE |
| 2783 |
benchmarks actually make blocking connects and use 100% blocking I/O, |
| 2784 |
defeating the purpose of an event-based solution. All of the newly |
| 2785 |
written AnyEvent benchmarks use 100% non-blocking connects (using |
| 2786 |
AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS |
| 2787 |
resolver), so AnyEvent is at a disadvantage here, as non-blocking connects |
| 2788 |
generally require a lot more bookkeeping and event handling than blocking |
| 2789 |
connects (which involve a single syscall only). |
| 2790 |
|
| 2791 |
The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which |
| 2792 |
offers similar expressive power as POE and IO::Lambda, using conventional |
| 2793 |
Perl syntax. This means that both the echo server and the client are 100% |
| 2794 |
non-blocking, further placing it at a disadvantage. |
| 2795 |
|
| 2796 |
As you can see, the AnyEvent + EV combination even beats the |
| 2797 |
hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl |
| 2798 |
backend easily beats IO::Lambda and POE. |
| 2799 |
|
| 2800 |
And even the 100% non-blocking version written using the high-level (and |
| 2801 |
slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda |
| 2802 |
higher level ("unoptimised") abstractions by a large margin, even though |
| 2803 |
it does all of DNS, tcp-connect and socket I/O in a non-blocking way. |
| 2804 |
|
| 2805 |
The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and |
| 2806 |
F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are |
| 2807 |
part of the IO::Lambda distribution and were used without any changes. |
| 2808 |
|
| 2809 |
|
| 2810 |
=head1 SIGNALS |
| 2811 |
|
| 2812 |
AnyEvent currently installs handlers for these signals: |
| 2813 |
|
| 2814 |
=over 4 |
| 2815 |
|
| 2816 |
=item SIGCHLD |
| 2817 |
|
| 2818 |
A handler for C<SIGCHLD> is installed by AnyEvent's child watcher |
| 2819 |
emulation for event loops that do not support them natively. Also, some |
| 2820 |
event loops install a similar handler. |
| 2821 |
|
| 2822 |
Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then |
| 2823 |
AnyEvent will reset it to default, to avoid losing child exit statuses. |
| 2824 |
|
| 2825 |
=item SIGPIPE |
| 2826 |
|
| 2827 |
A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef> |
| 2828 |
when AnyEvent gets loaded. |
| 2829 |
|
| 2830 |
The rationale for this is that AnyEvent users usually do not really depend |
| 2831 |
on SIGPIPE delivery (which is purely an optimisation for shell use, or |
| 2832 |
badly-written programs), but C<SIGPIPE> can cause spurious and rare |
| 2833 |
program exits as a lot of people do not expect C<SIGPIPE> when writing to |
| 2834 |
some random socket. |
| 2835 |
|
| 2836 |
The rationale for installing a no-op handler as opposed to ignoring it is |
| 2837 |
that this way, the handler will be restored to defaults on exec. |
| 2838 |
|
| 2839 |
Feel free to install your own handler, or reset it to defaults. |
| 2840 |
|
| 2841 |
=back |
| 2842 |
|
| 2843 |
=cut |
| 2844 |
|
| 2845 |
undef $SIG{CHLD} |
| 2846 |
if $SIG{CHLD} eq 'IGNORE'; |
| 2847 |
|
| 2848 |
$SIG{PIPE} = sub { } |
| 2849 |
unless defined $SIG{PIPE}; |
| 2850 |
|
| 2851 |
=head1 RECOMMENDED/OPTIONAL MODULES |
| 2852 |
|
| 2853 |
One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and |
| 2854 |
its built-in modules) are required to use it. |
| 2855 |
|
| 2856 |
That does not mean that AnyEvent won't take advantage of some additional |
| 2857 |
modules if they are installed. |
| 2858 |
|
| 2859 |
This section explains which additional modules will be used, and how they |
| 2860 |
affect AnyEvent's operation. |
| 2861 |
|
| 2862 |
=over 4 |
| 2863 |
|
| 2864 |
=item L<Async::Interrupt> |
| 2865 |
|
| 2866 |
This slightly arcane module is used to implement fast signal handling: To |
| 2867 |
my knowledge, there is no way to do completely race-free and quick |
| 2868 |
signal handling in pure perl. To ensure that signals still get |
| 2869 |
delivered, AnyEvent will start an interval timer to wake up perl (and |
| 2870 |
catch the signals) with some delay (default is 10 seconds, look for |
| 2871 |
C<$AnyEvent::MAX_SIGNAL_LATENCY>). |
| 2872 |
|
| 2873 |
If this module is available, then it will be used to implement signal |
| 2874 |
catching, which means that signals will not be delayed, and the event loop |
| 2875 |
will not be interrupted regularly, which is more efficient (and good for |
| 2876 |
battery life on laptops). |
| 2877 |
|
| 2878 |
This affects not just the pure-perl event loop, but also other event loops |
| 2879 |
that have no signal handling on their own (e.g. Glib, Tk, Qt). |
| 2880 |
|
| 2881 |
Some event loops (POE, Event, Event::Lib) offer signal watchers natively, |
| 2882 |
and either employ their own workarounds (POE) or use AnyEvent's workaround |
| 2883 |
(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt> |
| 2884 |
does nothing for those backends. |
| 2885 |
|
| 2886 |
=item L<EV> |
| 2887 |
|
| 2888 |
This module isn't really "optional", as it is simply one of the backend |
| 2889 |
event loops that AnyEvent can use. However, it is simply the best event |
| 2890 |
loop available in terms of features, speed and stability: It supports |
| 2891 |
the AnyEvent API optimally, implements all the watcher types in XS, does |
| 2892 |
automatic timer adjustments even when no monotonic clock is available, |
| 2893 |
can take avdantage of advanced kernel interfaces such as C<epoll> and |
| 2894 |
C<kqueue>, and is the fastest backend I<by far>. You can even embed |
| 2895 |
L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>). |
| 2896 |
|
| 2897 |
If you only use backends that rely on another event loop (e.g. C<Tk>), |
| 2898 |
then this module will do nothing for you. |
| 2899 |
|
| 2900 |
=item L<Guard> |
| 2901 |
|
| 2902 |
The guard module, when used, will be used to implement |
| 2903 |
C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a |
| 2904 |
lot less memory), but otherwise doesn't affect guard operation much. It is |
| 2905 |
purely used for performance. |
| 2906 |
|
| 2907 |
=item L<JSON> and L<JSON::XS> |
| 2908 |
|
| 2909 |
One of these modules is required when you want to read or write JSON data |
| 2910 |
via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take |
| 2911 |
advantage of the ultra-high-speed L<JSON::XS> module when it is installed. |
| 2912 |
|
| 2913 |
=item L<Net::SSLeay> |
| 2914 |
|
| 2915 |
Implementing TLS/SSL in Perl is certainly interesting, but not very |
| 2916 |
worthwhile: If this module is installed, then L<AnyEvent::Handle> (with |
| 2917 |
the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL. |
| 2918 |
|
| 2919 |
=item L<Time::HiRes> |
| 2920 |
|
| 2921 |
This module is part of perl since release 5.008. It will be used when the |
| 2922 |
chosen event library does not come with a timing source of its own. The |
| 2923 |
pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to |
| 2924 |
try to use a monotonic clock for timing stability. |
| 2925 |
|
| 2926 |
=back |
| 2927 |
|
| 2928 |
|
| 2929 |
=head1 FORK |
| 2930 |
|
| 2931 |
Most event libraries are not fork-safe. The ones who are usually are |
| 2932 |
because they rely on inefficient but fork-safe C<select> or C<poll> calls |
| 2933 |
- higher performance APIs such as BSD's kqueue or the dreaded Linux epoll |
| 2934 |
are usually badly thought-out hacks that are incompatible with fork in |
| 2935 |
one way or another. Only L<EV> is fully fork-aware and ensures that you |
| 2936 |
continue event-processing in both parent and child (or both, if you know |
| 2937 |
what you are doing). |
| 2938 |
|
| 2939 |
This means that, in general, you cannot fork and do event processing in |
| 2940 |
the child if the event library was initialised before the fork (which |
| 2941 |
usually happens when the first AnyEvent watcher is created, or the library |
| 2942 |
is loaded). |
| 2943 |
|
| 2944 |
If you have to fork, you must either do so I<before> creating your first |
| 2945 |
watcher OR you must not use AnyEvent at all in the child OR you must do |
| 2946 |
something completely out of the scope of AnyEvent. |
| 2947 |
|
| 2948 |
The problem of doing event processing in the parent I<and> the child |
| 2949 |
is much more complicated: even for backends that I<are> fork-aware or |
| 2950 |
fork-safe, their behaviour is not usually what you want: fork clones all |
| 2951 |
watchers, that means all timers, I/O watchers etc. are active in both |
| 2952 |
parent and child, which is almost never what you want. USing C<exec> |
| 2953 |
to start worker children from some kind of manage rprocess is usually |
| 2954 |
preferred, because it is much easier and cleaner, at the expense of having |
| 2955 |
to have another binary. |
| 2956 |
|
| 2957 |
|
| 2958 |
=head1 SECURITY CONSIDERATIONS |
| 2959 |
|
| 2960 |
AnyEvent can be forced to load any event model via |
| 2961 |
$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to |
| 2962 |
execute arbitrary code or directly gain access, it can easily be used to |
| 2963 |
make the program hang or malfunction in subtle ways, as AnyEvent watchers |
| 2964 |
will not be active when the program uses a different event model than |
| 2965 |
specified in the variable. |
| 2966 |
|
| 2967 |
You can make AnyEvent completely ignore this variable by deleting it |
| 2968 |
before the first watcher gets created, e.g. with a C<BEGIN> block: |
| 2969 |
|
| 2970 |
BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } |
| 2971 |
|
| 2972 |
use AnyEvent; |
| 2973 |
|
| 2974 |
Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can |
| 2975 |
be used to probe what backend is used and gain other information (which is |
| 2976 |
probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and |
| 2977 |
$ENV{PERL_ANYEVENT_STRICT}. |
| 2978 |
|
| 2979 |
Note that AnyEvent will remove I<all> environment variables starting with |
| 2980 |
C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is |
| 2981 |
enabled. |
| 2982 |
|
| 2983 |
|
| 2984 |
=head1 BUGS |
| 2985 |
|
| 2986 |
Perl 5.8 has numerous memleaks that sometimes hit this module and are hard |
| 2987 |
to work around. If you suffer from memleaks, first upgrade to Perl 5.10 |
| 2988 |
and check wether the leaks still show up. (Perl 5.10.0 has other annoying |
| 2989 |
memleaks, such as leaking on C<map> and C<grep> but it is usually not as |
| 2990 |
pronounced). |
| 2991 |
|
| 2992 |
|
| 2993 |
=head1 SEE ALSO |
| 2994 |
|
| 2995 |
Tutorial/Introduction: L<AnyEvent::Intro>. |
| 2996 |
|
| 2997 |
FAQ: L<AnyEvent::FAQ>. |
| 2998 |
|
| 2999 |
Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log> |
| 3000 |
(simply logging). |
| 3001 |
|
| 3002 |
Development/Debugging: L<AnyEvent::Strict> (stricter checking), |
| 3003 |
L<AnyEvent::Debug> (interactive shell, watcher tracing). |
| 3004 |
|
| 3005 |
Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>, |
| 3006 |
L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>, |
| 3007 |
L<Qt>, L<POE>, L<FLTK>. |
| 3008 |
|
| 3009 |
Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, |
| 3010 |
L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, |
| 3011 |
L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, |
| 3012 |
L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>, |
| 3013 |
L<AnyEvent::Impl::FLTK>. |
| 3014 |
|
| 3015 |
Non-blocking handles, pipes, stream sockets, TCP clients and |
| 3016 |
servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>. |
| 3017 |
|
| 3018 |
Asynchronous File I/O: L<AnyEvent::IO>. |
| 3019 |
|
| 3020 |
Asynchronous DNS: L<AnyEvent::DNS>. |
| 3021 |
|
| 3022 |
Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. |
| 3023 |
|
| 3024 |
Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>, |
| 3025 |
L<AnyEvent::HTTP>. |
| 3026 |
|
| 3027 |
|
| 3028 |
=head1 AUTHOR |
| 3029 |
|
| 3030 |
Marc Lehmann <schmorp@schmorp.de> |
| 3031 |
http://anyevent.schmorp.de |
| 3032 |
|
| 3033 |
=cut |
| 3034 |
|
| 3035 |
1 |
| 3036 |
|