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Revision 1.16 by root, Fri Jul 17 21:02:18 2009 UTC

7 use Async::Interrupt; 7 use Async::Interrupt;
8 8
9=head1 DESCRIPTION 9=head1 DESCRIPTION
10 10
11This module implements a single feature only of interest to advanced perl 11This module implements a single feature only of interest to advanced perl
12modules, namely asynchronous interruptions (think "unix signals", which 12modules, namely asynchronous interruptions (think "UNIX signals", which
13are very similar). 13are very similar).
14 14
15Sometimes, modules wish to run code asynchronously (in another thread), 15Sometimes, modules wish to run code asynchronously (in another thread,
16and then signal the perl interpreter on certain events. One common way is 16or from a signal handler), and then signal the perl interpreter on
17to write some data to a pipe and use an event handling toolkit to watch 17certain events. One common way is to write some data to a pipe and use an
18for I/O events. Another way is to send a signal. Those methods are slow, 18event handling toolkit to watch for I/O events. Another way is to send
19and in the case of a pipe, also not asynchronous - it won't interrupt a 19a signal. Those methods are slow, and in the case of a pipe, also not
20running perl interpreter. 20asynchronous - it won't interrupt a running perl interpreter.
21 21
22This module implements asynchronous notifications that enable you to 22This module implements asynchronous notifications that enable you to
23signal running perl code form another thread, asynchronously, without 23signal running perl code from another thread, asynchronously, and
24issuing syscalls. 24sometimes even without using a single syscall.
25 25
26It works by creating an C<Async::Interrupt> object for each such use. This 26=head2 USAGE SCENARIOS
27object stores a perl and/or a C-level callback that is invoked when the 27
28C<Async::Interrupt> object gets signalled. It is executed at the next time 28=over 4
29the perl interpreter is running (i.e. it will interrupt a computation, but 29
30not an XS function or a syscall). 30=item Race-free signal handling
31
32There seems to be no way to do race-free signal handling in perl: to
33catch a signal, you have to execute Perl code, and between entering the
34interpreter C<select> function (or other blocking functions) and executing
35the select syscall is a small but relevant timespan during which signals
36will be queued, but perl signal handlers will not be executed and the
37blocking syscall will not be interrupted.
38
39You can use this module to bind a signal to a callback while at the same
40time activating an event pipe that you can C<select> on, fixing the race
41completely.
42
43This can be used to implement the signal hadling in event loops,
44e.g. L<AnyEvent>, L<POE>, L<IO::Async::Loop> and so on.
45
46=item Background threads want speedy reporting
47
48Assume you want very exact timing, and you can spare an extra cpu core
49for that. Then you can run an extra thread that signals your perl
50interpreter. This means you can get a very exact timing source while your
51perl code is number crunching, without even using a syscall to communicate
52between your threads.
53
54For example the deliantra game server uses a variant of this technique
55to interrupt background processes regularly to send map updates to game
56clients.
57
58L<IO::AIO> and L<BDB> could also use this to speed up result reporting.
59
60=item Speedy event loop invocation
61
62One could use this module e.g. in L<Coro> to interrupt a running coro-thread
63and cause it to enter the event loop.
64
65Or one could bind to C<SIGIO> and tell some important sockets to send this
66signal, causing the event loop to be entered to reduce network latency.
67
68=back
69
70=head2 HOW TO USE
71
72You can use this module by creating an C<Async::Interrupt> object for each
73such event source. This object stores a perl and/or a C-level callback
74that is invoked when the C<Async::Interrupt> object gets signalled. It is
75executed at the next time the perl interpreter is running (i.e. it will
76interrupt a computation, but not an XS function or a syscall).
31 77
32You can signal the C<Async::Interrupt> object either by calling it's C<< 78You can signal the C<Async::Interrupt> object either by calling it's C<<
33->signal >> method, or, more commonly, by calling a C function. 79->signal >> method, or, more commonly, by calling a C function. There is
80also the built-in (POSIX) signal source.
34 81
35The C<< ->signal_func >> returns the address of the C function that is to 82The C<< ->signal_func >> returns the address of the C function that is to
36be called (plus an argument to be used during the call). The signalling 83be called (plus an argument to be used during the call). The signalling
37function also takes an integer argument in the range SIG_ATOMIC_MIN to 84function also takes an integer argument in the range SIG_ATOMIC_MIN to
38SIG_ATOMIC_MAX (guaranteed to allow at least 0..127). 85SIG_ATOMIC_MAX (guaranteed to allow at least 0..127).
39 86
40Since this kind of interruption is fast, but can only interrupt a 87Since this kind of interruption is fast, but can only interrupt a
41I<running> interpreter, there is optional support for also signalling a 88I<running> interpreter, there is optional support for signalling a pipe
42pipe - that means you can also wait for the pipe to become readable while 89- that means you can also wait for the pipe to become readable (e.g. via
90L<EV> or L<AnyEvent>). This, of course, incurs the overhead of a C<read>
91and C<write> syscall.
92
93=head1 THE Async::Interrupt CLASS
43 94
44=over 4 95=over 4
45 96
46=cut 97=cut
47 98
48package Async::Interrupt; 99package Async::Interrupt;
49 100
50no warnings; 101use common::sense;
51 102
52BEGIN { 103BEGIN {
104 # the next line forces initialisation of internal
105 # signal handling # variables
106 $SIG{KILL} = sub { };
107
53 $VERSION = '0.02'; 108 our $VERSION = '0.6';
54 109
55 require XSLoader; 110 require XSLoader;
56 XSLoader::load Async::Interrupt::, $VERSION; 111 XSLoader::load ("Async::Interrupt", $VERSION);
57} 112}
58 113
59our $DIED = sub { warn "$@" }; 114our $DIED = sub { warn "$@" };
60 115
61=item $async = new Async::Interrupt key => value... 116=item $async = new Async::Interrupt key => value...
99C<$value> is the C<value> passed to some earlier call to either C<$signal> 154C<$value> is the C<value> passed to some earlier call to either C<$signal>
100or the C<signal_func> function. 155or the C<signal_func> function.
101 156
102Note that, because the callback can be invoked at almost any time, you 157Note that, because the callback can be invoked at almost any time, you
103have to be careful at saving and restoring global variables that Perl 158have to be careful at saving and restoring global variables that Perl
104might use (the excetpion is C<errno>, which is aved and restored by 159might use (the exception is C<errno>, which is saved and restored by
105Async::Interrupt). The callback itself runs as part of the perl context, 160Async::Interrupt). The callback itself runs as part of the perl context,
106so you can call any perl functions and modify any perl data structures (in 161so you can call any perl functions and modify any perl data structures (in
107which case the requireemnts set out for C<cb> apply as well). 162which case the requirements set out for C<cb> apply as well).
163
164=item var => $scalar_ref
165
166When specified, then the given argument must be a reference to a
167scalar. The scalar will be set to C<0> intiially. Signalling the interrupt
168object will set it to the passed value, handling the interrupt will reset
169it to C<0> again.
170
171Note that the only thing you are legally allowed to do is to is to check
172the variable in a boolean or integer context (e.g. comparing it with a
173string, or printing it, will I<destroy> it and might cause your program to
174crash or worse).
175
176=item signal => $signame_or_value
177
178When this parameter is specified, then the Async::Interrupt will hook the
179given signal, that is, it will effectively call C<< ->signal (0) >> each time
180the given signal is caught by the process.
181
182Only one async can hook a given signal, and the signal will be restored to
183defaults when the Async::Interrupt object gets destroyed.
108 184
109=item pipe => [$fileno_or_fh_for_reading, $fileno_or_fh_for_writing] 185=item pipe => [$fileno_or_fh_for_reading, $fileno_or_fh_for_writing]
110 186
111Specifies two file descriptors (or file handles) that should be signalled 187Specifies two file descriptors (or file handles) that should be signalled
112whenever the async interrupt is signalled. This means a single octet will 188whenever the async interrupt is signalled. This means a single octet will
113be written to it, and before the callback is being invoked, it will be 189be written to it, and before the callback is being invoked, it will be
114read again. Due to races, it is unlikely but possible that multiple octets 190read again. Due to races, it is unlikely but possible that multiple octets
115are written. It is required that the file handles are both in nonblocking 191are written. It is required that the file handles are both in nonblocking
116mode. 192mode.
117 193
118(You can get a portable pipe and set non-blocking mode portably by using
119e.g. L<AnyEvent::Util> from the L<AnyEvent> distro).
120
121The object will keep a reference to the file handles. 194The object will keep a reference to the file handles.
122 195
123This can be used to ensure that async notifications will interrupt event 196This can be used to ensure that async notifications will interrupt event
124frameworks as well. 197frameworks as well.
125 198
199Note that C<Async::Interrupt> will create a suitable signal fd
200automatically when your program requests one, so you don't have to specify
201this argument when all you want is an extra file descriptor to watch.
202
203If you want to share a single event pipe between multiple Async::Interrupt
204objects, you can use the C<Async::Interrupt::EventPipe> class to manage
205those.
206
126=back 207=back
127 208
128=cut 209=cut
129 210
130sub new { 211sub new {
131 my ($class, %arg) = @_; 212 my ($class, %arg) = @_;
132 213
133 bless \(_alloc $arg{cb}, @{$arg{c_cb}}[0,1], @{$arg{pipe}}[0,1]), $class 214 bless \(_alloc $arg{cb}, @{$arg{c_cb}}[0,1], @{$arg{pipe}}[0,1], $arg{signal}, $arg{var}), $class
134} 215}
135 216
136=item ($signal_func, $signal_arg) = $async->signal_func 217=item ($signal_func, $signal_arg) = $async->signal_func
137 218
138Returns the address of a function to call asynchronously. The function has 219Returns the address of a function to call asynchronously. The function has
146 signal_func (signal_arg, 0); 227 signal_func (signal_arg, 0);
147 228
148The function is safe to call from within signal and thread contexts, at 229The function is safe to call from within signal and thread contexts, at
149any time. The specified C<value> is passed to both C and Perl callback. 230any time. The specified C<value> is passed to both C and Perl callback.
150 231
151C<$value> must be in the valid range for a C<sig_atomic_t> (0..127 is 232C<$value> must be in the valid range for a C<sig_atomic_t>, except C<0>
152portable). 233(1..127 is portable).
153 234
154If the function is called while the Async::Interrupt object is already 235If the function is called while the Async::Interrupt object is already
155signaled but before the callbacks are being executed, then the stored 236signaled but before the callbacks are being executed, then the stored
156C<value> is either the old or the new one. Due to the asynchronous 237C<value> is either the old or the new one. Due to the asynchronous
157nature of the code, the C<value> can even be passed to two consecutive 238nature of the code, the C<value> can even be passed to two consecutive
158invocations of the callback. 239invocations of the callback.
159 240
241=item $address = $async->c_var
242
243Returns the address (cast to IV) of an C<IV> variable. The variable is set
244to C<0> initially and gets set to the passed value whenever the object
245gets signalled, and reset to C<0> once the interrupt has been handled.
246
247Note that it is often beneficial to just call C<PERL_ASYNC_CHECK ()> to
248handle any interrupts.
249
250Example: call some XS function to store the address, then show C code
251waiting for it.
252
253 my_xs_func $async->c_var;
254
255 static IV *valuep;
256
257 void
258 my_xs_func (void *addr)
259 CODE:
260 valuep = (IV *)addr;
261
262 // code in a loop, waiting
263 while (!*valuep)
264 ; // do something
265
160=item $async->signal ($value=0) 266=item $async->signal ($value=1)
161 267
162This signals the given async object from Perl code. Semi-obviously, this 268This signals the given async object from Perl code. Semi-obviously, this
163will instantly trigger the callback invocation. 269will instantly trigger the callback invocation.
164 270
165C<$value> must be in the valid range for a C<sig_atomic_t> (0..127 is 271C<$value> must be in the valid range for a C<sig_atomic_t>, except C<0>
166portable). 272(1..127 is portable).
167 273
168=item $async->block 274=item $async->block
169 275
170Sometimes you need a "critical section" of code where
171
172=item $async->unblock 276=item $async->unblock
173 277
278Sometimes you need a "critical section" of code that will not be
279interrupted by an Async::Interrupt. This can be implemented by calling C<<
280$async->block >> before the critical section, and C<< $async->unblock >>
281afterwards.
282
283Note that there must be exactly one call of C<unblock> for every previous
284call to C<block> (i.e. calls can nest).
285
286Since ensuring this in the presence of exceptions and threads is
287usually more difficult than you imagine, I recommend using C<<
288$async->scoped_block >> instead.
289
290=item $async->scope_block
291
292This call C<< $async->block >> and installs a handler that is called when
293the current scope is exited (via an exception, by canceling the Coro
294thread, by calling last/goto etc.).
295
296This is the recommended (and fastest) way to implement critical sections.
297
298=item $async->pipe_enable
299
300=item $async->pipe_disable
301
302Enable/disable signalling the pipe when the interrupt occurs (default is
303enabled). Writing to a pipe is relatively expensive, so it can be disabled
304when you know you are not waiting for it (for example, with L<EV> you
305could disable the pipe in a check watcher, and enable it in a prepare
306watcher).
307
308Note that currently, while C<pipe_disable> is in effect, no attempt to
309read from the pipe will be done when handling events. This might change as
310soon as I realize why this is a mistake.
311
312=item $fileno = $async->pipe_fileno
313
314Returns the reading side of the signalling pipe. If no signalling pipe is
315currently attached to the object, it will dynamically create one.
316
317Note that the only valid oepration on this file descriptor is to wait
318until it is readable. The fd might belong currently to a pipe, a tcp
319socket, or an eventfd, depending on the platform, and is guaranteed to be
320C<select>able.
321
322=item $async->pipe_autodrain ($enable)
323
324Enables (C<1>) or disables (C<0>) automatic draining of the pipe (default:
325enabled). When automatic draining is enabled, then Async::Interrupt will
326automatically clear the pipe. Otherwise the user is responsible for this
327draining.
328
329This is useful when you want to share one pipe among many Async::Interrupt
330objects.
331
332=item $async->post_fork
333
334The object will not normally be usable after a fork (as the pipe fd is
335shared between processes). Calling this method after a fork in the child
336ensures that the object will work as expected again. It only needs to be
337called when the async object is used in the child.
338
339This only works when the pipe was created by Async::Interrupt.
340
341Async::Interrupt ensures that the reading file descriptor does not change
342it's value.
343
344=back
345
346=head1 THE Async::Interrupt::EventPipe CLASS
347
348Pipes are the predominent utility to make asynchronous signals
349synchronous. However, pipes are hard to come by: they don't exist on the
350broken windows platform, and on GNU/Linux systems, you might want to use
351an C<eventfd> instead.
352
353This class creates selectable event pipes in a portable fashion: on
354windows, it will try to create a tcp socket pair, on GNU/Linux, it will
355try to create an eventfd and everywhere else it will try to use a normal
356pipe.
357
358=over 4
359
360=item $epipe = new Async::Interrupt::EventPipe
361
362This creates and returns an eventpipe object. This object is simply a
363blessed array reference:
364
365=item ($r_fd, $w_fd) = $epipe->filenos
366
367Returns the read-side file descriptor and the write-side file descriptor.
368
369Example: pass an eventpipe object as pipe to the Async::Interrupt
370constructor, and create an AnyEvent watcher for the read side.
371
372 my $epipe = new Async::Interrupt::EventPipe;
373 my $asy = new Async::Interrupt pipe => [$epipe->filenos];
374 my $iow = AnyEvent->io (fh => $epipe->fileno, poll => 'r', cb => sub { });
375
376=item $r_fd = $epipe->fileno
377
378Return only the reading/listening side.
379
380=item $epipe->signal
381
382Write something to the pipe, in a portable fashion.
383
384=item $epipe->drain
385
386Drain (empty) the pipe.
387
388=item $epipe->renew
389
390Recreates the pipe (useful after a fork). The reading side will not change
391it's file descriptor number, but the writing side might.
392
393=back
394
174=cut 395=cut
175 396
1761; 3971;
177 398
178=back
179
180=head1 EXAMPLE 399=head1 EXAMPLE
181 400
182#TODO 401There really should be a complete C/XS example. Bug me about it. Better
402yet, create one.
183 403
184=head1 IMPLEMENTATION DETAILS AND LIMITATIONS 404=head1 IMPLEMENTATION DETAILS AND LIMITATIONS
185 405
186This module works by "hijacking" SIGKILL, which is guarenteed to be always 406This module works by "hijacking" SIGKILL, which is guaranteed to always
187available in perl, but also cannot be caught, so is always available. 407exist, but also cannot be caught, so is always available.
188 408
189Basically, this module fakes the receive of a SIGKILL signal and 409Basically, this module fakes the occurance of a SIGKILL signal and
190then catches it. This makes normal signal handling slower (probably 410then intercepts the interpreter handling it. This makes normal signal
191unmeasurably), but has the advantage of not requiring a special runops nor 411handling slower (probably unmeasurably, though), but has the advantage
192slowing down normal perl execution a bit. 412of not requiring a special runops function, nor slowing down normal perl
413execution a bit.
193 414
194It assumes that C<sig_atomic_t> and C<int> are both exception-safe to 415It assumes that C<sig_atomic_t>, C<int> and C<IV> are all async-safe to
195modify (C<sig_atomic_> is used by this module, and perl itself uses 416modify.
196C<int>, so we can assume that this is quite portbale, at least w.r.t.
197signals).
198 417
199=head1 AUTHOR 418=head1 AUTHOR
200 419
201 Marc Lehmann <schmorp@schmorp.de> 420 Marc Lehmann <schmorp@schmorp.de>
202 http://home.schmorp.de/ 421 http://home.schmorp.de/

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