ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/Coro/Coro.pm
(Generate patch)

Comparing Coro/Coro.pm (file contents):
Revision 1.84 by root, Sat Nov 25 00:40:26 2006 UTC vs.
Revision 1.107 by root, Fri Jan 5 18:25:51 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 cede; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar to 23This module collection manages coroutines. Coroutines are similar
24threads but don't run in parallel. 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
25 30
31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
34
26In this module, coroutines are defined as "callchain + lexical variables 35In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 37its own set of lexicals and its own set of perls most important global
29important global variables. 38variables.
30 39
31=cut 40=cut
32 41
33package Coro; 42package Coro;
34 43
41 50
42our $idle; # idle handler 51our $idle; # idle handler
43our $main; # main coroutine 52our $main; # main coroutine
44our $current; # current coroutine 53our $current; # current coroutine
45 54
46our $VERSION = '2.5'; 55our $VERSION = '3.3';
47 56
48our @EXPORT = qw(async cede schedule terminate current); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
49our %EXPORT_TAGS = ( 58our %EXPORT_TAGS = (
50 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
51); 60);
52our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; 61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
53 62
54{ 63{
55 my @async; 64 my @async;
56 my $init; 65 my $init;
57 66
58 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
59 sub import { 68 sub import {
60 no strict 'refs'; 69 no strict 'refs';
61 70
62 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
63 72
64 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
65 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
66 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
67 my @attrs; 76 my @attrs;
105C<Coro::current> function instead. 114C<Coro::current> function instead.
106 115
107=cut 116=cut
108 117
109# maybe some other module used Coro::Specific before... 118# maybe some other module used Coro::Specific before...
110if ($current) {
111 $main->{specific} = $current->{specific}; 119$main->{specific} = $current->{specific}
112} 120 if $current;
113 121
114$current = $main; 122_set_current $main;
115 123
116sub current() { $current } 124sub current() { $current }
117 125
118=item $idle 126=item $idle
119 127
120A callback that is called whenever the scheduler finds no ready coroutines 128A callback that is called whenever the scheduler finds no ready coroutines
121to run. The default implementation prints "FATAL: deadlock detected" and 129to run. The default implementation prints "FATAL: deadlock detected" and
122exits. 130exits, because the program has no other way to continue.
123 131
124This hook is overwritten by modules such as C<Coro::Timer> and 132This hook is overwritten by modules such as C<Coro::Timer> and
125C<Coro::Event> to wait on an external event that hopefully wakes up some 133C<Coro::Event> to wait on an external event that hopefully wake up a
126coroutine. 134coroutine so the scheduler can run it.
135
136Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively.
127 138
128=cut 139=cut
129 140
130$idle = sub { 141$idle = sub {
131 print STDERR "FATAL: deadlock detected\n"; 142 require Carp;
132 exit (51); 143 Carp::croak ("FATAL: deadlock detected");
133}; 144};
145
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
134 157
135# this coroutine is necessary because a coroutine 158# this coroutine is necessary because a coroutine
136# cannot destroy itself. 159# cannot destroy itself.
137my @destroy; 160my @destroy;
138my $manager; 161my $manager;
162
139$manager = new Coro sub { 163$manager = new Coro sub {
140 while () { 164 while () {
141 # by overwriting the state object with the manager we destroy it 165 (shift @destroy)->_cancel
142 # while still being able to schedule this coroutine (in case it has
143 # been readied multiple times. this is harmless since the manager
144 # can be called as many times as neccessary and will always
145 # remove itself from the runqueue
146 while (@destroy) { 166 while @destroy;
147 my $coro = pop @destroy;
148 $coro->{status} ||= [];
149 $_->ready for @{delete $coro->{join} || []};
150 167
151 # the next line destroys the coro state, but keeps the
152 # process itself intact (we basically make it a zombie
153 # process that always runs the manager thread, so it's possible
154 # to transfer() to this process).
155 $coro->_clone_state_from ($manager);
156 }
157 &schedule; 168 &schedule;
158 } 169 }
159}; 170};
160 171
172$manager->prio (PRIO_MAX);
173
161# static methods. not really. 174# static methods. not really.
162 175
163=back 176=back
164 177
165=head2 STATIC METHODS 178=head2 STATIC METHODS
166 179
167Static methods are actually functions that operate on the current process only. 180Static methods are actually functions that operate on the current coroutine only.
168 181
169=over 4 182=over 4
170 183
171=item async { ... } [@args...] 184=item async { ... } [@args...]
172 185
173Create a new asynchronous process and return it's process object 186Create a new asynchronous coroutine and return it's coroutine object
174(usually unused). When the sub returns the new process is automatically 187(usually unused). When the sub returns the new coroutine is automatically
175terminated. 188terminated.
189
190Calling C<exit> in a coroutine will not work correctly, so do not do that.
176 191
177When the coroutine dies, the program will exit, just as in the main 192When the coroutine dies, the program will exit, just as in the main
178program. 193program.
179 194
180 # create a new coroutine that just prints its arguments 195 # create a new coroutine that just prints its arguments
183 } 1,2,3,4; 198 } 1,2,3,4;
184 199
185=cut 200=cut
186 201
187sub async(&@) { 202sub async(&@) {
188 my $pid = new Coro @_; 203 my $coro = new Coro @_;
189 $manager->ready; # this ensures that the stack is cloned from the manager
190 $pid->ready; 204 $coro->ready;
191 $pid; 205 $coro
206}
207
208=item async_pool { ... } [@args...]
209
210Similar to C<async>, but uses a coroutine pool, so you should not call
211terminate or join (although you are allowed to), and you get a coroutine
212that might have executed other code already (which can be good or bad :).
213
214Also, the block is executed in an C<eval> context and a warning will be
215issued in case of an exception instead of terminating the program, as C<async> does.
216
217The priority will be reset to C<0> after each job, otherwise the coroutine
218will be re-used "as-is".
219
220The pool size is limited to 8 idle coroutines (this can be adjusted by
221changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
222required.
223
224If you are concerned about pooled coroutines growing a lot because a
225single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
226terminate }> once per second or so to slowly replenish the pool.
227
228=cut
229
230our $POOL_SIZE = 8;
231our @pool;
232
233sub pool_handler {
234 while () {
235 my ($cb, @arg) = @{ delete $current->{_invoke} };
236
237 eval {
238 $cb->(@arg);
239 };
240 warn $@ if $@;
241
242 last if @pool >= $POOL_SIZE;
243 push @pool, $current;
244
245 $current->prio (0);
246 schedule;
247 }
248}
249
250sub async_pool(&@) {
251 # this is also inlined into the unlock_scheduler
252 my $coro = (pop @pool or new Coro \&pool_handler);
253
254 $coro->{_invoke} = [@_];
255 $coro->ready;
256
257 $coro
192} 258}
193 259
194=item schedule 260=item schedule
195 261
196Calls the scheduler. Please note that the current process will not be put 262Calls the scheduler. Please note that the current coroutine will not be put
197into the ready queue, so calling this function usually means you will 263into the ready queue, so calling this function usually means you will
198never be called again. 264never be called again unless something else (e.g. an event handler) calls
265ready.
199 266
200=cut 267The canonical way to wait on external events is this:
268
269 {
270 # remember current coroutine
271 my $current = $Coro::current;
272
273 # register a hypothetical event handler
274 on_event_invoke sub {
275 # wake up sleeping coroutine
276 $current->ready;
277 undef $current;
278 };
279
280 # call schedule until event occured.
281 # in case we are woken up for other reasons
282 # (current still defined), loop.
283 Coro::schedule while $current;
284 }
201 285
202=item cede 286=item cede
203 287
204"Cede" to other processes. This function puts the current process into the 288"Cede" to other coroutines. This function puts the current coroutine into the
205ready queue and calls C<schedule>, which has the effect of giving up the 289ready queue and calls C<schedule>, which has the effect of giving up the
206current "timeslice" to other coroutines of the same or higher priority. 290current "timeslice" to other coroutines of the same or higher priority.
207 291
208=cut 292Returns true if at least one coroutine switch has happened.
293
294=item Coro::cede_notself
295
296Works like cede, but is not exported by default and will cede to any
297coroutine, regardless of priority, once.
298
299Returns true if at least one coroutine switch has happened.
209 300
210=item terminate [arg...] 301=item terminate [arg...]
211 302
212Terminates the current process with the given status values (see L<cancel>). 303Terminates the current coroutine with the given status values (see L<cancel>).
213 304
214=cut 305=cut
215 306
216sub terminate { 307sub terminate {
217 $current->cancel (@_); 308 $current->cancel (@_);
219 310
220=back 311=back
221 312
222# dynamic methods 313# dynamic methods
223 314
224=head2 PROCESS METHODS 315=head2 COROUTINE METHODS
225 316
226These are the methods you can call on process objects. 317These are the methods you can call on coroutine objects.
227 318
228=over 4 319=over 4
229 320
230=item new Coro \&sub [, @args...] 321=item new Coro \&sub [, @args...]
231 322
232Create a new process and return it. When the sub returns the process 323Create a new coroutine and return it. When the sub returns the coroutine
233automatically terminates as if C<terminate> with the returned values were 324automatically terminates as if C<terminate> with the returned values were
234called. To make the process run you must first put it into the ready queue 325called. To make the coroutine run you must first put it into the ready queue
235by calling the ready method. 326by calling the ready method.
236 327
237=cut 328Calling C<exit> in a coroutine will not work correctly, so do not do that.
238 329
330=cut
331
239sub _new_coro { 332sub _run_coro {
240# $current->_clear_idle_sp; # set the idle sp on the following cede
241 _set_cede_self; # ensures that cede cede's us first
242 cede;
243 terminate &{+shift}; 333 terminate &{+shift};
244} 334}
245 335
246sub new { 336sub new {
247 my $class = shift; 337 my $class = shift;
248 338
249 $class->SUPER::new (\&_new_coro, @_) 339 $class->SUPER::new (\&_run_coro, @_)
250} 340}
251 341
252=item $process->ready 342=item $success = $coroutine->ready
253 343
254Put the given process into the ready queue. 344Put the given coroutine into the ready queue (according to it's priority)
345and return true. If the coroutine is already in the ready queue, do nothing
346and return false.
255 347
256=cut 348=item $is_ready = $coroutine->is_ready
257 349
350Return wether the coroutine is currently the ready queue or not,
351
258=item $process->cancel (arg...) 352=item $coroutine->cancel (arg...)
259 353
260Terminates the given process and makes it return the given arguments as 354Terminates the given coroutine and makes it return the given arguments as
261status (default: the empty list). 355status (default: the empty list). Never returns if the coroutine is the
356current coroutine.
262 357
263=cut 358=cut
264 359
265sub cancel { 360sub cancel {
266 my $self = shift; 361 my $self = shift;
267 $self->{status} = [@_]; 362 $self->{status} = [@_];
363
364 if ($current == $self) {
268 push @destroy, $self; 365 push @destroy, $self;
269 $manager->ready; 366 $manager->ready;
270 &schedule if $current == $self; 367 &schedule while 1;
368 } else {
369 $self->_cancel;
370 }
271} 371}
272 372
273=item $process->join 373=item $coroutine->join
274 374
275Wait until the coroutine terminates and return any values given to the 375Wait until the coroutine terminates and return any values given to the
276C<terminate> or C<cancel> functions. C<join> can be called multiple times 376C<terminate> or C<cancel> functions. C<join> can be called multiple times
277from multiple processes. 377from multiple coroutine.
278 378
279=cut 379=cut
280 380
281sub join { 381sub join {
282 my $self = shift; 382 my $self = shift;
383
283 unless ($self->{status}) { 384 unless ($self->{status}) {
284 push @{$self->{join}}, $current; 385 my $current = $current;
285 &schedule; 386
387 push @{$self->{destroy_cb}}, sub {
388 $current->ready;
389 undef $current;
390 };
391
392 &schedule while $current;
286 } 393 }
394
287 wantarray ? @{$self->{status}} : $self->{status}[0]; 395 wantarray ? @{$self->{status}} : $self->{status}[0];
288} 396}
289 397
398=item $coroutine->on_destroy (\&cb)
399
400Registers a callback that is called when this coroutine gets destroyed,
401but before it is joined. The callback gets passed the terminate arguments,
402if any.
403
404=cut
405
406sub on_destroy {
407 my ($self, $cb) = @_;
408
409 push @{ $self->{destroy_cb} }, $cb;
410}
411
290=item $oldprio = $process->prio ($newprio) 412=item $oldprio = $coroutine->prio ($newprio)
291 413
292Sets (or gets, if the argument is missing) the priority of the 414Sets (or gets, if the argument is missing) the priority of the
293process. Higher priority processes get run before lower priority 415coroutine. Higher priority coroutines get run before lower priority
294processes. Priorities are small signed integers (currently -4 .. +3), 416coroutines. Priorities are small signed integers (currently -4 .. +3),
295that you can refer to using PRIO_xxx constants (use the import tag :prio 417that you can refer to using PRIO_xxx constants (use the import tag :prio
296to get then): 418to get then):
297 419
298 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 420 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
299 3 > 1 > 0 > -1 > -3 > -4 421 3 > 1 > 0 > -1 > -3 > -4
302 current->prio(PRIO_HIGH); 424 current->prio(PRIO_HIGH);
303 425
304The idle coroutine ($Coro::idle) always has a lower priority than any 426The idle coroutine ($Coro::idle) always has a lower priority than any
305existing coroutine. 427existing coroutine.
306 428
307Changing the priority of the current process will take effect immediately, 429Changing the priority of the current coroutine will take effect immediately,
308but changing the priority of processes in the ready queue (but not 430but changing the priority of coroutines in the ready queue (but not
309running) will only take effect after the next schedule (of that 431running) will only take effect after the next schedule (of that
310process). This is a bug that will be fixed in some future version. 432coroutine). This is a bug that will be fixed in some future version.
311 433
312=item $newprio = $process->nice ($change) 434=item $newprio = $coroutine->nice ($change)
313 435
314Similar to C<prio>, but subtract the given value from the priority (i.e. 436Similar to C<prio>, but subtract the given value from the priority (i.e.
315higher values mean lower priority, just as in unix). 437higher values mean lower priority, just as in unix).
316 438
317=item $olddesc = $process->desc ($newdesc) 439=item $olddesc = $coroutine->desc ($newdesc)
318 440
319Sets (or gets in case the argument is missing) the description for this 441Sets (or gets in case the argument is missing) the description for this
320process. This is just a free-form string you can associate with a process. 442coroutine. This is just a free-form string you can associate with a coroutine.
321 443
322=cut 444=cut
323 445
324sub desc { 446sub desc {
325 my $old = $_[0]{desc}; 447 my $old = $_[0]{desc};
327 $old; 449 $old;
328} 450}
329 451
330=back 452=back
331 453
454=head2 GLOBAL FUNCTIONS
455
456=over 4
457
458=item Coro::nready
459
460Returns the number of coroutines that are currently in the ready state,
461i.e. that can be swicthed to. The value C<0> means that the only runnable
462coroutine is the currently running one, so C<cede> would have no effect,
463and C<schedule> would cause a deadlock unless there is an idle handler
464that wakes up some coroutines.
465
466=item my $guard = Coro::guard { ... }
467
468This creates and returns a guard object. Nothing happens until the objetc
469gets destroyed, in which case the codeblock given as argument will be
470executed. This is useful to free locks or other resources in case of a
471runtime error or when the coroutine gets canceled, as in both cases the
472guard block will be executed. The guard object supports only one method,
473C<< ->cancel >>, which will keep the codeblock from being executed.
474
475Example: set some flag and clear it again when the coroutine gets canceled
476or the function returns:
477
478 sub do_something {
479 my $guard = Coro::guard { $busy = 0 };
480 $busy = 1;
481
482 # do something that requires $busy to be true
483 }
484
485=cut
486
487sub guard(&) {
488 bless \(my $cb = $_[0]), "Coro::guard"
489}
490
491sub Coro::guard::cancel {
492 ${$_[0]} = sub { };
493}
494
495sub Coro::guard::DESTROY {
496 ${$_[0]}->();
497}
498
499
500=item unblock_sub { ... }
501
502This utility function takes a BLOCK or code reference and "unblocks" it,
503returning the new coderef. This means that the new coderef will return
504immediately without blocking, returning nothing, while the original code
505ref will be called (with parameters) from within its own coroutine.
506
507The reason this fucntion exists is that many event libraries (such as the
508venerable L<Event|Event> module) are not coroutine-safe (a weaker form
509of thread-safety). This means you must not block within event callbacks,
510otherwise you might suffer from crashes or worse.
511
512This function allows your callbacks to block by executing them in another
513coroutine where it is safe to block. One example where blocking is handy
514is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
515disk.
516
517In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
518creating event callbacks that want to block.
519
520=cut
521
522our @unblock_queue;
523
524# we create a special coro because we want to cede,
525# to reduce pressure on the coro pool (because most callbacks
526# return immediately and can be reused) and because we cannot cede
527# inside an event callback.
528our $unblock_scheduler = async {
529 while () {
530 while (my $cb = pop @unblock_queue) {
531 # this is an inlined copy of async_pool
532 my $coro = (pop @pool or new Coro \&pool_handler);
533
534 $coro->{_invoke} = $cb;
535 $coro->ready;
536 cede; # for short-lived callbacks, this reduces pressure on the coro pool
537 }
538 schedule; # sleep well
539 }
540};
541
542sub unblock_sub(&) {
543 my $cb = shift;
544
545 sub {
546 unshift @unblock_queue, [$cb, @_];
547 $unblock_scheduler->ready;
548 }
549}
550
551=back
552
332=cut 553=cut
333 554
3341; 5551;
335 556
336=head1 BUGS/LIMITATIONS 557=head1 BUGS/LIMITATIONS

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines