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Revision 1.87 by root, Sun Nov 26 02:16:19 2006 UTC vs.
Revision 1.107 by root, Fri Jan 5 18:25:51 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 cede; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar to 23This module collection manages coroutines. Coroutines are similar
24threads but don't run in parallel. 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
25 30
31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
34
26In this module, coroutines are defined as "callchain + lexical variables 35In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 37its own set of lexicals and its own set of perls most important global
29important global variables. 38variables.
30 39
31=cut 40=cut
32 41
33package Coro; 42package Coro;
34 43
41 50
42our $idle; # idle handler 51our $idle; # idle handler
43our $main; # main coroutine 52our $main; # main coroutine
44our $current; # current coroutine 53our $current; # current coroutine
45 54
46our $VERSION = '2.5'; 55our $VERSION = '3.3';
47 56
48our @EXPORT = qw(async cede schedule terminate current); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
49our %EXPORT_TAGS = ( 58our %EXPORT_TAGS = (
50 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
51); 60);
52our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; 61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
53 62
54{ 63{
55 my @async; 64 my @async;
56 my $init; 65 my $init;
57 66
58 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
59 sub import { 68 sub import {
60 no strict 'refs'; 69 no strict 'refs';
61 70
62 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
63 72
64 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
65 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
66 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
67 my @attrs; 76 my @attrs;
105C<Coro::current> function instead. 114C<Coro::current> function instead.
106 115
107=cut 116=cut
108 117
109# maybe some other module used Coro::Specific before... 118# maybe some other module used Coro::Specific before...
110if ($current) {
111 $main->{specific} = $current->{specific}; 119$main->{specific} = $current->{specific}
112} 120 if $current;
113 121
114$current = $main; 122_set_current $main;
115 123
116sub current() { $current } 124sub current() { $current }
117 125
118=item $idle 126=item $idle
119 127
120A callback that is called whenever the scheduler finds no ready coroutines 128A callback that is called whenever the scheduler finds no ready coroutines
121to run. The default implementation prints "FATAL: deadlock detected" and 129to run. The default implementation prints "FATAL: deadlock detected" and
122exits. 130exits, because the program has no other way to continue.
123 131
124This hook is overwritten by modules such as C<Coro::Timer> and 132This hook is overwritten by modules such as C<Coro::Timer> and
125C<Coro::Event> to wait on an external event that hopefully wakes up some 133C<Coro::Event> to wait on an external event that hopefully wake up a
126coroutine. 134coroutine so the scheduler can run it.
135
136Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively.
127 138
128=cut 139=cut
129 140
130$idle = sub { 141$idle = sub {
131 print STDERR "FATAL: deadlock detected\n"; 142 require Carp;
132 exit (51); 143 Carp::croak ("FATAL: deadlock detected");
133}; 144};
145
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
134 157
135# this coroutine is necessary because a coroutine 158# this coroutine is necessary because a coroutine
136# cannot destroy itself. 159# cannot destroy itself.
137my @destroy; 160my @destroy;
161my $manager;
162
138my $manager; $manager = new Coro sub { 163$manager = new Coro sub {
139 while () { 164 while () {
140 # by overwriting the state object with the manager we destroy it 165 (shift @destroy)->_cancel
141 # while still being able to schedule this coroutine (in case it has
142 # been readied multiple times. this is harmless since the manager
143 # can be called as many times as neccessary and will always
144 # remove itself from the runqueue
145 while (@destroy) { 166 while @destroy;
146 my $coro = pop @destroy;
147 $coro->{status} ||= [];
148 $_->ready for @{delete $coro->{join} || []};
149 167
150 # the next line destroys the coro state, but keeps the
151 # process itself intact (we basically make it a zombie
152 # process that always runs the manager thread, so it's possible
153 # to transfer() to this process).
154 $coro->_clone_state_from ($manager);
155 }
156 &schedule; 168 &schedule;
157 } 169 }
158}; 170};
159 171
172$manager->prio (PRIO_MAX);
173
160# static methods. not really. 174# static methods. not really.
161 175
162=back 176=back
163 177
164=head2 STATIC METHODS 178=head2 STATIC METHODS
165 179
166Static methods are actually functions that operate on the current process only. 180Static methods are actually functions that operate on the current coroutine only.
167 181
168=over 4 182=over 4
169 183
170=item async { ... } [@args...] 184=item async { ... } [@args...]
171 185
172Create a new asynchronous process and return it's process object 186Create a new asynchronous coroutine and return it's coroutine object
173(usually unused). When the sub returns the new process is automatically 187(usually unused). When the sub returns the new coroutine is automatically
174terminated. 188terminated.
189
190Calling C<exit> in a coroutine will not work correctly, so do not do that.
175 191
176When the coroutine dies, the program will exit, just as in the main 192When the coroutine dies, the program will exit, just as in the main
177program. 193program.
178 194
179 # create a new coroutine that just prints its arguments 195 # create a new coroutine that just prints its arguments
182 } 1,2,3,4; 198 } 1,2,3,4;
183 199
184=cut 200=cut
185 201
186sub async(&@) { 202sub async(&@) {
187 my $pid = new Coro @_; 203 my $coro = new Coro @_;
188 $pid->ready; 204 $coro->ready;
189 $pid 205 $coro
206}
207
208=item async_pool { ... } [@args...]
209
210Similar to C<async>, but uses a coroutine pool, so you should not call
211terminate or join (although you are allowed to), and you get a coroutine
212that might have executed other code already (which can be good or bad :).
213
214Also, the block is executed in an C<eval> context and a warning will be
215issued in case of an exception instead of terminating the program, as C<async> does.
216
217The priority will be reset to C<0> after each job, otherwise the coroutine
218will be re-used "as-is".
219
220The pool size is limited to 8 idle coroutines (this can be adjusted by
221changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
222required.
223
224If you are concerned about pooled coroutines growing a lot because a
225single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
226terminate }> once per second or so to slowly replenish the pool.
227
228=cut
229
230our $POOL_SIZE = 8;
231our @pool;
232
233sub pool_handler {
234 while () {
235 my ($cb, @arg) = @{ delete $current->{_invoke} };
236
237 eval {
238 $cb->(@arg);
239 };
240 warn $@ if $@;
241
242 last if @pool >= $POOL_SIZE;
243 push @pool, $current;
244
245 $current->prio (0);
246 schedule;
247 }
248}
249
250sub async_pool(&@) {
251 # this is also inlined into the unlock_scheduler
252 my $coro = (pop @pool or new Coro \&pool_handler);
253
254 $coro->{_invoke} = [@_];
255 $coro->ready;
256
257 $coro
190} 258}
191 259
192=item schedule 260=item schedule
193 261
194Calls the scheduler. Please note that the current process will not be put 262Calls the scheduler. Please note that the current coroutine will not be put
195into the ready queue, so calling this function usually means you will 263into the ready queue, so calling this function usually means you will
196never be called again. 264never be called again unless something else (e.g. an event handler) calls
265ready.
197 266
198=cut 267The canonical way to wait on external events is this:
268
269 {
270 # remember current coroutine
271 my $current = $Coro::current;
272
273 # register a hypothetical event handler
274 on_event_invoke sub {
275 # wake up sleeping coroutine
276 $current->ready;
277 undef $current;
278 };
279
280 # call schedule until event occured.
281 # in case we are woken up for other reasons
282 # (current still defined), loop.
283 Coro::schedule while $current;
284 }
199 285
200=item cede 286=item cede
201 287
202"Cede" to other processes. This function puts the current process into the 288"Cede" to other coroutines. This function puts the current coroutine into the
203ready queue and calls C<schedule>, which has the effect of giving up the 289ready queue and calls C<schedule>, which has the effect of giving up the
204current "timeslice" to other coroutines of the same or higher priority. 290current "timeslice" to other coroutines of the same or higher priority.
205 291
206=cut 292Returns true if at least one coroutine switch has happened.
293
294=item Coro::cede_notself
295
296Works like cede, but is not exported by default and will cede to any
297coroutine, regardless of priority, once.
298
299Returns true if at least one coroutine switch has happened.
207 300
208=item terminate [arg...] 301=item terminate [arg...]
209 302
210Terminates the current process with the given status values (see L<cancel>). 303Terminates the current coroutine with the given status values (see L<cancel>).
211 304
212=cut 305=cut
213 306
214sub terminate { 307sub terminate {
215 $current->cancel (@_); 308 $current->cancel (@_);
217 310
218=back 311=back
219 312
220# dynamic methods 313# dynamic methods
221 314
222=head2 PROCESS METHODS 315=head2 COROUTINE METHODS
223 316
224These are the methods you can call on process objects. 317These are the methods you can call on coroutine objects.
225 318
226=over 4 319=over 4
227 320
228=item new Coro \&sub [, @args...] 321=item new Coro \&sub [, @args...]
229 322
230Create a new process and return it. When the sub returns the process 323Create a new coroutine and return it. When the sub returns the coroutine
231automatically terminates as if C<terminate> with the returned values were 324automatically terminates as if C<terminate> with the returned values were
232called. To make the process run you must first put it into the ready queue 325called. To make the coroutine run you must first put it into the ready queue
233by calling the ready method. 326by calling the ready method.
234 327
235=cut 328Calling C<exit> in a coroutine will not work correctly, so do not do that.
236 329
330=cut
331
237sub _new_coro { 332sub _run_coro {
238 terminate &{+shift}; 333 terminate &{+shift};
239} 334}
240 335
241sub new { 336sub new {
242 my $class = shift; 337 my $class = shift;
243 338
244 $class->SUPER::new (\&_new_coro, @_) 339 $class->SUPER::new (\&_run_coro, @_)
245} 340}
246 341
247=item $process->ready 342=item $success = $coroutine->ready
248 343
249Put the given process into the ready queue. 344Put the given coroutine into the ready queue (according to it's priority)
345and return true. If the coroutine is already in the ready queue, do nothing
346and return false.
250 347
251=cut 348=item $is_ready = $coroutine->is_ready
252 349
350Return wether the coroutine is currently the ready queue or not,
351
253=item $process->cancel (arg...) 352=item $coroutine->cancel (arg...)
254 353
255Terminates the given process and makes it return the given arguments as 354Terminates the given coroutine and makes it return the given arguments as
256status (default: the empty list). 355status (default: the empty list). Never returns if the coroutine is the
356current coroutine.
257 357
258=cut 358=cut
259 359
260sub cancel { 360sub cancel {
261 my $self = shift; 361 my $self = shift;
262 $self->{status} = [@_]; 362 $self->{status} = [@_];
363
364 if ($current == $self) {
263 push @destroy, $self; 365 push @destroy, $self;
264 $manager->ready; 366 $manager->ready;
265 &schedule if $current == $self; 367 &schedule while 1;
368 } else {
369 $self->_cancel;
370 }
266} 371}
267 372
268=item $process->join 373=item $coroutine->join
269 374
270Wait until the coroutine terminates and return any values given to the 375Wait until the coroutine terminates and return any values given to the
271C<terminate> or C<cancel> functions. C<join> can be called multiple times 376C<terminate> or C<cancel> functions. C<join> can be called multiple times
272from multiple processes. 377from multiple coroutine.
273 378
274=cut 379=cut
275 380
276sub join { 381sub join {
277 my $self = shift; 382 my $self = shift;
383
278 unless ($self->{status}) { 384 unless ($self->{status}) {
279 push @{$self->{join}}, $current; 385 my $current = $current;
280 &schedule; 386
387 push @{$self->{destroy_cb}}, sub {
388 $current->ready;
389 undef $current;
390 };
391
392 &schedule while $current;
281 } 393 }
394
282 wantarray ? @{$self->{status}} : $self->{status}[0]; 395 wantarray ? @{$self->{status}} : $self->{status}[0];
283} 396}
284 397
398=item $coroutine->on_destroy (\&cb)
399
400Registers a callback that is called when this coroutine gets destroyed,
401but before it is joined. The callback gets passed the terminate arguments,
402if any.
403
404=cut
405
406sub on_destroy {
407 my ($self, $cb) = @_;
408
409 push @{ $self->{destroy_cb} }, $cb;
410}
411
285=item $oldprio = $process->prio ($newprio) 412=item $oldprio = $coroutine->prio ($newprio)
286 413
287Sets (or gets, if the argument is missing) the priority of the 414Sets (or gets, if the argument is missing) the priority of the
288process. Higher priority processes get run before lower priority 415coroutine. Higher priority coroutines get run before lower priority
289processes. Priorities are small signed integers (currently -4 .. +3), 416coroutines. Priorities are small signed integers (currently -4 .. +3),
290that you can refer to using PRIO_xxx constants (use the import tag :prio 417that you can refer to using PRIO_xxx constants (use the import tag :prio
291to get then): 418to get then):
292 419
293 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 420 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
294 3 > 1 > 0 > -1 > -3 > -4 421 3 > 1 > 0 > -1 > -3 > -4
297 current->prio(PRIO_HIGH); 424 current->prio(PRIO_HIGH);
298 425
299The idle coroutine ($Coro::idle) always has a lower priority than any 426The idle coroutine ($Coro::idle) always has a lower priority than any
300existing coroutine. 427existing coroutine.
301 428
302Changing the priority of the current process will take effect immediately, 429Changing the priority of the current coroutine will take effect immediately,
303but changing the priority of processes in the ready queue (but not 430but changing the priority of coroutines in the ready queue (but not
304running) will only take effect after the next schedule (of that 431running) will only take effect after the next schedule (of that
305process). This is a bug that will be fixed in some future version. 432coroutine). This is a bug that will be fixed in some future version.
306 433
307=item $newprio = $process->nice ($change) 434=item $newprio = $coroutine->nice ($change)
308 435
309Similar to C<prio>, but subtract the given value from the priority (i.e. 436Similar to C<prio>, but subtract the given value from the priority (i.e.
310higher values mean lower priority, just as in unix). 437higher values mean lower priority, just as in unix).
311 438
312=item $olddesc = $process->desc ($newdesc) 439=item $olddesc = $coroutine->desc ($newdesc)
313 440
314Sets (or gets in case the argument is missing) the description for this 441Sets (or gets in case the argument is missing) the description for this
315process. This is just a free-form string you can associate with a process. 442coroutine. This is just a free-form string you can associate with a coroutine.
316 443
317=cut 444=cut
318 445
319sub desc { 446sub desc {
320 my $old = $_[0]{desc}; 447 my $old = $_[0]{desc};
322 $old; 449 $old;
323} 450}
324 451
325=back 452=back
326 453
454=head2 GLOBAL FUNCTIONS
455
456=over 4
457
458=item Coro::nready
459
460Returns the number of coroutines that are currently in the ready state,
461i.e. that can be swicthed to. The value C<0> means that the only runnable
462coroutine is the currently running one, so C<cede> would have no effect,
463and C<schedule> would cause a deadlock unless there is an idle handler
464that wakes up some coroutines.
465
466=item my $guard = Coro::guard { ... }
467
468This creates and returns a guard object. Nothing happens until the objetc
469gets destroyed, in which case the codeblock given as argument will be
470executed. This is useful to free locks or other resources in case of a
471runtime error or when the coroutine gets canceled, as in both cases the
472guard block will be executed. The guard object supports only one method,
473C<< ->cancel >>, which will keep the codeblock from being executed.
474
475Example: set some flag and clear it again when the coroutine gets canceled
476or the function returns:
477
478 sub do_something {
479 my $guard = Coro::guard { $busy = 0 };
480 $busy = 1;
481
482 # do something that requires $busy to be true
483 }
484
485=cut
486
487sub guard(&) {
488 bless \(my $cb = $_[0]), "Coro::guard"
489}
490
491sub Coro::guard::cancel {
492 ${$_[0]} = sub { };
493}
494
495sub Coro::guard::DESTROY {
496 ${$_[0]}->();
497}
498
499
500=item unblock_sub { ... }
501
502This utility function takes a BLOCK or code reference and "unblocks" it,
503returning the new coderef. This means that the new coderef will return
504immediately without blocking, returning nothing, while the original code
505ref will be called (with parameters) from within its own coroutine.
506
507The reason this fucntion exists is that many event libraries (such as the
508venerable L<Event|Event> module) are not coroutine-safe (a weaker form
509of thread-safety). This means you must not block within event callbacks,
510otherwise you might suffer from crashes or worse.
511
512This function allows your callbacks to block by executing them in another
513coroutine where it is safe to block. One example where blocking is handy
514is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
515disk.
516
517In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
518creating event callbacks that want to block.
519
520=cut
521
522our @unblock_queue;
523
524# we create a special coro because we want to cede,
525# to reduce pressure on the coro pool (because most callbacks
526# return immediately and can be reused) and because we cannot cede
527# inside an event callback.
528our $unblock_scheduler = async {
529 while () {
530 while (my $cb = pop @unblock_queue) {
531 # this is an inlined copy of async_pool
532 my $coro = (pop @pool or new Coro \&pool_handler);
533
534 $coro->{_invoke} = $cb;
535 $coro->ready;
536 cede; # for short-lived callbacks, this reduces pressure on the coro pool
537 }
538 schedule; # sleep well
539 }
540};
541
542sub unblock_sub(&) {
543 my $cb = shift;
544
545 sub {
546 unshift @unblock_queue, [$cb, @_];
547 $unblock_scheduler->ready;
548 }
549}
550
551=back
552
327=cut 553=cut
328 554
3291; 5551;
330 556
331=head1 BUGS/LIMITATIONS 557=head1 BUGS/LIMITATIONS

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