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Revision 1.121 by root, Fri Apr 13 12:56:55 2007 UTC vs.
Revision 1.195 by root, Wed Jul 23 22:15:25 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 my $lock = new Coro::Semaphore;
19 cede; 22 my $locked;
23
24 $lock->down;
25 $locked = 1;
26 $lock->up;
20 27
21=head1 DESCRIPTION 28=head1 DESCRIPTION
22 29
23This module collection manages coroutines. Coroutines are similar 30This module collection manages coroutines. Coroutines are similar to
24to threads but don't run in parallel at the same time even on SMP 31threads but don't (in general) run in parallel at the same time even
25machines. The specific flavor of coroutine use din this module also 32on SMP machines. The specific flavor of coroutine used in this module
26guarentees you that it will not switch between coroutines unless 33also guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and 34necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much 35parallel access are rarely an issue, making coroutine programming much
29safer than threads programming. 36safer and easier than threads programming.
30 37
31(Perl, however, does not natively support real threads but instead does a 38Unlike a normal perl program, however, coroutines allow you to have
32very slow and memory-intensive emulation of processes using threads. This 39multiple running interpreters that share data, which is especially useful
33is a performance win on Windows machines, and a loss everywhere else). 40to code pseudo-parallel processes and for event-based programming, such as
41multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
42learn more.
43
44Coroutines are also useful because Perl has no support for threads (the so
45called "threads" that perl offers are nothing more than the (bad) process
46emulation coming from the Windows platform: On standard operating systems
47they serve no purpose whatsoever, except by making your programs slow and
48making them use a lot of memory. Best disable them when building perl, or
49aks your software vendor/distributor to do it for you).
34 50
35In this module, coroutines are defined as "callchain + lexical variables + 51In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 52@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global 53its own set of lexicals and its own set of perls most important global
38variables. 54variables (see L<Coro::State> for more configuration).
39 55
40=cut 56=cut
41 57
42package Coro; 58package Coro;
43 59
50 66
51our $idle; # idle handler 67our $idle; # idle handler
52our $main; # main coroutine 68our $main; # main coroutine
53our $current; # current coroutine 69our $current; # current coroutine
54 70
55our $VERSION = '3.56'; 71our $VERSION = 4.745;
56 72
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 73our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 74our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 75 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 76);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 77our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 78
63{
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
96
97=over 4 79=over 4
98 80
99=item $main 81=item $Coro::main
100 82
101This coroutine represents the main program. 83This variable stores the coroutine object that represents the main
84program. While you cna C<ready> it and do most other things you can do to
85coroutines, it is mainly useful to compare again C<$Coro::current>, to see
86wether you are running in the main program or not.
102 87
103=cut 88=cut
104 89
105$main = new Coro; 90$main = new Coro;
106 91
107=item $current (or as function: current) 92=item $Coro::current
108 93
109The current coroutine (the last coroutine switched to). The initial value 94The coroutine object representing the current coroutine (the last
95coroutine that the Coro scheduler switched to). The initial value is
110is C<$main> (of course). 96C<$main> (of course).
111 97
112This variable is B<strictly> I<read-only>. It is provided for performance 98This variable is B<strictly> I<read-only>. You can take copies of the
113reasons. If performance is not essentiel you are encouraged to use the 99value stored in it and use it as any other coroutine object, but you must
114C<Coro::current> function instead. 100not otherwise modify the variable itself.
115 101
116=cut 102=cut
103
104$main->{desc} = "[main::]";
117 105
118# maybe some other module used Coro::Specific before... 106# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific} 107$main->{_specific} = $current->{_specific}
120 if $current; 108 if $current;
121 109
122_set_current $main; 110_set_current $main;
123 111
124sub current() { $current } 112sub current() { $current } # [DEPRECATED]
125 113
126=item $idle 114=item $Coro::idle
127 115
128A callback that is called whenever the scheduler finds no ready coroutines 116This variable is mainly useful to integrate Coro into event loops. It is
129to run. The default implementation prints "FATAL: deadlock detected" and 117usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
130exits, because the program has no other way to continue. 118pretty low-level functionality.
119
120This variable stores a callback that is called whenever the scheduler
121finds no ready coroutines to run. The default implementation prints
122"FATAL: deadlock detected" and exits, because the program has no other way
123to continue.
131 124
132This hook is overwritten by modules such as C<Coro::Timer> and 125This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a 126C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it. 127coroutine so the scheduler can run it.
135 128
129Note that the callback I<must not>, under any circumstances, block
130the current coroutine. Normally, this is achieved by having an "idle
131coroutine" that calls the event loop and then blocks again, and then
132readying that coroutine in the idle handler.
133
134See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
135technique.
136
136Please note that if your callback recursively invokes perl (e.g. for event 137Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively. 138handlers), then it must be prepared to be called recursively itself.
138 139
139=cut 140=cut
140 141
141$idle = sub { 142$idle = sub {
142 require Carp; 143 require Carp;
149 # free coroutine data and mark as destructed 150 # free coroutine data and mark as destructed
150 $self->_destroy 151 $self->_destroy
151 or return; 152 or return;
152 153
153 # call all destruction callbacks 154 # call all destruction callbacks
154 $_->(@{$self->{status}}) 155 $_->(@{$self->{_status}})
155 for @{(delete $self->{destroy_cb}) || []}; 156 for @{(delete $self->{_on_destroy}) || []};
156} 157}
157 158
158# this coroutine is necessary because a coroutine 159# this coroutine is necessary because a coroutine
159# cannot destroy itself. 160# cannot destroy itself.
160my @destroy; 161my @destroy;
166 while @destroy; 167 while @destroy;
167 168
168 &schedule; 169 &schedule;
169 } 170 }
170}; 171};
171 172$manager->desc ("[coro manager]");
172$manager->prio (PRIO_MAX); 173$manager->prio (PRIO_MAX);
173 174
174# static methods. not really.
175
176=back 175=back
177 176
178=head2 STATIC METHODS 177=head2 SIMPLE COROUTINE CREATION
179
180Static methods are actually functions that operate on the current coroutine only.
181 178
182=over 4 179=over 4
183 180
184=item async { ... } [@args...] 181=item async { ... } [@args...]
185 182
186Create a new asynchronous coroutine and return it's coroutine object 183Create a new coroutine and return it's coroutine object (usually
187(usually unused). When the sub returns the new coroutine is automatically 184unused). The coroutine will be put into the ready queue, so
185it will start running automatically on the next scheduler run.
186
187The first argument is a codeblock/closure that should be executed in the
188coroutine. When it returns argument returns the coroutine is automatically
188terminated. 189terminated.
189 190
191The remaining arguments are passed as arguments to the closure.
192
193See the C<Coro::State::new> constructor for info about the coroutine
194environment in which coroutines are executed.
195
190Calling C<exit> in a coroutine will try to do the same as calling exit 196Calling C<exit> in a coroutine will do the same as calling exit outside
191outside the coroutine, but this is experimental. It is best not to rely on 197the coroutine. Likewise, when the coroutine dies, the program will exit,
192exit doing any cleanups or even not crashing. 198just as it would in the main program.
193 199
194When the coroutine dies, the program will exit, just as in the main 200If you do not want that, you can provide a default C<die> handler, or
195program. 201simply avoid dieing (by use of C<eval>).
196 202
197 # create a new coroutine that just prints its arguments 203Example: Create a new coroutine that just prints its arguments.
204
198 async { 205 async {
199 print "@_\n"; 206 print "@_\n";
200 } 1,2,3,4; 207 } 1,2,3,4;
201 208
202=cut 209=cut
208} 215}
209 216
210=item async_pool { ... } [@args...] 217=item async_pool { ... } [@args...]
211 218
212Similar to C<async>, but uses a coroutine pool, so you should not call 219Similar to C<async>, but uses a coroutine pool, so you should not call
213terminate or join (although you are allowed to), and you get a coroutine 220terminate or join on it (although you are allowed to), and you get a
214that might have executed other code already (which can be good or bad :). 221coroutine that might have executed other code already (which can be good
222or bad :).
215 223
224On the plus side, this function is faster than creating (and destroying)
225a completely new coroutine, so if you need a lot of generic coroutines in
226quick successsion, use C<async_pool>, not C<async>.
227
216Also, the block is executed in an C<eval> context and a warning will be 228The code block is executed in an C<eval> context and a warning will be
217issued in case of an exception instead of terminating the program, as 229issued in case of an exception instead of terminating the program, as
218C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 230C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
219will not work in the expected way, unless you call terminate or cancel, 231will not work in the expected way, unless you call terminate or cancel,
220which somehow defeats the purpose of pooling. 232which somehow defeats the purpose of pooling (but is fine in the
233exceptional case).
221 234
222The priority will be reset to C<0> after each job, otherwise the coroutine 235The priority will be reset to C<0> after each run, tracing will be
223will be re-used "as-is". 236disabled, the description will be reset and the default output filehandle
237gets restored, so you can change all these. Otherwise the coroutine will
238be re-used "as-is": most notably if you change other per-coroutine global
239stuff such as C<$/> you I<must needs> to revert that change, which is most
240simply done by using local as in: C< local $/ >.
224 241
225The pool size is limited to 8 idle coroutines (this can be adjusted by 242The pool size is limited to C<8> idle coroutines (this can be adjusted by
226changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 243changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
227required. 244required.
228 245
229If you are concerned about pooled coroutines growing a lot because a 246If you are concerned about pooled coroutines growing a lot because a
230single C<async_pool> used a lot of stackspace you can e.g. C<async_pool { 247single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
231terminate }> once per second or so to slowly replenish the pool. 248{ terminate }> once per second or so to slowly replenish the pool. In
249addition to that, when the stacks used by a handler grows larger than 16kb
250(adjustable via $Coro::POOL_RSS) it will also be destroyed.
232 251
233=cut 252=cut
234 253
235our $POOL_SIZE = 8; 254our $POOL_SIZE = 8;
255our $POOL_RSS = 16 * 1024;
236our @pool; 256our @async_pool;
237 257
238sub pool_handler { 258sub pool_handler {
259 my $cb;
260
239 while () { 261 while () {
240 eval { 262 eval {
241 my ($cb, @arg) = @{ delete $current->{_invoke} or return }; 263 while () {
242 $cb->(@arg); 264 _pool_1 $cb;
265 &$cb;
266 _pool_2 $cb;
267 &schedule;
268 }
243 }; 269 };
270
271 if ($@) {
272 last if $@ eq "\3async_pool terminate\2\n";
244 warn $@ if $@; 273 warn $@;
245 274 }
246 last if @pool >= $POOL_SIZE;
247 push @pool, $current;
248
249 $current->save (Coro::State::SAVE_DEF);
250 $current->prio (0);
251 schedule;
252 } 275 }
253} 276}
254 277
255sub async_pool(&@) { 278sub async_pool(&@) {
256 # this is also inlined into the unlock_scheduler 279 # this is also inlined into the unlock_scheduler
257 my $coro = (pop @pool or new Coro \&pool_handler); 280 my $coro = (pop @async_pool) || new Coro \&pool_handler;
258 281
259 $coro->{_invoke} = [@_]; 282 $coro->{_invoke} = [@_];
260 $coro->ready; 283 $coro->ready;
261 284
262 $coro 285 $coro
263} 286}
264 287
288=back
289
290=head2 STATIC METHODS
291
292Static methods are actually functions that operate on the current coroutine.
293
294=over 4
295
265=item schedule 296=item schedule
266 297
267Calls the scheduler. Please note that the current coroutine will not be put 298Calls the scheduler. The scheduler will find the next coroutine that is
299to be run from the ready queue and switches to it. The next coroutine
300to be run is simply the one with the highest priority that is longest
301in its ready queue. If there is no coroutine ready, it will clal the
302C<$Coro::idle> hook.
303
304Please note that the current coroutine will I<not> be put into the ready
268into the ready queue, so calling this function usually means you will 305queue, so calling this function usually means you will never be called
269never be called again unless something else (e.g. an event handler) calls 306again unless something else (e.g. an event handler) calls C<< ->ready >>,
270ready. 307thus waking you up.
308
309This makes C<schedule> I<the> generic method to use to block the current
310coroutine and wait for events: first you remember the current coroutine in
311a variable, then arrange for some callback of yours to call C<< ->ready
312>> on that once some event happens, and last you call C<schedule> to put
313yourself to sleep. Note that a lot of things can wake your coroutine up,
314so you need to check wether the event indeed happened, e.g. by storing the
315status in a variable.
271 316
272The canonical way to wait on external events is this: 317The canonical way to wait on external events is this:
273 318
274 { 319 {
275 # remember current coroutine 320 # remember current coroutine
280 # wake up sleeping coroutine 325 # wake up sleeping coroutine
281 $current->ready; 326 $current->ready;
282 undef $current; 327 undef $current;
283 }; 328 };
284 329
285 # call schedule until event occured. 330 # call schedule until event occurred.
286 # in case we are woken up for other reasons 331 # in case we are woken up for other reasons
287 # (current still defined), loop. 332 # (current still defined), loop.
288 Coro::schedule while $current; 333 Coro::schedule while $current;
289 } 334 }
290 335
291=item cede 336=item cede
292 337
293"Cede" to other coroutines. This function puts the current coroutine into the 338"Cede" to other coroutines. This function puts the current coroutine into
294ready queue and calls C<schedule>, which has the effect of giving up the 339the ready queue and calls C<schedule>, which has the effect of giving
295current "timeslice" to other coroutines of the same or higher priority. 340up the current "timeslice" to other coroutines of the same or higher
341priority. Once your coroutine gets its turn again it will automatically be
342resumed.
296 343
297Returns true if at least one coroutine switch has happened. 344This function is often called C<yield> in other languages.
298 345
299=item Coro::cede_notself 346=item Coro::cede_notself
300 347
301Works like cede, but is not exported by default and will cede to any 348Works like cede, but is not exported by default and will cede to I<any>
302coroutine, regardless of priority, once. 349coroutine, regardless of priority. This is useful sometimes to ensure
303 350progress is made.
304Returns true if at least one coroutine switch has happened.
305 351
306=item terminate [arg...] 352=item terminate [arg...]
307 353
308Terminates the current coroutine with the given status values (see L<cancel>). 354Terminates the current coroutine with the given status values (see L<cancel>).
355
356=item killall
357
358Kills/terminates/cancels all coroutines except the currently running
359one. This is useful after a fork, either in the child or the parent, as
360usually only one of them should inherit the running coroutines.
361
362Note that while this will try to free some of the main programs resources,
363you cnanot free all of them, so if a coroutine that is not the main
364program calls this function, there will be some one-time resource leak.
309 365
310=cut 366=cut
311 367
312sub terminate { 368sub terminate {
313 $current->cancel (@_); 369 $current->cancel (@_);
314} 370}
315 371
372sub killall {
373 for (Coro::State::list) {
374 $_->cancel
375 if $_ != $current && UNIVERSAL::isa $_, "Coro";
376 }
377}
378
316=back 379=back
317 380
318# dynamic methods
319
320=head2 COROUTINE METHODS 381=head2 COROUTINE METHODS
321 382
322These are the methods you can call on coroutine objects. 383These are the methods you can call on coroutine objects (or to create
384them).
323 385
324=over 4 386=over 4
325 387
326=item new Coro \&sub [, @args...] 388=item new Coro \&sub [, @args...]
327 389
328Create a new coroutine and return it. When the sub returns the coroutine 390Create a new coroutine and return it. When the sub returns, the coroutine
329automatically terminates as if C<terminate> with the returned values were 391automatically terminates as if C<terminate> with the returned values were
330called. To make the coroutine run you must first put it into the ready queue 392called. To make the coroutine run you must first put it into the ready
331by calling the ready method. 393queue by calling the ready method.
332 394
333See C<async> for additional discussion. 395See C<async> and C<Coro::State::new> for additional info about the
396coroutine environment.
334 397
335=cut 398=cut
336 399
337sub _run_coro { 400sub _run_coro {
338 terminate &{+shift}; 401 terminate &{+shift};
344 $class->SUPER::new (\&_run_coro, @_) 407 $class->SUPER::new (\&_run_coro, @_)
345} 408}
346 409
347=item $success = $coroutine->ready 410=item $success = $coroutine->ready
348 411
349Put the given coroutine into the ready queue (according to it's priority) 412Put the given coroutine into the end of its ready queue (there is one
350and return true. If the coroutine is already in the ready queue, do nothing 413queue for each priority) and return true. If the coroutine is already in
351and return false. 414the ready queue, do nothing and return false.
415
416This ensures that the scheduler will resume this coroutine automatically
417once all the coroutines of higher priority and all coroutines of the same
418priority that were put into the ready queue earlier have been resumed.
352 419
353=item $is_ready = $coroutine->is_ready 420=item $is_ready = $coroutine->is_ready
354 421
355Return wether the coroutine is currently the ready queue or not, 422Return wether the coroutine is currently the ready queue or not,
356 423
362 429
363=cut 430=cut
364 431
365sub cancel { 432sub cancel {
366 my $self = shift; 433 my $self = shift;
367 $self->{status} = [@_]; 434 $self->{_status} = [@_];
368 435
369 if ($current == $self) { 436 if ($current == $self) {
370 push @destroy, $self; 437 push @destroy, $self;
371 $manager->ready; 438 $manager->ready;
372 &schedule while 1; 439 &schedule while 1;
376} 443}
377 444
378=item $coroutine->join 445=item $coroutine->join
379 446
380Wait until the coroutine terminates and return any values given to the 447Wait until the coroutine terminates and return any values given to the
381C<terminate> or C<cancel> functions. C<join> can be called multiple times 448C<terminate> or C<cancel> functions. C<join> can be called concurrently
382from multiple coroutine. 449from multiple coroutines, and all will be resumed and given the status
450return once the C<$coroutine> terminates.
383 451
384=cut 452=cut
385 453
386sub join { 454sub join {
387 my $self = shift; 455 my $self = shift;
388 456
389 unless ($self->{status}) { 457 unless ($self->{_status}) {
390 my $current = $current; 458 my $current = $current;
391 459
392 push @{$self->{destroy_cb}}, sub { 460 push @{$self->{_on_destroy}}, sub {
393 $current->ready; 461 $current->ready;
394 undef $current; 462 undef $current;
395 }; 463 };
396 464
397 &schedule while $current; 465 &schedule while $current;
398 } 466 }
399 467
400 wantarray ? @{$self->{status}} : $self->{status}[0]; 468 wantarray ? @{$self->{_status}} : $self->{_status}[0];
401} 469}
402 470
403=item $coroutine->on_destroy (\&cb) 471=item $coroutine->on_destroy (\&cb)
404 472
405Registers a callback that is called when this coroutine gets destroyed, 473Registers a callback that is called when this coroutine gets destroyed,
406but before it is joined. The callback gets passed the terminate arguments, 474but before it is joined. The callback gets passed the terminate arguments,
407if any. 475if any, and I<must not> die, under any circumstances.
408 476
409=cut 477=cut
410 478
411sub on_destroy { 479sub on_destroy {
412 my ($self, $cb) = @_; 480 my ($self, $cb) = @_;
413 481
414 push @{ $self->{destroy_cb} }, $cb; 482 push @{ $self->{_on_destroy} }, $cb;
415} 483}
416 484
417=item $oldprio = $coroutine->prio ($newprio) 485=item $oldprio = $coroutine->prio ($newprio)
418 486
419Sets (or gets, if the argument is missing) the priority of the 487Sets (or gets, if the argument is missing) the priority of the
444=item $olddesc = $coroutine->desc ($newdesc) 512=item $olddesc = $coroutine->desc ($newdesc)
445 513
446Sets (or gets in case the argument is missing) the description for this 514Sets (or gets in case the argument is missing) the description for this
447coroutine. This is just a free-form string you can associate with a coroutine. 515coroutine. This is just a free-form string you can associate with a coroutine.
448 516
517This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
518can modify this member directly if you wish.
519
520=item $coroutine->throw ([$scalar])
521
522If C<$throw> is specified and defined, it will be thrown as an exception
523inside the coroutine at the next convinient point in time (usually after
524it gains control at the next schedule/transfer/cede). Otherwise clears the
525exception object.
526
527The exception object will be thrown "as is" with the specified scalar in
528C<$@>, i.e. if it is a string, no line number or newline will be appended
529(unlike with C<die>).
530
531This can be used as a softer means than C<cancel> to ask a coroutine to
532end itself, although there is no guarentee that the exception will lead to
533termination, and if the exception isn't caught it might well end the whole
534program.
535
449=cut 536=cut
450 537
451sub desc { 538sub desc {
452 my $old = $_[0]{desc}; 539 my $old = $_[0]{desc};
453 $_[0]{desc} = $_[1] if @_ > 1; 540 $_[0]{desc} = $_[1] if @_ > 1;
461=over 4 548=over 4
462 549
463=item Coro::nready 550=item Coro::nready
464 551
465Returns the number of coroutines that are currently in the ready state, 552Returns the number of coroutines that are currently in the ready state,
466i.e. that can be swicthed to. The value C<0> means that the only runnable 553i.e. that can be switched to by calling C<schedule> directory or
554indirectly. The value C<0> means that the only runnable coroutine is the
467coroutine is the currently running one, so C<cede> would have no effect, 555currently running one, so C<cede> would have no effect, and C<schedule>
468and C<schedule> would cause a deadlock unless there is an idle handler 556would cause a deadlock unless there is an idle handler that wakes up some
469that wakes up some coroutines. 557coroutines.
470 558
471=item my $guard = Coro::guard { ... } 559=item my $guard = Coro::guard { ... }
472 560
473This creates and returns a guard object. Nothing happens until the object 561This creates and returns a guard object. Nothing happens until the object
474gets destroyed, in which case the codeblock given as argument will be 562gets destroyed, in which case the codeblock given as argument will be
503 591
504 592
505=item unblock_sub { ... } 593=item unblock_sub { ... }
506 594
507This utility function takes a BLOCK or code reference and "unblocks" it, 595This utility function takes a BLOCK or code reference and "unblocks" it,
508returning the new coderef. This means that the new coderef will return 596returning a new coderef. Unblocking means that calling the new coderef
509immediately without blocking, returning nothing, while the original code 597will return immediately without blocking, returning nothing, while the
510ref will be called (with parameters) from within its own coroutine. 598original code ref will be called (with parameters) from within another
599coroutine.
511 600
512The reason this fucntion exists is that many event libraries (such as the 601The reason this function exists is that many event libraries (such as the
513venerable L<Event|Event> module) are not coroutine-safe (a weaker form 602venerable L<Event|Event> module) are not coroutine-safe (a weaker form
514of thread-safety). This means you must not block within event callbacks, 603of thread-safety). This means you must not block within event callbacks,
515otherwise you might suffer from crashes or worse. 604otherwise you might suffer from crashes or worse. The only event library
605currently known that is safe to use without C<unblock_sub> is L<EV>.
516 606
517This function allows your callbacks to block by executing them in another 607This function allows your callbacks to block by executing them in another
518coroutine where it is safe to block. One example where blocking is handy 608coroutine where it is safe to block. One example where blocking is handy
519is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 609is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
520disk. 610disk, for example.
521 611
522In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 612In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
523creating event callbacks that want to block. 613creating event callbacks that want to block.
614
615If your handler does not plan to block (e.g. simply sends a message to
616another coroutine, or puts some other coroutine into the ready queue),
617there is no reason to use C<unblock_sub>.
618
619Note that you also need to use C<unblock_sub> for any other callbacks that
620are indirectly executed by any C-based event loop. For example, when you
621use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
622provides callbacks that are the result of some event callback, then you
623must not block either, or use C<unblock_sub>.
524 624
525=cut 625=cut
526 626
527our @unblock_queue; 627our @unblock_queue;
528 628
529# we create a special coro because we want to cede, 629# we create a special coro because we want to cede,
530# to reduce pressure on the coro pool (because most callbacks 630# to reduce pressure on the coro pool (because most callbacks
531# return immediately and can be reused) and because we cannot cede 631# return immediately and can be reused) and because we cannot cede
532# inside an event callback. 632# inside an event callback.
533our $unblock_scheduler = async { 633our $unblock_scheduler = new Coro sub {
534 while () { 634 while () {
535 while (my $cb = pop @unblock_queue) { 635 while (my $cb = pop @unblock_queue) {
536 # this is an inlined copy of async_pool 636 # this is an inlined copy of async_pool
537 my $coro = (pop @pool or new Coro \&pool_handler); 637 my $coro = (pop @async_pool) || new Coro \&pool_handler;
538 638
539 $coro->{_invoke} = $cb; 639 $coro->{_invoke} = $cb;
540 $coro->ready; 640 $coro->ready;
541 cede; # for short-lived callbacks, this reduces pressure on the coro pool 641 cede; # for short-lived callbacks, this reduces pressure on the coro pool
542 } 642 }
543 schedule; # sleep well 643 schedule; # sleep well
544 } 644 }
545}; 645};
646$unblock_scheduler->desc ("[unblock_sub scheduler]");
546 647
547sub unblock_sub(&) { 648sub unblock_sub(&) {
548 my $cb = shift; 649 my $cb = shift;
549 650
550 sub { 651 sub {
559 660
5601; 6611;
561 662
562=head1 BUGS/LIMITATIONS 663=head1 BUGS/LIMITATIONS
563 664
564 - you must make very sure that no coro is still active on global
565 destruction. very bad things might happen otherwise (usually segfaults).
566
567 - this module is not thread-safe. You should only ever use this module 665This module is not perl-pseudo-thread-safe. You should only ever use this
568 from the same thread (this requirement might be losened in the future 666module from the same thread (this requirement might be removed in the
569 to allow per-thread schedulers, but Coro::State does not yet allow 667future to allow per-thread schedulers, but Coro::State does not yet allow
570 this). 668this). I recommend disabling thread support and using processes, as this
669is much faster and uses less memory.
571 670
572=head1 SEE ALSO 671=head1 SEE ALSO
573 672
673Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
674
675Debugging: L<Coro::Debug>.
676
574Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 677Support/Utility: L<Coro::Specific>, L<Coro::Util>.
575 678
576Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 679Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
577 680
578Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 681IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
579 682
580Embedding: L<Coro:MakeMaker> 683Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
684
685XS API: L<Coro::MakeMaker>.
686
687Low level Configuration, Coroutine Environment: L<Coro::State>.
581 688
582=head1 AUTHOR 689=head1 AUTHOR
583 690
584 Marc Lehmann <schmorp@schmorp.de> 691 Marc Lehmann <schmorp@schmorp.de>
585 http://home.schmorp.de/ 692 http://home.schmorp.de/

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