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Revision 1.121 by root, Fri Apr 13 12:56:55 2007 UTC

1=head1 NAME 1=head1 NAME
2 2
3Coro - create and manage coroutines 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 $new = new Coro sub { 9 async {
10 print "in coroutine, switching back\n"; 10 # some asynchronous thread of execution
11 $Coro::main->resume;
12 print "in coroutine again, switching back\n";
13 $Coro::main->resume;
14 }; 11 };
15 12
16 print "in main, switching to coroutine\n"; 13 # alternatively create an async coroutine like this:
17 $new->resume; 14
18 print "back in main, switch to coroutine again\n"; 15 sub some_func : Coro {
19 $new->resume; 16 # some more async code
20 print "back in main\n"; 17 }
18
19 cede;
21 20
22=head1 DESCRIPTION 21=head1 DESCRIPTION
23 22
24This module implements coroutines. Coroutines, similar to continuations, 23This module collection manages coroutines. Coroutines are similar
25allow you to run more than one "thread of execution" in parallel. Unlike 24to threads but don't run in parallel at the same time even on SMP
26threads this, only voluntary switching is used so locking problems are 25machines. The specific flavor of coroutine use din this module also
27greatly reduced. 26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
28 30
29Although this is the "main" module of the Coro family it provides only 31(Perl, however, does not natively support real threads but instead does a
30low-level functionality. See L<Coro::Process> and related modules for a 32very slow and memory-intensive emulation of processes using threads. This
31more useful process abstraction including scheduling. 33is a performance win on Windows machines, and a loss everywhere else).
34
35In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global
38variables.
39
40=cut
41
42package Coro;
43
44use strict;
45no warnings "uninitialized";
46
47use Coro::State;
48
49use base qw(Coro::State Exporter);
50
51our $idle; # idle handler
52our $main; # main coroutine
53our $current; # current coroutine
54
55our $VERSION = '3.56';
56
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62
63{
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
32 96
33=over 4 97=over 4
34 98
35=cut
36
37package Coro;
38
39BEGIN {
40 $VERSION = 0.03;
41
42 require XSLoader;
43 XSLoader::load Coro, $VERSION;
44}
45
46=item $main 99=item $main
47 100
48This coroutine represents the main program. 101This coroutine represents the main program.
49 102
50=item $current 103=cut
51 104
105$main = new Coro;
106
107=item $current (or as function: current)
108
52The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
53 111
54=cut 112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the
114C<Coro::current> function instead.
55 115
56$main = $current = _newprocess { 116=cut
57 # never being called 117
118# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific}
120 if $current;
121
122_set_current $main;
123
124sub current() { $current }
125
126=item $idle
127
128A callback that is called whenever the scheduler finds no ready coroutines
129to run. The default implementation prints "FATAL: deadlock detected" and
130exits, because the program has no other way to continue.
131
132This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it.
135
136Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively.
138
139=cut
140
141$idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
58}; 144};
59 145
60=item $error, $error_msg, $error_coro 146sub _cancel {
147 my ($self) = @_;
61 148
62This coroutine will be called on fatal errors. C<$error_msg> and 149 # free coroutine data and mark as destructed
63C<$error_coro> return the error message and the error-causing coroutine, 150 $self->_destroy
64respectively. 151 or return;
65 152
66=cut 153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
67 157
68$error_msg = 158# this coroutine is necessary because a coroutine
69$error_coro = undef; 159# cannot destroy itself.
160my @destroy;
161my $manager;
70 162
71$error = _newprocess { 163$manager = new Coro sub {
72 print STDERR "FATAL: $error_msg\nprogram aborted\n"; 164 while () {
73 exit 250; 165 (shift @destroy)->_cancel
166 while @destroy;
167
168 &schedule;
169 }
74}; 170};
75 171
76=item $coro = new $coderef [, @args] 172$manager->prio (PRIO_MAX);
77 173
78Create a new coroutine and return it. The first C<resume> call to this 174# static methods. not really.
79coroutine will start execution at the given coderef. If it returns it
80should return a coroutine to switch to. If, after returning, the coroutine
81is C<resume>d again it starts execution again at the givne coderef.
82 175
176=back
177
178=head2 STATIC METHODS
179
180Static methods are actually functions that operate on the current coroutine only.
181
182=over 4
183
184=item async { ... } [@args...]
185
186Create a new asynchronous coroutine and return it's coroutine object
187(usually unused). When the sub returns the new coroutine is automatically
188terminated.
189
190Calling C<exit> in a coroutine will try to do the same as calling exit
191outside the coroutine, but this is experimental. It is best not to rely on
192exit doing any cleanups or even not crashing.
193
194When the coroutine dies, the program will exit, just as in the main
195program.
196
197 # create a new coroutine that just prints its arguments
198 async {
199 print "@_\n";
200 } 1,2,3,4;
201
83=cut 202=cut
203
204sub async(&@) {
205 my $coro = new Coro @_;
206 $coro->ready;
207 $coro
208}
209
210=item async_pool { ... } [@args...]
211
212Similar to C<async>, but uses a coroutine pool, so you should not call
213terminate or join (although you are allowed to), and you get a coroutine
214that might have executed other code already (which can be good or bad :).
215
216Also, the block is executed in an C<eval> context and a warning will be
217issued in case of an exception instead of terminating the program, as
218C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
219will not work in the expected way, unless you call terminate or cancel,
220which somehow defeats the purpose of pooling.
221
222The priority will be reset to C<0> after each job, otherwise the coroutine
223will be re-used "as-is".
224
225The pool size is limited to 8 idle coroutines (this can be adjusted by
226changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
227required.
228
229If you are concerned about pooled coroutines growing a lot because a
230single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
231terminate }> once per second or so to slowly replenish the pool.
232
233=cut
234
235our $POOL_SIZE = 8;
236our @pool;
237
238sub pool_handler {
239 while () {
240 eval {
241 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
242 $cb->(@arg);
243 };
244 warn $@ if $@;
245
246 last if @pool >= $POOL_SIZE;
247 push @pool, $current;
248
249 $current->save (Coro::State::SAVE_DEF);
250 $current->prio (0);
251 schedule;
252 }
253}
254
255sub async_pool(&@) {
256 # this is also inlined into the unlock_scheduler
257 my $coro = (pop @pool or new Coro \&pool_handler);
258
259 $coro->{_invoke} = [@_];
260 $coro->ready;
261
262 $coro
263}
264
265=item schedule
266
267Calls the scheduler. Please note that the current coroutine will not be put
268into the ready queue, so calling this function usually means you will
269never be called again unless something else (e.g. an event handler) calls
270ready.
271
272The canonical way to wait on external events is this:
273
274 {
275 # remember current coroutine
276 my $current = $Coro::current;
277
278 # register a hypothetical event handler
279 on_event_invoke sub {
280 # wake up sleeping coroutine
281 $current->ready;
282 undef $current;
283 };
284
285 # call schedule until event occured.
286 # in case we are woken up for other reasons
287 # (current still defined), loop.
288 Coro::schedule while $current;
289 }
290
291=item cede
292
293"Cede" to other coroutines. This function puts the current coroutine into the
294ready queue and calls C<schedule>, which has the effect of giving up the
295current "timeslice" to other coroutines of the same or higher priority.
296
297Returns true if at least one coroutine switch has happened.
298
299=item Coro::cede_notself
300
301Works like cede, but is not exported by default and will cede to any
302coroutine, regardless of priority, once.
303
304Returns true if at least one coroutine switch has happened.
305
306=item terminate [arg...]
307
308Terminates the current coroutine with the given status values (see L<cancel>).
309
310=cut
311
312sub terminate {
313 $current->cancel (@_);
314}
315
316=back
317
318# dynamic methods
319
320=head2 COROUTINE METHODS
321
322These are the methods you can call on coroutine objects.
323
324=over 4
325
326=item new Coro \&sub [, @args...]
327
328Create a new coroutine and return it. When the sub returns the coroutine
329automatically terminates as if C<terminate> with the returned values were
330called. To make the coroutine run you must first put it into the ready queue
331by calling the ready method.
332
333See C<async> for additional discussion.
334
335=cut
336
337sub _run_coro {
338 terminate &{+shift};
339}
84 340
85sub new { 341sub new {
86 my $class = $_[0]; 342 my $class = shift;
87 my $proc = $_[1]; 343
88 bless _newprocess { 344 $class->SUPER::new (\&_run_coro, @_)
89 do { 345}
90 eval { &$proc->resume }; 346
91 if ($@) { 347=item $success = $coroutine->ready
92 ($error_msg, $error_coro) = ($@, $current); 348
93 $error->resume; 349Put the given coroutine into the ready queue (according to it's priority)
350and return true. If the coroutine is already in the ready queue, do nothing
351and return false.
352
353=item $is_ready = $coroutine->is_ready
354
355Return wether the coroutine is currently the ready queue or not,
356
357=item $coroutine->cancel (arg...)
358
359Terminates the given coroutine and makes it return the given arguments as
360status (default: the empty list). Never returns if the coroutine is the
361current coroutine.
362
363=cut
364
365sub cancel {
366 my $self = shift;
367 $self->{status} = [@_];
368
369 if ($current == $self) {
370 push @destroy, $self;
371 $manager->ready;
372 &schedule while 1;
373 } else {
374 $self->_cancel;
375 }
376}
377
378=item $coroutine->join
379
380Wait until the coroutine terminates and return any values given to the
381C<terminate> or C<cancel> functions. C<join> can be called multiple times
382from multiple coroutine.
383
384=cut
385
386sub join {
387 my $self = shift;
388
389 unless ($self->{status}) {
390 my $current = $current;
391
392 push @{$self->{destroy_cb}}, sub {
393 $current->ready;
394 undef $current;
395 };
396
397 &schedule while $current;
398 }
399
400 wantarray ? @{$self->{status}} : $self->{status}[0];
401}
402
403=item $coroutine->on_destroy (\&cb)
404
405Registers a callback that is called when this coroutine gets destroyed,
406but before it is joined. The callback gets passed the terminate arguments,
407if any.
408
409=cut
410
411sub on_destroy {
412 my ($self, $cb) = @_;
413
414 push @{ $self->{destroy_cb} }, $cb;
415}
416
417=item $oldprio = $coroutine->prio ($newprio)
418
419Sets (or gets, if the argument is missing) the priority of the
420coroutine. Higher priority coroutines get run before lower priority
421coroutines. Priorities are small signed integers (currently -4 .. +3),
422that you can refer to using PRIO_xxx constants (use the import tag :prio
423to get then):
424
425 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
426 3 > 1 > 0 > -1 > -3 > -4
427
428 # set priority to HIGH
429 current->prio(PRIO_HIGH);
430
431The idle coroutine ($Coro::idle) always has a lower priority than any
432existing coroutine.
433
434Changing the priority of the current coroutine will take effect immediately,
435but changing the priority of coroutines in the ready queue (but not
436running) will only take effect after the next schedule (of that
437coroutine). This is a bug that will be fixed in some future version.
438
439=item $newprio = $coroutine->nice ($change)
440
441Similar to C<prio>, but subtract the given value from the priority (i.e.
442higher values mean lower priority, just as in unix).
443
444=item $olddesc = $coroutine->desc ($newdesc)
445
446Sets (or gets in case the argument is missing) the description for this
447coroutine. This is just a free-form string you can associate with a coroutine.
448
449=cut
450
451sub desc {
452 my $old = $_[0]{desc};
453 $_[0]{desc} = $_[1] if @_ > 1;
454 $old;
455}
456
457=back
458
459=head2 GLOBAL FUNCTIONS
460
461=over 4
462
463=item Coro::nready
464
465Returns the number of coroutines that are currently in the ready state,
466i.e. that can be swicthed to. The value C<0> means that the only runnable
467coroutine is the currently running one, so C<cede> would have no effect,
468and C<schedule> would cause a deadlock unless there is an idle handler
469that wakes up some coroutines.
470
471=item my $guard = Coro::guard { ... }
472
473This creates and returns a guard object. Nothing happens until the object
474gets destroyed, in which case the codeblock given as argument will be
475executed. This is useful to free locks or other resources in case of a
476runtime error or when the coroutine gets canceled, as in both cases the
477guard block will be executed. The guard object supports only one method,
478C<< ->cancel >>, which will keep the codeblock from being executed.
479
480Example: set some flag and clear it again when the coroutine gets canceled
481or the function returns:
482
483 sub do_something {
484 my $guard = Coro::guard { $busy = 0 };
485 $busy = 1;
486
487 # do something that requires $busy to be true
488 }
489
490=cut
491
492sub guard(&) {
493 bless \(my $cb = $_[0]), "Coro::guard"
494}
495
496sub Coro::guard::cancel {
497 ${$_[0]} = sub { };
498}
499
500sub Coro::guard::DESTROY {
501 ${$_[0]}->();
502}
503
504
505=item unblock_sub { ... }
506
507This utility function takes a BLOCK or code reference and "unblocks" it,
508returning the new coderef. This means that the new coderef will return
509immediately without blocking, returning nothing, while the original code
510ref will be called (with parameters) from within its own coroutine.
511
512The reason this fucntion exists is that many event libraries (such as the
513venerable L<Event|Event> module) are not coroutine-safe (a weaker form
514of thread-safety). This means you must not block within event callbacks,
515otherwise you might suffer from crashes or worse.
516
517This function allows your callbacks to block by executing them in another
518coroutine where it is safe to block. One example where blocking is handy
519is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
520disk.
521
522In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
523creating event callbacks that want to block.
524
525=cut
526
527our @unblock_queue;
528
529# we create a special coro because we want to cede,
530# to reduce pressure on the coro pool (because most callbacks
531# return immediately and can be reused) and because we cannot cede
532# inside an event callback.
533our $unblock_scheduler = async {
534 while () {
535 while (my $cb = pop @unblock_queue) {
536 # this is an inlined copy of async_pool
537 my $coro = (pop @pool or new Coro \&pool_handler);
538
539 $coro->{_invoke} = $cb;
540 $coro->ready;
541 cede; # for short-lived callbacks, this reduces pressure on the coro pool
94 } 542 }
95 } while (1); 543 schedule; # sleep well
96 }, $class; 544 }
97} 545};
98 546
99=item $coro->resume 547sub unblock_sub(&) {
548 my $cb = shift;
100 549
101Resume execution at the given coroutine. 550 sub {
102 551 unshift @unblock_queue, [$cb, @_];
103=cut 552 $unblock_scheduler->ready;
104 553 }
105my $prev;
106
107# I call the _transfer function from a pelr function
108# because that way perl saves all important things on
109# the stack.
110sub resume {
111 $prev = $current; $current = $_[0];
112 _transfer($prev, $current);
113} 554}
555
556=back
557
558=cut
114 559
1151; 5601;
116 561
117=back 562=head1 BUGS/LIMITATIONS
118 563
119=head1 BUGS 564 - you must make very sure that no coro is still active on global
565 destruction. very bad things might happen otherwise (usually segfaults).
120 566
121This module has not yet been extensively tested. 567 - this module is not thread-safe. You should only ever use this module
568 from the same thread (this requirement might be losened in the future
569 to allow per-thread schedulers, but Coro::State does not yet allow
570 this).
122 571
123=head1 SEE ALSO 572=head1 SEE ALSO
124 573
125L<Coro::Process>, L<Coro::Signal>. 574Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
575
576Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
577
578Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
579
580Embedding: L<Coro:MakeMaker>
126 581
127=head1 AUTHOR 582=head1 AUTHOR
128 583
129 Marc Lehmann <pcg@goof.com> 584 Marc Lehmann <schmorp@schmorp.de>
130 http://www.goof.com/pcg/marc/ 585 http://home.schmorp.de/
131 586
132=cut 587=cut
133 588

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