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Revision 1.9 by root, Sun Jul 15 02:35:52 2001 UTC vs.
Revision 1.121 by root, Fri Apr 13 12:56:55 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 yield; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar
24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
30
31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
34
35In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global
38variables.
39
23=cut 40=cut
24 41
25package Coro; 42package Coro;
26 43
44use strict;
45no warnings "uninitialized";
46
27use Coro::State; 47use Coro::State;
28 48
29use base Exporter; 49use base qw(Coro::State Exporter);
30 50
31$VERSION = 0.04; 51our $idle; # idle handler
52our $main; # main coroutine
53our $current; # current coroutine
32 54
33@EXPORT = qw(async yield schedule); 55our $VERSION = '3.56';
34@EXPORT_OK = qw($current); 56
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
35 62
36{ 63{
37 use subs 'async';
38
39 my @async; 64 my @async;
65 my $init;
40 66
41 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
42 sub import { 68 sub import {
69 no strict 'refs';
70
43 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
72
44 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
45 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
46 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
47 my @attrs; 76 my @attrs;
48 for (@_) { 77 for (@_) {
49 if ($_ eq "Coro") { 78 if ($_ eq "Coro") {
50 push @async, $ref; 79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
51 } else { 87 } else {
52 push @attrs, @_; 88 push @attrs, $_;
53 } 89 }
54 } 90 }
55 return $old ? $old->($package, $name, @attrs) : @attrs; 91 return $old ? $old->($package, $ref, @attrs) : @attrs;
56 }; 92 };
57 } 93 }
58 94
59 sub INIT {
60 async pop @async while @async;
61 }
62} 95}
96
97=over 4
63 98
64=item $main 99=item $main
65 100
66This coroutine represents the main program. 101This coroutine represents the main program.
67 102
68=cut 103=cut
69 104
70our $main = new Coro; 105$main = new Coro;
71 106
72=item $current 107=item $current (or as function: current)
73 108
74The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
111
112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the
114C<Coro::current> function instead.
75 115
76=cut 116=cut
77 117
78# maybe some other module used Coro::Specific before... 118# maybe some other module used Coro::Specific before...
79if ($current) {
80 $main->{specific} = $current->{specific}; 119$main->{specific} = $current->{specific}
81} 120 if $current;
82 121
83our $current = $main; 122_set_current $main;
123
124sub current() { $current }
84 125
85=item $idle 126=item $idle
86 127
87The coroutine to switch to when no other coroutine is running. The default 128A callback that is called whenever the scheduler finds no ready coroutines
88implementation prints "FATAL: deadlock detected" and exits. 129to run. The default implementation prints "FATAL: deadlock detected" and
130exits, because the program has no other way to continue.
89 131
90=cut 132This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it.
91 135
92# should be done using priorities :( 136Please note that if your callback recursively invokes perl (e.g. for event
93our $idle = new Coro sub { 137handlers), then it must be prepared to be called recursively.
94 print STDERR "FATAL: deadlock detected\n"; 138
95 exit(51); 139=cut
140
141$idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
96}; 144};
97 145
98# we really need priorities... 146sub _cancel {
99my @ready = (); # the ready queue. hehe, rather broken ;) 147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
157
158# this coroutine is necessary because a coroutine
159# cannot destroy itself.
160my @destroy;
161my $manager;
162
163$manager = new Coro sub {
164 while () {
165 (shift @destroy)->_cancel
166 while @destroy;
167
168 &schedule;
169 }
170};
171
172$manager->prio (PRIO_MAX);
100 173
101# static methods. not really. 174# static methods. not really.
102 175
176=back
177
103=head2 STATIC METHODS 178=head2 STATIC METHODS
104 179
105Static methods are actually functions that operate on the current process only. 180Static methods are actually functions that operate on the current coroutine only.
106 181
107=over 4 182=over 4
108 183
109=item async { ... }; 184=item async { ... } [@args...]
110 185
111Create a new asynchronous process and return it's process object 186Create a new asynchronous coroutine and return it's coroutine object
112(usually unused). When the sub returns the new process is automatically 187(usually unused). When the sub returns the new coroutine is automatically
113terminated. 188terminated.
114 189
115=cut 190Calling C<exit> in a coroutine will try to do the same as calling exit
191outside the coroutine, but this is experimental. It is best not to rely on
192exit doing any cleanups or even not crashing.
116 193
194When the coroutine dies, the program will exit, just as in the main
195program.
196
197 # create a new coroutine that just prints its arguments
198 async {
199 print "@_\n";
200 } 1,2,3,4;
201
202=cut
203
117sub async(&) { 204sub async(&@) {
118 (new Coro $_[0])->ready; 205 my $coro = new Coro @_;
206 $coro->ready;
207 $coro
208}
209
210=item async_pool { ... } [@args...]
211
212Similar to C<async>, but uses a coroutine pool, so you should not call
213terminate or join (although you are allowed to), and you get a coroutine
214that might have executed other code already (which can be good or bad :).
215
216Also, the block is executed in an C<eval> context and a warning will be
217issued in case of an exception instead of terminating the program, as
218C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
219will not work in the expected way, unless you call terminate or cancel,
220which somehow defeats the purpose of pooling.
221
222The priority will be reset to C<0> after each job, otherwise the coroutine
223will be re-used "as-is".
224
225The pool size is limited to 8 idle coroutines (this can be adjusted by
226changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
227required.
228
229If you are concerned about pooled coroutines growing a lot because a
230single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
231terminate }> once per second or so to slowly replenish the pool.
232
233=cut
234
235our $POOL_SIZE = 8;
236our @pool;
237
238sub pool_handler {
239 while () {
240 eval {
241 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
242 $cb->(@arg);
243 };
244 warn $@ if $@;
245
246 last if @pool >= $POOL_SIZE;
247 push @pool, $current;
248
249 $current->save (Coro::State::SAVE_DEF);
250 $current->prio (0);
251 schedule;
252 }
253}
254
255sub async_pool(&@) {
256 # this is also inlined into the unlock_scheduler
257 my $coro = (pop @pool or new Coro \&pool_handler);
258
259 $coro->{_invoke} = [@_];
260 $coro->ready;
261
262 $coro
119} 263}
120 264
121=item schedule 265=item schedule
122 266
123Calls the scheduler. Please note that the current process will not be put 267Calls the scheduler. Please note that the current coroutine will not be put
124into the ready queue, so calling this function usually means you will 268into the ready queue, so calling this function usually means you will
125never be called again. 269never be called again unless something else (e.g. an event handler) calls
270ready.
126 271
127=cut 272The canonical way to wait on external events is this:
128 273
129my $prev; 274 {
275 # remember current coroutine
276 my $current = $Coro::current;
130 277
131sub schedule { 278 # register a hypothetical event handler
132 # should be done using priorities :( 279 on_event_invoke sub {
133 ($prev, $current) = ($current, shift @ready || $idle); 280 # wake up sleeping coroutine
134 Coro::State::transfer($prev, $current);
135}
136
137=item yield
138
139Yield to other processes. This function puts the current process into the
140ready queue and calls C<schedule>.
141
142=cut
143
144sub yield {
145 $current->ready; 281 $current->ready;
146 &schedule; 282 undef $current;
147} 283 };
148 284
285 # call schedule until event occured.
286 # in case we are woken up for other reasons
287 # (current still defined), loop.
288 Coro::schedule while $current;
289 }
290
291=item cede
292
293"Cede" to other coroutines. This function puts the current coroutine into the
294ready queue and calls C<schedule>, which has the effect of giving up the
295current "timeslice" to other coroutines of the same or higher priority.
296
297Returns true if at least one coroutine switch has happened.
298
299=item Coro::cede_notself
300
301Works like cede, but is not exported by default and will cede to any
302coroutine, regardless of priority, once.
303
304Returns true if at least one coroutine switch has happened.
305
149=item terminate 306=item terminate [arg...]
150 307
151Terminates the current process. 308Terminates the current coroutine with the given status values (see L<cancel>).
152 309
153=cut 310=cut
154 311
155sub terminate { 312sub terminate {
156 &schedule; 313 $current->cancel (@_);
157} 314}
158 315
159=back 316=back
160 317
161# dynamic methods 318# dynamic methods
162 319
163=head2 PROCESS METHODS 320=head2 COROUTINE METHODS
164 321
165These are the methods you can call on process objects. 322These are the methods you can call on coroutine objects.
166 323
167=over 4 324=over 4
168 325
169=item new Coro \&sub; 326=item new Coro \&sub [, @args...]
170 327
171Create a new process and return it. When the sub returns the process 328Create a new coroutine and return it. When the sub returns the coroutine
172automatically terminates. To start the process you must first put it into 329automatically terminates as if C<terminate> with the returned values were
330called. To make the coroutine run you must first put it into the ready queue
173the ready queue by calling the ready method. 331by calling the ready method.
174 332
333See C<async> for additional discussion.
334
175=cut 335=cut
336
337sub _run_coro {
338 terminate &{+shift};
339}
176 340
177sub new { 341sub new {
178 my $class = shift; 342 my $class = shift;
343
344 $class->SUPER::new (\&_run_coro, @_)
345}
346
347=item $success = $coroutine->ready
348
349Put the given coroutine into the ready queue (according to it's priority)
350and return true. If the coroutine is already in the ready queue, do nothing
351and return false.
352
353=item $is_ready = $coroutine->is_ready
354
355Return wether the coroutine is currently the ready queue or not,
356
357=item $coroutine->cancel (arg...)
358
359Terminates the given coroutine and makes it return the given arguments as
360status (default: the empty list). Never returns if the coroutine is the
361current coroutine.
362
363=cut
364
365sub cancel {
366 my $self = shift;
367 $self->{status} = [@_];
368
369 if ($current == $self) {
370 push @destroy, $self;
371 $manager->ready;
372 &schedule while 1;
373 } else {
374 $self->_cancel;
375 }
376}
377
378=item $coroutine->join
379
380Wait until the coroutine terminates and return any values given to the
381C<terminate> or C<cancel> functions. C<join> can be called multiple times
382from multiple coroutine.
383
384=cut
385
386sub join {
387 my $self = shift;
388
389 unless ($self->{status}) {
390 my $current = $current;
391
392 push @{$self->{destroy_cb}}, sub {
393 $current->ready;
394 undef $current;
395 };
396
397 &schedule while $current;
398 }
399
400 wantarray ? @{$self->{status}} : $self->{status}[0];
401}
402
403=item $coroutine->on_destroy (\&cb)
404
405Registers a callback that is called when this coroutine gets destroyed,
406but before it is joined. The callback gets passed the terminate arguments,
407if any.
408
409=cut
410
411sub on_destroy {
412 my ($self, $cb) = @_;
413
414 push @{ $self->{destroy_cb} }, $cb;
415}
416
417=item $oldprio = $coroutine->prio ($newprio)
418
419Sets (or gets, if the argument is missing) the priority of the
420coroutine. Higher priority coroutines get run before lower priority
421coroutines. Priorities are small signed integers (currently -4 .. +3),
422that you can refer to using PRIO_xxx constants (use the import tag :prio
423to get then):
424
425 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
426 3 > 1 > 0 > -1 > -3 > -4
427
428 # set priority to HIGH
429 current->prio(PRIO_HIGH);
430
431The idle coroutine ($Coro::idle) always has a lower priority than any
432existing coroutine.
433
434Changing the priority of the current coroutine will take effect immediately,
435but changing the priority of coroutines in the ready queue (but not
436running) will only take effect after the next schedule (of that
437coroutine). This is a bug that will be fixed in some future version.
438
439=item $newprio = $coroutine->nice ($change)
440
441Similar to C<prio>, but subtract the given value from the priority (i.e.
442higher values mean lower priority, just as in unix).
443
444=item $olddesc = $coroutine->desc ($newdesc)
445
446Sets (or gets in case the argument is missing) the description for this
447coroutine. This is just a free-form string you can associate with a coroutine.
448
449=cut
450
451sub desc {
179 my $proc = $_[0]; 452 my $old = $_[0]{desc};
180 bless { 453 $_[0]{desc} = $_[1] if @_ > 1;
181 _coro_state => new Coro::State ($proc ? sub { &$proc; &terminate } : $proc), 454 $old;
182 }, $class;
183}
184
185=item $process->ready
186
187Put the current process into the ready queue.
188
189=cut
190
191sub ready {
192 push @ready, $_[0];
193} 455}
194 456
195=back 457=back
196 458
459=head2 GLOBAL FUNCTIONS
460
461=over 4
462
463=item Coro::nready
464
465Returns the number of coroutines that are currently in the ready state,
466i.e. that can be swicthed to. The value C<0> means that the only runnable
467coroutine is the currently running one, so C<cede> would have no effect,
468and C<schedule> would cause a deadlock unless there is an idle handler
469that wakes up some coroutines.
470
471=item my $guard = Coro::guard { ... }
472
473This creates and returns a guard object. Nothing happens until the object
474gets destroyed, in which case the codeblock given as argument will be
475executed. This is useful to free locks or other resources in case of a
476runtime error or when the coroutine gets canceled, as in both cases the
477guard block will be executed. The guard object supports only one method,
478C<< ->cancel >>, which will keep the codeblock from being executed.
479
480Example: set some flag and clear it again when the coroutine gets canceled
481or the function returns:
482
483 sub do_something {
484 my $guard = Coro::guard { $busy = 0 };
485 $busy = 1;
486
487 # do something that requires $busy to be true
488 }
489
490=cut
491
492sub guard(&) {
493 bless \(my $cb = $_[0]), "Coro::guard"
494}
495
496sub Coro::guard::cancel {
497 ${$_[0]} = sub { };
498}
499
500sub Coro::guard::DESTROY {
501 ${$_[0]}->();
502}
503
504
505=item unblock_sub { ... }
506
507This utility function takes a BLOCK or code reference and "unblocks" it,
508returning the new coderef. This means that the new coderef will return
509immediately without blocking, returning nothing, while the original code
510ref will be called (with parameters) from within its own coroutine.
511
512The reason this fucntion exists is that many event libraries (such as the
513venerable L<Event|Event> module) are not coroutine-safe (a weaker form
514of thread-safety). This means you must not block within event callbacks,
515otherwise you might suffer from crashes or worse.
516
517This function allows your callbacks to block by executing them in another
518coroutine where it is safe to block. One example where blocking is handy
519is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
520disk.
521
522In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
523creating event callbacks that want to block.
524
525=cut
526
527our @unblock_queue;
528
529# we create a special coro because we want to cede,
530# to reduce pressure on the coro pool (because most callbacks
531# return immediately and can be reused) and because we cannot cede
532# inside an event callback.
533our $unblock_scheduler = async {
534 while () {
535 while (my $cb = pop @unblock_queue) {
536 # this is an inlined copy of async_pool
537 my $coro = (pop @pool or new Coro \&pool_handler);
538
539 $coro->{_invoke} = $cb;
540 $coro->ready;
541 cede; # for short-lived callbacks, this reduces pressure on the coro pool
542 }
543 schedule; # sleep well
544 }
545};
546
547sub unblock_sub(&) {
548 my $cb = shift;
549
550 sub {
551 unshift @unblock_queue, [$cb, @_];
552 $unblock_scheduler->ready;
553 }
554}
555
556=back
557
197=cut 558=cut
198 559
1991; 5601;
200 561
562=head1 BUGS/LIMITATIONS
563
564 - you must make very sure that no coro is still active on global
565 destruction. very bad things might happen otherwise (usually segfaults).
566
567 - this module is not thread-safe. You should only ever use this module
568 from the same thread (this requirement might be losened in the future
569 to allow per-thread schedulers, but Coro::State does not yet allow
570 this).
571
201=head1 SEE ALSO 572=head1 SEE ALSO
202 573
203L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 574Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
204L<Coro::Signal>, L<Coro::State>. 575
576Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
577
578Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
579
580Embedding: L<Coro:MakeMaker>
205 581
206=head1 AUTHOR 582=head1 AUTHOR
207 583
208 Marc Lehmann <pcg@goof.com> 584 Marc Lehmann <schmorp@schmorp.de>
209 http://www.goof.com/pcg/marc/ 585 http://home.schmorp.de/
210 586
211=cut 587=cut
212 588

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