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Revision 1.103 by root, Thu Jan 4 20:14:19 2007 UTC vs.
Revision 1.133 by root, Fri Sep 21 01:23:58 2007 UTC

20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar 23This module collection manages coroutines. Coroutines are similar
24to threads but don't run in parallel at the same time even on SMP 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also 25machines. The specific flavor of coroutine used in this module also
26guarentees you that it will not switch between coroutines unless 26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and 27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much 28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming. 29safer than threads programming.
30 30
31(Perl, however, does not natively support real threads but instead does a 31(Perl, however, does not natively support real threads but instead does a
50 50
51our $idle; # idle handler 51our $idle; # idle handler
52our $main; # main coroutine 52our $main; # main coroutine
53our $current; # current coroutine 53our $current; # current coroutine
54 54
55our $VERSION = '3.3'; 55our $VERSION = '3.7';
56 56
57our @EXPORT = qw(async cede schedule terminate current unblock_sub); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 62
108 108
109The current coroutine (the last coroutine switched to). The initial value 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course). 110is C<$main> (of course).
111 111
112This variable is B<strictly> I<read-only>. It is provided for performance 112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the 113reasons. If performance is not essential you are encouraged to use the
114C<Coro::current> function instead. 114C<Coro::current> function instead.
115 115
116=cut 116=cut
117
118$main->{desc} = "[main::]";
117 119
118# maybe some other module used Coro::Specific before... 120# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific} 121$main->{specific} = $current->{specific}
120 if $current; 122 if $current;
121 123
166 while @destroy; 168 while @destroy;
167 169
168 &schedule; 170 &schedule;
169 } 171 }
170}; 172};
171 173$manager->desc ("[coro manager]");
172$manager->prio (PRIO_MAX); 174$manager->prio (PRIO_MAX);
173 175
174# static methods. not really. 176# static methods. not really.
175 177
176=back 178=back
185 187
186Create a new asynchronous coroutine and return it's coroutine object 188Create a new asynchronous coroutine and return it's coroutine object
187(usually unused). When the sub returns the new coroutine is automatically 189(usually unused). When the sub returns the new coroutine is automatically
188terminated. 190terminated.
189 191
190Calling C<exit> in a coroutine will not work correctly, so do not do that. 192Calling C<exit> in a coroutine will do the same as calling exit outside
191 193the coroutine. Likewise, when the coroutine dies, the program will exit,
192When the coroutine dies, the program will exit, just as in the main 194just as it would in the main program.
193program.
194 195
195 # create a new coroutine that just prints its arguments 196 # create a new coroutine that just prints its arguments
196 async { 197 async {
197 print "@_\n"; 198 print "@_\n";
198 } 1,2,3,4; 199 } 1,2,3,4;
199 200
200=cut 201=cut
201 202
202sub async(&@) { 203sub async(&@) {
203 my $pid = new Coro @_; 204 my $coro = new Coro @_;
204 $pid->ready; 205 $coro->ready;
205 $pid 206 $coro
207}
208
209=item async_pool { ... } [@args...]
210
211Similar to C<async>, but uses a coroutine pool, so you should not call
212terminate or join (although you are allowed to), and you get a coroutine
213that might have executed other code already (which can be good or bad :).
214
215Also, the block is executed in an C<eval> context and a warning will be
216issued in case of an exception instead of terminating the program, as
217C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
218will not work in the expected way, unless you call terminate or cancel,
219which somehow defeats the purpose of pooling.
220
221The priority will be reset to C<0> after each job, otherwise the coroutine
222will be re-used "as-is".
223
224The pool size is limited to 8 idle coroutines (this can be adjusted by
225changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
226required.
227
228If you are concerned about pooled coroutines growing a lot because a
229single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
230{ terminate }> once per second or so to slowly replenish the pool. In
231addition to that, when the stacks used by a handler grows larger than 16kb
232(adjustable with $Coro::MAX_POOL_RSS) it will also exit.
233
234=cut
235
236our $POOL_SIZE = 8;
237our $MAX_POOL_RSS = 16 * 1024;
238our @pool;
239
240sub pool_handler {
241 while () {
242 $current->{desc} = "[async_pool]";
243
244 eval {
245 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
246 $cb->(@arg);
247 };
248 warn $@ if $@;
249
250 last if @pool >= $POOL_SIZE || $current->rss >= $MAX_POOL_RSS;
251
252 push @pool, $current;
253 $current->{desc} = "[async_pool idle]";
254 $current->save (Coro::State::SAVE_DEF);
255 $current->prio (0);
256 schedule;
257 }
258}
259
260sub async_pool(&@) {
261 # this is also inlined into the unlock_scheduler
262 my $coro = (pop @pool) || new Coro \&pool_handler;;
263
264 $coro->{_invoke} = [@_];
265 $coro->ready;
266
267 $coro
206} 268}
207 269
208=item schedule 270=item schedule
209 271
210Calls the scheduler. Please note that the current coroutine will not be put 272Calls the scheduler. Please note that the current coroutine will not be put
223 # wake up sleeping coroutine 285 # wake up sleeping coroutine
224 $current->ready; 286 $current->ready;
225 undef $current; 287 undef $current;
226 }; 288 };
227 289
228 # call schedule until event occured. 290 # call schedule until event occurred.
229 # in case we are woken up for other reasons 291 # in case we are woken up for other reasons
230 # (current still defined), loop. 292 # (current still defined), loop.
231 Coro::schedule while $current; 293 Coro::schedule while $current;
232 } 294 }
233 295
235 297
236"Cede" to other coroutines. This function puts the current coroutine into the 298"Cede" to other coroutines. This function puts the current coroutine into the
237ready queue and calls C<schedule>, which has the effect of giving up the 299ready queue and calls C<schedule>, which has the effect of giving up the
238current "timeslice" to other coroutines of the same or higher priority. 300current "timeslice" to other coroutines of the same or higher priority.
239 301
302Returns true if at least one coroutine switch has happened.
303
240=item Coro::cede_notself 304=item Coro::cede_notself
241 305
242Works like cede, but is not exported by default and will cede to any 306Works like cede, but is not exported by default and will cede to any
243coroutine, regardless of priority, once. 307coroutine, regardless of priority, once.
308
309Returns true if at least one coroutine switch has happened.
244 310
245=item terminate [arg...] 311=item terminate [arg...]
246 312
247Terminates the current coroutine with the given status values (see L<cancel>). 313Terminates the current coroutine with the given status values (see L<cancel>).
248 314
267Create a new coroutine and return it. When the sub returns the coroutine 333Create a new coroutine and return it. When the sub returns the coroutine
268automatically terminates as if C<terminate> with the returned values were 334automatically terminates as if C<terminate> with the returned values were
269called. To make the coroutine run you must first put it into the ready queue 335called. To make the coroutine run you must first put it into the ready queue
270by calling the ready method. 336by calling the ready method.
271 337
272Calling C<exit> in a coroutine will not work correctly, so do not do that. 338See C<async> for additional discussion.
273 339
274=cut 340=cut
275 341
276sub _run_coro { 342sub _run_coro {
277 terminate &{+shift}; 343 terminate &{+shift};
400=over 4 466=over 4
401 467
402=item Coro::nready 468=item Coro::nready
403 469
404Returns the number of coroutines that are currently in the ready state, 470Returns the number of coroutines that are currently in the ready state,
405i.e. that can be swicthed to. The value C<0> means that the only runnable 471i.e. that can be switched to. The value C<0> means that the only runnable
406coroutine is the currently running one, so C<cede> would have no effect, 472coroutine is the currently running one, so C<cede> would have no effect,
407and C<schedule> would cause a deadlock unless there is an idle handler 473and C<schedule> would cause a deadlock unless there is an idle handler
408that wakes up some coroutines. 474that wakes up some coroutines.
409 475
410=item my $guard = Coro::guard { ... } 476=item my $guard = Coro::guard { ... }
411 477
412This creates and returns a guard object. Nothing happens until the objetc 478This creates and returns a guard object. Nothing happens until the object
413gets destroyed, in which case the codeblock given as argument will be 479gets destroyed, in which case the codeblock given as argument will be
414executed. This is useful to free locks or other resources in case of a 480executed. This is useful to free locks or other resources in case of a
415runtime error or when the coroutine gets canceled, as in both cases the 481runtime error or when the coroutine gets canceled, as in both cases the
416guard block will be executed. The guard object supports only one method, 482guard block will be executed. The guard object supports only one method,
417C<< ->cancel >>, which will keep the codeblock from being executed. 483C<< ->cancel >>, which will keep the codeblock from being executed.
446This utility function takes a BLOCK or code reference and "unblocks" it, 512This utility function takes a BLOCK or code reference and "unblocks" it,
447returning the new coderef. This means that the new coderef will return 513returning the new coderef. This means that the new coderef will return
448immediately without blocking, returning nothing, while the original code 514immediately without blocking, returning nothing, while the original code
449ref will be called (with parameters) from within its own coroutine. 515ref will be called (with parameters) from within its own coroutine.
450 516
451The reason this fucntion exists is that many event libraries (such as the 517The reason this function exists is that many event libraries (such as the
452venerable L<Event|Event> module) are not coroutine-safe (a weaker form 518venerable L<Event|Event> module) are not coroutine-safe (a weaker form
453of thread-safety). This means you must not block within event callbacks, 519of thread-safety). This means you must not block within event callbacks,
454otherwise you might suffer from crashes or worse. 520otherwise you might suffer from crashes or worse.
455 521
456This function allows your callbacks to block by executing them in another 522This function allows your callbacks to block by executing them in another
461In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 527In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
462creating event callbacks that want to block. 528creating event callbacks that want to block.
463 529
464=cut 530=cut
465 531
466our @unblock_pool;
467our @unblock_queue; 532our @unblock_queue;
468our $UNBLOCK_POOL_SIZE = 2;
469 533
470sub unblock_handler_ { 534# we create a special coro because we want to cede,
471 while () { 535# to reduce pressure on the coro pool (because most callbacks
472 my ($cb, @arg) = @{ delete $Coro::current->{arg} }; 536# return immediately and can be reused) and because we cannot cede
473 $cb->(@arg); 537# inside an event callback.
474
475 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
476 push @unblock_pool, $Coro::current;
477 schedule;
478 }
479}
480
481our $unblock_scheduler = async { 538our $unblock_scheduler = new Coro sub {
482 while () { 539 while () {
483 while (my $cb = pop @unblock_queue) { 540 while (my $cb = pop @unblock_queue) {
541 # this is an inlined copy of async_pool
484 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); 542 my $coro = (pop @pool or new Coro \&pool_handler);
485 $handler->{arg} = $cb; 543
544 $coro->{_invoke} = $cb;
486 $handler->ready; 545 $coro->ready;
487 cede; 546 cede; # for short-lived callbacks, this reduces pressure on the coro pool
488 } 547 }
489 548 schedule; # sleep well
490 schedule;
491 } 549 }
492}; 550};
551$unblock_scheduler->desc ("[unblock_sub scheduler]");
493 552
494sub unblock_sub(&) { 553sub unblock_sub(&) {
495 my $cb = shift; 554 my $cb = shift;
496 555
497 sub { 556 sub {
498 push @unblock_queue, [$cb, @_]; 557 unshift @unblock_queue, [$cb, @_];
499 $unblock_scheduler->ready; 558 $unblock_scheduler->ready;
500 } 559 }
501} 560}
502 561
503=back 562=back
510 569
511 - you must make very sure that no coro is still active on global 570 - you must make very sure that no coro is still active on global
512 destruction. very bad things might happen otherwise (usually segfaults). 571 destruction. very bad things might happen otherwise (usually segfaults).
513 572
514 - this module is not thread-safe. You should only ever use this module 573 - this module is not thread-safe. You should only ever use this module
515 from the same thread (this requirement might be losened in the future 574 from the same thread (this requirement might be loosened in the future
516 to allow per-thread schedulers, but Coro::State does not yet allow 575 to allow per-thread schedulers, but Coro::State does not yet allow
517 this). 576 this).
518 577
519=head1 SEE ALSO 578=head1 SEE ALSO
520 579

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