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Revision 1.11 by root, Sun Jul 15 03:24:18 2001 UTC vs.
Revision 1.133 by root, Fri Sep 21 01:23:58 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 yield; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar
24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine used in this module also
26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
30
31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
34
35In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global
38variables.
39
23=cut 40=cut
24 41
25package Coro; 42package Coro;
26 43
44use strict;
45no warnings "uninitialized";
46
27use Coro::State; 47use Coro::State;
28 48
29use base Exporter; 49use base qw(Coro::State Exporter);
30 50
31$VERSION = 0.04; 51our $idle; # idle handler
52our $main; # main coroutine
53our $current; # current coroutine
32 54
33@EXPORT = qw(async yield schedule); 55our $VERSION = '3.7';
34@EXPORT_OK = qw($current); 56
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
35 62
36{ 63{
37 use subs 'async';
38
39 my @async; 64 my @async;
65 my $init;
40 66
41 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
42 sub import { 68 sub import {
69 no strict 'refs';
70
43 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
72
44 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
45 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
46 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
47 my @attrs; 76 my @attrs;
48 for (@_) { 77 for (@_) {
49 if ($_ eq "Coro") { 78 if ($_ eq "Coro") {
50 push @async, $ref; 79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
51 } else { 87 } else {
52 push @attrs, @_; 88 push @attrs, $_;
53 } 89 }
54 } 90 }
55 return $old ? $old->($package, $name, @attrs) : @attrs; 91 return $old ? $old->($package, $ref, @attrs) : @attrs;
56 }; 92 };
57 } 93 }
58 94
59 sub INIT {
60 async pop @async while @async;
61 }
62} 95}
96
97=over 4
63 98
64=item $main 99=item $main
65 100
66This coroutine represents the main program. 101This coroutine represents the main program.
67 102
68=cut 103=cut
69 104
70our $main = new Coro; 105$main = new Coro;
71 106
72=item $current 107=item $current (or as function: current)
73 108
74The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
75 111
112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essential you are encouraged to use the
114C<Coro::current> function instead.
115
76=cut 116=cut
117
118$main->{desc} = "[main::]";
77 119
78# maybe some other module used Coro::Specific before... 120# maybe some other module used Coro::Specific before...
79if ($current) {
80 $main->{specific} = $current->{specific}; 121$main->{specific} = $current->{specific}
81} 122 if $current;
82 123
83our $current = $main; 124_set_current $main;
125
126sub current() { $current }
84 127
85=item $idle 128=item $idle
86 129
87The coroutine to switch to when no other coroutine is running. The default 130A callback that is called whenever the scheduler finds no ready coroutines
88implementation prints "FATAL: deadlock detected" and exits. 131to run. The default implementation prints "FATAL: deadlock detected" and
132exits, because the program has no other way to continue.
89 133
90=cut 134This hook is overwritten by modules such as C<Coro::Timer> and
135C<Coro::Event> to wait on an external event that hopefully wake up a
136coroutine so the scheduler can run it.
91 137
92# should be done using priorities :( 138Please note that if your callback recursively invokes perl (e.g. for event
93our $idle = new Coro sub { 139handlers), then it must be prepared to be called recursively.
94 print STDERR "FATAL: deadlock detected\n"; 140
95 exit(51); 141=cut
142
143$idle = sub {
144 require Carp;
145 Carp::croak ("FATAL: deadlock detected");
96}; 146};
97 147
98# we really need priorities... 148sub _cancel {
99my @ready = (); # the ready queue. hehe, rather broken ;) 149 my ($self) = @_;
150
151 # free coroutine data and mark as destructed
152 $self->_destroy
153 or return;
154
155 # call all destruction callbacks
156 $_->(@{$self->{status}})
157 for @{(delete $self->{destroy_cb}) || []};
158}
159
160# this coroutine is necessary because a coroutine
161# cannot destroy itself.
162my @destroy;
163my $manager;
164
165$manager = new Coro sub {
166 while () {
167 (shift @destroy)->_cancel
168 while @destroy;
169
170 &schedule;
171 }
172};
173$manager->desc ("[coro manager]");
174$manager->prio (PRIO_MAX);
100 175
101# static methods. not really. 176# static methods. not really.
102 177
178=back
179
103=head2 STATIC METHODS 180=head2 STATIC METHODS
104 181
105Static methods are actually functions that operate on the current process only. 182Static methods are actually functions that operate on the current coroutine only.
106 183
107=over 4 184=over 4
108 185
109=item async { ... }; 186=item async { ... } [@args...]
110 187
111Create a new asynchronous process and return it's process object 188Create a new asynchronous coroutine and return it's coroutine object
112(usually unused). When the sub returns the new process is automatically 189(usually unused). When the sub returns the new coroutine is automatically
113terminated. 190terminated.
114 191
115=cut 192Calling C<exit> in a coroutine will do the same as calling exit outside
193the coroutine. Likewise, when the coroutine dies, the program will exit,
194just as it would in the main program.
116 195
196 # create a new coroutine that just prints its arguments
197 async {
198 print "@_\n";
199 } 1,2,3,4;
200
201=cut
202
117sub async(&) { 203sub async(&@) {
118 my $pid = new Coro $_[0]; 204 my $coro = new Coro @_;
119 $pid->ready; 205 $coro->ready;
120 $pid; 206 $coro
207}
208
209=item async_pool { ... } [@args...]
210
211Similar to C<async>, but uses a coroutine pool, so you should not call
212terminate or join (although you are allowed to), and you get a coroutine
213that might have executed other code already (which can be good or bad :).
214
215Also, the block is executed in an C<eval> context and a warning will be
216issued in case of an exception instead of terminating the program, as
217C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
218will not work in the expected way, unless you call terminate or cancel,
219which somehow defeats the purpose of pooling.
220
221The priority will be reset to C<0> after each job, otherwise the coroutine
222will be re-used "as-is".
223
224The pool size is limited to 8 idle coroutines (this can be adjusted by
225changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
226required.
227
228If you are concerned about pooled coroutines growing a lot because a
229single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
230{ terminate }> once per second or so to slowly replenish the pool. In
231addition to that, when the stacks used by a handler grows larger than 16kb
232(adjustable with $Coro::MAX_POOL_RSS) it will also exit.
233
234=cut
235
236our $POOL_SIZE = 8;
237our $MAX_POOL_RSS = 16 * 1024;
238our @pool;
239
240sub pool_handler {
241 while () {
242 $current->{desc} = "[async_pool]";
243
244 eval {
245 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
246 $cb->(@arg);
247 };
248 warn $@ if $@;
249
250 last if @pool >= $POOL_SIZE || $current->rss >= $MAX_POOL_RSS;
251
252 push @pool, $current;
253 $current->{desc} = "[async_pool idle]";
254 $current->save (Coro::State::SAVE_DEF);
255 $current->prio (0);
256 schedule;
257 }
258}
259
260sub async_pool(&@) {
261 # this is also inlined into the unlock_scheduler
262 my $coro = (pop @pool) || new Coro \&pool_handler;;
263
264 $coro->{_invoke} = [@_];
265 $coro->ready;
266
267 $coro
121} 268}
122 269
123=item schedule 270=item schedule
124 271
125Calls the scheduler. Please note that the current process will not be put 272Calls the scheduler. Please note that the current coroutine will not be put
126into the ready queue, so calling this function usually means you will 273into the ready queue, so calling this function usually means you will
127never be called again. 274never be called again unless something else (e.g. an event handler) calls
275ready.
128 276
129=cut 277The canonical way to wait on external events is this:
130 278
131my $prev; 279 {
280 # remember current coroutine
281 my $current = $Coro::current;
132 282
133sub schedule { 283 # register a hypothetical event handler
134 # should be done using priorities :( 284 on_event_invoke sub {
135 ($prev, $current) = ($current, shift @ready || $idle); 285 # wake up sleeping coroutine
136 Coro::State::transfer($prev, $current);
137}
138
139=item yield
140
141Yield to other processes. This function puts the current process into the
142ready queue and calls C<schedule>.
143
144=cut
145
146sub yield {
147 $current->ready; 286 $current->ready;
148 &schedule; 287 undef $current;
149} 288 };
150 289
290 # call schedule until event occurred.
291 # in case we are woken up for other reasons
292 # (current still defined), loop.
293 Coro::schedule while $current;
294 }
295
296=item cede
297
298"Cede" to other coroutines. This function puts the current coroutine into the
299ready queue and calls C<schedule>, which has the effect of giving up the
300current "timeslice" to other coroutines of the same or higher priority.
301
302Returns true if at least one coroutine switch has happened.
303
304=item Coro::cede_notself
305
306Works like cede, but is not exported by default and will cede to any
307coroutine, regardless of priority, once.
308
309Returns true if at least one coroutine switch has happened.
310
151=item terminate 311=item terminate [arg...]
152 312
153Terminates the current process. 313Terminates the current coroutine with the given status values (see L<cancel>).
154 314
155=cut 315=cut
156 316
157sub terminate { 317sub terminate {
158 &schedule; 318 $current->cancel (@_);
159} 319}
160 320
161=back 321=back
162 322
163# dynamic methods 323# dynamic methods
164 324
165=head2 PROCESS METHODS 325=head2 COROUTINE METHODS
166 326
167These are the methods you can call on process objects. 327These are the methods you can call on coroutine objects.
168 328
169=over 4 329=over 4
170 330
171=item new Coro \&sub; 331=item new Coro \&sub [, @args...]
172 332
173Create a new process and return it. When the sub returns the process 333Create a new coroutine and return it. When the sub returns the coroutine
174automatically terminates. To start the process you must first put it into 334automatically terminates as if C<terminate> with the returned values were
335called. To make the coroutine run you must first put it into the ready queue
175the ready queue by calling the ready method. 336by calling the ready method.
176 337
338See C<async> for additional discussion.
339
177=cut 340=cut
341
342sub _run_coro {
343 terminate &{+shift};
344}
178 345
179sub new { 346sub new {
180 my $class = shift; 347 my $class = shift;
348
349 $class->SUPER::new (\&_run_coro, @_)
350}
351
352=item $success = $coroutine->ready
353
354Put the given coroutine into the ready queue (according to it's priority)
355and return true. If the coroutine is already in the ready queue, do nothing
356and return false.
357
358=item $is_ready = $coroutine->is_ready
359
360Return wether the coroutine is currently the ready queue or not,
361
362=item $coroutine->cancel (arg...)
363
364Terminates the given coroutine and makes it return the given arguments as
365status (default: the empty list). Never returns if the coroutine is the
366current coroutine.
367
368=cut
369
370sub cancel {
371 my $self = shift;
372 $self->{status} = [@_];
373
374 if ($current == $self) {
375 push @destroy, $self;
376 $manager->ready;
377 &schedule while 1;
378 } else {
379 $self->_cancel;
380 }
381}
382
383=item $coroutine->join
384
385Wait until the coroutine terminates and return any values given to the
386C<terminate> or C<cancel> functions. C<join> can be called multiple times
387from multiple coroutine.
388
389=cut
390
391sub join {
392 my $self = shift;
393
394 unless ($self->{status}) {
395 my $current = $current;
396
397 push @{$self->{destroy_cb}}, sub {
398 $current->ready;
399 undef $current;
400 };
401
402 &schedule while $current;
403 }
404
405 wantarray ? @{$self->{status}} : $self->{status}[0];
406}
407
408=item $coroutine->on_destroy (\&cb)
409
410Registers a callback that is called when this coroutine gets destroyed,
411but before it is joined. The callback gets passed the terminate arguments,
412if any.
413
414=cut
415
416sub on_destroy {
417 my ($self, $cb) = @_;
418
419 push @{ $self->{destroy_cb} }, $cb;
420}
421
422=item $oldprio = $coroutine->prio ($newprio)
423
424Sets (or gets, if the argument is missing) the priority of the
425coroutine. Higher priority coroutines get run before lower priority
426coroutines. Priorities are small signed integers (currently -4 .. +3),
427that you can refer to using PRIO_xxx constants (use the import tag :prio
428to get then):
429
430 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
431 3 > 1 > 0 > -1 > -3 > -4
432
433 # set priority to HIGH
434 current->prio(PRIO_HIGH);
435
436The idle coroutine ($Coro::idle) always has a lower priority than any
437existing coroutine.
438
439Changing the priority of the current coroutine will take effect immediately,
440but changing the priority of coroutines in the ready queue (but not
441running) will only take effect after the next schedule (of that
442coroutine). This is a bug that will be fixed in some future version.
443
444=item $newprio = $coroutine->nice ($change)
445
446Similar to C<prio>, but subtract the given value from the priority (i.e.
447higher values mean lower priority, just as in unix).
448
449=item $olddesc = $coroutine->desc ($newdesc)
450
451Sets (or gets in case the argument is missing) the description for this
452coroutine. This is just a free-form string you can associate with a coroutine.
453
454=cut
455
456sub desc {
181 my $proc = $_[0]; 457 my $old = $_[0]{desc};
182 bless { 458 $_[0]{desc} = $_[1] if @_ > 1;
183 _coro_state => new Coro::State ($proc ? sub { &$proc; &terminate } : $proc), 459 $old;
184 }, $class;
185}
186
187=item $process->ready
188
189Put the current process into the ready queue.
190
191=cut
192
193sub ready {
194 push @ready, $_[0];
195} 460}
196 461
197=back 462=back
198 463
464=head2 GLOBAL FUNCTIONS
465
466=over 4
467
468=item Coro::nready
469
470Returns the number of coroutines that are currently in the ready state,
471i.e. that can be switched to. The value C<0> means that the only runnable
472coroutine is the currently running one, so C<cede> would have no effect,
473and C<schedule> would cause a deadlock unless there is an idle handler
474that wakes up some coroutines.
475
476=item my $guard = Coro::guard { ... }
477
478This creates and returns a guard object. Nothing happens until the object
479gets destroyed, in which case the codeblock given as argument will be
480executed. This is useful to free locks or other resources in case of a
481runtime error or when the coroutine gets canceled, as in both cases the
482guard block will be executed. The guard object supports only one method,
483C<< ->cancel >>, which will keep the codeblock from being executed.
484
485Example: set some flag and clear it again when the coroutine gets canceled
486or the function returns:
487
488 sub do_something {
489 my $guard = Coro::guard { $busy = 0 };
490 $busy = 1;
491
492 # do something that requires $busy to be true
493 }
494
495=cut
496
497sub guard(&) {
498 bless \(my $cb = $_[0]), "Coro::guard"
499}
500
501sub Coro::guard::cancel {
502 ${$_[0]} = sub { };
503}
504
505sub Coro::guard::DESTROY {
506 ${$_[0]}->();
507}
508
509
510=item unblock_sub { ... }
511
512This utility function takes a BLOCK or code reference and "unblocks" it,
513returning the new coderef. This means that the new coderef will return
514immediately without blocking, returning nothing, while the original code
515ref will be called (with parameters) from within its own coroutine.
516
517The reason this function exists is that many event libraries (such as the
518venerable L<Event|Event> module) are not coroutine-safe (a weaker form
519of thread-safety). This means you must not block within event callbacks,
520otherwise you might suffer from crashes or worse.
521
522This function allows your callbacks to block by executing them in another
523coroutine where it is safe to block. One example where blocking is handy
524is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
525disk.
526
527In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
528creating event callbacks that want to block.
529
530=cut
531
532our @unblock_queue;
533
534# we create a special coro because we want to cede,
535# to reduce pressure on the coro pool (because most callbacks
536# return immediately and can be reused) and because we cannot cede
537# inside an event callback.
538our $unblock_scheduler = new Coro sub {
539 while () {
540 while (my $cb = pop @unblock_queue) {
541 # this is an inlined copy of async_pool
542 my $coro = (pop @pool or new Coro \&pool_handler);
543
544 $coro->{_invoke} = $cb;
545 $coro->ready;
546 cede; # for short-lived callbacks, this reduces pressure on the coro pool
547 }
548 schedule; # sleep well
549 }
550};
551$unblock_scheduler->desc ("[unblock_sub scheduler]");
552
553sub unblock_sub(&) {
554 my $cb = shift;
555
556 sub {
557 unshift @unblock_queue, [$cb, @_];
558 $unblock_scheduler->ready;
559 }
560}
561
562=back
563
199=cut 564=cut
200 565
2011; 5661;
202 567
568=head1 BUGS/LIMITATIONS
569
570 - you must make very sure that no coro is still active on global
571 destruction. very bad things might happen otherwise (usually segfaults).
572
573 - this module is not thread-safe. You should only ever use this module
574 from the same thread (this requirement might be loosened in the future
575 to allow per-thread schedulers, but Coro::State does not yet allow
576 this).
577
203=head1 SEE ALSO 578=head1 SEE ALSO
204 579
205L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 580Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
206L<Coro::Signal>, L<Coro::State>, L<Coro::Event>. 581
582Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
583
584Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
585
586Embedding: L<Coro:MakeMaker>
207 587
208=head1 AUTHOR 588=head1 AUTHOR
209 589
210 Marc Lehmann <pcg@goof.com> 590 Marc Lehmann <schmorp@schmorp.de>
211 http://www.goof.com/pcg/marc/ 591 http://home.schmorp.de/
212 592
213=cut 593=cut
214 594

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