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Revision 1.104 by root, Thu Jan 4 23:49:27 2007 UTC vs.
Revision 1.210 by root, Sat Nov 8 16:46:32 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 cede; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
23This module collection manages coroutines. Coroutines are similar 31This module collection manages coroutines. Coroutines are similar to
24to threads but don't run in parallel at the same time even on SMP 32threads but don't (in general) run in parallel at the same time even
25machines. The specific flavor of coroutine use din this module also 33on SMP machines. The specific flavor of coroutine used in this module
26guarentees you that it will not switch between coroutines unless 34also guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and 35necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much 36parallel access are rarely an issue, making coroutine programming much
29safer than threads programming. 37safer and easier than threads programming.
30 38
31(Perl, however, does not natively support real threads but instead does a 39Unlike a normal perl program, however, coroutines allow you to have
32very slow and memory-intensive emulation of processes using threads. This 40multiple running interpreters that share data, which is especially useful
33is a performance win on Windows machines, and a loss everywhere else). 41to code pseudo-parallel processes and for event-based programming, such as
42multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
43learn more.
44
45Coroutines are also useful because Perl has no support for threads (the so
46called "threads" that perl offers are nothing more than the (bad) process
47emulation coming from the Windows platform: On standard operating systems
48they serve no purpose whatsoever, except by making your programs slow and
49making them use a lot of memory. Best disable them when building perl, or
50aks your software vendor/distributor to do it for you).
34 51
35In this module, coroutines are defined as "callchain + lexical variables + 52In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 53@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global 54its own set of lexicals and its own set of perls most important global
38variables. 55variables (see L<Coro::State> for more configuration).
39 56
40=cut 57=cut
41 58
42package Coro; 59package Coro;
43 60
50 67
51our $idle; # idle handler 68our $idle; # idle handler
52our $main; # main coroutine 69our $main; # main coroutine
53our $current; # current coroutine 70our $current; # current coroutine
54 71
55our $VERSION = '3.3'; 72our $VERSION = 4.9;
56 73
57our @EXPORT = qw(async cede schedule terminate current unblock_sub); 74our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 75our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 77);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 78our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 79
63{
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
96
97=over 4 80=over 4
98 81
99=item $main 82=item $Coro::main
100 83
101This coroutine represents the main program. 84This variable stores the coroutine object that represents the main
85program. While you cna C<ready> it and do most other things you can do to
86coroutines, it is mainly useful to compare again C<$Coro::current>, to see
87whether you are running in the main program or not.
102 88
103=cut 89=cut
104 90
105$main = new Coro; 91$main = new Coro;
106 92
107=item $current (or as function: current) 93=item $Coro::current
108 94
109The current coroutine (the last coroutine switched to). The initial value 95The coroutine object representing the current coroutine (the last
96coroutine that the Coro scheduler switched to). The initial value is
110is C<$main> (of course). 97C<$main> (of course).
111 98
112This variable is B<strictly> I<read-only>. It is provided for performance 99This variable is B<strictly> I<read-only>. You can take copies of the
113reasons. If performance is not essentiel you are encouraged to use the 100value stored in it and use it as any other coroutine object, but you must
114C<Coro::current> function instead. 101not otherwise modify the variable itself.
115 102
116=cut 103=cut
104
105$main->{desc} = "[main::]";
117 106
118# maybe some other module used Coro::Specific before... 107# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific} 108$main->{_specific} = $current->{_specific}
120 if $current; 109 if $current;
121 110
122_set_current $main; 111_set_current $main;
123 112
124sub current() { $current } 113sub current() { $current } # [DEPRECATED]
125 114
126=item $idle 115=item $Coro::idle
127 116
128A callback that is called whenever the scheduler finds no ready coroutines 117This variable is mainly useful to integrate Coro into event loops. It is
129to run. The default implementation prints "FATAL: deadlock detected" and 118usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
130exits, because the program has no other way to continue. 119pretty low-level functionality.
120
121This variable stores a callback that is called whenever the scheduler
122finds no ready coroutines to run. The default implementation prints
123"FATAL: deadlock detected" and exits, because the program has no other way
124to continue.
131 125
132This hook is overwritten by modules such as C<Coro::Timer> and 126This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a 127C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it. 128coroutine so the scheduler can run it.
135 129
130Note that the callback I<must not>, under any circumstances, block
131the current coroutine. Normally, this is achieved by having an "idle
132coroutine" that calls the event loop and then blocks again, and then
133readying that coroutine in the idle handler.
134
135See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
136technique.
137
136Please note that if your callback recursively invokes perl (e.g. for event 138Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively. 139handlers), then it must be prepared to be called recursively itself.
138 140
139=cut 141=cut
140 142
141$idle = sub { 143$idle = sub {
142 require Carp; 144 require Carp;
149 # free coroutine data and mark as destructed 151 # free coroutine data and mark as destructed
150 $self->_destroy 152 $self->_destroy
151 or return; 153 or return;
152 154
153 # call all destruction callbacks 155 # call all destruction callbacks
154 $_->(@{$self->{status}}) 156 $_->(@{$self->{_status}})
155 for @{(delete $self->{destroy_cb}) || []}; 157 for @{(delete $self->{_on_destroy}) || []};
156} 158}
157 159
158# this coroutine is necessary because a coroutine 160# this coroutine is necessary because a coroutine
159# cannot destroy itself. 161# cannot destroy itself.
160my @destroy; 162my @destroy;
166 while @destroy; 168 while @destroy;
167 169
168 &schedule; 170 &schedule;
169 } 171 }
170}; 172};
171 173$manager->{desc} = "[coro manager]";
172$manager->prio (PRIO_MAX); 174$manager->prio (PRIO_MAX);
173 175
174# static methods. not really.
175
176=back 176=back
177 177
178=head2 STATIC METHODS 178=head2 SIMPLE COROUTINE CREATION
179
180Static methods are actually functions that operate on the current coroutine only.
181 179
182=over 4 180=over 4
183 181
184=item async { ... } [@args...] 182=item async { ... } [@args...]
185 183
186Create a new asynchronous coroutine and return it's coroutine object 184Create a new coroutine and return it's coroutine object (usually
187(usually unused). When the sub returns the new coroutine is automatically 185unused). The coroutine will be put into the ready queue, so
186it will start running automatically on the next scheduler run.
187
188The first argument is a codeblock/closure that should be executed in the
189coroutine. When it returns argument returns the coroutine is automatically
188terminated. 190terminated.
189 191
190Calling C<exit> in a coroutine will not work correctly, so do not do that. 192The remaining arguments are passed as arguments to the closure.
191 193
192When the coroutine dies, the program will exit, just as in the main 194See the C<Coro::State::new> constructor for info about the coroutine
193program. 195environment in which coroutines are executed.
194 196
197Calling C<exit> in a coroutine will do the same as calling exit outside
198the coroutine. Likewise, when the coroutine dies, the program will exit,
199just as it would in the main program.
200
201If you do not want that, you can provide a default C<die> handler, or
202simply avoid dieing (by use of C<eval>).
203
195 # create a new coroutine that just prints its arguments 204Example: Create a new coroutine that just prints its arguments.
205
196 async { 206 async {
197 print "@_\n"; 207 print "@_\n";
198 } 1,2,3,4; 208 } 1,2,3,4;
199 209
200=cut 210=cut
203 my $coro = new Coro @_; 213 my $coro = new Coro @_;
204 $coro->ready; 214 $coro->ready;
205 $coro 215 $coro
206} 216}
207 217
218=item async_pool { ... } [@args...]
219
220Similar to C<async>, but uses a coroutine pool, so you should not call
221terminate or join on it (although you are allowed to), and you get a
222coroutine that might have executed other code already (which can be good
223or bad :).
224
225On the plus side, this function is faster than creating (and destroying)
226a completly new coroutine, so if you need a lot of generic coroutines in
227quick successsion, use C<async_pool>, not C<async>.
228
229The code block is executed in an C<eval> context and a warning will be
230issued in case of an exception instead of terminating the program, as
231C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
232will not work in the expected way, unless you call terminate or cancel,
233which somehow defeats the purpose of pooling (but is fine in the
234exceptional case).
235
236The priority will be reset to C<0> after each run, tracing will be
237disabled, the description will be reset and the default output filehandle
238gets restored, so you can change all these. Otherwise the coroutine will
239be re-used "as-is": most notably if you change other per-coroutine global
240stuff such as C<$/> you I<must needs> revert that change, which is most
241simply done by using local as in: C<< local $/ >>.
242
243The idle pool size is limited to C<8> idle coroutines (this can be
244adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
245coros as required.
246
247If you are concerned about pooled coroutines growing a lot because a
248single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
249{ terminate }> once per second or so to slowly replenish the pool. In
250addition to that, when the stacks used by a handler grows larger than 16kb
251(adjustable via $Coro::POOL_RSS) it will also be destroyed.
252
253=cut
254
255our $POOL_SIZE = 8;
256our $POOL_RSS = 16 * 1024;
257our @async_pool;
258
259sub pool_handler {
260 my $cb;
261
262 while () {
263 eval {
264 while () {
265 _pool_1 $cb;
266 &$cb;
267 _pool_2 $cb;
268 &schedule;
269 }
270 };
271
272 if ($@) {
273 last if $@ eq "\3async_pool terminate\2\n";
274 warn $@;
275 }
276 }
277}
278
279sub async_pool(&@) {
280 # this is also inlined into the unlock_scheduler
281 my $coro = (pop @async_pool) || new Coro \&pool_handler;
282
283 $coro->{_invoke} = [@_];
284 $coro->ready;
285
286 $coro
287}
288
289=back
290
291=head2 STATIC METHODS
292
293Static methods are actually functions that operate on the current coroutine.
294
295=over 4
296
208=item schedule 297=item schedule
209 298
210Calls the scheduler. Please note that the current coroutine will not be put 299Calls the scheduler. The scheduler will find the next coroutine that is
300to be run from the ready queue and switches to it. The next coroutine
301to be run is simply the one with the highest priority that is longest
302in its ready queue. If there is no coroutine ready, it will clal the
303C<$Coro::idle> hook.
304
305Please note that the current coroutine will I<not> be put into the ready
211into the ready queue, so calling this function usually means you will 306queue, so calling this function usually means you will never be called
212never be called again unless something else (e.g. an event handler) calls 307again unless something else (e.g. an event handler) calls C<< ->ready >>,
213ready. 308thus waking you up.
309
310This makes C<schedule> I<the> generic method to use to block the current
311coroutine and wait for events: first you remember the current coroutine in
312a variable, then arrange for some callback of yours to call C<< ->ready
313>> on that once some event happens, and last you call C<schedule> to put
314yourself to sleep. Note that a lot of things can wake your coroutine up,
315so you need to check whether the event indeed happened, e.g. by storing the
316status in a variable.
214 317
215The canonical way to wait on external events is this: 318The canonical way to wait on external events is this:
216 319
217 { 320 {
218 # remember current coroutine 321 # remember current coroutine
223 # wake up sleeping coroutine 326 # wake up sleeping coroutine
224 $current->ready; 327 $current->ready;
225 undef $current; 328 undef $current;
226 }; 329 };
227 330
228 # call schedule until event occured. 331 # call schedule until event occurred.
229 # in case we are woken up for other reasons 332 # in case we are woken up for other reasons
230 # (current still defined), loop. 333 # (current still defined), loop.
231 Coro::schedule while $current; 334 Coro::schedule while $current;
232 } 335 }
233 336
234=item cede 337=item cede
235 338
236"Cede" to other coroutines. This function puts the current coroutine into the 339"Cede" to other coroutines. This function puts the current coroutine into
237ready queue and calls C<schedule>, which has the effect of giving up the 340the ready queue and calls C<schedule>, which has the effect of giving
238current "timeslice" to other coroutines of the same or higher priority. 341up the current "timeslice" to other coroutines of the same or higher
342priority. Once your coroutine gets its turn again it will automatically be
343resumed.
344
345This function is often called C<yield> in other languages.
239 346
240=item Coro::cede_notself 347=item Coro::cede_notself
241 348
242Works like cede, but is not exported by default and will cede to any 349Works like cede, but is not exported by default and will cede to I<any>
243coroutine, regardless of priority, once. 350coroutine, regardless of priority. This is useful sometimes to ensure
351progress is made.
244 352
245=item terminate [arg...] 353=item terminate [arg...]
246 354
247Terminates the current coroutine with the given status values (see L<cancel>). 355Terminates the current coroutine with the given status values (see L<cancel>).
356
357=item killall
358
359Kills/terminates/cancels all coroutines except the currently running
360one. This is useful after a fork, either in the child or the parent, as
361usually only one of them should inherit the running coroutines.
362
363Note that while this will try to free some of the main programs resources,
364you cannot free all of them, so if a coroutine that is not the main
365program calls this function, there will be some one-time resource leak.
248 366
249=cut 367=cut
250 368
251sub terminate { 369sub terminate {
252 $current->cancel (@_); 370 $current->cancel (@_);
253} 371}
254 372
373sub killall {
374 for (Coro::State::list) {
375 $_->cancel
376 if $_ != $current && UNIVERSAL::isa $_, "Coro";
377 }
378}
379
255=back 380=back
256 381
257# dynamic methods
258
259=head2 COROUTINE METHODS 382=head2 COROUTINE METHODS
260 383
261These are the methods you can call on coroutine objects. 384These are the methods you can call on coroutine objects (or to create
385them).
262 386
263=over 4 387=over 4
264 388
265=item new Coro \&sub [, @args...] 389=item new Coro \&sub [, @args...]
266 390
267Create a new coroutine and return it. When the sub returns the coroutine 391Create a new coroutine and return it. When the sub returns, the coroutine
268automatically terminates as if C<terminate> with the returned values were 392automatically terminates as if C<terminate> with the returned values were
269called. To make the coroutine run you must first put it into the ready queue 393called. To make the coroutine run you must first put it into the ready
270by calling the ready method. 394queue by calling the ready method.
271 395
272Calling C<exit> in a coroutine will not work correctly, so do not do that. 396See C<async> and C<Coro::State::new> for additional info about the
397coroutine environment.
273 398
274=cut 399=cut
275 400
276sub _run_coro { 401sub _run_coro {
277 terminate &{+shift}; 402 terminate &{+shift};
283 $class->SUPER::new (\&_run_coro, @_) 408 $class->SUPER::new (\&_run_coro, @_)
284} 409}
285 410
286=item $success = $coroutine->ready 411=item $success = $coroutine->ready
287 412
288Put the given coroutine into the ready queue (according to it's priority) 413Put the given coroutine into the end of its ready queue (there is one
289and return true. If the coroutine is already in the ready queue, do nothing 414queue for each priority) and return true. If the coroutine is already in
290and return false. 415the ready queue, do nothing and return false.
416
417This ensures that the scheduler will resume this coroutine automatically
418once all the coroutines of higher priority and all coroutines of the same
419priority that were put into the ready queue earlier have been resumed.
291 420
292=item $is_ready = $coroutine->is_ready 421=item $is_ready = $coroutine->is_ready
293 422
294Return wether the coroutine is currently the ready queue or not, 423Return whether the coroutine is currently the ready queue or not,
295 424
296=item $coroutine->cancel (arg...) 425=item $coroutine->cancel (arg...)
297 426
298Terminates the given coroutine and makes it return the given arguments as 427Terminates the given coroutine and makes it return the given arguments as
299status (default: the empty list). Never returns if the coroutine is the 428status (default: the empty list). Never returns if the coroutine is the
301 430
302=cut 431=cut
303 432
304sub cancel { 433sub cancel {
305 my $self = shift; 434 my $self = shift;
306 $self->{status} = [@_]; 435 $self->{_status} = [@_];
307 436
308 if ($current == $self) { 437 if ($current == $self) {
309 push @destroy, $self; 438 push @destroy, $self;
310 $manager->ready; 439 $manager->ready;
311 &schedule while 1; 440 &schedule while 1;
312 } else { 441 } else {
313 $self->_cancel; 442 $self->_cancel;
314 } 443 }
315} 444}
316 445
446=item $coroutine->throw ([$scalar])
447
448If C<$throw> is specified and defined, it will be thrown as an exception
449inside the coroutine at the next convenient point in time (usually after
450it gains control at the next schedule/transfer/cede). Otherwise clears the
451exception object.
452
453The exception object will be thrown "as is" with the specified scalar in
454C<$@>, i.e. if it is a string, no line number or newline will be appended
455(unlike with C<die>).
456
457This can be used as a softer means than C<cancel> to ask a coroutine to
458end itself, although there is no guarantee that the exception will lead to
459termination, and if the exception isn't caught it might well end the whole
460program.
461
462You might also think of C<throw> as being the moral equivalent of
463C<kill>ing a coroutine with a signal (in this case, a scalar).
464
317=item $coroutine->join 465=item $coroutine->join
318 466
319Wait until the coroutine terminates and return any values given to the 467Wait until the coroutine terminates and return any values given to the
320C<terminate> or C<cancel> functions. C<join> can be called multiple times 468C<terminate> or C<cancel> functions. C<join> can be called concurrently
321from multiple coroutine. 469from multiple coroutines, and all will be resumed and given the status
470return once the C<$coroutine> terminates.
322 471
323=cut 472=cut
324 473
325sub join { 474sub join {
326 my $self = shift; 475 my $self = shift;
327 476
328 unless ($self->{status}) { 477 unless ($self->{_status}) {
329 my $current = $current; 478 my $current = $current;
330 479
331 push @{$self->{destroy_cb}}, sub { 480 push @{$self->{_on_destroy}}, sub {
332 $current->ready; 481 $current->ready;
333 undef $current; 482 undef $current;
334 }; 483 };
335 484
336 &schedule while $current; 485 &schedule while $current;
337 } 486 }
338 487
339 wantarray ? @{$self->{status}} : $self->{status}[0]; 488 wantarray ? @{$self->{_status}} : $self->{_status}[0];
340} 489}
341 490
342=item $coroutine->on_destroy (\&cb) 491=item $coroutine->on_destroy (\&cb)
343 492
344Registers a callback that is called when this coroutine gets destroyed, 493Registers a callback that is called when this coroutine gets destroyed,
345but before it is joined. The callback gets passed the terminate arguments, 494but before it is joined. The callback gets passed the terminate arguments,
346if any. 495if any, and I<must not> die, under any circumstances.
347 496
348=cut 497=cut
349 498
350sub on_destroy { 499sub on_destroy {
351 my ($self, $cb) = @_; 500 my ($self, $cb) = @_;
352 501
353 push @{ $self->{destroy_cb} }, $cb; 502 push @{ $self->{_on_destroy} }, $cb;
354} 503}
355 504
356=item $oldprio = $coroutine->prio ($newprio) 505=item $oldprio = $coroutine->prio ($newprio)
357 506
358Sets (or gets, if the argument is missing) the priority of the 507Sets (or gets, if the argument is missing) the priority of the
381higher values mean lower priority, just as in unix). 530higher values mean lower priority, just as in unix).
382 531
383=item $olddesc = $coroutine->desc ($newdesc) 532=item $olddesc = $coroutine->desc ($newdesc)
384 533
385Sets (or gets in case the argument is missing) the description for this 534Sets (or gets in case the argument is missing) the description for this
386coroutine. This is just a free-form string you can associate with a coroutine. 535coroutine. This is just a free-form string you can associate with a
536coroutine.
537
538This method simply sets the C<< $coroutine->{desc} >> member to the given
539string. You can modify this member directly if you wish.
387 540
388=cut 541=cut
389 542
390sub desc { 543sub desc {
391 my $old = $_[0]{desc}; 544 my $old = $_[0]{desc};
400=over 4 553=over 4
401 554
402=item Coro::nready 555=item Coro::nready
403 556
404Returns the number of coroutines that are currently in the ready state, 557Returns the number of coroutines that are currently in the ready state,
405i.e. that can be swicthed to. The value C<0> means that the only runnable 558i.e. that can be switched to by calling C<schedule> directory or
559indirectly. The value C<0> means that the only runnable coroutine is the
406coroutine is the currently running one, so C<cede> would have no effect, 560currently running one, so C<cede> would have no effect, and C<schedule>
407and C<schedule> would cause a deadlock unless there is an idle handler 561would cause a deadlock unless there is an idle handler that wakes up some
408that wakes up some coroutines. 562coroutines.
409 563
410=item my $guard = Coro::guard { ... } 564=item my $guard = Coro::guard { ... }
411 565
412This creates and returns a guard object. Nothing happens until the objetc 566This creates and returns a guard object. Nothing happens until the object
413gets destroyed, in which case the codeblock given as argument will be 567gets destroyed, in which case the codeblock given as argument will be
414executed. This is useful to free locks or other resources in case of a 568executed. This is useful to free locks or other resources in case of a
415runtime error or when the coroutine gets canceled, as in both cases the 569runtime error or when the coroutine gets canceled, as in both cases the
416guard block will be executed. The guard object supports only one method, 570guard block will be executed. The guard object supports only one method,
417C<< ->cancel >>, which will keep the codeblock from being executed. 571C<< ->cancel >>, which will keep the codeblock from being executed.
442 596
443 597
444=item unblock_sub { ... } 598=item unblock_sub { ... }
445 599
446This utility function takes a BLOCK or code reference and "unblocks" it, 600This utility function takes a BLOCK or code reference and "unblocks" it,
447returning the new coderef. This means that the new coderef will return 601returning a new coderef. Unblocking means that calling the new coderef
448immediately without blocking, returning nothing, while the original code 602will return immediately without blocking, returning nothing, while the
449ref will be called (with parameters) from within its own coroutine. 603original code ref will be called (with parameters) from within another
604coroutine.
450 605
451The reason this fucntion exists is that many event libraries (such as the 606The reason this function exists is that many event libraries (such as the
452venerable L<Event|Event> module) are not coroutine-safe (a weaker form 607venerable L<Event|Event> module) are not coroutine-safe (a weaker form
453of thread-safety). This means you must not block within event callbacks, 608of thread-safety). This means you must not block within event callbacks,
454otherwise you might suffer from crashes or worse. 609otherwise you might suffer from crashes or worse. The only event library
610currently known that is safe to use without C<unblock_sub> is L<EV>.
455 611
456This function allows your callbacks to block by executing them in another 612This function allows your callbacks to block by executing them in another
457coroutine where it is safe to block. One example where blocking is handy 613coroutine where it is safe to block. One example where blocking is handy
458is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 614is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
459disk. 615disk, for example.
460 616
461In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 617In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
462creating event callbacks that want to block. 618creating event callbacks that want to block.
463 619
464=cut 620If your handler does not plan to block (e.g. simply sends a message to
621another coroutine, or puts some other coroutine into the ready queue),
622there is no reason to use C<unblock_sub>.
465 623
466our @unblock_pool; 624Note that you also need to use C<unblock_sub> for any other callbacks that
625are indirectly executed by any C-based event loop. For example, when you
626use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
627provides callbacks that are the result of some event callback, then you
628must not block either, or use C<unblock_sub>.
629
630=cut
631
467our @unblock_queue; 632our @unblock_queue;
468our $UNBLOCK_POOL_SIZE = 2;
469 633
470sub unblock_handler_ { 634# we create a special coro because we want to cede,
471 while () { 635# to reduce pressure on the coro pool (because most callbacks
472 my ($cb, @arg) = @{ delete $Coro::current->{arg} }; 636# return immediately and can be reused) and because we cannot cede
473 $cb->(@arg); 637# inside an event callback.
474
475 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
476 push @unblock_pool, $Coro::current;
477 schedule;
478 }
479}
480
481our $unblock_scheduler = async { 638our $unblock_scheduler = new Coro sub {
482 while () { 639 while () {
483 while (my $cb = pop @unblock_queue) { 640 while (my $cb = pop @unblock_queue) {
484 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); 641 # this is an inlined copy of async_pool
485 $handler->{arg} = $cb; 642 my $coro = (pop @async_pool) || new Coro \&pool_handler;
643
644 $coro->{_invoke} = $cb;
486 $handler->ready; 645 $coro->ready;
487 cede; 646 cede; # for short-lived callbacks, this reduces pressure on the coro pool
488 } 647 }
489 648 schedule; # sleep well
490 schedule;
491 } 649 }
492}; 650};
651$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
493 652
494sub unblock_sub(&) { 653sub unblock_sub(&) {
495 my $cb = shift; 654 my $cb = shift;
496 655
497 sub { 656 sub {
498 push @unblock_queue, [$cb, @_]; 657 unshift @unblock_queue, [$cb, @_];
499 $unblock_scheduler->ready; 658 $unblock_scheduler->ready;
500 } 659 }
501} 660}
502 661
503=back 662=back
506 665
5071; 6661;
508 667
509=head1 BUGS/LIMITATIONS 668=head1 BUGS/LIMITATIONS
510 669
511 - you must make very sure that no coro is still active on global
512 destruction. very bad things might happen otherwise (usually segfaults).
513
514 - this module is not thread-safe. You should only ever use this module 670This module is not perl-pseudo-thread-safe. You should only ever use this
515 from the same thread (this requirement might be losened in the future 671module from the same thread (this requirement might be removed in the
516 to allow per-thread schedulers, but Coro::State does not yet allow 672future to allow per-thread schedulers, but Coro::State does not yet allow
517 this). 673this). I recommend disabling thread support and using processes, as this
674is much faster and uses less memory.
518 675
519=head1 SEE ALSO 676=head1 SEE ALSO
520 677
678Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
679
680Debugging: L<Coro::Debug>.
681
521Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 682Support/Utility: L<Coro::Specific>, L<Coro::Util>.
522 683
523Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 684Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
524 685
525Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 686IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
526 687
527Embedding: L<Coro:MakeMaker> 688Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
689
690XS API: L<Coro::MakeMaker>.
691
692Low level Configuration, Coroutine Environment: L<Coro::State>.
528 693
529=head1 AUTHOR 694=head1 AUTHOR
530 695
531 Marc Lehmann <schmorp@schmorp.de> 696 Marc Lehmann <schmorp@schmorp.de>
532 http://home.schmorp.de/ 697 http://home.schmorp.de/

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