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Revision 1.36 by root, Mon Sep 24 01:36:20 2001 UTC vs.
Revision 1.107 by root, Fri Jan 5 18:25:51 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 cede; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar to 23This module collection manages coroutines. Coroutines are similar
24Threads but don't run in parallel. 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
25 30
26This module is still experimental, see the BUGS section below. 31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
27 34
28In this module, coroutines are defined as "callchain + lexical variables 35In this module, coroutines are defined as "callchain + lexical variables +
29+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
30callchain, it's own set of lexicals and it's own set of perl's most 37its own set of lexicals and its own set of perls most important global
31important global variables. 38variables.
32 39
33=cut 40=cut
34 41
35package Coro; 42package Coro;
36 43
44use strict;
37no warnings qw(uninitialized); 45no warnings "uninitialized";
38 46
39use Coro::State; 47use Coro::State;
40 48
41use base Exporter; 49use base qw(Coro::State Exporter);
42 50
43$VERSION = 0.5; 51our $idle; # idle handler
52our $main; # main coroutine
53our $current; # current coroutine
44 54
55our $VERSION = '3.3';
56
45@EXPORT = qw(async cede schedule terminate current); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
46%EXPORT_TAGS = ( 58our %EXPORT_TAGS = (
47 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
48); 60);
49@EXPORT_OK = @{$EXPORT_TAGS{prio}}; 61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
50 62
51{ 63{
52 my @async; 64 my @async;
53 my $init; 65 my $init;
54 66
55 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
56 sub import { 68 sub import {
69 no strict 'refs';
70
57 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
72
58 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
59 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
60 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
61 my @attrs; 76 my @attrs;
62 for (@_) { 77 for (@_) {
77 }; 92 };
78 } 93 }
79 94
80} 95}
81 96
97=over 4
98
82=item $main 99=item $main
83 100
84This coroutine represents the main program. 101This coroutine represents the main program.
85 102
86=cut 103=cut
87 104
88our $main = new Coro; 105$main = new Coro;
89 106
90=item $current (or as function: current) 107=item $current (or as function: current)
91 108
92The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
111
112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the
114C<Coro::current> function instead.
93 115
94=cut 116=cut
95 117
96# maybe some other module used Coro::Specific before... 118# maybe some other module used Coro::Specific before...
97if ($current) {
98 $main->{specific} = $current->{specific}; 119$main->{specific} = $current->{specific}
99} 120 if $current;
100 121
101our $current = $main; 122_set_current $main;
102 123
103sub current() { $current } 124sub current() { $current }
104 125
105=item $idle 126=item $idle
106 127
107The coroutine to switch to when no other coroutine is running. The default 128A callback that is called whenever the scheduler finds no ready coroutines
108implementation prints "FATAL: deadlock detected" and exits. 129to run. The default implementation prints "FATAL: deadlock detected" and
130exits, because the program has no other way to continue.
109 131
110=cut 132This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it.
111 135
112# should be done using priorities :( 136Please note that if your callback recursively invokes perl (e.g. for event
113our $idle = new Coro sub { 137handlers), then it must be prepared to be called recursively.
114 print STDERR "FATAL: deadlock detected\n"; 138
115 exit(51); 139=cut
140
141$idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
116}; 144};
145
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
117 157
118# this coroutine is necessary because a coroutine 158# this coroutine is necessary because a coroutine
119# cannot destroy itself. 159# cannot destroy itself.
120my @destroy; 160my @destroy;
161my $manager;
162
121my $manager = new Coro sub { 163$manager = new Coro sub {
122 while() { 164 while () {
123 delete ((pop @destroy)->{_coro_state}) while @destroy; 165 (shift @destroy)->_cancel
166 while @destroy;
167
124 &schedule; 168 &schedule;
125 } 169 }
126}; 170};
127 171
172$manager->prio (PRIO_MAX);
173
128# static methods. not really. 174# static methods. not really.
129 175
176=back
177
130=head2 STATIC METHODS 178=head2 STATIC METHODS
131 179
132Static methods are actually functions that operate on the current process only. 180Static methods are actually functions that operate on the current coroutine only.
133 181
134=over 4 182=over 4
135 183
136=item async { ... } [@args...] 184=item async { ... } [@args...]
137 185
138Create a new asynchronous process and return it's process object 186Create a new asynchronous coroutine and return it's coroutine object
139(usually unused). When the sub returns the new process is automatically 187(usually unused). When the sub returns the new coroutine is automatically
140terminated. 188terminated.
189
190Calling C<exit> in a coroutine will not work correctly, so do not do that.
191
192When the coroutine dies, the program will exit, just as in the main
193program.
141 194
142 # create a new coroutine that just prints its arguments 195 # create a new coroutine that just prints its arguments
143 async { 196 async {
144 print "@_\n"; 197 print "@_\n";
145 } 1,2,3,4; 198 } 1,2,3,4;
146 199
147The coderef you submit MUST NOT be a closure that refers to variables
148in an outer scope. This does NOT work. Pass arguments into it instead.
149
150=cut 200=cut
151 201
152sub async(&@) { 202sub async(&@) {
153 my $pid = new Coro @_; 203 my $coro = new Coro @_;
154 $manager->ready; # this ensures that the stack is cloned from the manager
155 $pid->ready; 204 $coro->ready;
156 $pid; 205 $coro
206}
207
208=item async_pool { ... } [@args...]
209
210Similar to C<async>, but uses a coroutine pool, so you should not call
211terminate or join (although you are allowed to), and you get a coroutine
212that might have executed other code already (which can be good or bad :).
213
214Also, the block is executed in an C<eval> context and a warning will be
215issued in case of an exception instead of terminating the program, as C<async> does.
216
217The priority will be reset to C<0> after each job, otherwise the coroutine
218will be re-used "as-is".
219
220The pool size is limited to 8 idle coroutines (this can be adjusted by
221changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
222required.
223
224If you are concerned about pooled coroutines growing a lot because a
225single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
226terminate }> once per second or so to slowly replenish the pool.
227
228=cut
229
230our $POOL_SIZE = 8;
231our @pool;
232
233sub pool_handler {
234 while () {
235 my ($cb, @arg) = @{ delete $current->{_invoke} };
236
237 eval {
238 $cb->(@arg);
239 };
240 warn $@ if $@;
241
242 last if @pool >= $POOL_SIZE;
243 push @pool, $current;
244
245 $current->prio (0);
246 schedule;
247 }
248}
249
250sub async_pool(&@) {
251 # this is also inlined into the unlock_scheduler
252 my $coro = (pop @pool or new Coro \&pool_handler);
253
254 $coro->{_invoke} = [@_];
255 $coro->ready;
256
257 $coro
157} 258}
158 259
159=item schedule 260=item schedule
160 261
161Calls the scheduler. Please note that the current process will not be put 262Calls the scheduler. Please note that the current coroutine will not be put
162into the ready queue, so calling this function usually means you will 263into the ready queue, so calling this function usually means you will
163never be called again. 264never be called again unless something else (e.g. an event handler) calls
265ready.
164 266
165=cut 267The canonical way to wait on external events is this:
268
269 {
270 # remember current coroutine
271 my $current = $Coro::current;
272
273 # register a hypothetical event handler
274 on_event_invoke sub {
275 # wake up sleeping coroutine
276 $current->ready;
277 undef $current;
278 };
279
280 # call schedule until event occured.
281 # in case we are woken up for other reasons
282 # (current still defined), loop.
283 Coro::schedule while $current;
284 }
166 285
167=item cede 286=item cede
168 287
169"Cede" to other processes. This function puts the current process into the 288"Cede" to other coroutines. This function puts the current coroutine into the
170ready queue and calls C<schedule>, which has the effect of giving up the 289ready queue and calls C<schedule>, which has the effect of giving up the
171current "timeslice" to other coroutines of the same or higher priority. 290current "timeslice" to other coroutines of the same or higher priority.
172 291
173=cut 292Returns true if at least one coroutine switch has happened.
174 293
294=item Coro::cede_notself
295
296Works like cede, but is not exported by default and will cede to any
297coroutine, regardless of priority, once.
298
299Returns true if at least one coroutine switch has happened.
300
175=item terminate 301=item terminate [arg...]
176 302
177Terminates the current process. 303Terminates the current coroutine with the given status values (see L<cancel>).
178
179Future versions of this function will allow result arguments.
180 304
181=cut 305=cut
182 306
183sub terminate { 307sub terminate {
184 $current->cancel; 308 $current->cancel (@_);
185 &schedule;
186 die; # NORETURN
187} 309}
188 310
189=back 311=back
190 312
191# dynamic methods 313# dynamic methods
192 314
193=head2 PROCESS METHODS 315=head2 COROUTINE METHODS
194 316
195These are the methods you can call on process objects. 317These are the methods you can call on coroutine objects.
196 318
197=over 4 319=over 4
198 320
199=item new Coro \&sub [, @args...] 321=item new Coro \&sub [, @args...]
200 322
201Create a new process and return it. When the sub returns the process 323Create a new coroutine and return it. When the sub returns the coroutine
202automatically terminates. To start the process you must first put it into 324automatically terminates as if C<terminate> with the returned values were
325called. To make the coroutine run you must first put it into the ready queue
203the ready queue by calling the ready method. 326by calling the ready method.
204 327
205The coderef you submit MUST NOT be a closure that refers to variables 328Calling C<exit> in a coroutine will not work correctly, so do not do that.
206in an outer scope. This does NOT work. Pass arguments into it instead.
207 329
208=cut 330=cut
209 331
210sub _newcoro { 332sub _run_coro {
211 terminate &{+shift}; 333 terminate &{+shift};
212} 334}
213 335
214sub new { 336sub new {
215 my $class = shift; 337 my $class = shift;
216 bless {
217 _coro_state => (new Coro::State $_[0] && \&_newcoro, @_),
218 }, $class;
219}
220 338
221=item $process->ready 339 $class->SUPER::new (\&_run_coro, @_)
340}
222 341
223Put the current process into the ready queue. 342=item $success = $coroutine->ready
224 343
225=cut 344Put the given coroutine into the ready queue (according to it's priority)
345and return true. If the coroutine is already in the ready queue, do nothing
346and return false.
226 347
227=item $process->cancel 348=item $is_ready = $coroutine->is_ready
228 349
229Like C<terminate>, but terminates the specified process instead. 350Return wether the coroutine is currently the ready queue or not,
351
352=item $coroutine->cancel (arg...)
353
354Terminates the given coroutine and makes it return the given arguments as
355status (default: the empty list). Never returns if the coroutine is the
356current coroutine.
230 357
231=cut 358=cut
232 359
233sub cancel { 360sub cancel {
361 my $self = shift;
362 $self->{status} = [@_];
363
364 if ($current == $self) {
234 push @destroy, $_[0]; 365 push @destroy, $self;
235 $manager->ready; 366 $manager->ready;
236 &schedule if $current == $_[0]; 367 &schedule while 1;
368 } else {
369 $self->_cancel;
370 }
237} 371}
238 372
373=item $coroutine->join
374
375Wait until the coroutine terminates and return any values given to the
376C<terminate> or C<cancel> functions. C<join> can be called multiple times
377from multiple coroutine.
378
379=cut
380
381sub join {
382 my $self = shift;
383
384 unless ($self->{status}) {
385 my $current = $current;
386
387 push @{$self->{destroy_cb}}, sub {
388 $current->ready;
389 undef $current;
390 };
391
392 &schedule while $current;
393 }
394
395 wantarray ? @{$self->{status}} : $self->{status}[0];
396}
397
398=item $coroutine->on_destroy (\&cb)
399
400Registers a callback that is called when this coroutine gets destroyed,
401but before it is joined. The callback gets passed the terminate arguments,
402if any.
403
404=cut
405
406sub on_destroy {
407 my ($self, $cb) = @_;
408
409 push @{ $self->{destroy_cb} }, $cb;
410}
411
239=item $oldprio = $process->prio($newprio) 412=item $oldprio = $coroutine->prio ($newprio)
240 413
241Sets the priority of the process. Higher priority processes get run before 414Sets (or gets, if the argument is missing) the priority of the
242lower priority processes. Priorities are smalled signed integer (currently 415coroutine. Higher priority coroutines get run before lower priority
416coroutines. Priorities are small signed integers (currently -4 .. +3),
243-4 .. +3), that you can refer to using PRIO_xxx constants (use the import 417that you can refer to using PRIO_xxx constants (use the import tag :prio
244tag :prio to get then): 418to get then):
245 419
246 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 420 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
247 3 > 1 > 0 > -1 > -3 > -4 421 3 > 1 > 0 > -1 > -3 > -4
248 422
249 # set priority to HIGH 423 # set priority to HIGH
250 current->prio(PRIO_HIGH); 424 current->prio(PRIO_HIGH);
251 425
252The idle coroutine ($Coro::idle) always has a lower priority than any 426The idle coroutine ($Coro::idle) always has a lower priority than any
253existing coroutine. 427existing coroutine.
254 428
255Changing the priority of the current process will take effect immediately, 429Changing the priority of the current coroutine will take effect immediately,
256but changing the priority of processes in the ready queue (but not 430but changing the priority of coroutines in the ready queue (but not
257running) will only take effect after the next schedule (of that 431running) will only take effect after the next schedule (of that
258process). This is a bug that will be fixed in some future version. 432coroutine). This is a bug that will be fixed in some future version.
259 433
260=cut
261
262sub prio {
263 my $old = $_[0]{prio};
264 $_[0]{prio} = $_[1] if @_ > 1;
265 $old;
266}
267
268=item $newprio = $process->nice($change) 434=item $newprio = $coroutine->nice ($change)
269 435
270Similar to C<prio>, but subtract the given value from the priority (i.e. 436Similar to C<prio>, but subtract the given value from the priority (i.e.
271higher values mean lower priority, just as in unix). 437higher values mean lower priority, just as in unix).
272 438
273=cut 439=item $olddesc = $coroutine->desc ($newdesc)
274 440
275sub nice { 441Sets (or gets in case the argument is missing) the description for this
276 $_[0]{prio} -= $_[1]; 442coroutine. This is just a free-form string you can associate with a coroutine.
443
444=cut
445
446sub desc {
447 my $old = $_[0]{desc};
448 $_[0]{desc} = $_[1] if @_ > 1;
449 $old;
277} 450}
278 451
279=back 452=back
280 453
454=head2 GLOBAL FUNCTIONS
455
456=over 4
457
458=item Coro::nready
459
460Returns the number of coroutines that are currently in the ready state,
461i.e. that can be swicthed to. The value C<0> means that the only runnable
462coroutine is the currently running one, so C<cede> would have no effect,
463and C<schedule> would cause a deadlock unless there is an idle handler
464that wakes up some coroutines.
465
466=item my $guard = Coro::guard { ... }
467
468This creates and returns a guard object. Nothing happens until the objetc
469gets destroyed, in which case the codeblock given as argument will be
470executed. This is useful to free locks or other resources in case of a
471runtime error or when the coroutine gets canceled, as in both cases the
472guard block will be executed. The guard object supports only one method,
473C<< ->cancel >>, which will keep the codeblock from being executed.
474
475Example: set some flag and clear it again when the coroutine gets canceled
476or the function returns:
477
478 sub do_something {
479 my $guard = Coro::guard { $busy = 0 };
480 $busy = 1;
481
482 # do something that requires $busy to be true
483 }
484
485=cut
486
487sub guard(&) {
488 bless \(my $cb = $_[0]), "Coro::guard"
489}
490
491sub Coro::guard::cancel {
492 ${$_[0]} = sub { };
493}
494
495sub Coro::guard::DESTROY {
496 ${$_[0]}->();
497}
498
499
500=item unblock_sub { ... }
501
502This utility function takes a BLOCK or code reference and "unblocks" it,
503returning the new coderef. This means that the new coderef will return
504immediately without blocking, returning nothing, while the original code
505ref will be called (with parameters) from within its own coroutine.
506
507The reason this fucntion exists is that many event libraries (such as the
508venerable L<Event|Event> module) are not coroutine-safe (a weaker form
509of thread-safety). This means you must not block within event callbacks,
510otherwise you might suffer from crashes or worse.
511
512This function allows your callbacks to block by executing them in another
513coroutine where it is safe to block. One example where blocking is handy
514is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
515disk.
516
517In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
518creating event callbacks that want to block.
519
520=cut
521
522our @unblock_queue;
523
524# we create a special coro because we want to cede,
525# to reduce pressure on the coro pool (because most callbacks
526# return immediately and can be reused) and because we cannot cede
527# inside an event callback.
528our $unblock_scheduler = async {
529 while () {
530 while (my $cb = pop @unblock_queue) {
531 # this is an inlined copy of async_pool
532 my $coro = (pop @pool or new Coro \&pool_handler);
533
534 $coro->{_invoke} = $cb;
535 $coro->ready;
536 cede; # for short-lived callbacks, this reduces pressure on the coro pool
537 }
538 schedule; # sleep well
539 }
540};
541
542sub unblock_sub(&) {
543 my $cb = shift;
544
545 sub {
546 unshift @unblock_queue, [$cb, @_];
547 $unblock_scheduler->ready;
548 }
549}
550
551=back
552
281=cut 553=cut
282 554
2831; 5551;
284 556
285=head1 BUGS/LIMITATIONS 557=head1 BUGS/LIMITATIONS
286 558
287 - you must make very sure that no coro is still active on global destruction. 559 - you must make very sure that no coro is still active on global
288 very bad things might happen otherwise (usually segfaults). 560 destruction. very bad things might happen otherwise (usually segfaults).
561
289 - this module is not thread-safe. You must only ever use this module from 562 - this module is not thread-safe. You should only ever use this module
290 the same thread (this requirement might be loosened in the future to 563 from the same thread (this requirement might be losened in the future
291 allow per-thread schedulers, but Coro::State does not yet allow this). 564 to allow per-thread schedulers, but Coro::State does not yet allow
565 this).
292 566
293=head1 SEE ALSO 567=head1 SEE ALSO
294 568
295L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 569Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
296L<Coro::Signal>, L<Coro::State>, L<Coro::Event>, L<Coro::RWLock>, 570
297L<Coro::Handle>, L<Coro::Socket>. 571Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
572
573Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
574
575Embedding: L<Coro:MakeMaker>
298 576
299=head1 AUTHOR 577=head1 AUTHOR
300 578
301 Marc Lehmann <pcg@goof.com> 579 Marc Lehmann <schmorp@schmorp.de>
302 http://www.goof.com/pcg/marc/ 580 http://home.schmorp.de/
303 581
304=cut 582=cut
305 583

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