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Revision 1.86 by root, Sat Nov 25 01:14:11 2006 UTC vs.
Revision 1.106 by root, Fri Jan 5 17:44:17 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 cede; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar to 23This module collection manages coroutines. Coroutines are similar
24threads but don't run in parallel. 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
25 30
31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
34
26In this module, coroutines are defined as "callchain + lexical variables 35In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 37its own set of lexicals and its own set of perls most important global
29important global variables. 38variables.
30 39
31=cut 40=cut
32 41
33package Coro; 42package Coro;
34 43
41 50
42our $idle; # idle handler 51our $idle; # idle handler
43our $main; # main coroutine 52our $main; # main coroutine
44our $current; # current coroutine 53our $current; # current coroutine
45 54
46our $VERSION = '2.5'; 55our $VERSION = '3.3';
47 56
48our @EXPORT = qw(async cede schedule terminate current); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
49our %EXPORT_TAGS = ( 58our %EXPORT_TAGS = (
50 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
51); 60);
52our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; 61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
53 62
54{ 63{
55 my @async; 64 my @async;
56 my $init; 65 my $init;
57 66
58 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
59 sub import { 68 sub import {
60 no strict 'refs'; 69 no strict 'refs';
61 70
62 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
63 72
64 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
65 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
66 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
67 my @attrs; 76 my @attrs;
105C<Coro::current> function instead. 114C<Coro::current> function instead.
106 115
107=cut 116=cut
108 117
109# maybe some other module used Coro::Specific before... 118# maybe some other module used Coro::Specific before...
110if ($current) {
111 $main->{specific} = $current->{specific}; 119$main->{specific} = $current->{specific}
112} 120 if $current;
113 121
114$current = $main; 122_set_current $main;
115 123
116sub current() { $current } 124sub current() { $current }
117 125
118=item $idle 126=item $idle
119 127
120A callback that is called whenever the scheduler finds no ready coroutines 128A callback that is called whenever the scheduler finds no ready coroutines
121to run. The default implementation prints "FATAL: deadlock detected" and 129to run. The default implementation prints "FATAL: deadlock detected" and
122exits. 130exits, because the program has no other way to continue.
123 131
124This hook is overwritten by modules such as C<Coro::Timer> and 132This hook is overwritten by modules such as C<Coro::Timer> and
125C<Coro::Event> to wait on an external event that hopefully wakes up some 133C<Coro::Event> to wait on an external event that hopefully wake up a
126coroutine. 134coroutine so the scheduler can run it.
135
136Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively.
127 138
128=cut 139=cut
129 140
130$idle = sub { 141$idle = sub {
131 print STDERR "FATAL: deadlock detected\n"; 142 require Carp;
132 exit (51); 143 Carp::croak ("FATAL: deadlock detected");
133}; 144};
145
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
134 157
135# this coroutine is necessary because a coroutine 158# this coroutine is necessary because a coroutine
136# cannot destroy itself. 159# cannot destroy itself.
137my @destroy; 160my @destroy;
161my $manager;
162
138my $manager; $manager = new Coro sub { 163$manager = new Coro sub {
139 while () { 164 while () {
140 # by overwriting the state object with the manager we destroy it 165 (shift @destroy)->_cancel
141 # while still being able to schedule this coroutine (in case it has
142 # been readied multiple times. this is harmless since the manager
143 # can be called as many times as neccessary and will always
144 # remove itself from the runqueue
145 while (@destroy) { 166 while @destroy;
146 my $coro = pop @destroy;
147 $coro->{status} ||= [];
148 $_->ready for @{delete $coro->{join} || []};
149 167
150 # the next line destroys the coro state, but keeps the
151 # process itself intact (we basically make it a zombie
152 # process that always runs the manager thread, so it's possible
153 # to transfer() to this process).
154 $coro->_clone_state_from ($manager);
155 }
156 &schedule; 168 &schedule;
157 } 169 }
158}; 170};
159 171
172$manager->prio (PRIO_MAX);
173
160# static methods. not really. 174# static methods. not really.
161 175
162=back 176=back
163 177
164=head2 STATIC METHODS 178=head2 STATIC METHODS
165 179
166Static methods are actually functions that operate on the current process only. 180Static methods are actually functions that operate on the current coroutine only.
167 181
168=over 4 182=over 4
169 183
170=item async { ... } [@args...] 184=item async { ... } [@args...]
171 185
172Create a new asynchronous process and return it's process object 186Create a new asynchronous coroutine and return it's coroutine object
173(usually unused). When the sub returns the new process is automatically 187(usually unused). When the sub returns the new coroutine is automatically
174terminated. 188terminated.
189
190Calling C<exit> in a coroutine will not work correctly, so do not do that.
175 191
176When the coroutine dies, the program will exit, just as in the main 192When the coroutine dies, the program will exit, just as in the main
177program. 193program.
178 194
179 # create a new coroutine that just prints its arguments 195 # create a new coroutine that just prints its arguments
182 } 1,2,3,4; 198 } 1,2,3,4;
183 199
184=cut 200=cut
185 201
186sub async(&@) { 202sub async(&@) {
187 my $pid = new Coro @_; 203 my $coro = new Coro @_;
188 $pid->ready; 204 $coro->ready;
189 $pid 205 $coro
206}
207
208=item async_pool { ... } [@args...]
209
210Similar to C<async>, but uses a coroutine pool, so you should not call
211terminate or join (although you are allowed to), and you get a coroutine
212that might have executed other code already (which can be good or bad :).
213
214Also, the block is executed in an C<eval> context and a warning will be
215issued in case of an exception instead of terminating the program, as C<async> does.
216
217The priority will be reset to C<0> after each job, otherwise the coroutine
218will be re-used "as-is".
219
220The pool size is limited to 8 idle coroutines (this can be adjusted by
221changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
222required.
223
224If you are concerned about pooled coroutines growing a lot because a
225single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
226terminate }> once per second or so to slowly replenish the pool.
227
228=cut
229
230our $POOL_SIZE = 8;
231our @pool;
232
233sub pool_handler {
234 while () {
235 my ($cb, @arg) = @{ delete $current->{_invoke} };
236
237 eval {
238 $cb->(@arg);
239 };
240 warn $@ if $@;
241
242 last if @pool >= $POOL_SIZE;
243 push @pool, $current;
244
245 $current->prio (0);
246 schedule;
247 }
248}
249
250sub async_pool(&@) {
251 # this is also inlined into the unlock_scheduler
252 my $coro = (pop @pool or new Coro \&pool_handler);
253
254 $coro->{_invoke} = [@_];
255 $coro->ready;
256
257 $coro
190} 258}
191 259
192=item schedule 260=item schedule
193 261
194Calls the scheduler. Please note that the current process will not be put 262Calls the scheduler. Please note that the current coroutine will not be put
195into the ready queue, so calling this function usually means you will 263into the ready queue, so calling this function usually means you will
196never be called again. 264never be called again unless something else (e.g. an event handler) calls
265ready.
197 266
198=cut 267The canonical way to wait on external events is this:
268
269 {
270 # remember current coroutine
271 my $current = $Coro::current;
272
273 # register a hypothetical event handler
274 on_event_invoke sub {
275 # wake up sleeping coroutine
276 $current->ready;
277 undef $current;
278 };
279
280 # call schedule until event occured.
281 # in case we are woken up for other reasons
282 # (current still defined), loop.
283 Coro::schedule while $current;
284 }
199 285
200=item cede 286=item cede
201 287
202"Cede" to other processes. This function puts the current process into the 288"Cede" to other coroutines. This function puts the current coroutine into the
203ready queue and calls C<schedule>, which has the effect of giving up the 289ready queue and calls C<schedule>, which has the effect of giving up the
204current "timeslice" to other coroutines of the same or higher priority. 290current "timeslice" to other coroutines of the same or higher priority.
205 291
206=cut 292=item Coro::cede_notself
293
294Works like cede, but is not exported by default and will cede to any
295coroutine, regardless of priority, once.
207 296
208=item terminate [arg...] 297=item terminate [arg...]
209 298
210Terminates the current process with the given status values (see L<cancel>). 299Terminates the current coroutine with the given status values (see L<cancel>).
211 300
212=cut 301=cut
213 302
214sub terminate { 303sub terminate {
215 $current->cancel (@_); 304 $current->cancel (@_);
217 306
218=back 307=back
219 308
220# dynamic methods 309# dynamic methods
221 310
222=head2 PROCESS METHODS 311=head2 COROUTINE METHODS
223 312
224These are the methods you can call on process objects. 313These are the methods you can call on coroutine objects.
225 314
226=over 4 315=over 4
227 316
228=item new Coro \&sub [, @args...] 317=item new Coro \&sub [, @args...]
229 318
230Create a new process and return it. When the sub returns the process 319Create a new coroutine and return it. When the sub returns the coroutine
231automatically terminates as if C<terminate> with the returned values were 320automatically terminates as if C<terminate> with the returned values were
232called. To make the process run you must first put it into the ready queue 321called. To make the coroutine run you must first put it into the ready queue
233by calling the ready method. 322by calling the ready method.
234 323
235=cut 324Calling C<exit> in a coroutine will not work correctly, so do not do that.
236 325
326=cut
327
237sub _new_coro { 328sub _run_coro {
238 $current->_clear_idle_sp; # (re-)set the idle sp on the following cede
239 _set_cede_self; # ensures that cede cede's us first
240 cede;
241 terminate &{+shift}; 329 terminate &{+shift};
242} 330}
243 331
244sub new { 332sub new {
245 my $class = shift; 333 my $class = shift;
246 334
247 $class->SUPER::new (\&_new_coro, @_) 335 $class->SUPER::new (\&_run_coro, @_)
248} 336}
249 337
250=item $process->ready 338=item $success = $coroutine->ready
251 339
252Put the given process into the ready queue. 340Put the given coroutine into the ready queue (according to it's priority)
341and return true. If the coroutine is already in the ready queue, do nothing
342and return false.
253 343
254=cut 344=item $is_ready = $coroutine->is_ready
255 345
346Return wether the coroutine is currently the ready queue or not,
347
256=item $process->cancel (arg...) 348=item $coroutine->cancel (arg...)
257 349
258Terminates the given process and makes it return the given arguments as 350Terminates the given coroutine and makes it return the given arguments as
259status (default: the empty list). 351status (default: the empty list). Never returns if the coroutine is the
352current coroutine.
260 353
261=cut 354=cut
262 355
263sub cancel { 356sub cancel {
264 my $self = shift; 357 my $self = shift;
265 $self->{status} = [@_]; 358 $self->{status} = [@_];
359
360 if ($current == $self) {
266 push @destroy, $self; 361 push @destroy, $self;
267 $manager->ready; 362 $manager->ready;
268 &schedule if $current == $self; 363 &schedule while 1;
364 } else {
365 $self->_cancel;
366 }
269} 367}
270 368
271=item $process->join 369=item $coroutine->join
272 370
273Wait until the coroutine terminates and return any values given to the 371Wait until the coroutine terminates and return any values given to the
274C<terminate> or C<cancel> functions. C<join> can be called multiple times 372C<terminate> or C<cancel> functions. C<join> can be called multiple times
275from multiple processes. 373from multiple coroutine.
276 374
277=cut 375=cut
278 376
279sub join { 377sub join {
280 my $self = shift; 378 my $self = shift;
379
281 unless ($self->{status}) { 380 unless ($self->{status}) {
282 push @{$self->{join}}, $current; 381 my $current = $current;
283 &schedule; 382
383 push @{$self->{destroy_cb}}, sub {
384 $current->ready;
385 undef $current;
386 };
387
388 &schedule while $current;
284 } 389 }
390
285 wantarray ? @{$self->{status}} : $self->{status}[0]; 391 wantarray ? @{$self->{status}} : $self->{status}[0];
286} 392}
287 393
394=item $coroutine->on_destroy (\&cb)
395
396Registers a callback that is called when this coroutine gets destroyed,
397but before it is joined. The callback gets passed the terminate arguments,
398if any.
399
400=cut
401
402sub on_destroy {
403 my ($self, $cb) = @_;
404
405 push @{ $self->{destroy_cb} }, $cb;
406}
407
288=item $oldprio = $process->prio ($newprio) 408=item $oldprio = $coroutine->prio ($newprio)
289 409
290Sets (or gets, if the argument is missing) the priority of the 410Sets (or gets, if the argument is missing) the priority of the
291process. Higher priority processes get run before lower priority 411coroutine. Higher priority coroutines get run before lower priority
292processes. Priorities are small signed integers (currently -4 .. +3), 412coroutines. Priorities are small signed integers (currently -4 .. +3),
293that you can refer to using PRIO_xxx constants (use the import tag :prio 413that you can refer to using PRIO_xxx constants (use the import tag :prio
294to get then): 414to get then):
295 415
296 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 416 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
297 3 > 1 > 0 > -1 > -3 > -4 417 3 > 1 > 0 > -1 > -3 > -4
300 current->prio(PRIO_HIGH); 420 current->prio(PRIO_HIGH);
301 421
302The idle coroutine ($Coro::idle) always has a lower priority than any 422The idle coroutine ($Coro::idle) always has a lower priority than any
303existing coroutine. 423existing coroutine.
304 424
305Changing the priority of the current process will take effect immediately, 425Changing the priority of the current coroutine will take effect immediately,
306but changing the priority of processes in the ready queue (but not 426but changing the priority of coroutines in the ready queue (but not
307running) will only take effect after the next schedule (of that 427running) will only take effect after the next schedule (of that
308process). This is a bug that will be fixed in some future version. 428coroutine). This is a bug that will be fixed in some future version.
309 429
310=item $newprio = $process->nice ($change) 430=item $newprio = $coroutine->nice ($change)
311 431
312Similar to C<prio>, but subtract the given value from the priority (i.e. 432Similar to C<prio>, but subtract the given value from the priority (i.e.
313higher values mean lower priority, just as in unix). 433higher values mean lower priority, just as in unix).
314 434
315=item $olddesc = $process->desc ($newdesc) 435=item $olddesc = $coroutine->desc ($newdesc)
316 436
317Sets (or gets in case the argument is missing) the description for this 437Sets (or gets in case the argument is missing) the description for this
318process. This is just a free-form string you can associate with a process. 438coroutine. This is just a free-form string you can associate with a coroutine.
319 439
320=cut 440=cut
321 441
322sub desc { 442sub desc {
323 my $old = $_[0]{desc}; 443 my $old = $_[0]{desc};
325 $old; 445 $old;
326} 446}
327 447
328=back 448=back
329 449
450=head2 GLOBAL FUNCTIONS
451
452=over 4
453
454=item Coro::nready
455
456Returns the number of coroutines that are currently in the ready state,
457i.e. that can be swicthed to. The value C<0> means that the only runnable
458coroutine is the currently running one, so C<cede> would have no effect,
459and C<schedule> would cause a deadlock unless there is an idle handler
460that wakes up some coroutines.
461
462=item my $guard = Coro::guard { ... }
463
464This creates and returns a guard object. Nothing happens until the objetc
465gets destroyed, in which case the codeblock given as argument will be
466executed. This is useful to free locks or other resources in case of a
467runtime error or when the coroutine gets canceled, as in both cases the
468guard block will be executed. The guard object supports only one method,
469C<< ->cancel >>, which will keep the codeblock from being executed.
470
471Example: set some flag and clear it again when the coroutine gets canceled
472or the function returns:
473
474 sub do_something {
475 my $guard = Coro::guard { $busy = 0 };
476 $busy = 1;
477
478 # do something that requires $busy to be true
479 }
480
481=cut
482
483sub guard(&) {
484 bless \(my $cb = $_[0]), "Coro::guard"
485}
486
487sub Coro::guard::cancel {
488 ${$_[0]} = sub { };
489}
490
491sub Coro::guard::DESTROY {
492 ${$_[0]}->();
493}
494
495
496=item unblock_sub { ... }
497
498This utility function takes a BLOCK or code reference and "unblocks" it,
499returning the new coderef. This means that the new coderef will return
500immediately without blocking, returning nothing, while the original code
501ref will be called (with parameters) from within its own coroutine.
502
503The reason this fucntion exists is that many event libraries (such as the
504venerable L<Event|Event> module) are not coroutine-safe (a weaker form
505of thread-safety). This means you must not block within event callbacks,
506otherwise you might suffer from crashes or worse.
507
508This function allows your callbacks to block by executing them in another
509coroutine where it is safe to block. One example where blocking is handy
510is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
511disk.
512
513In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
514creating event callbacks that want to block.
515
516=cut
517
518our @unblock_queue;
519
520# we create a special coro because we want to cede,
521# to reduce pressure on the coro pool (because most callbacks
522# return immediately and can be reused) and because we cannot cede
523# inside an event callback.
524our $unblock_scheduler = async {
525 while () {
526 while (my $cb = pop @unblock_queue) {
527 # this is an inlined copy of async_pool
528 my $coro = (pop @pool or new Coro \&pool_handler);
529
530 $coro->{_invoke} = $cb;
531 $coro->ready;
532 cede; # for short-lived callbacks, this reduces pressure on the coro pool
533 }
534 schedule; # sleep well
535 }
536};
537
538sub unblock_sub(&) {
539 my $cb = shift;
540
541 sub {
542 unshift @unblock_queue, [$cb, @_];
543 $unblock_scheduler->ready;
544 }
545}
546
547=back
548
330=cut 549=cut
331 550
3321; 5511;
333 552
334=head1 BUGS/LIMITATIONS 553=head1 BUGS/LIMITATIONS

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