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Revision 1.141 by root, Tue Oct 2 10:38:17 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 yield; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar
24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine used in this module also
26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
30
31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
34
35In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global
38variables.
39
23=cut 40=cut
24 41
25package Coro; 42package Coro;
26 43
44use strict;
45no warnings "uninitialized";
46
27use Coro::State; 47use Coro::State;
28 48
29use base Exporter; 49use base qw(Coro::State Exporter);
30 50
31$VERSION = 0.04; 51our $idle; # idle handler
52our $main; # main coroutine
53our $current; # current coroutine
32 54
33@EXPORT = qw(async yield schedule); 55our $VERSION = '3.8';
34@EXPORT_OK = qw($current); 56
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
35 62
36{ 63{
37 use subs 'async';
38
39 my @async; 64 my @async;
65 my $init;
40 66
41 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
42 sub import { 68 sub import {
69 no strict 'refs';
70
43 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
72
44 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
45 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
46 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
47 my @attrs; 76 my @attrs;
48 for (@_) { 77 for (@_) {
49 if ($_ eq "Coro") { 78 if ($_ eq "Coro") {
50 push @async, $ref; 79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
51 } else { 87 } else {
52 push @attrs, @_; 88 push @attrs, $_;
53 } 89 }
54 } 90 }
55 return $old ? $old->($package, $name, @attrs) : @attrs; 91 return $old ? $old->($package, $ref, @attrs) : @attrs;
56 }; 92 };
57 } 93 }
58 94
59 sub INIT {
60 async pop @async while @async;
61 }
62} 95}
96
97=over 4
63 98
64=item $main 99=item $main
65 100
66This coroutine represents the main program. 101This coroutine represents the main program.
67 102
68=cut 103=cut
69 104
70our $main = new Coro; 105$main = new Coro;
71 106
72=item $current 107=item $current (or as function: current)
73 108
74The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
75 111
112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essential you are encouraged to use the
114C<Coro::current> function instead.
115
76=cut 116=cut
117
118$main->{desc} = "[main::]";
77 119
78# maybe some other module used Coro::Specific before... 120# maybe some other module used Coro::Specific before...
79if ($current) {
80 $main->{specific} = $current->{specific}; 121$main->{specific} = $current->{specific}
81} 122 if $current;
82 123
83our $current = $main; 124_set_current $main;
125
126sub current() { $current }
84 127
85=item $idle 128=item $idle
86 129
87The coroutine to switch to when no other coroutine is running. The default 130A callback that is called whenever the scheduler finds no ready coroutines
88implementation prints "FATAL: deadlock detected" and exits. 131to run. The default implementation prints "FATAL: deadlock detected" and
132exits, because the program has no other way to continue.
89 133
90=cut 134This hook is overwritten by modules such as C<Coro::Timer> and
135C<Coro::Event> to wait on an external event that hopefully wake up a
136coroutine so the scheduler can run it.
91 137
92# should be done using priorities :( 138Please note that if your callback recursively invokes perl (e.g. for event
93our $idle = new Coro sub { 139handlers), then it must be prepared to be called recursively.
94 print STDERR "FATAL: deadlock detected\n"; 140
95 exit(51); 141=cut
142
143$idle = sub {
144 require Carp;
145 Carp::croak ("FATAL: deadlock detected");
96}; 146};
97 147
98# we really need priorities... 148sub _cancel {
99my @ready = (); # the ready queue. hehe, rather broken ;) 149 my ($self) = @_;
150
151 # free coroutine data and mark as destructed
152 $self->_destroy
153 or return;
154
155 # call all destruction callbacks
156 $_->(@{$self->{status}})
157 for @{(delete $self->{destroy_cb}) || []};
158}
159
160# this coroutine is necessary because a coroutine
161# cannot destroy itself.
162my @destroy;
163my $manager;
164
165$manager = new Coro sub {
166 while () {
167 (shift @destroy)->_cancel
168 while @destroy;
169
170 &schedule;
171 }
172};
173$manager->desc ("[coro manager]");
174$manager->prio (PRIO_MAX);
100 175
101# static methods. not really. 176# static methods. not really.
102 177
178=back
179
103=head2 STATIC METHODS 180=head2 STATIC METHODS
104 181
105Static methods are actually functions that operate on the current process only. 182Static methods are actually functions that operate on the current coroutine only.
106 183
107=over 4 184=over 4
108 185
109=item async { ... }; 186=item async { ... } [@args...]
110 187
111Create a new asynchronous process and return it's process object 188Create a new asynchronous coroutine and return it's coroutine object
112(usually unused). When the sub returns the new process is automatically 189(usually unused). When the sub returns the new coroutine is automatically
113terminated. 190terminated.
114 191
115=cut 192Calling C<exit> in a coroutine will do the same as calling exit outside
193the coroutine. Likewise, when the coroutine dies, the program will exit,
194just as it would in the main program.
116 195
196 # create a new coroutine that just prints its arguments
197 async {
198 print "@_\n";
199 } 1,2,3,4;
200
201=cut
202
117sub async(&) { 203sub async(&@) {
118 (new Coro $_[0])->ready; 204 my $coro = new Coro @_;
205 $coro->ready;
206 $coro
207}
208
209=item async_pool { ... } [@args...]
210
211Similar to C<async>, but uses a coroutine pool, so you should not call
212terminate or join (although you are allowed to), and you get a coroutine
213that might have executed other code already (which can be good or bad :).
214
215Also, the block is executed in an C<eval> context and a warning will be
216issued in case of an exception instead of terminating the program, as
217C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
218will not work in the expected way, unless you call terminate or cancel,
219which somehow defeats the purpose of pooling.
220
221The priority will be reset to C<0> after each job, otherwise the coroutine
222will be re-used "as-is".
223
224The pool size is limited to 8 idle coroutines (this can be adjusted by
225changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
226required.
227
228If you are concerned about pooled coroutines growing a lot because a
229single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
230{ terminate }> once per second or so to slowly replenish the pool. In
231addition to that, when the stacks used by a handler grows larger than 16kb
232(adjustable with $Coro::POOL_RSS) it will also exit.
233
234=cut
235
236our $POOL_SIZE = 8;
237our $POOL_RSS = 16 * 1024;
238our @async_pool;
239
240sub pool_handler {
241 my $cb;
242
243 while () {
244 eval {
245 while () {
246 _pool_1 $cb;
247 &$cb;
248 _pool_2 $cb;
249 &schedule;
250 }
251 };
252
253 last if $@ eq "\3terminate\2\n";
254 warn $@ if $@;
255 }
256}
257
258sub async_pool(&@) {
259 # this is also inlined into the unlock_scheduler
260 my $coro = (pop @async_pool) || new Coro \&pool_handler;
261
262 $coro->{_invoke} = [@_];
263 $coro->ready;
264
265 $coro
119} 266}
120 267
121=item schedule 268=item schedule
122 269
123Calls the scheduler. Please note that the current process will not be put 270Calls the scheduler. Please note that the current coroutine will not be put
124into the ready queue, so calling this function usually means you will 271into the ready queue, so calling this function usually means you will
125never be called again. 272never be called again unless something else (e.g. an event handler) calls
273ready.
126 274
127=cut 275The canonical way to wait on external events is this:
128 276
129my $prev; 277 {
278 # remember current coroutine
279 my $current = $Coro::current;
130 280
131sub schedule { 281 # register a hypothetical event handler
132 # should be done using priorities :( 282 on_event_invoke sub {
133 ($prev, $current) = ($current, shift @ready || $idle); 283 # wake up sleeping coroutine
134 Coro::State::transfer($prev, $current);
135}
136
137=item yield
138
139Yield to other processes. This function puts the current process into the
140ready queue and calls C<schedule>.
141
142=cut
143
144sub yield {
145 $current->ready; 284 $current->ready;
146 &schedule; 285 undef $current;
147} 286 };
148 287
288 # call schedule until event occurred.
289 # in case we are woken up for other reasons
290 # (current still defined), loop.
291 Coro::schedule while $current;
292 }
293
294=item cede
295
296"Cede" to other coroutines. This function puts the current coroutine into the
297ready queue and calls C<schedule>, which has the effect of giving up the
298current "timeslice" to other coroutines of the same or higher priority.
299
300Returns true if at least one coroutine switch has happened.
301
302=item Coro::cede_notself
303
304Works like cede, but is not exported by default and will cede to any
305coroutine, regardless of priority, once.
306
307Returns true if at least one coroutine switch has happened.
308
149=item terminate 309=item terminate [arg...]
150 310
151Terminates the current process. 311Terminates the current coroutine with the given status values (see L<cancel>).
312
313=item killall
314
315Kills/terminates/cancels all coroutines except the currently running
316one. This is useful after a fork, either in the child or the parent, as
317usually only one of them should inherit the running coroutines.
152 318
153=cut 319=cut
154 320
155sub terminate { 321sub terminate {
156 &schedule; 322 $current->cancel (@_);
323}
324
325sub killall {
326 for (Coro::State::list) {
327 $_->cancel
328 if $_ != $current && UNIVERSAL::isa $_, "Coro";
329 }
157} 330}
158 331
159=back 332=back
160 333
161# dynamic methods 334# dynamic methods
162 335
163=head2 PROCESS METHODS 336=head2 COROUTINE METHODS
164 337
165These are the methods you can call on process objects. 338These are the methods you can call on coroutine objects.
166 339
167=over 4 340=over 4
168 341
169=item new Coro \&sub; 342=item new Coro \&sub [, @args...]
170 343
171Create a new process and return it. When the sub returns the process 344Create a new coroutine and return it. When the sub returns the coroutine
172automatically terminates. To start the process you must first put it into 345automatically terminates as if C<terminate> with the returned values were
346called. To make the coroutine run you must first put it into the ready queue
173the ready queue by calling the ready method. 347by calling the ready method.
174 348
349See C<async> for additional discussion.
350
175=cut 351=cut
352
353sub _run_coro {
354 terminate &{+shift};
355}
176 356
177sub new { 357sub new {
178 my $class = shift; 358 my $class = shift;
359
360 $class->SUPER::new (\&_run_coro, @_)
361}
362
363=item $success = $coroutine->ready
364
365Put the given coroutine into the ready queue (according to it's priority)
366and return true. If the coroutine is already in the ready queue, do nothing
367and return false.
368
369=item $is_ready = $coroutine->is_ready
370
371Return wether the coroutine is currently the ready queue or not,
372
373=item $coroutine->cancel (arg...)
374
375Terminates the given coroutine and makes it return the given arguments as
376status (default: the empty list). Never returns if the coroutine is the
377current coroutine.
378
379=cut
380
381sub cancel {
382 my $self = shift;
383 $self->{status} = [@_];
384
385 if ($current == $self) {
386 push @destroy, $self;
387 $manager->ready;
388 &schedule while 1;
389 } else {
390 $self->_cancel;
391 }
392}
393
394=item $coroutine->join
395
396Wait until the coroutine terminates and return any values given to the
397C<terminate> or C<cancel> functions. C<join> can be called multiple times
398from multiple coroutine.
399
400=cut
401
402sub join {
403 my $self = shift;
404
405 unless ($self->{status}) {
406 my $current = $current;
407
408 push @{$self->{destroy_cb}}, sub {
409 $current->ready;
410 undef $current;
411 };
412
413 &schedule while $current;
414 }
415
416 wantarray ? @{$self->{status}} : $self->{status}[0];
417}
418
419=item $coroutine->on_destroy (\&cb)
420
421Registers a callback that is called when this coroutine gets destroyed,
422but before it is joined. The callback gets passed the terminate arguments,
423if any.
424
425=cut
426
427sub on_destroy {
428 my ($self, $cb) = @_;
429
430 push @{ $self->{destroy_cb} }, $cb;
431}
432
433=item $oldprio = $coroutine->prio ($newprio)
434
435Sets (or gets, if the argument is missing) the priority of the
436coroutine. Higher priority coroutines get run before lower priority
437coroutines. Priorities are small signed integers (currently -4 .. +3),
438that you can refer to using PRIO_xxx constants (use the import tag :prio
439to get then):
440
441 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
442 3 > 1 > 0 > -1 > -3 > -4
443
444 # set priority to HIGH
445 current->prio(PRIO_HIGH);
446
447The idle coroutine ($Coro::idle) always has a lower priority than any
448existing coroutine.
449
450Changing the priority of the current coroutine will take effect immediately,
451but changing the priority of coroutines in the ready queue (but not
452running) will only take effect after the next schedule (of that
453coroutine). This is a bug that will be fixed in some future version.
454
455=item $newprio = $coroutine->nice ($change)
456
457Similar to C<prio>, but subtract the given value from the priority (i.e.
458higher values mean lower priority, just as in unix).
459
460=item $olddesc = $coroutine->desc ($newdesc)
461
462Sets (or gets in case the argument is missing) the description for this
463coroutine. This is just a free-form string you can associate with a coroutine.
464
465=cut
466
467sub desc {
179 my $proc = $_[0]; 468 my $old = $_[0]{desc};
180 bless { 469 $_[0]{desc} = $_[1] if @_ > 1;
181 _coro_state => new Coro::State ($proc ? sub { &$proc; &terminate } : $proc), 470 $old;
182 }, $class;
183}
184
185=item $process->ready
186
187Put the current process into the ready queue.
188
189=cut
190
191sub ready {
192 push @ready, $_[0];
193} 471}
194 472
195=back 473=back
196 474
475=head2 GLOBAL FUNCTIONS
476
477=over 4
478
479=item Coro::nready
480
481Returns the number of coroutines that are currently in the ready state,
482i.e. that can be switched to. The value C<0> means that the only runnable
483coroutine is the currently running one, so C<cede> would have no effect,
484and C<schedule> would cause a deadlock unless there is an idle handler
485that wakes up some coroutines.
486
487=item my $guard = Coro::guard { ... }
488
489This creates and returns a guard object. Nothing happens until the object
490gets destroyed, in which case the codeblock given as argument will be
491executed. This is useful to free locks or other resources in case of a
492runtime error or when the coroutine gets canceled, as in both cases the
493guard block will be executed. The guard object supports only one method,
494C<< ->cancel >>, which will keep the codeblock from being executed.
495
496Example: set some flag and clear it again when the coroutine gets canceled
497or the function returns:
498
499 sub do_something {
500 my $guard = Coro::guard { $busy = 0 };
501 $busy = 1;
502
503 # do something that requires $busy to be true
504 }
505
506=cut
507
508sub guard(&) {
509 bless \(my $cb = $_[0]), "Coro::guard"
510}
511
512sub Coro::guard::cancel {
513 ${$_[0]} = sub { };
514}
515
516sub Coro::guard::DESTROY {
517 ${$_[0]}->();
518}
519
520
521=item unblock_sub { ... }
522
523This utility function takes a BLOCK or code reference and "unblocks" it,
524returning the new coderef. This means that the new coderef will return
525immediately without blocking, returning nothing, while the original code
526ref will be called (with parameters) from within its own coroutine.
527
528The reason this function exists is that many event libraries (such as the
529venerable L<Event|Event> module) are not coroutine-safe (a weaker form
530of thread-safety). This means you must not block within event callbacks,
531otherwise you might suffer from crashes or worse.
532
533This function allows your callbacks to block by executing them in another
534coroutine where it is safe to block. One example where blocking is handy
535is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
536disk.
537
538In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
539creating event callbacks that want to block.
540
541=cut
542
543our @unblock_queue;
544
545# we create a special coro because we want to cede,
546# to reduce pressure on the coro pool (because most callbacks
547# return immediately and can be reused) and because we cannot cede
548# inside an event callback.
549our $unblock_scheduler = new Coro sub {
550 while () {
551 while (my $cb = pop @unblock_queue) {
552 # this is an inlined copy of async_pool
553 my $coro = (pop @async_pool) || new Coro \&pool_handler;
554
555 $coro->{_invoke} = $cb;
556 $coro->ready;
557 cede; # for short-lived callbacks, this reduces pressure on the coro pool
558 }
559 schedule; # sleep well
560 }
561};
562$unblock_scheduler->desc ("[unblock_sub scheduler]");
563
564sub unblock_sub(&) {
565 my $cb = shift;
566
567 sub {
568 unshift @unblock_queue, [$cb, @_];
569 $unblock_scheduler->ready;
570 }
571}
572
573=back
574
197=cut 575=cut
198 576
1991; 5771;
200 578
579=head1 BUGS/LIMITATIONS
580
581 - you must make very sure that no coro is still active on global
582 destruction. very bad things might happen otherwise (usually segfaults).
583
584 - this module is not thread-safe. You should only ever use this module
585 from the same thread (this requirement might be loosened in the future
586 to allow per-thread schedulers, but Coro::State does not yet allow
587 this).
588
201=head1 SEE ALSO 589=head1 SEE ALSO
202 590
203L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 591Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
204L<Coro::Signal>, L<Coro::State>. 592
593Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
594
595Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
596
597Embedding: L<Coro:MakeMaker>
205 598
206=head1 AUTHOR 599=head1 AUTHOR
207 600
208 Marc Lehmann <pcg@goof.com> 601 Marc Lehmann <schmorp@schmorp.de>
209 http://www.goof.com/pcg/marc/ 602 http://home.schmorp.de/
210 603
211=cut 604=cut
212 605

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