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Revision 1.104 by root, Thu Jan 4 23:49:27 2007 UTC vs.
Revision 1.139 by root, Thu Sep 27 15:52:30 2007 UTC

20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar 23This module collection manages coroutines. Coroutines are similar
24to threads but don't run in parallel at the same time even on SMP 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also 25machines. The specific flavor of coroutine used in this module also
26guarentees you that it will not switch between coroutines unless 26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and 27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much 28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming. 29safer than threads programming.
30 30
31(Perl, however, does not natively support real threads but instead does a 31(Perl, however, does not natively support real threads but instead does a
50 50
51our $idle; # idle handler 51our $idle; # idle handler
52our $main; # main coroutine 52our $main; # main coroutine
53our $current; # current coroutine 53our $current; # current coroutine
54 54
55our $VERSION = '3.3'; 55our $VERSION = '3.8';
56 56
57our @EXPORT = qw(async cede schedule terminate current unblock_sub); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 62
108 108
109The current coroutine (the last coroutine switched to). The initial value 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course). 110is C<$main> (of course).
111 111
112This variable is B<strictly> I<read-only>. It is provided for performance 112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the 113reasons. If performance is not essential you are encouraged to use the
114C<Coro::current> function instead. 114C<Coro::current> function instead.
115 115
116=cut 116=cut
117
118$main->{desc} = "[main::]";
117 119
118# maybe some other module used Coro::Specific before... 120# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific} 121$main->{specific} = $current->{specific}
120 if $current; 122 if $current;
121 123
153 # call all destruction callbacks 155 # call all destruction callbacks
154 $_->(@{$self->{status}}) 156 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []}; 157 for @{(delete $self->{destroy_cb}) || []};
156} 158}
157 159
160sub _do_trace_sub {
161 &{$current->{_trace_sub_cb}}
162}
163
164sub _do_trace_line {
165 &{$current->{_trace_line_cb}}
166}
167
158# this coroutine is necessary because a coroutine 168# this coroutine is necessary because a coroutine
159# cannot destroy itself. 169# cannot destroy itself.
160my @destroy; 170my @destroy;
161my $manager; 171my $manager;
162 172
166 while @destroy; 176 while @destroy;
167 177
168 &schedule; 178 &schedule;
169 } 179 }
170}; 180};
171 181$manager->desc ("[coro manager]");
172$manager->prio (PRIO_MAX); 182$manager->prio (PRIO_MAX);
173 183
174# static methods. not really. 184# static methods. not really.
175 185
176=back 186=back
185 195
186Create a new asynchronous coroutine and return it's coroutine object 196Create a new asynchronous coroutine and return it's coroutine object
187(usually unused). When the sub returns the new coroutine is automatically 197(usually unused). When the sub returns the new coroutine is automatically
188terminated. 198terminated.
189 199
190Calling C<exit> in a coroutine will not work correctly, so do not do that. 200Calling C<exit> in a coroutine will do the same as calling exit outside
191 201the coroutine. Likewise, when the coroutine dies, the program will exit,
192When the coroutine dies, the program will exit, just as in the main 202just as it would in the main program.
193program.
194 203
195 # create a new coroutine that just prints its arguments 204 # create a new coroutine that just prints its arguments
196 async { 205 async {
197 print "@_\n"; 206 print "@_\n";
198 } 1,2,3,4; 207 } 1,2,3,4;
200=cut 209=cut
201 210
202sub async(&@) { 211sub async(&@) {
203 my $coro = new Coro @_; 212 my $coro = new Coro @_;
204 $coro->ready; 213 $coro->ready;
214 $coro
215}
216
217=item async_pool { ... } [@args...]
218
219Similar to C<async>, but uses a coroutine pool, so you should not call
220terminate or join (although you are allowed to), and you get a coroutine
221that might have executed other code already (which can be good or bad :).
222
223Also, the block is executed in an C<eval> context and a warning will be
224issued in case of an exception instead of terminating the program, as
225C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
226will not work in the expected way, unless you call terminate or cancel,
227which somehow defeats the purpose of pooling.
228
229The priority will be reset to C<0> after each job, otherwise the coroutine
230will be re-used "as-is".
231
232The pool size is limited to 8 idle coroutines (this can be adjusted by
233changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
234required.
235
236If you are concerned about pooled coroutines growing a lot because a
237single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
238{ terminate }> once per second or so to slowly replenish the pool. In
239addition to that, when the stacks used by a handler grows larger than 16kb
240(adjustable with $Coro::POOL_RSS) it will also exit.
241
242=cut
243
244our $POOL_SIZE = 8;
245our $POOL_RSS = 16 * 1024;
246our @async_pool;
247
248sub pool_handler {
249 my $cb;
250
251 while () {
252 eval {
253 while () {
254 _pool_1 $cb;
255 &$cb;
256 _pool_2 $cb;
257 &schedule;
258 }
259 };
260
261 last if $@ eq "\3terminate\2\n";
262 warn $@ if $@;
263 }
264}
265
266sub async_pool(&@) {
267 # this is also inlined into the unlock_scheduler
268 my $coro = (pop @async_pool) || new Coro \&pool_handler;
269
270 $coro->{_invoke} = [@_];
271 $coro->ready;
272
205 $coro 273 $coro
206} 274}
207 275
208=item schedule 276=item schedule
209 277
223 # wake up sleeping coroutine 291 # wake up sleeping coroutine
224 $current->ready; 292 $current->ready;
225 undef $current; 293 undef $current;
226 }; 294 };
227 295
228 # call schedule until event occured. 296 # call schedule until event occurred.
229 # in case we are woken up for other reasons 297 # in case we are woken up for other reasons
230 # (current still defined), loop. 298 # (current still defined), loop.
231 Coro::schedule while $current; 299 Coro::schedule while $current;
232 } 300 }
233 301
235 303
236"Cede" to other coroutines. This function puts the current coroutine into the 304"Cede" to other coroutines. This function puts the current coroutine into the
237ready queue and calls C<schedule>, which has the effect of giving up the 305ready queue and calls C<schedule>, which has the effect of giving up the
238current "timeslice" to other coroutines of the same or higher priority. 306current "timeslice" to other coroutines of the same or higher priority.
239 307
308Returns true if at least one coroutine switch has happened.
309
240=item Coro::cede_notself 310=item Coro::cede_notself
241 311
242Works like cede, but is not exported by default and will cede to any 312Works like cede, but is not exported by default and will cede to any
243coroutine, regardless of priority, once. 313coroutine, regardless of priority, once.
314
315Returns true if at least one coroutine switch has happened.
244 316
245=item terminate [arg...] 317=item terminate [arg...]
246 318
247Terminates the current coroutine with the given status values (see L<cancel>). 319Terminates the current coroutine with the given status values (see L<cancel>).
248 320
267Create a new coroutine and return it. When the sub returns the coroutine 339Create a new coroutine and return it. When the sub returns the coroutine
268automatically terminates as if C<terminate> with the returned values were 340automatically terminates as if C<terminate> with the returned values were
269called. To make the coroutine run you must first put it into the ready queue 341called. To make the coroutine run you must first put it into the ready queue
270by calling the ready method. 342by calling the ready method.
271 343
272Calling C<exit> in a coroutine will not work correctly, so do not do that. 344See C<async> for additional discussion.
273 345
274=cut 346=cut
275 347
276sub _run_coro { 348sub _run_coro {
277 terminate &{+shift}; 349 terminate &{+shift};
400=over 4 472=over 4
401 473
402=item Coro::nready 474=item Coro::nready
403 475
404Returns the number of coroutines that are currently in the ready state, 476Returns the number of coroutines that are currently in the ready state,
405i.e. that can be swicthed to. The value C<0> means that the only runnable 477i.e. that can be switched to. The value C<0> means that the only runnable
406coroutine is the currently running one, so C<cede> would have no effect, 478coroutine is the currently running one, so C<cede> would have no effect,
407and C<schedule> would cause a deadlock unless there is an idle handler 479and C<schedule> would cause a deadlock unless there is an idle handler
408that wakes up some coroutines. 480that wakes up some coroutines.
409 481
410=item my $guard = Coro::guard { ... } 482=item my $guard = Coro::guard { ... }
411 483
412This creates and returns a guard object. Nothing happens until the objetc 484This creates and returns a guard object. Nothing happens until the object
413gets destroyed, in which case the codeblock given as argument will be 485gets destroyed, in which case the codeblock given as argument will be
414executed. This is useful to free locks or other resources in case of a 486executed. This is useful to free locks or other resources in case of a
415runtime error or when the coroutine gets canceled, as in both cases the 487runtime error or when the coroutine gets canceled, as in both cases the
416guard block will be executed. The guard object supports only one method, 488guard block will be executed. The guard object supports only one method,
417C<< ->cancel >>, which will keep the codeblock from being executed. 489C<< ->cancel >>, which will keep the codeblock from being executed.
446This utility function takes a BLOCK or code reference and "unblocks" it, 518This utility function takes a BLOCK or code reference and "unblocks" it,
447returning the new coderef. This means that the new coderef will return 519returning the new coderef. This means that the new coderef will return
448immediately without blocking, returning nothing, while the original code 520immediately without blocking, returning nothing, while the original code
449ref will be called (with parameters) from within its own coroutine. 521ref will be called (with parameters) from within its own coroutine.
450 522
451The reason this fucntion exists is that many event libraries (such as the 523The reason this function exists is that many event libraries (such as the
452venerable L<Event|Event> module) are not coroutine-safe (a weaker form 524venerable L<Event|Event> module) are not coroutine-safe (a weaker form
453of thread-safety). This means you must not block within event callbacks, 525of thread-safety). This means you must not block within event callbacks,
454otherwise you might suffer from crashes or worse. 526otherwise you might suffer from crashes or worse.
455 527
456This function allows your callbacks to block by executing them in another 528This function allows your callbacks to block by executing them in another
461In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 533In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
462creating event callbacks that want to block. 534creating event callbacks that want to block.
463 535
464=cut 536=cut
465 537
466our @unblock_pool;
467our @unblock_queue; 538our @unblock_queue;
468our $UNBLOCK_POOL_SIZE = 2;
469 539
470sub unblock_handler_ { 540# we create a special coro because we want to cede,
471 while () { 541# to reduce pressure on the coro pool (because most callbacks
472 my ($cb, @arg) = @{ delete $Coro::current->{arg} }; 542# return immediately and can be reused) and because we cannot cede
473 $cb->(@arg); 543# inside an event callback.
474
475 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
476 push @unblock_pool, $Coro::current;
477 schedule;
478 }
479}
480
481our $unblock_scheduler = async { 544our $unblock_scheduler = new Coro sub {
482 while () { 545 while () {
483 while (my $cb = pop @unblock_queue) { 546 while (my $cb = pop @unblock_queue) {
484 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); 547 # this is an inlined copy of async_pool
485 $handler->{arg} = $cb; 548 my $coro = (pop @async_pool) || new Coro \&pool_handler;
549
550 $coro->{_invoke} = $cb;
486 $handler->ready; 551 $coro->ready;
487 cede; 552 cede; # for short-lived callbacks, this reduces pressure on the coro pool
488 } 553 }
489 554 schedule; # sleep well
490 schedule;
491 } 555 }
492}; 556};
557$unblock_scheduler->desc ("[unblock_sub scheduler]");
493 558
494sub unblock_sub(&) { 559sub unblock_sub(&) {
495 my $cb = shift; 560 my $cb = shift;
496 561
497 sub { 562 sub {
498 push @unblock_queue, [$cb, @_]; 563 unshift @unblock_queue, [$cb, @_];
499 $unblock_scheduler->ready; 564 $unblock_scheduler->ready;
500 } 565 }
501} 566}
502 567
503=back 568=back
510 575
511 - you must make very sure that no coro is still active on global 576 - you must make very sure that no coro is still active on global
512 destruction. very bad things might happen otherwise (usually segfaults). 577 destruction. very bad things might happen otherwise (usually segfaults).
513 578
514 - this module is not thread-safe. You should only ever use this module 579 - this module is not thread-safe. You should only ever use this module
515 from the same thread (this requirement might be losened in the future 580 from the same thread (this requirement might be loosened in the future
516 to allow per-thread schedulers, but Coro::State does not yet allow 581 to allow per-thread schedulers, but Coro::State does not yet allow
517 this). 582 this).
518 583
519=head1 SEE ALSO 584=head1 SEE ALSO
520 585

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