ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/Coro/Coro.pm
(Generate patch)

Comparing Coro/Coro.pm (file contents):
Revision 1.95 by root, Sun Dec 3 22:50:06 2006 UTC vs.
Revision 1.125 by root, Fri Apr 27 19:35:58 2007 UTC

18 18
19 cede; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar to 23This module collection manages coroutines. Coroutines are similar
24threads but don't run in parallel. 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine used in this module also
26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
25 30
31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
34
26In this module, coroutines are defined as "callchain + lexical variables 35In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 37its own set of lexicals and its own set of perls most important global
29important global variables. 38variables.
30 39
31=cut 40=cut
32 41
33package Coro; 42package Coro;
34 43
41 50
42our $idle; # idle handler 51our $idle; # idle handler
43our $main; # main coroutine 52our $main; # main coroutine
44our $current; # current coroutine 53our $current; # current coroutine
45 54
46our $VERSION = '3.01'; 55our $VERSION = '3.62';
47 56
48our @EXPORT = qw(async cede schedule terminate current unblock_sub); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
49our %EXPORT_TAGS = ( 58our %EXPORT_TAGS = (
50 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
51); 60);
52our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; 61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
53 62
54{ 63{
55 my @async; 64 my @async;
56 my $init; 65 my $init;
57 66
99 108
100The current coroutine (the last coroutine switched to). The initial value 109The current coroutine (the last coroutine switched to). The initial value
101is C<$main> (of course). 110is C<$main> (of course).
102 111
103This variable is B<strictly> I<read-only>. It is provided for performance 112This variable is B<strictly> I<read-only>. It is provided for performance
104reasons. If performance is not essentiel you are encouraged to use the 113reasons. If performance is not essential you are encouraged to use the
105C<Coro::current> function instead. 114C<Coro::current> function instead.
106 115
107=cut 116=cut
108 117
109# maybe some other module used Coro::Specific before... 118# maybe some other module used Coro::Specific before...
128handlers), then it must be prepared to be called recursively. 137handlers), then it must be prepared to be called recursively.
129 138
130=cut 139=cut
131 140
132$idle = sub { 141$idle = sub {
133 print STDERR "FATAL: deadlock detected\n"; 142 require Carp;
134 exit (51); 143 Carp::croak ("FATAL: deadlock detected");
135}; 144};
145
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
136 157
137# this coroutine is necessary because a coroutine 158# this coroutine is necessary because a coroutine
138# cannot destroy itself. 159# cannot destroy itself.
139my @destroy; 160my @destroy;
161my $manager;
162
140my $manager; $manager = new Coro sub { 163$manager = new Coro sub {
141 while () { 164 while () {
142 # by overwriting the state object with the manager we destroy it 165 (shift @destroy)->_cancel
143 # while still being able to schedule this coroutine (in case it has
144 # been readied multiple times. this is harmless since the manager
145 # can be called as many times as neccessary and will always
146 # remove itself from the runqueue
147 while (@destroy) { 166 while @destroy;
148 my $coro = pop @destroy;
149 $coro->{status} ||= [];
150 $_->ready for @{delete $coro->{join} || []};
151 167
152 # the next line destroys the coro state, but keeps the
153 # coroutine itself intact (we basically make it a zombie
154 # coroutine that always runs the manager thread, so it's possible
155 # to transfer() to this coroutine).
156 $coro->_clone_state_from ($manager);
157 }
158 &schedule; 168 &schedule;
159 } 169 }
160}; 170};
171
172$manager->prio (PRIO_MAX);
161 173
162# static methods. not really. 174# static methods. not really.
163 175
164=back 176=back
165 177
173 185
174Create a new asynchronous coroutine and return it's coroutine object 186Create a new asynchronous coroutine and return it's coroutine object
175(usually unused). When the sub returns the new coroutine is automatically 187(usually unused). When the sub returns the new coroutine is automatically
176terminated. 188terminated.
177 189
178Calling C<exit> in a coroutine will not work correctly, so do not do that. 190Calling C<exit> in a coroutine will do the same as calling exit outside
179 191the coroutine. Likewise, when the coroutine dies, the program will exit,
180When the coroutine dies, the program will exit, just as in the main 192just as it would in the main program.
181program.
182 193
183 # create a new coroutine that just prints its arguments 194 # create a new coroutine that just prints its arguments
184 async { 195 async {
185 print "@_\n"; 196 print "@_\n";
186 } 1,2,3,4; 197 } 1,2,3,4;
187 198
188=cut 199=cut
189 200
190sub async(&@) { 201sub async(&@) {
191 my $pid = new Coro @_; 202 my $coro = new Coro @_;
192 $pid->ready; 203 $coro->ready;
193 $pid 204 $coro
205}
206
207=item async_pool { ... } [@args...]
208
209Similar to C<async>, but uses a coroutine pool, so you should not call
210terminate or join (although you are allowed to), and you get a coroutine
211that might have executed other code already (which can be good or bad :).
212
213Also, the block is executed in an C<eval> context and a warning will be
214issued in case of an exception instead of terminating the program, as
215C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
216will not work in the expected way, unless you call terminate or cancel,
217which somehow defeats the purpose of pooling.
218
219The priority will be reset to C<0> after each job, otherwise the coroutine
220will be re-used "as-is".
221
222The pool size is limited to 8 idle coroutines (this can be adjusted by
223changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
224required.
225
226If you are concerned about pooled coroutines growing a lot because a
227single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
228terminate }> once per second or so to slowly replenish the pool.
229
230=cut
231
232our $POOL_SIZE = 8;
233our @pool;
234
235sub pool_handler {
236 while () {
237 eval {
238 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
239 $cb->(@arg);
240 };
241 warn $@ if $@;
242
243 last if @pool >= $POOL_SIZE;
244 push @pool, $current;
245
246 $current->save (Coro::State::SAVE_DEF);
247 $current->prio (0);
248 schedule;
249 }
250}
251
252sub async_pool(&@) {
253 # this is also inlined into the unlock_scheduler
254 my $coro = (pop @pool or new Coro \&pool_handler);
255
256 $coro->{_invoke} = [@_];
257 $coro->ready;
258
259 $coro
194} 260}
195 261
196=item schedule 262=item schedule
197 263
198Calls the scheduler. Please note that the current coroutine will not be put 264Calls the scheduler. Please note that the current coroutine will not be put
211 # wake up sleeping coroutine 277 # wake up sleeping coroutine
212 $current->ready; 278 $current->ready;
213 undef $current; 279 undef $current;
214 }; 280 };
215 281
216 # call schedule until event occured. 282 # call schedule until event occurred.
217 # in case we are woken up for other reasons 283 # in case we are woken up for other reasons
218 # (current still defined), loop. 284 # (current still defined), loop.
219 Coro::schedule while $current; 285 Coro::schedule while $current;
220 } 286 }
221 287
222=item cede 288=item cede
223 289
224"Cede" to other coroutines. This function puts the current coroutine into the 290"Cede" to other coroutines. This function puts the current coroutine into the
225ready queue and calls C<schedule>, which has the effect of giving up the 291ready queue and calls C<schedule>, which has the effect of giving up the
226current "timeslice" to other coroutines of the same or higher priority. 292current "timeslice" to other coroutines of the same or higher priority.
293
294Returns true if at least one coroutine switch has happened.
295
296=item Coro::cede_notself
297
298Works like cede, but is not exported by default and will cede to any
299coroutine, regardless of priority, once.
300
301Returns true if at least one coroutine switch has happened.
227 302
228=item terminate [arg...] 303=item terminate [arg...]
229 304
230Terminates the current coroutine with the given status values (see L<cancel>). 305Terminates the current coroutine with the given status values (see L<cancel>).
231 306
250Create a new coroutine and return it. When the sub returns the coroutine 325Create a new coroutine and return it. When the sub returns the coroutine
251automatically terminates as if C<terminate> with the returned values were 326automatically terminates as if C<terminate> with the returned values were
252called. To make the coroutine run you must first put it into the ready queue 327called. To make the coroutine run you must first put it into the ready queue
253by calling the ready method. 328by calling the ready method.
254 329
255Calling C<exit> in a coroutine will not work correctly, so do not do that. 330See C<async> for additional discussion.
256 331
257=cut 332=cut
258 333
259sub _run_coro { 334sub _run_coro {
260 terminate &{+shift}; 335 terminate &{+shift};
277Return wether the coroutine is currently the ready queue or not, 352Return wether the coroutine is currently the ready queue or not,
278 353
279=item $coroutine->cancel (arg...) 354=item $coroutine->cancel (arg...)
280 355
281Terminates the given coroutine and makes it return the given arguments as 356Terminates the given coroutine and makes it return the given arguments as
282status (default: the empty list). 357status (default: the empty list). Never returns if the coroutine is the
358current coroutine.
283 359
284=cut 360=cut
285 361
286sub cancel { 362sub cancel {
287 my $self = shift; 363 my $self = shift;
288 $self->{status} = [@_]; 364 $self->{status} = [@_];
365
366 if ($current == $self) {
289 push @destroy, $self; 367 push @destroy, $self;
290 $manager->ready; 368 $manager->ready;
291 &schedule if $current == $self; 369 &schedule while 1;
370 } else {
371 $self->_cancel;
372 }
292} 373}
293 374
294=item $coroutine->join 375=item $coroutine->join
295 376
296Wait until the coroutine terminates and return any values given to the 377Wait until the coroutine terminates and return any values given to the
299 380
300=cut 381=cut
301 382
302sub join { 383sub join {
303 my $self = shift; 384 my $self = shift;
385
304 unless ($self->{status}) { 386 unless ($self->{status}) {
305 push @{$self->{join}}, $current; 387 my $current = $current;
306 &schedule; 388
389 push @{$self->{destroy_cb}}, sub {
390 $current->ready;
391 undef $current;
392 };
393
394 &schedule while $current;
307 } 395 }
396
308 wantarray ? @{$self->{status}} : $self->{status}[0]; 397 wantarray ? @{$self->{status}} : $self->{status}[0];
398}
399
400=item $coroutine->on_destroy (\&cb)
401
402Registers a callback that is called when this coroutine gets destroyed,
403but before it is joined. The callback gets passed the terminate arguments,
404if any.
405
406=cut
407
408sub on_destroy {
409 my ($self, $cb) = @_;
410
411 push @{ $self->{destroy_cb} }, $cb;
309} 412}
310 413
311=item $oldprio = $coroutine->prio ($newprio) 414=item $oldprio = $coroutine->prio ($newprio)
312 415
313Sets (or gets, if the argument is missing) the priority of the 416Sets (or gets, if the argument is missing) the priority of the
348 $old; 451 $old;
349} 452}
350 453
351=back 454=back
352 455
353=head2 UTILITY FUNCTIONS 456=head2 GLOBAL FUNCTIONS
354 457
355=over 4 458=over 4
459
460=item Coro::nready
461
462Returns the number of coroutines that are currently in the ready state,
463i.e. that can be switched to. The value C<0> means that the only runnable
464coroutine is the currently running one, so C<cede> would have no effect,
465and C<schedule> would cause a deadlock unless there is an idle handler
466that wakes up some coroutines.
467
468=item my $guard = Coro::guard { ... }
469
470This creates and returns a guard object. Nothing happens until the object
471gets destroyed, in which case the codeblock given as argument will be
472executed. This is useful to free locks or other resources in case of a
473runtime error or when the coroutine gets canceled, as in both cases the
474guard block will be executed. The guard object supports only one method,
475C<< ->cancel >>, which will keep the codeblock from being executed.
476
477Example: set some flag and clear it again when the coroutine gets canceled
478or the function returns:
479
480 sub do_something {
481 my $guard = Coro::guard { $busy = 0 };
482 $busy = 1;
483
484 # do something that requires $busy to be true
485 }
486
487=cut
488
489sub guard(&) {
490 bless \(my $cb = $_[0]), "Coro::guard"
491}
492
493sub Coro::guard::cancel {
494 ${$_[0]} = sub { };
495}
496
497sub Coro::guard::DESTROY {
498 ${$_[0]}->();
499}
500
356 501
357=item unblock_sub { ... } 502=item unblock_sub { ... }
358 503
359This utility function takes a BLOCK or code reference and "unblocks" it, 504This utility function takes a BLOCK or code reference and "unblocks" it,
360returning the new coderef. This means that the new coderef will return 505returning the new coderef. This means that the new coderef will return
361immediately without blocking, returning nothing, while the original code 506immediately without blocking, returning nothing, while the original code
362ref will be called (with parameters) from within its own coroutine. 507ref will be called (with parameters) from within its own coroutine.
363 508
364The reason this fucntion exists is that many event libraries (such as the 509The reason this function exists is that many event libraries (such as the
365venerable L<Event|Event> module) are not coroutine-safe (a weaker form 510venerable L<Event|Event> module) are not coroutine-safe (a weaker form
366of thread-safety). This means you must not block within event callbacks, 511of thread-safety). This means you must not block within event callbacks,
367otherwise you might suffer from crashes or worse. 512otherwise you might suffer from crashes or worse.
368 513
369This function allows your callbacks to block by executing them in another 514This function allows your callbacks to block by executing them in another
374In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 519In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
375creating event callbacks that want to block. 520creating event callbacks that want to block.
376 521
377=cut 522=cut
378 523
379our @unblock_pool;
380our @unblock_queue; 524our @unblock_queue;
381our $UNBLOCK_POOL_SIZE = 2;
382 525
383sub unblock_handler_ { 526# we create a special coro because we want to cede,
384 while () { 527# to reduce pressure on the coro pool (because most callbacks
385 my ($cb, @arg) = @{ delete $Coro::current->{arg} }; 528# return immediately and can be reused) and because we cannot cede
386 $cb->(@arg); 529# inside an event callback.
387
388 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
389 push @unblock_pool, $Coro::current;
390 schedule;
391 }
392}
393
394our $unblock_scheduler = async { 530our $unblock_scheduler = async {
395 while () { 531 while () {
396 while (my $cb = pop @unblock_queue) { 532 while (my $cb = pop @unblock_queue) {
533 # this is an inlined copy of async_pool
397 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); 534 my $coro = (pop @pool or new Coro \&pool_handler);
398 $handler->{arg} = $cb; 535
536 $coro->{_invoke} = $cb;
399 $handler->ready; 537 $coro->ready;
400 cede; 538 cede; # for short-lived callbacks, this reduces pressure on the coro pool
401 } 539 }
402 540 schedule; # sleep well
403 schedule;
404 } 541 }
405}; 542};
406 543
407sub unblock_sub(&) { 544sub unblock_sub(&) {
408 my $cb = shift; 545 my $cb = shift;
409 546
410 sub { 547 sub {
411 push @unblock_queue, [$cb, @_]; 548 unshift @unblock_queue, [$cb, @_];
412 $unblock_scheduler->ready; 549 $unblock_scheduler->ready;
413 } 550 }
414} 551}
415 552
416=back 553=back
423 560
424 - you must make very sure that no coro is still active on global 561 - you must make very sure that no coro is still active on global
425 destruction. very bad things might happen otherwise (usually segfaults). 562 destruction. very bad things might happen otherwise (usually segfaults).
426 563
427 - this module is not thread-safe. You should only ever use this module 564 - this module is not thread-safe. You should only ever use this module
428 from the same thread (this requirement might be losened in the future 565 from the same thread (this requirement might be loosened in the future
429 to allow per-thread schedulers, but Coro::State does not yet allow 566 to allow per-thread schedulers, but Coro::State does not yet allow
430 this). 567 this).
431 568
432=head1 SEE ALSO 569=head1 SEE ALSO
433 570

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines