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Revision 1.4 by root, Tue Jul 3 05:05:45 2001 UTC vs.
Revision 1.102 by root, Fri Dec 29 11:37:49 2006 UTC

1=head1 NAME 1=head1 NAME
2 2
3Coro - create and manage coroutines 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 $new = new Coro sub { 9 async {
10 print "in coroutine, switching back\n"; 10 # some asynchronous thread of execution
11 $Coro::main->resume;
12 print "in coroutine again, switching back\n";
13 $Coro::main->resume;
14 }; 11 };
15 12
16 print "in main, switching to coroutine\n"; 13 # alternatively create an async coroutine like this:
17 $new->resume; 14
18 print "back in main, switch to coroutine again\n"; 15 sub some_func : Coro {
19 $new->resume; 16 # some more async code
20 print "back in main\n"; 17 }
18
19 cede;
21 20
22=head1 DESCRIPTION 21=head1 DESCRIPTION
23 22
24This module implements coroutines. Coroutines, similar to continuations, 23This module collection manages coroutines. Coroutines are similar
25allow you to run more than one "thread of execution" in parallel. Unlike 24to threads but don't run in parallel at the same time even on SMP
26threads this, only voluntary switching is used so locking problems are 25machines. The specific flavor of coroutine use din this module also
27greatly reduced. 26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
28 30
29Although this is the "main" module of the Coro family it provides only 31(Perl, however, does not natively support real threads but instead does a
30low-level functionality. See L<Coro::Process> and related modules for a 32very slow and memory-intensive emulation of processes using threads. This
31more useful process abstraction including scheduling. 33is a performance win on Windows machines, and a loss everywhere else).
34
35In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global
38variables.
39
40=cut
41
42package Coro;
43
44use strict;
45no warnings "uninitialized";
46
47use Coro::State;
48
49use base qw(Coro::State Exporter);
50
51our $idle; # idle handler
52our $main; # main coroutine
53our $current; # current coroutine
54
55our $VERSION = '3.3';
56
57our @EXPORT = qw(async cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62
63{
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
32 96
33=over 4 97=over 4
34 98
35=cut
36
37package Coro;
38
39BEGIN {
40 $VERSION = 0.01;
41
42 require XSLoader;
43 XSLoader::load Coro, $VERSION;
44}
45
46=item $main 99=item $main
47 100
48This coroutine represents the main program. 101This coroutine represents the main program.
49 102
50=item $current 103=cut
51 104
105$main = new Coro;
106
107=item $current (or as function: current)
108
52The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
53 111
54=cut 112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the
114C<Coro::current> function instead.
55 115
56$main = $current = _newprocess { 116=cut
57 # never being called 117
118# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific}
120 if $current;
121
122_set_current $main;
123
124sub current() { $current }
125
126=item $idle
127
128A callback that is called whenever the scheduler finds no ready coroutines
129to run. The default implementation prints "FATAL: deadlock detected" and
130exits, because the program has no other way to continue.
131
132This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it.
135
136Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively.
138
139=cut
140
141$idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
58}; 144};
59 145
60=item $error, $error_msg, $error_coro 146# this coroutine is necessary because a coroutine
147# cannot destroy itself.
148my @destroy;
149my $manager; $manager = new Coro sub {
150 while () {
151 # by overwriting the state object with the manager we destroy it
152 # while still being able to schedule this coroutine (in case it has
153 # been readied multiple times. this is harmless since the manager
154 # can be called as many times as neccessary and will always
155 # remove itself from the runqueue
156 while (@destroy) {
157 my $coro = pop @destroy;
61 158
62This coroutine will be called on fatal errors. C<$error_msg> and 159 $coro->{status} ||= [];
63C<$error_coro> return the error message and the error-causing coroutine,
64respectively.
65 160
66=cut 161 $_->ready for @{(delete $coro->{join} ) || []};
162 $_->(@{$coro->{status}}) for @{(delete $coro->{destroy_cb}) || []};
67 163
68$error_msg = 164 # the next line destroys the coro state, but keeps the
69$error_coro = undef; 165 # coroutine itself intact (we basically make it a zombie
70 166 # coroutine that always runs the manager thread, so it's possible
71$error = _newprocess { 167 # to transfer() to this coroutine).
72 print STDERR "FATAL: $error_msg\nprogram aborted\n"; 168 $coro->_clone_state_from ($manager);
73 exit 250; 169 }
170 &schedule;
171 }
74}; 172};
75 173
76=item $coro = new $coderef [, @args] 174# static methods. not really.
77 175
78Create a new coroutine and return it. The first C<resume> call to this 176=back
79coroutine will start execution at the given coderef. If it returns it
80should return a coroutine to switch to. If, after returning, the coroutine
81is C<resume>d again it starts execution again at the givne coderef.
82 177
178=head2 STATIC METHODS
179
180Static methods are actually functions that operate on the current coroutine only.
181
182=over 4
183
184=item async { ... } [@args...]
185
186Create a new asynchronous coroutine and return it's coroutine object
187(usually unused). When the sub returns the new coroutine is automatically
188terminated.
189
190Calling C<exit> in a coroutine will not work correctly, so do not do that.
191
192When the coroutine dies, the program will exit, just as in the main
193program.
194
195 # create a new coroutine that just prints its arguments
196 async {
197 print "@_\n";
198 } 1,2,3,4;
199
83=cut 200=cut
201
202sub async(&@) {
203 my $pid = new Coro @_;
204 $pid->ready;
205 $pid
206}
207
208=item schedule
209
210Calls the scheduler. Please note that the current coroutine will not be put
211into the ready queue, so calling this function usually means you will
212never be called again unless something else (e.g. an event handler) calls
213ready.
214
215The canonical way to wait on external events is this:
216
217 {
218 # remember current coroutine
219 my $current = $Coro::current;
220
221 # register a hypothetical event handler
222 on_event_invoke sub {
223 # wake up sleeping coroutine
224 $current->ready;
225 undef $current;
226 };
227
228 # call schedule until event occured.
229 # in case we are woken up for other reasons
230 # (current still defined), loop.
231 Coro::schedule while $current;
232 }
233
234=item cede
235
236"Cede" to other coroutines. This function puts the current coroutine into the
237ready queue and calls C<schedule>, which has the effect of giving up the
238current "timeslice" to other coroutines of the same or higher priority.
239
240=item Coro::cede_notself
241
242Works like cede, but is not exported by default and will cede to any
243coroutine, regardless of priority, once.
244
245=item terminate [arg...]
246
247Terminates the current coroutine with the given status values (see L<cancel>).
248
249=cut
250
251sub terminate {
252 $current->cancel (@_);
253}
254
255=back
256
257# dynamic methods
258
259=head2 COROUTINE METHODS
260
261These are the methods you can call on coroutine objects.
262
263=over 4
264
265=item new Coro \&sub [, @args...]
266
267Create a new coroutine and return it. When the sub returns the coroutine
268automatically terminates as if C<terminate> with the returned values were
269called. To make the coroutine run you must first put it into the ready queue
270by calling the ready method.
271
272Calling C<exit> in a coroutine will not work correctly, so do not do that.
273
274=cut
275
276sub _run_coro {
277 terminate &{+shift};
278}
84 279
85sub new { 280sub new {
86 my $class = $_[0]; 281 my $class = shift;
87 my $proc = $_[1]; 282
88 bless _newprocess { 283 $class->SUPER::new (\&_run_coro, @_)
89 do { 284}
90 eval { &$proc->resume }; 285
91 if ($@) { 286=item $success = $coroutine->ready
92 ($error_msg, $error_coro) = ($@, $current); 287
93 $error->resume; 288Put the given coroutine into the ready queue (according to it's priority)
289and return true. If the coroutine is already in the ready queue, do nothing
290and return false.
291
292=item $is_ready = $coroutine->is_ready
293
294Return wether the coroutine is currently the ready queue or not,
295
296=item $coroutine->cancel (arg...)
297
298Terminates the given coroutine and makes it return the given arguments as
299status (default: the empty list).
300
301=cut
302
303sub cancel {
304 my $self = shift;
305 $self->{status} = [@_];
306 push @destroy, $self;
307 $manager->ready;
308 &schedule if $current == $self;
309}
310
311=item $coroutine->join
312
313Wait until the coroutine terminates and return any values given to the
314C<terminate> or C<cancel> functions. C<join> can be called multiple times
315from multiple coroutine.
316
317=cut
318
319sub join {
320 my $self = shift;
321 unless ($self->{status}) {
322 push @{$self->{join}}, $current;
323 &schedule;
324 }
325 wantarray ? @{$self->{status}} : $self->{status}[0];
326}
327
328=item $coroutine->on_destroy (\&cb)
329
330Registers a callback that is called when this coroutine gets destroyed,
331but before it is joined. The callback gets passed the terminate arguments,
332if any.
333
334=cut
335
336sub on_destroy {
337 my ($self, $cb) = @_;
338
339 push @{ $self->{destroy_cb} }, $cb;
340}
341
342=item $oldprio = $coroutine->prio ($newprio)
343
344Sets (or gets, if the argument is missing) the priority of the
345coroutine. Higher priority coroutines get run before lower priority
346coroutines. Priorities are small signed integers (currently -4 .. +3),
347that you can refer to using PRIO_xxx constants (use the import tag :prio
348to get then):
349
350 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
351 3 > 1 > 0 > -1 > -3 > -4
352
353 # set priority to HIGH
354 current->prio(PRIO_HIGH);
355
356The idle coroutine ($Coro::idle) always has a lower priority than any
357existing coroutine.
358
359Changing the priority of the current coroutine will take effect immediately,
360but changing the priority of coroutines in the ready queue (but not
361running) will only take effect after the next schedule (of that
362coroutine). This is a bug that will be fixed in some future version.
363
364=item $newprio = $coroutine->nice ($change)
365
366Similar to C<prio>, but subtract the given value from the priority (i.e.
367higher values mean lower priority, just as in unix).
368
369=item $olddesc = $coroutine->desc ($newdesc)
370
371Sets (or gets in case the argument is missing) the description for this
372coroutine. This is just a free-form string you can associate with a coroutine.
373
374=cut
375
376sub desc {
377 my $old = $_[0]{desc};
378 $_[0]{desc} = $_[1] if @_ > 1;
379 $old;
380}
381
382=back
383
384=head2 GLOBAL FUNCTIONS
385
386=over 4
387
388=item Coro::nready
389
390Returns the number of coroutines that are currently in the ready state,
391i.e. that can be swicthed to. The value C<0> means that the only runnable
392coroutine is the currently running one, so C<cede> would have no effect,
393and C<schedule> would cause a deadlock unless there is an idle handler
394that wakes up some coroutines.
395
396=item unblock_sub { ... }
397
398This utility function takes a BLOCK or code reference and "unblocks" it,
399returning the new coderef. This means that the new coderef will return
400immediately without blocking, returning nothing, while the original code
401ref will be called (with parameters) from within its own coroutine.
402
403The reason this fucntion exists is that many event libraries (such as the
404venerable L<Event|Event> module) are not coroutine-safe (a weaker form
405of thread-safety). This means you must not block within event callbacks,
406otherwise you might suffer from crashes or worse.
407
408This function allows your callbacks to block by executing them in another
409coroutine where it is safe to block. One example where blocking is handy
410is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
411disk.
412
413In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
414creating event callbacks that want to block.
415
416=cut
417
418our @unblock_pool;
419our @unblock_queue;
420our $UNBLOCK_POOL_SIZE = 2;
421
422sub unblock_handler_ {
423 while () {
424 my ($cb, @arg) = @{ delete $Coro::current->{arg} };
425 $cb->(@arg);
426
427 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
428 push @unblock_pool, $Coro::current;
429 schedule;
430 }
431}
432
433our $unblock_scheduler = async {
434 while () {
435 while (my $cb = pop @unblock_queue) {
436 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_);
437 $handler->{arg} = $cb;
438 $handler->ready;
439 cede;
94 } 440 }
95 } while (1);
96 }, $class;
97}
98 441
99=item $coro->resume 442 schedule;
443 }
444};
100 445
101Resume execution at the given coroutine. 446sub unblock_sub(&) {
447 my $cb = shift;
102 448
103=cut 449 sub {
104 450 push @unblock_queue, [$cb, @_];
105my $prev; 451 $unblock_scheduler->ready;
106 452 }
107sub resume {
108 $prev = $current; $current = $_[0];
109 _transfer($prev, $current);
110} 453}
454
455=back
456
457=cut
111 458
1121; 4591;
113 460
114=back 461=head1 BUGS/LIMITATIONS
115 462
116=head1 BUGS 463 - you must make very sure that no coro is still active on global
464 destruction. very bad things might happen otherwise (usually segfaults).
117 465
118This module has not yet been extensively tested. 466 - this module is not thread-safe. You should only ever use this module
467 from the same thread (this requirement might be losened in the future
468 to allow per-thread schedulers, but Coro::State does not yet allow
469 this).
119 470
120=head1 SEE ALSO 471=head1 SEE ALSO
121 472
122L<Coro::Process>, L<Coro::Signal>. 473Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
474
475Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
476
477Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
478
479Embedding: L<Coro:MakeMaker>
123 480
124=head1 AUTHOR 481=head1 AUTHOR
125 482
126 Marc Lehmann <pcg@goof.com> 483 Marc Lehmann <schmorp@schmorp.de>
127 http://www.goof.com/pcg/marc/ 484 http://home.schmorp.de/
128 485
129=cut 486=cut
130 487

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