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Revision 1.178 by root, Thu Apr 17 22:33:10 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3Coro - create and manage coroutines 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 $new = new Coro sub { 9 async {
10 print "in coroutine, switching back\n"; 10 # some asynchronous thread of execution
11 $Coro::main->resume; 11 print "2\n";
12 print "in coroutine again, switching back\n"; 12 cede; # yield back to main
13 $Coro::main->resume; 13 print "4\n";
14 }; 14 };
15 print "1\n";
16 cede; # yield to coroutine
17 print "3\n";
18 cede; # and again
15 19
16 print "in main, switching to coroutine\n"; 20 # use locking
17 $new->resume; 21 my $lock = new Coro::Semaphore;
18 print "back in main, switch to coroutine again\n"; 22 my $locked;
19 $new->resume; 23
20 print "back in main\n"; 24 $lock->down;
25 $locked = 1;
26 $lock->up;
21 27
22=head1 DESCRIPTION 28=head1 DESCRIPTION
23 29
24This module implements coroutines. Coroutines, similar to continuations, 30This module collection manages coroutines. Coroutines are similar
25allow you to run more than one "thread of execution" in parallel. Unlike 31to threads but don't run in parallel at the same time even on SMP
26threads this, only voluntary switching is used so locking problems are 32machines. The specific flavor of coroutine used in this module also
27greatly reduced. 33guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer than threads programming.
28 37
29Although this is the "main" module of the Coro family it provides only 38(Perl, however, does not natively support real threads but instead does a
30low-level functionality. See L<Coro::Process> and related modules for a 39very slow and memory-intensive emulation of processes using threads. This
31more useful process abstraction including scheduling. 40is a performance win on Windows machines, and a loss everywhere else).
41
42In this module, coroutines are defined as "callchain + lexical variables +
43@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
44its own set of lexicals and its own set of perls most important global
45variables (see L<Coro::State> for more configuration).
46
47=cut
48
49package Coro;
50
51use strict;
52no warnings "uninitialized";
53
54use Coro::State;
55
56use base qw(Coro::State Exporter);
57
58our $idle; # idle handler
59our $main; # main coroutine
60our $current; # current coroutine
61
62our $VERSION = '4.51';
63
64our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
65our %EXPORT_TAGS = (
66 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
67);
68our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
69
70{
71 my @async;
72 my $init;
73
74 # this way of handling attributes simply is NOT scalable ;()
75 sub import {
76 no strict 'refs';
77
78 Coro->export_to_level (1, @_);
79
80 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
81 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
82 my ($package, $ref) = (shift, shift);
83 my @attrs;
84 for (@_) {
85 if ($_ eq "Coro") {
86 push @async, $ref;
87 unless ($init++) {
88 eval q{
89 sub INIT {
90 &async(pop @async) while @async;
91 }
92 };
93 }
94 } else {
95 push @attrs, $_;
96 }
97 }
98 return $old ? $old->($package, $ref, @attrs) : @attrs;
99 };
100 }
101
102}
32 103
33=over 4 104=over 4
34 105
35=cut
36
37package Coro;
38
39BEGIN {
40 $VERSION = 0.01;
41
42 require XSLoader;
43 XSLoader::load Coro, $VERSION;
44}
45
46=item $main 106=item $main
47 107
48This coroutine represents the main program. 108This coroutine represents the main program.
49 109
50=item $current 110=cut
51 111
112$main = new Coro;
113
114=item $current (or as function: current)
115
52The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 116The current coroutine (the last coroutine switched to). The initial value
117is C<$main> (of course).
53 118
54=cut 119This variable is B<strictly> I<read-only>. It is provided for performance
120reasons. If performance is not essential you are encouraged to use the
121C<Coro::current> function instead.
55 122
56$main = $current = _newprocess { 123=cut
57 # never being called 124
125$main->{desc} = "[main::]";
126
127# maybe some other module used Coro::Specific before...
128$main->{_specific} = $current->{_specific}
129 if $current;
130
131_set_current $main;
132
133sub current() { $current }
134
135=item $idle
136
137A callback that is called whenever the scheduler finds no ready coroutines
138to run. The default implementation prints "FATAL: deadlock detected" and
139exits, because the program has no other way to continue.
140
141This hook is overwritten by modules such as C<Coro::Timer> and
142C<Coro::Event> to wait on an external event that hopefully wake up a
143coroutine so the scheduler can run it.
144
145Please note that if your callback recursively invokes perl (e.g. for event
146handlers), then it must be prepared to be called recursively itself.
147
148=cut
149
150$idle = sub {
151 require Carp;
152 Carp::croak ("FATAL: deadlock detected");
58}; 153};
59 154
60=item $error, $error_msg, $error_coro 155sub _cancel {
156 my ($self) = @_;
61 157
62This coroutine will be called on fatal errors. C<$error_msg> and 158 # free coroutine data and mark as destructed
63C<$error_coro> return the error message and the error-causing coroutine, 159 $self->_destroy
64respectively. 160 or return;
65 161
66=cut 162 # call all destruction callbacks
163 $_->(@{$self->{_status}})
164 for @{(delete $self->{_on_destroy}) || []};
165}
67 166
68$error_msg = 167# this coroutine is necessary because a coroutine
69$error_coro = undef; 168# cannot destroy itself.
169my @destroy;
170my $manager;
70 171
71$error = _newprocess { 172$manager = new Coro sub {
72 print STDERR "FATAL: $error_msg\nprogram aborted\n"; 173 while () {
73 exit 250; 174 (shift @destroy)->_cancel
175 while @destroy;
176
177 &schedule;
178 }
74}; 179};
180$manager->desc ("[coro manager]");
181$manager->prio (PRIO_MAX);
75 182
76=item $coro = new $coderef [, @args] 183=back
77 184
78Create a new coroutine and return it. The first C<resume> call to this 185=head2 STATIC METHODS
79coroutine will start execution at the given coderef. If it returns it
80should return a coroutine to switch to. If, after returning, the coroutine
81is C<resume>d again it starts execution again at the givne coderef.
82 186
187Static methods are actually functions that operate on the current coroutine only.
188
189=over 4
190
191=item async { ... } [@args...]
192
193Create a new asynchronous coroutine and return it's coroutine object
194(usually unused). When the sub returns the new coroutine is automatically
195terminated.
196
197See the C<Coro::State::new> constructor for info about the coroutine
198environment in which coroutines run.
199
200Calling C<exit> in a coroutine will do the same as calling exit outside
201the coroutine. Likewise, when the coroutine dies, the program will exit,
202just as it would in the main program.
203
204 # create a new coroutine that just prints its arguments
205 async {
206 print "@_\n";
207 } 1,2,3,4;
208
83=cut 209=cut
210
211sub async(&@) {
212 my $coro = new Coro @_;
213 $coro->ready;
214 $coro
215}
216
217=item async_pool { ... } [@args...]
218
219Similar to C<async>, but uses a coroutine pool, so you should not call
220terminate or join (although you are allowed to), and you get a coroutine
221that might have executed other code already (which can be good or bad :).
222
223Also, the block is executed in an C<eval> context and a warning will be
224issued in case of an exception instead of terminating the program, as
225C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
226will not work in the expected way, unless you call terminate or cancel,
227which somehow defeats the purpose of pooling.
228
229The priority will be reset to C<0> after each job, tracing will be
230disabled, the description will be reset and the default output filehandle
231gets restored, so you can change alkl these. Otherwise the coroutine will
232be re-used "as-is": most notably if you change other per-coroutine global
233stuff such as C<$/> you need to revert that change, which is most simply
234done by using local as in C< local $/ >.
235
236The pool size is limited to 8 idle coroutines (this can be adjusted by
237changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
238required.
239
240If you are concerned about pooled coroutines growing a lot because a
241single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
242{ terminate }> once per second or so to slowly replenish the pool. In
243addition to that, when the stacks used by a handler grows larger than 16kb
244(adjustable with $Coro::POOL_RSS) it will also exit.
245
246=cut
247
248our $POOL_SIZE = 8;
249our $POOL_RSS = 16 * 1024;
250our @async_pool;
251
252sub pool_handler {
253 my $cb;
254
255 while () {
256 eval {
257 while () {
258 _pool_1 $cb;
259 &$cb;
260 _pool_2 $cb;
261 &schedule;
262 }
263 };
264
265 last if $@ eq "\3async_pool terminate\2\n";
266 warn $@ if $@;
267 }
268}
269
270sub async_pool(&@) {
271 # this is also inlined into the unlock_scheduler
272 my $coro = (pop @async_pool) || new Coro \&pool_handler;
273
274 $coro->{_invoke} = [@_];
275 $coro->ready;
276
277 $coro
278}
279
280=item schedule
281
282Calls the scheduler. Please note that the current coroutine will not be put
283into the ready queue, so calling this function usually means you will
284never be called again unless something else (e.g. an event handler) calls
285ready.
286
287The canonical way to wait on external events is this:
288
289 {
290 # remember current coroutine
291 my $current = $Coro::current;
292
293 # register a hypothetical event handler
294 on_event_invoke sub {
295 # wake up sleeping coroutine
296 $current->ready;
297 undef $current;
298 };
299
300 # call schedule until event occurred.
301 # in case we are woken up for other reasons
302 # (current still defined), loop.
303 Coro::schedule while $current;
304 }
305
306=item cede
307
308"Cede" to other coroutines. This function puts the current coroutine into the
309ready queue and calls C<schedule>, which has the effect of giving up the
310current "timeslice" to other coroutines of the same or higher priority.
311
312=item Coro::cede_notself
313
314Works like cede, but is not exported by default and will cede to any
315coroutine, regardless of priority, once.
316
317=item terminate [arg...]
318
319Terminates the current coroutine with the given status values (see L<cancel>).
320
321=item killall
322
323Kills/terminates/cancels all coroutines except the currently running
324one. This is useful after a fork, either in the child or the parent, as
325usually only one of them should inherit the running coroutines.
326
327=cut
328
329sub terminate {
330 $current->cancel (@_);
331}
332
333sub killall {
334 for (Coro::State::list) {
335 $_->cancel
336 if $_ != $current && UNIVERSAL::isa $_, "Coro";
337 }
338}
339
340=back
341
342=head2 COROUTINE METHODS
343
344These are the methods you can call on coroutine objects.
345
346=over 4
347
348=item new Coro \&sub [, @args...]
349
350Create a new coroutine and return it. When the sub returns the coroutine
351automatically terminates as if C<terminate> with the returned values were
352called. To make the coroutine run you must first put it into the ready queue
353by calling the ready method.
354
355See C<async> and C<Coro::State::new> for additional info about the
356coroutine environment.
357
358=cut
359
360sub _run_coro {
361 terminate &{+shift};
362}
84 363
85sub new { 364sub new {
86 my $class = $_[0]; 365 my $class = shift;
87 my $proc = $_[1]; 366
88 bless _newprocess { 367 $class->SUPER::new (\&_run_coro, @_)
89 do { 368}
90 eval { &$proc->resume }; 369
91 if ($@) { 370=item $success = $coroutine->ready
92 ($error_msg, $error_coro) = ($@, $current); 371
93 $error->resume; 372Put the given coroutine into the ready queue (according to it's priority)
373and return true. If the coroutine is already in the ready queue, do nothing
374and return false.
375
376=item $is_ready = $coroutine->is_ready
377
378Return wether the coroutine is currently the ready queue or not,
379
380=item $coroutine->cancel (arg...)
381
382Terminates the given coroutine and makes it return the given arguments as
383status (default: the empty list). Never returns if the coroutine is the
384current coroutine.
385
386=cut
387
388sub cancel {
389 my $self = shift;
390 $self->{_status} = [@_];
391
392 if ($current == $self) {
393 push @destroy, $self;
394 $manager->ready;
395 &schedule while 1;
396 } else {
397 $self->_cancel;
398 }
399}
400
401=item $coroutine->join
402
403Wait until the coroutine terminates and return any values given to the
404C<terminate> or C<cancel> functions. C<join> can be called concurrently
405from multiple coroutines.
406
407=cut
408
409sub join {
410 my $self = shift;
411
412 unless ($self->{_status}) {
413 my $current = $current;
414
415 push @{$self->{_on_destroy}}, sub {
416 $current->ready;
417 undef $current;
418 };
419
420 &schedule while $current;
421 }
422
423 wantarray ? @{$self->{_status}} : $self->{_status}[0];
424}
425
426=item $coroutine->on_destroy (\&cb)
427
428Registers a callback that is called when this coroutine gets destroyed,
429but before it is joined. The callback gets passed the terminate arguments,
430if any.
431
432=cut
433
434sub on_destroy {
435 my ($self, $cb) = @_;
436
437 push @{ $self->{_on_destroy} }, $cb;
438}
439
440=item $oldprio = $coroutine->prio ($newprio)
441
442Sets (or gets, if the argument is missing) the priority of the
443coroutine. Higher priority coroutines get run before lower priority
444coroutines. Priorities are small signed integers (currently -4 .. +3),
445that you can refer to using PRIO_xxx constants (use the import tag :prio
446to get then):
447
448 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
449 3 > 1 > 0 > -1 > -3 > -4
450
451 # set priority to HIGH
452 current->prio(PRIO_HIGH);
453
454The idle coroutine ($Coro::idle) always has a lower priority than any
455existing coroutine.
456
457Changing the priority of the current coroutine will take effect immediately,
458but changing the priority of coroutines in the ready queue (but not
459running) will only take effect after the next schedule (of that
460coroutine). This is a bug that will be fixed in some future version.
461
462=item $newprio = $coroutine->nice ($change)
463
464Similar to C<prio>, but subtract the given value from the priority (i.e.
465higher values mean lower priority, just as in unix).
466
467=item $olddesc = $coroutine->desc ($newdesc)
468
469Sets (or gets in case the argument is missing) the description for this
470coroutine. This is just a free-form string you can associate with a coroutine.
471
472This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
473can modify this member directly if you wish.
474
475=item $coroutine->throw ([$scalar])
476
477If C<$throw> is specified and defined, it will be thrown as an exception
478inside the coroutine at the next convinient point in time (usually after
479it gains control at the next schedule/transfer/cede). Otherwise clears the
480exception object.
481
482The exception object will be thrown "as is" with the specified scalar in
483C<$@>, i.e. if it is a string, no line number or newline will be appended
484(unlike with C<die>).
485
486This can be used as a softer means than C<cancel> to ask a coroutine to
487end itself, although there is no guarentee that the exception will lead to
488termination, and if the exception isn't caught it might well end the whole
489program.
490
491=cut
492
493sub desc {
494 my $old = $_[0]{desc};
495 $_[0]{desc} = $_[1] if @_ > 1;
496 $old;
497}
498
499=back
500
501=head2 GLOBAL FUNCTIONS
502
503=over 4
504
505=item Coro::nready
506
507Returns the number of coroutines that are currently in the ready state,
508i.e. that can be switched to. The value C<0> means that the only runnable
509coroutine is the currently running one, so C<cede> would have no effect,
510and C<schedule> would cause a deadlock unless there is an idle handler
511that wakes up some coroutines.
512
513=item my $guard = Coro::guard { ... }
514
515This creates and returns a guard object. Nothing happens until the object
516gets destroyed, in which case the codeblock given as argument will be
517executed. This is useful to free locks or other resources in case of a
518runtime error or when the coroutine gets canceled, as in both cases the
519guard block will be executed. The guard object supports only one method,
520C<< ->cancel >>, which will keep the codeblock from being executed.
521
522Example: set some flag and clear it again when the coroutine gets canceled
523or the function returns:
524
525 sub do_something {
526 my $guard = Coro::guard { $busy = 0 };
527 $busy = 1;
528
529 # do something that requires $busy to be true
530 }
531
532=cut
533
534sub guard(&) {
535 bless \(my $cb = $_[0]), "Coro::guard"
536}
537
538sub Coro::guard::cancel {
539 ${$_[0]} = sub { };
540}
541
542sub Coro::guard::DESTROY {
543 ${$_[0]}->();
544}
545
546
547=item unblock_sub { ... }
548
549This utility function takes a BLOCK or code reference and "unblocks" it,
550returning the new coderef. This means that the new coderef will return
551immediately without blocking, returning nothing, while the original code
552ref will be called (with parameters) from within its own coroutine.
553
554The reason this function exists is that many event libraries (such as the
555venerable L<Event|Event> module) are not coroutine-safe (a weaker form
556of thread-safety). This means you must not block within event callbacks,
557otherwise you might suffer from crashes or worse.
558
559This function allows your callbacks to block by executing them in another
560coroutine where it is safe to block. One example where blocking is handy
561is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
562disk.
563
564In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
565creating event callbacks that want to block.
566
567=cut
568
569our @unblock_queue;
570
571# we create a special coro because we want to cede,
572# to reduce pressure on the coro pool (because most callbacks
573# return immediately and can be reused) and because we cannot cede
574# inside an event callback.
575our $unblock_scheduler = new Coro sub {
576 while () {
577 while (my $cb = pop @unblock_queue) {
578 # this is an inlined copy of async_pool
579 my $coro = (pop @async_pool) || new Coro \&pool_handler;
580
581 $coro->{_invoke} = $cb;
582 $coro->ready;
583 cede; # for short-lived callbacks, this reduces pressure on the coro pool
94 } 584 }
95 } while (1); 585 schedule; # sleep well
96 }, $class; 586 }
97} 587};
588$unblock_scheduler->desc ("[unblock_sub scheduler]");
98 589
99=item $coro->resume 590sub unblock_sub(&) {
591 my $cb = shift;
100 592
101Resume execution at the given coroutine. 593 sub {
102 594 unshift @unblock_queue, [$cb, @_];
103=cut 595 $unblock_scheduler->ready;
104 596 }
105my $prev;
106
107sub resume {
108 $prev = $current; $current = $_[0];
109 _transfer($prev, $current);
110} 597}
598
599=back
600
601=cut
111 602
1121; 6031;
113 604
114=back 605=head1 BUGS/LIMITATIONS
115 606
116=head1 BUGS 607 - you must make very sure that no coro is still active on global
608 destruction. very bad things might happen otherwise (usually segfaults).
117 609
118This module has not yet been extensively tested. 610 - this module is not thread-safe. You should only ever use this module
611 from the same thread (this requirement might be loosened in the future
612 to allow per-thread schedulers, but Coro::State does not yet allow
613 this).
119 614
120=head1 SEE ALSO 615=head1 SEE ALSO
121 616
122L<Coro::Process>, L<Coro::Signal>. 617Lower level Configuration, Coroutine Environment: L<Coro::State>.
618
619Debugging: L<Coro::Debug>.
620
621Support/Utility: L<Coro::Specific>, L<Coro::Util>.
622
623Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
624
625Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>.
626
627Compatibility: L<Coro::LWP>, L<Coro::Storable>, L<Coro::Select>.
628
629Embedding: L<Coro::MakeMaker>.
123 630
124=head1 AUTHOR 631=head1 AUTHOR
125 632
126 Marc Lehmann <pcg@goof.com> 633 Marc Lehmann <schmorp@schmorp.de>
127 http://www.goof.com/pcg/marc/ 634 http://home.schmorp.de/
128 635
129=cut 636=cut
130 637

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