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Revision 1.135 by root, Sat Sep 22 22:39:15 2007 UTC

1=head1 NAME 1=head1 NAME
2 2
3Coro - create and manage simple coroutines 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 $new = new Coro sub { 9 async {
10 print "in coroutine, switching back\n"; 10 # some asynchronous thread of execution
11 $new->transfer($main);
12 print "in coroutine again, switching back\n";
13 $new->transfer($main);
14 }; 11 };
15 12
16 $main = new Coro; 13 # alternatively create an async coroutine like this:
17 14
18 print "in main, switching to coroutine\n"; 15 sub some_func : Coro {
19 $main->transfer($new); 16 # some more async code
20 print "back in main, switch to coroutine again\n"; 17 }
21 $main->transfer($new); 18
22 print "back in main\n"; 19 cede;
23 20
24=head1 DESCRIPTION 21=head1 DESCRIPTION
25 22
26This module implements coroutines. Coroutines, similar to continuations, 23This module collection manages coroutines. Coroutines are similar
27allow you to run more than one "thread of execution" in parallel. Unlike 24to threads but don't run in parallel at the same time even on SMP
28threads this, only voluntary switching is used so locking problems are 25machines. The specific flavor of coroutine used in this module also
29greatly reduced. 26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
30 30
31Although this is the "main" module of the Coro family it provides only 31(Perl, however, does not natively support real threads but instead does a
32low-level functionality. See L<Coro::Process> and related modules for a 32very slow and memory-intensive emulation of processes using threads. This
33more useful process abstraction including scheduling. 33is a performance win on Windows machines, and a loss everywhere else).
34
35In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global
38variables.
39
40=cut
41
42package Coro;
43
44use strict;
45no warnings "uninitialized";
46
47use Coro::State;
48
49use base qw(Coro::State Exporter);
50
51our $idle; # idle handler
52our $main; # main coroutine
53our $current; # current coroutine
54
55our $VERSION = '3.7';
56
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62
63{
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
34 96
35=over 4 97=over 4
36 98
37=cut 99=item $main
38 100
39package Coro; 101This coroutine represents the main program.
40 102
41BEGIN { 103=cut
42 $VERSION = 0.03;
43 104
105$main = new Coro;
106
107=item $current (or as function: current)
108
109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
111
112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essential you are encouraged to use the
114C<Coro::current> function instead.
115
116=cut
117
118$main->{desc} = "[main::]";
119
120# maybe some other module used Coro::Specific before...
121$main->{specific} = $current->{specific}
122 if $current;
123
124_set_current $main;
125
126sub current() { $current }
127
128=item $idle
129
130A callback that is called whenever the scheduler finds no ready coroutines
131to run. The default implementation prints "FATAL: deadlock detected" and
132exits, because the program has no other way to continue.
133
134This hook is overwritten by modules such as C<Coro::Timer> and
135C<Coro::Event> to wait on an external event that hopefully wake up a
136coroutine so the scheduler can run it.
137
138Please note that if your callback recursively invokes perl (e.g. for event
139handlers), then it must be prepared to be called recursively.
140
141=cut
142
143$idle = sub {
44 require XSLoader; 144 require Carp;
45 XSLoader::load Coro, $VERSION; 145 Carp::croak ("FATAL: deadlock detected");
46} 146};
47 147
48=item $coro = new [$coderef [, @args]] 148sub _cancel {
149 my ($self) = @_;
49 150
50Create a new coroutine and return it. The first C<transfer> call to this 151 # free coroutine data and mark as destructed
51coroutine will start execution at the given coderef. If, the subroutine 152 $self->_destroy
52returns it will be executed again. 153 or return;
53 154
54If the coderef is omitted this function will create a new "empty" 155 # call all destruction callbacks
55coroutine, i.e. a coroutine that cannot be transfered to but can be used 156 $_->(@{$self->{status}})
56to save the current coroutine in. 157 for @{(delete $self->{destroy_cb}) || []};
158}
57 159
160# this coroutine is necessary because a coroutine
161# cannot destroy itself.
162my @destroy;
163my $manager;
164
165$manager = new Coro sub {
166 while () {
167 (shift @destroy)->_cancel
168 while @destroy;
169
170 &schedule;
171 }
172};
173$manager->desc ("[coro manager]");
174$manager->prio (PRIO_MAX);
175
176# static methods. not really.
177
178=back
179
180=head2 STATIC METHODS
181
182Static methods are actually functions that operate on the current coroutine only.
183
184=over 4
185
186=item async { ... } [@args...]
187
188Create a new asynchronous coroutine and return it's coroutine object
189(usually unused). When the sub returns the new coroutine is automatically
190terminated.
191
192Calling C<exit> in a coroutine will do the same as calling exit outside
193the coroutine. Likewise, when the coroutine dies, the program will exit,
194just as it would in the main program.
195
196 # create a new coroutine that just prints its arguments
197 async {
198 print "@_\n";
199 } 1,2,3,4;
200
58=cut 201=cut
202
203sub async(&@) {
204 my $coro = new Coro @_;
205 $coro->ready;
206 $coro
207}
208
209=item async_pool { ... } [@args...]
210
211Similar to C<async>, but uses a coroutine pool, so you should not call
212terminate or join (although you are allowed to), and you get a coroutine
213that might have executed other code already (which can be good or bad :).
214
215Also, the block is executed in an C<eval> context and a warning will be
216issued in case of an exception instead of terminating the program, as
217C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
218will not work in the expected way, unless you call terminate or cancel,
219which somehow defeats the purpose of pooling.
220
221The priority will be reset to C<0> after each job, otherwise the coroutine
222will be re-used "as-is".
223
224The pool size is limited to 8 idle coroutines (this can be adjusted by
225changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
226required.
227
228If you are concerned about pooled coroutines growing a lot because a
229single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
230{ terminate }> once per second or so to slowly replenish the pool. In
231addition to that, when the stacks used by a handler grows larger than 16kb
232(adjustable with $Coro::POOL_RSS) it will also exit.
233
234=cut
235
236our $POOL_SIZE = 8;
237our $POOL_RSS = 16 * 1024;
238our @async_pool;
239
240sub pool_handler {
241 my $cb;
242
243 while () {
244 eval {
245 while () {
246# &{&_pool_1 or &terminate}; # crashes, would be ~5% faster
247 $cb = &_pool_1
248 or &terminate;
249 &$cb;
250 undef $cb;
251 &terminate if &_pool_2;
252 &schedule;
253 }
254 };
255
256 warn $@ if $@;
257 }
258}
259
260sub async_pool(&@) {
261 # this is also inlined into the unlock_scheduler
262 my $coro = (pop @async_pool) || new Coro \&pool_handler;
263
264 $coro->{_invoke} = [@_];
265 $coro->ready;
266
267 $coro
268}
269
270=item schedule
271
272Calls the scheduler. Please note that the current coroutine will not be put
273into the ready queue, so calling this function usually means you will
274never be called again unless something else (e.g. an event handler) calls
275ready.
276
277The canonical way to wait on external events is this:
278
279 {
280 # remember current coroutine
281 my $current = $Coro::current;
282
283 # register a hypothetical event handler
284 on_event_invoke sub {
285 # wake up sleeping coroutine
286 $current->ready;
287 undef $current;
288 };
289
290 # call schedule until event occurred.
291 # in case we are woken up for other reasons
292 # (current still defined), loop.
293 Coro::schedule while $current;
294 }
295
296=item cede
297
298"Cede" to other coroutines. This function puts the current coroutine into the
299ready queue and calls C<schedule>, which has the effect of giving up the
300current "timeslice" to other coroutines of the same or higher priority.
301
302Returns true if at least one coroutine switch has happened.
303
304=item Coro::cede_notself
305
306Works like cede, but is not exported by default and will cede to any
307coroutine, regardless of priority, once.
308
309Returns true if at least one coroutine switch has happened.
310
311=item terminate [arg...]
312
313Terminates the current coroutine with the given status values (see L<cancel>).
314
315=cut
316
317sub terminate {
318 $current->cancel (@_);
319}
320
321=back
322
323# dynamic methods
324
325=head2 COROUTINE METHODS
326
327These are the methods you can call on coroutine objects.
328
329=over 4
330
331=item new Coro \&sub [, @args...]
332
333Create a new coroutine and return it. When the sub returns the coroutine
334automatically terminates as if C<terminate> with the returned values were
335called. To make the coroutine run you must first put it into the ready queue
336by calling the ready method.
337
338See C<async> for additional discussion.
339
340=cut
341
342sub _run_coro {
343 terminate &{+shift};
344}
59 345
60sub new { 346sub new {
61 my $class = $_[0]; 347 my $class = shift;
62 my $proc = $_[1] || sub { die "tried to transfer to an empty coroutine" };
63 bless _newprocess {
64 do {
65 eval { &$proc };
66 if ($@) {
67 $error_msg = $@;
68 $error_coro = _newprocess { };
69 &transfer($error_coro, $error);
70 }
71 } while (1);
72 }, $class;
73}
74 348
75=item $prev->transfer($next) 349 $class->SUPER::new (\&_run_coro, @_)
350}
76 351
77Save the state of the current subroutine in C<$prev> and switch to the 352=item $success = $coroutine->ready
78coroutine saved in C<$next>.
79 353
80The "state" of a subroutine only ever includes scope, i.e. lexical 354Put the given coroutine into the ready queue (according to it's priority)
81variables and the current execution state. It does not save/restore any 355and return true. If the coroutine is already in the ready queue, do nothing
82global variables such as C<$_> or C<$@> or any other special or non 356and return false.
83special variables. So remember that every function call that might call
84C<transfer> (such as C<Coro::Channel::put>) might clobber any global
85and/or special variables. Yes, this is by design ;) You cna always create
86your own process abstraction model that saves these variables.
87 357
88The easiest way to do this is to create your own scheduling primitive like this: 358=item $is_ready = $coroutine->is_ready
89 359
90 sub schedule { 360Return wether the coroutine is currently the ready queue or not,
91 local ($_, $@, ...); 361
92 $old->transfer($new); 362=item $coroutine->cancel (arg...)
363
364Terminates the given coroutine and makes it return the given arguments as
365status (default: the empty list). Never returns if the coroutine is the
366current coroutine.
367
368=cut
369
370sub cancel {
371 my $self = shift;
372 $self->{status} = [@_];
373
374 if ($current == $self) {
375 push @destroy, $self;
376 $manager->ready;
377 &schedule while 1;
378 } else {
379 $self->_cancel;
93 } 380 }
94
95=cut
96
97# I call the _transfer function from a perl function
98# because that way perl saves all important things on
99# the stack. Actually, I'd do it from within XS, but
100# I couldn't get it to work.
101sub transfer {
102 _transfer($_[0], $_[1]);
103} 381}
104 382
105=item $error, $error_msg, $error_coro 383=item $coroutine->join
106 384
107This coroutine will be called on fatal errors. C<$error_msg> and 385Wait until the coroutine terminates and return any values given to the
108C<$error_coro> return the error message and the error-causing coroutine 386C<terminate> or C<cancel> functions. C<join> can be called multiple times
109(NOT an object) respectively. This API might change. 387from multiple coroutine.
110 388
111=cut 389=cut
112 390
113$error_msg = 391sub join {
114$error_coro = undef; 392 my $self = shift;
115 393
116$error = _newprocess { 394 unless ($self->{status}) {
117 print STDERR "FATAL: $error_msg\nprogram aborted\n"; 395 my $current = $current;
118 exit 50; 396
397 push @{$self->{destroy_cb}}, sub {
398 $current->ready;
399 undef $current;
400 };
401
402 &schedule while $current;
403 }
404
405 wantarray ? @{$self->{status}} : $self->{status}[0];
406}
407
408=item $coroutine->on_destroy (\&cb)
409
410Registers a callback that is called when this coroutine gets destroyed,
411but before it is joined. The callback gets passed the terminate arguments,
412if any.
413
414=cut
415
416sub on_destroy {
417 my ($self, $cb) = @_;
418
419 push @{ $self->{destroy_cb} }, $cb;
420}
421
422=item $oldprio = $coroutine->prio ($newprio)
423
424Sets (or gets, if the argument is missing) the priority of the
425coroutine. Higher priority coroutines get run before lower priority
426coroutines. Priorities are small signed integers (currently -4 .. +3),
427that you can refer to using PRIO_xxx constants (use the import tag :prio
428to get then):
429
430 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
431 3 > 1 > 0 > -1 > -3 > -4
432
433 # set priority to HIGH
434 current->prio(PRIO_HIGH);
435
436The idle coroutine ($Coro::idle) always has a lower priority than any
437existing coroutine.
438
439Changing the priority of the current coroutine will take effect immediately,
440but changing the priority of coroutines in the ready queue (but not
441running) will only take effect after the next schedule (of that
442coroutine). This is a bug that will be fixed in some future version.
443
444=item $newprio = $coroutine->nice ($change)
445
446Similar to C<prio>, but subtract the given value from the priority (i.e.
447higher values mean lower priority, just as in unix).
448
449=item $olddesc = $coroutine->desc ($newdesc)
450
451Sets (or gets in case the argument is missing) the description for this
452coroutine. This is just a free-form string you can associate with a coroutine.
453
454=cut
455
456sub desc {
457 my $old = $_[0]{desc};
458 $_[0]{desc} = $_[1] if @_ > 1;
459 $old;
460}
461
462=back
463
464=head2 GLOBAL FUNCTIONS
465
466=over 4
467
468=item Coro::nready
469
470Returns the number of coroutines that are currently in the ready state,
471i.e. that can be switched to. The value C<0> means that the only runnable
472coroutine is the currently running one, so C<cede> would have no effect,
473and C<schedule> would cause a deadlock unless there is an idle handler
474that wakes up some coroutines.
475
476=item my $guard = Coro::guard { ... }
477
478This creates and returns a guard object. Nothing happens until the object
479gets destroyed, in which case the codeblock given as argument will be
480executed. This is useful to free locks or other resources in case of a
481runtime error or when the coroutine gets canceled, as in both cases the
482guard block will be executed. The guard object supports only one method,
483C<< ->cancel >>, which will keep the codeblock from being executed.
484
485Example: set some flag and clear it again when the coroutine gets canceled
486or the function returns:
487
488 sub do_something {
489 my $guard = Coro::guard { $busy = 0 };
490 $busy = 1;
491
492 # do something that requires $busy to be true
493 }
494
495=cut
496
497sub guard(&) {
498 bless \(my $cb = $_[0]), "Coro::guard"
499}
500
501sub Coro::guard::cancel {
502 ${$_[0]} = sub { };
503}
504
505sub Coro::guard::DESTROY {
506 ${$_[0]}->();
507}
508
509
510=item unblock_sub { ... }
511
512This utility function takes a BLOCK or code reference and "unblocks" it,
513returning the new coderef. This means that the new coderef will return
514immediately without blocking, returning nothing, while the original code
515ref will be called (with parameters) from within its own coroutine.
516
517The reason this function exists is that many event libraries (such as the
518venerable L<Event|Event> module) are not coroutine-safe (a weaker form
519of thread-safety). This means you must not block within event callbacks,
520otherwise you might suffer from crashes or worse.
521
522This function allows your callbacks to block by executing them in another
523coroutine where it is safe to block. One example where blocking is handy
524is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
525disk.
526
527In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
528creating event callbacks that want to block.
529
530=cut
531
532our @unblock_queue;
533
534# we create a special coro because we want to cede,
535# to reduce pressure on the coro pool (because most callbacks
536# return immediately and can be reused) and because we cannot cede
537# inside an event callback.
538our $unblock_scheduler = new Coro sub {
539 while () {
540 while (my $cb = pop @unblock_queue) {
541 # this is an inlined copy of async_pool
542 my $coro = (pop @async_pool) || new Coro \&pool_handler;
543
544 $coro->{_invoke} = $cb;
545 $coro->ready;
546 cede; # for short-lived callbacks, this reduces pressure on the coro pool
547 }
548 schedule; # sleep well
549 }
119}; 550};
551$unblock_scheduler->desc ("[unblock_sub scheduler]");
552
553sub unblock_sub(&) {
554 my $cb = shift;
555
556 sub {
557 unshift @unblock_queue, [$cb, @_];
558 $unblock_scheduler->ready;
559 }
560}
561
562=back
563
564=cut
120 565
1211; 5661;
122 567
123=back 568=head1 BUGS/LIMITATIONS
124 569
125=head1 BUGS 570 - you must make very sure that no coro is still active on global
571 destruction. very bad things might happen otherwise (usually segfaults).
126 572
127This module has not yet been extensively tested. 573 - this module is not thread-safe. You should only ever use this module
574 from the same thread (this requirement might be loosened in the future
575 to allow per-thread schedulers, but Coro::State does not yet allow
576 this).
128 577
129=head1 SEE ALSO 578=head1 SEE ALSO
130 579
131L<Coro::Process>, L<Coro::Signal>. 580Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
581
582Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
583
584Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
585
586Embedding: L<Coro:MakeMaker>
132 587
133=head1 AUTHOR 588=head1 AUTHOR
134 589
135 Marc Lehmann <pcg@goof.com> 590 Marc Lehmann <schmorp@schmorp.de>
136 http://www.goof.com/pcg/marc/ 591 http://home.schmorp.de/
137 592
138=cut 593=cut
139 594

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