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40points in your program, so locking and parallel access are rarely an 40points in your program, so locking and parallel access are rarely an
41issue, making thread programming much safer and easier than using other 41issue, making thread programming much safer and easier than using other
42thread models. 42thread models.
43 43
44Unlike the so-called "Perl threads" (which are not actually real threads 44Unlike the so-called "Perl threads" (which are not actually real threads
45but only the windows process emulation ported to unix, and as such act 45but only the windows process emulation (see section of same name for more
46as processes), Coro provides a full shared address space, which makes 46details) ported to unix, and as such act as processes), Coro provides
47communication between threads very easy. And Coro's threads are fast, 47a full shared address space, which makes communication between threads
48too: disabling the Windows process emulation code in your perl and using 48very easy. And Coro's threads are fast, too: disabling the Windows
49Coro can easily result in a two to four times speed increase for your 49process emulation code in your perl and using Coro can easily result in
50programs. A parallel matrix multiplication benchmark runs over 300 times 50a two to four times speed increase for your programs. A parallel matrix
51faster on a single core than perl's pseudo-threads on a quad core using 51multiplication benchmark runs over 300 times faster on a single core than
52all four cores. 52perl's pseudo-threads on a quad core using all four cores.
53 53
54Coro achieves that by supporting multiple running interpreters that share 54Coro achieves that by supporting multiple running interpreters that share
55data, which is especially useful to code pseudo-parallel processes and 55data, which is especially useful to code pseudo-parallel processes and
56for event-based programming, such as multiple HTTP-GET requests running 56for event-based programming, such as multiple HTTP-GET requests running
57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro 57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
67 67
68=cut 68=cut
69 69
70package Coro; 70package Coro;
71 71
72use strict qw(vars subs); 72use common::sense;
73no warnings "uninitialized"; 73
74use Carp ();
74 75
75use Guard (); 76use Guard ();
76 77
77use Coro::State; 78use Coro::State;
78 79
80 81
81our $idle; # idle handler 82our $idle; # idle handler
82our $main; # main coro 83our $main; # main coro
83our $current; # current coro 84our $current; # current coro
84 85
85our $VERSION = 5.132; 86our $VERSION = 5.2;
86 87
87our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 88our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
88our %EXPORT_TAGS = ( 89our %EXPORT_TAGS = (
89 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 90 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
90); 91);
91our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 92our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
92 93
123 124
124This variable is mainly useful to integrate Coro into event loops. It is 125This variable is mainly useful to integrate Coro into event loops. It is
125usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is 126usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
126pretty low-level functionality. 127pretty low-level functionality.
127 128
128This variable stores either a Coro object or a callback. 129This variable stores a Coro object that is put into the ready queue when
130there are no other ready threads (without invoking any ready hooks).
129 131
130If it is a callback, the it is called whenever the scheduler finds no 132The default implementation dies with "FATAL: deadlock detected.", followed
131ready coros to run. The default implementation prints "FATAL: 133by a thread listing, because the program has no other way to continue.
132deadlock detected" and exits, because the program has no other way to
133continue.
134
135If it is a coro object, then this object will be readied (without
136invoking any ready hooks, however) when the scheduler finds no other ready
137coros to run.
138 134
139This hook is overwritten by modules such as C<Coro::EV> and 135This hook is overwritten by modules such as C<Coro::EV> and
140C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 136C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
141coro so the scheduler can run it. 137coro so the scheduler can run it.
142 138
143Note that the callback I<must not>, under any circumstances, block
144the current coro. Normally, this is achieved by having an "idle
145coro" that calls the event loop and then blocks again, and then
146readying that coro in the idle handler, or by simply placing the idle
147coro in this variable.
148
149See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 139See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
150technique.
151 140
152Please note that if your callback recursively invokes perl (e.g. for event
153handlers), then it must be prepared to be called recursively itself.
154
155=cut 141=cut
156 142
157$idle = sub { 143$idle = new Coro sub {
158 require Carp; 144 require Coro::Debug;
159 Carp::croak ("FATAL: deadlock detected"); 145 die "FATAL: deadlock detected.\n"
146 . Coro::Debug::ps_listing ();
160}; 147};
161 148
162# this coro is necessary because a coro 149# this coro is necessary because a coro
163# cannot destroy itself. 150# cannot destroy itself.
164our @destroy; 151our @destroy;
206Example: Create a new coro that just prints its arguments. 193Example: Create a new coro that just prints its arguments.
207 194
208 async { 195 async {
209 print "@_\n"; 196 print "@_\n";
210 } 1,2,3,4; 197 } 1,2,3,4;
211
212=cut
213
214sub async(&@) {
215 my $coro = new Coro @_;
216 $coro->ready;
217 $coro
218}
219 198
220=item async_pool { ... } [@args...] 199=item async_pool { ... } [@args...]
221 200
222Similar to C<async>, but uses a coro pool, so you should not call 201Similar to C<async>, but uses a coro pool, so you should not call
223terminate or join on it (although you are allowed to), and you get a 202terminate or join on it (although you are allowed to), and you get a
280=item schedule 259=item schedule
281 260
282Calls the scheduler. The scheduler will find the next coro that is 261Calls the scheduler. The scheduler will find the next coro that is
283to be run from the ready queue and switches to it. The next coro 262to be run from the ready queue and switches to it. The next coro
284to be run is simply the one with the highest priority that is longest 263to be run is simply the one with the highest priority that is longest
285in its ready queue. If there is no coro ready, it will clal the 264in its ready queue. If there is no coro ready, it will call the
286C<$Coro::idle> hook. 265C<$Coro::idle> hook.
287 266
288Please note that the current coro will I<not> be put into the ready 267Please note that the current coro will I<not> be put into the ready
289queue, so calling this function usually means you will never be called 268queue, so calling this function usually means you will never be called
290again unless something else (e.g. an event handler) calls C<< ->ready >>, 269again unless something else (e.g. an event handler) calls C<< ->ready >>,
736 unshift @unblock_queue, [$cb, @_]; 715 unshift @unblock_queue, [$cb, @_];
737 $unblock_scheduler->ready; 716 $unblock_scheduler->ready;
738 } 717 }
739} 718}
740 719
741=item $cb = Coro::rouse_cb 720=item $cb = rouse_cb
742 721
743Create and return a "rouse callback". That's a code reference that, 722Create and return a "rouse callback". That's a code reference that,
744when called, will remember a copy of its arguments and notify the owner 723when called, will remember a copy of its arguments and notify the owner
745coro of the callback. 724coro of the callback.
746 725
747See the next function. 726See the next function.
748 727
749=item @args = Coro::rouse_wait [$cb] 728=item @args = rouse_wait [$cb]
750 729
751Wait for the specified rouse callback (or the last one that was created in 730Wait for the specified rouse callback (or the last one that was created in
752this coro). 731this coro).
753 732
754As soon as the callback is invoked (or when the callback was invoked 733As soon as the callback is invoked (or when the callback was invoked
755before C<rouse_wait>), it will return the arguments originally passed to 734before C<rouse_wait>), it will return the arguments originally passed to
756the rouse callback. 735the rouse callback. In scalar context, that means you get the I<last>
736argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
737statement at the end.
757 738
758See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example. 739See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
759 740
760=back 741=back
761 742
849the windows process emulation enabled under unix roughly halves perl 830the windows process emulation enabled under unix roughly halves perl
850performance, even when not used. 831performance, even when not used.
851 832
852=item coro switching is not signal safe 833=item coro switching is not signal safe
853 834
854You must not switch to another coro from within a signal handler 835You must not switch to another coro from within a signal handler (only
855(only relevant with %SIG - most event libraries provide safe signals). 836relevant with %SIG - most event libraries provide safe signals), I<unless>
837you are sure you are not interrupting a Coro function.
856 838
857That means you I<MUST NOT> call any function that might "block" the 839That means you I<MUST NOT> call any function that might "block" the
858current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or 840current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
859anything that calls those. Everything else, including calling C<ready>, 841anything that calls those. Everything else, including calling C<ready>,
860works. 842works.
861 843
862=back 844=back
863 845
864 846
847=head1 WINDOWS PROCESS EMULATION
848
849A great many people seem to be confused about ithreads (for example, Chip
850Salzenberg called me unintelligent, incapable, stupid and gullible,
851while in the same mail making rather confused statements about perl
852ithreads (for example, that memory or files would be shared), showing his
853lack of understanding of this area - if it is hard to understand for Chip,
854it is probably not obvious to everybody).
855
856What follows is an ultra-condensed version of my talk about threads in
857scripting languages given onthe perl workshop 2009:
858
859The so-called "ithreads" were originally implemented for two reasons:
860first, to (badly) emulate unix processes on native win32 perls, and
861secondly, to replace the older, real thread model ("5.005-threads").
862
863It does that by using threads instead of OS processes. The difference
864between processes and threads is that threads share memory (and other
865state, such as files) between threads within a single process, while
866processes do not share anything (at least not semantically). That
867means that modifications done by one thread are seen by others, while
868modifications by one process are not seen by other processes.
869
870The "ithreads" work exactly like that: when creating a new ithreads
871process, all state is copied (memory is copied physically, files and code
872is copied logically). Afterwards, it isolates all modifications. On UNIX,
873the same behaviour can be achieved by using operating system processes,
874except that UNIX typically uses hardware built into the system to do this
875efficiently, while the windows process emulation emulates this hardware in
876software (rather efficiently, but of course it is still much slower than
877dedicated hardware).
878
879As mentioned before, loading code, modifying code, modifying data
880structures and so on is only visible in the ithreads process doing the
881modification, not in other ithread processes within the same OS process.
882
883This is why "ithreads" do not implement threads for perl at all, only
884processes. What makes it so bad is that on non-windows platforms, you can
885actually take advantage of custom hardware for this purpose (as evidenced
886by the forks module, which gives you the (i-) threads API, just much
887faster).
888
889Sharing data is in the i-threads model is done by transfering data
890structures between threads using copying semantics, which is very slow -
891shared data simply does not exist. Benchmarks using i-threads which are
892communication-intensive show extremely bad behaviour with i-threads (in
893fact, so bad that Coro, which cannot take direct advantage of multiple
894CPUs, is often orders of magnitude faster because it shares data using
895real threads, refer to my talk for details).
896
897As summary, i-threads *use* threads to implement processes, while
898the compatible forks module *uses* processes to emulate, uhm,
899processes. I-threads slow down every perl program when enabled, and
900outside of windows, serve no (or little) practical purpose, but
901disadvantages every single-threaded Perl program.
902
903This is the reason that I try to avoid the name "ithreads", as it is
904misleading as it implies that it implements some kind of thread model for
905perl, and prefer the name "windows process emulation", which describes the
906actual use and behaviour of it much better.
907
865=head1 SEE ALSO 908=head1 SEE ALSO
866 909
867Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 910Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
868 911
869Debugging: L<Coro::Debug>. 912Debugging: L<Coro::Debug>.

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