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Revision: 1.128
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# Content
1 =head1 NAME
2
3 Coro - coroutine process abstraction
4
5 =head1 SYNOPSIS
6
7 use Coro;
8
9 async {
10 # some asynchronous thread of execution
11 };
12
13 # alternatively create an async coroutine like this:
14
15 sub some_func : Coro {
16 # some more async code
17 }
18
19 cede;
20
21 =head1 DESCRIPTION
22
23 This module collection manages coroutines. Coroutines are similar
24 to threads but don't run in parallel at the same time even on SMP
25 machines. The specific flavor of coroutine used in this module also
26 guarantees you that it will not switch between coroutines unless
27 necessary, at easily-identified points in your program, so locking and
28 parallel access are rarely an issue, making coroutine programming much
29 safer than threads programming.
30
31 (Perl, however, does not natively support real threads but instead does a
32 very slow and memory-intensive emulation of processes using threads. This
33 is a performance win on Windows machines, and a loss everywhere else).
34
35 In this module, coroutines are defined as "callchain + lexical variables +
36 @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37 its own set of lexicals and its own set of perls most important global
38 variables.
39
40 =cut
41
42 package Coro;
43
44 use strict;
45 no warnings "uninitialized";
46
47 use Coro::State;
48
49 use base qw(Coro::State Exporter);
50
51 our $idle; # idle handler
52 our $main; # main coroutine
53 our $current; # current coroutine
54
55 our $VERSION = '3.7';
56
57 our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58 our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60 );
61 our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62
63 {
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95 }
96
97 =over 4
98
99 =item $main
100
101 This coroutine represents the main program.
102
103 =cut
104
105 $main = new Coro;
106
107 =item $current (or as function: current)
108
109 The current coroutine (the last coroutine switched to). The initial value
110 is C<$main> (of course).
111
112 This variable is B<strictly> I<read-only>. It is provided for performance
113 reasons. If performance is not essential you are encouraged to use the
114 C<Coro::current> function instead.
115
116 =cut
117
118 # maybe some other module used Coro::Specific before...
119 $main->{specific} = $current->{specific}
120 if $current;
121
122 _set_current $main;
123
124 sub current() { $current }
125
126 =item $idle
127
128 A callback that is called whenever the scheduler finds no ready coroutines
129 to run. The default implementation prints "FATAL: deadlock detected" and
130 exits, because the program has no other way to continue.
131
132 This hook is overwritten by modules such as C<Coro::Timer> and
133 C<Coro::Event> to wait on an external event that hopefully wake up a
134 coroutine so the scheduler can run it.
135
136 Please note that if your callback recursively invokes perl (e.g. for event
137 handlers), then it must be prepared to be called recursively.
138
139 =cut
140
141 $idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
144 };
145
146 sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156 }
157
158 # this coroutine is necessary because a coroutine
159 # cannot destroy itself.
160 my @destroy;
161 my $manager;
162
163 $manager = new Coro sub {
164 while () {
165 (shift @destroy)->_cancel
166 while @destroy;
167
168 &schedule;
169 }
170 };
171
172 $manager->prio (PRIO_MAX);
173
174 # static methods. not really.
175
176 =back
177
178 =head2 STATIC METHODS
179
180 Static methods are actually functions that operate on the current coroutine only.
181
182 =over 4
183
184 =item async { ... } [@args...]
185
186 Create a new asynchronous coroutine and return it's coroutine object
187 (usually unused). When the sub returns the new coroutine is automatically
188 terminated.
189
190 Calling C<exit> in a coroutine will do the same as calling exit outside
191 the coroutine. Likewise, when the coroutine dies, the program will exit,
192 just as it would in the main program.
193
194 # create a new coroutine that just prints its arguments
195 async {
196 print "@_\n";
197 } 1,2,3,4;
198
199 =cut
200
201 sub async(&@) {
202 my $coro = new Coro @_;
203 $coro->ready;
204 $coro
205 }
206
207 =item async_pool { ... } [@args...]
208
209 Similar to C<async>, but uses a coroutine pool, so you should not call
210 terminate or join (although you are allowed to), and you get a coroutine
211 that might have executed other code already (which can be good or bad :).
212
213 Also, the block is executed in an C<eval> context and a warning will be
214 issued in case of an exception instead of terminating the program, as
215 C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
216 will not work in the expected way, unless you call terminate or cancel,
217 which somehow defeats the purpose of pooling.
218
219 The priority will be reset to C<0> after each job, otherwise the coroutine
220 will be re-used "as-is".
221
222 The pool size is limited to 8 idle coroutines (this can be adjusted by
223 changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
224 required.
225
226 If you are concerned about pooled coroutines growing a lot because a
227 single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
228 terminate }> once per second or so to slowly replenish the pool.
229
230 =cut
231
232 our $POOL_SIZE = 8;
233 our @pool;
234
235 sub pool_handler {
236 while () {
237 eval {
238 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
239 $cb->(@arg);
240 };
241 warn $@ if $@;
242
243 last if @pool >= $POOL_SIZE;
244 push @pool, $current;
245
246 $current->save (Coro::State::SAVE_DEF);
247 $current->prio (0);
248 schedule;
249 }
250 }
251
252 sub async_pool(&@) {
253 # this is also inlined into the unlock_scheduler
254 my $coro = (pop @pool) || do {
255 my $coro = new Coro \&pool_handler;
256 $coro->{desc} = "async_pool";
257 $coro
258 };
259
260 $coro->{_invoke} = [@_];
261 $coro->ready;
262
263 $coro
264 }
265
266 =item schedule
267
268 Calls the scheduler. Please note that the current coroutine will not be put
269 into the ready queue, so calling this function usually means you will
270 never be called again unless something else (e.g. an event handler) calls
271 ready.
272
273 The canonical way to wait on external events is this:
274
275 {
276 # remember current coroutine
277 my $current = $Coro::current;
278
279 # register a hypothetical event handler
280 on_event_invoke sub {
281 # wake up sleeping coroutine
282 $current->ready;
283 undef $current;
284 };
285
286 # call schedule until event occurred.
287 # in case we are woken up for other reasons
288 # (current still defined), loop.
289 Coro::schedule while $current;
290 }
291
292 =item cede
293
294 "Cede" to other coroutines. This function puts the current coroutine into the
295 ready queue and calls C<schedule>, which has the effect of giving up the
296 current "timeslice" to other coroutines of the same or higher priority.
297
298 Returns true if at least one coroutine switch has happened.
299
300 =item Coro::cede_notself
301
302 Works like cede, but is not exported by default and will cede to any
303 coroutine, regardless of priority, once.
304
305 Returns true if at least one coroutine switch has happened.
306
307 =item terminate [arg...]
308
309 Terminates the current coroutine with the given status values (see L<cancel>).
310
311 =cut
312
313 sub terminate {
314 $current->cancel (@_);
315 }
316
317 =back
318
319 # dynamic methods
320
321 =head2 COROUTINE METHODS
322
323 These are the methods you can call on coroutine objects.
324
325 =over 4
326
327 =item new Coro \&sub [, @args...]
328
329 Create a new coroutine and return it. When the sub returns the coroutine
330 automatically terminates as if C<terminate> with the returned values were
331 called. To make the coroutine run you must first put it into the ready queue
332 by calling the ready method.
333
334 See C<async> for additional discussion.
335
336 =cut
337
338 sub _run_coro {
339 terminate &{+shift};
340 }
341
342 sub new {
343 my $class = shift;
344
345 $class->SUPER::new (\&_run_coro, @_)
346 }
347
348 =item $success = $coroutine->ready
349
350 Put the given coroutine into the ready queue (according to it's priority)
351 and return true. If the coroutine is already in the ready queue, do nothing
352 and return false.
353
354 =item $is_ready = $coroutine->is_ready
355
356 Return wether the coroutine is currently the ready queue or not,
357
358 =item $coroutine->cancel (arg...)
359
360 Terminates the given coroutine and makes it return the given arguments as
361 status (default: the empty list). Never returns if the coroutine is the
362 current coroutine.
363
364 =cut
365
366 sub cancel {
367 my $self = shift;
368 $self->{status} = [@_];
369
370 if ($current == $self) {
371 push @destroy, $self;
372 $manager->ready;
373 &schedule while 1;
374 } else {
375 $self->_cancel;
376 }
377 }
378
379 =item $coroutine->join
380
381 Wait until the coroutine terminates and return any values given to the
382 C<terminate> or C<cancel> functions. C<join> can be called multiple times
383 from multiple coroutine.
384
385 =cut
386
387 sub join {
388 my $self = shift;
389
390 unless ($self->{status}) {
391 my $current = $current;
392
393 push @{$self->{destroy_cb}}, sub {
394 $current->ready;
395 undef $current;
396 };
397
398 &schedule while $current;
399 }
400
401 wantarray ? @{$self->{status}} : $self->{status}[0];
402 }
403
404 =item $coroutine->on_destroy (\&cb)
405
406 Registers a callback that is called when this coroutine gets destroyed,
407 but before it is joined. The callback gets passed the terminate arguments,
408 if any.
409
410 =cut
411
412 sub on_destroy {
413 my ($self, $cb) = @_;
414
415 push @{ $self->{destroy_cb} }, $cb;
416 }
417
418 =item $oldprio = $coroutine->prio ($newprio)
419
420 Sets (or gets, if the argument is missing) the priority of the
421 coroutine. Higher priority coroutines get run before lower priority
422 coroutines. Priorities are small signed integers (currently -4 .. +3),
423 that you can refer to using PRIO_xxx constants (use the import tag :prio
424 to get then):
425
426 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
427 3 > 1 > 0 > -1 > -3 > -4
428
429 # set priority to HIGH
430 current->prio(PRIO_HIGH);
431
432 The idle coroutine ($Coro::idle) always has a lower priority than any
433 existing coroutine.
434
435 Changing the priority of the current coroutine will take effect immediately,
436 but changing the priority of coroutines in the ready queue (but not
437 running) will only take effect after the next schedule (of that
438 coroutine). This is a bug that will be fixed in some future version.
439
440 =item $newprio = $coroutine->nice ($change)
441
442 Similar to C<prio>, but subtract the given value from the priority (i.e.
443 higher values mean lower priority, just as in unix).
444
445 =item $olddesc = $coroutine->desc ($newdesc)
446
447 Sets (or gets in case the argument is missing) the description for this
448 coroutine. This is just a free-form string you can associate with a coroutine.
449
450 =cut
451
452 sub desc {
453 my $old = $_[0]{desc};
454 $_[0]{desc} = $_[1] if @_ > 1;
455 $old;
456 }
457
458 =back
459
460 =head2 GLOBAL FUNCTIONS
461
462 =over 4
463
464 =item Coro::nready
465
466 Returns the number of coroutines that are currently in the ready state,
467 i.e. that can be switched to. The value C<0> means that the only runnable
468 coroutine is the currently running one, so C<cede> would have no effect,
469 and C<schedule> would cause a deadlock unless there is an idle handler
470 that wakes up some coroutines.
471
472 =item my $guard = Coro::guard { ... }
473
474 This creates and returns a guard object. Nothing happens until the object
475 gets destroyed, in which case the codeblock given as argument will be
476 executed. This is useful to free locks or other resources in case of a
477 runtime error or when the coroutine gets canceled, as in both cases the
478 guard block will be executed. The guard object supports only one method,
479 C<< ->cancel >>, which will keep the codeblock from being executed.
480
481 Example: set some flag and clear it again when the coroutine gets canceled
482 or the function returns:
483
484 sub do_something {
485 my $guard = Coro::guard { $busy = 0 };
486 $busy = 1;
487
488 # do something that requires $busy to be true
489 }
490
491 =cut
492
493 sub guard(&) {
494 bless \(my $cb = $_[0]), "Coro::guard"
495 }
496
497 sub Coro::guard::cancel {
498 ${$_[0]} = sub { };
499 }
500
501 sub Coro::guard::DESTROY {
502 ${$_[0]}->();
503 }
504
505
506 =item unblock_sub { ... }
507
508 This utility function takes a BLOCK or code reference and "unblocks" it,
509 returning the new coderef. This means that the new coderef will return
510 immediately without blocking, returning nothing, while the original code
511 ref will be called (with parameters) from within its own coroutine.
512
513 The reason this function exists is that many event libraries (such as the
514 venerable L<Event|Event> module) are not coroutine-safe (a weaker form
515 of thread-safety). This means you must not block within event callbacks,
516 otherwise you might suffer from crashes or worse.
517
518 This function allows your callbacks to block by executing them in another
519 coroutine where it is safe to block. One example where blocking is handy
520 is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
521 disk.
522
523 In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
524 creating event callbacks that want to block.
525
526 =cut
527
528 our @unblock_queue;
529
530 # we create a special coro because we want to cede,
531 # to reduce pressure on the coro pool (because most callbacks
532 # return immediately and can be reused) and because we cannot cede
533 # inside an event callback.
534 our $unblock_scheduler = async {
535 while () {
536 while (my $cb = pop @unblock_queue) {
537 # this is an inlined copy of async_pool
538 my $coro = (pop @pool or new Coro \&pool_handler);
539
540 $coro->{_invoke} = $cb;
541 $coro->ready;
542 cede; # for short-lived callbacks, this reduces pressure on the coro pool
543 }
544 schedule; # sleep well
545 }
546 };
547
548 sub unblock_sub(&) {
549 my $cb = shift;
550
551 sub {
552 unshift @unblock_queue, [$cb, @_];
553 $unblock_scheduler->ready;
554 }
555 }
556
557 =back
558
559 =cut
560
561 1;
562
563 =head1 BUGS/LIMITATIONS
564
565 - you must make very sure that no coro is still active on global
566 destruction. very bad things might happen otherwise (usually segfaults).
567
568 - this module is not thread-safe. You should only ever use this module
569 from the same thread (this requirement might be loosened in the future
570 to allow per-thread schedulers, but Coro::State does not yet allow
571 this).
572
573 =head1 SEE ALSO
574
575 Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
576
577 Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
578
579 Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
580
581 Embedding: L<Coro:MakeMaker>
582
583 =head1 AUTHOR
584
585 Marc Lehmann <schmorp@schmorp.de>
586 http://home.schmorp.de/
587
588 =cut
589