--- Coro/Coro.pm 2001/07/13 13:05:38 1.7 +++ Coro/Coro.pm 2006/12/01 03:47:55 1.92 @@ -1,139 +1,449 @@ =head1 NAME -Coro - create and manage simple coroutines +Coro - coroutine process abstraction =head1 SYNOPSIS use Coro; - $new = new Coro sub { - print "in coroutine, switching back\n"; - $new->transfer($main); - print "in coroutine again, switching back\n"; - $new->transfer($main); + async { + # some asynchronous thread of execution }; - $main = new Coro; + # alternatively create an async coroutine like this: - print "in main, switching to coroutine\n"; - $main->transfer($new); - print "back in main, switch to coroutine again\n"; - $main->transfer($new); - print "back in main\n"; + sub some_func : Coro { + # some more async code + } + + cede; =head1 DESCRIPTION -This module implements coroutines. Coroutines, similar to continuations, -allow you to run more than one "thread of execution" in parallel. Unlike -threads this, only voluntary switching is used so locking problems are -greatly reduced. - -Although this is the "main" module of the Coro family it provides only -low-level functionality. See L and related modules for a -more useful process abstraction including scheduling. +This module collection manages coroutines. Coroutines are similar to +threads but don't run in parallel. -=over 4 +In this module, coroutines are defined as "callchain + lexical variables ++ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own +callchain, it's own set of lexicals and it's own set of perl's most +important global variables. =cut package Coro; -BEGIN { - $VERSION = 0.03; +use strict; +no warnings "uninitialized"; + +use Coro::State; + +use base qw(Coro::State Exporter); + +our $idle; # idle handler +our $main; # main coroutine +our $current; # current coroutine + +our $VERSION = '3.0'; + +our @EXPORT = qw(async cede schedule terminate current unblock_sub); +our %EXPORT_TAGS = ( + prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], +); +our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; + +{ + my @async; + my $init; + + # this way of handling attributes simply is NOT scalable ;() + sub import { + no strict 'refs'; + + Coro->export_to_level(1, @_); + + my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; + *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { + my ($package, $ref) = (shift, shift); + my @attrs; + for (@_) { + if ($_ eq "Coro") { + push @async, $ref; + unless ($init++) { + eval q{ + sub INIT { + &async(pop @async) while @async; + } + }; + } + } else { + push @attrs, $_; + } + } + return $old ? $old->($package, $ref, @attrs) : @attrs; + }; + } + +} + +=over 4 + +=item $main + +This coroutine represents the main program. + +=cut + +$main = new Coro; + +=item $current (or as function: current) + +The current coroutine (the last coroutine switched to). The initial value +is C<$main> (of course). + +This variable is B I. It is provided for performance +reasons. If performance is not essentiel you are encouraged to use the +C function instead. + +=cut + +# maybe some other module used Coro::Specific before... +if ($current) { + $main->{specific} = $current->{specific}; +} + +$current = $main; + +sub current() { $current } + +=item $idle + +A callback that is called whenever the scheduler finds no ready coroutines +to run. The default implementation prints "FATAL: deadlock detected" and +exits, because the program has no other way to continue. + +This hook is overwritten by modules such as C and +C to wait on an external event that hopefully wake up a +coroutine so the scheduler can run it. + +Please note that if your callback recursively invokes perl (e.g. for event +handlers), then it must be prepared to be called recursively. - require XSLoader; - XSLoader::load Coro, $VERSION; +=cut + +$idle = sub { + print STDERR "FATAL: deadlock detected\n"; + exit (51); +}; + +# this coroutine is necessary because a coroutine +# cannot destroy itself. +my @destroy; +my $manager; $manager = new Coro sub { + while () { + # by overwriting the state object with the manager we destroy it + # while still being able to schedule this coroutine (in case it has + # been readied multiple times. this is harmless since the manager + # can be called as many times as neccessary and will always + # remove itself from the runqueue + while (@destroy) { + my $coro = pop @destroy; + $coro->{status} ||= []; + $_->ready for @{delete $coro->{join} || []}; + + # the next line destroys the coro state, but keeps the + # coroutine itself intact (we basically make it a zombie + # coroutine that always runs the manager thread, so it's possible + # to transfer() to this coroutine). + $coro->_clone_state_from ($manager); + } + &schedule; + } +}; + +# static methods. not really. + +=back + +=head2 STATIC METHODS + +Static methods are actually functions that operate on the current coroutine only. + +=over 4 + +=item async { ... } [@args...] + +Create a new asynchronous coroutine and return it's coroutine object +(usually unused). When the sub returns the new coroutine is automatically +terminated. + +Calling C in a coroutine will not work correctly, so do not do that. + +When the coroutine dies, the program will exit, just as in the main +program. + + # create a new coroutine that just prints its arguments + async { + print "@_\n"; + } 1,2,3,4; + +=cut + +sub async(&@) { + my $pid = new Coro @_; + $pid->ready; + $pid } -=item $coro = new [$coderef [, @args]] +=item schedule + +Calls the scheduler. Please note that the current coroutine will not be put +into the ready queue, so calling this function usually means you will +never be called again unless something else (e.g. an event handler) calls +ready. -Create a new coroutine and return it. The first C call to this -coroutine will start execution at the given coderef. If, the subroutine -returns it will be executed again. +The canonical way to wait on external events is this: -If the coderef is omitted this function will create a new "empty" -coroutine, i.e. a coroutine that cannot be transfered to but can be used -to save the current coroutine in. + { + # remember current coroutine + my $current = $Coro::current; + + # register a hypothetical event handler + on_event_invoke sub { + # wake up sleeping coroutine + $current->ready; + undef $current; + }; + + # call schedule until event occured. + # in case we are woken up for other reasons + # (current still defined), loop. + Coro::schedule while $current; + } + +=item cede + +"Cede" to other coroutines. This function puts the current coroutine into the +ready queue and calls C, which has the effect of giving up the +current "timeslice" to other coroutines of the same or higher priority. + +=item terminate [arg...] + +Terminates the current coroutine with the given status values (see L). =cut +sub terminate { + $current->cancel (@_); +} + +=back + +# dynamic methods + +=head2 COROUTINE METHODS + +These are the methods you can call on coroutine objects. + +=over 4 + +=item new Coro \&sub [, @args...] + +Create a new coroutine and return it. When the sub returns the coroutine +automatically terminates as if C with the returned values were +called. To make the coroutine run you must first put it into the ready queue +by calling the ready method. + +Calling C in a coroutine will not work correctly, so do not do that. + +=cut + +sub _new_coro { + terminate &{+shift}; +} + sub new { - my $class = $_[0]; - my $proc = $_[1] || sub { die "tried to transfer to an empty coroutine" }; - bless _newprocess { - do { - eval { &$proc }; - if ($@) { - $error_msg = $@; - $error_coro = _newprocess { }; - &transfer($error_coro, $error); - } - } while (1); - }, $class; + my $class = shift; + + $class->SUPER::new (\&_new_coro, @_) } -=item $prev->transfer($next) +=item $success = $coroutine->ready + +Put the given coroutine into the ready queue (according to it's priority) +and return true. If the coroutine is already in the ready queue, do nothing +and return false. -Save the state of the current subroutine in C<$prev> and switch to the -coroutine saved in C<$next>. +=item $is_ready = $coroutine->is_ready -The "state" of a subroutine only ever includes scope, i.e. lexical -variables and the current execution state. It does not save/restore any -global variables such as C<$_> or C<$@> or any other special or non -special variables. So remember that every function call that might call -C (such as C) might clobber any global -and/or special variables. Yes, this is by design ;) You cna always create -your own process abstraction model that saves these variables. +Return wether the coroutine is currently the ready queue or not, -The easiest way to do this is to create your own scheduling primitive like this: +=item $coroutine->cancel (arg...) - sub schedule { - local ($_, $@, ...); - $old->transfer($new); - } +Terminates the given coroutine and makes it return the given arguments as +status (default: the empty list). =cut -# I call the _transfer function from a perl function -# because that way perl saves all important things on -# the stack. Actually, I'd do it from within XS, but -# I couldn't get it to work. -sub transfer { - _transfer($_[0], $_[1]); +sub cancel { + my $self = shift; + $self->{status} = [@_]; + push @destroy, $self; + $manager->ready; + &schedule if $current == $self; } -=item $error, $error_msg, $error_coro +=item $coroutine->join -This coroutine will be called on fatal errors. C<$error_msg> and -C<$error_coro> return the error message and the error-causing coroutine -(NOT an object) respectively. This API might change. +Wait until the coroutine terminates and return any values given to the +C or C functions. C can be called multiple times +from multiple coroutine. =cut -$error_msg = -$error_coro = undef; +sub join { + my $self = shift; + unless ($self->{status}) { + push @{$self->{join}}, $current; + &schedule; + } + wantarray ? @{$self->{status}} : $self->{status}[0]; +} + +=item $oldprio = $coroutine->prio ($newprio) + +Sets (or gets, if the argument is missing) the priority of the +coroutine. Higher priority coroutines get run before lower priority +coroutines. Priorities are small signed integers (currently -4 .. +3), +that you can refer to using PRIO_xxx constants (use the import tag :prio +to get then): + + PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN + 3 > 1 > 0 > -1 > -3 > -4 + + # set priority to HIGH + current->prio(PRIO_HIGH); + +The idle coroutine ($Coro::idle) always has a lower priority than any +existing coroutine. + +Changing the priority of the current coroutine will take effect immediately, +but changing the priority of coroutines in the ready queue (but not +running) will only take effect after the next schedule (of that +coroutine). This is a bug that will be fixed in some future version. + +=item $newprio = $coroutine->nice ($change) + +Similar to C, but subtract the given value from the priority (i.e. +higher values mean lower priority, just as in unix). + +=item $olddesc = $coroutine->desc ($newdesc) -$error = _newprocess { - print STDERR "FATAL: $error_msg\nprogram aborted\n"; - exit 50; +Sets (or gets in case the argument is missing) the description for this +coroutine. This is just a free-form string you can associate with a coroutine. + +=cut + +sub desc { + my $old = $_[0]{desc}; + $_[0]{desc} = $_[1] if @_ > 1; + $old; +} + +=back + +=head2 UTILITY FUNCTIONS + +=over 4 + +=item unblock_sub { ... } + +This utility function takes a BLOCK or code reference and "unblocks" it, +returning the new coderef. This means that the new coderef will return +immediately without blocking, returning nothing, while the original code +ref will be called (with parameters) from within its own coroutine. + +The reason this fucntion exists is that many event libraries (such as the +venerable L module) are not coroutine-safe (a weaker form +of thread-safety). This means you must not block within event callbacks, +otherwise you might suffer from crashes or worse. + +This function allows your callbacks to block by executing them in another +coroutine where it is safe to block. One example where blocking is handy +is when you use the L functions to save results to +disk. + +In short: simply use C instead of C when +creating event callbacks that want to block. + +=cut + +our @unblock_pool; +our @unblock_queue; +our $UNBLOCK_POOL_SIZE = 2; + +sub unblock_handler_ { + while () { + my ($cb, @arg) = @{ delete $Coro::current->{arg} }; + $cb->(@arg); + + last if @unblock_pool >= $UNBLOCK_POOL_SIZE; + push @unblock_pool, $Coro::current; + schedule; + } +} + +our $unblock_scheduler = async { + while () { + while (my $cb = pop @unblock_queue) { + my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); + $handler->{arg} = $cb; + $handler->ready; + cede; + } + + schedule; + } }; -1; +sub unblock_sub(&) { + my $cb = shift; + + sub { + push @unblock_queue, [$cb, @_]; + $unblock_scheduler->ready; + } +} =back -=head1 BUGS +=cut -This module has not yet been extensively tested. +1; + +=head1 BUGS/LIMITATIONS + + - you must make very sure that no coro is still active on global + destruction. very bad things might happen otherwise (usually segfaults). + + - this module is not thread-safe. You should only ever use this module + from the same thread (this requirement might be losened in the future + to allow per-thread schedulers, but Coro::State does not yet allow + this). =head1 SEE ALSO -L, L. +Support/Utility: L, L, L, L. + +Locking/IPC: L, L, L, L, L. + +Event/IO: L, L, L, L, L. + +Embedding: L =head1 AUTHOR - Marc Lehmann - http://www.goof.com/pcg/marc/ + Marc Lehmann + http://home.schmorp.de/ =cut