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Revision 1.21 by root, Sun Jul 22 03:24:10 2001 UTC vs.
Revision 1.103 by root, Thu Jan 4 20:14:19 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 yield; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar to 23This module collection manages coroutines. Coroutines are similar
24Threads but don't run in parallel. 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
25 30
26This module is still experimental, see the BUGS section below. 31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
27 34
28In this module, coroutines are defined as "callchain + lexical variables 35In this module, coroutines are defined as "callchain + lexical variables +
29+ @_ + $_ + $@ + $^W), that is, a coroutine has it's own callchain, it's 36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
30own set of lexicals and it's own set of perl's most important global 37its own set of lexicals and its own set of perls most important global
31variables. 38variables.
32 39
33WARNING: When using this module, make sure that, at program end, no
34coroutines are still running OR just call exit before falling off the
35end. The reason for this is that some coroutine of yours might have called
36into a C function, and falling off the end of main:: results in returning
37to that C function instead if to the main C interpreter.
38
39=cut 40=cut
40 41
41package Coro; 42package Coro;
42 43
44use strict;
45no warnings "uninitialized";
46
43use Coro::State; 47use Coro::State;
44 48
45use base Exporter; 49use base qw(Coro::State Exporter);
46 50
47$VERSION = 0.10; 51our $idle; # idle handler
52our $main; # main coroutine
53our $current; # current coroutine
48 54
55our $VERSION = '3.3';
56
49@EXPORT = qw(async yield schedule terminate current); 57our @EXPORT = qw(async cede schedule terminate current unblock_sub);
50@EXPORT_OK = qw($current); 58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
51 62
52{ 63{
53 my @async; 64 my @async;
65 my $init;
54 66
55 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
56 sub import { 68 sub import {
69 no strict 'refs';
70
57 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
72
58 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
59 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
60 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
61 my @attrs; 76 my @attrs;
62 for (@_) { 77 for (@_) {
63 if ($_ eq "Coro") { 78 if ($_ eq "Coro") {
64 push @async, $ref; 79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
65 } else { 87 } else {
66 push @attrs, $_; 88 push @attrs, $_;
67 } 89 }
68 } 90 }
69 return $old ? $old->($package, $ref, @attrs) : @attrs; 91 return $old ? $old->($package, $ref, @attrs) : @attrs;
70 }; 92 };
71 } 93 }
72 94
73 sub INIT {
74 &async(pop @async) while @async;
75 }
76} 95}
96
97=over 4
77 98
78=item $main 99=item $main
79 100
80This coroutine represents the main program. 101This coroutine represents the main program.
81 102
82=cut 103=cut
83 104
84our $main = new Coro; 105$main = new Coro;
85 106
86=item $current (or as function: current) 107=item $current (or as function: current)
87 108
88The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
111
112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the
114C<Coro::current> function instead.
89 115
90=cut 116=cut
91 117
92# maybe some other module used Coro::Specific before... 118# maybe some other module used Coro::Specific before...
93if ($current) {
94 $main->{specific} = $current->{specific}; 119$main->{specific} = $current->{specific}
95} 120 if $current;
96 121
97our $current = $main; 122_set_current $main;
98 123
99sub current() { $current } 124sub current() { $current }
100 125
101=item $idle 126=item $idle
102 127
103The coroutine to switch to when no other coroutine is running. The default 128A callback that is called whenever the scheduler finds no ready coroutines
104implementation prints "FATAL: deadlock detected" and exits. 129to run. The default implementation prints "FATAL: deadlock detected" and
130exits, because the program has no other way to continue.
105 131
106=cut 132This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it.
107 135
108# should be done using priorities :( 136Please note that if your callback recursively invokes perl (e.g. for event
109our $idle = new Coro sub { 137handlers), then it must be prepared to be called recursively.
110 print STDERR "FATAL: deadlock detected\n"; 138
111 exit(51); 139=cut
140
141$idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
112}; 144};
113 145
114# we really need priorities... 146sub _cancel {
115my @ready; # the ready queue. hehe, rather broken ;) 147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
157
158# this coroutine is necessary because a coroutine
159# cannot destroy itself.
160my @destroy;
161my $manager;
162
163$manager = new Coro sub {
164 while () {
165 (shift @destroy)->_cancel
166 while @destroy;
167
168 &schedule;
169 }
170};
171
172$manager->prio (PRIO_MAX);
116 173
117# static methods. not really. 174# static methods. not really.
118 175
176=back
177
119=head2 STATIC METHODS 178=head2 STATIC METHODS
120 179
121Static methods are actually functions that operate on the current process only. 180Static methods are actually functions that operate on the current coroutine only.
122 181
123=over 4 182=over 4
124 183
125=item async { ... } [@args...] 184=item async { ... } [@args...]
126 185
127Create a new asynchronous process and return it's process object 186Create a new asynchronous coroutine and return it's coroutine object
128(usually unused). When the sub returns the new process is automatically 187(usually unused). When the sub returns the new coroutine is automatically
129terminated. 188terminated.
189
190Calling C<exit> in a coroutine will not work correctly, so do not do that.
191
192When the coroutine dies, the program will exit, just as in the main
193program.
130 194
131 # create a new coroutine that just prints its arguments 195 # create a new coroutine that just prints its arguments
132 async { 196 async {
133 print "@_\n"; 197 print "@_\n";
134 } 1,2,3,4; 198 } 1,2,3,4;
135 199
136The coderef you submit MUST NOT be a closure that refers to variables
137in an outer scope. This does NOT work. Pass arguments into it instead.
138
139=cut 200=cut
140 201
141sub async(&@) { 202sub async(&@) {
142 my $pid = new Coro @_; 203 my $pid = new Coro @_;
143 $pid->ready; 204 $pid->ready;
144 $pid; 205 $pid
145} 206}
146 207
147=item schedule 208=item schedule
148 209
149Calls the scheduler. Please note that the current process will not be put 210Calls the scheduler. Please note that the current coroutine will not be put
150into the ready queue, so calling this function usually means you will 211into the ready queue, so calling this function usually means you will
151never be called again. 212never be called again unless something else (e.g. an event handler) calls
213ready.
152 214
153=cut 215The canonical way to wait on external events is this:
154 216
155my $prev; 217 {
218 # remember current coroutine
219 my $current = $Coro::current;
156 220
157sub schedule { 221 # register a hypothetical event handler
158 # should be done using priorities :( 222 on_event_invoke sub {
159 ($prev, $current) = ($current, shift @ready || $idle); 223 # wake up sleeping coroutine
160 Coro::State::transfer($prev, $current);
161}
162
163=item yield
164
165Yield to other processes. This function puts the current process into the
166ready queue and calls C<schedule>.
167
168=cut
169
170sub yield {
171 $current->ready; 224 $current->ready;
172 &schedule; 225 undef $current;
173} 226 };
174 227
228 # call schedule until event occured.
229 # in case we are woken up for other reasons
230 # (current still defined), loop.
231 Coro::schedule while $current;
232 }
233
234=item cede
235
236"Cede" to other coroutines. This function puts the current coroutine into the
237ready queue and calls C<schedule>, which has the effect of giving up the
238current "timeslice" to other coroutines of the same or higher priority.
239
240=item Coro::cede_notself
241
242Works like cede, but is not exported by default and will cede to any
243coroutine, regardless of priority, once.
244
175=item terminate 245=item terminate [arg...]
176 246
177Terminates the current process. 247Terminates the current coroutine with the given status values (see L<cancel>).
178
179Future versions of this function will allow result arguments.
180 248
181=cut 249=cut
182 250
183sub terminate { 251sub terminate {
184 $current->{_results} = [@_]; 252 $current->cancel (@_);
185 delete $current->{_coro_state};
186 &schedule;
187} 253}
188 254
189=back 255=back
190 256
191# dynamic methods 257# dynamic methods
192 258
193=head2 PROCESS METHODS 259=head2 COROUTINE METHODS
194 260
195These are the methods you can call on process objects. 261These are the methods you can call on coroutine objects.
196 262
197=over 4 263=over 4
198 264
199=item new Coro \&sub [, @args...] 265=item new Coro \&sub [, @args...]
200 266
201Create a new process and return it. When the sub returns the process 267Create a new coroutine and return it. When the sub returns the coroutine
202automatically terminates. To start the process you must first put it into 268automatically terminates as if C<terminate> with the returned values were
269called. To make the coroutine run you must first put it into the ready queue
203the ready queue by calling the ready method. 270by calling the ready method.
204 271
205The coderef you submit MUST NOT be a closure that refers to variables 272Calling C<exit> in a coroutine will not work correctly, so do not do that.
206in an outer scope. This does NOT work. Pass arguments into it instead.
207 273
208=cut 274=cut
209 275
210sub _newcoro { 276sub _run_coro {
211 terminate &{+shift}; 277 terminate &{+shift};
212} 278}
213 279
214sub new { 280sub new {
215 my $class = shift; 281 my $class = shift;
216 bless {
217 _coro_state => (new Coro::State $_[0] && \&_newcoro, @_),
218 }, $class;
219}
220 282
221=item $process->ready 283 $class->SUPER::new (\&_run_coro, @_)
284}
222 285
223Put the current process into the ready queue. 286=item $success = $coroutine->ready
224 287
225=cut 288Put the given coroutine into the ready queue (according to it's priority)
289and return true. If the coroutine is already in the ready queue, do nothing
290and return false.
226 291
227sub ready { 292=item $is_ready = $coroutine->is_ready
228 push @ready, $_[0]; 293
294Return wether the coroutine is currently the ready queue or not,
295
296=item $coroutine->cancel (arg...)
297
298Terminates the given coroutine and makes it return the given arguments as
299status (default: the empty list). Never returns if the coroutine is the
300current coroutine.
301
302=cut
303
304sub cancel {
305 my $self = shift;
306 $self->{status} = [@_];
307
308 if ($current == $self) {
309 push @destroy, $self;
310 $manager->ready;
311 &schedule while 1;
312 } else {
313 $self->_cancel;
314 }
315}
316
317=item $coroutine->join
318
319Wait until the coroutine terminates and return any values given to the
320C<terminate> or C<cancel> functions. C<join> can be called multiple times
321from multiple coroutine.
322
323=cut
324
325sub join {
326 my $self = shift;
327
328 unless ($self->{status}) {
329 my $current = $current;
330
331 push @{$self->{destroy_cb}}, sub {
332 $current->ready;
333 undef $current;
334 };
335
336 &schedule while $current;
337 }
338
339 wantarray ? @{$self->{status}} : $self->{status}[0];
340}
341
342=item $coroutine->on_destroy (\&cb)
343
344Registers a callback that is called when this coroutine gets destroyed,
345but before it is joined. The callback gets passed the terminate arguments,
346if any.
347
348=cut
349
350sub on_destroy {
351 my ($self, $cb) = @_;
352
353 push @{ $self->{destroy_cb} }, $cb;
354}
355
356=item $oldprio = $coroutine->prio ($newprio)
357
358Sets (or gets, if the argument is missing) the priority of the
359coroutine. Higher priority coroutines get run before lower priority
360coroutines. Priorities are small signed integers (currently -4 .. +3),
361that you can refer to using PRIO_xxx constants (use the import tag :prio
362to get then):
363
364 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
365 3 > 1 > 0 > -1 > -3 > -4
366
367 # set priority to HIGH
368 current->prio(PRIO_HIGH);
369
370The idle coroutine ($Coro::idle) always has a lower priority than any
371existing coroutine.
372
373Changing the priority of the current coroutine will take effect immediately,
374but changing the priority of coroutines in the ready queue (but not
375running) will only take effect after the next schedule (of that
376coroutine). This is a bug that will be fixed in some future version.
377
378=item $newprio = $coroutine->nice ($change)
379
380Similar to C<prio>, but subtract the given value from the priority (i.e.
381higher values mean lower priority, just as in unix).
382
383=item $olddesc = $coroutine->desc ($newdesc)
384
385Sets (or gets in case the argument is missing) the description for this
386coroutine. This is just a free-form string you can associate with a coroutine.
387
388=cut
389
390sub desc {
391 my $old = $_[0]{desc};
392 $_[0]{desc} = $_[1] if @_ > 1;
393 $old;
229} 394}
230 395
231=back 396=back
232 397
398=head2 GLOBAL FUNCTIONS
399
400=over 4
401
402=item Coro::nready
403
404Returns the number of coroutines that are currently in the ready state,
405i.e. that can be swicthed to. The value C<0> means that the only runnable
406coroutine is the currently running one, so C<cede> would have no effect,
407and C<schedule> would cause a deadlock unless there is an idle handler
408that wakes up some coroutines.
409
410=item my $guard = Coro::guard { ... }
411
412This creates and returns a guard object. Nothing happens until the objetc
413gets destroyed, in which case the codeblock given as argument will be
414executed. This is useful to free locks or other resources in case of a
415runtime error or when the coroutine gets canceled, as in both cases the
416guard block will be executed. The guard object supports only one method,
417C<< ->cancel >>, which will keep the codeblock from being executed.
418
419Example: set some flag and clear it again when the coroutine gets canceled
420or the function returns:
421
422 sub do_something {
423 my $guard = Coro::guard { $busy = 0 };
424 $busy = 1;
425
426 # do something that requires $busy to be true
427 }
428
429=cut
430
431sub guard(&) {
432 bless \(my $cb = $_[0]), "Coro::guard"
433}
434
435sub Coro::guard::cancel {
436 ${$_[0]} = sub { };
437}
438
439sub Coro::guard::DESTROY {
440 ${$_[0]}->();
441}
442
443
444=item unblock_sub { ... }
445
446This utility function takes a BLOCK or code reference and "unblocks" it,
447returning the new coderef. This means that the new coderef will return
448immediately without blocking, returning nothing, while the original code
449ref will be called (with parameters) from within its own coroutine.
450
451The reason this fucntion exists is that many event libraries (such as the
452venerable L<Event|Event> module) are not coroutine-safe (a weaker form
453of thread-safety). This means you must not block within event callbacks,
454otherwise you might suffer from crashes or worse.
455
456This function allows your callbacks to block by executing them in another
457coroutine where it is safe to block. One example where blocking is handy
458is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
459disk.
460
461In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
462creating event callbacks that want to block.
463
464=cut
465
466our @unblock_pool;
467our @unblock_queue;
468our $UNBLOCK_POOL_SIZE = 2;
469
470sub unblock_handler_ {
471 while () {
472 my ($cb, @arg) = @{ delete $Coro::current->{arg} };
473 $cb->(@arg);
474
475 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
476 push @unblock_pool, $Coro::current;
477 schedule;
478 }
479}
480
481our $unblock_scheduler = async {
482 while () {
483 while (my $cb = pop @unblock_queue) {
484 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_);
485 $handler->{arg} = $cb;
486 $handler->ready;
487 cede;
488 }
489
490 schedule;
491 }
492};
493
494sub unblock_sub(&) {
495 my $cb = shift;
496
497 sub {
498 push @unblock_queue, [$cb, @_];
499 $unblock_scheduler->ready;
500 }
501}
502
503=back
504
233=cut 505=cut
234 506
2351; 5071;
236 508
237=head1 BUGS/LIMITATIONS 509=head1 BUGS/LIMITATIONS
238 510
239 - could be faster, especially when the core would introduce special 511 - you must make very sure that no coro is still active on global
240 support for coroutines (like it does for threads). 512 destruction. very bad things might happen otherwise (usually segfaults).
241 - there is still a memleak on coroutine termination that I could not 513
242 identify. Could be as small as a single SV.
243 - this module is not well-tested.
244 - if variables or arguments "disappear" (become undef) or become
245 corrupted please contact the author so he cen iron out the
246 remaining bugs.
247 - this module is not thread-safe. You must only ever use this module from 514 - this module is not thread-safe. You should only ever use this module
248 the same thread (this requirement might be loosened in the future to 515 from the same thread (this requirement might be losened in the future
249 allow per-thread schedulers, but Coro::State does not yet allow this). 516 to allow per-thread schedulers, but Coro::State does not yet allow
517 this).
250 518
251=head1 SEE ALSO 519=head1 SEE ALSO
252 520
253L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 521Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
254L<Coro::Signal>, L<Coro::State>, L<Coro::Event>. 522
523Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
524
525Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
526
527Embedding: L<Coro:MakeMaker>
255 528
256=head1 AUTHOR 529=head1 AUTHOR
257 530
258 Marc Lehmann <pcg@goof.com> 531 Marc Lehmann <schmorp@schmorp.de>
259 http://www.goof.com/pcg/marc/ 532 http://home.schmorp.de/
260 533
261=cut 534=cut
262 535

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