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Revision 1.129 by root, Wed Sep 19 22:33:08 2007 UTC

1=head1 NAME 1=head1 NAME
2 2
3Coro - create and manage simple coroutines 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 $new = new Coro sub { 9 async {
10 print "in coroutine, switching back\n"; 10 # some asynchronous thread of execution
11 $new->transfer($main);
12 print "in coroutine again, switching back\n";
13 $new->transfer($main);
14 }; 11 };
15 12
16 $main = new Coro; 13 # alternatively create an async coroutine like this:
17 14
18 print "in main, switching to coroutine\n"; 15 sub some_func : Coro {
19 $main->transfer($new); 16 # some more async code
20 print "back in main, switch to coroutine again\n"; 17 }
21 $main->transfer($new); 18
22 print "back in main\n"; 19 cede;
23 20
24=head1 DESCRIPTION 21=head1 DESCRIPTION
25 22
26This module implements coroutines. Coroutines, similar to continuations, 23This module collection manages coroutines. Coroutines are similar
27allow you to run more than one "thread of execution" in parallel. Unlike 24to threads but don't run in parallel at the same time even on SMP
28threads this, only voluntary switching is used so locking problems are 25machines. The specific flavor of coroutine used in this module also
29greatly reduced. 26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
30 30
31Although this is the "main" module of the Coro family it provides only 31(Perl, however, does not natively support real threads but instead does a
32low-level functionality. See L<Coro::Process> and related modules for a 32very slow and memory-intensive emulation of processes using threads. This
33more useful process abstraction including scheduling. 33is a performance win on Windows machines, and a loss everywhere else).
34
35In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global
38variables.
39
40=cut
41
42package Coro;
43
44use strict;
45no warnings "uninitialized";
46
47use Coro::State;
48
49use base qw(Coro::State Exporter);
50
51our $idle; # idle handler
52our $main; # main coroutine
53our $current; # current coroutine
54
55our $VERSION = '3.7';
56
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62
63{
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
34 96
35=over 4 97=over 4
36 98
37=cut 99=item $main
38 100
39package Coro; 101This coroutine represents the main program.
40 102
41BEGIN { 103=cut
42 $VERSION = 0.03;
43 104
105$main = new Coro;
106
107=item $current (or as function: current)
108
109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
111
112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essential you are encouraged to use the
114C<Coro::current> function instead.
115
116=cut
117
118# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific}
120 if $current;
121
122_set_current $main;
123
124sub current() { $current }
125
126=item $idle
127
128A callback that is called whenever the scheduler finds no ready coroutines
129to run. The default implementation prints "FATAL: deadlock detected" and
130exits, because the program has no other way to continue.
131
132This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it.
135
136Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively.
138
139=cut
140
141$idle = sub {
44 require XSLoader; 142 require Carp;
45 XSLoader::load Coro, $VERSION; 143 Carp::croak ("FATAL: deadlock detected");
46} 144};
47 145
48=item $coro = new [$coderef [, @args]] 146sub _cancel {
147 my ($self) = @_;
49 148
50Create a new coroutine and return it. The first C<transfer> call to this 149 # free coroutine data and mark as destructed
51coroutine will start execution at the given coderef. If, the subroutine 150 $self->_destroy
52returns it will be executed again. 151 or return;
53 152
54If the coderef is omitted this function will create a new "empty" 153 # call all destruction callbacks
55coroutine, i.e. a coroutine that cannot be transfered to but can be used 154 $_->(@{$self->{status}})
56to save the current coroutine in. 155 for @{(delete $self->{destroy_cb}) || []};
156}
57 157
158# this coroutine is necessary because a coroutine
159# cannot destroy itself.
160my @destroy;
161my $manager;
162
163$manager = new Coro sub {
164 $current->desc ("[coro manager]");
165
166 while () {
167 (shift @destroy)->_cancel
168 while @destroy;
169
170 &schedule;
171 }
172};
173
174$manager->prio (PRIO_MAX);
175
176# static methods. not really.
177
178=back
179
180=head2 STATIC METHODS
181
182Static methods are actually functions that operate on the current coroutine only.
183
184=over 4
185
186=item async { ... } [@args...]
187
188Create a new asynchronous coroutine and return it's coroutine object
189(usually unused). When the sub returns the new coroutine is automatically
190terminated.
191
192Calling C<exit> in a coroutine will do the same as calling exit outside
193the coroutine. Likewise, when the coroutine dies, the program will exit,
194just as it would in the main program.
195
196 # create a new coroutine that just prints its arguments
197 async {
198 print "@_\n";
199 } 1,2,3,4;
200
58=cut 201=cut
202
203sub async(&@) {
204 my $coro = new Coro @_;
205 $coro->ready;
206 $coro
207}
208
209=item async_pool { ... } [@args...]
210
211Similar to C<async>, but uses a coroutine pool, so you should not call
212terminate or join (although you are allowed to), and you get a coroutine
213that might have executed other code already (which can be good or bad :).
214
215Also, the block is executed in an C<eval> context and a warning will be
216issued in case of an exception instead of terminating the program, as
217C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
218will not work in the expected way, unless you call terminate or cancel,
219which somehow defeats the purpose of pooling.
220
221The priority will be reset to C<0> after each job, otherwise the coroutine
222will be re-used "as-is".
223
224The pool size is limited to 8 idle coroutines (this can be adjusted by
225changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
226required.
227
228If you are concerned about pooled coroutines growing a lot because a
229single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
230terminate }> once per second or so to slowly replenish the pool.
231
232=cut
233
234our $POOL_SIZE = 8;
235our @pool;
236
237sub pool_handler {
238 while () {
239 $current->{desc} = "[async_pool]";
240
241 eval {
242 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
243 $cb->(@arg);
244 };
245 warn $@ if $@;
246
247 last if @pool >= $POOL_SIZE;
248
249 push @pool, $current;
250 $current->{desc} = "[async_pool idle]";
251 $current->save (Coro::State::SAVE_DEF);
252 $current->prio (0);
253 schedule;
254 }
255}
256
257sub async_pool(&@) {
258 # this is also inlined into the unlock_scheduler
259 my $coro = (pop @pool) || new Coro \&pool_handler;;
260
261 $coro->{_invoke} = [@_];
262 $coro->ready;
263
264 $coro
265}
266
267=item schedule
268
269Calls the scheduler. Please note that the current coroutine will not be put
270into the ready queue, so calling this function usually means you will
271never be called again unless something else (e.g. an event handler) calls
272ready.
273
274The canonical way to wait on external events is this:
275
276 {
277 # remember current coroutine
278 my $current = $Coro::current;
279
280 # register a hypothetical event handler
281 on_event_invoke sub {
282 # wake up sleeping coroutine
283 $current->ready;
284 undef $current;
285 };
286
287 # call schedule until event occurred.
288 # in case we are woken up for other reasons
289 # (current still defined), loop.
290 Coro::schedule while $current;
291 }
292
293=item cede
294
295"Cede" to other coroutines. This function puts the current coroutine into the
296ready queue and calls C<schedule>, which has the effect of giving up the
297current "timeslice" to other coroutines of the same or higher priority.
298
299Returns true if at least one coroutine switch has happened.
300
301=item Coro::cede_notself
302
303Works like cede, but is not exported by default and will cede to any
304coroutine, regardless of priority, once.
305
306Returns true if at least one coroutine switch has happened.
307
308=item terminate [arg...]
309
310Terminates the current coroutine with the given status values (see L<cancel>).
311
312=cut
313
314sub terminate {
315 $current->cancel (@_);
316}
317
318=back
319
320# dynamic methods
321
322=head2 COROUTINE METHODS
323
324These are the methods you can call on coroutine objects.
325
326=over 4
327
328=item new Coro \&sub [, @args...]
329
330Create a new coroutine and return it. When the sub returns the coroutine
331automatically terminates as if C<terminate> with the returned values were
332called. To make the coroutine run you must first put it into the ready queue
333by calling the ready method.
334
335See C<async> for additional discussion.
336
337=cut
338
339sub _run_coro {
340 terminate &{+shift};
341}
59 342
60sub new { 343sub new {
61 my $class = $_[0]; 344 my $class = shift;
62 my $proc = $_[1] || sub { die "tried to transfer to an empty coroutine" };
63 bless _newprocess {
64 do {
65 eval { &$proc };
66 if ($@) {
67 $error_msg = $@;
68 $error_coro = _newprocess { };
69 &transfer($error_coro, $error);
70 }
71 } while (1);
72 }, $class;
73}
74 345
75=item $prev->transfer($next) 346 $class->SUPER::new (\&_run_coro, @_)
347}
76 348
77Save the state of the current subroutine in C<$prev> and switch to the 349=item $success = $coroutine->ready
78coroutine saved in C<$next>.
79 350
80The "state" of a subroutine only ever includes scope, i.e. lexical 351Put the given coroutine into the ready queue (according to it's priority)
81variables and the current execution state. It does not save/restore any 352and return true. If the coroutine is already in the ready queue, do nothing
82global variables such as C<$_> or C<$@> or any other special or non 353and return false.
83special variables. So remember that every function call that might call
84C<transfer> (such as C<Coro::Channel::put>) might clobber any global
85and/or special variables. Yes, this is by design ;) You cna always create
86your own process abstraction model that saves these variables.
87 354
88The easiest way to do this is to create your own scheduling primitive like this: 355=item $is_ready = $coroutine->is_ready
89 356
90 sub schedule { 357Return wether the coroutine is currently the ready queue or not,
91 local ($_, $@, ...); 358
92 $old->transfer($new); 359=item $coroutine->cancel (arg...)
360
361Terminates the given coroutine and makes it return the given arguments as
362status (default: the empty list). Never returns if the coroutine is the
363current coroutine.
364
365=cut
366
367sub cancel {
368 my $self = shift;
369 $self->{status} = [@_];
370
371 if ($current == $self) {
372 push @destroy, $self;
373 $manager->ready;
374 &schedule while 1;
375 } else {
376 $self->_cancel;
93 } 377 }
94
95=cut
96
97# I call the _transfer function from a perl function
98# because that way perl saves all important things on
99# the stack. Actually, I'd do it from within XS, but
100# I couldn't get it to work.
101sub transfer {
102 _transfer($_[0], $_[1]);
103} 378}
104 379
105=item $error, $error_msg, $error_coro 380=item $coroutine->join
106 381
107This coroutine will be called on fatal errors. C<$error_msg> and 382Wait until the coroutine terminates and return any values given to the
108C<$error_coro> return the error message and the error-causing coroutine 383C<terminate> or C<cancel> functions. C<join> can be called multiple times
109(NOT an object) respectively. This API might change. 384from multiple coroutine.
110 385
111=cut 386=cut
112 387
113$error_msg = 388sub join {
114$error_coro = undef; 389 my $self = shift;
115 390
116$error = _newprocess { 391 unless ($self->{status}) {
117 print STDERR "FATAL: $error_msg\nprogram aborted\n"; 392 my $current = $current;
118 exit 50; 393
394 push @{$self->{destroy_cb}}, sub {
395 $current->ready;
396 undef $current;
397 };
398
399 &schedule while $current;
400 }
401
402 wantarray ? @{$self->{status}} : $self->{status}[0];
403}
404
405=item $coroutine->on_destroy (\&cb)
406
407Registers a callback that is called when this coroutine gets destroyed,
408but before it is joined. The callback gets passed the terminate arguments,
409if any.
410
411=cut
412
413sub on_destroy {
414 my ($self, $cb) = @_;
415
416 push @{ $self->{destroy_cb} }, $cb;
417}
418
419=item $oldprio = $coroutine->prio ($newprio)
420
421Sets (or gets, if the argument is missing) the priority of the
422coroutine. Higher priority coroutines get run before lower priority
423coroutines. Priorities are small signed integers (currently -4 .. +3),
424that you can refer to using PRIO_xxx constants (use the import tag :prio
425to get then):
426
427 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
428 3 > 1 > 0 > -1 > -3 > -4
429
430 # set priority to HIGH
431 current->prio(PRIO_HIGH);
432
433The idle coroutine ($Coro::idle) always has a lower priority than any
434existing coroutine.
435
436Changing the priority of the current coroutine will take effect immediately,
437but changing the priority of coroutines in the ready queue (but not
438running) will only take effect after the next schedule (of that
439coroutine). This is a bug that will be fixed in some future version.
440
441=item $newprio = $coroutine->nice ($change)
442
443Similar to C<prio>, but subtract the given value from the priority (i.e.
444higher values mean lower priority, just as in unix).
445
446=item $olddesc = $coroutine->desc ($newdesc)
447
448Sets (or gets in case the argument is missing) the description for this
449coroutine. This is just a free-form string you can associate with a coroutine.
450
451=cut
452
453sub desc {
454 my $old = $_[0]{desc};
455 $_[0]{desc} = $_[1] if @_ > 1;
456 $old;
457}
458
459=back
460
461=head2 GLOBAL FUNCTIONS
462
463=over 4
464
465=item Coro::nready
466
467Returns the number of coroutines that are currently in the ready state,
468i.e. that can be switched to. The value C<0> means that the only runnable
469coroutine is the currently running one, so C<cede> would have no effect,
470and C<schedule> would cause a deadlock unless there is an idle handler
471that wakes up some coroutines.
472
473=item my $guard = Coro::guard { ... }
474
475This creates and returns a guard object. Nothing happens until the object
476gets destroyed, in which case the codeblock given as argument will be
477executed. This is useful to free locks or other resources in case of a
478runtime error or when the coroutine gets canceled, as in both cases the
479guard block will be executed. The guard object supports only one method,
480C<< ->cancel >>, which will keep the codeblock from being executed.
481
482Example: set some flag and clear it again when the coroutine gets canceled
483or the function returns:
484
485 sub do_something {
486 my $guard = Coro::guard { $busy = 0 };
487 $busy = 1;
488
489 # do something that requires $busy to be true
490 }
491
492=cut
493
494sub guard(&) {
495 bless \(my $cb = $_[0]), "Coro::guard"
496}
497
498sub Coro::guard::cancel {
499 ${$_[0]} = sub { };
500}
501
502sub Coro::guard::DESTROY {
503 ${$_[0]}->();
504}
505
506
507=item unblock_sub { ... }
508
509This utility function takes a BLOCK or code reference and "unblocks" it,
510returning the new coderef. This means that the new coderef will return
511immediately without blocking, returning nothing, while the original code
512ref will be called (with parameters) from within its own coroutine.
513
514The reason this function exists is that many event libraries (such as the
515venerable L<Event|Event> module) are not coroutine-safe (a weaker form
516of thread-safety). This means you must not block within event callbacks,
517otherwise you might suffer from crashes or worse.
518
519This function allows your callbacks to block by executing them in another
520coroutine where it is safe to block. One example where blocking is handy
521is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
522disk.
523
524In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
525creating event callbacks that want to block.
526
527=cut
528
529our @unblock_queue;
530
531# we create a special coro because we want to cede,
532# to reduce pressure on the coro pool (because most callbacks
533# return immediately and can be reused) and because we cannot cede
534# inside an event callback.
535our $unblock_scheduler = async {
536 $current->desc ("[unblock_sub scheduler]");
537 while () {
538 while (my $cb = pop @unblock_queue) {
539 # this is an inlined copy of async_pool
540 my $coro = (pop @pool or new Coro \&pool_handler);
541
542 $coro->{_invoke} = $cb;
543 $coro->ready;
544 cede; # for short-lived callbacks, this reduces pressure on the coro pool
545 }
546 schedule; # sleep well
547 }
119}; 548};
120 549
550sub unblock_sub(&) {
551 my $cb = shift;
552
553 sub {
554 unshift @unblock_queue, [$cb, @_];
555 $unblock_scheduler->ready;
556 }
557}
558
559=back
560
561=cut
562
1211; 5631;
122 564
123=back 565=head1 BUGS/LIMITATIONS
124 566
125=head1 BUGS 567 - you must make very sure that no coro is still active on global
568 destruction. very bad things might happen otherwise (usually segfaults).
126 569
127This module has not yet been extensively tested. 570 - this module is not thread-safe. You should only ever use this module
571 from the same thread (this requirement might be loosened in the future
572 to allow per-thread schedulers, but Coro::State does not yet allow
573 this).
128 574
129=head1 SEE ALSO 575=head1 SEE ALSO
130 576
131L<Coro::Process>, L<Coro::Signal>. 577Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
578
579Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
580
581Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
582
583Embedding: L<Coro:MakeMaker>
132 584
133=head1 AUTHOR 585=head1 AUTHOR
134 586
135 Marc Lehmann <pcg@goof.com> 587 Marc Lehmann <schmorp@schmorp.de>
136 http://www.goof.com/pcg/marc/ 588 http://home.schmorp.de/
137 589
138=cut 590=cut
139 591

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