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Revision 1.88 by root, Sun Nov 26 02:54:55 2006 UTC vs.
Revision 1.121 by root, Fri Apr 13 12:56:55 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 cede; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar to 23This module collection manages coroutines. Coroutines are similar
24threads but don't run in parallel. 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
25 30
31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
34
26In this module, coroutines are defined as "callchain + lexical variables 35In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 37its own set of lexicals and its own set of perls most important global
29important global variables. 38variables.
30 39
31=cut 40=cut
32 41
33package Coro; 42package Coro;
34 43
41 50
42our $idle; # idle handler 51our $idle; # idle handler
43our $main; # main coroutine 52our $main; # main coroutine
44our $current; # current coroutine 53our $current; # current coroutine
45 54
46our $VERSION = '3.0'; 55our $VERSION = '3.56';
47 56
48our @EXPORT = qw(async cede schedule terminate current); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
49our %EXPORT_TAGS = ( 58our %EXPORT_TAGS = (
50 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
51); 60);
52our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; 61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
53 62
54{ 63{
55 my @async; 64 my @async;
56 my $init; 65 my $init;
57 66
58 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
59 sub import { 68 sub import {
60 no strict 'refs'; 69 no strict 'refs';
61 70
62 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
63 72
64 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
65 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
66 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
67 my @attrs; 76 my @attrs;
105C<Coro::current> function instead. 114C<Coro::current> function instead.
106 115
107=cut 116=cut
108 117
109# maybe some other module used Coro::Specific before... 118# maybe some other module used Coro::Specific before...
110if ($current) {
111 $main->{specific} = $current->{specific}; 119$main->{specific} = $current->{specific}
112} 120 if $current;
113 121
114$current = $main; 122_set_current $main;
115 123
116sub current() { $current } 124sub current() { $current }
117 125
118=item $idle 126=item $idle
119 127
120A callback that is called whenever the scheduler finds no ready coroutines 128A callback that is called whenever the scheduler finds no ready coroutines
121to run. The default implementation prints "FATAL: deadlock detected" and 129to run. The default implementation prints "FATAL: deadlock detected" and
122exits. 130exits, because the program has no other way to continue.
123 131
124This hook is overwritten by modules such as C<Coro::Timer> and 132This hook is overwritten by modules such as C<Coro::Timer> and
125C<Coro::Event> to wait on an external event that hopefully wakes up some 133C<Coro::Event> to wait on an external event that hopefully wake up a
126coroutine. 134coroutine so the scheduler can run it.
135
136Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively.
127 138
128=cut 139=cut
129 140
130$idle = sub { 141$idle = sub {
131 print STDERR "FATAL: deadlock detected\n"; 142 require Carp;
132 exit (51); 143 Carp::croak ("FATAL: deadlock detected");
133}; 144};
145
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
134 157
135# this coroutine is necessary because a coroutine 158# this coroutine is necessary because a coroutine
136# cannot destroy itself. 159# cannot destroy itself.
137my @destroy; 160my @destroy;
161my $manager;
162
138my $manager; $manager = new Coro sub { 163$manager = new Coro sub {
139 while () { 164 while () {
140 # by overwriting the state object with the manager we destroy it 165 (shift @destroy)->_cancel
141 # while still being able to schedule this coroutine (in case it has
142 # been readied multiple times. this is harmless since the manager
143 # can be called as many times as neccessary and will always
144 # remove itself from the runqueue
145 while (@destroy) { 166 while @destroy;
146 my $coro = pop @destroy;
147 $coro->{status} ||= [];
148 $_->ready for @{delete $coro->{join} || []};
149 167
150 # the next line destroys the coro state, but keeps the
151 # process itself intact (we basically make it a zombie
152 # process that always runs the manager thread, so it's possible
153 # to transfer() to this process).
154 $coro->_clone_state_from ($manager);
155 }
156 &schedule; 168 &schedule;
157 } 169 }
158}; 170};
159 171
172$manager->prio (PRIO_MAX);
173
160# static methods. not really. 174# static methods. not really.
161 175
162=back 176=back
163 177
164=head2 STATIC METHODS 178=head2 STATIC METHODS
165 179
166Static methods are actually functions that operate on the current process only. 180Static methods are actually functions that operate on the current coroutine only.
167 181
168=over 4 182=over 4
169 183
170=item async { ... } [@args...] 184=item async { ... } [@args...]
171 185
172Create a new asynchronous process and return it's process object 186Create a new asynchronous coroutine and return it's coroutine object
173(usually unused). When the sub returns the new process is automatically 187(usually unused). When the sub returns the new coroutine is automatically
174terminated. 188terminated.
189
190Calling C<exit> in a coroutine will try to do the same as calling exit
191outside the coroutine, but this is experimental. It is best not to rely on
192exit doing any cleanups or even not crashing.
175 193
176When the coroutine dies, the program will exit, just as in the main 194When the coroutine dies, the program will exit, just as in the main
177program. 195program.
178 196
179 # create a new coroutine that just prints its arguments 197 # create a new coroutine that just prints its arguments
182 } 1,2,3,4; 200 } 1,2,3,4;
183 201
184=cut 202=cut
185 203
186sub async(&@) { 204sub async(&@) {
187 my $pid = new Coro @_; 205 my $coro = new Coro @_;
188 $pid->ready; 206 $coro->ready;
189 $pid 207 $coro
208}
209
210=item async_pool { ... } [@args...]
211
212Similar to C<async>, but uses a coroutine pool, so you should not call
213terminate or join (although you are allowed to), and you get a coroutine
214that might have executed other code already (which can be good or bad :).
215
216Also, the block is executed in an C<eval> context and a warning will be
217issued in case of an exception instead of terminating the program, as
218C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
219will not work in the expected way, unless you call terminate or cancel,
220which somehow defeats the purpose of pooling.
221
222The priority will be reset to C<0> after each job, otherwise the coroutine
223will be re-used "as-is".
224
225The pool size is limited to 8 idle coroutines (this can be adjusted by
226changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
227required.
228
229If you are concerned about pooled coroutines growing a lot because a
230single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
231terminate }> once per second or so to slowly replenish the pool.
232
233=cut
234
235our $POOL_SIZE = 8;
236our @pool;
237
238sub pool_handler {
239 while () {
240 eval {
241 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
242 $cb->(@arg);
243 };
244 warn $@ if $@;
245
246 last if @pool >= $POOL_SIZE;
247 push @pool, $current;
248
249 $current->save (Coro::State::SAVE_DEF);
250 $current->prio (0);
251 schedule;
252 }
253}
254
255sub async_pool(&@) {
256 # this is also inlined into the unlock_scheduler
257 my $coro = (pop @pool or new Coro \&pool_handler);
258
259 $coro->{_invoke} = [@_];
260 $coro->ready;
261
262 $coro
190} 263}
191 264
192=item schedule 265=item schedule
193 266
194Calls the scheduler. Please note that the current process will not be put 267Calls the scheduler. Please note that the current coroutine will not be put
195into the ready queue, so calling this function usually means you will 268into the ready queue, so calling this function usually means you will
196never be called again. 269never be called again unless something else (e.g. an event handler) calls
270ready.
197 271
198=cut 272The canonical way to wait on external events is this:
273
274 {
275 # remember current coroutine
276 my $current = $Coro::current;
277
278 # register a hypothetical event handler
279 on_event_invoke sub {
280 # wake up sleeping coroutine
281 $current->ready;
282 undef $current;
283 };
284
285 # call schedule until event occured.
286 # in case we are woken up for other reasons
287 # (current still defined), loop.
288 Coro::schedule while $current;
289 }
199 290
200=item cede 291=item cede
201 292
202"Cede" to other processes. This function puts the current process into the 293"Cede" to other coroutines. This function puts the current coroutine into the
203ready queue and calls C<schedule>, which has the effect of giving up the 294ready queue and calls C<schedule>, which has the effect of giving up the
204current "timeslice" to other coroutines of the same or higher priority. 295current "timeslice" to other coroutines of the same or higher priority.
205 296
206=cut 297Returns true if at least one coroutine switch has happened.
298
299=item Coro::cede_notself
300
301Works like cede, but is not exported by default and will cede to any
302coroutine, regardless of priority, once.
303
304Returns true if at least one coroutine switch has happened.
207 305
208=item terminate [arg...] 306=item terminate [arg...]
209 307
210Terminates the current process with the given status values (see L<cancel>). 308Terminates the current coroutine with the given status values (see L<cancel>).
211 309
212=cut 310=cut
213 311
214sub terminate { 312sub terminate {
215 $current->cancel (@_); 313 $current->cancel (@_);
217 315
218=back 316=back
219 317
220# dynamic methods 318# dynamic methods
221 319
222=head2 PROCESS METHODS 320=head2 COROUTINE METHODS
223 321
224These are the methods you can call on process objects. 322These are the methods you can call on coroutine objects.
225 323
226=over 4 324=over 4
227 325
228=item new Coro \&sub [, @args...] 326=item new Coro \&sub [, @args...]
229 327
230Create a new process and return it. When the sub returns the process 328Create a new coroutine and return it. When the sub returns the coroutine
231automatically terminates as if C<terminate> with the returned values were 329automatically terminates as if C<terminate> with the returned values were
232called. To make the process run you must first put it into the ready queue 330called. To make the coroutine run you must first put it into the ready queue
233by calling the ready method. 331by calling the ready method.
234 332
235=cut 333See C<async> for additional discussion.
236 334
335=cut
336
237sub _new_coro { 337sub _run_coro {
238 terminate &{+shift}; 338 terminate &{+shift};
239} 339}
240 340
241sub new { 341sub new {
242 my $class = shift; 342 my $class = shift;
243 343
244 $class->SUPER::new (\&_new_coro, @_) 344 $class->SUPER::new (\&_run_coro, @_)
245} 345}
246 346
247=item $process->ready 347=item $success = $coroutine->ready
248 348
249Put the given process into the ready queue. 349Put the given coroutine into the ready queue (according to it's priority)
350and return true. If the coroutine is already in the ready queue, do nothing
351and return false.
250 352
251=cut 353=item $is_ready = $coroutine->is_ready
252 354
355Return wether the coroutine is currently the ready queue or not,
356
253=item $process->cancel (arg...) 357=item $coroutine->cancel (arg...)
254 358
255Terminates the given process and makes it return the given arguments as 359Terminates the given coroutine and makes it return the given arguments as
256status (default: the empty list). 360status (default: the empty list). Never returns if the coroutine is the
361current coroutine.
257 362
258=cut 363=cut
259 364
260sub cancel { 365sub cancel {
261 my $self = shift; 366 my $self = shift;
262 $self->{status} = [@_]; 367 $self->{status} = [@_];
368
369 if ($current == $self) {
263 push @destroy, $self; 370 push @destroy, $self;
264 $manager->ready; 371 $manager->ready;
265 &schedule if $current == $self; 372 &schedule while 1;
373 } else {
374 $self->_cancel;
375 }
266} 376}
267 377
268=item $process->join 378=item $coroutine->join
269 379
270Wait until the coroutine terminates and return any values given to the 380Wait until the coroutine terminates and return any values given to the
271C<terminate> or C<cancel> functions. C<join> can be called multiple times 381C<terminate> or C<cancel> functions. C<join> can be called multiple times
272from multiple processes. 382from multiple coroutine.
273 383
274=cut 384=cut
275 385
276sub join { 386sub join {
277 my $self = shift; 387 my $self = shift;
388
278 unless ($self->{status}) { 389 unless ($self->{status}) {
279 push @{$self->{join}}, $current; 390 my $current = $current;
280 &schedule; 391
392 push @{$self->{destroy_cb}}, sub {
393 $current->ready;
394 undef $current;
395 };
396
397 &schedule while $current;
281 } 398 }
399
282 wantarray ? @{$self->{status}} : $self->{status}[0]; 400 wantarray ? @{$self->{status}} : $self->{status}[0];
283} 401}
284 402
403=item $coroutine->on_destroy (\&cb)
404
405Registers a callback that is called when this coroutine gets destroyed,
406but before it is joined. The callback gets passed the terminate arguments,
407if any.
408
409=cut
410
411sub on_destroy {
412 my ($self, $cb) = @_;
413
414 push @{ $self->{destroy_cb} }, $cb;
415}
416
285=item $oldprio = $process->prio ($newprio) 417=item $oldprio = $coroutine->prio ($newprio)
286 418
287Sets (or gets, if the argument is missing) the priority of the 419Sets (or gets, if the argument is missing) the priority of the
288process. Higher priority processes get run before lower priority 420coroutine. Higher priority coroutines get run before lower priority
289processes. Priorities are small signed integers (currently -4 .. +3), 421coroutines. Priorities are small signed integers (currently -4 .. +3),
290that you can refer to using PRIO_xxx constants (use the import tag :prio 422that you can refer to using PRIO_xxx constants (use the import tag :prio
291to get then): 423to get then):
292 424
293 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 425 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
294 3 > 1 > 0 > -1 > -3 > -4 426 3 > 1 > 0 > -1 > -3 > -4
297 current->prio(PRIO_HIGH); 429 current->prio(PRIO_HIGH);
298 430
299The idle coroutine ($Coro::idle) always has a lower priority than any 431The idle coroutine ($Coro::idle) always has a lower priority than any
300existing coroutine. 432existing coroutine.
301 433
302Changing the priority of the current process will take effect immediately, 434Changing the priority of the current coroutine will take effect immediately,
303but changing the priority of processes in the ready queue (but not 435but changing the priority of coroutines in the ready queue (but not
304running) will only take effect after the next schedule (of that 436running) will only take effect after the next schedule (of that
305process). This is a bug that will be fixed in some future version. 437coroutine). This is a bug that will be fixed in some future version.
306 438
307=item $newprio = $process->nice ($change) 439=item $newprio = $coroutine->nice ($change)
308 440
309Similar to C<prio>, but subtract the given value from the priority (i.e. 441Similar to C<prio>, but subtract the given value from the priority (i.e.
310higher values mean lower priority, just as in unix). 442higher values mean lower priority, just as in unix).
311 443
312=item $olddesc = $process->desc ($newdesc) 444=item $olddesc = $coroutine->desc ($newdesc)
313 445
314Sets (or gets in case the argument is missing) the description for this 446Sets (or gets in case the argument is missing) the description for this
315process. This is just a free-form string you can associate with a process. 447coroutine. This is just a free-form string you can associate with a coroutine.
316 448
317=cut 449=cut
318 450
319sub desc { 451sub desc {
320 my $old = $_[0]{desc}; 452 my $old = $_[0]{desc};
322 $old; 454 $old;
323} 455}
324 456
325=back 457=back
326 458
459=head2 GLOBAL FUNCTIONS
460
461=over 4
462
463=item Coro::nready
464
465Returns the number of coroutines that are currently in the ready state,
466i.e. that can be swicthed to. The value C<0> means that the only runnable
467coroutine is the currently running one, so C<cede> would have no effect,
468and C<schedule> would cause a deadlock unless there is an idle handler
469that wakes up some coroutines.
470
471=item my $guard = Coro::guard { ... }
472
473This creates and returns a guard object. Nothing happens until the object
474gets destroyed, in which case the codeblock given as argument will be
475executed. This is useful to free locks or other resources in case of a
476runtime error or when the coroutine gets canceled, as in both cases the
477guard block will be executed. The guard object supports only one method,
478C<< ->cancel >>, which will keep the codeblock from being executed.
479
480Example: set some flag and clear it again when the coroutine gets canceled
481or the function returns:
482
483 sub do_something {
484 my $guard = Coro::guard { $busy = 0 };
485 $busy = 1;
486
487 # do something that requires $busy to be true
488 }
489
490=cut
491
492sub guard(&) {
493 bless \(my $cb = $_[0]), "Coro::guard"
494}
495
496sub Coro::guard::cancel {
497 ${$_[0]} = sub { };
498}
499
500sub Coro::guard::DESTROY {
501 ${$_[0]}->();
502}
503
504
505=item unblock_sub { ... }
506
507This utility function takes a BLOCK or code reference and "unblocks" it,
508returning the new coderef. This means that the new coderef will return
509immediately without blocking, returning nothing, while the original code
510ref will be called (with parameters) from within its own coroutine.
511
512The reason this fucntion exists is that many event libraries (such as the
513venerable L<Event|Event> module) are not coroutine-safe (a weaker form
514of thread-safety). This means you must not block within event callbacks,
515otherwise you might suffer from crashes or worse.
516
517This function allows your callbacks to block by executing them in another
518coroutine where it is safe to block. One example where blocking is handy
519is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
520disk.
521
522In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
523creating event callbacks that want to block.
524
525=cut
526
527our @unblock_queue;
528
529# we create a special coro because we want to cede,
530# to reduce pressure on the coro pool (because most callbacks
531# return immediately and can be reused) and because we cannot cede
532# inside an event callback.
533our $unblock_scheduler = async {
534 while () {
535 while (my $cb = pop @unblock_queue) {
536 # this is an inlined copy of async_pool
537 my $coro = (pop @pool or new Coro \&pool_handler);
538
539 $coro->{_invoke} = $cb;
540 $coro->ready;
541 cede; # for short-lived callbacks, this reduces pressure on the coro pool
542 }
543 schedule; # sleep well
544 }
545};
546
547sub unblock_sub(&) {
548 my $cb = shift;
549
550 sub {
551 unshift @unblock_queue, [$cb, @_];
552 $unblock_scheduler->ready;
553 }
554}
555
556=back
557
327=cut 558=cut
328 559
3291; 5601;
330 561
331=head1 BUGS/LIMITATIONS 562=head1 BUGS/LIMITATIONS

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