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Revision 1.91 by root, Fri Dec 1 02:17:37 2006 UTC vs.
Revision 1.121 by root, Fri Apr 13 12:56:55 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 cede; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar to 23This module collection manages coroutines. Coroutines are similar
24threads but don't run in parallel. 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
25 30
31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
34
26In this module, coroutines are defined as "callchain + lexical variables 35In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 37its own set of lexicals and its own set of perls most important global
29important global variables. 38variables.
30 39
31=cut 40=cut
32 41
33package Coro; 42package Coro;
34 43
41 50
42our $idle; # idle handler 51our $idle; # idle handler
43our $main; # main coroutine 52our $main; # main coroutine
44our $current; # current coroutine 53our $current; # current coroutine
45 54
46our $VERSION = '3.0'; 55our $VERSION = '3.56';
47 56
48our @EXPORT = qw(async cede schedule terminate current); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
49our %EXPORT_TAGS = ( 58our %EXPORT_TAGS = (
50 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
51); 60);
52our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; 61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
53 62
54{ 63{
55 my @async; 64 my @async;
56 my $init; 65 my $init;
57 66
58 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
59 sub import { 68 sub import {
60 no strict 'refs'; 69 no strict 'refs';
61 70
62 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
63 72
64 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
65 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
66 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
67 my @attrs; 76 my @attrs;
105C<Coro::current> function instead. 114C<Coro::current> function instead.
106 115
107=cut 116=cut
108 117
109# maybe some other module used Coro::Specific before... 118# maybe some other module used Coro::Specific before...
110if ($current) {
111 $main->{specific} = $current->{specific}; 119$main->{specific} = $current->{specific}
112} 120 if $current;
113 121
114$current = $main; 122_set_current $main;
115 123
116sub current() { $current } 124sub current() { $current }
117 125
118=item $idle 126=item $idle
119 127
129handlers), then it must be prepared to be called recursively. 137handlers), then it must be prepared to be called recursively.
130 138
131=cut 139=cut
132 140
133$idle = sub { 141$idle = sub {
134 print STDERR "FATAL: deadlock detected\n"; 142 require Carp;
135 exit (51); 143 Carp::croak ("FATAL: deadlock detected");
136}; 144};
145
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
137 157
138# this coroutine is necessary because a coroutine 158# this coroutine is necessary because a coroutine
139# cannot destroy itself. 159# cannot destroy itself.
140my @destroy; 160my @destroy;
161my $manager;
162
141my $manager; $manager = new Coro sub { 163$manager = new Coro sub {
142 while () { 164 while () {
143 # by overwriting the state object with the manager we destroy it 165 (shift @destroy)->_cancel
144 # while still being able to schedule this coroutine (in case it has
145 # been readied multiple times. this is harmless since the manager
146 # can be called as many times as neccessary and will always
147 # remove itself from the runqueue
148 while (@destroy) { 166 while @destroy;
149 my $coro = pop @destroy;
150 $coro->{status} ||= [];
151 $_->ready for @{delete $coro->{join} || []};
152 167
153 # the next line destroys the coro state, but keeps the
154 # process itself intact (we basically make it a zombie
155 # process that always runs the manager thread, so it's possible
156 # to transfer() to this process).
157 $coro->_clone_state_from ($manager);
158 }
159 &schedule; 168 &schedule;
160 } 169 }
161}; 170};
162 171
172$manager->prio (PRIO_MAX);
173
163# static methods. not really. 174# static methods. not really.
164 175
165=back 176=back
166 177
167=head2 STATIC METHODS 178=head2 STATIC METHODS
168 179
169Static methods are actually functions that operate on the current process only. 180Static methods are actually functions that operate on the current coroutine only.
170 181
171=over 4 182=over 4
172 183
173=item async { ... } [@args...] 184=item async { ... } [@args...]
174 185
175Create a new asynchronous process and return it's process object 186Create a new asynchronous coroutine and return it's coroutine object
176(usually unused). When the sub returns the new process is automatically 187(usually unused). When the sub returns the new coroutine is automatically
177terminated. 188terminated.
178 189
179Calling C<exit> in a coroutine will not work correctly, so do not do that. 190Calling C<exit> in a coroutine will try to do the same as calling exit
191outside the coroutine, but this is experimental. It is best not to rely on
192exit doing any cleanups or even not crashing.
180 193
181When the coroutine dies, the program will exit, just as in the main 194When the coroutine dies, the program will exit, just as in the main
182program. 195program.
183 196
184 # create a new coroutine that just prints its arguments 197 # create a new coroutine that just prints its arguments
187 } 1,2,3,4; 200 } 1,2,3,4;
188 201
189=cut 202=cut
190 203
191sub async(&@) { 204sub async(&@) {
192 my $pid = new Coro @_; 205 my $coro = new Coro @_;
193 $pid->ready; 206 $coro->ready;
194 $pid 207 $coro
208}
209
210=item async_pool { ... } [@args...]
211
212Similar to C<async>, but uses a coroutine pool, so you should not call
213terminate or join (although you are allowed to), and you get a coroutine
214that might have executed other code already (which can be good or bad :).
215
216Also, the block is executed in an C<eval> context and a warning will be
217issued in case of an exception instead of terminating the program, as
218C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
219will not work in the expected way, unless you call terminate or cancel,
220which somehow defeats the purpose of pooling.
221
222The priority will be reset to C<0> after each job, otherwise the coroutine
223will be re-used "as-is".
224
225The pool size is limited to 8 idle coroutines (this can be adjusted by
226changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
227required.
228
229If you are concerned about pooled coroutines growing a lot because a
230single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
231terminate }> once per second or so to slowly replenish the pool.
232
233=cut
234
235our $POOL_SIZE = 8;
236our @pool;
237
238sub pool_handler {
239 while () {
240 eval {
241 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
242 $cb->(@arg);
243 };
244 warn $@ if $@;
245
246 last if @pool >= $POOL_SIZE;
247 push @pool, $current;
248
249 $current->save (Coro::State::SAVE_DEF);
250 $current->prio (0);
251 schedule;
252 }
253}
254
255sub async_pool(&@) {
256 # this is also inlined into the unlock_scheduler
257 my $coro = (pop @pool or new Coro \&pool_handler);
258
259 $coro->{_invoke} = [@_];
260 $coro->ready;
261
262 $coro
195} 263}
196 264
197=item schedule 265=item schedule
198 266
199Calls the scheduler. Please note that the current process will not be put 267Calls the scheduler. Please note that the current coroutine will not be put
200into the ready queue, so calling this function usually means you will 268into the ready queue, so calling this function usually means you will
201never be called again unless something else (e.g. an event handler) calls 269never be called again unless something else (e.g. an event handler) calls
202ready. 270ready.
203 271
204The canonical way to wait on external events is this: 272The canonical way to wait on external events is this:
205 273
206 { 274 {
207 # remember current process 275 # remember current coroutine
208 my $current = $Coro::current; 276 my $current = $Coro::current;
209 277
210 # register a hypothetical event handler 278 # register a hypothetical event handler
211 on_event_invoke sub { 279 on_event_invoke sub {
212 # wake up sleeping coroutine 280 # wake up sleeping coroutine
218 # in case we are woken up for other reasons 286 # in case we are woken up for other reasons
219 # (current still defined), loop. 287 # (current still defined), loop.
220 Coro::schedule while $current; 288 Coro::schedule while $current;
221 } 289 }
222 290
223=cut
224
225=item cede 291=item cede
226 292
227"Cede" to other processes. This function puts the current process into the 293"Cede" to other coroutines. This function puts the current coroutine into the
228ready queue and calls C<schedule>, which has the effect of giving up the 294ready queue and calls C<schedule>, which has the effect of giving up the
229current "timeslice" to other coroutines of the same or higher priority. 295current "timeslice" to other coroutines of the same or higher priority.
230 296
231=cut 297Returns true if at least one coroutine switch has happened.
298
299=item Coro::cede_notself
300
301Works like cede, but is not exported by default and will cede to any
302coroutine, regardless of priority, once.
303
304Returns true if at least one coroutine switch has happened.
232 305
233=item terminate [arg...] 306=item terminate [arg...]
234 307
235Terminates the current process with the given status values (see L<cancel>). 308Terminates the current coroutine with the given status values (see L<cancel>).
236 309
237=cut 310=cut
238 311
239sub terminate { 312sub terminate {
240 $current->cancel (@_); 313 $current->cancel (@_);
242 315
243=back 316=back
244 317
245# dynamic methods 318# dynamic methods
246 319
247=head2 PROCESS METHODS 320=head2 COROUTINE METHODS
248 321
249These are the methods you can call on process objects. 322These are the methods you can call on coroutine objects.
250 323
251=over 4 324=over 4
252 325
253=item new Coro \&sub [, @args...] 326=item new Coro \&sub [, @args...]
254 327
255Create a new process and return it. When the sub returns the process 328Create a new coroutine and return it. When the sub returns the coroutine
256automatically terminates as if C<terminate> with the returned values were 329automatically terminates as if C<terminate> with the returned values were
257called. To make the process run you must first put it into the ready queue 330called. To make the coroutine run you must first put it into the ready queue
258by calling the ready method. 331by calling the ready method.
259 332
260Calling C<exit> in a coroutine will not work correctly, so do not do that. 333See C<async> for additional discussion.
261 334
262=cut 335=cut
263 336
264sub _new_coro { 337sub _run_coro {
265 terminate &{+shift}; 338 terminate &{+shift};
266} 339}
267 340
268sub new { 341sub new {
269 my $class = shift; 342 my $class = shift;
270 343
271 $class->SUPER::new (\&_new_coro, @_) 344 $class->SUPER::new (\&_run_coro, @_)
272} 345}
273 346
274=item $success = $process->ready 347=item $success = $coroutine->ready
275 348
276Put the given process into the ready queue (according to it's priority) 349Put the given coroutine into the ready queue (according to it's priority)
277and return true. If the process is already in the ready queue, do nothing 350and return true. If the coroutine is already in the ready queue, do nothing
278and return false. 351and return false.
279 352
280=item $is_ready = $process->is_ready 353=item $is_ready = $coroutine->is_ready
281 354
282Return wether the process is currently the ready queue or not, 355Return wether the coroutine is currently the ready queue or not,
283 356
284=item $process->cancel (arg...) 357=item $coroutine->cancel (arg...)
285 358
286Terminates the given process and makes it return the given arguments as 359Terminates the given coroutine and makes it return the given arguments as
287status (default: the empty list). 360status (default: the empty list). Never returns if the coroutine is the
361current coroutine.
288 362
289=cut 363=cut
290 364
291sub cancel { 365sub cancel {
292 my $self = shift; 366 my $self = shift;
293 $self->{status} = [@_]; 367 $self->{status} = [@_];
368
369 if ($current == $self) {
294 push @destroy, $self; 370 push @destroy, $self;
295 $manager->ready; 371 $manager->ready;
296 &schedule if $current == $self; 372 &schedule while 1;
373 } else {
374 $self->_cancel;
375 }
297} 376}
298 377
299=item $process->join 378=item $coroutine->join
300 379
301Wait until the coroutine terminates and return any values given to the 380Wait until the coroutine terminates and return any values given to the
302C<terminate> or C<cancel> functions. C<join> can be called multiple times 381C<terminate> or C<cancel> functions. C<join> can be called multiple times
303from multiple processes. 382from multiple coroutine.
304 383
305=cut 384=cut
306 385
307sub join { 386sub join {
308 my $self = shift; 387 my $self = shift;
388
309 unless ($self->{status}) { 389 unless ($self->{status}) {
310 push @{$self->{join}}, $current; 390 my $current = $current;
311 &schedule; 391
392 push @{$self->{destroy_cb}}, sub {
393 $current->ready;
394 undef $current;
395 };
396
397 &schedule while $current;
312 } 398 }
399
313 wantarray ? @{$self->{status}} : $self->{status}[0]; 400 wantarray ? @{$self->{status}} : $self->{status}[0];
314} 401}
315 402
403=item $coroutine->on_destroy (\&cb)
404
405Registers a callback that is called when this coroutine gets destroyed,
406but before it is joined. The callback gets passed the terminate arguments,
407if any.
408
409=cut
410
411sub on_destroy {
412 my ($self, $cb) = @_;
413
414 push @{ $self->{destroy_cb} }, $cb;
415}
416
316=item $oldprio = $process->prio ($newprio) 417=item $oldprio = $coroutine->prio ($newprio)
317 418
318Sets (or gets, if the argument is missing) the priority of the 419Sets (or gets, if the argument is missing) the priority of the
319process. Higher priority processes get run before lower priority 420coroutine. Higher priority coroutines get run before lower priority
320processes. Priorities are small signed integers (currently -4 .. +3), 421coroutines. Priorities are small signed integers (currently -4 .. +3),
321that you can refer to using PRIO_xxx constants (use the import tag :prio 422that you can refer to using PRIO_xxx constants (use the import tag :prio
322to get then): 423to get then):
323 424
324 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 425 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
325 3 > 1 > 0 > -1 > -3 > -4 426 3 > 1 > 0 > -1 > -3 > -4
328 current->prio(PRIO_HIGH); 429 current->prio(PRIO_HIGH);
329 430
330The idle coroutine ($Coro::idle) always has a lower priority than any 431The idle coroutine ($Coro::idle) always has a lower priority than any
331existing coroutine. 432existing coroutine.
332 433
333Changing the priority of the current process will take effect immediately, 434Changing the priority of the current coroutine will take effect immediately,
334but changing the priority of processes in the ready queue (but not 435but changing the priority of coroutines in the ready queue (but not
335running) will only take effect after the next schedule (of that 436running) will only take effect after the next schedule (of that
336process). This is a bug that will be fixed in some future version. 437coroutine). This is a bug that will be fixed in some future version.
337 438
338=item $newprio = $process->nice ($change) 439=item $newprio = $coroutine->nice ($change)
339 440
340Similar to C<prio>, but subtract the given value from the priority (i.e. 441Similar to C<prio>, but subtract the given value from the priority (i.e.
341higher values mean lower priority, just as in unix). 442higher values mean lower priority, just as in unix).
342 443
343=item $olddesc = $process->desc ($newdesc) 444=item $olddesc = $coroutine->desc ($newdesc)
344 445
345Sets (or gets in case the argument is missing) the description for this 446Sets (or gets in case the argument is missing) the description for this
346process. This is just a free-form string you can associate with a process. 447coroutine. This is just a free-form string you can associate with a coroutine.
347 448
348=cut 449=cut
349 450
350sub desc { 451sub desc {
351 my $old = $_[0]{desc}; 452 my $old = $_[0]{desc};
353 $old; 454 $old;
354} 455}
355 456
356=back 457=back
357 458
459=head2 GLOBAL FUNCTIONS
460
461=over 4
462
463=item Coro::nready
464
465Returns the number of coroutines that are currently in the ready state,
466i.e. that can be swicthed to. The value C<0> means that the only runnable
467coroutine is the currently running one, so C<cede> would have no effect,
468and C<schedule> would cause a deadlock unless there is an idle handler
469that wakes up some coroutines.
470
471=item my $guard = Coro::guard { ... }
472
473This creates and returns a guard object. Nothing happens until the object
474gets destroyed, in which case the codeblock given as argument will be
475executed. This is useful to free locks or other resources in case of a
476runtime error or when the coroutine gets canceled, as in both cases the
477guard block will be executed. The guard object supports only one method,
478C<< ->cancel >>, which will keep the codeblock from being executed.
479
480Example: set some flag and clear it again when the coroutine gets canceled
481or the function returns:
482
483 sub do_something {
484 my $guard = Coro::guard { $busy = 0 };
485 $busy = 1;
486
487 # do something that requires $busy to be true
488 }
489
490=cut
491
492sub guard(&) {
493 bless \(my $cb = $_[0]), "Coro::guard"
494}
495
496sub Coro::guard::cancel {
497 ${$_[0]} = sub { };
498}
499
500sub Coro::guard::DESTROY {
501 ${$_[0]}->();
502}
503
504
505=item unblock_sub { ... }
506
507This utility function takes a BLOCK or code reference and "unblocks" it,
508returning the new coderef. This means that the new coderef will return
509immediately without blocking, returning nothing, while the original code
510ref will be called (with parameters) from within its own coroutine.
511
512The reason this fucntion exists is that many event libraries (such as the
513venerable L<Event|Event> module) are not coroutine-safe (a weaker form
514of thread-safety). This means you must not block within event callbacks,
515otherwise you might suffer from crashes or worse.
516
517This function allows your callbacks to block by executing them in another
518coroutine where it is safe to block. One example where blocking is handy
519is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
520disk.
521
522In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
523creating event callbacks that want to block.
524
525=cut
526
527our @unblock_queue;
528
529# we create a special coro because we want to cede,
530# to reduce pressure on the coro pool (because most callbacks
531# return immediately and can be reused) and because we cannot cede
532# inside an event callback.
533our $unblock_scheduler = async {
534 while () {
535 while (my $cb = pop @unblock_queue) {
536 # this is an inlined copy of async_pool
537 my $coro = (pop @pool or new Coro \&pool_handler);
538
539 $coro->{_invoke} = $cb;
540 $coro->ready;
541 cede; # for short-lived callbacks, this reduces pressure on the coro pool
542 }
543 schedule; # sleep well
544 }
545};
546
547sub unblock_sub(&) {
548 my $cb = shift;
549
550 sub {
551 unshift @unblock_queue, [$cb, @_];
552 $unblock_scheduler->ready;
553 }
554}
555
556=back
557
358=cut 558=cut
359 559
3601; 5601;
361 561
362=head1 BUGS/LIMITATIONS 562=head1 BUGS/LIMITATIONS

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