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Revision 1.25 by root, Wed Jul 25 21:12:57 2001 UTC vs.
Revision 1.129 by root, Wed Sep 19 22:33:08 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 cede; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar to 23This module collection manages coroutines. Coroutines are similar
24Threads but don't run in parallel. 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine used in this module also
26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
25 30
26This module is still experimental, see the BUGS section below. 31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
27 34
28In this module, coroutines are defined as "callchain + lexical variables 35In this module, coroutines are defined as "callchain + lexical variables +
29+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
30callchain, it's own set of lexicals and it's own set of perl's most 37its own set of lexicals and its own set of perls most important global
31important global variables. 38variables.
32 39
33=cut 40=cut
34 41
35package Coro; 42package Coro;
36 43
44use strict;
45no warnings "uninitialized";
46
37use Coro::State; 47use Coro::State;
38 48
39use base Exporter; 49use base qw(Coro::State Exporter);
40 50
41$VERSION = 0.12; 51our $idle; # idle handler
52our $main; # main coroutine
53our $current; # current coroutine
42 54
55our $VERSION = '3.7';
56
43@EXPORT = qw(async cede schedule terminate current); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
44@EXPORT_OK = qw($current); 58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
45 62
46{ 63{
47 my @async; 64 my @async;
65 my $init;
48 66
49 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
50 sub import { 68 sub import {
69 no strict 'refs';
70
51 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
72
52 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
53 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
54 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
55 my @attrs; 76 my @attrs;
56 for (@_) { 77 for (@_) {
57 if ($_ eq "Coro") { 78 if ($_ eq "Coro") {
58 push @async, $ref; 79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
59 } else { 87 } else {
60 push @attrs, $_; 88 push @attrs, $_;
61 } 89 }
62 } 90 }
63 return $old ? $old->($package, $ref, @attrs) : @attrs; 91 return $old ? $old->($package, $ref, @attrs) : @attrs;
64 }; 92 };
65 } 93 }
66 94
67 sub INIT {
68 &async(pop @async) while @async;
69 }
70} 95}
96
97=over 4
71 98
72=item $main 99=item $main
73 100
74This coroutine represents the main program. 101This coroutine represents the main program.
75 102
76=cut 103=cut
77 104
78our $main = new Coro; 105$main = new Coro;
79 106
80=item $current (or as function: current) 107=item $current (or as function: current)
81 108
82The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
111
112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essential you are encouraged to use the
114C<Coro::current> function instead.
83 115
84=cut 116=cut
85 117
86# maybe some other module used Coro::Specific before... 118# maybe some other module used Coro::Specific before...
87if ($current) {
88 $main->{specific} = $current->{specific}; 119$main->{specific} = $current->{specific}
89} 120 if $current;
90 121
91our $current = $main; 122_set_current $main;
92 123
93sub current() { $current } 124sub current() { $current }
94 125
95=item $idle 126=item $idle
96 127
97The coroutine to switch to when no other coroutine is running. The default 128A callback that is called whenever the scheduler finds no ready coroutines
98implementation prints "FATAL: deadlock detected" and exits. 129to run. The default implementation prints "FATAL: deadlock detected" and
130exits, because the program has no other way to continue.
99 131
100=cut 132This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it.
101 135
102# should be done using priorities :( 136Please note that if your callback recursively invokes perl (e.g. for event
103our $idle = new Coro sub { 137handlers), then it must be prepared to be called recursively.
104 print STDERR "FATAL: deadlock detected\n"; 138
105 exit(51); 139=cut
140
141$idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
106}; 144};
145
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
107 157
108# this coroutine is necessary because a coroutine 158# this coroutine is necessary because a coroutine
109# cannot destroy itself. 159# cannot destroy itself.
110my @destroy; 160my @destroy;
161my $manager;
162
111my $manager = new Coro sub { 163$manager = new Coro sub {
164 $current->desc ("[coro manager]");
165
112 while() { 166 while () {
113 delete ((pop @destroy)->{_coro_state}) while @destroy; 167 (shift @destroy)->_cancel
168 while @destroy;
169
114 &schedule; 170 &schedule;
115 } 171 }
116}; 172};
117 173
118# we really need priorities... 174$manager->prio (PRIO_MAX);
119my @ready; # the ready queue. hehe, rather broken ;)
120 175
121# static methods. not really. 176# static methods. not really.
122 177
178=back
179
123=head2 STATIC METHODS 180=head2 STATIC METHODS
124 181
125Static methods are actually functions that operate on the current process only. 182Static methods are actually functions that operate on the current coroutine only.
126 183
127=over 4 184=over 4
128 185
129=item async { ... } [@args...] 186=item async { ... } [@args...]
130 187
131Create a new asynchronous process and return it's process object 188Create a new asynchronous coroutine and return it's coroutine object
132(usually unused). When the sub returns the new process is automatically 189(usually unused). When the sub returns the new coroutine is automatically
133terminated. 190terminated.
191
192Calling C<exit> in a coroutine will do the same as calling exit outside
193the coroutine. Likewise, when the coroutine dies, the program will exit,
194just as it would in the main program.
134 195
135 # create a new coroutine that just prints its arguments 196 # create a new coroutine that just prints its arguments
136 async { 197 async {
137 print "@_\n"; 198 print "@_\n";
138 } 1,2,3,4; 199 } 1,2,3,4;
139 200
140The coderef you submit MUST NOT be a closure that refers to variables
141in an outer scope. This does NOT work. Pass arguments into it instead.
142
143=cut 201=cut
144 202
145sub async(&@) { 203sub async(&@) {
146 my $pid = new Coro @_; 204 my $coro = new Coro @_;
147 $manager->ready; # this ensures that the stack is cloned from the manager
148 $pid->ready; 205 $coro->ready;
149 $pid; 206 $coro
207}
208
209=item async_pool { ... } [@args...]
210
211Similar to C<async>, but uses a coroutine pool, so you should not call
212terminate or join (although you are allowed to), and you get a coroutine
213that might have executed other code already (which can be good or bad :).
214
215Also, the block is executed in an C<eval> context and a warning will be
216issued in case of an exception instead of terminating the program, as
217C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
218will not work in the expected way, unless you call terminate or cancel,
219which somehow defeats the purpose of pooling.
220
221The priority will be reset to C<0> after each job, otherwise the coroutine
222will be re-used "as-is".
223
224The pool size is limited to 8 idle coroutines (this can be adjusted by
225changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
226required.
227
228If you are concerned about pooled coroutines growing a lot because a
229single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
230terminate }> once per second or so to slowly replenish the pool.
231
232=cut
233
234our $POOL_SIZE = 8;
235our @pool;
236
237sub pool_handler {
238 while () {
239 $current->{desc} = "[async_pool]";
240
241 eval {
242 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
243 $cb->(@arg);
244 };
245 warn $@ if $@;
246
247 last if @pool >= $POOL_SIZE;
248
249 push @pool, $current;
250 $current->{desc} = "[async_pool idle]";
251 $current->save (Coro::State::SAVE_DEF);
252 $current->prio (0);
253 schedule;
254 }
255}
256
257sub async_pool(&@) {
258 # this is also inlined into the unlock_scheduler
259 my $coro = (pop @pool) || new Coro \&pool_handler;;
260
261 $coro->{_invoke} = [@_];
262 $coro->ready;
263
264 $coro
150} 265}
151 266
152=item schedule 267=item schedule
153 268
154Calls the scheduler. Please note that the current process will not be put 269Calls the scheduler. Please note that the current coroutine will not be put
155into the ready queue, so calling this function usually means you will 270into the ready queue, so calling this function usually means you will
156never be called again. 271never be called again unless something else (e.g. an event handler) calls
272ready.
157 273
158=cut 274The canonical way to wait on external events is this:
159 275
160my $prev; 276 {
277 # remember current coroutine
278 my $current = $Coro::current;
161 279
162sub schedule { 280 # register a hypothetical event handler
163 # should be done using priorities :( 281 on_event_invoke sub {
164 ($prev, $current) = ($current, shift @ready || $idle); 282 # wake up sleeping coroutine
165 Coro::State::transfer($prev, $current); 283 $current->ready;
166} 284 undef $current;
285 };
286
287 # call schedule until event occurred.
288 # in case we are woken up for other reasons
289 # (current still defined), loop.
290 Coro::schedule while $current;
291 }
167 292
168=item cede 293=item cede
169 294
170"Cede" to other processes. This function puts the current process into the 295"Cede" to other coroutines. This function puts the current coroutine into the
171ready queue and calls C<schedule>, which has the effect of giving up the 296ready queue and calls C<schedule>, which has the effect of giving up the
172current "timeslice" to other coroutines of the same or higher priority. 297current "timeslice" to other coroutines of the same or higher priority.
173 298
174=cut 299Returns true if at least one coroutine switch has happened.
175 300
176sub cede { 301=item Coro::cede_notself
177 $current->ready;
178 &schedule;
179}
180 302
303Works like cede, but is not exported by default and will cede to any
304coroutine, regardless of priority, once.
305
306Returns true if at least one coroutine switch has happened.
307
181=item terminate 308=item terminate [arg...]
182 309
183Terminates the current process. 310Terminates the current coroutine with the given status values (see L<cancel>).
184
185Future versions of this function will allow result arguments.
186 311
187=cut 312=cut
188 313
189sub terminate { 314sub terminate {
190 push @destroy, $current; 315 $current->cancel (@_);
191 $manager->ready;
192 &schedule;
193 # NORETURN
194} 316}
195 317
196=back 318=back
197 319
198# dynamic methods 320# dynamic methods
199 321
200=head2 PROCESS METHODS 322=head2 COROUTINE METHODS
201 323
202These are the methods you can call on process objects. 324These are the methods you can call on coroutine objects.
203 325
204=over 4 326=over 4
205 327
206=item new Coro \&sub [, @args...] 328=item new Coro \&sub [, @args...]
207 329
208Create a new process and return it. When the sub returns the process 330Create a new coroutine and return it. When the sub returns the coroutine
209automatically terminates. To start the process you must first put it into 331automatically terminates as if C<terminate> with the returned values were
332called. To make the coroutine run you must first put it into the ready queue
210the ready queue by calling the ready method. 333by calling the ready method.
211 334
212The coderef you submit MUST NOT be a closure that refers to variables 335See C<async> for additional discussion.
213in an outer scope. This does NOT work. Pass arguments into it instead.
214 336
215=cut 337=cut
216 338
217sub _newcoro { 339sub _run_coro {
218 terminate &{+shift}; 340 terminate &{+shift};
219} 341}
220 342
221sub new { 343sub new {
222 my $class = shift; 344 my $class = shift;
223 bless {
224 _coro_state => (new Coro::State $_[0] && \&_newcoro, @_),
225 }, $class;
226}
227 345
228=item $process->ready 346 $class->SUPER::new (\&_run_coro, @_)
347}
229 348
230Put the current process into the ready queue. 349=item $success = $coroutine->ready
231 350
232=cut 351Put the given coroutine into the ready queue (according to it's priority)
352and return true. If the coroutine is already in the ready queue, do nothing
353and return false.
233 354
234sub ready { 355=item $is_ready = $coroutine->is_ready
235 push @ready, $_[0]; 356
357Return wether the coroutine is currently the ready queue or not,
358
359=item $coroutine->cancel (arg...)
360
361Terminates the given coroutine and makes it return the given arguments as
362status (default: the empty list). Never returns if the coroutine is the
363current coroutine.
364
365=cut
366
367sub cancel {
368 my $self = shift;
369 $self->{status} = [@_];
370
371 if ($current == $self) {
372 push @destroy, $self;
373 $manager->ready;
374 &schedule while 1;
375 } else {
376 $self->_cancel;
377 }
378}
379
380=item $coroutine->join
381
382Wait until the coroutine terminates and return any values given to the
383C<terminate> or C<cancel> functions. C<join> can be called multiple times
384from multiple coroutine.
385
386=cut
387
388sub join {
389 my $self = shift;
390
391 unless ($self->{status}) {
392 my $current = $current;
393
394 push @{$self->{destroy_cb}}, sub {
395 $current->ready;
396 undef $current;
397 };
398
399 &schedule while $current;
400 }
401
402 wantarray ? @{$self->{status}} : $self->{status}[0];
403}
404
405=item $coroutine->on_destroy (\&cb)
406
407Registers a callback that is called when this coroutine gets destroyed,
408but before it is joined. The callback gets passed the terminate arguments,
409if any.
410
411=cut
412
413sub on_destroy {
414 my ($self, $cb) = @_;
415
416 push @{ $self->{destroy_cb} }, $cb;
417}
418
419=item $oldprio = $coroutine->prio ($newprio)
420
421Sets (or gets, if the argument is missing) the priority of the
422coroutine. Higher priority coroutines get run before lower priority
423coroutines. Priorities are small signed integers (currently -4 .. +3),
424that you can refer to using PRIO_xxx constants (use the import tag :prio
425to get then):
426
427 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
428 3 > 1 > 0 > -1 > -3 > -4
429
430 # set priority to HIGH
431 current->prio(PRIO_HIGH);
432
433The idle coroutine ($Coro::idle) always has a lower priority than any
434existing coroutine.
435
436Changing the priority of the current coroutine will take effect immediately,
437but changing the priority of coroutines in the ready queue (but not
438running) will only take effect after the next schedule (of that
439coroutine). This is a bug that will be fixed in some future version.
440
441=item $newprio = $coroutine->nice ($change)
442
443Similar to C<prio>, but subtract the given value from the priority (i.e.
444higher values mean lower priority, just as in unix).
445
446=item $olddesc = $coroutine->desc ($newdesc)
447
448Sets (or gets in case the argument is missing) the description for this
449coroutine. This is just a free-form string you can associate with a coroutine.
450
451=cut
452
453sub desc {
454 my $old = $_[0]{desc};
455 $_[0]{desc} = $_[1] if @_ > 1;
456 $old;
236} 457}
237 458
238=back 459=back
239 460
461=head2 GLOBAL FUNCTIONS
462
463=over 4
464
465=item Coro::nready
466
467Returns the number of coroutines that are currently in the ready state,
468i.e. that can be switched to. The value C<0> means that the only runnable
469coroutine is the currently running one, so C<cede> would have no effect,
470and C<schedule> would cause a deadlock unless there is an idle handler
471that wakes up some coroutines.
472
473=item my $guard = Coro::guard { ... }
474
475This creates and returns a guard object. Nothing happens until the object
476gets destroyed, in which case the codeblock given as argument will be
477executed. This is useful to free locks or other resources in case of a
478runtime error or when the coroutine gets canceled, as in both cases the
479guard block will be executed. The guard object supports only one method,
480C<< ->cancel >>, which will keep the codeblock from being executed.
481
482Example: set some flag and clear it again when the coroutine gets canceled
483or the function returns:
484
485 sub do_something {
486 my $guard = Coro::guard { $busy = 0 };
487 $busy = 1;
488
489 # do something that requires $busy to be true
490 }
491
492=cut
493
494sub guard(&) {
495 bless \(my $cb = $_[0]), "Coro::guard"
496}
497
498sub Coro::guard::cancel {
499 ${$_[0]} = sub { };
500}
501
502sub Coro::guard::DESTROY {
503 ${$_[0]}->();
504}
505
506
507=item unblock_sub { ... }
508
509This utility function takes a BLOCK or code reference and "unblocks" it,
510returning the new coderef. This means that the new coderef will return
511immediately without blocking, returning nothing, while the original code
512ref will be called (with parameters) from within its own coroutine.
513
514The reason this function exists is that many event libraries (such as the
515venerable L<Event|Event> module) are not coroutine-safe (a weaker form
516of thread-safety). This means you must not block within event callbacks,
517otherwise you might suffer from crashes or worse.
518
519This function allows your callbacks to block by executing them in another
520coroutine where it is safe to block. One example where blocking is handy
521is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
522disk.
523
524In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
525creating event callbacks that want to block.
526
527=cut
528
529our @unblock_queue;
530
531# we create a special coro because we want to cede,
532# to reduce pressure on the coro pool (because most callbacks
533# return immediately and can be reused) and because we cannot cede
534# inside an event callback.
535our $unblock_scheduler = async {
536 $current->desc ("[unblock_sub scheduler]");
537 while () {
538 while (my $cb = pop @unblock_queue) {
539 # this is an inlined copy of async_pool
540 my $coro = (pop @pool or new Coro \&pool_handler);
541
542 $coro->{_invoke} = $cb;
543 $coro->ready;
544 cede; # for short-lived callbacks, this reduces pressure on the coro pool
545 }
546 schedule; # sleep well
547 }
548};
549
550sub unblock_sub(&) {
551 my $cb = shift;
552
553 sub {
554 unshift @unblock_queue, [$cb, @_];
555 $unblock_scheduler->ready;
556 }
557}
558
559=back
560
240=cut 561=cut
241 562
2421; 5631;
243 564
244=head1 BUGS/LIMITATIONS 565=head1 BUGS/LIMITATIONS
245 566
246 - could be faster, especially when the core would introduce special 567 - you must make very sure that no coro is still active on global
247 support for coroutines (like it does for threads). 568 destruction. very bad things might happen otherwise (usually segfaults).
248 - there is still a memleak on coroutine termination that I could not 569
249 identify. Could be as small as a single SV.
250 - this module is not well-tested.
251 - if variables or arguments "disappear" (become undef) or become
252 corrupted please contact the author so he cen iron out the
253 remaining bugs.
254 - this module is not thread-safe. You must only ever use this module from 570 - this module is not thread-safe. You should only ever use this module
255 the same thread (this requirement might be loosened in the future to 571 from the same thread (this requirement might be loosened in the future
256 allow per-thread schedulers, but Coro::State does not yet allow this). 572 to allow per-thread schedulers, but Coro::State does not yet allow
573 this).
257 574
258=head1 SEE ALSO 575=head1 SEE ALSO
259 576
260L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 577Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
261L<Coro::Signal>, L<Coro::State>, L<Coro::Event>, L<Coro::RWLock>, 578
262L<Coro::L<Coro::Handle>, L<Coro::Socket>. 579Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
580
581Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
582
583Embedding: L<Coro:MakeMaker>
263 584
264=head1 AUTHOR 585=head1 AUTHOR
265 586
266 Marc Lehmann <pcg@goof.com> 587 Marc Lehmann <schmorp@schmorp.de>
267 http://www.goof.com/pcg/marc/ 588 http://home.schmorp.de/
268 589
269=cut 590=cut
270 591

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