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# Content
1 =head1 NAME
2
3 Coro - coroutine process abstraction
4
5 =head1 SYNOPSIS
6
7 use Coro;
8
9 async {
10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
14 };
15 print "1\n";
16 cede; # yield to coroutine
17 print "3\n";
18 cede; # and again
19
20 # use locking
21 my $lock = new Coro::Semaphore;
22 my $locked;
23
24 $lock->down;
25 $locked = 1;
26 $lock->up;
27
28 =head1 DESCRIPTION
29
30 This module collection manages coroutines. Coroutines are similar
31 to threads but don't run in parallel at the same time even on SMP
32 machines. The specific flavor of coroutine used in this module also
33 guarantees you that it will not switch between coroutines unless
34 necessary, at easily-identified points in your program, so locking and
35 parallel access are rarely an issue, making coroutine programming much
36 safer than threads programming.
37
38 (Perl, however, does not natively support real threads but instead does a
39 very slow and memory-intensive emulation of processes using threads. This
40 is a performance win on Windows machines, and a loss everywhere else).
41
42 In this module, coroutines are defined as "callchain + lexical variables +
43 @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
44 its own set of lexicals and its own set of perls most important global
45 variables (see L<Coro::State> for more configuration).
46
47 =cut
48
49 package Coro;
50
51 use strict;
52 no warnings "uninitialized";
53
54 use Coro::State;
55
56 use base qw(Coro::State Exporter);
57
58 our $idle; # idle handler
59 our $main; # main coroutine
60 our $current; # current coroutine
61
62 our $VERSION = 4.6;
63
64 our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
65 our %EXPORT_TAGS = (
66 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
67 );
68 our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
69
70 =over 4
71
72 =item $main
73
74 This coroutine represents the main program.
75
76 =cut
77
78 $main = new Coro;
79
80 =item $current (or as function: current)
81
82 The current coroutine (the last coroutine switched to). The initial value
83 is C<$main> (of course).
84
85 This variable is B<strictly> I<read-only>. It is provided for performance
86 reasons. If performance is not essential you are encouraged to use the
87 C<Coro::current> function instead.
88
89 =cut
90
91 $main->{desc} = "[main::]";
92
93 # maybe some other module used Coro::Specific before...
94 $main->{_specific} = $current->{_specific}
95 if $current;
96
97 _set_current $main;
98
99 sub current() { $current }
100
101 =item $idle
102
103 A callback that is called whenever the scheduler finds no ready coroutines
104 to run. The default implementation prints "FATAL: deadlock detected" and
105 exits, because the program has no other way to continue.
106
107 This hook is overwritten by modules such as C<Coro::Timer> and
108 C<Coro::Event> to wait on an external event that hopefully wake up a
109 coroutine so the scheduler can run it.
110
111 Please note that if your callback recursively invokes perl (e.g. for event
112 handlers), then it must be prepared to be called recursively itself.
113
114 =cut
115
116 $idle = sub {
117 require Carp;
118 Carp::croak ("FATAL: deadlock detected");
119 };
120
121 sub _cancel {
122 my ($self) = @_;
123
124 # free coroutine data and mark as destructed
125 $self->_destroy
126 or return;
127
128 # call all destruction callbacks
129 $_->(@{$self->{_status}})
130 for @{(delete $self->{_on_destroy}) || []};
131 }
132
133 # this coroutine is necessary because a coroutine
134 # cannot destroy itself.
135 my @destroy;
136 my $manager;
137
138 $manager = new Coro sub {
139 while () {
140 (shift @destroy)->_cancel
141 while @destroy;
142
143 &schedule;
144 }
145 };
146 $manager->desc ("[coro manager]");
147 $manager->prio (PRIO_MAX);
148
149 =back
150
151 =head2 STATIC METHODS
152
153 Static methods are actually functions that operate on the current coroutine only.
154
155 =over 4
156
157 =item async { ... } [@args...]
158
159 Create a new asynchronous coroutine and return it's coroutine object
160 (usually unused). When the sub returns the new coroutine is automatically
161 terminated.
162
163 See the C<Coro::State::new> constructor for info about the coroutine
164 environment in which coroutines run.
165
166 Calling C<exit> in a coroutine will do the same as calling exit outside
167 the coroutine. Likewise, when the coroutine dies, the program will exit,
168 just as it would in the main program.
169
170 # create a new coroutine that just prints its arguments
171 async {
172 print "@_\n";
173 } 1,2,3,4;
174
175 =cut
176
177 sub async(&@) {
178 my $coro = new Coro @_;
179 $coro->ready;
180 $coro
181 }
182
183 =item async_pool { ... } [@args...]
184
185 Similar to C<async>, but uses a coroutine pool, so you should not call
186 terminate or join (although you are allowed to), and you get a coroutine
187 that might have executed other code already (which can be good or bad :).
188
189 Also, the block is executed in an C<eval> context and a warning will be
190 issued in case of an exception instead of terminating the program, as
191 C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
192 will not work in the expected way, unless you call terminate or cancel,
193 which somehow defeats the purpose of pooling.
194
195 The priority will be reset to C<0> after each job, tracing will be
196 disabled, the description will be reset and the default output filehandle
197 gets restored, so you can change alkl these. Otherwise the coroutine will
198 be re-used "as-is": most notably if you change other per-coroutine global
199 stuff such as C<$/> you need to revert that change, which is most simply
200 done by using local as in C< local $/ >.
201
202 The pool size is limited to 8 idle coroutines (this can be adjusted by
203 changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
204 required.
205
206 If you are concerned about pooled coroutines growing a lot because a
207 single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
208 { terminate }> once per second or so to slowly replenish the pool. In
209 addition to that, when the stacks used by a handler grows larger than 16kb
210 (adjustable with $Coro::POOL_RSS) it will also exit.
211
212 =cut
213
214 our $POOL_SIZE = 8;
215 our $POOL_RSS = 16 * 1024;
216 our @async_pool;
217
218 sub pool_handler {
219 my $cb;
220
221 while () {
222 eval {
223 while () {
224 _pool_1 $cb;
225 &$cb;
226 _pool_2 $cb;
227 &schedule;
228 }
229 };
230
231 last if $@ eq "\3async_pool terminate\2\n";
232 warn $@ if $@;
233 }
234 }
235
236 sub async_pool(&@) {
237 # this is also inlined into the unlock_scheduler
238 my $coro = (pop @async_pool) || new Coro \&pool_handler;
239
240 $coro->{_invoke} = [@_];
241 $coro->ready;
242
243 $coro
244 }
245
246 =item schedule
247
248 Calls the scheduler. Please note that the current coroutine will not be put
249 into the ready queue, so calling this function usually means you will
250 never be called again unless something else (e.g. an event handler) calls
251 ready.
252
253 The canonical way to wait on external events is this:
254
255 {
256 # remember current coroutine
257 my $current = $Coro::current;
258
259 # register a hypothetical event handler
260 on_event_invoke sub {
261 # wake up sleeping coroutine
262 $current->ready;
263 undef $current;
264 };
265
266 # call schedule until event occurred.
267 # in case we are woken up for other reasons
268 # (current still defined), loop.
269 Coro::schedule while $current;
270 }
271
272 =item cede
273
274 "Cede" to other coroutines. This function puts the current coroutine into the
275 ready queue and calls C<schedule>, which has the effect of giving up the
276 current "timeslice" to other coroutines of the same or higher priority.
277
278 =item Coro::cede_notself
279
280 Works like cede, but is not exported by default and will cede to any
281 coroutine, regardless of priority, once.
282
283 =item terminate [arg...]
284
285 Terminates the current coroutine with the given status values (see L<cancel>).
286
287 =item killall
288
289 Kills/terminates/cancels all coroutines except the currently running
290 one. This is useful after a fork, either in the child or the parent, as
291 usually only one of them should inherit the running coroutines.
292
293 =cut
294
295 sub terminate {
296 $current->cancel (@_);
297 }
298
299 sub killall {
300 for (Coro::State::list) {
301 $_->cancel
302 if $_ != $current && UNIVERSAL::isa $_, "Coro";
303 }
304 }
305
306 =back
307
308 =head2 COROUTINE METHODS
309
310 These are the methods you can call on coroutine objects.
311
312 =over 4
313
314 =item new Coro \&sub [, @args...]
315
316 Create a new coroutine and return it. When the sub returns the coroutine
317 automatically terminates as if C<terminate> with the returned values were
318 called. To make the coroutine run you must first put it into the ready queue
319 by calling the ready method.
320
321 See C<async> and C<Coro::State::new> for additional info about the
322 coroutine environment.
323
324 =cut
325
326 sub _run_coro {
327 terminate &{+shift};
328 }
329
330 sub new {
331 my $class = shift;
332
333 $class->SUPER::new (\&_run_coro, @_)
334 }
335
336 =item $success = $coroutine->ready
337
338 Put the given coroutine into the ready queue (according to it's priority)
339 and return true. If the coroutine is already in the ready queue, do nothing
340 and return false.
341
342 =item $is_ready = $coroutine->is_ready
343
344 Return wether the coroutine is currently the ready queue or not,
345
346 =item $coroutine->cancel (arg...)
347
348 Terminates the given coroutine and makes it return the given arguments as
349 status (default: the empty list). Never returns if the coroutine is the
350 current coroutine.
351
352 =cut
353
354 sub cancel {
355 my $self = shift;
356 $self->{_status} = [@_];
357
358 if ($current == $self) {
359 push @destroy, $self;
360 $manager->ready;
361 &schedule while 1;
362 } else {
363 $self->_cancel;
364 }
365 }
366
367 =item $coroutine->join
368
369 Wait until the coroutine terminates and return any values given to the
370 C<terminate> or C<cancel> functions. C<join> can be called concurrently
371 from multiple coroutines.
372
373 =cut
374
375 sub join {
376 my $self = shift;
377
378 unless ($self->{_status}) {
379 my $current = $current;
380
381 push @{$self->{_on_destroy}}, sub {
382 $current->ready;
383 undef $current;
384 };
385
386 &schedule while $current;
387 }
388
389 wantarray ? @{$self->{_status}} : $self->{_status}[0];
390 }
391
392 =item $coroutine->on_destroy (\&cb)
393
394 Registers a callback that is called when this coroutine gets destroyed,
395 but before it is joined. The callback gets passed the terminate arguments,
396 if any.
397
398 =cut
399
400 sub on_destroy {
401 my ($self, $cb) = @_;
402
403 push @{ $self->{_on_destroy} }, $cb;
404 }
405
406 =item $oldprio = $coroutine->prio ($newprio)
407
408 Sets (or gets, if the argument is missing) the priority of the
409 coroutine. Higher priority coroutines get run before lower priority
410 coroutines. Priorities are small signed integers (currently -4 .. +3),
411 that you can refer to using PRIO_xxx constants (use the import tag :prio
412 to get then):
413
414 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
415 3 > 1 > 0 > -1 > -3 > -4
416
417 # set priority to HIGH
418 current->prio(PRIO_HIGH);
419
420 The idle coroutine ($Coro::idle) always has a lower priority than any
421 existing coroutine.
422
423 Changing the priority of the current coroutine will take effect immediately,
424 but changing the priority of coroutines in the ready queue (but not
425 running) will only take effect after the next schedule (of that
426 coroutine). This is a bug that will be fixed in some future version.
427
428 =item $newprio = $coroutine->nice ($change)
429
430 Similar to C<prio>, but subtract the given value from the priority (i.e.
431 higher values mean lower priority, just as in unix).
432
433 =item $olddesc = $coroutine->desc ($newdesc)
434
435 Sets (or gets in case the argument is missing) the description for this
436 coroutine. This is just a free-form string you can associate with a coroutine.
437
438 This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
439 can modify this member directly if you wish.
440
441 =item $coroutine->throw ([$scalar])
442
443 If C<$throw> is specified and defined, it will be thrown as an exception
444 inside the coroutine at the next convinient point in time (usually after
445 it gains control at the next schedule/transfer/cede). Otherwise clears the
446 exception object.
447
448 The exception object will be thrown "as is" with the specified scalar in
449 C<$@>, i.e. if it is a string, no line number or newline will be appended
450 (unlike with C<die>).
451
452 This can be used as a softer means than C<cancel> to ask a coroutine to
453 end itself, although there is no guarentee that the exception will lead to
454 termination, and if the exception isn't caught it might well end the whole
455 program.
456
457 =cut
458
459 sub desc {
460 my $old = $_[0]{desc};
461 $_[0]{desc} = $_[1] if @_ > 1;
462 $old;
463 }
464
465 =back
466
467 =head2 GLOBAL FUNCTIONS
468
469 =over 4
470
471 =item Coro::nready
472
473 Returns the number of coroutines that are currently in the ready state,
474 i.e. that can be switched to. The value C<0> means that the only runnable
475 coroutine is the currently running one, so C<cede> would have no effect,
476 and C<schedule> would cause a deadlock unless there is an idle handler
477 that wakes up some coroutines.
478
479 =item my $guard = Coro::guard { ... }
480
481 This creates and returns a guard object. Nothing happens until the object
482 gets destroyed, in which case the codeblock given as argument will be
483 executed. This is useful to free locks or other resources in case of a
484 runtime error or when the coroutine gets canceled, as in both cases the
485 guard block will be executed. The guard object supports only one method,
486 C<< ->cancel >>, which will keep the codeblock from being executed.
487
488 Example: set some flag and clear it again when the coroutine gets canceled
489 or the function returns:
490
491 sub do_something {
492 my $guard = Coro::guard { $busy = 0 };
493 $busy = 1;
494
495 # do something that requires $busy to be true
496 }
497
498 =cut
499
500 sub guard(&) {
501 bless \(my $cb = $_[0]), "Coro::guard"
502 }
503
504 sub Coro::guard::cancel {
505 ${$_[0]} = sub { };
506 }
507
508 sub Coro::guard::DESTROY {
509 ${$_[0]}->();
510 }
511
512
513 =item unblock_sub { ... }
514
515 This utility function takes a BLOCK or code reference and "unblocks" it,
516 returning the new coderef. This means that the new coderef will return
517 immediately without blocking, returning nothing, while the original code
518 ref will be called (with parameters) from within its own coroutine.
519
520 The reason this function exists is that many event libraries (such as the
521 venerable L<Event|Event> module) are not coroutine-safe (a weaker form
522 of thread-safety). This means you must not block within event callbacks,
523 otherwise you might suffer from crashes or worse.
524
525 This function allows your callbacks to block by executing them in another
526 coroutine where it is safe to block. One example where blocking is handy
527 is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
528 disk.
529
530 In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
531 creating event callbacks that want to block.
532
533 =cut
534
535 our @unblock_queue;
536
537 # we create a special coro because we want to cede,
538 # to reduce pressure on the coro pool (because most callbacks
539 # return immediately and can be reused) and because we cannot cede
540 # inside an event callback.
541 our $unblock_scheduler = new Coro sub {
542 while () {
543 while (my $cb = pop @unblock_queue) {
544 # this is an inlined copy of async_pool
545 my $coro = (pop @async_pool) || new Coro \&pool_handler;
546
547 $coro->{_invoke} = $cb;
548 $coro->ready;
549 cede; # for short-lived callbacks, this reduces pressure on the coro pool
550 }
551 schedule; # sleep well
552 }
553 };
554 $unblock_scheduler->desc ("[unblock_sub scheduler]");
555
556 sub unblock_sub(&) {
557 my $cb = shift;
558
559 sub {
560 unshift @unblock_queue, [$cb, @_];
561 $unblock_scheduler->ready;
562 }
563 }
564
565 =back
566
567 =cut
568
569 1;
570
571 =head1 BUGS/LIMITATIONS
572
573 - you must make very sure that no coro is still active on global
574 destruction. very bad things might happen otherwise (usually segfaults).
575
576 - this module is not thread-safe. You should only ever use this module
577 from the same thread (this requirement might be loosened in the future
578 to allow per-thread schedulers, but Coro::State does not yet allow
579 this).
580
581 =head1 SEE ALSO
582
583 Lower level Configuration, Coroutine Environment: L<Coro::State>.
584
585 Debugging: L<Coro::Debug>.
586
587 Support/Utility: L<Coro::Specific>, L<Coro::Util>.
588
589 Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
590
591 Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>.
592
593 Compatibility: L<Coro::LWP>, L<Coro::Storable>, L<Coro::Select>.
594
595 Embedding: L<Coro::MakeMaker>.
596
597 =head1 AUTHOR
598
599 Marc Lehmann <schmorp@schmorp.de>
600 http://home.schmorp.de/
601
602 =cut
603