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Revision 1.92 by root, Fri Dec 1 03:47:55 2006 UTC vs.
Revision 1.195 by root, Wed Jul 23 22:15:25 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 my $lock = new Coro::Semaphore;
19 cede; 22 my $locked;
23
24 $lock->down;
25 $locked = 1;
26 $lock->up;
20 27
21=head1 DESCRIPTION 28=head1 DESCRIPTION
22 29
23This module collection manages coroutines. Coroutines are similar to 30This module collection manages coroutines. Coroutines are similar to
24threads but don't run in parallel. 31threads but don't (in general) run in parallel at the same time even
32on SMP machines. The specific flavor of coroutine used in this module
33also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer and easier than threads programming.
25 37
38Unlike a normal perl program, however, coroutines allow you to have
39multiple running interpreters that share data, which is especially useful
40to code pseudo-parallel processes and for event-based programming, such as
41multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
42learn more.
43
44Coroutines are also useful because Perl has no support for threads (the so
45called "threads" that perl offers are nothing more than the (bad) process
46emulation coming from the Windows platform: On standard operating systems
47they serve no purpose whatsoever, except by making your programs slow and
48making them use a lot of memory. Best disable them when building perl, or
49aks your software vendor/distributor to do it for you).
50
26In this module, coroutines are defined as "callchain + lexical variables 51In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 52@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 53its own set of lexicals and its own set of perls most important global
29important global variables. 54variables (see L<Coro::State> for more configuration).
30 55
31=cut 56=cut
32 57
33package Coro; 58package Coro;
34 59
41 66
42our $idle; # idle handler 67our $idle; # idle handler
43our $main; # main coroutine 68our $main; # main coroutine
44our $current; # current coroutine 69our $current; # current coroutine
45 70
46our $VERSION = '3.0'; 71our $VERSION = 4.745;
47 72
48our @EXPORT = qw(async cede schedule terminate current unblock_sub); 73our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
49our %EXPORT_TAGS = ( 74our %EXPORT_TAGS = (
50 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 75 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
51); 76);
52our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; 77our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
53
54{
55 my @async;
56 my $init;
57
58 # this way of handling attributes simply is NOT scalable ;()
59 sub import {
60 no strict 'refs';
61
62 Coro->export_to_level(1, @_);
63
64 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
65 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
66 my ($package, $ref) = (shift, shift);
67 my @attrs;
68 for (@_) {
69 if ($_ eq "Coro") {
70 push @async, $ref;
71 unless ($init++) {
72 eval q{
73 sub INIT {
74 &async(pop @async) while @async;
75 }
76 };
77 }
78 } else {
79 push @attrs, $_;
80 }
81 }
82 return $old ? $old->($package, $ref, @attrs) : @attrs;
83 };
84 }
85
86}
87 78
88=over 4 79=over 4
89 80
90=item $main 81=item $Coro::main
91 82
92This coroutine represents the main program. 83This variable stores the coroutine object that represents the main
84program. While you cna C<ready> it and do most other things you can do to
85coroutines, it is mainly useful to compare again C<$Coro::current>, to see
86wether you are running in the main program or not.
93 87
94=cut 88=cut
95 89
96$main = new Coro; 90$main = new Coro;
97 91
98=item $current (or as function: current) 92=item $Coro::current
99 93
100The current coroutine (the last coroutine switched to). The initial value 94The coroutine object representing the current coroutine (the last
95coroutine that the Coro scheduler switched to). The initial value is
101is C<$main> (of course). 96C<$main> (of course).
102 97
103This variable is B<strictly> I<read-only>. It is provided for performance 98This variable is B<strictly> I<read-only>. You can take copies of the
104reasons. If performance is not essentiel you are encouraged to use the 99value stored in it and use it as any other coroutine object, but you must
105C<Coro::current> function instead. 100not otherwise modify the variable itself.
106 101
107=cut 102=cut
103
104$main->{desc} = "[main::]";
108 105
109# maybe some other module used Coro::Specific before... 106# maybe some other module used Coro::Specific before...
110if ($current) {
111 $main->{specific} = $current->{specific}; 107$main->{_specific} = $current->{_specific}
112} 108 if $current;
113 109
114$current = $main; 110_set_current $main;
115 111
116sub current() { $current } 112sub current() { $current } # [DEPRECATED]
117 113
118=item $idle 114=item $Coro::idle
119 115
120A callback that is called whenever the scheduler finds no ready coroutines 116This variable is mainly useful to integrate Coro into event loops. It is
121to run. The default implementation prints "FATAL: deadlock detected" and 117usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
122exits, because the program has no other way to continue. 118pretty low-level functionality.
119
120This variable stores a callback that is called whenever the scheduler
121finds no ready coroutines to run. The default implementation prints
122"FATAL: deadlock detected" and exits, because the program has no other way
123to continue.
123 124
124This hook is overwritten by modules such as C<Coro::Timer> and 125This hook is overwritten by modules such as C<Coro::Timer> and
125C<Coro::Event> to wait on an external event that hopefully wake up a 126C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
126coroutine so the scheduler can run it. 127coroutine so the scheduler can run it.
127 128
129Note that the callback I<must not>, under any circumstances, block
130the current coroutine. Normally, this is achieved by having an "idle
131coroutine" that calls the event loop and then blocks again, and then
132readying that coroutine in the idle handler.
133
134See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
135technique.
136
128Please note that if your callback recursively invokes perl (e.g. for event 137Please note that if your callback recursively invokes perl (e.g. for event
129handlers), then it must be prepared to be called recursively. 138handlers), then it must be prepared to be called recursively itself.
130 139
131=cut 140=cut
132 141
133$idle = sub { 142$idle = sub {
134 print STDERR "FATAL: deadlock detected\n"; 143 require Carp;
135 exit (51); 144 Carp::croak ("FATAL: deadlock detected");
136}; 145};
146
147sub _cancel {
148 my ($self) = @_;
149
150 # free coroutine data and mark as destructed
151 $self->_destroy
152 or return;
153
154 # call all destruction callbacks
155 $_->(@{$self->{_status}})
156 for @{(delete $self->{_on_destroy}) || []};
157}
137 158
138# this coroutine is necessary because a coroutine 159# this coroutine is necessary because a coroutine
139# cannot destroy itself. 160# cannot destroy itself.
140my @destroy; 161my @destroy;
162my $manager;
163
141my $manager; $manager = new Coro sub { 164$manager = new Coro sub {
142 while () { 165 while () {
143 # by overwriting the state object with the manager we destroy it 166 (shift @destroy)->_cancel
144 # while still being able to schedule this coroutine (in case it has
145 # been readied multiple times. this is harmless since the manager
146 # can be called as many times as neccessary and will always
147 # remove itself from the runqueue
148 while (@destroy) { 167 while @destroy;
149 my $coro = pop @destroy;
150 $coro->{status} ||= [];
151 $_->ready for @{delete $coro->{join} || []};
152 168
153 # the next line destroys the coro state, but keeps the
154 # coroutine itself intact (we basically make it a zombie
155 # coroutine that always runs the manager thread, so it's possible
156 # to transfer() to this coroutine).
157 $coro->_clone_state_from ($manager);
158 }
159 &schedule; 169 &schedule;
160 } 170 }
161}; 171};
162 172$manager->desc ("[coro manager]");
163# static methods. not really. 173$manager->prio (PRIO_MAX);
164 174
165=back 175=back
166 176
167=head2 STATIC METHODS 177=head2 SIMPLE COROUTINE CREATION
168
169Static methods are actually functions that operate on the current coroutine only.
170 178
171=over 4 179=over 4
172 180
173=item async { ... } [@args...] 181=item async { ... } [@args...]
174 182
175Create a new asynchronous coroutine and return it's coroutine object 183Create a new coroutine and return it's coroutine object (usually
176(usually unused). When the sub returns the new coroutine is automatically 184unused). The coroutine will be put into the ready queue, so
185it will start running automatically on the next scheduler run.
186
187The first argument is a codeblock/closure that should be executed in the
188coroutine. When it returns argument returns the coroutine is automatically
177terminated. 189terminated.
178 190
179Calling C<exit> in a coroutine will not work correctly, so do not do that. 191The remaining arguments are passed as arguments to the closure.
180 192
181When the coroutine dies, the program will exit, just as in the main 193See the C<Coro::State::new> constructor for info about the coroutine
182program. 194environment in which coroutines are executed.
183 195
196Calling C<exit> in a coroutine will do the same as calling exit outside
197the coroutine. Likewise, when the coroutine dies, the program will exit,
198just as it would in the main program.
199
200If you do not want that, you can provide a default C<die> handler, or
201simply avoid dieing (by use of C<eval>).
202
184 # create a new coroutine that just prints its arguments 203Example: Create a new coroutine that just prints its arguments.
204
185 async { 205 async {
186 print "@_\n"; 206 print "@_\n";
187 } 1,2,3,4; 207 } 1,2,3,4;
188 208
189=cut 209=cut
190 210
191sub async(&@) { 211sub async(&@) {
192 my $pid = new Coro @_; 212 my $coro = new Coro @_;
193 $pid->ready; 213 $coro->ready;
194 $pid 214 $coro
195} 215}
216
217=item async_pool { ... } [@args...]
218
219Similar to C<async>, but uses a coroutine pool, so you should not call
220terminate or join on it (although you are allowed to), and you get a
221coroutine that might have executed other code already (which can be good
222or bad :).
223
224On the plus side, this function is faster than creating (and destroying)
225a completely new coroutine, so if you need a lot of generic coroutines in
226quick successsion, use C<async_pool>, not C<async>.
227
228The code block is executed in an C<eval> context and a warning will be
229issued in case of an exception instead of terminating the program, as
230C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
231will not work in the expected way, unless you call terminate or cancel,
232which somehow defeats the purpose of pooling (but is fine in the
233exceptional case).
234
235The priority will be reset to C<0> after each run, tracing will be
236disabled, the description will be reset and the default output filehandle
237gets restored, so you can change all these. Otherwise the coroutine will
238be re-used "as-is": most notably if you change other per-coroutine global
239stuff such as C<$/> you I<must needs> to revert that change, which is most
240simply done by using local as in: C< local $/ >.
241
242The pool size is limited to C<8> idle coroutines (this can be adjusted by
243changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
244required.
245
246If you are concerned about pooled coroutines growing a lot because a
247single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
248{ terminate }> once per second or so to slowly replenish the pool. In
249addition to that, when the stacks used by a handler grows larger than 16kb
250(adjustable via $Coro::POOL_RSS) it will also be destroyed.
251
252=cut
253
254our $POOL_SIZE = 8;
255our $POOL_RSS = 16 * 1024;
256our @async_pool;
257
258sub pool_handler {
259 my $cb;
260
261 while () {
262 eval {
263 while () {
264 _pool_1 $cb;
265 &$cb;
266 _pool_2 $cb;
267 &schedule;
268 }
269 };
270
271 if ($@) {
272 last if $@ eq "\3async_pool terminate\2\n";
273 warn $@;
274 }
275 }
276}
277
278sub async_pool(&@) {
279 # this is also inlined into the unlock_scheduler
280 my $coro = (pop @async_pool) || new Coro \&pool_handler;
281
282 $coro->{_invoke} = [@_];
283 $coro->ready;
284
285 $coro
286}
287
288=back
289
290=head2 STATIC METHODS
291
292Static methods are actually functions that operate on the current coroutine.
293
294=over 4
196 295
197=item schedule 296=item schedule
198 297
199Calls the scheduler. Please note that the current coroutine will not be put 298Calls the scheduler. The scheduler will find the next coroutine that is
299to be run from the ready queue and switches to it. The next coroutine
300to be run is simply the one with the highest priority that is longest
301in its ready queue. If there is no coroutine ready, it will clal the
302C<$Coro::idle> hook.
303
304Please note that the current coroutine will I<not> be put into the ready
200into the ready queue, so calling this function usually means you will 305queue, so calling this function usually means you will never be called
201never be called again unless something else (e.g. an event handler) calls 306again unless something else (e.g. an event handler) calls C<< ->ready >>,
202ready. 307thus waking you up.
308
309This makes C<schedule> I<the> generic method to use to block the current
310coroutine and wait for events: first you remember the current coroutine in
311a variable, then arrange for some callback of yours to call C<< ->ready
312>> on that once some event happens, and last you call C<schedule> to put
313yourself to sleep. Note that a lot of things can wake your coroutine up,
314so you need to check wether the event indeed happened, e.g. by storing the
315status in a variable.
203 316
204The canonical way to wait on external events is this: 317The canonical way to wait on external events is this:
205 318
206 { 319 {
207 # remember current coroutine 320 # remember current coroutine
212 # wake up sleeping coroutine 325 # wake up sleeping coroutine
213 $current->ready; 326 $current->ready;
214 undef $current; 327 undef $current;
215 }; 328 };
216 329
217 # call schedule until event occured. 330 # call schedule until event occurred.
218 # in case we are woken up for other reasons 331 # in case we are woken up for other reasons
219 # (current still defined), loop. 332 # (current still defined), loop.
220 Coro::schedule while $current; 333 Coro::schedule while $current;
221 } 334 }
222 335
223=item cede 336=item cede
224 337
225"Cede" to other coroutines. This function puts the current coroutine into the 338"Cede" to other coroutines. This function puts the current coroutine into
226ready queue and calls C<schedule>, which has the effect of giving up the 339the ready queue and calls C<schedule>, which has the effect of giving
227current "timeslice" to other coroutines of the same or higher priority. 340up the current "timeslice" to other coroutines of the same or higher
341priority. Once your coroutine gets its turn again it will automatically be
342resumed.
343
344This function is often called C<yield> in other languages.
345
346=item Coro::cede_notself
347
348Works like cede, but is not exported by default and will cede to I<any>
349coroutine, regardless of priority. This is useful sometimes to ensure
350progress is made.
228 351
229=item terminate [arg...] 352=item terminate [arg...]
230 353
231Terminates the current coroutine with the given status values (see L<cancel>). 354Terminates the current coroutine with the given status values (see L<cancel>).
355
356=item killall
357
358Kills/terminates/cancels all coroutines except the currently running
359one. This is useful after a fork, either in the child or the parent, as
360usually only one of them should inherit the running coroutines.
361
362Note that while this will try to free some of the main programs resources,
363you cnanot free all of them, so if a coroutine that is not the main
364program calls this function, there will be some one-time resource leak.
232 365
233=cut 366=cut
234 367
235sub terminate { 368sub terminate {
236 $current->cancel (@_); 369 $current->cancel (@_);
237} 370}
238 371
372sub killall {
373 for (Coro::State::list) {
374 $_->cancel
375 if $_ != $current && UNIVERSAL::isa $_, "Coro";
376 }
377}
378
239=back 379=back
240 380
241# dynamic methods
242
243=head2 COROUTINE METHODS 381=head2 COROUTINE METHODS
244 382
245These are the methods you can call on coroutine objects. 383These are the methods you can call on coroutine objects (or to create
384them).
246 385
247=over 4 386=over 4
248 387
249=item new Coro \&sub [, @args...] 388=item new Coro \&sub [, @args...]
250 389
251Create a new coroutine and return it. When the sub returns the coroutine 390Create a new coroutine and return it. When the sub returns, the coroutine
252automatically terminates as if C<terminate> with the returned values were 391automatically terminates as if C<terminate> with the returned values were
253called. To make the coroutine run you must first put it into the ready queue 392called. To make the coroutine run you must first put it into the ready
254by calling the ready method. 393queue by calling the ready method.
255 394
256Calling C<exit> in a coroutine will not work correctly, so do not do that. 395See C<async> and C<Coro::State::new> for additional info about the
396coroutine environment.
257 397
258=cut 398=cut
259 399
260sub _new_coro { 400sub _run_coro {
261 terminate &{+shift}; 401 terminate &{+shift};
262} 402}
263 403
264sub new { 404sub new {
265 my $class = shift; 405 my $class = shift;
266 406
267 $class->SUPER::new (\&_new_coro, @_) 407 $class->SUPER::new (\&_run_coro, @_)
268} 408}
269 409
270=item $success = $coroutine->ready 410=item $success = $coroutine->ready
271 411
272Put the given coroutine into the ready queue (according to it's priority) 412Put the given coroutine into the end of its ready queue (there is one
273and return true. If the coroutine is already in the ready queue, do nothing 413queue for each priority) and return true. If the coroutine is already in
274and return false. 414the ready queue, do nothing and return false.
415
416This ensures that the scheduler will resume this coroutine automatically
417once all the coroutines of higher priority and all coroutines of the same
418priority that were put into the ready queue earlier have been resumed.
275 419
276=item $is_ready = $coroutine->is_ready 420=item $is_ready = $coroutine->is_ready
277 421
278Return wether the coroutine is currently the ready queue or not, 422Return wether the coroutine is currently the ready queue or not,
279 423
280=item $coroutine->cancel (arg...) 424=item $coroutine->cancel (arg...)
281 425
282Terminates the given coroutine and makes it return the given arguments as 426Terminates the given coroutine and makes it return the given arguments as
283status (default: the empty list). 427status (default: the empty list). Never returns if the coroutine is the
428current coroutine.
284 429
285=cut 430=cut
286 431
287sub cancel { 432sub cancel {
288 my $self = shift; 433 my $self = shift;
289 $self->{status} = [@_]; 434 $self->{_status} = [@_];
435
436 if ($current == $self) {
290 push @destroy, $self; 437 push @destroy, $self;
291 $manager->ready; 438 $manager->ready;
292 &schedule if $current == $self; 439 &schedule while 1;
440 } else {
441 $self->_cancel;
442 }
293} 443}
294 444
295=item $coroutine->join 445=item $coroutine->join
296 446
297Wait until the coroutine terminates and return any values given to the 447Wait until the coroutine terminates and return any values given to the
298C<terminate> or C<cancel> functions. C<join> can be called multiple times 448C<terminate> or C<cancel> functions. C<join> can be called concurrently
299from multiple coroutine. 449from multiple coroutines, and all will be resumed and given the status
450return once the C<$coroutine> terminates.
300 451
301=cut 452=cut
302 453
303sub join { 454sub join {
304 my $self = shift; 455 my $self = shift;
456
305 unless ($self->{status}) { 457 unless ($self->{_status}) {
306 push @{$self->{join}}, $current; 458 my $current = $current;
307 &schedule; 459
460 push @{$self->{_on_destroy}}, sub {
461 $current->ready;
462 undef $current;
463 };
464
465 &schedule while $current;
308 } 466 }
467
309 wantarray ? @{$self->{status}} : $self->{status}[0]; 468 wantarray ? @{$self->{_status}} : $self->{_status}[0];
469}
470
471=item $coroutine->on_destroy (\&cb)
472
473Registers a callback that is called when this coroutine gets destroyed,
474but before it is joined. The callback gets passed the terminate arguments,
475if any, and I<must not> die, under any circumstances.
476
477=cut
478
479sub on_destroy {
480 my ($self, $cb) = @_;
481
482 push @{ $self->{_on_destroy} }, $cb;
310} 483}
311 484
312=item $oldprio = $coroutine->prio ($newprio) 485=item $oldprio = $coroutine->prio ($newprio)
313 486
314Sets (or gets, if the argument is missing) the priority of the 487Sets (or gets, if the argument is missing) the priority of the
339=item $olddesc = $coroutine->desc ($newdesc) 512=item $olddesc = $coroutine->desc ($newdesc)
340 513
341Sets (or gets in case the argument is missing) the description for this 514Sets (or gets in case the argument is missing) the description for this
342coroutine. This is just a free-form string you can associate with a coroutine. 515coroutine. This is just a free-form string you can associate with a coroutine.
343 516
517This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
518can modify this member directly if you wish.
519
520=item $coroutine->throw ([$scalar])
521
522If C<$throw> is specified and defined, it will be thrown as an exception
523inside the coroutine at the next convinient point in time (usually after
524it gains control at the next schedule/transfer/cede). Otherwise clears the
525exception object.
526
527The exception object will be thrown "as is" with the specified scalar in
528C<$@>, i.e. if it is a string, no line number or newline will be appended
529(unlike with C<die>).
530
531This can be used as a softer means than C<cancel> to ask a coroutine to
532end itself, although there is no guarentee that the exception will lead to
533termination, and if the exception isn't caught it might well end the whole
534program.
535
344=cut 536=cut
345 537
346sub desc { 538sub desc {
347 my $old = $_[0]{desc}; 539 my $old = $_[0]{desc};
348 $_[0]{desc} = $_[1] if @_ > 1; 540 $_[0]{desc} = $_[1] if @_ > 1;
349 $old; 541 $old;
350} 542}
351 543
352=back 544=back
353 545
354=head2 UTILITY FUNCTIONS 546=head2 GLOBAL FUNCTIONS
355 547
356=over 4 548=over 4
357 549
550=item Coro::nready
551
552Returns the number of coroutines that are currently in the ready state,
553i.e. that can be switched to by calling C<schedule> directory or
554indirectly. The value C<0> means that the only runnable coroutine is the
555currently running one, so C<cede> would have no effect, and C<schedule>
556would cause a deadlock unless there is an idle handler that wakes up some
557coroutines.
558
559=item my $guard = Coro::guard { ... }
560
561This creates and returns a guard object. Nothing happens until the object
562gets destroyed, in which case the codeblock given as argument will be
563executed. This is useful to free locks or other resources in case of a
564runtime error or when the coroutine gets canceled, as in both cases the
565guard block will be executed. The guard object supports only one method,
566C<< ->cancel >>, which will keep the codeblock from being executed.
567
568Example: set some flag and clear it again when the coroutine gets canceled
569or the function returns:
570
571 sub do_something {
572 my $guard = Coro::guard { $busy = 0 };
573 $busy = 1;
574
575 # do something that requires $busy to be true
576 }
577
578=cut
579
580sub guard(&) {
581 bless \(my $cb = $_[0]), "Coro::guard"
582}
583
584sub Coro::guard::cancel {
585 ${$_[0]} = sub { };
586}
587
588sub Coro::guard::DESTROY {
589 ${$_[0]}->();
590}
591
592
358=item unblock_sub { ... } 593=item unblock_sub { ... }
359 594
360This utility function takes a BLOCK or code reference and "unblocks" it, 595This utility function takes a BLOCK or code reference and "unblocks" it,
361returning the new coderef. This means that the new coderef will return 596returning a new coderef. Unblocking means that calling the new coderef
362immediately without blocking, returning nothing, while the original code 597will return immediately without blocking, returning nothing, while the
363ref will be called (with parameters) from within its own coroutine. 598original code ref will be called (with parameters) from within another
599coroutine.
364 600
365The reason this fucntion exists is that many event libraries (such as the 601The reason this function exists is that many event libraries (such as the
366venerable L<Event|Event> module) are not coroutine-safe (a weaker form 602venerable L<Event|Event> module) are not coroutine-safe (a weaker form
367of thread-safety). This means you must not block within event callbacks, 603of thread-safety). This means you must not block within event callbacks,
368otherwise you might suffer from crashes or worse. 604otherwise you might suffer from crashes or worse. The only event library
605currently known that is safe to use without C<unblock_sub> is L<EV>.
369 606
370This function allows your callbacks to block by executing them in another 607This function allows your callbacks to block by executing them in another
371coroutine where it is safe to block. One example where blocking is handy 608coroutine where it is safe to block. One example where blocking is handy
372is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 609is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
373disk. 610disk, for example.
374 611
375In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 612In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
376creating event callbacks that want to block. 613creating event callbacks that want to block.
377 614
378=cut 615If your handler does not plan to block (e.g. simply sends a message to
616another coroutine, or puts some other coroutine into the ready queue),
617there is no reason to use C<unblock_sub>.
379 618
380our @unblock_pool; 619Note that you also need to use C<unblock_sub> for any other callbacks that
620are indirectly executed by any C-based event loop. For example, when you
621use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
622provides callbacks that are the result of some event callback, then you
623must not block either, or use C<unblock_sub>.
624
625=cut
626
381our @unblock_queue; 627our @unblock_queue;
382our $UNBLOCK_POOL_SIZE = 2;
383 628
384sub unblock_handler_ { 629# we create a special coro because we want to cede,
385 while () { 630# to reduce pressure on the coro pool (because most callbacks
386 my ($cb, @arg) = @{ delete $Coro::current->{arg} }; 631# return immediately and can be reused) and because we cannot cede
387 $cb->(@arg); 632# inside an event callback.
388
389 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
390 push @unblock_pool, $Coro::current;
391 schedule;
392 }
393}
394
395our $unblock_scheduler = async { 633our $unblock_scheduler = new Coro sub {
396 while () { 634 while () {
397 while (my $cb = pop @unblock_queue) { 635 while (my $cb = pop @unblock_queue) {
398 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); 636 # this is an inlined copy of async_pool
399 $handler->{arg} = $cb; 637 my $coro = (pop @async_pool) || new Coro \&pool_handler;
638
639 $coro->{_invoke} = $cb;
400 $handler->ready; 640 $coro->ready;
401 cede; 641 cede; # for short-lived callbacks, this reduces pressure on the coro pool
402 } 642 }
403 643 schedule; # sleep well
404 schedule;
405 } 644 }
406}; 645};
646$unblock_scheduler->desc ("[unblock_sub scheduler]");
407 647
408sub unblock_sub(&) { 648sub unblock_sub(&) {
409 my $cb = shift; 649 my $cb = shift;
410 650
411 sub { 651 sub {
412 push @unblock_queue, [$cb, @_]; 652 unshift @unblock_queue, [$cb, @_];
413 $unblock_scheduler->ready; 653 $unblock_scheduler->ready;
414 } 654 }
415} 655}
416 656
417=back 657=back
420 660
4211; 6611;
422 662
423=head1 BUGS/LIMITATIONS 663=head1 BUGS/LIMITATIONS
424 664
425 - you must make very sure that no coro is still active on global
426 destruction. very bad things might happen otherwise (usually segfaults).
427
428 - this module is not thread-safe. You should only ever use this module 665This module is not perl-pseudo-thread-safe. You should only ever use this
429 from the same thread (this requirement might be losened in the future 666module from the same thread (this requirement might be removed in the
430 to allow per-thread schedulers, but Coro::State does not yet allow 667future to allow per-thread schedulers, but Coro::State does not yet allow
431 this). 668this). I recommend disabling thread support and using processes, as this
669is much faster and uses less memory.
432 670
433=head1 SEE ALSO 671=head1 SEE ALSO
434 672
673Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
674
675Debugging: L<Coro::Debug>.
676
435Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 677Support/Utility: L<Coro::Specific>, L<Coro::Util>.
436 678
437Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 679Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
438 680
439Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 681IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
440 682
441Embedding: L<Coro:MakeMaker> 683Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
684
685XS API: L<Coro::MakeMaker>.
686
687Low level Configuration, Coroutine Environment: L<Coro::State>.
442 688
443=head1 AUTHOR 689=head1 AUTHOR
444 690
445 Marc Lehmann <schmorp@schmorp.de> 691 Marc Lehmann <schmorp@schmorp.de>
446 http://home.schmorp.de/ 692 http://home.schmorp.de/

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