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Revision 1.91 by root, Fri Dec 1 02:17:37 2006 UTC vs.
Revision 1.225 by root, Wed Nov 19 15:29:57 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async process like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 cede; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
23This module collection manages coroutines. Coroutines are similar to 31This module collection manages coroutines. Coroutines are similar to
24threads but don't run in parallel. 32threads but don't (in general) run in parallel at the same time even
33on SMP machines. The specific flavor of coroutine used in this module
34also guarantees you that it will not switch between coroutines unless
35necessary, at easily-identified points in your program, so locking and
36parallel access are rarely an issue, making coroutine programming much
37safer and easier than threads programming.
25 38
39Unlike a normal perl program, however, coroutines allow you to have
40multiple running interpreters that share data, which is especially useful
41to code pseudo-parallel processes and for event-based programming, such as
42multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
43learn more.
44
45Coroutines are also useful because Perl has no support for threads (the so
46called "threads" that perl offers are nothing more than the (bad) process
47emulation coming from the Windows platform: On standard operating systems
48they serve no purpose whatsoever, except by making your programs slow and
49making them use a lot of memory. Best disable them when building perl, or
50aks your software vendor/distributor to do it for you).
51
26In this module, coroutines are defined as "callchain + lexical variables 52In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 53@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 54its own set of lexicals and its own set of perls most important global
29important global variables. 55variables (see L<Coro::State> for more configuration).
30 56
31=cut 57=cut
32 58
33package Coro; 59package Coro;
34 60
35use strict; 61use strict qw(vars subs);
36no warnings "uninitialized"; 62no warnings "uninitialized";
37 63
38use Coro::State; 64use Coro::State;
39 65
40use base qw(Coro::State Exporter); 66use base qw(Coro::State Exporter);
41 67
42our $idle; # idle handler 68our $idle; # idle handler
43our $main; # main coroutine 69our $main; # main coroutine
44our $current; # current coroutine 70our $current; # current coroutine
45 71
46our $VERSION = '3.0'; 72our $VERSION = 5.0;
47 73
48our @EXPORT = qw(async cede schedule terminate current); 74our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
49our %EXPORT_TAGS = ( 75our %EXPORT_TAGS = (
50 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
51); 77);
52our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; 78our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
53
54{
55 my @async;
56 my $init;
57
58 # this way of handling attributes simply is NOT scalable ;()
59 sub import {
60 no strict 'refs';
61
62 Coro->export_to_level(1, @_);
63
64 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
65 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
66 my ($package, $ref) = (shift, shift);
67 my @attrs;
68 for (@_) {
69 if ($_ eq "Coro") {
70 push @async, $ref;
71 unless ($init++) {
72 eval q{
73 sub INIT {
74 &async(pop @async) while @async;
75 }
76 };
77 }
78 } else {
79 push @attrs, $_;
80 }
81 }
82 return $old ? $old->($package, $ref, @attrs) : @attrs;
83 };
84 }
85
86}
87 79
88=over 4 80=over 4
89 81
90=item $main 82=item $Coro::main
91 83
92This coroutine represents the main program. 84This variable stores the coroutine object that represents the main
85program. While you cna C<ready> it and do most other things you can do to
86coroutines, it is mainly useful to compare again C<$Coro::current>, to see
87whether you are running in the main program or not.
93 88
94=cut 89=cut
95 90
96$main = new Coro; 91# $main is now being initialised by Coro::State
97 92
98=item $current (or as function: current) 93=item $Coro::current
99 94
100The current coroutine (the last coroutine switched to). The initial value 95The coroutine object representing the current coroutine (the last
96coroutine that the Coro scheduler switched to). The initial value is
101is C<$main> (of course). 97C<$Coro::main> (of course).
102 98
103This variable is B<strictly> I<read-only>. It is provided for performance 99This variable is B<strictly> I<read-only>. You can take copies of the
104reasons. If performance is not essentiel you are encouraged to use the 100value stored in it and use it as any other coroutine object, but you must
105C<Coro::current> function instead. 101not otherwise modify the variable itself.
106 102
107=cut 103=cut
108 104
109# maybe some other module used Coro::Specific before...
110if ($current) {
111 $main->{specific} = $current->{specific};
112}
113
114$current = $main;
115
116sub current() { $current } 105sub current() { $current } # [DEPRECATED]
117 106
118=item $idle 107=item $Coro::idle
119 108
120A callback that is called whenever the scheduler finds no ready coroutines 109This variable is mainly useful to integrate Coro into event loops. It is
121to run. The default implementation prints "FATAL: deadlock detected" and 110usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
122exits, because the program has no other way to continue. 111pretty low-level functionality.
112
113This variable stores a callback that is called whenever the scheduler
114finds no ready coroutines to run. The default implementation prints
115"FATAL: deadlock detected" and exits, because the program has no other way
116to continue.
123 117
124This hook is overwritten by modules such as C<Coro::Timer> and 118This hook is overwritten by modules such as C<Coro::Timer> and
125C<Coro::Event> to wait on an external event that hopefully wake up a 119C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
126coroutine so the scheduler can run it. 120coroutine so the scheduler can run it.
127 121
122Note that the callback I<must not>, under any circumstances, block
123the current coroutine. Normally, this is achieved by having an "idle
124coroutine" that calls the event loop and then blocks again, and then
125readying that coroutine in the idle handler.
126
127See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
128technique.
129
128Please note that if your callback recursively invokes perl (e.g. for event 130Please note that if your callback recursively invokes perl (e.g. for event
129handlers), then it must be prepared to be called recursively. 131handlers), then it must be prepared to be called recursively itself.
130 132
131=cut 133=cut
132 134
133$idle = sub { 135$idle = sub {
134 print STDERR "FATAL: deadlock detected\n"; 136 require Carp;
135 exit (51); 137 Carp::croak ("FATAL: deadlock detected");
136}; 138};
139
140sub _cancel {
141 my ($self) = @_;
142
143 # free coroutine data and mark as destructed
144 $self->_destroy
145 or return;
146
147 # call all destruction callbacks
148 $_->(@{$self->{_status}})
149 for @{ delete $self->{_on_destroy} || [] };
150}
137 151
138# this coroutine is necessary because a coroutine 152# this coroutine is necessary because a coroutine
139# cannot destroy itself. 153# cannot destroy itself.
140my @destroy; 154my @destroy;
155my $manager;
156
141my $manager; $manager = new Coro sub { 157$manager = new Coro sub {
142 while () { 158 while () {
143 # by overwriting the state object with the manager we destroy it 159 (shift @destroy)->_cancel
144 # while still being able to schedule this coroutine (in case it has
145 # been readied multiple times. this is harmless since the manager
146 # can be called as many times as neccessary and will always
147 # remove itself from the runqueue
148 while (@destroy) { 160 while @destroy;
149 my $coro = pop @destroy;
150 $coro->{status} ||= [];
151 $_->ready for @{delete $coro->{join} || []};
152 161
153 # the next line destroys the coro state, but keeps the
154 # process itself intact (we basically make it a zombie
155 # process that always runs the manager thread, so it's possible
156 # to transfer() to this process).
157 $coro->_clone_state_from ($manager);
158 }
159 &schedule; 162 &schedule;
160 } 163 }
161}; 164};
162 165$manager->{desc} = "[coro manager]";
163# static methods. not really. 166$manager->prio (PRIO_MAX);
164 167
165=back 168=back
166 169
167=head2 STATIC METHODS 170=head2 SIMPLE COROUTINE CREATION
168
169Static methods are actually functions that operate on the current process only.
170 171
171=over 4 172=over 4
172 173
173=item async { ... } [@args...] 174=item async { ... } [@args...]
174 175
175Create a new asynchronous process and return it's process object 176Create a new coroutine and return it's coroutine object (usually
176(usually unused). When the sub returns the new process is automatically 177unused). The coroutine will be put into the ready queue, so
178it will start running automatically on the next scheduler run.
179
180The first argument is a codeblock/closure that should be executed in the
181coroutine. When it returns argument returns the coroutine is automatically
177terminated. 182terminated.
178 183
179Calling C<exit> in a coroutine will not work correctly, so do not do that. 184The remaining arguments are passed as arguments to the closure.
180 185
181When the coroutine dies, the program will exit, just as in the main 186See the C<Coro::State::new> constructor for info about the coroutine
182program. 187environment in which coroutines are executed.
183 188
189Calling C<exit> in a coroutine will do the same as calling exit outside
190the coroutine. Likewise, when the coroutine dies, the program will exit,
191just as it would in the main program.
192
193If you do not want that, you can provide a default C<die> handler, or
194simply avoid dieing (by use of C<eval>).
195
184 # create a new coroutine that just prints its arguments 196Example: Create a new coroutine that just prints its arguments.
197
185 async { 198 async {
186 print "@_\n"; 199 print "@_\n";
187 } 1,2,3,4; 200 } 1,2,3,4;
188 201
189=cut 202=cut
190 203
191sub async(&@) { 204sub async(&@) {
192 my $pid = new Coro @_; 205 my $coro = new Coro @_;
193 $pid->ready; 206 $coro->ready;
194 $pid 207 $coro
195} 208}
209
210=item async_pool { ... } [@args...]
211
212Similar to C<async>, but uses a coroutine pool, so you should not call
213terminate or join on it (although you are allowed to), and you get a
214coroutine that might have executed other code already (which can be good
215or bad :).
216
217On the plus side, this function is faster than creating (and destroying)
218a completly new coroutine, so if you need a lot of generic coroutines in
219quick successsion, use C<async_pool>, not C<async>.
220
221The code block is executed in an C<eval> context and a warning will be
222issued in case of an exception instead of terminating the program, as
223C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
224will not work in the expected way, unless you call terminate or cancel,
225which somehow defeats the purpose of pooling (but is fine in the
226exceptional case).
227
228The priority will be reset to C<0> after each run, tracing will be
229disabled, the description will be reset and the default output filehandle
230gets restored, so you can change all these. Otherwise the coroutine will
231be re-used "as-is": most notably if you change other per-coroutine global
232stuff such as C<$/> you I<must needs> revert that change, which is most
233simply done by using local as in: C<< local $/ >>.
234
235The idle pool size is limited to C<8> idle coroutines (this can be
236adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
237coros as required.
238
239If you are concerned about pooled coroutines growing a lot because a
240single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
241{ terminate }> once per second or so to slowly replenish the pool. In
242addition to that, when the stacks used by a handler grows larger than 16kb
243(adjustable via $Coro::POOL_RSS) it will also be destroyed.
244
245=cut
246
247our $POOL_SIZE = 8;
248our $POOL_RSS = 16 * 1024;
249our @async_pool;
250
251sub pool_handler {
252 my $cb;
253
254 while () {
255 eval {
256 while () {
257 _pool_1 $cb;
258 &$cb;
259 _pool_2 $cb;
260 &schedule;
261 }
262 };
263
264 if ($@) {
265 last if $@ eq "\3async_pool terminate\2\n";
266 warn $@;
267 }
268 }
269}
270
271sub async_pool(&@) {
272 # this is also inlined into the unblock_scheduler
273 my $coro = (pop @async_pool) || new Coro \&pool_handler;
274
275 $coro->{_invoke} = [@_];
276 $coro->ready;
277
278 $coro
279}
280
281=back
282
283=head2 STATIC METHODS
284
285Static methods are actually functions that operate on the current coroutine.
286
287=over 4
196 288
197=item schedule 289=item schedule
198 290
199Calls the scheduler. Please note that the current process will not be put 291Calls the scheduler. The scheduler will find the next coroutine that is
292to be run from the ready queue and switches to it. The next coroutine
293to be run is simply the one with the highest priority that is longest
294in its ready queue. If there is no coroutine ready, it will clal the
295C<$Coro::idle> hook.
296
297Please note that the current coroutine will I<not> be put into the ready
200into the ready queue, so calling this function usually means you will 298queue, so calling this function usually means you will never be called
201never be called again unless something else (e.g. an event handler) calls 299again unless something else (e.g. an event handler) calls C<< ->ready >>,
202ready. 300thus waking you up.
203 301
204The canonical way to wait on external events is this: 302This makes C<schedule> I<the> generic method to use to block the current
303coroutine and wait for events: first you remember the current coroutine in
304a variable, then arrange for some callback of yours to call C<< ->ready
305>> on that once some event happens, and last you call C<schedule> to put
306yourself to sleep. Note that a lot of things can wake your coroutine up,
307so you need to check whether the event indeed happened, e.g. by storing the
308status in a variable.
205 309
310See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
311
312=item cede
313
314"Cede" to other coroutines. This function puts the current coroutine into
315the ready queue and calls C<schedule>, which has the effect of giving
316up the current "timeslice" to other coroutines of the same or higher
317priority. Once your coroutine gets its turn again it will automatically be
318resumed.
319
320This function is often called C<yield> in other languages.
321
322=item Coro::cede_notself
323
324Works like cede, but is not exported by default and will cede to I<any>
325coroutine, regardless of priority. This is useful sometimes to ensure
326progress is made.
327
328=item terminate [arg...]
329
330Terminates the current coroutine with the given status values (see L<cancel>).
331
332=item killall
333
334Kills/terminates/cancels all coroutines except the currently running
335one. This is useful after a fork, either in the child or the parent, as
336usually only one of them should inherit the running coroutines.
337
338Note that while this will try to free some of the main programs resources,
339you cannot free all of them, so if a coroutine that is not the main
340program calls this function, there will be some one-time resource leak.
341
342=cut
343
344sub terminate {
345 $current->cancel (@_);
346}
347
348sub killall {
349 for (Coro::State::list) {
350 $_->cancel
351 if $_ != $current && UNIVERSAL::isa $_, "Coro";
206 { 352 }
207 # remember current process 353}
354
355=back
356
357=head2 COROUTINE METHODS
358
359These are the methods you can call on coroutine objects (or to create
360them).
361
362=over 4
363
364=item new Coro \&sub [, @args...]
365
366Create a new coroutine and return it. When the sub returns, the coroutine
367automatically terminates as if C<terminate> with the returned values were
368called. To make the coroutine run you must first put it into the ready
369queue by calling the ready method.
370
371See C<async> and C<Coro::State::new> for additional info about the
372coroutine environment.
373
374=cut
375
376sub _terminate {
377 terminate &{+shift};
378}
379
380=item $success = $coroutine->ready
381
382Put the given coroutine into the end of its ready queue (there is one
383queue for each priority) and return true. If the coroutine is already in
384the ready queue, do nothing and return false.
385
386This ensures that the scheduler will resume this coroutine automatically
387once all the coroutines of higher priority and all coroutines of the same
388priority that were put into the ready queue earlier have been resumed.
389
390=item $is_ready = $coroutine->is_ready
391
392Return whether the coroutine is currently the ready queue or not,
393
394=item $coroutine->cancel (arg...)
395
396Terminates the given coroutine and makes it return the given arguments as
397status (default: the empty list). Never returns if the coroutine is the
398current coroutine.
399
400=cut
401
402sub cancel {
403 my $self = shift;
404 $self->{_status} = [@_];
405
406 if ($current == $self) {
407 push @destroy, $self;
408 $manager->ready;
409 &schedule while 1;
410 } else {
411 $self->_cancel;
412 }
413}
414
415=item $coroutine->throw ([$scalar])
416
417If C<$throw> is specified and defined, it will be thrown as an exception
418inside the coroutine at the next convenient point in time. Otherwise
419clears the exception object.
420
421Coro will check for the exception each time a schedule-like-function
422returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
423>>, C<< Coro::Handle->readable >> and so on. Most of these functions
424detect this case and return early in case an exception is pending.
425
426The exception object will be thrown "as is" with the specified scalar in
427C<$@>, i.e. if it is a string, no line number or newline will be appended
428(unlike with C<die>).
429
430This can be used as a softer means than C<cancel> to ask a coroutine to
431end itself, although there is no guarantee that the exception will lead to
432termination, and if the exception isn't caught it might well end the whole
433program.
434
435You might also think of C<throw> as being the moral equivalent of
436C<kill>ing a coroutine with a signal (in this case, a scalar).
437
438=item $coroutine->join
439
440Wait until the coroutine terminates and return any values given to the
441C<terminate> or C<cancel> functions. C<join> can be called concurrently
442from multiple coroutines, and all will be resumed and given the status
443return once the C<$coroutine> terminates.
444
445=cut
446
447sub join {
448 my $self = shift;
449
450 unless ($self->{_status}) {
208 my $current = $Coro::current; 451 my $current = $current;
209 452
210 # register a hypothetical event handler 453 push @{$self->{_on_destroy}}, sub {
211 on_event_invoke sub {
212 # wake up sleeping coroutine
213 $current->ready; 454 $current->ready;
214 undef $current; 455 undef $current;
215 }; 456 };
216 457
217 # call schedule until event occured.
218 # in case we are woken up for other reasons
219 # (current still defined), loop.
220 Coro::schedule while $current; 458 &schedule while $current;
221 } 459 }
222 460
223=cut
224
225=item cede
226
227"Cede" to other processes. This function puts the current process into the
228ready queue and calls C<schedule>, which has the effect of giving up the
229current "timeslice" to other coroutines of the same or higher priority.
230
231=cut
232
233=item terminate [arg...]
234
235Terminates the current process with the given status values (see L<cancel>).
236
237=cut
238
239sub terminate {
240 $current->cancel (@_);
241}
242
243=back
244
245# dynamic methods
246
247=head2 PROCESS METHODS
248
249These are the methods you can call on process objects.
250
251=over 4
252
253=item new Coro \&sub [, @args...]
254
255Create a new process and return it. When the sub returns the process
256automatically terminates as if C<terminate> with the returned values were
257called. To make the process run you must first put it into the ready queue
258by calling the ready method.
259
260Calling C<exit> in a coroutine will not work correctly, so do not do that.
261
262=cut
263
264sub _new_coro {
265 terminate &{+shift};
266}
267
268sub new {
269 my $class = shift;
270
271 $class->SUPER::new (\&_new_coro, @_)
272}
273
274=item $success = $process->ready
275
276Put the given process into the ready queue (according to it's priority)
277and return true. If the process is already in the ready queue, do nothing
278and return false.
279
280=item $is_ready = $process->is_ready
281
282Return wether the process is currently the ready queue or not,
283
284=item $process->cancel (arg...)
285
286Terminates the given process and makes it return the given arguments as
287status (default: the empty list).
288
289=cut
290
291sub cancel {
292 my $self = shift;
293 $self->{status} = [@_];
294 push @destroy, $self;
295 $manager->ready;
296 &schedule if $current == $self;
297}
298
299=item $process->join
300
301Wait until the coroutine terminates and return any values given to the
302C<terminate> or C<cancel> functions. C<join> can be called multiple times
303from multiple processes.
304
305=cut
306
307sub join {
308 my $self = shift;
309 unless ($self->{status}) {
310 push @{$self->{join}}, $current;
311 &schedule;
312 }
313 wantarray ? @{$self->{status}} : $self->{status}[0]; 461 wantarray ? @{$self->{_status}} : $self->{_status}[0];
314} 462}
315 463
464=item $coroutine->on_destroy (\&cb)
465
466Registers a callback that is called when this coroutine gets destroyed,
467but before it is joined. The callback gets passed the terminate arguments,
468if any, and I<must not> die, under any circumstances.
469
470=cut
471
472sub on_destroy {
473 my ($self, $cb) = @_;
474
475 push @{ $self->{_on_destroy} }, $cb;
476}
477
316=item $oldprio = $process->prio ($newprio) 478=item $oldprio = $coroutine->prio ($newprio)
317 479
318Sets (or gets, if the argument is missing) the priority of the 480Sets (or gets, if the argument is missing) the priority of the
319process. Higher priority processes get run before lower priority 481coroutine. Higher priority coroutines get run before lower priority
320processes. Priorities are small signed integers (currently -4 .. +3), 482coroutines. Priorities are small signed integers (currently -4 .. +3),
321that you can refer to using PRIO_xxx constants (use the import tag :prio 483that you can refer to using PRIO_xxx constants (use the import tag :prio
322to get then): 484to get then):
323 485
324 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 486 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
325 3 > 1 > 0 > -1 > -3 > -4 487 3 > 1 > 0 > -1 > -3 > -4
328 current->prio(PRIO_HIGH); 490 current->prio(PRIO_HIGH);
329 491
330The idle coroutine ($Coro::idle) always has a lower priority than any 492The idle coroutine ($Coro::idle) always has a lower priority than any
331existing coroutine. 493existing coroutine.
332 494
333Changing the priority of the current process will take effect immediately, 495Changing the priority of the current coroutine will take effect immediately,
334but changing the priority of processes in the ready queue (but not 496but changing the priority of coroutines in the ready queue (but not
335running) will only take effect after the next schedule (of that 497running) will only take effect after the next schedule (of that
336process). This is a bug that will be fixed in some future version. 498coroutine). This is a bug that will be fixed in some future version.
337 499
338=item $newprio = $process->nice ($change) 500=item $newprio = $coroutine->nice ($change)
339 501
340Similar to C<prio>, but subtract the given value from the priority (i.e. 502Similar to C<prio>, but subtract the given value from the priority (i.e.
341higher values mean lower priority, just as in unix). 503higher values mean lower priority, just as in unix).
342 504
343=item $olddesc = $process->desc ($newdesc) 505=item $olddesc = $coroutine->desc ($newdesc)
344 506
345Sets (or gets in case the argument is missing) the description for this 507Sets (or gets in case the argument is missing) the description for this
346process. This is just a free-form string you can associate with a process. 508coroutine. This is just a free-form string you can associate with a
509coroutine.
510
511This method simply sets the C<< $coroutine->{desc} >> member to the given
512string. You can modify this member directly if you wish.
347 513
348=cut 514=cut
349 515
350sub desc { 516sub desc {
351 my $old = $_[0]{desc}; 517 my $old = $_[0]{desc};
353 $old; 519 $old;
354} 520}
355 521
356=back 522=back
357 523
524=head2 GLOBAL FUNCTIONS
525
526=over 4
527
528=item Coro::nready
529
530Returns the number of coroutines that are currently in the ready state,
531i.e. that can be switched to by calling C<schedule> directory or
532indirectly. The value C<0> means that the only runnable coroutine is the
533currently running one, so C<cede> would have no effect, and C<schedule>
534would cause a deadlock unless there is an idle handler that wakes up some
535coroutines.
536
537=item my $guard = Coro::guard { ... }
538
539This creates and returns a guard object. Nothing happens until the object
540gets destroyed, in which case the codeblock given as argument will be
541executed. This is useful to free locks or other resources in case of a
542runtime error or when the coroutine gets canceled, as in both cases the
543guard block will be executed. The guard object supports only one method,
544C<< ->cancel >>, which will keep the codeblock from being executed.
545
546Example: set some flag and clear it again when the coroutine gets canceled
547or the function returns:
548
549 sub do_something {
550 my $guard = Coro::guard { $busy = 0 };
551 $busy = 1;
552
553 # do something that requires $busy to be true
554 }
555
556=cut
557
558sub guard(&) {
559 bless \(my $cb = $_[0]), "Coro::guard"
560}
561
562sub Coro::guard::cancel {
563 ${$_[0]} = sub { };
564}
565
566sub Coro::guard::DESTROY {
567 ${$_[0]}->();
568}
569
570
571=item unblock_sub { ... }
572
573This utility function takes a BLOCK or code reference and "unblocks" it,
574returning a new coderef. Unblocking means that calling the new coderef
575will return immediately without blocking, returning nothing, while the
576original code ref will be called (with parameters) from within another
577coroutine.
578
579The reason this function exists is that many event libraries (such as the
580venerable L<Event|Event> module) are not coroutine-safe (a weaker form
581of thread-safety). This means you must not block within event callbacks,
582otherwise you might suffer from crashes or worse. The only event library
583currently known that is safe to use without C<unblock_sub> is L<EV>.
584
585This function allows your callbacks to block by executing them in another
586coroutine where it is safe to block. One example where blocking is handy
587is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
588disk, for example.
589
590In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
591creating event callbacks that want to block.
592
593If your handler does not plan to block (e.g. simply sends a message to
594another coroutine, or puts some other coroutine into the ready queue),
595there is no reason to use C<unblock_sub>.
596
597Note that you also need to use C<unblock_sub> for any other callbacks that
598are indirectly executed by any C-based event loop. For example, when you
599use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
600provides callbacks that are the result of some event callback, then you
601must not block either, or use C<unblock_sub>.
602
603=cut
604
605our @unblock_queue;
606
607# we create a special coro because we want to cede,
608# to reduce pressure on the coro pool (because most callbacks
609# return immediately and can be reused) and because we cannot cede
610# inside an event callback.
611our $unblock_scheduler = new Coro sub {
612 while () {
613 while (my $cb = pop @unblock_queue) {
614 # this is an inlined copy of async_pool
615 my $coro = (pop @async_pool) || new Coro \&pool_handler;
616
617 $coro->{_invoke} = $cb;
618 $coro->ready;
619 cede; # for short-lived callbacks, this reduces pressure on the coro pool
620 }
621 schedule; # sleep well
622 }
623};
624$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
625
626sub unblock_sub(&) {
627 my $cb = shift;
628
629 sub {
630 unshift @unblock_queue, [$cb, @_];
631 $unblock_scheduler->ready;
632 }
633}
634
635=item $cb = Coro::rouse_cb
636
637Create and return a "rouse callback". That's a code reference that, when
638called, will save its arguments and notify the owner coroutine of the
639callback.
640
641See the next function.
642
643=item @args = Coro::rouse_wait [$cb]
644
645Wait for the specified rouse callback (or the last one tht was created in
646this coroutine).
647
648As soon as the callback is invoked (or when the calback was invoked before
649C<rouse_wait>), it will return a copy of the arguments originally passed
650to the rouse callback.
651
652See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
653
654=back
655
358=cut 656=cut
359 657
3601; 6581;
361 659
660=head1 HOW TO WAIT FOR A CALLBACK
661
662It is very common for a coroutine to wait for some callback to be
663called. This occurs naturally when you use coroutines in an otherwise
664event-based program, or when you use event-based libraries.
665
666These typically register a callback for some event, and call that callback
667when the event occured. In a coroutine, however, you typically want to
668just wait for the event, simplyifying things.
669
670For example C<< AnyEvent->child >> registers a callback to be called when
671a specific child has exited:
672
673 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
674
675But from withina coroutine, you often just want to write this:
676
677 my $status = wait_for_child $pid;
678
679Coro offers two functions specifically designed to make this easy,
680C<Coro::rouse_cb> and C<Coro::rouse_wait>.
681
682The first function, C<rouse_cb>, generates and returns a callback that,
683when invoked, will save it's arguments and notify the coroutine that
684created the callback.
685
686The second function, C<rouse_wait>, waits for the callback to be called
687(by calling C<schedule> to go to sleep) and returns the arguments
688originally passed to the callback.
689
690Using these functions, it becomes easy to write the C<wait_for_child>
691function mentioned above:
692
693 sub wait_for_child($) {
694 my ($pid) = @_;
695
696 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
697
698 my ($rpid, $rstatus) = Coro::rouse_wait;
699 $rstatus
700 }
701
702In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
703you can roll your own, using C<schedule>:
704
705 sub wait_for_child($) {
706 my ($pid) = @_;
707
708 # store the current coroutine in $current,
709 # and provide result variables for the closure passed to ->child
710 my $current = $Coro::current;
711 my ($done, $rstatus);
712
713 # pass a closure to ->child
714 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
715 $rstatus = $_[1]; # remember rstatus
716 $done = 1; # mark $rstatus as valud
717 });
718
719 # wait until the closure has been called
720 schedule while !$done;
721
722 $rstatus
723 }
724
725
362=head1 BUGS/LIMITATIONS 726=head1 BUGS/LIMITATIONS
363 727
364 - you must make very sure that no coro is still active on global 728=over 4
365 destruction. very bad things might happen otherwise (usually segfaults).
366 729
730=item fork with pthread backend
731
732When Coro is compiled using the pthread backend (which isn't recommended
733but required on many BSDs as their libcs are completely broken), then
734coroutines will not survive a fork. There is no known workaround except to
735fix your libc and use a saner backend.
736
737=item perl process emulation ("threads")
738
367 - this module is not thread-safe. You should only ever use this module 739This module is not perl-pseudo-thread-safe. You should only ever use this
368 from the same thread (this requirement might be losened in the future 740module from the same thread (this requirement might be removed in the
369 to allow per-thread schedulers, but Coro::State does not yet allow 741future to allow per-thread schedulers, but Coro::State does not yet allow
370 this). 742this). I recommend disabling thread support and using processes, as having
743the windows process emulation enabled under unix roughly halves perl
744performance, even when not used.
745
746=item coroutine switching not signal safe
747
748You must not switch to another coroutine from within a signal handler
749(only relevant with %SIG - most event libraries provide safe signals).
750
751That means you I<MUST NOT> call any function that might "block" the
752current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
753anything that calls those. Everything else, including calling C<ready>,
754works.
755
756=back
757
371 758
372=head1 SEE ALSO 759=head1 SEE ALSO
373 760
761Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
762
763Debugging: L<Coro::Debug>.
764
374Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 765Support/Utility: L<Coro::Specific>, L<Coro::Util>.
375 766
376Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 767Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
377 768
378Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 769IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
379 770
380Embedding: L<Coro:MakeMaker> 771Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
772
773XS API: L<Coro::MakeMaker>.
774
775Low level Configuration, Coroutine Environment: L<Coro::State>.
381 776
382=head1 AUTHOR 777=head1 AUTHOR
383 778
384 Marc Lehmann <schmorp@schmorp.de> 779 Marc Lehmann <schmorp@schmorp.de>
385 http://home.schmorp.de/ 780 http://home.schmorp.de/

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