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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coro
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 cede; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
23This module collection manages coroutines. Coroutines are similar 31For a tutorial-style introduction, please read the L<Coro::Intro>
24to threads but don't run in parallel at the same time even on SMP 32manpage. This manpage mainly contains reference information.
25machines. The specific flavor of coroutine used in this module also
26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
30 33
31(Perl, however, does not natively support real threads but instead does a 34This module collection manages continuations in general, most often in
32very slow and memory-intensive emulation of processes using threads. This 35the form of cooperative threads (also called coros, or simply "coro"
33is a performance win on Windows machines, and a loss everywhere else). 36in the documentation). They are similar to kernel threads but don't (in
37general) run in parallel at the same time even on SMP machines. The
38specific flavor of thread offered by this module also guarantees you that
39it will not switch between threads unless necessary, at easily-identified
40points in your program, so locking and parallel access are rarely an
41issue, making thread programming much safer and easier than using other
42thread models.
34 43
44Unlike the so-called "Perl threads" (which are not actually real threads
45but only the windows process emulation (see section of same name for
46more details) ported to UNIX, and as such act as processes), Coro
47provides a full shared address space, which makes communication between
48threads very easy. And coro threads are fast, too: disabling the Windows
49process emulation code in your perl and using Coro can easily result in
50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark (very communication-intensive) runs over 300
52times faster on a single core than perls pseudo-threads on a quad core
53using all four cores.
54
55Coro achieves that by supporting multiple running interpreters that share
56data, which is especially useful to code pseudo-parallel processes and
57for event-based programming, such as multiple HTTP-GET requests running
58concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
59into an event-based environment.
60
35In this module, coroutines are defined as "callchain + lexical variables + 61In this module, a thread is defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 62some package variables + C stack), that is, a thread has its own callchain,
37its own set of lexicals and its own set of perls most important global 63its own set of lexicals and its own set of perls most important global
64variables (see L<Coro::State> for more configuration and background info).
65
66See also the C<SEE ALSO> section at the end of this document - the Coro
67module family is quite large.
68
69=head1 CORO THREAD LIFE CYCLE
70
71During the long and exciting (or not) life of a coro thread, it goes
72through a number of states:
73
74=over 4
75
76=item 1. Creation
77
78The first thing in the life of a coro thread is it's creation -
79obviously. The typical way to create a thread is to call the C<async
80BLOCK> function:
81
82 async {
83 # thread code goes here
84 };
85
86You can also pass arguments, which are put in C<@_>:
87
88 async {
89 print $_[1]; # prints 2
90 } 1, 2, 3;
91
92This creates a new coro thread and puts it into the ready queue, meaning
93it will run as soon as the CPU is free for it.
94
95C<async> will return a coro object - you can store this for future
96reference or ignore it, the thread itself will keep a reference to it's
97thread object - threads are alive on their own.
98
99Another way to create a thread is to call the C<new> constructor with a
100code-reference:
101
102 new Coro sub {
103 # thread code goes here
104 }, @optional_arguments;
105
106This is quite similar to calling C<async>, but the important difference is
107that the new thread is not put into the ready queue, so the thread will
108not run until somebody puts it there. C<async> is, therefore, identical to
109this sequence:
110
111 my $coro = new Coro sub {
112 # thread code goes here
113 };
114 $coro->ready;
115 return $coro;
116
117=item 2. Startup
118
119When a new coro thread is created, only a copy of the code reference
120and the arguments are stored, no extra memory for stacks and so on is
121allocated, keeping the coro thread in a low-memory state.
122
123Only when it actually starts executing will all the resources be finally
124allocated.
125
126The optional arguments specified at coro creation are available in C<@_>,
127similar to function calls.
128
129=item 3. Running / Blocking
130
131A lot can happen after the coro thread has started running. Quite usually,
132it will not run to the end in one go (because you could use a function
133instead), but it will give up the CPU regularly because it waits for
134external events.
135
136As long as a coro thread runs, it's coro object is available in the global
137variable C<$Coro::current>.
138
139The low-level way to give up the CPU is to call the scheduler, which
140selects a new coro thread to run:
141
142 Coro::schedule;
143
144Since running threads are not in the ready queue, calling the scheduler
145without doing anything else will block the coro thread forever - you need
146to arrange either for the coro to put woken up (readied) by some other
147event or some other thread, or you can put it into the ready queue before
148scheduling:
149
150 # this is exactly what Coro::cede does
151 $Coro::current->ready;
152 Coro::schedule;
153
154All the higher-level synchronisation methods (Coro::Semaphore,
155Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
156Coro::schedule >>.
157
158While the coro thread is running it also might get assigned a C-level
159thread, or the C-level thread might be unassigned from it, as the Coro
160runtime wishes. A C-level thread needs to be assigned when your perl
161thread calls into some C-level function and that function in turn calls
162perl and perl then wants to switch coroutines. This happens most often
163when you run an event loop and block in the callback, or when perl
164itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
165mechanism.
166
167=item 4. Termination
168
169Many threads actually terminate after some time. There are a number of
170ways to terminate a coro thread, the simplest is returning from the
171top-level code reference:
172
173 async {
174 # after returning from here, the coro thread is terminated
175 };
176
177 async {
178 return if 0.5 < rand; # terminate a little earlier, maybe
179 print "got a chance to print this\n";
180 # or here
181 };
182
183Any values returned from the coroutine can be recovered using C<< ->join
184>>:
185
186 my $coro = async {
187 "hello, world\n" # return a string
188 };
189
190 my $hello_world = $coro->join;
191
192 print $hello_world;
193
194Another way to terminate is to call C<< Coro::terminate >>, which at any
195subroutine call nesting level:
196
197 async {
198 Coro::terminate "return value 1", "return value 2";
199 };
200
201And yet another way is to C<< ->cancel >> (or C<< ->safe_cancel >>) the
202coro thread from another thread:
203
204 my $coro = async {
205 exit 1;
206 };
207
208 $coro->cancel; # also accepts values for ->join to retrieve
209
210Cancellation I<can> be dangerous - it's a bit like calling C<exit> without
211actually exiting, and might leave C libraries and XS modules in a weird
212state. Unlike other thread implementations, however, Coro is exceptionally
213safe with regards to cancellation, as perl will always be in a consistent
214state, and for those cases where you want to do truly marvellous things
215with your coro while it is being cancelled - that is, make sure all
216cleanup code is executed from the thread being cancelled - there is even a
217C<< ->safe_cancel >> method.
218
219So, cancelling a thread that runs in an XS event loop might not be the
220best idea, but any other combination that deals with perl only (cancelling
221when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
222safe.
223
224=item 5. Cleanup
225
226Threads will allocate various resources. Most but not all will be returned
227when a thread terminates, during clean-up.
228
229Cleanup is quite similar to throwing an uncaught exception: perl will
230work it's way up through all subroutine calls and blocks. On it's way, it
231will release all C<my> variables, undo all C<local>'s and free any other
232resources truly local to the thread.
233
234So, a common way to free resources is to keep them referenced only by my
38variables. 235variables:
236
237 async {
238 my $big_cache = new Cache ...;
239 };
240
241If there are no other references, then the C<$big_cache> object will be
242freed when the thread terminates, regardless of how it does so.
243
244What it does C<NOT> do is unlock any Coro::Semaphores or similar
245resources, but that's where the C<guard> methods come in handy:
246
247 my $sem = new Coro::Semaphore;
248
249 async {
250 my $lock_guard = $sem->guard;
251 # if we reutrn, or die or get cancelled, here,
252 # then the semaphore will be "up"ed.
253 };
254
255The C<Guard::guard> function comes in handy for any custom cleanup you
256might want to do:
257
258 async {
259 my $window = new Gtk2::Window "toplevel";
260 # The window will not be cleaned up automatically, even when $window
261 # gets freed, so use a guard to ensure it's destruction
262 # in case of an error:
263 my $window_guard = Guard::guard { $window->destroy };
264
265 # we are safe here
266 };
267
268Last not least, C<local> can often be handy, too, e.g. when temporarily
269replacing the coro thread description:
270
271 sub myfunction {
272 local $Coro::current->{desc} = "inside myfunction(@_)";
273
274 # if we return or die here, the description will be restored
275 }
276
277=item 6. Viva La Zombie Muerte
278
279Even after a thread has terminated and cleaned up it's resources, the coro
280object still is there and stores the return values of the thread. Only in
281this state will the coro object be "reference counted" in the normal perl
282sense: the thread code keeps a reference to it when it is active, but not
283after it has terminated.
284
285The means the coro object gets freed automatically when the thread has
286terminated and cleaned up and there arenot other references.
287
288If there are, the coro object will stay around, and you can call C<<
289->join >> as many times as you wish to retrieve the result values:
290
291 async {
292 print "hi\n";
293 1
294 };
295
296 # run the async above, and free everything before returning
297 # from Coro::cede:
298 Coro::cede;
299
300 {
301 my $coro = async {
302 print "hi\n";
303 1
304 };
305
306 # run the async above, and clean up, but do not free the coro
307 # object:
308 Coro::cede;
309
310 # optionally retrieve the result values
311 my @results = $coro->join;
312
313 # now $coro goes out of scope, and presumably gets freed
314 };
315
316=back
39 317
40=cut 318=cut
41 319
42package Coro; 320package Coro;
43 321
44use strict; 322use common::sense;
45no warnings "uninitialized"; 323
324use Carp ();
325
326use Guard ();
46 327
47use Coro::State; 328use Coro::State;
48 329
49use base qw(Coro::State Exporter); 330use base qw(Coro::State Exporter);
50 331
51our $idle; # idle handler 332our $idle; # idle handler
52our $main; # main coroutine 333our $main; # main coro
53our $current; # current coroutine 334our $current; # current coro
54 335
55our $VERSION = '4.0'; 336our $VERSION = 5.372;
56 337
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 338our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
58our %EXPORT_TAGS = ( 339our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 340 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 341);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 342our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 343
63{ 344=head1 GLOBAL VARIABLES
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
96 345
97=over 4 346=over 4
98 347
99=item $main 348=item $Coro::main
100 349
101This coroutine represents the main program. 350This variable stores the Coro object that represents the main
351program. While you cna C<ready> it and do most other things you can do to
352coro, it is mainly useful to compare again C<$Coro::current>, to see
353whether you are running in the main program or not.
102 354
103=cut 355=cut
104 356
105$main = new Coro; 357# $main is now being initialised by Coro::State
106 358
107=item $current (or as function: current) 359=item $Coro::current
108 360
109The current coroutine (the last coroutine switched to). The initial value 361The Coro object representing the current coro (the last
362coro that the Coro scheduler switched to). The initial value is
110is C<$main> (of course). 363C<$Coro::main> (of course).
111 364
112This variable is B<strictly> I<read-only>. It is provided for performance 365This variable is B<strictly> I<read-only>. You can take copies of the
113reasons. If performance is not essential you are encouraged to use the 366value stored in it and use it as any other Coro object, but you must
114C<Coro::current> function instead. 367not otherwise modify the variable itself.
115 368
116=cut 369=cut
117 370
118$main->{desc} = "[main::]";
119
120# maybe some other module used Coro::Specific before...
121$main->{_specific} = $current->{_specific}
122 if $current;
123
124_set_current $main;
125
126sub current() { $current } 371sub current() { $current } # [DEPRECATED]
127 372
128=item $idle 373=item $Coro::idle
129 374
130A callback that is called whenever the scheduler finds no ready coroutines 375This variable is mainly useful to integrate Coro into event loops. It is
376usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
377pretty low-level functionality.
378
379This variable stores a Coro object that is put into the ready queue when
380there are no other ready threads (without invoking any ready hooks).
381
131to run. The default implementation prints "FATAL: deadlock detected" and 382The default implementation dies with "FATAL: deadlock detected.", followed
132exits, because the program has no other way to continue. 383by a thread listing, because the program has no other way to continue.
133 384
134This hook is overwritten by modules such as C<Coro::Timer> and 385This hook is overwritten by modules such as C<Coro::EV> and
135C<Coro::Event> to wait on an external event that hopefully wake up a 386C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
136coroutine so the scheduler can run it. 387coro so the scheduler can run it.
137 388
138Please note that if your callback recursively invokes perl (e.g. for event 389See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
139handlers), then it must be prepared to be called recursively.
140 390
141=cut 391=cut
142 392
143$idle = sub { 393# ||= because other modules could have provided their own by now
144 require Carp; 394$idle ||= new Coro sub {
145 Carp::croak ("FATAL: deadlock detected"); 395 require Coro::Debug;
396 die "FATAL: deadlock detected.\n"
397 . Coro::Debug::ps_listing ();
146}; 398};
147 399
148sub _cancel {
149 my ($self) = @_;
150
151 # free coroutine data and mark as destructed
152 $self->_destroy
153 or return;
154
155 # call all destruction callbacks
156 $_->(@{$self->{_status}})
157 for @{(delete $self->{_on_destroy}) || []};
158}
159
160# this coroutine is necessary because a coroutine 400# this coro is necessary because a coro
161# cannot destroy itself. 401# cannot destroy itself.
162my @destroy; 402our @destroy;
163my $manager; 403our $manager;
164 404
165$manager = new Coro sub { 405$manager = new Coro sub {
166 while () { 406 while () {
167 (shift @destroy)->_cancel 407 _destroy shift @destroy
168 while @destroy; 408 while @destroy;
169 409
170 &schedule; 410 &schedule;
171 } 411 }
172}; 412};
173$manager->desc ("[coro manager]"); 413$manager->{desc} = "[coro manager]";
174$manager->prio (PRIO_MAX); 414$manager->prio (PRIO_MAX);
175 415
176# static methods. not really.
177
178=back 416=back
179 417
180=head2 STATIC METHODS 418=head1 SIMPLE CORO CREATION
181
182Static methods are actually functions that operate on the current coroutine only.
183 419
184=over 4 420=over 4
185 421
186=item async { ... } [@args...] 422=item async { ... } [@args...]
187 423
188Create a new asynchronous coroutine and return it's coroutine object 424Create a new coro and return its Coro object (usually
189(usually unused). When the sub returns the new coroutine is automatically 425unused). The coro will be put into the ready queue, so
426it will start running automatically on the next scheduler run.
427
428The first argument is a codeblock/closure that should be executed in the
429coro. When it returns argument returns the coro is automatically
190terminated. 430terminated.
191 431
432The remaining arguments are passed as arguments to the closure.
433
434See the C<Coro::State::new> constructor for info about the coro
435environment in which coro are executed.
436
192Calling C<exit> in a coroutine will do the same as calling exit outside 437Calling C<exit> in a coro will do the same as calling exit outside
193the coroutine. Likewise, when the coroutine dies, the program will exit, 438the coro. Likewise, when the coro dies, the program will exit,
194just as it would in the main program. 439just as it would in the main program.
195 440
441If you do not want that, you can provide a default C<die> handler, or
442simply avoid dieing (by use of C<eval>).
443
196 # create a new coroutine that just prints its arguments 444Example: Create a new coro that just prints its arguments.
445
197 async { 446 async {
198 print "@_\n"; 447 print "@_\n";
199 } 1,2,3,4; 448 } 1,2,3,4;
200 449
201=cut
202
203sub async(&@) {
204 my $coro = new Coro @_;
205 $coro->ready;
206 $coro
207}
208
209=item async_pool { ... } [@args...] 450=item async_pool { ... } [@args...]
210 451
211Similar to C<async>, but uses a coroutine pool, so you should not call 452Similar to C<async>, but uses a coro pool, so you should not call
212terminate or join (although you are allowed to), and you get a coroutine 453terminate or join on it (although you are allowed to), and you get a
213that might have executed other code already (which can be good or bad :). 454coro that might have executed other code already (which can be good
455or bad :).
214 456
457On the plus side, this function is about twice as fast as creating (and
458destroying) a completely new coro, so if you need a lot of generic
459coros in quick successsion, use C<async_pool>, not C<async>.
460
215Also, the block is executed in an C<eval> context and a warning will be 461The code block is executed in an C<eval> context and a warning will be
216issued in case of an exception instead of terminating the program, as 462issued in case of an exception instead of terminating the program, as
217C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 463C<async> does. As the coro is being reused, stuff like C<on_destroy>
218will not work in the expected way, unless you call terminate or cancel, 464will not work in the expected way, unless you call terminate or cancel,
219which somehow defeats the purpose of pooling. 465which somehow defeats the purpose of pooling (but is fine in the
466exceptional case).
220 467
221The priority will be reset to C<0> after each job, otherwise the coroutine 468The priority will be reset to C<0> after each run, tracing will be
222will be re-used "as-is". 469disabled, the description will be reset and the default output filehandle
470gets restored, so you can change all these. Otherwise the coro will
471be re-used "as-is": most notably if you change other per-coro global
472stuff such as C<$/> you I<must needs> revert that change, which is most
473simply done by using local as in: C<< local $/ >>.
223 474
224The pool size is limited to 8 idle coroutines (this can be adjusted by 475The idle pool size is limited to C<8> idle coros (this can be
225changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 476adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
226required. 477coros as required.
227 478
228If you are concerned about pooled coroutines growing a lot because a 479If you are concerned about pooled coros growing a lot because a
229single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 480single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
230{ terminate }> once per second or so to slowly replenish the pool. In 481{ terminate }> once per second or so to slowly replenish the pool. In
231addition to that, when the stacks used by a handler grows larger than 16kb 482addition to that, when the stacks used by a handler grows larger than 32kb
232(adjustable with $Coro::POOL_RSS) it will also exit. 483(adjustable via $Coro::POOL_RSS) it will also be destroyed.
233 484
234=cut 485=cut
235 486
236our $POOL_SIZE = 8; 487our $POOL_SIZE = 8;
237our $POOL_RSS = 16 * 1024; 488our $POOL_RSS = 32 * 1024;
238our @async_pool; 489our @async_pool;
239 490
240sub pool_handler { 491sub pool_handler {
241 my $cb;
242
243 while () { 492 while () {
244 eval { 493 eval {
245 while () { 494 &{&_pool_handler} while 1;
246 _pool_1 $cb;
247 &$cb;
248 _pool_2 $cb;
249 &schedule;
250 }
251 }; 495 };
252 496
253 last if $@ eq "\3terminate\2\n";
254 warn $@ if $@; 497 warn $@ if $@;
255 } 498 }
256} 499}
257 500
258sub async_pool(&@) { 501=back
259 # this is also inlined into the unlock_scheduler
260 my $coro = (pop @async_pool) || new Coro \&pool_handler;
261 502
262 $coro->{_invoke} = [@_]; 503=head1 STATIC METHODS
263 $coro->ready;
264 504
265 $coro 505Static methods are actually functions that implicitly operate on the
266} 506current coro.
507
508=over 4
267 509
268=item schedule 510=item schedule
269 511
270Calls the scheduler. Please note that the current coroutine will not be put 512Calls the scheduler. The scheduler will find the next coro that is
513to be run from the ready queue and switches to it. The next coro
514to be run is simply the one with the highest priority that is longest
515in its ready queue. If there is no coro ready, it will call the
516C<$Coro::idle> hook.
517
518Please note that the current coro will I<not> be put into the ready
271into the ready queue, so calling this function usually means you will 519queue, so calling this function usually means you will never be called
272never be called again unless something else (e.g. an event handler) calls 520again unless something else (e.g. an event handler) calls C<< ->ready >>,
273ready. 521thus waking you up.
274 522
275The canonical way to wait on external events is this: 523This makes C<schedule> I<the> generic method to use to block the current
524coro and wait for events: first you remember the current coro in
525a variable, then arrange for some callback of yours to call C<< ->ready
526>> on that once some event happens, and last you call C<schedule> to put
527yourself to sleep. Note that a lot of things can wake your coro up,
528so you need to check whether the event indeed happened, e.g. by storing the
529status in a variable.
276 530
277 { 531See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
278 # remember current coroutine
279 my $current = $Coro::current;
280 532
281 # register a hypothetical event handler 533=item cede
282 on_event_invoke sub { 534
283 # wake up sleeping coroutine 535"Cede" to other coros. This function puts the current coro into
284 $current->ready; 536the ready queue and calls C<schedule>, which has the effect of giving
285 undef $current; 537up the current "timeslice" to other coros of the same or higher
538priority. Once your coro gets its turn again it will automatically be
539resumed.
540
541This function is often called C<yield> in other languages.
542
543=item Coro::cede_notself
544
545Works like cede, but is not exported by default and will cede to I<any>
546coro, regardless of priority. This is useful sometimes to ensure
547progress is made.
548
549=item terminate [arg...]
550
551Terminates the current coro with the given status values (see
552L<cancel>). The values will not be copied, but referenced directly.
553
554=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
555
556These function install enter and leave winders in the current scope. The
557enter block will be executed when on_enter is called and whenever the
558current coro is re-entered by the scheduler, while the leave block is
559executed whenever the current coro is blocked by the scheduler, and
560also when the containing scope is exited (by whatever means, be it exit,
561die, last etc.).
562
563I<Neither invoking the scheduler, nor exceptions, are allowed within those
564BLOCKs>. That means: do not even think about calling C<die> without an
565eval, and do not even think of entering the scheduler in any way.
566
567Since both BLOCKs are tied to the current scope, they will automatically
568be removed when the current scope exits.
569
570These functions implement the same concept as C<dynamic-wind> in scheme
571does, and are useful when you want to localise some resource to a specific
572coro.
573
574They slow down thread switching considerably for coros that use them
575(about 40% for a BLOCK with a single assignment, so thread switching is
576still reasonably fast if the handlers are fast).
577
578These functions are best understood by an example: The following function
579will change the current timezone to "Antarctica/South_Pole", which
580requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
581which remember/change the current timezone and restore the previous
582value, respectively, the timezone is only changed for the coro that
583installed those handlers.
584
585 use POSIX qw(tzset);
586
587 async {
588 my $old_tz; # store outside TZ value here
589
590 Coro::on_enter {
591 $old_tz = $ENV{TZ}; # remember the old value
592
593 $ENV{TZ} = "Antarctica/South_Pole";
594 tzset; # enable new value
286 }; 595 };
287 596
288 # call schedule until event occurred. 597 Coro::on_leave {
289 # in case we are woken up for other reasons 598 $ENV{TZ} = $old_tz;
290 # (current still defined), loop. 599 tzset; # restore old value
291 Coro::schedule while $current; 600 };
601
602 # at this place, the timezone is Antarctica/South_Pole,
603 # without disturbing the TZ of any other coro.
292 } 604 };
293 605
294=item cede 606This can be used to localise about any resource (locale, uid, current
607working directory etc.) to a block, despite the existance of other
608coros.
295 609
296"Cede" to other coroutines. This function puts the current coroutine into the 610Another interesting example implements time-sliced multitasking using
297ready queue and calls C<schedule>, which has the effect of giving up the 611interval timers (this could obviously be optimised, but does the job):
298current "timeslice" to other coroutines of the same or higher priority.
299 612
300Returns true if at least one coroutine switch has happened. 613 # "timeslice" the given block
614 sub timeslice(&) {
615 use Time::HiRes ();
301 616
302=item Coro::cede_notself 617 Coro::on_enter {
618 # on entering the thread, we set an VTALRM handler to cede
619 $SIG{VTALRM} = sub { cede };
620 # and then start the interval timer
621 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
622 };
623 Coro::on_leave {
624 # on leaving the thread, we stop the interval timer again
625 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
626 };
303 627
304Works like cede, but is not exported by default and will cede to any 628 &{+shift};
305coroutine, regardless of priority, once. 629 }
306 630
307Returns true if at least one coroutine switch has happened. 631 # use like this:
632 timeslice {
633 # The following is an endless loop that would normally
634 # monopolise the process. Since it runs in a timesliced
635 # environment, it will regularly cede to other threads.
636 while () { }
637 };
308 638
309=item terminate [arg...]
310
311Terminates the current coroutine with the given status values (see L<cancel>).
312 639
313=item killall 640=item killall
314 641
315Kills/terminates/cancels all coroutines except the currently running 642Kills/terminates/cancels all coros except the currently running one.
316one. This is useful after a fork, either in the child or the parent, as
317usually only one of them should inherit the running coroutines.
318 643
319=cut 644Note that while this will try to free some of the main interpreter
645resources if the calling coro isn't the main coro, but one
646cannot free all of them, so if a coro that is not the main coro
647calls this function, there will be some one-time resource leak.
320 648
321sub terminate { 649=cut
322 $current->cancel (@_);
323}
324 650
325sub killall { 651sub killall {
326 for (Coro::State::list) { 652 for (Coro::State::list) {
327 $_->cancel 653 $_->cancel
328 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 654 if $_ != $current && UNIVERSAL::isa $_, "Coro";
329 } 655 }
330} 656}
331 657
332=back 658=back
333 659
334# dynamic methods
335
336=head2 COROUTINE METHODS 660=head1 CORO OBJECT METHODS
337 661
338These are the methods you can call on coroutine objects. 662These are the methods you can call on coro objects (or to create
663them).
339 664
340=over 4 665=over 4
341 666
342=item new Coro \&sub [, @args...] 667=item new Coro \&sub [, @args...]
343 668
344Create a new coroutine and return it. When the sub returns the coroutine 669Create a new coro and return it. When the sub returns, the coro
345automatically terminates as if C<terminate> with the returned values were 670automatically terminates as if C<terminate> with the returned values were
346called. To make the coroutine run you must first put it into the ready queue 671called. To make the coro run you must first put it into the ready
347by calling the ready method. 672queue by calling the ready method.
348 673
349See C<async> for additional discussion. 674See C<async> and C<Coro::State::new> for additional info about the
675coro environment.
350 676
351=cut 677=cut
352 678
353sub _run_coro { 679sub _coro_run {
354 terminate &{+shift}; 680 terminate &{+shift};
355} 681}
356 682
357sub new {
358 my $class = shift;
359
360 $class->SUPER::new (\&_run_coro, @_)
361}
362
363=item $success = $coroutine->ready 683=item $success = $coro->ready
364 684
365Put the given coroutine into the ready queue (according to it's priority) 685Put the given coro into the end of its ready queue (there is one
366and return true. If the coroutine is already in the ready queue, do nothing 686queue for each priority) and return true. If the coro is already in
367and return false. 687the ready queue, do nothing and return false.
368 688
689This ensures that the scheduler will resume this coro automatically
690once all the coro of higher priority and all coro of the same
691priority that were put into the ready queue earlier have been resumed.
692
693=item $coro->suspend
694
695Suspends the specified coro. A suspended coro works just like any other
696coro, except that the scheduler will not select a suspended coro for
697execution.
698
699Suspending a coro can be useful when you want to keep the coro from
700running, but you don't want to destroy it, or when you want to temporarily
701freeze a coro (e.g. for debugging) to resume it later.
702
703A scenario for the former would be to suspend all (other) coros after a
704fork and keep them alive, so their destructors aren't called, but new
705coros can be created.
706
707=item $coro->resume
708
709If the specified coro was suspended, it will be resumed. Note that when
710the coro was in the ready queue when it was suspended, it might have been
711unreadied by the scheduler, so an activation might have been lost.
712
713To avoid this, it is best to put a suspended coro into the ready queue
714unconditionally, as every synchronisation mechanism must protect itself
715against spurious wakeups, and the one in the Coro family certainly do
716that.
717
369=item $is_ready = $coroutine->is_ready 718=item $is_ready = $coro->is_ready
370 719
371Return wether the coroutine is currently the ready queue or not, 720Returns true iff the Coro object is in the ready queue. Unless the Coro
721object gets destroyed, it will eventually be scheduled by the scheduler.
372 722
723=item $is_running = $coro->is_running
724
725Returns true iff the Coro object is currently running. Only one Coro object
726can ever be in the running state (but it currently is possible to have
727multiple running Coro::States).
728
729=item $is_suspended = $coro->is_suspended
730
731Returns true iff this Coro object has been suspended. Suspended Coros will
732not ever be scheduled.
733
373=item $coroutine->cancel (arg...) 734=item $coro->cancel (arg...)
374 735
375Terminates the given coroutine and makes it return the given arguments as 736Terminates the given Coro thread and makes it return the given arguments as
376status (default: the empty list). Never returns if the coroutine is the 737status (default: an empty list). Never returns if the Coro is the
377current coroutine. 738current Coro.
378 739
379=cut 740This is a rather brutal way to free a coro, with some limitations - if
741the thread is inside a C callback that doesn't expect to be canceled,
742bad things can happen, or if the cancelled thread insists on running
743complicated cleanup handlers that rely on it'S thread context, things will
744not work.
380 745
381sub cancel { 746Any cleanup code being run (e.g. from C<guard> blocks) will be run without
382 my $self = shift; 747a thread context, and is not allowed to switch to other threads. On the
383 $self->{_status} = [@_]; 748plus side, C<< ->cancel >> will always clean up the thread, no matter
749what. If your cleanup code is complex or you want to avoid cancelling a
750C-thread that doesn't know how to clean up itself, it can be better to C<<
751->throw >> an exception, or use C<< ->safe_cancel >>.
384 752
385 if ($current == $self) { 753The arguments to C<< ->cancel >> are not copied, but instead will
386 push @destroy, $self; 754be referenced directly (e.g. if you pass C<$var> and after the call
387 $manager->ready; 755change that variable, then you might change the return values passed to
388 &schedule while 1; 756e.g. C<join>, so don't do that).
389 } else { 757
390 $self->_cancel; 758The resources of the Coro are usually freed (or destructed) before this
759call returns, but this can be delayed for an indefinite amount of time, as
760in some cases the manager thread has to run first to actually destruct the
761Coro object.
762
763=item $coro->safe_cancel ($arg...)
764
765Works mostly like C<< ->cancel >>, but is inherently "safer", and
766consequently, can fail with an exception in cases the thread is not in a
767cancellable state.
768
769This method works a bit like throwing an exception that cannot be caught
770- specifically, it will clean up the thread from within itself, so
771all cleanup handlers (e.g. C<guard> blocks) are run with full thread
772context and can block if they wish. The downside is that there is no
773guarantee that the thread can be cancelled when you call this method, and
774therefore, it might fail. It is also considerably slower than C<cancel> or
775C<terminate>.
776
777A thread is in a safe-cancellable state if it either hasn't been run yet,
778or it has no C context attached and is inside an SLF function.
779
780The latter two basically mean that the thread isn't currently inside a
781perl callback called from some C function (usually via some XS modules)
782and isn't currently executing inside some C function itself (via Coro's XS
783API).
784
785This call returns true when it could cancel the thread, or croaks with an
786error otherwise (i.e. it either returns true or doesn't return at all).
787
788Why the weird interface? Well, there are two common models on how and
789when to cancel things. In the first, you have the expectation that your
790coro thread can be cancelled when you want to cancel it - if the thread
791isn't cancellable, this would be a bug somewhere, so C<< ->safe_cancel >>
792croaks to notify of the bug.
793
794In the second model you sometimes want to ask nicely to cancel a thread,
795but if it's not a good time, well, then don't cancel. This can be done
796relatively easy like this:
797
798 if (! eval { $coro->safe_cancel }) {
799 warn "unable to cancel thread: $@";
391 } 800 }
392}
393 801
802However, what you never should do is first try to cancel "safely" and
803if that fails, cancel the "hard" way with C<< ->cancel >>. That makes
804no sense: either you rely on being able to execute cleanup code in your
805thread context, or you don't. If you do, then C<< ->safe_cancel >> is the
806only way, and if you don't, then C<< ->cancel >> is always faster and more
807direct.
808
809=item $coro->schedule_to
810
811Puts the current coro to sleep (like C<Coro::schedule>), but instead
812of continuing with the next coro from the ready queue, always switch to
813the given coro object (regardless of priority etc.). The readyness
814state of that coro isn't changed.
815
816This is an advanced method for special cases - I'd love to hear about any
817uses for this one.
818
819=item $coro->cede_to
820
821Like C<schedule_to>, but puts the current coro into the ready
822queue. This has the effect of temporarily switching to the given
823coro, and continuing some time later.
824
825This is an advanced method for special cases - I'd love to hear about any
826uses for this one.
827
828=item $coro->throw ([$scalar])
829
830If C<$throw> is specified and defined, it will be thrown as an exception
831inside the coro at the next convenient point in time. Otherwise
832clears the exception object.
833
834Coro will check for the exception each time a schedule-like-function
835returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
836>>, C<< Coro::Handle->readable >> and so on. Most of those functions (all
837that are part of Coro itself) detect this case and return early in case an
838exception is pending.
839
840The exception object will be thrown "as is" with the specified scalar in
841C<$@>, i.e. if it is a string, no line number or newline will be appended
842(unlike with C<die>).
843
844This can be used as a softer means than either C<cancel> or C<safe_cancel
845>to ask a coro to end itself, although there is no guarantee that the
846exception will lead to termination, and if the exception isn't caught it
847might well end the whole program.
848
849You might also think of C<throw> as being the moral equivalent of
850C<kill>ing a coro with a signal (in this case, a scalar).
851
394=item $coroutine->join 852=item $coro->join
395 853
396Wait until the coroutine terminates and return any values given to the 854Wait until the coro terminates and return any values given to the
397C<terminate> or C<cancel> functions. C<join> can be called concurrently 855C<terminate> or C<cancel> functions. C<join> can be called concurrently
398from multiple coroutines. 856from multiple threads, and all will be resumed and given the status
857return once the C<$coro> terminates.
399 858
400=cut 859=cut
401 860
402sub join { 861sub xjoin {
403 my $self = shift; 862 my $self = shift;
404 863
405 unless ($self->{_status}) { 864 unless ($self->{_status}) {
406 my $current = $current; 865 my $current = $current;
407 866
411 }; 870 };
412 871
413 &schedule while $current; 872 &schedule while $current;
414 } 873 }
415 874
416 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 875 wantarray ? @{$self->{_status}} : $self->{_status}[0]
417} 876}
418 877
419=item $coroutine->on_destroy (\&cb) 878=item $coro->on_destroy (\&cb)
420 879
421Registers a callback that is called when this coroutine gets destroyed, 880Registers a callback that is called when this coro thread gets destroyed,
422but before it is joined. The callback gets passed the terminate arguments, 881that is, after it's resources have been freed but before it is joined. The
423if any. 882callback gets passed the terminate/cancel arguments, if any, and I<must
883not> die, under any circumstances.
424 884
425=cut 885There can be any number of C<on_destroy> callbacks per coro, and there is
886no way currently to remove a callback once added.
426 887
888=cut
889
427sub on_destroy { 890sub xon_destroy {
428 my ($self, $cb) = @_; 891 my ($self, $cb) = @_;
429 892
430 push @{ $self->{_on_destroy} }, $cb; 893 push @{ $self->{_on_destroy} }, $cb;
431} 894}
432 895
433=item $oldprio = $coroutine->prio ($newprio) 896=item $oldprio = $coro->prio ($newprio)
434 897
435Sets (or gets, if the argument is missing) the priority of the 898Sets (or gets, if the argument is missing) the priority of the
436coroutine. Higher priority coroutines get run before lower priority 899coro thread. Higher priority coro get run before lower priority
437coroutines. Priorities are small signed integers (currently -4 .. +3), 900coros. Priorities are small signed integers (currently -4 .. +3),
438that you can refer to using PRIO_xxx constants (use the import tag :prio 901that you can refer to using PRIO_xxx constants (use the import tag :prio
439to get then): 902to get then):
440 903
441 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 904 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
442 3 > 1 > 0 > -1 > -3 > -4 905 3 > 1 > 0 > -1 > -3 > -4
443 906
444 # set priority to HIGH 907 # set priority to HIGH
445 current->prio(PRIO_HIGH); 908 current->prio (PRIO_HIGH);
446 909
447The idle coroutine ($Coro::idle) always has a lower priority than any 910The idle coro thread ($Coro::idle) always has a lower priority than any
448existing coroutine. 911existing coro.
449 912
450Changing the priority of the current coroutine will take effect immediately, 913Changing the priority of the current coro will take effect immediately,
451but changing the priority of coroutines in the ready queue (but not 914but changing the priority of a coro in the ready queue (but not running)
452running) will only take effect after the next schedule (of that 915will only take effect after the next schedule (of that coro). This is a
453coroutine). This is a bug that will be fixed in some future version. 916bug that will be fixed in some future version.
454 917
455=item $newprio = $coroutine->nice ($change) 918=item $newprio = $coro->nice ($change)
456 919
457Similar to C<prio>, but subtract the given value from the priority (i.e. 920Similar to C<prio>, but subtract the given value from the priority (i.e.
458higher values mean lower priority, just as in unix). 921higher values mean lower priority, just as in UNIX's nice command).
459 922
460=item $olddesc = $coroutine->desc ($newdesc) 923=item $olddesc = $coro->desc ($newdesc)
461 924
462Sets (or gets in case the argument is missing) the description for this 925Sets (or gets in case the argument is missing) the description for this
463coroutine. This is just a free-form string you can associate with a coroutine. 926coro thread. This is just a free-form string you can associate with a
927coro.
464 928
465This method simply sets the C<< $coroutine->{desc} >> member to the given string. You 929This method simply sets the C<< $coro->{desc} >> member to the given
466can modify this member directly if you wish. 930string. You can modify this member directly if you wish, and in fact, this
931is often preferred to indicate major processing states that cna then be
932seen for example in a L<Coro::Debug> session:
933
934 sub my_long_function {
935 local $Coro::current->{desc} = "now in my_long_function";
936 ...
937 $Coro::current->{desc} = "my_long_function: phase 1";
938 ...
939 $Coro::current->{desc} = "my_long_function: phase 2";
940 ...
941 }
467 942
468=cut 943=cut
469 944
470sub desc { 945sub desc {
471 my $old = $_[0]{desc}; 946 my $old = $_[0]{desc};
472 $_[0]{desc} = $_[1] if @_ > 1; 947 $_[0]{desc} = $_[1] if @_ > 1;
473 $old; 948 $old;
474} 949}
475 950
951sub transfer {
952 require Carp;
953 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
954}
955
476=back 956=back
477 957
478=head2 GLOBAL FUNCTIONS 958=head1 GLOBAL FUNCTIONS
479 959
480=over 4 960=over 4
481 961
482=item Coro::nready 962=item Coro::nready
483 963
484Returns the number of coroutines that are currently in the ready state, 964Returns the number of coro that are currently in the ready state,
485i.e. that can be switched to. The value C<0> means that the only runnable 965i.e. that can be switched to by calling C<schedule> directory or
966indirectly. The value C<0> means that the only runnable coro is the
486coroutine is the currently running one, so C<cede> would have no effect, 967currently running one, so C<cede> would have no effect, and C<schedule>
487and C<schedule> would cause a deadlock unless there is an idle handler 968would cause a deadlock unless there is an idle handler that wakes up some
488that wakes up some coroutines. 969coro.
489 970
490=item my $guard = Coro::guard { ... } 971=item my $guard = Coro::guard { ... }
491 972
492This creates and returns a guard object. Nothing happens until the object 973This function still exists, but is deprecated. Please use the
493gets destroyed, in which case the codeblock given as argument will be 974C<Guard::guard> function instead.
494executed. This is useful to free locks or other resources in case of a
495runtime error or when the coroutine gets canceled, as in both cases the
496guard block will be executed. The guard object supports only one method,
497C<< ->cancel >>, which will keep the codeblock from being executed.
498 975
499Example: set some flag and clear it again when the coroutine gets canceled
500or the function returns:
501
502 sub do_something {
503 my $guard = Coro::guard { $busy = 0 };
504 $busy = 1;
505
506 # do something that requires $busy to be true
507 }
508
509=cut 976=cut
510 977
511sub guard(&) { 978BEGIN { *guard = \&Guard::guard }
512 bless \(my $cb = $_[0]), "Coro::guard"
513}
514
515sub Coro::guard::cancel {
516 ${$_[0]} = sub { };
517}
518
519sub Coro::guard::DESTROY {
520 ${$_[0]}->();
521}
522
523 979
524=item unblock_sub { ... } 980=item unblock_sub { ... }
525 981
526This utility function takes a BLOCK or code reference and "unblocks" it, 982This utility function takes a BLOCK or code reference and "unblocks" it,
527returning the new coderef. This means that the new coderef will return 983returning a new coderef. Unblocking means that calling the new coderef
528immediately without blocking, returning nothing, while the original code 984will return immediately without blocking, returning nothing, while the
529ref will be called (with parameters) from within its own coroutine. 985original code ref will be called (with parameters) from within another
986coro.
530 987
531The reason this function exists is that many event libraries (such as the 988The reason this function exists is that many event libraries (such as
532venerable L<Event|Event> module) are not coroutine-safe (a weaker form 989the venerable L<Event|Event> module) are not thread-safe (a weaker form
533of thread-safety). This means you must not block within event callbacks, 990of reentrancy). This means you must not block within event callbacks,
534otherwise you might suffer from crashes or worse. 991otherwise you might suffer from crashes or worse. The only event library
992currently known that is safe to use without C<unblock_sub> is L<EV> (but
993you might still run into deadlocks if all event loops are blocked).
994
995Coro will try to catch you when you block in the event loop
996("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
997only works when you do not run your own event loop.
535 998
536This function allows your callbacks to block by executing them in another 999This function allows your callbacks to block by executing them in another
537coroutine where it is safe to block. One example where blocking is handy 1000coro where it is safe to block. One example where blocking is handy
538is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 1001is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
539disk. 1002disk, for example.
540 1003
541In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 1004In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
542creating event callbacks that want to block. 1005creating event callbacks that want to block.
1006
1007If your handler does not plan to block (e.g. simply sends a message to
1008another coro, or puts some other coro into the ready queue), there is
1009no reason to use C<unblock_sub>.
1010
1011Note that you also need to use C<unblock_sub> for any other callbacks that
1012are indirectly executed by any C-based event loop. For example, when you
1013use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
1014provides callbacks that are the result of some event callback, then you
1015must not block either, or use C<unblock_sub>.
543 1016
544=cut 1017=cut
545 1018
546our @unblock_queue; 1019our @unblock_queue;
547 1020
550# return immediately and can be reused) and because we cannot cede 1023# return immediately and can be reused) and because we cannot cede
551# inside an event callback. 1024# inside an event callback.
552our $unblock_scheduler = new Coro sub { 1025our $unblock_scheduler = new Coro sub {
553 while () { 1026 while () {
554 while (my $cb = pop @unblock_queue) { 1027 while (my $cb = pop @unblock_queue) {
555 # this is an inlined copy of async_pool 1028 &async_pool (@$cb);
556 my $coro = (pop @async_pool) || new Coro \&pool_handler;
557 1029
558 $coro->{_invoke} = $cb;
559 $coro->ready;
560 cede; # for short-lived callbacks, this reduces pressure on the coro pool 1030 # for short-lived callbacks, this reduces pressure on the coro pool
1031 # as the chance is very high that the async_poll coro will be back
1032 # in the idle state when cede returns
1033 cede;
561 } 1034 }
562 schedule; # sleep well 1035 schedule; # sleep well
563 } 1036 }
564}; 1037};
565$unblock_scheduler->desc ("[unblock_sub scheduler]"); 1038$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
566 1039
567sub unblock_sub(&) { 1040sub unblock_sub(&) {
568 my $cb = shift; 1041 my $cb = shift;
569 1042
570 sub { 1043 sub {
571 unshift @unblock_queue, [$cb, @_]; 1044 unshift @unblock_queue, [$cb, @_];
572 $unblock_scheduler->ready; 1045 $unblock_scheduler->ready;
573 } 1046 }
574} 1047}
575 1048
1049=item $cb = rouse_cb
1050
1051Create and return a "rouse callback". That's a code reference that,
1052when called, will remember a copy of its arguments and notify the owner
1053coro of the callback.
1054
1055See the next function.
1056
1057=item @args = rouse_wait [$cb]
1058
1059Wait for the specified rouse callback (or the last one that was created in
1060this coro).
1061
1062As soon as the callback is invoked (or when the callback was invoked
1063before C<rouse_wait>), it will return the arguments originally passed to
1064the rouse callback. In scalar context, that means you get the I<last>
1065argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1066statement at the end.
1067
1068See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
1069
576=back 1070=back
577 1071
578=cut 1072=cut
579 1073
1074for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1075 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1076
1077 *{"Coro::$module\::new"} = sub {
1078 require "Coro/$module.pm";
1079
1080 # some modules have their new predefined in State.xs, some don't
1081 *{"Coro::$module\::new"} = $old
1082 if $old;
1083
1084 goto &{"Coro::$module\::new"};
1085 };
1086}
1087
5801; 10881;
581 1089
1090=head1 HOW TO WAIT FOR A CALLBACK
1091
1092It is very common for a coro to wait for some callback to be
1093called. This occurs naturally when you use coro in an otherwise
1094event-based program, or when you use event-based libraries.
1095
1096These typically register a callback for some event, and call that callback
1097when the event occured. In a coro, however, you typically want to
1098just wait for the event, simplyifying things.
1099
1100For example C<< AnyEvent->child >> registers a callback to be called when
1101a specific child has exited:
1102
1103 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
1104
1105But from within a coro, you often just want to write this:
1106
1107 my $status = wait_for_child $pid;
1108
1109Coro offers two functions specifically designed to make this easy,
1110C<Coro::rouse_cb> and C<Coro::rouse_wait>.
1111
1112The first function, C<rouse_cb>, generates and returns a callback that,
1113when invoked, will save its arguments and notify the coro that
1114created the callback.
1115
1116The second function, C<rouse_wait>, waits for the callback to be called
1117(by calling C<schedule> to go to sleep) and returns the arguments
1118originally passed to the callback.
1119
1120Using these functions, it becomes easy to write the C<wait_for_child>
1121function mentioned above:
1122
1123 sub wait_for_child($) {
1124 my ($pid) = @_;
1125
1126 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
1127
1128 my ($rpid, $rstatus) = Coro::rouse_wait;
1129 $rstatus
1130 }
1131
1132In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
1133you can roll your own, using C<schedule>:
1134
1135 sub wait_for_child($) {
1136 my ($pid) = @_;
1137
1138 # store the current coro in $current,
1139 # and provide result variables for the closure passed to ->child
1140 my $current = $Coro::current;
1141 my ($done, $rstatus);
1142
1143 # pass a closure to ->child
1144 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
1145 $rstatus = $_[1]; # remember rstatus
1146 $done = 1; # mark $rstatus as valud
1147 });
1148
1149 # wait until the closure has been called
1150 schedule while !$done;
1151
1152 $rstatus
1153 }
1154
1155
582=head1 BUGS/LIMITATIONS 1156=head1 BUGS/LIMITATIONS
583 1157
584 - you must make very sure that no coro is still active on global 1158=over 4
585 destruction. very bad things might happen otherwise (usually segfaults).
586 1159
1160=item fork with pthread backend
1161
1162When Coro is compiled using the pthread backend (which isn't recommended
1163but required on many BSDs as their libcs are completely broken), then
1164coro will not survive a fork. There is no known workaround except to
1165fix your libc and use a saner backend.
1166
1167=item perl process emulation ("threads")
1168
587 - this module is not thread-safe. You should only ever use this module 1169This module is not perl-pseudo-thread-safe. You should only ever use this
588 from the same thread (this requirement might be loosened in the future 1170module from the first thread (this requirement might be removed in the
589 to allow per-thread schedulers, but Coro::State does not yet allow 1171future to allow per-thread schedulers, but Coro::State does not yet allow
590 this). 1172this). I recommend disabling thread support and using processes, as having
1173the windows process emulation enabled under unix roughly halves perl
1174performance, even when not used.
1175
1176Attempts to use threads created in another emulated process will crash
1177("cleanly", with a null pointer exception).
1178
1179=item coro switching is not signal safe
1180
1181You must not switch to another coro from within a signal handler (only
1182relevant with %SIG - most event libraries provide safe signals), I<unless>
1183you are sure you are not interrupting a Coro function.
1184
1185That means you I<MUST NOT> call any function that might "block" the
1186current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
1187anything that calls those. Everything else, including calling C<ready>,
1188works.
1189
1190=back
1191
1192
1193=head1 WINDOWS PROCESS EMULATION
1194
1195A great many people seem to be confused about ithreads (for example, Chip
1196Salzenberg called me unintelligent, incapable, stupid and gullible,
1197while in the same mail making rather confused statements about perl
1198ithreads (for example, that memory or files would be shared), showing his
1199lack of understanding of this area - if it is hard to understand for Chip,
1200it is probably not obvious to everybody).
1201
1202What follows is an ultra-condensed version of my talk about threads in
1203scripting languages given on the perl workshop 2009:
1204
1205The so-called "ithreads" were originally implemented for two reasons:
1206first, to (badly) emulate unix processes on native win32 perls, and
1207secondly, to replace the older, real thread model ("5.005-threads").
1208
1209It does that by using threads instead of OS processes. The difference
1210between processes and threads is that threads share memory (and other
1211state, such as files) between threads within a single process, while
1212processes do not share anything (at least not semantically). That
1213means that modifications done by one thread are seen by others, while
1214modifications by one process are not seen by other processes.
1215
1216The "ithreads" work exactly like that: when creating a new ithreads
1217process, all state is copied (memory is copied physically, files and code
1218is copied logically). Afterwards, it isolates all modifications. On UNIX,
1219the same behaviour can be achieved by using operating system processes,
1220except that UNIX typically uses hardware built into the system to do this
1221efficiently, while the windows process emulation emulates this hardware in
1222software (rather efficiently, but of course it is still much slower than
1223dedicated hardware).
1224
1225As mentioned before, loading code, modifying code, modifying data
1226structures and so on is only visible in the ithreads process doing the
1227modification, not in other ithread processes within the same OS process.
1228
1229This is why "ithreads" do not implement threads for perl at all, only
1230processes. What makes it so bad is that on non-windows platforms, you can
1231actually take advantage of custom hardware for this purpose (as evidenced
1232by the forks module, which gives you the (i-) threads API, just much
1233faster).
1234
1235Sharing data is in the i-threads model is done by transfering data
1236structures between threads using copying semantics, which is very slow -
1237shared data simply does not exist. Benchmarks using i-threads which are
1238communication-intensive show extremely bad behaviour with i-threads (in
1239fact, so bad that Coro, which cannot take direct advantage of multiple
1240CPUs, is often orders of magnitude faster because it shares data using
1241real threads, refer to my talk for details).
1242
1243As summary, i-threads *use* threads to implement processes, while
1244the compatible forks module *uses* processes to emulate, uhm,
1245processes. I-threads slow down every perl program when enabled, and
1246outside of windows, serve no (or little) practical purpose, but
1247disadvantages every single-threaded Perl program.
1248
1249This is the reason that I try to avoid the name "ithreads", as it is
1250misleading as it implies that it implements some kind of thread model for
1251perl, and prefer the name "windows process emulation", which describes the
1252actual use and behaviour of it much better.
591 1253
592=head1 SEE ALSO 1254=head1 SEE ALSO
593 1255
1256Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
1257
1258Debugging: L<Coro::Debug>.
1259
594Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 1260Support/Utility: L<Coro::Specific>, L<Coro::Util>.
595 1261
596Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 1262Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
1263L<Coro::SemaphoreSet>, L<Coro::RWLock>.
597 1264
598Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 1265I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
599 1266
600Embedding: L<Coro:MakeMaker> 1267Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
1268a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
1269L<Coro::Select>.
1270
1271XS API: L<Coro::MakeMaker>.
1272
1273Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
601 1274
602=head1 AUTHOR 1275=head1 AUTHOR
603 1276
604 Marc Lehmann <schmorp@schmorp.de> 1277 Marc Lehmann <schmorp@schmorp.de>
605 http://home.schmorp.de/ 1278 http://home.schmorp.de/

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