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Revision 1.13 by root, Tue Jul 17 00:24:14 2001 UTC vs.
Revision 1.229 by root, Thu Nov 20 06:32:55 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async process like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 yield; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
31This module collection manages coroutines. Coroutines are similar to
32threads but don't (in general) run in parallel at the same time even
33on SMP machines. The specific flavor of coroutine used in this module
34also guarantees you that it will not switch between coroutines unless
35necessary, at easily-identified points in your program, so locking and
36parallel access are rarely an issue, making coroutine programming much
37safer and easier than threads programming.
38
39Unlike a normal perl program, however, coroutines allow you to have
40multiple running interpreters that share data, which is especially useful
41to code pseudo-parallel processes and for event-based programming, such as
42multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
43learn more.
44
45Coroutines are also useful because Perl has no support for threads (the so
46called "threads" that perl offers are nothing more than the (bad) process
47emulation coming from the Windows platform: On standard operating systems
48they serve no purpose whatsoever, except by making your programs slow and
49making them use a lot of memory. Best disable them when building perl, or
50aks your software vendor/distributor to do it for you).
51
52In this module, coroutines are defined as "callchain + lexical variables +
53@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
54its own set of lexicals and its own set of perls most important global
55variables (see L<Coro::State> for more configuration).
56
23=cut 57=cut
24 58
25package Coro; 59package Coro;
26 60
61use strict qw(vars subs);
62no warnings "uninitialized";
63
27use Coro::State; 64use Coro::State;
28 65
29use base Exporter; 66use base qw(Coro::State Exporter);
30 67
68our $idle; # idle handler
69our $main; # main coroutine
70our $current; # current coroutine
71
31$VERSION = 0.05; 72our $VERSION = 5.0;
32 73
33@EXPORT = qw(async yield schedule terminate); 74our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
34@EXPORT_OK = qw($current); 75our %EXPORT_TAGS = (
76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
77);
78our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
35 79
36{ 80=over 4
37 use subs 'async';
38 81
39 my @async;
40
41 # this way of handling attributes simply is NOT scalable ;()
42 sub import {
43 Coro->export_to_level(1, @_);
44 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
45 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
46 my ($package, $ref) = (shift, shift);
47 my @attrs;
48 for (@_) {
49 if ($_ eq "Coro") {
50 push @async, $ref;
51 } else {
52 push @attrs, @_;
53 }
54 }
55 return $old ? $old->($package, $name, @attrs) : @attrs;
56 };
57 }
58
59 sub INIT {
60 async pop @async while @async;
61 }
62}
63
64=item $main 82=item $Coro::main
65 83
66This coroutine represents the main program. 84This variable stores the coroutine object that represents the main
85program. While you cna C<ready> it and do most other things you can do to
86coroutines, it is mainly useful to compare again C<$Coro::current>, to see
87whether you are running in the main program or not.
67 88
68=cut 89=cut
69 90
70our $main = new Coro; 91# $main is now being initialised by Coro::State
71 92
72=item $current 93=item $Coro::current
73 94
74The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 95The coroutine object representing the current coroutine (the last
96coroutine that the Coro scheduler switched to). The initial value is
97C<$Coro::main> (of course).
75 98
76=cut 99This variable is B<strictly> I<read-only>. You can take copies of the
100value stored in it and use it as any other coroutine object, but you must
101not otherwise modify the variable itself.
77 102
78# maybe some other module used Coro::Specific before... 103=cut
79if ($current) {
80 $main->{specific} = $current->{specific};
81}
82 104
83our $current = $main; 105sub current() { $current } # [DEPRECATED]
84 106
85=item $idle 107=item $Coro::idle
86 108
87The coroutine to switch to when no other coroutine is running. The default 109This variable is mainly useful to integrate Coro into event loops. It is
88implementation prints "FATAL: deadlock detected" and exits. 110usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
111pretty low-level functionality.
89 112
90=cut 113This variable stores a callback that is called whenever the scheduler
114finds no ready coroutines to run. The default implementation prints
115"FATAL: deadlock detected" and exits, because the program has no other way
116to continue.
91 117
92# should be done using priorities :( 118This hook is overwritten by modules such as C<Coro::Timer> and
93our $idle = new Coro sub { 119C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
94 print STDERR "FATAL: deadlock detected\n"; 120coroutine so the scheduler can run it.
95 exit(51); 121
122Note that the callback I<must not>, under any circumstances, block
123the current coroutine. Normally, this is achieved by having an "idle
124coroutine" that calls the event loop and then blocks again, and then
125readying that coroutine in the idle handler.
126
127See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
128technique.
129
130Please note that if your callback recursively invokes perl (e.g. for event
131handlers), then it must be prepared to be called recursively itself.
132
133=cut
134
135$idle = sub {
136 require Carp;
137 Carp::croak ("FATAL: deadlock detected");
96}; 138};
97 139
98# we really need priorities... 140sub _cancel {
99## my @ready; #d# 141 my ($self) = @_;
100our @ready = (); # the ready queue. hehe, rather broken ;)
101 142
102# static methods. not really. 143 # free coroutine data and mark as destructed
144 $self->_destroy
145 or return;
103 146
104=head2 STATIC METHODS 147 # call all destruction callbacks
148 $_->(@{$self->{_status}})
149 for @{ delete $self->{_on_destroy} || [] };
150}
105 151
106Static methods are actually functions that operate on the current process only. 152# this coroutine is necessary because a coroutine
153# cannot destroy itself.
154our @destroy;
155our $manager;
156
157$manager = new Coro sub {
158 while () {
159 (shift @destroy)->_cancel
160 while @destroy;
161
162 &schedule;
163 }
164};
165$manager->{desc} = "[coro manager]";
166$manager->prio (PRIO_MAX);
167
168=back
169
170=head2 SIMPLE COROUTINE CREATION
107 171
108=over 4 172=over 4
109 173
110=item async { ... } [@args...] 174=item async { ... } [@args...]
111 175
112Create a new asynchronous process and return it's process object 176Create a new coroutine and return it's coroutine object (usually
113(usually unused). When the sub returns the new process is automatically 177unused). The coroutine will be put into the ready queue, so
178it will start running automatically on the next scheduler run.
179
180The first argument is a codeblock/closure that should be executed in the
181coroutine. When it returns argument returns the coroutine is automatically
114terminated. 182terminated.
115 183
184The remaining arguments are passed as arguments to the closure.
185
186See the C<Coro::State::new> constructor for info about the coroutine
187environment in which coroutines are executed.
188
189Calling C<exit> in a coroutine will do the same as calling exit outside
190the coroutine. Likewise, when the coroutine dies, the program will exit,
191just as it would in the main program.
192
193If you do not want that, you can provide a default C<die> handler, or
194simply avoid dieing (by use of C<eval>).
195
116 # create a new coroutine that just prints its arguments 196Example: Create a new coroutine that just prints its arguments.
197
117 async { 198 async {
118 print "@_\n"; 199 print "@_\n";
119 } 1,2,3,4; 200 } 1,2,3,4;
120 201
121The coderef you submit MUST NOT be a closure that refers to variables
122in an outer scope. This does NOT work. Pass arguments into it instead.
123
124=cut 202=cut
125 203
126sub async(&@) { 204sub async(&@) {
127 my $pid = new Coro @_; 205 my $coro = new Coro @_;
128 $pid->ready; 206 $coro->ready;
129 $pid; 207 $coro
130} 208}
209
210=item async_pool { ... } [@args...]
211
212Similar to C<async>, but uses a coroutine pool, so you should not call
213terminate or join on it (although you are allowed to), and you get a
214coroutine that might have executed other code already (which can be good
215or bad :).
216
217On the plus side, this function is about twice as fast as creating (and
218destroying) a completely new coroutine, so if you need a lot of generic
219coroutines in quick successsion, use C<async_pool>, not C<async>.
220
221The code block is executed in an C<eval> context and a warning will be
222issued in case of an exception instead of terminating the program, as
223C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
224will not work in the expected way, unless you call terminate or cancel,
225which somehow defeats the purpose of pooling (but is fine in the
226exceptional case).
227
228The priority will be reset to C<0> after each run, tracing will be
229disabled, the description will be reset and the default output filehandle
230gets restored, so you can change all these. Otherwise the coroutine will
231be re-used "as-is": most notably if you change other per-coroutine global
232stuff such as C<$/> you I<must needs> revert that change, which is most
233simply done by using local as in: C<< local $/ >>.
234
235The idle pool size is limited to C<8> idle coroutines (this can be
236adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
237coros as required.
238
239If you are concerned about pooled coroutines growing a lot because a
240single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
241{ terminate }> once per second or so to slowly replenish the pool. In
242addition to that, when the stacks used by a handler grows larger than 16kb
243(adjustable via $Coro::POOL_RSS) it will also be destroyed.
244
245=cut
246
247our $POOL_SIZE = 8;
248our $POOL_RSS = 16 * 1024;
249our @async_pool;
250
251sub pool_handler {
252 while () {
253 eval {
254 &{&_pool_handler} while 1;
255 };
256
257 warn $@ if $@;
258 }
259}
260
261=back
262
263=head2 STATIC METHODS
264
265Static methods are actually functions that operate on the current coroutine.
266
267=over 4
131 268
132=item schedule 269=item schedule
133 270
134Calls the scheduler. Please note that the current process will not be put 271Calls the scheduler. The scheduler will find the next coroutine that is
272to be run from the ready queue and switches to it. The next coroutine
273to be run is simply the one with the highest priority that is longest
274in its ready queue. If there is no coroutine ready, it will clal the
275C<$Coro::idle> hook.
276
277Please note that the current coroutine will I<not> be put into the ready
135into the ready queue, so calling this function usually means you will 278queue, so calling this function usually means you will never be called
136never be called again. 279again unless something else (e.g. an event handler) calls C<< ->ready >>,
280thus waking you up.
137 281
138=cut 282This makes C<schedule> I<the> generic method to use to block the current
283coroutine and wait for events: first you remember the current coroutine in
284a variable, then arrange for some callback of yours to call C<< ->ready
285>> on that once some event happens, and last you call C<schedule> to put
286yourself to sleep. Note that a lot of things can wake your coroutine up,
287so you need to check whether the event indeed happened, e.g. by storing the
288status in a variable.
139 289
140my $prev; 290See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
141 291
142sub schedule {
143 # should be done using priorities :(
144 ($prev, $current) = ($current, shift @ready || $idle);
145 Coro::State::transfer($prev, $current);
146}
147
148=item yield 292=item cede
149 293
150Yield to other processes. This function puts the current process into the 294"Cede" to other coroutines. This function puts the current coroutine into
151ready queue and calls C<schedule>. 295the ready queue and calls C<schedule>, which has the effect of giving
296up the current "timeslice" to other coroutines of the same or higher
297priority. Once your coroutine gets its turn again it will automatically be
298resumed.
152 299
153=cut 300This function is often called C<yield> in other languages.
154 301
155sub yield { 302=item Coro::cede_notself
156 $current->ready;
157 &schedule;
158}
159 303
304Works like cede, but is not exported by default and will cede to I<any>
305coroutine, regardless of priority. This is useful sometimes to ensure
306progress is made.
307
160=item terminate 308=item terminate [arg...]
161 309
162Terminates the current process. 310Terminates the current coroutine with the given status values (see L<cancel>).
163 311
164Future versions of this function will allow result arguments. 312=item killall
313
314Kills/terminates/cancels all coroutines except the currently running
315one. This is useful after a fork, either in the child or the parent, as
316usually only one of them should inherit the running coroutines.
317
318Note that while this will try to free some of the main programs resources,
319you cannot free all of them, so if a coroutine that is not the main
320program calls this function, there will be some one-time resource leak.
165 321
166=cut 322=cut
167 323
168sub terminate { 324sub terminate {
169 $current->{_results} = [@_]; 325 $current->{_status} = [@_];
170 &schedule; 326 push @destroy, $current;
327 $manager->ready;
328 do { &schedule } while 1;
329}
330
331sub killall {
332 for (Coro::State::list) {
333 $_->cancel
334 if $_ != $current && UNIVERSAL::isa $_, "Coro";
335 }
171} 336}
172 337
173=back 338=back
174 339
175# dynamic methods
176
177=head2 PROCESS METHODS 340=head2 COROUTINE METHODS
178 341
179These are the methods you can call on process objects. 342These are the methods you can call on coroutine objects (or to create
343them).
180 344
181=over 4 345=over 4
182 346
183=item new Coro \&sub [, @args...] 347=item new Coro \&sub [, @args...]
184 348
185Create a new process and return it. When the sub returns the process 349Create a new coroutine and return it. When the sub returns, the coroutine
186automatically terminates. To start the process you must first put it into 350automatically terminates as if C<terminate> with the returned values were
351called. To make the coroutine run you must first put it into the ready
187the ready queue by calling the ready method. 352queue by calling the ready method.
188 353
189The coderef you submit MUST NOT be a closure that refers to variables 354See C<async> and C<Coro::State::new> for additional info about the
190in an outer scope. This does NOT work. Pass arguments into it instead. 355coroutine environment.
191 356
192=cut 357=cut
193 358
194sub _newcoro { 359sub _terminate {
195 terminate &{+shift}; 360 terminate &{+shift};
196} 361}
197 362
363=item $success = $coroutine->ready
364
365Put the given coroutine into the end of its ready queue (there is one
366queue for each priority) and return true. If the coroutine is already in
367the ready queue, do nothing and return false.
368
369This ensures that the scheduler will resume this coroutine automatically
370once all the coroutines of higher priority and all coroutines of the same
371priority that were put into the ready queue earlier have been resumed.
372
373=item $is_ready = $coroutine->is_ready
374
375Return whether the coroutine is currently the ready queue or not,
376
377=item $coroutine->cancel (arg...)
378
379Terminates the given coroutine and makes it return the given arguments as
380status (default: the empty list). Never returns if the coroutine is the
381current coroutine.
382
383=cut
384
198sub new { 385sub cancel {
199 my $class = shift; 386 my $self = shift;
200 bless {
201 _coro_state => (new Coro::State $_[0] && \&_newcoro, @_),
202 }, $class;
203}
204 387
205=item $process->ready 388 if ($current == $self) {
389 terminate @_;
390 } else {
391 $self->{_status} = [@_];
392 $self->_cancel;
393 }
394}
206 395
207Put the current process into the ready queue. 396=item $coroutine->schedule_to
208 397
209=cut 398Puts the current coroutine to sleep (like C<Coro::schedule>), but instead
399of continuing with the next coro from the ready queue, always switch to
400the given coroutine object (regardless of priority etc.). The readyness
401state of that coroutine isn't changed.
210 402
211sub ready { 403This is an advanced method for special cases - I'd love to hear about any
212 push @ready, $_[0]; 404uses for this one.
405
406=item $coroutine->cede_to
407
408Like C<schedule_to>, but puts the current coroutine into the ready
409queue. This has the effect of temporarily switching to the given
410coroutine, and continuing some time later.
411
412This is an advanced method for special cases - I'd love to hear about any
413uses for this one.
414
415=item $coroutine->throw ([$scalar])
416
417If C<$throw> is specified and defined, it will be thrown as an exception
418inside the coroutine at the next convenient point in time. Otherwise
419clears the exception object.
420
421Coro will check for the exception each time a schedule-like-function
422returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
423>>, C<< Coro::Handle->readable >> and so on. Most of these functions
424detect this case and return early in case an exception is pending.
425
426The exception object will be thrown "as is" with the specified scalar in
427C<$@>, i.e. if it is a string, no line number or newline will be appended
428(unlike with C<die>).
429
430This can be used as a softer means than C<cancel> to ask a coroutine to
431end itself, although there is no guarantee that the exception will lead to
432termination, and if the exception isn't caught it might well end the whole
433program.
434
435You might also think of C<throw> as being the moral equivalent of
436C<kill>ing a coroutine with a signal (in this case, a scalar).
437
438=item $coroutine->join
439
440Wait until the coroutine terminates and return any values given to the
441C<terminate> or C<cancel> functions. C<join> can be called concurrently
442from multiple coroutines, and all will be resumed and given the status
443return once the C<$coroutine> terminates.
444
445=cut
446
447sub join {
448 my $self = shift;
449
450 unless ($self->{_status}) {
451 my $current = $current;
452
453 push @{$self->{_on_destroy}}, sub {
454 $current->ready;
455 undef $current;
456 };
457
458 &schedule while $current;
459 }
460
461 wantarray ? @{$self->{_status}} : $self->{_status}[0];
462}
463
464=item $coroutine->on_destroy (\&cb)
465
466Registers a callback that is called when this coroutine gets destroyed,
467but before it is joined. The callback gets passed the terminate arguments,
468if any, and I<must not> die, under any circumstances.
469
470=cut
471
472sub on_destroy {
473 my ($self, $cb) = @_;
474
475 push @{ $self->{_on_destroy} }, $cb;
476}
477
478=item $oldprio = $coroutine->prio ($newprio)
479
480Sets (or gets, if the argument is missing) the priority of the
481coroutine. Higher priority coroutines get run before lower priority
482coroutines. Priorities are small signed integers (currently -4 .. +3),
483that you can refer to using PRIO_xxx constants (use the import tag :prio
484to get then):
485
486 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
487 3 > 1 > 0 > -1 > -3 > -4
488
489 # set priority to HIGH
490 current->prio(PRIO_HIGH);
491
492The idle coroutine ($Coro::idle) always has a lower priority than any
493existing coroutine.
494
495Changing the priority of the current coroutine will take effect immediately,
496but changing the priority of coroutines in the ready queue (but not
497running) will only take effect after the next schedule (of that
498coroutine). This is a bug that will be fixed in some future version.
499
500=item $newprio = $coroutine->nice ($change)
501
502Similar to C<prio>, but subtract the given value from the priority (i.e.
503higher values mean lower priority, just as in unix).
504
505=item $olddesc = $coroutine->desc ($newdesc)
506
507Sets (or gets in case the argument is missing) the description for this
508coroutine. This is just a free-form string you can associate with a
509coroutine.
510
511This method simply sets the C<< $coroutine->{desc} >> member to the given
512string. You can modify this member directly if you wish.
513
514=cut
515
516sub desc {
517 my $old = $_[0]{desc};
518 $_[0]{desc} = $_[1] if @_ > 1;
519 $old;
213} 520}
214 521
215=back 522=back
216 523
524=head2 GLOBAL FUNCTIONS
525
526=over 4
527
528=item Coro::nready
529
530Returns the number of coroutines that are currently in the ready state,
531i.e. that can be switched to by calling C<schedule> directory or
532indirectly. The value C<0> means that the only runnable coroutine is the
533currently running one, so C<cede> would have no effect, and C<schedule>
534would cause a deadlock unless there is an idle handler that wakes up some
535coroutines.
536
537=item my $guard = Coro::guard { ... }
538
539This creates and returns a guard object. Nothing happens until the object
540gets destroyed, in which case the codeblock given as argument will be
541executed. This is useful to free locks or other resources in case of a
542runtime error or when the coroutine gets canceled, as in both cases the
543guard block will be executed. The guard object supports only one method,
544C<< ->cancel >>, which will keep the codeblock from being executed.
545
546Example: set some flag and clear it again when the coroutine gets canceled
547or the function returns:
548
549 sub do_something {
550 my $guard = Coro::guard { $busy = 0 };
551 $busy = 1;
552
553 # do something that requires $busy to be true
554 }
555
556=cut
557
558sub guard(&) {
559 bless \(my $cb = $_[0]), "Coro::guard"
560}
561
562sub Coro::guard::cancel {
563 ${$_[0]} = sub { };
564}
565
566sub Coro::guard::DESTROY {
567 ${$_[0]}->();
568}
569
570
571=item unblock_sub { ... }
572
573This utility function takes a BLOCK or code reference and "unblocks" it,
574returning a new coderef. Unblocking means that calling the new coderef
575will return immediately without blocking, returning nothing, while the
576original code ref will be called (with parameters) from within another
577coroutine.
578
579The reason this function exists is that many event libraries (such as the
580venerable L<Event|Event> module) are not coroutine-safe (a weaker form
581of thread-safety). This means you must not block within event callbacks,
582otherwise you might suffer from crashes or worse. The only event library
583currently known that is safe to use without C<unblock_sub> is L<EV>.
584
585This function allows your callbacks to block by executing them in another
586coroutine where it is safe to block. One example where blocking is handy
587is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
588disk, for example.
589
590In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
591creating event callbacks that want to block.
592
593If your handler does not plan to block (e.g. simply sends a message to
594another coroutine, or puts some other coroutine into the ready queue),
595there is no reason to use C<unblock_sub>.
596
597Note that you also need to use C<unblock_sub> for any other callbacks that
598are indirectly executed by any C-based event loop. For example, when you
599use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
600provides callbacks that are the result of some event callback, then you
601must not block either, or use C<unblock_sub>.
602
603=cut
604
605our @unblock_queue;
606
607# we create a special coro because we want to cede,
608# to reduce pressure on the coro pool (because most callbacks
609# return immediately and can be reused) and because we cannot cede
610# inside an event callback.
611our $unblock_scheduler = new Coro sub {
612 while () {
613 while (my $cb = pop @unblock_queue) {
614 &async_pool (@$cb);
615
616 # for short-lived callbacks, this reduces pressure on the coro pool
617 # as the chance is very high that the async_poll coro will be back
618 # in the idle state when cede returns
619 cede;
620 }
621 schedule; # sleep well
622 }
623};
624$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
625
626sub unblock_sub(&) {
627 my $cb = shift;
628
629 sub {
630 unshift @unblock_queue, [$cb, @_];
631 $unblock_scheduler->ready;
632 }
633}
634
635=item $cb = Coro::rouse_cb
636
637Create and return a "rouse callback". That's a code reference that, when
638called, will save its arguments and notify the owner coroutine of the
639callback.
640
641See the next function.
642
643=item @args = Coro::rouse_wait [$cb]
644
645Wait for the specified rouse callback (or the last one tht was created in
646this coroutine).
647
648As soon as the callback is invoked (or when the calback was invoked before
649C<rouse_wait>), it will return a copy of the arguments originally passed
650to the rouse callback.
651
652See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
653
654=back
655
217=cut 656=cut
218 657
2191; 6581;
220 659
660=head1 HOW TO WAIT FOR A CALLBACK
661
662It is very common for a coroutine to wait for some callback to be
663called. This occurs naturally when you use coroutines in an otherwise
664event-based program, or when you use event-based libraries.
665
666These typically register a callback for some event, and call that callback
667when the event occured. In a coroutine, however, you typically want to
668just wait for the event, simplyifying things.
669
670For example C<< AnyEvent->child >> registers a callback to be called when
671a specific child has exited:
672
673 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
674
675But from withina coroutine, you often just want to write this:
676
677 my $status = wait_for_child $pid;
678
679Coro offers two functions specifically designed to make this easy,
680C<Coro::rouse_cb> and C<Coro::rouse_wait>.
681
682The first function, C<rouse_cb>, generates and returns a callback that,
683when invoked, will save it's arguments and notify the coroutine that
684created the callback.
685
686The second function, C<rouse_wait>, waits for the callback to be called
687(by calling C<schedule> to go to sleep) and returns the arguments
688originally passed to the callback.
689
690Using these functions, it becomes easy to write the C<wait_for_child>
691function mentioned above:
692
693 sub wait_for_child($) {
694 my ($pid) = @_;
695
696 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
697
698 my ($rpid, $rstatus) = Coro::rouse_wait;
699 $rstatus
700 }
701
702In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
703you can roll your own, using C<schedule>:
704
705 sub wait_for_child($) {
706 my ($pid) = @_;
707
708 # store the current coroutine in $current,
709 # and provide result variables for the closure passed to ->child
710 my $current = $Coro::current;
711 my ($done, $rstatus);
712
713 # pass a closure to ->child
714 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
715 $rstatus = $_[1]; # remember rstatus
716 $done = 1; # mark $rstatus as valud
717 });
718
719 # wait until the closure has been called
720 schedule while !$done;
721
722 $rstatus
723 }
724
725
726=head1 BUGS/LIMITATIONS
727
728=over 4
729
730=item fork with pthread backend
731
732When Coro is compiled using the pthread backend (which isn't recommended
733but required on many BSDs as their libcs are completely broken), then
734coroutines will not survive a fork. There is no known workaround except to
735fix your libc and use a saner backend.
736
737=item perl process emulation ("threads")
738
739This module is not perl-pseudo-thread-safe. You should only ever use this
740module from the same thread (this requirement might be removed in the
741future to allow per-thread schedulers, but Coro::State does not yet allow
742this). I recommend disabling thread support and using processes, as having
743the windows process emulation enabled under unix roughly halves perl
744performance, even when not used.
745
746=item coroutine switching not signal safe
747
748You must not switch to another coroutine from within a signal handler
749(only relevant with %SIG - most event libraries provide safe signals).
750
751That means you I<MUST NOT> call any function that might "block" the
752current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
753anything that calls those. Everything else, including calling C<ready>,
754works.
755
756=back
757
758
221=head1 SEE ALSO 759=head1 SEE ALSO
222 760
223L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 761Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
224L<Coro::Signal>, L<Coro::State>, L<Coro::Event>. 762
763Debugging: L<Coro::Debug>.
764
765Support/Utility: L<Coro::Specific>, L<Coro::Util>.
766
767Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
768
769IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
770
771Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
772
773XS API: L<Coro::MakeMaker>.
774
775Low level Configuration, Coroutine Environment: L<Coro::State>.
225 776
226=head1 AUTHOR 777=head1 AUTHOR
227 778
228 Marc Lehmann <pcg@goof.com> 779 Marc Lehmann <schmorp@schmorp.de>
229 http://www.goof.com/pcg/marc/ 780 http://home.schmorp.de/
230 781
231=cut 782=cut
232 783

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