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Revision 1.8 by root, Sat Jul 14 22:14:21 2001 UTC vs.
Revision 1.107 by root, Fri Jan 5 18:25:51 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 yield; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar
24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
30
31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
34
35In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global
38variables.
39
23=cut 40=cut
24 41
25package Coro; 42package Coro;
26 43
44use strict;
45no warnings "uninitialized";
46
27use Coro::State; 47use Coro::State;
28 48
29use base Exporter; 49use base qw(Coro::State Exporter);
30 50
51our $idle; # idle handler
52our $main; # main coroutine
53our $current; # current coroutine
54
31$VERSION = 0.03; 55our $VERSION = '3.3';
32 56
33@EXPORT = qw(async yield schedule); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
34@EXPORT_OK = qw($current); 58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
35 62
36{ 63{
37 use subs 'async';
38
39 my @async; 64 my @async;
65 my $init;
40 66
41 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
42 sub import { 68 sub import {
69 no strict 'refs';
70
43 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
72
44 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
45 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
46 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
47 my @attrs; 76 my @attrs;
48 for (@_) { 77 for (@_) {
49 if ($_ eq "Coro") { 78 if ($_ eq "Coro") {
50 push @async, $ref; 79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
51 } else { 87 } else {
52 push @attrs, @_; 88 push @attrs, $_;
53 } 89 }
54 } 90 }
55 return $old ? $old->($package, $name, @attrs) : @attrs; 91 return $old ? $old->($package, $ref, @attrs) : @attrs;
56 }; 92 };
57 } 93 }
58 94
59 sub INIT {
60 async pop @async while @async;
61 }
62} 95}
63 96
64my $idle = new Coro sub { 97=over 4
65 &yield while 1; 98
99=item $main
100
101This coroutine represents the main program.
102
103=cut
104
105$main = new Coro;
106
107=item $current (or as function: current)
108
109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
111
112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the
114C<Coro::current> function instead.
115
116=cut
117
118# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific}
120 if $current;
121
122_set_current $main;
123
124sub current() { $current }
125
126=item $idle
127
128A callback that is called whenever the scheduler finds no ready coroutines
129to run. The default implementation prints "FATAL: deadlock detected" and
130exits, because the program has no other way to continue.
131
132This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it.
135
136Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively.
138
139=cut
140
141$idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
66}; 144};
67 145
68=item $main 146sub _cancel {
147 my ($self) = @_;
69 148
70This coroutine represents the main program. 149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
71 152
72=cut 153 # call all destruction callbacks
73 154 $_->(@{$self->{status}})
74$main = new Coro; 155 for @{(delete $self->{destroy_cb}) || []};
75
76=item $current
77
78The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course).
79
80=cut
81
82# maybe some other module used Coro::Specific before...
83if ($current) {
84 $main->{specific} = $current->{specific};
85} 156}
86 157
87$current = $main; 158# this coroutine is necessary because a coroutine
159# cannot destroy itself.
160my @destroy;
161my $manager;
88 162
89# we really need priorities... 163$manager = new Coro sub {
90my @ready = (); # the ready queue. hehe, rather broken ;) 164 while () {
165 (shift @destroy)->_cancel
166 while @destroy;
167
168 &schedule;
169 }
170};
171
172$manager->prio (PRIO_MAX);
91 173
92# static methods. not really. 174# static methods. not really.
93 175
176=back
177
94=head2 STATIC METHODS 178=head2 STATIC METHODS
95 179
96Static methods are actually functions that operate on the current process only. 180Static methods are actually functions that operate on the current coroutine only.
97 181
98=over 4 182=over 4
99 183
100=item async { ... }; 184=item async { ... } [@args...]
101 185
102Create a new asynchronous process and return it's process object 186Create a new asynchronous coroutine and return it's coroutine object
103(usually unused). When the sub returns the new process is automatically 187(usually unused). When the sub returns the new coroutine is automatically
104terminated. 188terminated.
105 189
106=cut 190Calling C<exit> in a coroutine will not work correctly, so do not do that.
107 191
192When the coroutine dies, the program will exit, just as in the main
193program.
194
195 # create a new coroutine that just prints its arguments
196 async {
197 print "@_\n";
198 } 1,2,3,4;
199
200=cut
201
108sub async(&) { 202sub async(&@) {
109 (new Coro $_[0])->ready; 203 my $coro = new Coro @_;
204 $coro->ready;
205 $coro
206}
207
208=item async_pool { ... } [@args...]
209
210Similar to C<async>, but uses a coroutine pool, so you should not call
211terminate or join (although you are allowed to), and you get a coroutine
212that might have executed other code already (which can be good or bad :).
213
214Also, the block is executed in an C<eval> context and a warning will be
215issued in case of an exception instead of terminating the program, as C<async> does.
216
217The priority will be reset to C<0> after each job, otherwise the coroutine
218will be re-used "as-is".
219
220The pool size is limited to 8 idle coroutines (this can be adjusted by
221changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
222required.
223
224If you are concerned about pooled coroutines growing a lot because a
225single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
226terminate }> once per second or so to slowly replenish the pool.
227
228=cut
229
230our $POOL_SIZE = 8;
231our @pool;
232
233sub pool_handler {
234 while () {
235 my ($cb, @arg) = @{ delete $current->{_invoke} };
236
237 eval {
238 $cb->(@arg);
239 };
240 warn $@ if $@;
241
242 last if @pool >= $POOL_SIZE;
243 push @pool, $current;
244
245 $current->prio (0);
246 schedule;
247 }
248}
249
250sub async_pool(&@) {
251 # this is also inlined into the unlock_scheduler
252 my $coro = (pop @pool or new Coro \&pool_handler);
253
254 $coro->{_invoke} = [@_];
255 $coro->ready;
256
257 $coro
110} 258}
111 259
112=item schedule 260=item schedule
113 261
114Calls the scheduler. Please note that the current process will not be put 262Calls the scheduler. Please note that the current coroutine will not be put
115into the ready queue, so calling this function usually means you will 263into the ready queue, so calling this function usually means you will
116never be called again. 264never be called again unless something else (e.g. an event handler) calls
265ready.
117 266
118=cut 267The canonical way to wait on external events is this:
119 268
120my $prev; 269 {
270 # remember current coroutine
271 my $current = $Coro::current;
121 272
122sub schedule { 273 # register a hypothetical event handler
123 ($prev, $current) = ($current, shift @ready); 274 on_event_invoke sub {
124 Coro::State::transfer($prev, $current); 275 # wake up sleeping coroutine
125}
126
127=item yield
128
129Yield to other processes. This function puts the current process into the
130ready queue and calls C<schedule>.
131
132=cut
133
134sub yield {
135 $current->ready; 276 $current->ready;
136 &schedule; 277 undef $current;
137} 278 };
138 279
280 # call schedule until event occured.
281 # in case we are woken up for other reasons
282 # (current still defined), loop.
283 Coro::schedule while $current;
284 }
285
286=item cede
287
288"Cede" to other coroutines. This function puts the current coroutine into the
289ready queue and calls C<schedule>, which has the effect of giving up the
290current "timeslice" to other coroutines of the same or higher priority.
291
292Returns true if at least one coroutine switch has happened.
293
294=item Coro::cede_notself
295
296Works like cede, but is not exported by default and will cede to any
297coroutine, regardless of priority, once.
298
299Returns true if at least one coroutine switch has happened.
300
139=item terminate 301=item terminate [arg...]
140 302
141Terminates the current process. 303Terminates the current coroutine with the given status values (see L<cancel>).
142 304
143=cut 305=cut
144 306
145sub terminate { 307sub terminate {
146 &schedule; 308 $current->cancel (@_);
147} 309}
148 310
149=back 311=back
150 312
151# dynamic methods 313# dynamic methods
152 314
153=head2 PROCESS METHODS 315=head2 COROUTINE METHODS
154 316
155These are the methods you can call on process objects. 317These are the methods you can call on coroutine objects.
156 318
157=over 4 319=over 4
158 320
159=item new Coro \&sub; 321=item new Coro \&sub [, @args...]
160 322
161Create a new process and return it. When the sub returns the process 323Create a new coroutine and return it. When the sub returns the coroutine
162automatically terminates. To start the process you must first put it into 324automatically terminates as if C<terminate> with the returned values were
325called. To make the coroutine run you must first put it into the ready queue
163the ready queue by calling the ready method. 326by calling the ready method.
164 327
328Calling C<exit> in a coroutine will not work correctly, so do not do that.
329
165=cut 330=cut
331
332sub _run_coro {
333 terminate &{+shift};
334}
166 335
167sub new { 336sub new {
168 my $class = shift; 337 my $class = shift;
338
339 $class->SUPER::new (\&_run_coro, @_)
340}
341
342=item $success = $coroutine->ready
343
344Put the given coroutine into the ready queue (according to it's priority)
345and return true. If the coroutine is already in the ready queue, do nothing
346and return false.
347
348=item $is_ready = $coroutine->is_ready
349
350Return wether the coroutine is currently the ready queue or not,
351
352=item $coroutine->cancel (arg...)
353
354Terminates the given coroutine and makes it return the given arguments as
355status (default: the empty list). Never returns if the coroutine is the
356current coroutine.
357
358=cut
359
360sub cancel {
361 my $self = shift;
362 $self->{status} = [@_];
363
364 if ($current == $self) {
365 push @destroy, $self;
366 $manager->ready;
367 &schedule while 1;
368 } else {
369 $self->_cancel;
370 }
371}
372
373=item $coroutine->join
374
375Wait until the coroutine terminates and return any values given to the
376C<terminate> or C<cancel> functions. C<join> can be called multiple times
377from multiple coroutine.
378
379=cut
380
381sub join {
382 my $self = shift;
383
384 unless ($self->{status}) {
385 my $current = $current;
386
387 push @{$self->{destroy_cb}}, sub {
388 $current->ready;
389 undef $current;
390 };
391
392 &schedule while $current;
393 }
394
395 wantarray ? @{$self->{status}} : $self->{status}[0];
396}
397
398=item $coroutine->on_destroy (\&cb)
399
400Registers a callback that is called when this coroutine gets destroyed,
401but before it is joined. The callback gets passed the terminate arguments,
402if any.
403
404=cut
405
406sub on_destroy {
407 my ($self, $cb) = @_;
408
409 push @{ $self->{destroy_cb} }, $cb;
410}
411
412=item $oldprio = $coroutine->prio ($newprio)
413
414Sets (or gets, if the argument is missing) the priority of the
415coroutine. Higher priority coroutines get run before lower priority
416coroutines. Priorities are small signed integers (currently -4 .. +3),
417that you can refer to using PRIO_xxx constants (use the import tag :prio
418to get then):
419
420 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
421 3 > 1 > 0 > -1 > -3 > -4
422
423 # set priority to HIGH
424 current->prio(PRIO_HIGH);
425
426The idle coroutine ($Coro::idle) always has a lower priority than any
427existing coroutine.
428
429Changing the priority of the current coroutine will take effect immediately,
430but changing the priority of coroutines in the ready queue (but not
431running) will only take effect after the next schedule (of that
432coroutine). This is a bug that will be fixed in some future version.
433
434=item $newprio = $coroutine->nice ($change)
435
436Similar to C<prio>, but subtract the given value from the priority (i.e.
437higher values mean lower priority, just as in unix).
438
439=item $olddesc = $coroutine->desc ($newdesc)
440
441Sets (or gets in case the argument is missing) the description for this
442coroutine. This is just a free-form string you can associate with a coroutine.
443
444=cut
445
446sub desc {
169 my $proc = $_[0]; 447 my $old = $_[0]{desc};
170 bless { 448 $_[0]{desc} = $_[1] if @_ > 1;
171 _coro_state => new Coro::State ($proc ? sub { &$proc; &terminate } : $proc), 449 $old;
172 }, $class;
173}
174
175=item $process->ready
176
177Put the current process into the ready queue.
178
179=cut
180
181sub ready {
182 push @ready, $_[0];
183} 450}
184 451
185=back 452=back
186 453
454=head2 GLOBAL FUNCTIONS
455
456=over 4
457
458=item Coro::nready
459
460Returns the number of coroutines that are currently in the ready state,
461i.e. that can be swicthed to. The value C<0> means that the only runnable
462coroutine is the currently running one, so C<cede> would have no effect,
463and C<schedule> would cause a deadlock unless there is an idle handler
464that wakes up some coroutines.
465
466=item my $guard = Coro::guard { ... }
467
468This creates and returns a guard object. Nothing happens until the objetc
469gets destroyed, in which case the codeblock given as argument will be
470executed. This is useful to free locks or other resources in case of a
471runtime error or when the coroutine gets canceled, as in both cases the
472guard block will be executed. The guard object supports only one method,
473C<< ->cancel >>, which will keep the codeblock from being executed.
474
475Example: set some flag and clear it again when the coroutine gets canceled
476or the function returns:
477
478 sub do_something {
479 my $guard = Coro::guard { $busy = 0 };
480 $busy = 1;
481
482 # do something that requires $busy to be true
483 }
484
485=cut
486
487sub guard(&) {
488 bless \(my $cb = $_[0]), "Coro::guard"
489}
490
491sub Coro::guard::cancel {
492 ${$_[0]} = sub { };
493}
494
495sub Coro::guard::DESTROY {
496 ${$_[0]}->();
497}
498
499
500=item unblock_sub { ... }
501
502This utility function takes a BLOCK or code reference and "unblocks" it,
503returning the new coderef. This means that the new coderef will return
504immediately without blocking, returning nothing, while the original code
505ref will be called (with parameters) from within its own coroutine.
506
507The reason this fucntion exists is that many event libraries (such as the
508venerable L<Event|Event> module) are not coroutine-safe (a weaker form
509of thread-safety). This means you must not block within event callbacks,
510otherwise you might suffer from crashes or worse.
511
512This function allows your callbacks to block by executing them in another
513coroutine where it is safe to block. One example where blocking is handy
514is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
515disk.
516
517In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
518creating event callbacks that want to block.
519
520=cut
521
522our @unblock_queue;
523
524# we create a special coro because we want to cede,
525# to reduce pressure on the coro pool (because most callbacks
526# return immediately and can be reused) and because we cannot cede
527# inside an event callback.
528our $unblock_scheduler = async {
529 while () {
530 while (my $cb = pop @unblock_queue) {
531 # this is an inlined copy of async_pool
532 my $coro = (pop @pool or new Coro \&pool_handler);
533
534 $coro->{_invoke} = $cb;
535 $coro->ready;
536 cede; # for short-lived callbacks, this reduces pressure on the coro pool
537 }
538 schedule; # sleep well
539 }
540};
541
542sub unblock_sub(&) {
543 my $cb = shift;
544
545 sub {
546 unshift @unblock_queue, [$cb, @_];
547 $unblock_scheduler->ready;
548 }
549}
550
551=back
552
187=cut 553=cut
188 554
1891; 5551;
190 556
557=head1 BUGS/LIMITATIONS
558
559 - you must make very sure that no coro is still active on global
560 destruction. very bad things might happen otherwise (usually segfaults).
561
562 - this module is not thread-safe. You should only ever use this module
563 from the same thread (this requirement might be losened in the future
564 to allow per-thread schedulers, but Coro::State does not yet allow
565 this).
566
567=head1 SEE ALSO
568
569Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
570
571Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
572
573Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
574
575Embedding: L<Coro:MakeMaker>
576
191=head1 AUTHOR 577=head1 AUTHOR
192 578
193 Marc Lehmann <pcg@goof.com> 579 Marc Lehmann <schmorp@schmorp.de>
194 http://www.goof.com/pcg/marc/ 580 http://home.schmorp.de/
195 581
196=cut 582=cut
197 583

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