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Revision 1.8 by root, Sat Jul 14 22:14:21 2001 UTC vs.
Revision 1.112 by root, Sat Jan 20 19:52:15 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 yield; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar
24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
30
31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
34
35In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global
38variables.
39
23=cut 40=cut
24 41
25package Coro; 42package Coro;
26 43
44use strict;
45no warnings "uninitialized";
46
27use Coro::State; 47use Coro::State;
28 48
29use base Exporter; 49use base qw(Coro::State Exporter);
30 50
31$VERSION = 0.03; 51our $idle; # idle handler
52our $main; # main coroutine
53our $current; # current coroutine
32 54
33@EXPORT = qw(async yield schedule); 55our $VERSION = '3.41';
34@EXPORT_OK = qw($current); 56
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
35 62
36{ 63{
37 use subs 'async';
38
39 my @async; 64 my @async;
65 my $init;
40 66
41 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
42 sub import { 68 sub import {
69 no strict 'refs';
70
43 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
72
44 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
45 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
46 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
47 my @attrs; 76 my @attrs;
48 for (@_) { 77 for (@_) {
49 if ($_ eq "Coro") { 78 if ($_ eq "Coro") {
50 push @async, $ref; 79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
51 } else { 87 } else {
52 push @attrs, @_; 88 push @attrs, $_;
53 } 89 }
54 } 90 }
55 return $old ? $old->($package, $name, @attrs) : @attrs; 91 return $old ? $old->($package, $ref, @attrs) : @attrs;
56 }; 92 };
57 } 93 }
58 94
59 sub INIT {
60 async pop @async while @async;
61 }
62} 95}
63 96
64my $idle = new Coro sub { 97=over 4
65 &yield while 1; 98
99=item $main
100
101This coroutine represents the main program.
102
103=cut
104
105$main = new Coro;
106
107=item $current (or as function: current)
108
109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
111
112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the
114C<Coro::current> function instead.
115
116=cut
117
118# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific}
120 if $current;
121
122_set_current $main;
123
124sub current() { $current }
125
126=item $idle
127
128A callback that is called whenever the scheduler finds no ready coroutines
129to run. The default implementation prints "FATAL: deadlock detected" and
130exits, because the program has no other way to continue.
131
132This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it.
135
136Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively.
138
139=cut
140
141$idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
66}; 144};
67 145
68=item $main 146sub _cancel {
147 my ($self) = @_;
69 148
70This coroutine represents the main program. 149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
71 152
72=cut 153 # call all destruction callbacks
73 154 $_->(@{$self->{status}})
74$main = new Coro; 155 for @{(delete $self->{destroy_cb}) || []};
75
76=item $current
77
78The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course).
79
80=cut
81
82# maybe some other module used Coro::Specific before...
83if ($current) {
84 $main->{specific} = $current->{specific};
85} 156}
86 157
87$current = $main; 158# this coroutine is necessary because a coroutine
159# cannot destroy itself.
160my @destroy;
161my $manager;
88 162
89# we really need priorities... 163$manager = new Coro sub {
90my @ready = (); # the ready queue. hehe, rather broken ;) 164 while () {
165 (shift @destroy)->_cancel
166 while @destroy;
167
168 &schedule;
169 }
170};
171
172$manager->prio (PRIO_MAX);
91 173
92# static methods. not really. 174# static methods. not really.
93 175
176=back
177
94=head2 STATIC METHODS 178=head2 STATIC METHODS
95 179
96Static methods are actually functions that operate on the current process only. 180Static methods are actually functions that operate on the current coroutine only.
97 181
98=over 4 182=over 4
99 183
100=item async { ... }; 184=item async { ... } [@args...]
101 185
102Create a new asynchronous process and return it's process object 186Create a new asynchronous coroutine and return it's coroutine object
103(usually unused). When the sub returns the new process is automatically 187(usually unused). When the sub returns the new coroutine is automatically
104terminated. 188terminated.
105 189
106=cut 190Calling C<exit> in a coroutine will not work correctly, so do not do that.
107 191
192When the coroutine dies, the program will exit, just as in the main
193program.
194
195 # create a new coroutine that just prints its arguments
196 async {
197 print "@_\n";
198 } 1,2,3,4;
199
200=cut
201
108sub async(&) { 202sub async(&@) {
109 (new Coro $_[0])->ready; 203 my $coro = new Coro @_;
204 $coro->ready;
205 $coro
206}
207
208=item async_pool { ... } [@args...]
209
210Similar to C<async>, but uses a coroutine pool, so you should not call
211terminate or join (although you are allowed to), and you get a coroutine
212that might have executed other code already (which can be good or bad :).
213
214Also, the block is executed in an C<eval> context and a warning will be
215issued in case of an exception instead of terminating the program, as
216C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
217will not work in the expected way, unless you call terminate or cancel,
218which somehow defeats the purpose of pooling.
219
220The priority will be reset to C<0> after each job, otherwise the coroutine
221will be re-used "as-is".
222
223The pool size is limited to 8 idle coroutines (this can be adjusted by
224changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
225required.
226
227If you are concerned about pooled coroutines growing a lot because a
228single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
229terminate }> once per second or so to slowly replenish the pool.
230
231=cut
232
233our $POOL_SIZE = 8;
234our @pool;
235
236sub pool_handler {
237 while () {
238 eval {
239 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
240 $cb->(@arg);
241 };
242 warn $@ if $@;
243
244 last if @pool >= $POOL_SIZE;
245 push @pool, $current;
246
247 $current->prio (0);
248 schedule;
249 }
250}
251
252sub async_pool(&@) {
253 # this is also inlined into the unlock_scheduler
254 my $coro = (pop @pool or new Coro \&pool_handler);
255
256 $coro->{_invoke} = [@_];
257 $coro->ready;
258
259 $coro
110} 260}
111 261
112=item schedule 262=item schedule
113 263
114Calls the scheduler. Please note that the current process will not be put 264Calls the scheduler. Please note that the current coroutine will not be put
115into the ready queue, so calling this function usually means you will 265into the ready queue, so calling this function usually means you will
116never be called again. 266never be called again unless something else (e.g. an event handler) calls
267ready.
117 268
118=cut 269The canonical way to wait on external events is this:
119 270
120my $prev; 271 {
272 # remember current coroutine
273 my $current = $Coro::current;
121 274
122sub schedule { 275 # register a hypothetical event handler
123 ($prev, $current) = ($current, shift @ready); 276 on_event_invoke sub {
124 Coro::State::transfer($prev, $current); 277 # wake up sleeping coroutine
125}
126
127=item yield
128
129Yield to other processes. This function puts the current process into the
130ready queue and calls C<schedule>.
131
132=cut
133
134sub yield {
135 $current->ready; 278 $current->ready;
136 &schedule; 279 undef $current;
137} 280 };
138 281
282 # call schedule until event occured.
283 # in case we are woken up for other reasons
284 # (current still defined), loop.
285 Coro::schedule while $current;
286 }
287
288=item cede
289
290"Cede" to other coroutines. This function puts the current coroutine into the
291ready queue and calls C<schedule>, which has the effect of giving up the
292current "timeslice" to other coroutines of the same or higher priority.
293
294Returns true if at least one coroutine switch has happened.
295
296=item Coro::cede_notself
297
298Works like cede, but is not exported by default and will cede to any
299coroutine, regardless of priority, once.
300
301Returns true if at least one coroutine switch has happened.
302
139=item terminate 303=item terminate [arg...]
140 304
141Terminates the current process. 305Terminates the current coroutine with the given status values (see L<cancel>).
142 306
143=cut 307=cut
144 308
145sub terminate { 309sub terminate {
146 &schedule; 310 $current->cancel (@_);
147} 311}
148 312
149=back 313=back
150 314
151# dynamic methods 315# dynamic methods
152 316
153=head2 PROCESS METHODS 317=head2 COROUTINE METHODS
154 318
155These are the methods you can call on process objects. 319These are the methods you can call on coroutine objects.
156 320
157=over 4 321=over 4
158 322
159=item new Coro \&sub; 323=item new Coro \&sub [, @args...]
160 324
161Create a new process and return it. When the sub returns the process 325Create a new coroutine and return it. When the sub returns the coroutine
162automatically terminates. To start the process you must first put it into 326automatically terminates as if C<terminate> with the returned values were
327called. To make the coroutine run you must first put it into the ready queue
163the ready queue by calling the ready method. 328by calling the ready method.
164 329
330Calling C<exit> in a coroutine will not work correctly, so do not do that.
331
165=cut 332=cut
333
334sub _run_coro {
335 terminate &{+shift};
336}
166 337
167sub new { 338sub new {
168 my $class = shift; 339 my $class = shift;
340
341 $class->SUPER::new (\&_run_coro, @_)
342}
343
344=item $success = $coroutine->ready
345
346Put the given coroutine into the ready queue (according to it's priority)
347and return true. If the coroutine is already in the ready queue, do nothing
348and return false.
349
350=item $is_ready = $coroutine->is_ready
351
352Return wether the coroutine is currently the ready queue or not,
353
354=item $coroutine->cancel (arg...)
355
356Terminates the given coroutine and makes it return the given arguments as
357status (default: the empty list). Never returns if the coroutine is the
358current coroutine.
359
360=cut
361
362sub cancel {
363 my $self = shift;
364 $self->{status} = [@_];
365
366 if ($current == $self) {
367 push @destroy, $self;
368 $manager->ready;
369 &schedule while 1;
370 } else {
371 $self->_cancel;
372 }
373}
374
375=item $coroutine->join
376
377Wait until the coroutine terminates and return any values given to the
378C<terminate> or C<cancel> functions. C<join> can be called multiple times
379from multiple coroutine.
380
381=cut
382
383sub join {
384 my $self = shift;
385
386 unless ($self->{status}) {
387 my $current = $current;
388
389 push @{$self->{destroy_cb}}, sub {
390 $current->ready;
391 undef $current;
392 };
393
394 &schedule while $current;
395 }
396
397 wantarray ? @{$self->{status}} : $self->{status}[0];
398}
399
400=item $coroutine->on_destroy (\&cb)
401
402Registers a callback that is called when this coroutine gets destroyed,
403but before it is joined. The callback gets passed the terminate arguments,
404if any.
405
406=cut
407
408sub on_destroy {
409 my ($self, $cb) = @_;
410
411 push @{ $self->{destroy_cb} }, $cb;
412}
413
414=item $oldprio = $coroutine->prio ($newprio)
415
416Sets (or gets, if the argument is missing) the priority of the
417coroutine. Higher priority coroutines get run before lower priority
418coroutines. Priorities are small signed integers (currently -4 .. +3),
419that you can refer to using PRIO_xxx constants (use the import tag :prio
420to get then):
421
422 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
423 3 > 1 > 0 > -1 > -3 > -4
424
425 # set priority to HIGH
426 current->prio(PRIO_HIGH);
427
428The idle coroutine ($Coro::idle) always has a lower priority than any
429existing coroutine.
430
431Changing the priority of the current coroutine will take effect immediately,
432but changing the priority of coroutines in the ready queue (but not
433running) will only take effect after the next schedule (of that
434coroutine). This is a bug that will be fixed in some future version.
435
436=item $newprio = $coroutine->nice ($change)
437
438Similar to C<prio>, but subtract the given value from the priority (i.e.
439higher values mean lower priority, just as in unix).
440
441=item $olddesc = $coroutine->desc ($newdesc)
442
443Sets (or gets in case the argument is missing) the description for this
444coroutine. This is just a free-form string you can associate with a coroutine.
445
446=cut
447
448sub desc {
169 my $proc = $_[0]; 449 my $old = $_[0]{desc};
170 bless { 450 $_[0]{desc} = $_[1] if @_ > 1;
171 _coro_state => new Coro::State ($proc ? sub { &$proc; &terminate } : $proc), 451 $old;
172 }, $class;
173}
174
175=item $process->ready
176
177Put the current process into the ready queue.
178
179=cut
180
181sub ready {
182 push @ready, $_[0];
183} 452}
184 453
185=back 454=back
186 455
456=head2 GLOBAL FUNCTIONS
457
458=over 4
459
460=item Coro::nready
461
462Returns the number of coroutines that are currently in the ready state,
463i.e. that can be swicthed to. The value C<0> means that the only runnable
464coroutine is the currently running one, so C<cede> would have no effect,
465and C<schedule> would cause a deadlock unless there is an idle handler
466that wakes up some coroutines.
467
468=item my $guard = Coro::guard { ... }
469
470This creates and returns a guard object. Nothing happens until the objetc
471gets destroyed, in which case the codeblock given as argument will be
472executed. This is useful to free locks or other resources in case of a
473runtime error or when the coroutine gets canceled, as in both cases the
474guard block will be executed. The guard object supports only one method,
475C<< ->cancel >>, which will keep the codeblock from being executed.
476
477Example: set some flag and clear it again when the coroutine gets canceled
478or the function returns:
479
480 sub do_something {
481 my $guard = Coro::guard { $busy = 0 };
482 $busy = 1;
483
484 # do something that requires $busy to be true
485 }
486
487=cut
488
489sub guard(&) {
490 bless \(my $cb = $_[0]), "Coro::guard"
491}
492
493sub Coro::guard::cancel {
494 ${$_[0]} = sub { };
495}
496
497sub Coro::guard::DESTROY {
498 ${$_[0]}->();
499}
500
501
502=item unblock_sub { ... }
503
504This utility function takes a BLOCK or code reference and "unblocks" it,
505returning the new coderef. This means that the new coderef will return
506immediately without blocking, returning nothing, while the original code
507ref will be called (with parameters) from within its own coroutine.
508
509The reason this fucntion exists is that many event libraries (such as the
510venerable L<Event|Event> module) are not coroutine-safe (a weaker form
511of thread-safety). This means you must not block within event callbacks,
512otherwise you might suffer from crashes or worse.
513
514This function allows your callbacks to block by executing them in another
515coroutine where it is safe to block. One example where blocking is handy
516is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
517disk.
518
519In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
520creating event callbacks that want to block.
521
522=cut
523
524our @unblock_queue;
525
526# we create a special coro because we want to cede,
527# to reduce pressure on the coro pool (because most callbacks
528# return immediately and can be reused) and because we cannot cede
529# inside an event callback.
530our $unblock_scheduler = async {
531 while () {
532 while (my $cb = pop @unblock_queue) {
533 # this is an inlined copy of async_pool
534 my $coro = (pop @pool or new Coro \&pool_handler);
535
536 $coro->{_invoke} = $cb;
537 $coro->ready;
538 cede; # for short-lived callbacks, this reduces pressure on the coro pool
539 }
540 schedule; # sleep well
541 }
542};
543
544sub unblock_sub(&) {
545 my $cb = shift;
546
547 sub {
548 unshift @unblock_queue, [$cb, @_];
549 $unblock_scheduler->ready;
550 }
551}
552
553=back
554
187=cut 555=cut
188 556
1891; 5571;
190 558
559=head1 BUGS/LIMITATIONS
560
561 - you must make very sure that no coro is still active on global
562 destruction. very bad things might happen otherwise (usually segfaults).
563
564 - this module is not thread-safe. You should only ever use this module
565 from the same thread (this requirement might be losened in the future
566 to allow per-thread schedulers, but Coro::State does not yet allow
567 this).
568
569=head1 SEE ALSO
570
571Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
572
573Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
574
575Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
576
577Embedding: L<Coro:MakeMaker>
578
191=head1 AUTHOR 579=head1 AUTHOR
192 580
193 Marc Lehmann <pcg@goof.com> 581 Marc Lehmann <schmorp@schmorp.de>
194 http://www.goof.com/pcg/marc/ 582 http://home.schmorp.de/
195 583
196=cut 584=cut
197 585

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